Cleanup: DRW: Move ModelMatrix declaration to common_view_lib
[blender.git] / source / blender / draw / engines / gpencil / shaders / gpencil_fill_vert.glsl
1
2 in vec3 pos;
3 in vec4 color;
4 in vec2 texCoord;
5
6 out vec4 finalColor;
7 out vec2 texCoord_interp;
8
9 void main(void)
10 {
11   gl_Position = point_object_to_ndc(pos);
12   finalColor = color;
13   texCoord_interp = texCoord;
14 }