1fb2e5b735e0c318dd9be69851d173c6b8ddc331
[blender.git] / release / scripts / startup / bl_ui / space_info.py
1 # ##### BEGIN GPL LICENSE BLOCK #####
2 #
3 #  This program is free software; you can redistribute it and/or
4 #  modify it under the terms of the GNU General Public License
5 #  as published by the Free Software Foundation; either version 2
6 #  of the License, or (at your option) any later version.
7 #
8 #  This program is distributed in the hope that it will be useful,
9 #  but WITHOUT ANY WARRANTY; without even the implied warranty of
10 #  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
11 #  GNU General Public License for more details.
12 #
13 #  You should have received a copy of the GNU General Public License
14 #  along with this program; if not, write to the Free Software Foundation,
15 #  Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
16 #
17 # ##### END GPL LICENSE BLOCK #####
18
19 # <pep8 compliant>
20 import bpy
21
22
23 class INFO_HT_header(bpy.types.Header):
24     bl_space_type = 'INFO'
25
26     def draw(self, context):
27         layout = self.layout
28
29         window = context.window
30         scene = context.scene
31         rd = scene.render
32
33         row = layout.row(align=True)
34         row.template_header()
35
36         if context.area.show_menus:
37             sub = row.row(align=True)
38             sub.menu("INFO_MT_file")
39             sub.menu("INFO_MT_add")
40             if rd.use_game_engine:
41                 sub.menu("INFO_MT_game")
42             else:
43                 sub.menu("INFO_MT_render")
44             sub.menu("INFO_MT_help")
45
46         if window.screen.show_fullscreen:
47             layout.operator("screen.back_to_previous", icon='SCREEN_BACK', text="Back to Previous")
48             layout.separator()
49         else:
50             layout.template_ID(context.window, "screen", new="screen.new", unlink="screen.delete")
51             layout.template_ID(context.screen, "scene", new="scene.new", unlink="scene.delete")
52
53         layout.separator()
54
55         if rd.has_multiple_engines:
56             layout.prop(rd, "engine", text="")
57
58         layout.separator()
59
60         layout.template_running_jobs()
61
62         layout.template_reports_banner()
63
64         layout.label(text=scene.statistics())
65
66         # XXX: this should be right-aligned to the RHS of the region
67         layout.operator("wm.window_fullscreen_toggle", icon='FULLSCREEN_ENTER', text="")
68
69         # XXX: BEFORE RELEASE, MOVE FILE MENU OUT OF INFO!!!
70         """
71         sinfo = context.space_data
72         row = layout.row(align=True)
73         row.prop(sinfo, "show_report_debug", text="Debug")
74         row.prop(sinfo, "show_report_info", text="Info")
75         row.prop(sinfo, "show_report_operator", text="Operators")
76         row.prop(sinfo, "show_report_warning", text="Warnings")
77         row.prop(sinfo, "show_report_error", text="Errors")
78
79         row = layout.row()
80         row.enabled = sinfo.show_report_operator
81         row.operator("info.report_replay")
82
83         row.menu("INFO_MT_report")
84         """
85
86
87 class INFO_MT_report(bpy.types.Menu):
88     bl_label = "Report"
89
90     def draw(self, context):
91         layout = self.layout
92         layout.column()
93         layout.operator("console.select_all_toggle")
94         layout.operator("console.select_border")
95         layout.operator("console.report_delete")
96         layout.operator("console.report_copy")
97
98
99 class INFO_MT_file(bpy.types.Menu):
100     bl_label = "File"
101
102     def draw(self, context):
103         layout = self.layout
104
105         layout.operator_context = 'EXEC_AREA'
106         layout.operator("wm.read_homefile", text="New", icon='NEW')
107         layout.operator_context = 'INVOKE_AREA'
108         layout.operator("wm.open_mainfile", text="Open...", icon='FILE_FOLDER')
109         layout.menu("INFO_MT_file_open_recent")
110         layout.operator("wm.recover_last_session", icon='RECOVER_LAST')
111         layout.operator("wm.recover_auto_save", text="Recover Auto Save...")
112
113         layout.separator()
114
115         layout.operator_context = 'INVOKE_AREA'
116         layout.operator("wm.save_mainfile", text="Save", icon='FILE_TICK').check_existing = False
117         layout.operator_context = 'INVOKE_AREA'
118         layout.operator("wm.save_as_mainfile", text="Save As...")
119         layout.operator_context = 'INVOKE_AREA'
120         layout.operator("wm.save_as_mainfile", text="Save Copy...").copy = True
121
122         layout.separator()
123
124         layout.operator("screen.userpref_show", text="User Preferences...", icon='PREFERENCES')
125
126         layout.operator_context = 'EXEC_AREA'
127         layout.operator("wm.save_homefile")
128         layout.operator("wm.read_factory_settings")
129
130         layout.separator()
131
132         layout.operator_context = 'INVOKE_AREA'
133         layout.operator("wm.link_append", text="Link")
134         props = layout.operator("wm.link_append", text="Append")
135         props.link = False
136         props.instance_groups = False
137
138         layout.separator()
139
140         layout.menu("INFO_MT_file_import")
141         layout.menu("INFO_MT_file_export")
142
143         layout.separator()
144
145         layout.menu("INFO_MT_file_external_data")
146
147         layout.separator()
148
149         layout.operator_context = 'EXEC_AREA'
150         layout.operator("wm.quit_blender", text="Quit", icon='QUIT')
151
152
153 class INFO_MT_file_import(bpy.types.Menu):
154     bl_idname = "INFO_MT_file_import"
155     bl_label = "Import"
156
157     def draw(self, context):
158         if hasattr(bpy.types, "WM_OT_collada_import"):
159             self.layout.operator("wm.collada_import", text="COLLADA (.dae)")
160
161
162 class INFO_MT_file_export(bpy.types.Menu):
163     bl_idname = "INFO_MT_file_export"
164     bl_label = "Export"
165
166     def draw(self, context):
167         if hasattr(bpy.types, "WM_OT_collada_export"):
168             self.layout.operator("wm.collada_export", text="COLLADA (.dae)")
169
170
171 class INFO_MT_file_external_data(bpy.types.Menu):
172     bl_label = "External Data"
173
174     def draw(self, context):
175         layout = self.layout
176
177         layout.operator("file.pack_all", text="Pack into .blend file")
178         layout.operator("file.unpack_all", text="Unpack into Files")
179
180         layout.separator()
181
182         layout.operator("file.make_paths_relative")
183         layout.operator("file.make_paths_absolute")
184         layout.operator("file.report_missing_files")
185         layout.operator("file.find_missing_files")
186
187
188 class INFO_MT_mesh_add(bpy.types.Menu):
189     bl_idname = "INFO_MT_mesh_add"
190     bl_label = "Mesh"
191
192     def draw(self, context):
193         layout = self.layout
194         layout.operator_context = 'INVOKE_REGION_WIN'
195         layout.operator("mesh.primitive_plane_add", icon='MESH_PLANE', text="Plane")
196         layout.operator("mesh.primitive_cube_add", icon='MESH_CUBE', text="Cube")
197         layout.operator("mesh.primitive_circle_add", icon='MESH_CIRCLE', text="Circle")
198         layout.operator("mesh.primitive_uv_sphere_add", icon='MESH_UVSPHERE', text="UV Sphere")
199         layout.operator("mesh.primitive_ico_sphere_add", icon='MESH_ICOSPHERE', text="Icosphere")
200         layout.operator("mesh.primitive_cylinder_add", icon='MESH_CYLINDER', text="Cylinder")
201         layout.operator("mesh.primitive_cone_add", icon='MESH_CONE', text="Cone")
202         layout.separator()
203         layout.operator("mesh.primitive_grid_add", icon='MESH_GRID', text="Grid")
204         layout.operator("mesh.primitive_monkey_add", icon='MESH_MONKEY', text="Monkey")
205         layout.operator("mesh.primitive_torus_add", text="Torus", icon='MESH_TORUS')
206
207
208 class INFO_MT_curve_add(bpy.types.Menu):
209     bl_idname = "INFO_MT_curve_add"
210     bl_label = "Curve"
211
212     def draw(self, context):
213         layout = self.layout
214         layout.operator_context = 'INVOKE_REGION_WIN'
215         layout.operator("curve.primitive_bezier_curve_add", icon='CURVE_BEZCURVE', text="Bezier")
216         layout.operator("curve.primitive_bezier_circle_add", icon='CURVE_BEZCIRCLE', text="Circle")
217         layout.operator("curve.primitive_nurbs_curve_add", icon='CURVE_NCURVE', text="Nurbs Curve")
218         layout.operator("curve.primitive_nurbs_circle_add", icon='CURVE_NCIRCLE', text="Nurbs Circle")
219         layout.operator("curve.primitive_nurbs_path_add", icon='CURVE_PATH', text="Path")
220
221
222 class INFO_MT_edit_curve_add(bpy.types.Menu):
223     bl_idname = "INFO_MT_edit_curve_add"
224     bl_label = "Add"
225
226     def draw(self, context):
227         is_surf = context.active_object.type == 'SURFACE'
228
229         layout = self.layout
230         layout.operator_context = 'INVOKE_REGION_WIN'
231
232         if is_surf:
233             INFO_MT_surface_add.draw(self, context)
234         else:
235             INFO_MT_curve_add.draw(self, context)
236
237
238 class INFO_MT_surface_add(bpy.types.Menu):
239     bl_idname = "INFO_MT_surface_add"
240     bl_label = "Surface"
241
242     def draw(self, context):
243         layout = self.layout
244         layout.operator_context = 'INVOKE_REGION_WIN'
245         layout.operator("surface.primitive_nurbs_surface_curve_add", icon='SURFACE_NCURVE', text="NURBS Curve")
246         layout.operator("surface.primitive_nurbs_surface_circle_add", icon='SURFACE_NCIRCLE', text="NURBS Circle")
247         layout.operator("surface.primitive_nurbs_surface_surface_add", icon='SURFACE_NSURFACE', text="NURBS Surface")
248         layout.operator("surface.primitive_nurbs_surface_cylinder_add", icon='SURFACE_NCYLINDER', text="NURBS Cylinder")
249         layout.operator("surface.primitive_nurbs_surface_sphere_add", icon='SURFACE_NSPHERE', text="NURBS Sphere")
250         layout.operator("surface.primitive_nurbs_surface_torus_add", icon='SURFACE_NTORUS', text="NURBS Torus")
251
252
253 class INFO_MT_armature_add(bpy.types.Menu):
254     bl_idname = "INFO_MT_armature_add"
255     bl_label = "Armature"
256
257     def draw(self, context):
258         layout = self.layout
259         layout.operator_context = 'INVOKE_REGION_WIN'
260         layout.operator("object.armature_add", text="Single Bone", icon='BONE_DATA')
261
262
263 class INFO_MT_add(bpy.types.Menu):
264     bl_label = "Add"
265
266     def draw(self, context):
267         layout = self.layout
268
269         layout.operator_context = 'EXEC_SCREEN'
270
271         #layout.operator_menu_enum("object.mesh_add", "type", text="Mesh", icon='OUTLINER_OB_MESH')
272         layout.menu("INFO_MT_mesh_add", icon='OUTLINER_OB_MESH')
273
274         #layout.operator_menu_enum("object.curve_add", "type", text="Curve", icon='OUTLINER_OB_CURVE')
275         layout.menu("INFO_MT_curve_add", icon='OUTLINER_OB_CURVE')
276         #layout.operator_menu_enum("object.surface_add", "type", text="Surface", icon='OUTLINER_OB_SURFACE')
277         layout.menu("INFO_MT_surface_add", icon='OUTLINER_OB_SURFACE')
278         layout.operator_menu_enum("object.metaball_add", "type", text="Metaball", icon='OUTLINER_OB_META')
279         layout.operator_context = 'INVOKE_REGION_WIN'
280         layout.operator("object.text_add", text="Text", icon='OUTLINER_OB_FONT')
281         layout.separator()
282
283         layout.menu("INFO_MT_armature_add", icon='OUTLINER_OB_ARMATURE')
284         layout.operator("object.add", text="Lattice", icon='OUTLINER_OB_LATTICE').type = 'LATTICE'
285         layout.operator("object.add", text="Empty", icon='OUTLINER_OB_EMPTY').type = 'EMPTY'
286         layout.separator()
287
288         layout.operator("object.camera_add", text="Camera", icon='OUTLINER_OB_CAMERA')
289         layout.operator_context = 'EXEC_SCREEN'
290         layout.operator_menu_enum("object.lamp_add", "type", text="Lamp", icon='OUTLINER_OB_LAMP')
291         layout.separator()
292
293         layout.operator_menu_enum("object.effector_add", "type", text="Force Field", icon='OUTLINER_OB_EMPTY')
294         layout.separator()
295
296         if(len(bpy.data.groups) > 10):
297             layout.operator_context = 'INVOKE_DEFAULT'
298             layout.operator("object.group_instance_add", text="Group Instance...", icon='OUTLINER_OB_EMPTY')
299         else:
300             layout.operator_menu_enum("object.group_instance_add", "group", text="Group Instance", icon='OUTLINER_OB_EMPTY')
301
302
303 class INFO_MT_game(bpy.types.Menu):
304     bl_label = "Game"
305
306     def draw(self, context):
307         layout = self.layout
308
309         gs = context.scene.game_settings
310
311         layout.operator("view3d.game_start")
312
313         layout.separator()
314
315         layout.prop(gs, "show_debug_properties")
316         layout.prop(gs, "show_framerate_profile")
317         layout.prop(gs, "show_physics_visualization")
318         layout.prop(gs, "use_deprecation_warnings")
319         layout.prop(gs, "use_animation_record")
320         layout.separator()
321         layout.prop(gs, "use_auto_start")
322
323
324 class INFO_MT_render(bpy.types.Menu):
325     bl_label = "Render"
326
327     def draw(self, context):
328         layout = self.layout
329
330         layout.operator("render.render", text="Render Image", icon='RENDER_STILL')
331         layout.operator("render.render", text="Render Animation", icon='RENDER_ANIMATION').animation = True
332
333         layout.separator()
334
335         layout.operator("render.opengl", text="OpenGL Render Image")
336         layout.operator("render.opengl", text="OpenGL Render Animation").animation = True
337
338         layout.separator()
339
340         layout.operator("render.view_show")
341         layout.operator("render.play_rendered_anim")
342
343
344 class INFO_MT_help(bpy.types.Menu):
345     bl_label = "Help"
346
347     def draw(self, context):
348         import sys
349
350         layout = self.layout
351
352         layout.operator("wm.url_open", text="Manual", icon='HELP').url = 'http://wiki.blender.org/index.php/Doc:Manual'
353         layout.operator("wm.url_open", text="Release Log", icon='URL').url = 'http://www.blender.org/development/release-logs/blender-257/'
354
355         layout.separator()
356
357         layout.operator("wm.url_open", text="Blender Website", icon='URL').url = 'http://www.blender.org/'
358         layout.operator("wm.url_open", text="Blender e-Shop", icon='URL').url = 'http://www.blender.org/e-shop'
359         layout.operator("wm.url_open", text="Developer Community", icon='URL').url = 'http://www.blender.org/community/get-involved/'
360         layout.operator("wm.url_open", text="User Community", icon='URL').url = 'http://www.blender.org/community/user-community/'
361         layout.separator()
362         layout.operator("wm.url_open", text="Report a Bug", icon='URL').url = 'http://projects.blender.org/tracker/?atid=498&group_id=9&func=browse'
363         layout.separator()
364
365         layout.operator("wm.url_open", text="Python API Reference", icon='URL').url = bpy.types.WM_OT_doc_view._prefix
366         layout.operator("help.operator_cheat_sheet", icon='TEXT')
367         layout.operator("wm.sysinfo", icon='TEXT')
368         layout.separator()
369         if sys.platform[:3] == "win":
370             layout.operator("wm.console_toggle", icon='CONSOLE')
371             layout.separator()
372         layout.operator("anim.update_data_paths", text="FCurve/Driver Version fix", icon='HELP')
373         layout.separator()
374         layout.operator("wm.splash", icon='BLENDER')
375
376
377 # Help operators
378
379
380 class HELP_OT_operator_cheat_sheet(bpy.types.Operator):
381     bl_idname = "help.operator_cheat_sheet"
382     bl_label = "Operator Cheat Sheet"
383
384     def execute(self, context):
385         op_strings = []
386         tot = 0
387         for op_module_name in dir(bpy.ops):
388             op_module = getattr(bpy.ops, op_module_name)
389             for op_submodule_name in dir(op_module):
390                 op = getattr(op_module, op_submodule_name)
391                 text = repr(op)
392                 if text.split("\n")[-1].startswith('bpy.ops.'):
393                     op_strings.append(text)
394                     tot += 1
395
396             op_strings.append('')
397
398         textblock = bpy.data.texts.new("OperatorList.txt")
399         textblock.write('# %d Operators\n\n' % tot)
400         textblock.write('\n'.join(op_strings))
401         self.report({'INFO'}, "See OperatorList.txt textblock")
402         return {'FINISHED'}
403
404 if __name__ == "__main__":  # only for live edit.
405     bpy.utils.register_module(__name__)