4 * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
6 * This program is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU General Public License
8 * as published by the Free Software Foundation; either version 2
9 * of the License, or (at your option) any later version. The Blender
10 * Foundation also sells licenses for use in proprietary software under
11 * the Blender License. See http://www.blender.org/BL/ for information
14 * This program is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 * GNU General Public License for more details.
19 * You should have received a copy of the GNU General Public License
20 * along with this program; if not, write to the Free Software Foundation,
21 * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
23 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
24 * All rights reserved.
26 * The Original Code is: all of this file.
28 * Contributor(s): none yet.
30 * ***** END GPL/BL DUAL LICENSE BLOCK *****
43 #include "MEM_guardedalloc.h"
45 #include "BLI_blenlib.h"
46 #include "BLI_arithb.h"
48 #include "DNA_action_types.h"
49 #include "DNA_ipo_types.h"
50 #include "DNA_object_types.h"
51 #include "DNA_material_types.h"
52 #include "DNA_space_types.h"
53 #include "DNA_screen_types.h"
54 #include "DNA_scene_types.h"
55 #include "DNA_userdef_types.h"
58 #include "BKE_utildefines.h"
59 #include "BKE_global.h"
61 #include "BKE_material.h"
62 #include "BKE_library.h"
64 #include "BIF_space.h"
65 #include "BIF_screen.h"
66 #include "BIF_interface.h"
67 #include "BIF_toolbox.h"
68 #include "BIF_mywindow.h"
70 #include "BSE_drawipo.h"
71 #include "BSE_headerbuttons.h"
74 #include "BDR_editobject.h"
83 void winqreadtimespace(ScrArea *, void *, BWinEvent *);
85 /* ************* Timeline marker code **************** */
87 /* add TimeMarker at curent frame */
88 void add_timeline_marker(int frame)
92 /* two markers can't be at the same place */
93 for(marker= G.scene->markers.first; marker; marker= marker->next)
94 if(marker->frame == frame) return;
96 for(marker= G.scene->markers.first; marker; marker= marker->next)
97 marker->flag &= ~SELECT;
99 marker = MEM_callocN(sizeof(TimeMarker), "TimeMarker");
100 marker->flag= SELECT;
101 marker->frame= frame;
102 BLI_addtail(&(G.scene->markers), marker);
104 BIF_undo_push("Add Timeline Marker");
107 /* remove TimeMarker */
108 void remove_timeline_marker(void)
112 for(marker= G.scene->markers.first; marker; marker= marker->next) {
113 if(marker->flag & SELECT){
114 BLI_freelinkN(&G.scene->markers, marker);
118 BIF_undo_push("Remove Timeline Marker");
121 /* rename first selected TimeMarker */
122 void rename_timeline_marker(void)
127 for(marker= G.scene->markers.first; marker; marker= marker->next) {
128 if(marker->flag & SELECT) {
129 sprintf(name, marker->name);
130 if (sbutton(name, 0, sizeof(name)-1, "Name: "))
131 BLI_strncpy(marker->name, name, sizeof(marker->name));
136 BIF_undo_push("Rename Timeline Marker");
139 /* duplicate selected TimeMarkers */
140 void duplicate_timeline_marker(void)
142 TimeMarker *marker, *newmarker;
144 /* go through the list of markers, duplicate selected markers and add duplicated copies
145 * to the begining of the list (unselect original markers) */
146 for(marker= G.scene->markers.first; marker; marker= marker->next) {
147 if(marker->flag & SELECT){
148 /* unselect selected marker */
149 marker->flag &= ~SELECT;
150 /* create and set up new marker */
151 newmarker = MEM_callocN(sizeof(TimeMarker), "TimeMarker");
152 newmarker->flag= SELECT;
153 newmarker->frame= marker->frame;
154 BLI_strncpy(newmarker->name, marker->name, sizeof(marker->name));
155 /* new marker is added to the begining of list */
156 BLI_addhead(&(G.scene->markers), newmarker);
160 timeline_grab('g', 0);
165 static int find_nearest_marker(float dx)
167 TimeMarker *marker, *nearest= NULL;
168 float dist, min_dist= 1000000;
170 for(marker= G.scene->markers.first; marker; marker= marker->next) {
171 dist = ABS((float)marker->frame - dx);
178 if(nearest) return nearest->frame;
179 else return (int)floor(dx);
182 /* select/deselect TimeMarker at current frame */
183 static void select_timeline_marker_frame(int frame, unsigned char shift)
188 for(marker= G.scene->markers.first; marker; marker= marker->next) {
189 /* if Shift is not set, then deselect Markers */
190 if(!shift) marker->flag &= ~SELECT;
191 /* this way a not-shift select will allways give 1 selected marker */
192 if((marker->frame == frame) && (!select)) {
193 if(marker->flag & SELECT)
194 marker->flag &= ~SELECT;
196 marker->flag |= SELECT;
202 /* select/deselect all TimeMarkers */
203 void select_timeline_markers(void)
206 char any_selected= 0;
208 for(marker= G.scene->markers.first; marker; marker= marker->next) {
209 if(marker->flag & SELECT) any_selected= 1;
210 marker->flag &= ~SELECT;
213 /* no TimeMarker selected, then select all TimeMarkers */
215 for(marker= G.scene->markers.first; marker; marker= marker->next) {
216 marker->flag |= SELECT;
221 void nextprev_timeline_marker(short dir)
223 TimeMarker *marker, *cur=NULL, *first, *last;
224 int mindist= MAXFRAME, dist;
226 first= last= G.scene->markers.first;
227 for(marker= G.scene->markers.first; marker; marker= marker->next) {
228 /* find closest to current frame first */
229 dist= (marker->frame/G.scene->r.framelen) - CFRA;
230 if(dir==1 && dist>0 && dist<mindist) {
234 else if(dir==-1 && dist<0 && -dist<mindist) {
238 /* find first/last */
239 if(marker->frame > last->frame) last= marker;
240 if(marker->frame < first->frame) first= marker;
244 if(dir==1) cur= first;
248 CFRA= cur->frame/G.scene->r.framelen;
249 update_for_newframe();
250 allqueue(REDRAWALL, 0);
254 /* *********** end Markers *************** */
256 static int float_to_frame(float frame)
258 int to= (int) floor(0.5 + frame/G.scene->r.framelen );
263 static float find_closest_cfra_elem(ListBase elems, int dir, float closest)
267 for(ce= elems.first; ce; ce= ce->next) {
269 if( float_to_frame(ce->cfra)<CFRA) {
270 if ((ce->cfra > closest) || (closest == CFRA)) {
276 if(float_to_frame(ce->cfra)>CFRA) {
277 if ((ce->cfra < closest) || (closest == CFRA)) {
286 void nextprev_timeline_key(short dir)
288 /*mostly copied from drawobject.c, draw_object() AND editipo.c, movekey_obipo() */
290 bActionChannel *achan;
302 /* convert the ipo to a list of 'current frame elements' */
304 elems.first= elems.last= NULL;
305 make_cfra_list(ob->ipo, &elems);
307 closest= find_closest_cfra_elem(elems, dir, closest);
309 BLI_freelistN(&elems);
314 /* go through each channel in the action */
315 for (achan=act->chanbase.first; achan; achan=achan->next){
316 /* convert the ipo to a list of 'current frame elements' */
318 elems.first= elems.last= NULL;
319 make_cfra_list(achan->ipo, &elems);
321 closest= find_closest_cfra_elem(elems, dir, closest);
323 BLI_freelistN(&elems);
327 for(a=0; a<ob->totcol; a++) {
328 Material *ma= give_current_material(ob, a+1);
330 elems.first= elems.last= NULL;
331 make_cfra_list(ma->ipo, &elems);
333 closest= find_closest_cfra_elem(elems, dir, closest);
335 BLI_freelistN(&elems);
341 a= float_to_frame(closest);
345 update_for_newframe();
348 BIF_undo_push("Next/Prev Key");
349 allqueue(REDRAWALL, 0);
353 void timeline_frame_to_center(void)
357 dtime= CFRA*(G.scene->r.framelen) - (G.v2d->cur.xmin + G.v2d->cur.xmax)/2.0;
358 G.v2d->cur.xmin += dtime;
359 G.v2d->cur.xmax += dtime;
360 scrarea_queue_winredraw(curarea);
363 void timeline_grab(int mode, int smode) // mode and smode unused here, for callback
365 SpaceTime *stime= curarea->spacedata.first;
366 TimeMarker *marker, *selmarker=NULL;
368 int a, ret_val= 0, totmark=0, *oldframe, offs, firsttime=1;
369 unsigned short event;
370 short val, pmval[2], mval[2], mvalo[2];
373 for(marker= G.scene->markers.first; marker; marker= marker->next) {
374 if(marker->flag & SELECT) totmark++;
376 if(totmark==0) return;
378 oldframe= MEM_mallocN(totmark*sizeof(int), "marker array");
379 for(a=0, marker= G.scene->markers.first; marker; marker= marker->next) {
380 if(marker->flag & SELECT) {
381 oldframe[a]= marker->frame;
382 selmarker= marker; // used for hederprint
387 dx= G.v2d->mask.xmax-G.v2d->mask.xmin;
388 dx= (G.v2d->cur.xmax-G.v2d->cur.xmin)/dx;
390 getmouseco_areawin(pmval);
393 while(ret_val == 0) {
395 getmouseco_areawin(mval);
397 if (mval[0] != mvalo[0] || firsttime) {
401 fac= (((float)(mval[0] - pmval[0]))*dx);
403 apply_keyb_grid(&fac, 0.0, (float)G.scene->r.frs_sec, 0.1*(float)G.scene->r.frs_sec, 0);
406 for(a=0, marker= G.scene->markers.first; marker; marker= marker->next) {
407 if(marker->flag & SELECT) {
408 marker->frame= oldframe[a] + offs;
413 if(totmark==1) { // we print current marker value
414 if(stime->flag & TIME_DRAWFRAMES)
415 sprintf(str, "Marker %d offset %d", selmarker->frame, offs);
417 sprintf(str, "Marker %.2f offset %.2f", (selmarker->frame/(float)G.scene->r.frs_sec), (offs/(float)G.scene->r.frs_sec));
420 if(stime->flag & TIME_DRAWFRAMES)
421 sprintf(str, "Marker offset %d ", offs);
423 sprintf(str, "Marker offset %.2f ", (offs/(float)G.scene->r.frs_sec));
427 force_draw(0); // areas identical to this, 0 = no header
429 else PIL_sleep_ms(10); // idle
431 /* emptying queue and reading events */
433 event= extern_qread(&val);
436 if(event==ESCKEY || event==RIGHTMOUSE) ret_val= 2;
437 else if(event==LEFTMOUSE || event==RETKEY || event==SPACEKEY) ret_val= 1;
444 for(a=0, marker= G.scene->markers.first; marker; marker= marker->next) {
445 if(marker->flag & SELECT) {
446 marker->frame= oldframe[a];
452 BIF_undo_push("Move Markers");
455 allqueue(REDRAWTIME, 0);
458 /* copy of this is actually in editscreen.c, but event based */
459 static void timeline_force_draw(short val)
461 ScrArea *sa, *tempsa, *samin= NULL;
464 if(val & TIME_LEFTMOST_3D_WIN) {
465 ScrArea *sa= G.curscreen->areabase.first;
467 for(; sa; sa= sa->next) {
468 if(sa->spacetype==SPACE_VIEW3D) {
469 if(sa->winrct.xmin - sa->winrct.ymin < min) {
471 min= sa->winrct.xmin - sa->winrct.ymin;
478 sa= G.curscreen->areabase.first;
481 if(sa->spacetype==SPACE_VIEW3D) {
482 if(sa==samin || (val & TIME_ALL_3D_WIN)) dodraw= 1;
484 else if(ELEM6(sa->spacetype, SPACE_NLA, SPACE_IPO, SPACE_SEQ, SPACE_BUTS, SPACE_ACTION, SPACE_SOUND)) {
485 if(val & TIME_ALL_ANIM_WIN) dodraw= 1;
487 else if(sa->spacetype==SPACE_BUTS) {
488 if(val & TIME_ALL_BUTS_WIN) dodraw= 1;
490 else if(sa->spacetype==SPACE_TIME) dodraw= 2;
494 scrarea_do_windraw(sa);
495 if(dodraw==2) scrarea_do_headdraw(sa);
499 areawinset(tempsa->win);
501 screen_swapbuffers();
505 /* ***************************** */
507 /* Right. Now for some implementation: */
508 void winqreadtimespace(ScrArea *sa, void *spacedata, BWinEvent *evt)
510 SpaceTime *stime= spacedata;
511 unsigned short event= evt->event;
514 int doredraw= 0, cfra, first = 0;
516 short mousebut = L_MOUSE;
518 if(sa->win==0) return;
522 if( uiDoBlocks(&sa->uiblocks, event)!=UI_NOTHING ) event= 0;
524 /* swap mouse buttons based on user preference */
525 if (U.flag & USER_LMOUSESELECT) {
526 if (event == LEFTMOUSE) {
529 } else if (event == RIGHTMOUSE) {
537 stime->flag |= TIME_CFRA_NUM;
539 getmouseco_areawin(mval);
540 areamouseco_to_ipoco(G.v2d, mval, &dx, &dy);
543 if(cfra< MINFRAME) cfra= MINFRAME;
545 if( cfra!=CFRA || first )
549 update_for_newframe_nodraw(1); // 1= nosound
550 timeline_force_draw(stime->redraws);
552 else PIL_sleep_ms(30);
554 } while(get_mbut() & mousebut);
556 stime->flag &= ~TIME_CFRA_NUM;
557 allqueue(REDRAWALL, 0);
560 case RIGHTMOUSE: /* select/deselect marker */
561 getmouseco_areawin(mval);
562 areamouseco_to_ipoco(G.v2d, mval, &dx, &dy);
564 cfra= find_nearest_marker(dx);
566 if (G.qual && LR_SHIFTKEY)
567 select_timeline_marker_frame(cfra, 1);
569 select_timeline_marker_frame(cfra, 0);
572 std_rmouse_transform(timeline_grab);
578 view2dmove(event); /* in drawipo.c */
581 dx= (float)(0.1154*(G.v2d->cur.xmax-G.v2d->cur.xmin));
582 G.v2d->cur.xmin+= dx;
583 G.v2d->cur.xmax-= dx;
584 test_view2d(G.v2d, sa->winx, sa->winy);
585 view2d_do_locks(curarea, V2D_LOCK_COPY);
589 dx= (float)(0.15*(G.v2d->cur.xmax-G.v2d->cur.xmin));
590 G.v2d->cur.xmin-= dx;
591 G.v2d->cur.xmax+= dx;
592 test_view2d(G.v2d, sa->winx, sa->winy);
593 view2d_do_locks(curarea, V2D_LOCK_COPY);
597 first= G.scene->r.sfra;
598 if(first >= G.scene->r.efra) first= G.scene->r.efra;
599 G.v2d->cur.xmin=G.v2d->tot.xmin= (float)first-2;
600 G.v2d->cur.xmax=G.v2d->tot.xmax= (float)G.scene->r.efra+2;
604 case PAGEUPKEY: /* next keyframe */
605 if(G.qual==LR_CTRLKEY)
606 nextprev_timeline_key(1);
608 nextprev_timeline_marker(1);
610 case PAGEDOWNKEY: /* prev keyframe */
611 if(G.qual==LR_CTRLKEY)
612 nextprev_timeline_key(-1);
614 nextprev_timeline_marker(-1);
618 /* deselect all TimeMarkers */
619 select_timeline_markers();
623 if(G.qual==LR_SHIFTKEY)
624 duplicate_timeline_marker();
627 timeline_frame_to_center();
629 case GKEY: /* move marker */
630 timeline_grab('g', 0);
632 case EKEY: /* set end frame */
633 G.scene->r.efra = CFRA;
634 allqueue(REDRAWBUTSALL, 0);
635 allqueue(REDRAWTIME, 1);
637 case MKEY: /* add, rename marker */
638 if (G.qual & LR_CTRLKEY)
639 rename_timeline_marker();
641 add_timeline_marker(CFRA);
642 allqueue(REDRAWTIME, 0);
644 case SKEY: /* set start frame */
645 G.scene->r.sfra = CFRA;
646 allqueue(REDRAWBUTSALL, 0);
647 allqueue(REDRAWTIME, 1);
649 case TKEY: /* popup menu */
650 nr= pupmenu("Time value%t|Frames %x1|Seconds%x2");
652 if(nr==1) stime->flag |= TIME_DRAWFRAMES;
653 else stime->flag &= ~TIME_DRAWFRAMES;
659 if( okee("Erase selected")==0 ) break;
661 remove_timeline_marker();
662 allqueue(REDRAWTIME, 0);
668 scrarea_queue_winredraw(sa);