4 * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
6 * This program is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU General Public License
8 * as published by the Free Software Foundation; either version 2
9 * of the License, or (at your option) any later version. The Blender
10 * Foundation also sells licenses for use in proprietary software under
11 * the Blender License. See http://www.blender.org/BL/ for information
14 * This program is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 * GNU General Public License for more details.
19 * You should have received a copy of the GNU General Public License
20 * along with this program; if not, write to the Free Software Foundation,
21 * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
23 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
24 * All rights reserved.
26 * The Original Code is: all of this file.
28 * Contributor(s): none yet.
30 * ***** END GPL/BL DUAL LICENSE BLOCK *****
46 #define BUT_HORIZONTAL 1
47 #define BUT_VERTICAL 2
49 /* is hardcoded in DNA_space_types.h */
50 #define SPACE_MAXHANDLER 8
52 /* view3d handler codes */
53 #define VIEW3D_HANDLER_BACKGROUND 1
54 #define VIEW3D_HANDLER_PROPERTIES 2
55 #define VIEW3D_HANDLER_OBJECT 3
56 #define VIEW3D_HANDLER_PREVIEW 4
57 #define VIEW3D_HANDLER_MULTIRES 5
59 /* ipo handler codes */
60 #define IPO_HANDLER_PROPERTIES 20
62 /* image handler codes */
63 #define IMAGE_HANDLER_PROPERTIES 30
64 #define IMAGE_HANDLER_PAINT 31
65 #define IMAGE_HANDLER_CURVES 32
66 #define IMAGE_HANDLER_PREVIEW 33
67 #define IMAGE_HANDLER_GAME_PROPERTIES 34
68 #define IMAGE_HANDLER_TRANSFORM_PROPERTIES 35
69 #define IMAGE_HANDLER_VIEW_PROPERTIES 36
71 /* action handler codes */
72 #define ACTION_HANDLER_PROPERTIES 40
74 /* nla handler codes */
75 #define NLA_HANDLER_PROPERTIES 50
77 /* sequence handler codes */
78 #define SEQ_HANDLER_PROPERTIES 60
80 /* imasel handler codes */
81 #define IMASEL_HANDLER_IMAGE 70
84 #define B_ADD_THEME 3301
85 #define B_DEL_THEME 3302
86 #define B_NAME_THEME 3303
87 #define B_THEMECOL 3304
88 #define B_UPDATE_THEME 3305
89 #define B_CHANGE_THEME 3306
90 #define B_THEME_COPY 3307
91 #define B_THEME_PASTE 3308
92 #define B_UPDATE_THEME_ICONS 3309
94 #define B_RECALCLIGHT 3310
97 void scrarea_do_windraw (struct ScrArea *sa);
98 void scrarea_do_winchange (struct ScrArea *sa);
99 void scrarea_do_winhandle (struct ScrArea *sa, struct BWinEvent *evt);
100 void scrarea_do_headdraw (struct ScrArea *sa);
101 void scrarea_do_headchange (struct ScrArea *sa);
104 extern void add_blockhandler(struct ScrArea *sa, short eventcode, short action);
105 extern void rem_blockhandler(struct ScrArea *sa, short eventcode);
106 extern void toggle_blockhandler(struct ScrArea *sa, short eventcode, short action);
108 extern void space_set_commmandline_options(void);
109 extern void allqueue(unsigned short event, short val);
110 extern void allspace(unsigned short event, short val);
111 extern void copy_view3d_lock(short val);
112 extern void drawemptyspace(struct ScrArea *sa, void *spacedata);
113 extern void drawinfospace(struct ScrArea *sa, void *spacedata);
114 extern void duplicatespacelist(struct ScrArea *area, struct ListBase *lb1, struct ListBase *lb2);
115 extern void extern_set_butspace(int fkey, int do_cycle);
116 extern void force_draw(int header);
117 extern void force_draw_all(int header);
118 extern void force_draw_plus(int type, int header);
119 extern void freespacelist(struct ScrArea *sa);
120 extern void handle_view3d_around(void);
121 extern void handle_view3d_lock(void);
122 extern void init_v2d_oops(struct ScrArea *, struct SpaceOops *);
123 extern void initipo(struct ScrArea *sa);
124 extern void newspace(struct ScrArea *sa, int type);
125 extern void set_rects_butspace(struct SpaceButs *buts);
126 extern void test_butspace(void);
127 extern void start_game(void);
128 extern void select_object_grouped(short nr);
129 extern void join_menu(void);
131 extern void BIF_undo_push(char *str);
132 extern void BIF_undo(void);
133 extern void BIF_redo(void);
134 extern void BIF_undo_menu(void);
137 //#ifdef _WIN32 // FULLSCREEN
138 extern void mainwindow_toggle_fullscreen(int fullscreen);
141 extern void mainwindow_set_filename_to_title(char *title);
142 extern void mainwindow_raise(void);
143 extern void mainwindow_make_active(void);
144 extern void mainwindow_close(void);