2 * ***** BEGIN GPL LICENSE BLOCK *****
4 * This program is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU General Public License
6 * as published by the Free Software Foundation; either version 2
7 * of the License, or (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software Foundation,
16 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
18 * The Original Code is Copyright (C) 2005 Blender Foundation.
19 * All rights reserved.
21 * The Original Code is: all of this file.
23 * Contributor(s): Bob Holcomb.
25 * ***** END GPL LICENSE BLOCK *****
28 /** \file blender/blenkernel/intern/node.c
32 #include "MEM_guardedalloc.h"
39 #include "DNA_action_types.h"
40 #include "DNA_anim_types.h"
41 #include "DNA_lamp_types.h"
42 #include "DNA_material_types.h"
43 #include "DNA_node_types.h"
44 #include "DNA_node_types.h"
45 #include "DNA_scene_types.h"
46 #include "DNA_texture_types.h"
47 #include "DNA_world_types.h"
49 #include "BLI_string.h"
51 #include "BLI_listbase.h"
52 #include "BLI_path_util.h"
53 #include "BLI_utildefines.h"
55 #include "BLF_translation.h"
57 #include "BKE_animsys.h"
58 #include "BKE_action.h"
59 #include "BKE_fcurve.h"
60 #include "BKE_global.h"
61 #include "BKE_idprop.h"
62 #include "BKE_image.h"
63 #include "BKE_library.h"
67 #include "BLI_ghash.h"
68 #include "RNA_access.h"
69 #include "RNA_define.h"
71 #include "NOD_socket.h"
72 #include "NOD_common.h"
73 #include "NOD_composite.h"
74 #include "NOD_shader.h"
75 #include "NOD_texture.h"
77 /* Fallback types for undefined tree, nodes, sockets */
78 bNodeTreeType NodeTreeTypeUndefined;
79 bNodeType NodeTypeUndefined;
80 bNodeSocketType NodeSocketTypeUndefined;
83 static void node_add_sockets_from_type(bNodeTree *ntree, bNode *node, bNodeType *ntype)
85 bNodeSocketTemplate *sockdef;
86 /* bNodeSocket *sock; */ /* UNUSED */
89 sockdef = ntype->inputs;
90 while (sockdef->type != -1) {
91 /* sock = */ node_add_socket_from_template(ntree, node, sockdef, SOCK_IN);
97 sockdef = ntype->outputs;
98 while (sockdef->type != -1) {
99 /* sock = */ node_add_socket_from_template(ntree, node, sockdef, SOCK_OUT);
106 /* Note: This function is called to initialize node data based on the type.
107 * The bNodeType may not be registered at creation time of the node,
108 * so this can be delayed until the node type gets registered.
110 static void node_init(const struct bContext *C, bNodeTree *ntree, bNode *node)
112 bNodeType *ntype = node->typeinfo;
113 if (ntype == &NodeTypeUndefined)
116 /* only do this once */
117 if (node->flag & NODE_INIT)
120 node->flag = NODE_SELECT | NODE_OPTIONS | ntype->flag;
121 node->width = ntype->width;
122 node->miniwidth = 42.0f;
123 node->height = ntype->height;
124 node->color[0] = node->color[1] = node->color[2] = 0.608; /* default theme color */
126 /* initialize the node name with the node label.
127 * note: do this after the initfunc so nodes get their data set which may be used in naming
128 * (node groups for example) */
129 /* XXX Do not use nodeLabel() here, it returns translated content for UI, which should *only* be used
130 * in UI, *never* in data... Data have their own translation option!
131 * This solution may be a bit rougher than nodeLabel()'s returned string, but it's simpler
132 * than adding "do_translate" flags to this func (and labelfunc() as well). */
133 BLI_strncpy(node->name, DATA_(ntype->ui_name), NODE_MAXSTR);
134 nodeUniqueName(ntree, node);
136 node_add_sockets_from_type(ntree, node, ntype);
138 if (ntype->initfunc != NULL)
139 ntype->initfunc(ntree, node);
141 /* extra init callback */
142 if (ntype->initfunc_api) {
144 RNA_pointer_create((ID *)ntree, &RNA_Node, node, &ptr);
146 /* XXX Warning: context can be NULL in case nodes are added in do_versions.
147 * Delayed init is not supported for nodes with context-based initfunc_api atm.
149 BLI_assert(C != NULL);
150 ntype->initfunc_api(C, &ptr);
154 id_us_plus(node->id);
156 node->flag |= NODE_INIT;
159 static void ntree_set_typeinfo(bNodeTree *ntree, bNodeTreeType *typeinfo)
162 ntree->typeinfo = typeinfo;
164 /* deprecated integer type */
165 ntree->type = typeinfo->type;
168 ntree->typeinfo = &NodeTreeTypeUndefined;
170 ntree->init &= ~NTREE_TYPE_INIT;
174 static void node_set_typeinfo(const struct bContext *C, bNodeTree *ntree, bNode *node, bNodeType *typeinfo)
177 node->typeinfo = typeinfo;
179 /* deprecated integer type */
180 node->type = typeinfo->type;
182 /* initialize the node if necessary */
183 node_init(C, ntree, node);
186 node->typeinfo = &NodeTypeUndefined;
188 ntree->init &= ~NTREE_TYPE_INIT;
192 static void node_socket_set_typeinfo(bNodeTree *ntree, bNodeSocket *sock, bNodeSocketType *typeinfo)
195 sock->typeinfo = typeinfo;
197 /* deprecated integer type */
198 sock->type = typeinfo->type;
200 if (sock->default_value == NULL) {
201 /* initialize the default_value pointer used by standard socket types */
202 node_socket_init_default_value(sock);
206 sock->typeinfo = &NodeSocketTypeUndefined;
208 ntree->init &= ~NTREE_TYPE_INIT;
212 /* Set specific typeinfo pointers in all node trees on register/unregister */
213 static void update_typeinfo(Main *bmain, const struct bContext *C, bNodeTreeType *treetype, bNodeType *nodetype, bNodeSocketType *socktype, bool unregister)
218 FOREACH_NODETREE(bmain, ntree, id) {
222 ntree->init |= NTREE_TYPE_INIT;
224 if (treetype && STREQ(ntree->idname, treetype->idname))
225 ntree_set_typeinfo(ntree, unregister ? NULL : treetype);
227 /* initialize nodes */
228 for (node = ntree->nodes.first; node; node = node->next) {
229 if (nodetype && STREQ(node->idname, nodetype->idname))
230 node_set_typeinfo(C, ntree, node, unregister ? NULL : nodetype);
232 /* initialize node sockets */
233 for (sock = node->inputs.first; sock; sock = sock->next)
234 if (socktype && STREQ(sock->idname, socktype->idname))
235 node_socket_set_typeinfo(ntree, sock, unregister ? NULL : socktype);
236 for (sock = node->outputs.first; sock; sock = sock->next)
237 if (socktype && STREQ(sock->idname, socktype->idname))
238 node_socket_set_typeinfo(ntree, sock, unregister ? NULL : socktype);
241 /* initialize tree sockets */
242 for (sock = ntree->inputs.first; sock; sock = sock->next)
243 if (socktype && STREQ(sock->idname, socktype->idname))
244 node_socket_set_typeinfo(ntree, sock, unregister ? NULL : socktype);
245 for (sock = ntree->outputs.first; sock; sock = sock->next)
246 if (socktype && STREQ(sock->idname, socktype->idname))
247 node_socket_set_typeinfo(ntree, sock, unregister ? NULL : socktype);
252 /* Try to initialize all typeinfo in a node tree.
253 * NB: In general undefined typeinfo is a perfectly valid case, the type may just be registered later.
254 * In that case the update_typeinfo function will set typeinfo on registration
255 * and do necessary updates.
257 void ntreeSetTypes(const struct bContext *C, bNodeTree *ntree)
262 ntree->init |= NTREE_TYPE_INIT;
264 ntree_set_typeinfo(ntree, ntreeTypeFind(ntree->idname));
266 for (node = ntree->nodes.first; node; node = node->next) {
267 node_set_typeinfo(C, ntree, node, nodeTypeFind(node->idname));
269 for (sock = node->inputs.first; sock; sock = sock->next)
270 node_socket_set_typeinfo(ntree, sock, nodeSocketTypeFind(sock->idname));
271 for (sock = node->outputs.first; sock; sock = sock->next)
272 node_socket_set_typeinfo(ntree, sock, nodeSocketTypeFind(sock->idname));
275 for (sock = ntree->inputs.first; sock; sock = sock->next)
276 node_socket_set_typeinfo(ntree, sock, nodeSocketTypeFind(sock->idname));
277 for (sock = ntree->outputs.first; sock; sock = sock->next)
278 node_socket_set_typeinfo(ntree, sock, nodeSocketTypeFind(sock->idname));
282 static GHash *nodetreetypes_hash = NULL;
283 static GHash *nodetypes_hash = NULL;
284 static GHash *nodesockettypes_hash = NULL;
286 bNodeTreeType *ntreeTypeFind(const char *idname)
291 nt = BLI_ghash_lookup(nodetreetypes_hash, idname);
299 void ntreeTypeAdd(bNodeTreeType *nt)
301 BLI_ghash_insert(nodetreetypes_hash, (void *)nt->idname, nt);
302 /* XXX pass Main to register function? */
303 update_typeinfo(G.main, NULL, nt, NULL, NULL, false);
306 /* callback for hash value free function */
307 static void ntree_free_type(void *treetype_v)
309 bNodeTreeType *treetype = treetype_v;
310 /* XXX pass Main to unregister function? */
311 update_typeinfo(G.main, NULL, treetype, NULL, NULL, true);
315 void ntreeTypeFreeLink(bNodeTreeType *nt)
317 BLI_ghash_remove(nodetreetypes_hash, nt->idname, NULL, ntree_free_type);
320 bool ntreeIsRegistered(bNodeTree *ntree)
322 return (ntree->typeinfo != &NodeTreeTypeUndefined);
325 GHashIterator *ntreeTypeGetIterator(void)
327 return BLI_ghashIterator_new(nodetreetypes_hash);
330 bNodeType *nodeTypeFind(const char *idname)
335 nt = BLI_ghash_lookup(nodetypes_hash, idname);
343 static void free_dynamic_typeinfo(bNodeType *ntype)
345 if (ntype->type == NODE_DYNAMIC) {
347 MEM_freeN(ntype->inputs);
349 if (ntype->outputs) {
350 MEM_freeN(ntype->outputs);
352 if (ntype->ui_name) {
353 MEM_freeN((void *)ntype->ui_name);
358 /* callback for hash value free function */
359 static void node_free_type(void *nodetype_v)
361 bNodeType *nodetype = nodetype_v;
362 /* XXX pass Main to unregister function? */
363 update_typeinfo(G.main, NULL, NULL, nodetype, NULL, true);
366 if (nodetype->type == NODE_DYNAMIC)
367 free_dynamic_typeinfo(nodetype);
369 if (nodetype->needs_free)
373 void nodeRegisterType(bNodeType *nt)
375 /* debug only: basic verification of registered types */
376 BLI_assert(nt->idname[0] != '\0');
377 BLI_assert(nt->poll != NULL);
379 BLI_ghash_insert(nodetypes_hash, (void *)nt->idname, nt);
380 /* XXX pass Main to register function? */
381 update_typeinfo(G.main, NULL, NULL, nt, NULL, false);
384 void nodeUnregisterType(bNodeType *nt)
386 BLI_ghash_remove(nodetypes_hash, nt->idname, NULL, node_free_type);
389 bool nodeIsRegistered(bNode *node)
391 return (node->typeinfo != &NodeTypeUndefined);
394 GHashIterator *nodeTypeGetIterator(void)
396 return BLI_ghashIterator_new(nodetypes_hash);
399 bNodeSocketType *nodeSocketTypeFind(const char *idname)
404 st = BLI_ghash_lookup(nodesockettypes_hash, idname);
412 /* callback for hash value free function */
413 static void node_free_socket_type(void *socktype_v)
415 bNodeSocketType *socktype = socktype_v;
416 /* XXX pass Main to unregister function? */
417 update_typeinfo(G.main, NULL, NULL, NULL, socktype, true);
422 void nodeRegisterSocketType(bNodeSocketType *st)
424 BLI_ghash_insert(nodesockettypes_hash, (void *)st->idname, st);
425 /* XXX pass Main to register function? */
426 update_typeinfo(G.main, NULL, NULL, NULL, st, false);
429 void nodeUnregisterSocketType(bNodeSocketType *st)
431 BLI_ghash_remove(nodesockettypes_hash, st->idname, NULL, node_free_socket_type);
434 bool nodeSocketIsRegistered(bNodeSocket *sock)
436 return (sock->typeinfo != &NodeSocketTypeUndefined);
439 GHashIterator *nodeSocketTypeGetIterator(void)
441 return BLI_ghashIterator_new(nodesockettypes_hash);
444 struct bNodeSocket *nodeFindSocket(bNode *node, int in_out, const char *identifier)
446 bNodeSocket *sock = (in_out == SOCK_IN ? node->inputs.first : node->outputs.first);
447 for (; sock; sock = sock->next) {
448 if (STREQ(sock->identifier, identifier))
454 /* find unique socket identifier */
455 static bool unique_identifier_check(void *arg, const char *identifier)
457 struct ListBase *lb = arg;
459 for (sock = lb->first; sock; sock = sock->next) {
460 if (STREQ(sock->identifier, identifier))
466 static bNodeSocket *make_socket(bNodeTree *ntree, bNode *UNUSED(node), int in_out, ListBase *lb,
467 const char *idname, const char *identifier, const char *name)
470 char auto_identifier[MAX_NAME];
472 if (identifier && identifier[0] != '\0') {
473 /* use explicit identifier */
474 BLI_strncpy(auto_identifier, identifier, sizeof(auto_identifier));
477 /* if no explicit identifier is given, assign a unique identifier based on the name */
478 BLI_strncpy(auto_identifier, name, sizeof(auto_identifier));
480 /* make the identifier unique */
481 BLI_uniquename_cb(unique_identifier_check, lb, "socket", '.', auto_identifier, sizeof(auto_identifier));
483 sock = MEM_callocN(sizeof(bNodeSocket), "sock");
484 sock->in_out = in_out;
486 BLI_strncpy(sock->identifier, auto_identifier, NODE_MAXSTR);
487 sock->limit = (in_out == SOCK_IN ? 1 : 0xFFF);
489 BLI_strncpy(sock->name, name, NODE_MAXSTR);
490 sock->storage = NULL;
491 sock->flag |= SOCK_COLLAPSED;
492 sock->type = SOCK_CUSTOM; /* int type undefined by default */
494 BLI_strncpy(sock->idname, idname, sizeof(sock->idname));
495 node_socket_set_typeinfo(ntree, sock, nodeSocketTypeFind(idname));
500 bNodeSocket *nodeAddSocket(bNodeTree *ntree, bNode *node, int in_out, const char *idname,
501 const char *identifier, const char *name)
503 ListBase *lb = (in_out == SOCK_IN ? &node->inputs : &node->outputs);
504 bNodeSocket *sock = make_socket(ntree, node, in_out, lb, idname, identifier, name);
506 BLI_remlink(lb, sock); /* does nothing for new socket */
507 BLI_addtail(lb, sock);
509 node->update |= NODE_UPDATE;
514 bNodeSocket *nodeInsertSocket(bNodeTree *ntree, bNode *node, int in_out, const char *idname,
515 bNodeSocket *next_sock, const char *identifier, const char *name)
517 ListBase *lb = (in_out == SOCK_IN ? &node->inputs : &node->outputs);
518 bNodeSocket *sock = make_socket(ntree, node, in_out, lb, idname, identifier, name);
520 BLI_remlink(lb, sock); /* does nothing for new socket */
521 BLI_insertlinkbefore(lb, next_sock, sock);
523 node->update |= NODE_UPDATE;
528 const char *nodeStaticSocketType(int type, int subtype)
534 return "NodeSocketFloatUnsigned";
535 case PROP_PERCENTAGE:
536 return "NodeSocketFloatPercentage";
538 return "NodeSocketFloatFactor";
540 return "NodeSocketFloatAngle";
542 return "NodeSocketFloatTime";
545 return "NodeSocketFloat";
550 return "NodeSocketIntUnsigned";
551 case PROP_PERCENTAGE:
552 return "NodeSocketIntPercentage";
554 return "NodeSocketIntFactor";
557 return "NodeSocketInt";
560 return "NodeSocketBool";
563 case PROP_TRANSLATION:
564 return "NodeSocketVectorTranslation";
566 return "NodeSocketVectorDirection";
568 return "NodeSocketVectorVelocity";
569 case PROP_ACCELERATION:
570 return "NodeSocketVectorAcceleration";
572 return "NodeSocketVectorEuler";
574 return "NodeSocketVectorXYZ";
577 return "NodeSocketVector";
580 return "NodeSocketColor";
582 return "NodeSocketString";
584 return "NodeSocketShader";
589 const char *nodeStaticSocketInterfaceType(int type, int subtype)
595 return "NodeSocketInterfaceFloatUnsigned";
596 case PROP_PERCENTAGE:
597 return "NodeSocketInterfaceFloatPercentage";
599 return "NodeSocketInterfaceFloatFactor";
601 return "NodeSocketInterfaceFloatAngle";
603 return "NodeSocketInterfaceFloatTime";
606 return "NodeSocketInterfaceFloat";
611 return "NodeSocketInterfaceIntUnsigned";
612 case PROP_PERCENTAGE:
613 return "NodeSocketInterfaceIntPercentage";
615 return "NodeSocketInterfaceIntFactor";
618 return "NodeSocketInterfaceInt";
621 return "NodeSocketInterfaceBool";
624 case PROP_TRANSLATION:
625 return "NodeSocketInterfaceVectorTranslation";
627 return "NodeSocketInterfaceVectorDirection";
629 return "NodeSocketInterfaceVectorVelocity";
630 case PROP_ACCELERATION:
631 return "NodeSocketInterfaceVectorAcceleration";
633 return "NodeSocketInterfaceVectorEuler";
635 return "NodeSocketInterfaceVectorXYZ";
638 return "NodeSocketInterfaceVector";
641 return "NodeSocketInterfaceColor";
643 return "NodeSocketInterfaceString";
645 return "NodeSocketInterfaceShader";
650 bNodeSocket *nodeAddStaticSocket(bNodeTree *ntree, bNode *node, int in_out, int type, int subtype,
651 const char *identifier, const char *name)
653 const char *idname = nodeStaticSocketType(type, subtype);
657 printf("Error: static node socket type %d undefined\n", type);
661 sock = nodeAddSocket(ntree, node, in_out, idname, identifier, name);
666 bNodeSocket *nodeInsertStaticSocket(bNodeTree *ntree, bNode *node, int in_out, int type, int subtype,
667 bNodeSocket *next_sock, const char *identifier, const char *name)
669 const char *idname = nodeStaticSocketType(type, subtype);
673 printf("Error: static node socket type %d undefined\n", type);
677 sock = nodeInsertSocket(ntree, node, in_out, idname, next_sock, identifier, name);
682 static void node_socket_free(bNodeTree *UNUSED(ntree), bNodeSocket *sock, bNode *UNUSED(node))
685 IDP_FreeProperty(sock->prop);
686 MEM_freeN(sock->prop);
689 if (sock->default_value)
690 MEM_freeN(sock->default_value);
693 void nodeRemoveSocket(bNodeTree *ntree, bNode *node, bNodeSocket *sock)
695 bNodeLink *link, *next;
697 for (link = ntree->links.first; link; link = next) {
699 if (link->fromsock == sock || link->tosock == sock) {
700 nodeRemLink(ntree, link);
704 /* this is fast, this way we don't need an in_out argument */
705 BLI_remlink(&node->inputs, sock);
706 BLI_remlink(&node->outputs, sock);
708 node_socket_free(ntree, sock, node);
711 node->update |= NODE_UPDATE;
714 void nodeRemoveAllSockets(bNodeTree *ntree, bNode *node)
716 bNodeSocket *sock, *sock_next;
717 bNodeLink *link, *next;
719 for (link = ntree->links.first; link; link = next) {
721 if (link->fromnode == node || link->tonode == node) {
722 nodeRemLink(ntree, link);
726 for (sock = node->inputs.first; sock; sock = sock_next) {
727 sock_next = sock->next;
728 node_socket_free(ntree, sock, node);
731 for (sock = node->outputs.first; sock; sock = sock_next) {
732 sock_next = sock->next;
733 node_socket_free(ntree, sock, node);
737 node->update |= NODE_UPDATE;
740 /* finds a node based on its name */
741 bNode *nodeFindNodebyName(bNodeTree *ntree, const char *name)
743 return BLI_findstring(&ntree->nodes, name, offsetof(bNode, name));
746 /* finds a node based on given socket */
747 int nodeFindNode(bNodeTree *ntree, bNodeSocket *sock, bNode **nodep, int *sockindex)
749 int in_out = sock->in_out;
754 for (node = ntree->nodes.first; node; node = node->next) {
755 tsock = (in_out == SOCK_IN ? node->inputs.first : node->outputs.first);
756 for (index = 0; tsock; tsock = tsock->next, index++) {
766 if (sockindex) *sockindex = index;
774 /* ************** Add stuff ********** */
776 /* Find the first available, non-duplicate name for a given node */
777 void nodeUniqueName(bNodeTree *ntree, bNode *node)
779 BLI_uniquename(&ntree->nodes, node, DATA_("Node"), '.', offsetof(bNode, name), sizeof(node->name));
782 bNode *nodeAddNode(const struct bContext *C, bNodeTree *ntree, const char *idname)
786 node = MEM_callocN(sizeof(bNode), "new node");
787 BLI_addtail(&ntree->nodes, node);
789 BLI_strncpy(node->idname, idname, sizeof(node->idname));
790 node_set_typeinfo(C, ntree, node, nodeTypeFind(idname));
792 ntree->update |= NTREE_UPDATE_NODES;
797 bNode *nodeAddStaticNode(const struct bContext *C, bNodeTree *ntree, int type)
799 const char *idname = NULL;
801 NODE_TYPES_BEGIN(ntype)
802 /* do an extra poll here, because some int types are used
803 * for multiple node types, this helps find the desired type
805 if (ntype->type == type && (!ntype->poll || ntype->poll(ntype, ntree))) {
806 idname = ntype->idname;
811 printf("Error: static node type %d undefined\n", type);
814 return nodeAddNode(C, ntree, idname);
817 static void node_socket_copy(bNodeSocket *dst, bNodeSocket *src)
822 dst->prop = IDP_CopyProperty(src->prop);
824 if (src->default_value)
825 dst->default_value = MEM_dupallocN(src->default_value);
827 dst->stack_index = 0;
828 /* XXX some compositor node (e.g. image, render layers) still store
829 * some persistent buffer data here, need to clear this to avoid dangling pointers.
834 /* keep socket listorder identical, for copying links */
835 /* ntree is the target tree */
836 bNode *nodeCopyNode(struct bNodeTree *ntree, struct bNode *node)
838 bNode *nnode = MEM_callocN(sizeof(bNode), "dupli node");
839 bNodeSocket *sock, *oldsock;
840 bNodeLink *link, *oldlink;
843 /* can be called for nodes outside a node tree (e.g. clipboard) */
845 nodeUniqueName(ntree, nnode);
847 BLI_addtail(&ntree->nodes, nnode);
850 BLI_duplicatelist(&nnode->inputs, &node->inputs);
851 oldsock = node->inputs.first;
852 for (sock = nnode->inputs.first; sock; sock = sock->next, oldsock = oldsock->next)
853 node_socket_copy(sock, oldsock);
855 BLI_duplicatelist(&nnode->outputs, &node->outputs);
856 oldsock = node->outputs.first;
857 for (sock = nnode->outputs.first; sock; sock = sock->next, oldsock = oldsock->next)
858 node_socket_copy(sock, oldsock);
861 nnode->prop = IDP_CopyProperty(node->prop);
863 BLI_duplicatelist(&nnode->internal_links, &node->internal_links);
864 oldlink = node->internal_links.first;
865 for (link = nnode->internal_links.first; link; link = link->next, oldlink = oldlink->next) {
866 link->fromnode = nnode;
867 link->tonode = nnode;
868 link->fromsock = link->fromsock->new_sock;
869 link->tosock = link->tosock->new_sock;
872 /* don't increase node->id users, freenode doesn't decrement either */
874 if (node->typeinfo->copyfunc)
875 node->typeinfo->copyfunc(ntree, nnode, node);
877 node->new_node = nnode;
878 nnode->new_node = NULL;
880 if (nnode->typeinfo->copyfunc_api) {
882 RNA_pointer_create((ID *)ntree, &RNA_Node, nnode, &ptr);
884 nnode->typeinfo->copyfunc_api(&ptr, node);
888 ntree->update |= NTREE_UPDATE_NODES;
893 /* also used via rna api, so we check for proper input output direction */
894 bNodeLink *nodeAddLink(bNodeTree *ntree, bNode *fromnode, bNodeSocket *fromsock, bNode *tonode, bNodeSocket *tosock)
896 bNodeLink *link = NULL;
898 /* test valid input */
899 BLI_assert(fromnode);
902 if (fromsock->in_out == SOCK_OUT && tosock->in_out == SOCK_IN) {
903 link = MEM_callocN(sizeof(bNodeLink), "link");
905 BLI_addtail(&ntree->links, link);
906 link->fromnode = fromnode;
907 link->fromsock = fromsock;
908 link->tonode = tonode;
909 link->tosock = tosock;
911 else if (fromsock->in_out == SOCK_IN && tosock->in_out == SOCK_OUT) {
913 link = MEM_callocN(sizeof(bNodeLink), "link");
915 BLI_addtail(&ntree->links, link);
916 link->fromnode = tonode;
917 link->fromsock = tosock;
918 link->tonode = fromnode;
919 link->tosock = fromsock;
923 ntree->update |= NTREE_UPDATE_LINKS;
928 void nodeRemLink(bNodeTree *ntree, bNodeLink *link)
930 /* can be called for links outside a node tree (e.g. clipboard) */
932 BLI_remlink(&ntree->links, link);
935 link->tosock->link = NULL;
939 ntree->update |= NTREE_UPDATE_LINKS;
942 void nodeRemSocketLinks(bNodeTree *ntree, bNodeSocket *sock)
944 bNodeLink *link, *next;
946 for (link = ntree->links.first; link; link = next) {
948 if (link->fromsock == sock || link->tosock == sock) {
949 nodeRemLink(ntree, link);
953 ntree->update |= NTREE_UPDATE_LINKS;
956 int nodeLinkIsHidden(bNodeLink *link)
958 return nodeSocketIsHidden(link->fromsock) || nodeSocketIsHidden(link->tosock);
961 void nodeInternalRelink(bNodeTree *ntree, bNode *node)
963 bNodeLink *link, *link_next;
965 if (node->internal_links.first == NULL)
968 /* store link pointers in output sockets, for efficient lookup */
969 for (link = node->internal_links.first; link; link = link->next)
970 link->tosock->link = link;
972 /* redirect downstream links */
973 for (link = ntree->links.first; link; link = link_next) {
974 link_next = link->next;
976 /* do we have internal link? */
977 if (link->fromnode == node) {
978 if (link->fromsock->link) {
979 /* get the upstream input link */
980 bNodeLink *fromlink = link->fromsock->link->fromsock->link;
983 link->fromnode = fromlink->fromnode;
984 link->fromsock = fromlink->fromsock;
986 /* if the up- or downstream link is invalid,
987 * the replacement link will be invalid too.
989 if (!(fromlink->flag & NODE_LINK_VALID))
990 link->flag &= ~NODE_LINK_VALID;
992 ntree->update |= NTREE_UPDATE_LINKS;
995 nodeRemLink(ntree, link);
998 nodeRemLink(ntree, link);
1002 /* remove remaining upstream links */
1003 for (link = ntree->links.first; link; link = link_next) {
1004 link_next = link->next;
1006 if (link->tonode == node)
1007 nodeRemLink(ntree, link);
1011 void nodeToView(bNode *node, float x, float y, float *rx, float *ry)
1014 nodeToView(node->parent, x + node->locx, y + node->locy, rx, ry);
1017 *rx = x + node->locx;
1018 *ry = y + node->locy;
1022 void nodeFromView(bNode *node, float x, float y, float *rx, float *ry)
1025 nodeFromView(node->parent, x, y, rx, ry);
1030 *rx = x - node->locx;
1031 *ry = y - node->locy;
1035 int nodeAttachNodeCheck(bNode *node, bNode *parent)
1037 bNode *parent_recurse;
1038 for (parent_recurse = node; parent_recurse; parent_recurse = parent_recurse->parent) {
1039 if (parent_recurse == parent) {
1047 void nodeAttachNode(bNode *node, bNode *parent)
1051 BLI_assert(parent->type == NODE_FRAME);
1052 BLI_assert(nodeAttachNodeCheck(parent, node) == FALSE);
1054 nodeToView(node, 0.0f, 0.0f, &locx, &locy);
1056 node->parent = parent;
1057 /* transform to parent space */
1058 nodeFromView(parent, locx, locy, &node->locx, &node->locy);
1061 void nodeDetachNode(struct bNode *node)
1067 BLI_assert(node->parent->type == NODE_FRAME);
1069 /* transform to view space */
1070 nodeToView(node, 0.0f, 0.0f, &locx, &locy);
1073 node->parent = NULL;
1077 bNodeTree *ntreeAddTree(Main *bmain, const char *name, const char *idname)
1081 /* trees are created as local trees for compositor, material or texture nodes,
1082 * node groups and other tree types are created as library data.
1085 ntree = BKE_libblock_alloc(&bmain->nodetree, ID_NT, name);
1088 ntree = MEM_callocN(sizeof(bNodeTree), "new node tree");
1089 *( (short *)ntree->id.name ) = ID_NT;
1090 BLI_strncpy(ntree->id.name + 2, name, sizeof(ntree->id.name));
1093 /* Types are fully initialized at this point,
1094 * if an undefined node is added later this will be reset.
1096 ntree->init |= NTREE_TYPE_INIT;
1098 BLI_strncpy(ntree->idname, idname, sizeof(ntree->idname));
1099 ntree_set_typeinfo(ntree, ntreeTypeFind(idname));
1104 /* Warning: this function gets called during some rather unexpected times
1105 * - this gets called when executing compositing updates (for threaded previews)
1106 * - when the nodetree datablock needs to be copied (i.e. when users get copied)
1107 * - for scene duplication use ntreeSwapID() after so we don't have stale pointers.
1109 * do_make_extern: keep enabled for general use, only reason _not_ to enable is when
1110 * copying for internal use (threads for eg), where you wont want it to modify the
1113 static bNodeTree *ntreeCopyTree_internal(bNodeTree *ntree, const short do_id_user, const short do_make_extern, const short copy_previews)
1116 bNode *node /*, *nnode */ /* UNUSED */, *last;
1117 bNodeSocket *sock, *oldsock;
1120 if (ntree == NULL) return NULL;
1122 /* is ntree part of library? */
1123 for (newtree = G.main->nodetree.first; newtree; newtree = newtree->id.next)
1124 if (newtree == ntree) break;
1126 newtree = BKE_libblock_copy(&ntree->id);
1129 newtree = MEM_dupallocN(ntree);
1130 newtree->id.lib = NULL; /* same as owning datablock id.lib */
1131 BKE_libblock_copy_data(&newtree->id, &ntree->id, true); /* copy animdata and ID props */
1134 id_us_plus((ID *)newtree->gpd);
1136 /* in case a running nodetree is copied */
1137 newtree->execdata = NULL;
1139 newtree->nodes.first = newtree->nodes.last = NULL;
1140 newtree->links.first = newtree->links.last = NULL;
1142 last = ntree->nodes.last;
1143 for (node = ntree->nodes.first; node; node = node->next) {
1145 /* ntreeUserDecrefID inline */
1147 id_us_plus(node->id);
1150 if (do_make_extern) {
1151 id_lib_extern(node->id);
1154 node->new_node = NULL;
1155 /* nnode = */ nodeCopyNode(newtree, node); /* sets node->new */
1157 /* make sure we don't copy new nodes again! */
1163 BLI_duplicatelist(&newtree->links, &ntree->links);
1164 for (link = newtree->links.first; link; link = link->next) {
1165 link->fromnode = (link->fromnode ? link->fromnode->new_node : NULL);
1166 link->fromsock = (link->fromsock ? link->fromsock->new_sock : NULL);
1167 link->tonode = (link->tonode ? link->tonode->new_node : NULL);
1168 link->tosock = (link->tosock ? link->tosock->new_sock : NULL);
1169 /* update the link socket's pointer */
1171 link->tosock->link = link;
1174 /* copy interface sockets */
1175 BLI_duplicatelist(&newtree->inputs, &ntree->inputs);
1176 oldsock = ntree->inputs.first;
1177 for (sock = newtree->inputs.first; sock; sock = sock->next, oldsock = oldsock->next)
1178 node_socket_copy(sock, oldsock);
1180 BLI_duplicatelist(&newtree->outputs, &ntree->outputs);
1181 oldsock = ntree->outputs.first;
1182 for (sock = newtree->outputs.first; sock; sock = sock->next, oldsock = oldsock->next)
1183 node_socket_copy(sock, oldsock);
1185 /* copy preview hash */
1186 if (ntree->previews && copy_previews) {
1187 bNodeInstanceHashIterator iter;
1189 newtree->previews = BKE_node_instance_hash_new("node previews");
1191 NODE_INSTANCE_HASH_ITER(iter, ntree->previews) {
1192 bNodeInstanceKey key = BKE_node_instance_hash_iterator_get_key(&iter);
1193 bNodePreview *preview = BKE_node_instance_hash_iterator_get_value(&iter);
1194 BKE_node_instance_hash_insert(newtree->previews, key, BKE_node_preview_copy(preview));
1198 newtree->previews = NULL;
1200 /* update node->parent pointers */
1201 for (node = newtree->nodes.first; node; node = node->next) {
1203 node->parent = node->parent->new_node;
1206 /* node tree will generate its own interface type */
1207 ntree->interface_type = NULL;
1212 bNodeTree *ntreeCopyTree_ex(bNodeTree *ntree, const short do_id_user)
1214 return ntreeCopyTree_internal(ntree, do_id_user, TRUE, TRUE);
1216 bNodeTree *ntreeCopyTree(bNodeTree *ntree)
1218 return ntreeCopyTree_ex(ntree, TRUE);
1221 /* use when duplicating scenes */
1222 void ntreeSwitchID_ex(bNodeTree *ntree, ID *id_from, ID *id_to, const short do_id_user)
1226 if (id_from == id_to) {
1227 /* should never happen but may as well skip if it does */
1231 /* for scene duplication only */
1232 for (node = ntree->nodes.first; node; node = node->next) {
1233 if (node->id == id_from) {
1243 void ntreeSwitchID(bNodeTree *ntree, ID *id_from, ID *id_to)
1245 ntreeSwitchID_ex(ntree, id_from, id_to, TRUE);
1248 void ntreeUserIncrefID(bNodeTree *ntree)
1251 for (node = ntree->nodes.first; node; node = node->next) {
1252 id_us_plus(node->id);
1255 void ntreeUserDecrefID(bNodeTree *ntree)
1258 for (node = ntree->nodes.first; node; node = node->next) {
1259 id_us_min(node->id);
1263 /* *************** Node Preview *********** */
1265 /* XXX this should be removed eventually ...
1266 * Currently BKE functions are modelled closely on previous code,
1267 * using BKE_node_preview_init_tree to set up previews for a whole node tree in advance.
1268 * This should be left more to the individual node tree implementations.
1270 int BKE_node_preview_used(bNode *node)
1272 /* XXX check for closed nodes? */
1273 return (node->typeinfo->flag & NODE_PREVIEW) != 0;
1276 bNodePreview *BKE_node_preview_verify(bNodeInstanceHash *previews, bNodeInstanceKey key, int xsize, int ysize, int create)
1278 bNodePreview *preview;
1280 preview = BKE_node_instance_hash_lookup(previews, key);
1283 preview = MEM_callocN(sizeof(bNodePreview), "node preview");
1284 BKE_node_instance_hash_insert(previews, key, preview);
1290 /* node previews can get added with variable size this way */
1291 if (xsize == 0 || ysize == 0)
1294 /* sanity checks & initialize */
1295 if (preview->rect) {
1296 if (preview->xsize != xsize || preview->ysize != ysize) {
1297 MEM_freeN(preview->rect);
1298 preview->rect = NULL;
1302 if (preview->rect == NULL) {
1303 preview->rect = MEM_callocN(4 * xsize + xsize * ysize * sizeof(char) * 4, "node preview rect");
1304 preview->xsize = xsize;
1305 preview->ysize = ysize;
1307 /* no clear, makes nicer previews */
1312 bNodePreview *BKE_node_preview_copy(bNodePreview *preview)
1314 bNodePreview *new_preview = MEM_dupallocN(preview);
1316 new_preview->rect = MEM_dupallocN(preview->rect);
1320 void BKE_node_preview_free(bNodePreview *preview)
1323 MEM_freeN(preview->rect);
1327 static void node_preview_init_tree_recursive(bNodeInstanceHash *previews, bNodeTree *ntree, bNodeInstanceKey parent_key, int xsize, int ysize, int create)
1330 for (node = ntree->nodes.first; node; node = node->next) {
1331 bNodeInstanceKey key = BKE_node_instance_key(parent_key, ntree, node);
1333 if (BKE_node_preview_used(node)) {
1334 node->preview_xsize = xsize;
1335 node->preview_ysize = ysize;
1337 BKE_node_preview_verify(previews, key, xsize, ysize, create);
1340 if (node->type == NODE_GROUP && node->id)
1341 node_preview_init_tree_recursive(previews, (bNodeTree *)node->id, key, xsize, ysize, create);
1345 void BKE_node_preview_init_tree(bNodeTree *ntree, int xsize, int ysize, int create_previews)
1350 if (!ntree->previews)
1351 ntree->previews = BKE_node_instance_hash_new("node previews");
1353 node_preview_init_tree_recursive(ntree->previews, ntree, NODE_INSTANCE_KEY_BASE, xsize, ysize, create_previews);
1356 static void node_preview_tag_used_recursive(bNodeInstanceHash *previews, bNodeTree *ntree, bNodeInstanceKey parent_key)
1359 for (node = ntree->nodes.first; node; node = node->next) {
1360 bNodeInstanceKey key = BKE_node_instance_key(parent_key, ntree, node);
1362 if (BKE_node_preview_used(node))
1363 BKE_node_instance_hash_tag_key(previews, key);
1365 if (node->type == NODE_GROUP && node->id)
1366 node_preview_tag_used_recursive(previews, (bNodeTree *)node->id, key);
1370 void BKE_node_preview_remove_unused(bNodeTree *ntree)
1372 if (!ntree || !ntree->previews)
1375 /* use the instance hash functions for tagging and removing unused previews */
1376 BKE_node_instance_hash_clear_tags(ntree->previews);
1377 node_preview_tag_used_recursive(ntree->previews, ntree, NODE_INSTANCE_KEY_BASE);
1379 BKE_node_instance_hash_remove_untagged(ntree->previews, (bNodeInstanceValueFP)BKE_node_preview_free);
1382 void BKE_node_preview_free_tree(bNodeTree *ntree)
1387 if (ntree->previews) {
1388 BKE_node_instance_hash_free(ntree->previews, (bNodeInstanceValueFP)BKE_node_preview_free);
1389 ntree->previews = NULL;
1393 void BKE_node_preview_clear(bNodePreview *preview)
1395 if (preview && preview->rect)
1396 memset(preview->rect, 0, MEM_allocN_len(preview->rect));
1399 void BKE_node_preview_clear_tree(bNodeTree *ntree)
1401 bNodeInstanceHashIterator iter;
1403 if (!ntree || !ntree->previews)
1406 NODE_INSTANCE_HASH_ITER(iter, ntree->previews) {
1407 bNodePreview *preview = BKE_node_instance_hash_iterator_get_value(&iter);
1408 BKE_node_preview_clear(preview);
1412 static void node_preview_sync(bNodePreview *to, bNodePreview *from)
1414 /* sizes should have been initialized by BKE_node_preview_init_tree */
1415 BLI_assert(to->xsize == from->xsize && to->ysize == from->ysize);
1417 /* copy over contents of previews */
1418 if (to->rect && from->rect) {
1419 int xsize = to->xsize;
1420 int ysize = to->ysize;
1421 memcpy(to->rect, from->rect, 4 * xsize + xsize * ysize * sizeof(char) * 4);
1425 void BKE_node_preview_sync_tree(bNodeTree *to_ntree, bNodeTree *from_ntree)
1427 bNodeInstanceHash *from_previews = from_ntree->previews;
1428 bNodeInstanceHash *to_previews = to_ntree->previews;
1429 bNodeInstanceHashIterator iter;
1431 if (!from_previews || !to_previews)
1434 NODE_INSTANCE_HASH_ITER(iter, from_previews) {
1435 bNodeInstanceKey key = BKE_node_instance_hash_iterator_get_key(&iter);
1436 bNodePreview *from = BKE_node_instance_hash_iterator_get_value(&iter);
1437 bNodePreview *to = BKE_node_instance_hash_lookup(to_previews, key);
1440 node_preview_sync(to, from);
1444 void BKE_node_preview_merge_tree(bNodeTree *to_ntree, bNodeTree *from_ntree, bool remove_old)
1446 if (remove_old || !to_ntree->previews) {
1447 /* free old previews */
1448 if (to_ntree->previews)
1449 BKE_node_instance_hash_free(to_ntree->previews, (bNodeInstanceValueFP)BKE_node_preview_free);
1451 /* transfer previews */
1452 to_ntree->previews = from_ntree->previews;
1453 from_ntree->previews = NULL;
1455 /* clean up, in case any to_ntree nodes have been removed */
1456 BKE_node_preview_remove_unused(to_ntree);
1459 bNodeInstanceHashIterator iter;
1461 if (from_ntree->previews) {
1462 NODE_INSTANCE_HASH_ITER(iter, from_ntree->previews) {
1463 bNodeInstanceKey key = BKE_node_instance_hash_iterator_get_key(&iter);
1464 bNodePreview *preview = BKE_node_instance_hash_iterator_get_value(&iter);
1466 /* replace existing previews */
1467 BKE_node_instance_hash_remove(to_ntree->previews, key, (bNodeInstanceValueFP)BKE_node_preview_free);
1468 BKE_node_instance_hash_insert(to_ntree->previews, key, preview);
1471 /* Note: NULL free function here, because pointers have already been moved over to to_ntree->previews! */
1472 BKE_node_instance_hash_free(from_ntree->previews, NULL);
1473 from_ntree->previews = NULL;
1478 /* hack warning! this function is only used for shader previews, and
1479 * since it gets called multiple times per pixel for Ztransp we only
1480 * add the color once. Preview gets cleared before it starts render though */
1481 void BKE_node_preview_set_pixel(bNodePreview *preview, const float col[4], int x, int y, int do_manage)
1484 if (x >= 0 && y >= 0) {
1485 if (x < preview->xsize && y < preview->ysize) {
1486 unsigned char *tar = preview->rect + 4 * ((preview->xsize * y) + x);
1489 linearrgb_to_srgb_uchar4(tar, col);
1492 rgba_float_to_uchar(tar, col);
1495 //else printf("prv out bound x y %d %d\n", x, y);
1497 //else printf("prv out bound x y %d %d\n", x, y);
1502 static void nodeClearPreview(bNode *node)
1504 if (node->preview && node->preview->rect)
1505 memset(node->preview->rect, 0, MEM_allocN_len(node->preview->rect));
1508 /* use it to enforce clear */
1509 void ntreeClearPreview(bNodeTree *ntree)
1516 for (node = ntree->nodes.first; node; node = node->next) {
1517 if (node->typeinfo->flag & NODE_PREVIEW)
1518 nodeClearPreview(node);
1519 if (node->type == NODE_GROUP)
1520 ntreeClearPreview((bNodeTree *)node->id);
1524 /* hack warning! this function is only used for shader previews, and
1525 * since it gets called multiple times per pixel for Ztransp we only
1526 * add the color once. Preview gets cleared before it starts render though */
1527 void nodeAddToPreview(bNode *node, const float col[4], int x, int y, int do_manage)
1529 bNodePreview *preview = node->preview;
1531 if (x >= 0 && y >= 0) {
1532 if (x < preview->xsize && y < preview->ysize) {
1533 unsigned char *tar = preview->rect + 4 * ((preview->xsize * y) + x);
1536 linearrgb_to_srgb_uchar4(tar, col);
1539 rgba_float_to_uchar(tar, col);
1542 //else printf("prv out bound x y %d %d\n", x, y);
1544 //else printf("prv out bound x y %d %d\n", x, y);
1549 /* ************** Free stuff ********** */
1551 /* goes over entire tree */
1552 void nodeUnlinkNode(bNodeTree *ntree, bNode *node)
1554 bNodeLink *link, *next;
1558 for (link = ntree->links.first; link; link = next) {
1561 if (link->fromnode == node) {
1562 lb = &node->outputs;
1564 link->tonode->update |= NODE_UPDATE;
1566 else if (link->tonode == node)
1572 for (sock = lb->first; sock; sock = sock->next) {
1573 if (link->fromsock == sock || link->tosock == sock)
1577 nodeRemLink(ntree, link);
1583 static void node_unlink_attached(bNodeTree *ntree, bNode *parent)
1586 for (node = ntree->nodes.first; node; node = node->next) {
1587 if (node->parent == parent)
1588 nodeDetachNode(node);
1592 /** \note caller needs to manage node->id user */
1593 void nodeFreeNode(bNodeTree *ntree, bNode *node)
1595 bNodeSocket *sock, *nextsock;
1597 /* extra free callback */
1598 if (node->typeinfo && node->typeinfo->freefunc_api) {
1600 RNA_pointer_create((ID *)ntree, &RNA_Node, node, &ptr);
1602 node->typeinfo->freefunc_api(&ptr);
1605 /* since it is called while free database, node->id is undefined */
1607 /* can be called for nodes outside a node tree (e.g. clipboard) */
1609 /* remove all references to this node */
1610 nodeUnlinkNode(ntree, node);
1611 node_unlink_attached(ntree, node);
1613 BLI_remlink(&ntree->nodes, node);
1615 if (ntree->typeinfo && ntree->typeinfo->free_node_cache)
1616 ntree->typeinfo->free_node_cache(ntree, node);
1618 /* texture node has bad habit of keeping exec data around */
1619 if (ntree->type == NTREE_TEXTURE && ntree->execdata) {
1620 ntreeTexEndExecTree(ntree->execdata);
1621 ntree->execdata = NULL;
1624 if (node->typeinfo && node->typeinfo->freefunc)
1625 node->typeinfo->freefunc(node);
1628 for (sock = node->inputs.first; sock; sock = nextsock) {
1629 nextsock = sock->next;
1630 node_socket_free(ntree, sock, node);
1633 for (sock = node->outputs.first; sock; sock = nextsock) {
1634 nextsock = sock->next;
1635 node_socket_free(ntree, sock, node);
1639 BLI_freelistN(&node->internal_links);
1642 IDP_FreeProperty(node->prop);
1643 MEM_freeN(node->prop);
1649 ntree->update |= NTREE_UPDATE_NODES;
1652 static void node_socket_interface_free(bNodeTree *UNUSED(ntree), bNodeSocket *sock)
1655 IDP_FreeProperty(sock->prop);
1656 MEM_freeN(sock->prop);
1659 if (sock->default_value)
1660 MEM_freeN(sock->default_value);
1663 /* do not free ntree itself here, BKE_libblock_free calls this function too */
1664 void ntreeFreeTree_ex(bNodeTree *ntree, const short do_id_user)
1668 bNodeSocket *sock, *nextsock;
1670 if (ntree == NULL) return;
1672 /* XXX hack! node trees should not store execution graphs at all.
1673 * This should be removed when old tree types no longer require it.
1674 * Currently the execution data for texture nodes remains in the tree
1675 * after execution, until the node tree is updated or freed.
1677 if (ntree->execdata) {
1678 switch (ntree->type) {
1680 ntreeShaderEndExecTree(ntree->execdata);
1683 ntreeTexEndExecTree(ntree->execdata);
1684 ntree->execdata = NULL;
1689 /* unregister associated RNA types */
1690 ntreeInterfaceTypeFree(ntree);
1692 BKE_free_animdata((ID *)ntree);
1694 id_us_min((ID *)ntree->gpd);
1696 BLI_freelistN(&ntree->links); /* do first, then unlink_node goes fast */
1698 for (node = ntree->nodes.first; node; node = next) {
1701 /* ntreeUserIncrefID inline */
1703 /* XXX, this is correct, however when freeing the entire database
1704 * this ends up accessing freed data which isn't properly unlinking
1705 * its self from scene nodes, SO - for now prefer invalid usercounts
1706 * on free rather then bad memory access - Campbell */
1709 id_us_min(node->id);
1715 nodeFreeNode(ntree, node);
1718 /* free interface sockets */
1719 for (sock = ntree->inputs.first; sock; sock = nextsock) {
1720 nextsock = sock->next;
1721 node_socket_interface_free(ntree, sock);
1724 for (sock = ntree->outputs.first; sock; sock = nextsock) {
1725 nextsock = sock->next;
1726 node_socket_interface_free(ntree, sock);
1730 /* free preview hash */
1731 if (ntree->previews) {
1732 BKE_node_instance_hash_free(ntree->previews, (bNodeInstanceValueFP)BKE_node_preview_free);
1735 /* if ntree is not part of library, free the libblock data explicitly */
1736 for (tntree = G.main->nodetree.first; tntree; tntree = tntree->id.next)
1737 if (tntree == ntree)
1739 if (tntree == NULL) {
1740 BKE_libblock_free_data(&ntree->id);
1743 /* same as ntreeFreeTree_ex but always manage users */
1744 void ntreeFreeTree(bNodeTree *ntree)
1746 ntreeFreeTree_ex(ntree, TRUE);
1749 void ntreeFreeCache(bNodeTree *ntree)
1751 if (ntree == NULL) return;
1753 if (ntree->typeinfo->free_cache)
1754 ntree->typeinfo->free_cache(ntree);
1757 void ntreeSetOutput(bNodeTree *ntree)
1761 /* find the active outputs, might become tree type dependent handler */
1762 for (node = ntree->nodes.first; node; node = node->next) {
1763 if (node->typeinfo->nclass == NODE_CLASS_OUTPUT) {
1767 /* we need a check for which output node should be tagged like this, below an exception */
1768 if (node->type == CMP_NODE_OUTPUT_FILE)
1771 /* there is more types having output class, each one is checked */
1772 for (tnode = ntree->nodes.first; tnode; tnode = tnode->next) {
1773 if (tnode->typeinfo->nclass == NODE_CLASS_OUTPUT) {
1775 if (ntree->type == NTREE_COMPOSIT) {
1777 /* same type, exception for viewer */
1778 if (tnode->type == node->type ||
1779 (ELEM(tnode->type, CMP_NODE_VIEWER, CMP_NODE_SPLITVIEWER) &&
1780 ELEM(node->type, CMP_NODE_VIEWER, CMP_NODE_SPLITVIEWER)))
1782 if (tnode->flag & NODE_DO_OUTPUT) {
1785 tnode->flag &= ~NODE_DO_OUTPUT;
1791 if (tnode->type == node->type) {
1792 if (tnode->flag & NODE_DO_OUTPUT) {
1795 tnode->flag &= ~NODE_DO_OUTPUT;
1802 node->flag |= NODE_DO_OUTPUT;
1805 /* group node outputs use this flag too */
1806 if (node->type == NODE_GROUP_OUTPUT) {
1810 for (tnode = ntree->nodes.first; tnode; tnode = tnode->next) {
1811 if (tnode->type == NODE_GROUP_OUTPUT) {
1812 if (tnode->flag & NODE_DO_OUTPUT) {
1815 tnode->flag &= ~NODE_DO_OUTPUT;
1820 node->flag |= NODE_DO_OUTPUT;
1824 /* here we could recursively set which nodes have to be done,
1825 * might be different for editor or for "real" use... */
1828 bNodeTree *ntreeFromID(ID *id)
1830 switch (GS(id->name)) {
1831 case ID_MA: return ((Material *)id)->nodetree;
1832 case ID_LA: return ((Lamp *)id)->nodetree;
1833 case ID_WO: return ((World *)id)->nodetree;
1834 case ID_TE: return ((Tex *)id)->nodetree;
1835 case ID_SCE: return ((Scene *)id)->nodetree;
1836 default: return NULL;
1840 void ntreeMakeLocal(bNodeTree *ntree)
1842 Main *bmain = G.main;
1843 int lib = FALSE, local = FALSE;
1845 /* - only lib users: do nothing
1846 * - only local users: set flag
1847 * - mixed: make copy
1850 if (ntree->id.lib == NULL) return;
1851 if (ntree->id.us == 1) {
1852 id_clear_lib_data(bmain, (ID *)ntree);
1856 /* now check users of groups... again typedepending, callback... */
1857 FOREACH_NODETREE(G.main, tntree, owner_id) {
1859 /* find if group is in tree */
1860 for (node = tntree->nodes.first; node; node = node->next) {
1861 if (node->id == (ID *)ntree) {
1868 } FOREACH_NODETREE_END
1870 /* if all users are local, we simply make tree local */
1871 if (local && !lib) {
1872 id_clear_lib_data(bmain, (ID *)ntree);
1874 else if (local && lib) {
1875 /* this is the mixed case, we copy the tree and assign it to local users */
1876 bNodeTree *newtree = ntreeCopyTree(ntree);
1880 FOREACH_NODETREE(G.main, tntree, owner_id) {
1882 /* find if group is in tree */
1883 for (node = tntree->nodes.first; node; node = node->next) {
1884 if (node->id == (ID *)ntree) {
1885 if (owner_id->lib == NULL) {
1886 node->id = (ID *)newtree;
1892 } FOREACH_NODETREE_END
1896 int ntreeNodeExists(bNodeTree *ntree, bNode *testnode)
1898 bNode *node = ntree->nodes.first;
1899 for (; node; node = node->next)
1900 if (node == testnode)
1905 int ntreeOutputExists(bNode *node, bNodeSocket *testsock)
1907 bNodeSocket *sock = node->outputs.first;
1908 for (; sock; sock = sock->next)
1909 if (sock == testsock)
1914 /* returns localized tree for execution in threads */
1915 bNodeTree *ntreeLocalize(bNodeTree *ntree)
1921 bAction *action_backup = NULL, *tmpact_backup = NULL;
1923 /* Workaround for copying an action on each render!
1924 * set action to NULL so animdata actions don't get copied */
1925 AnimData *adt = BKE_animdata_from_id(&ntree->id);
1928 action_backup = adt->action;
1929 tmpact_backup = adt->tmpact;
1936 * Note: previews are not copied here.
1938 ltree = ntreeCopyTree_internal(ntree, FALSE, FALSE, FALSE);
1941 AnimData *ladt = BKE_animdata_from_id(<ree->id);
1943 adt->action = ladt->action = action_backup;
1944 adt->tmpact = ladt->tmpact = tmpact_backup;
1946 if (action_backup) action_backup->id.us++;
1947 if (tmpact_backup) tmpact_backup->id.us++;
1950 /* end animdata uglyness */
1952 /* ensures only a single output node is enabled */
1953 ntreeSetOutput(ntree);
1955 for (node = ntree->nodes.first; node; node = node->next) {
1956 /* store new_node pointer to original */
1957 node->new_node->new_node = node;
1960 if (ntree->typeinfo->localize)
1961 ntree->typeinfo->localize(ltree, ntree);
1969 /* sync local composite with real tree */
1970 /* local tree is supposed to be running, be careful moving previews! */
1971 /* is called by jobs manager, outside threads, so it doesnt happen during draw */
1972 void ntreeLocalSync(bNodeTree *localtree, bNodeTree *ntree)
1974 if (localtree && ntree) {
1975 if (ntree->typeinfo->local_sync)
1976 ntree->typeinfo->local_sync(localtree, ntree);
1980 /* merge local tree results back, and free local tree */
1981 /* we have to assume the editor already changed completely */
1982 void ntreeLocalMerge(bNodeTree *localtree, bNodeTree *ntree)
1984 if (localtree && ntree) {
1985 if (ntree->typeinfo->local_merge)
1986 ntree->typeinfo->local_merge(localtree, ntree);
1988 ntreeFreeTree_ex(localtree, FALSE);
1989 MEM_freeN(localtree);
1994 /* ************ NODE TREE INTERFACE *************** */
1996 static bNodeSocket *make_socket_interface(bNodeTree *ntree, int in_out,
1997 const char *idname, const char *name)
1999 bNodeSocketType *stype = nodeSocketTypeFind(idname);
2001 int own_index = ntree->cur_index++;
2003 if (stype == NULL) {
2007 sock = MEM_callocN(sizeof(bNodeSocket), "socket template");
2008 BLI_strncpy(sock->idname, stype->idname, sizeof(sock->idname));
2009 node_socket_set_typeinfo(ntree, sock, stype);
2010 sock->in_out = in_out;
2011 sock->type = SOCK_CUSTOM; /* int type undefined by default */
2013 /* assign new unique index */
2014 own_index = ntree->cur_index++;
2015 /* use the own_index as socket identifier */
2016 if (in_out == SOCK_IN)
2017 BLI_snprintf(sock->identifier, MAX_NAME, "Input_%d", own_index);
2019 BLI_snprintf(sock->identifier, MAX_NAME, "Output_%d", own_index);
2020 #ifdef USE_NODE_COMPAT_CUSTOMNODES
2021 /* XXX forward compatibility:
2022 * own_index is deprecated, but needs to be set here.
2023 * Node sockets generally use the identifier string instead now,
2024 * but reconstructing own_index in writefile.c would require parsing the identifier string.
2027 #if (defined(__GNUC__) && ((__GNUC__ * 100 + __GNUC_MINOR__) >= 406)) || defined(__clang__)
2028 # pragma GCC diagnostic push
2029 # pragma GCC diagnostic ignored "-Wdeprecated-declarations"
2032 sock->own_index = own_index;
2034 #if (defined(__GNUC__) && ((__GNUC__ * 100 + __GNUC_MINOR__) >= 406)) || defined(__clang__)
2035 # pragma GCC diagnostic pop
2038 #endif /* USE_NODE_COMPAT_CUSTOMNODES */
2040 sock->limit = (in_out == SOCK_IN ? 1 : 0xFFF);
2042 BLI_strncpy(sock->name, name, NODE_MAXSTR);
2043 sock->storage = NULL;
2044 sock->flag |= SOCK_COLLAPSED;
2049 bNodeSocket *ntreeFindSocketInterface(bNodeTree *ntree, int in_out, const char *identifier)
2051 bNodeSocket *iosock = (in_out == SOCK_IN ? ntree->inputs.first : ntree->outputs.first);
2052 for (; iosock; iosock = iosock->next)
2053 if (STREQ(iosock->identifier, identifier))
2058 bNodeSocket *ntreeAddSocketInterface(bNodeTree *ntree, int in_out, const char *idname, const char *name)
2060 bNodeSocket *iosock;
2062 iosock = make_socket_interface(ntree, in_out, idname, name);
2063 if (in_out == SOCK_IN) {
2064 BLI_addtail(&ntree->inputs, iosock);
2065 ntree->update |= NTREE_UPDATE_GROUP_IN;
2067 else if (in_out == SOCK_OUT) {
2068 BLI_addtail(&ntree->outputs, iosock);
2069 ntree->update |= NTREE_UPDATE_GROUP_OUT;
2075 bNodeSocket *ntreeInsertSocketInterface(bNodeTree *ntree, int in_out, const char *idname,
2076 bNodeSocket *next_sock, const char *name)
2078 bNodeSocket *iosock;
2080 iosock = make_socket_interface(ntree, in_out, idname, name);
2081 if (in_out == SOCK_IN) {
2082 BLI_insertlinkbefore(&ntree->inputs, next_sock, iosock);
2083 ntree->update |= NTREE_UPDATE_GROUP_IN;
2085 else if (in_out == SOCK_OUT) {
2086 BLI_insertlinkbefore(&ntree->outputs, next_sock, iosock);
2087 ntree->update |= NTREE_UPDATE_GROUP_OUT;
2093 struct bNodeSocket *ntreeAddSocketInterfaceFromSocket(bNodeTree *ntree, bNode *from_node, bNodeSocket *from_sock)
2095 bNodeSocket *iosock = ntreeAddSocketInterface(ntree, from_sock->in_out, from_sock->idname, from_sock->name);
2097 if (iosock->typeinfo->interface_from_socket)
2098 iosock->typeinfo->interface_from_socket(ntree, iosock, from_node, from_sock);
2103 struct bNodeSocket *ntreeInsertSocketInterfaceFromSocket(bNodeTree *ntree, bNodeSocket *next_sock, bNode *from_node, bNodeSocket *from_sock)
2105 bNodeSocket *iosock = ntreeInsertSocketInterface(ntree, from_sock->in_out, from_sock->idname, next_sock, from_sock->name);
2107 if (iosock->typeinfo->interface_from_socket)
2108 iosock->typeinfo->interface_from_socket(ntree, iosock, from_node, from_sock);
2113 void ntreeRemoveSocketInterface(bNodeTree *ntree, bNodeSocket *sock)
2115 /* this is fast, this way we don't need an in_out argument */
2116 BLI_remlink(&ntree->inputs, sock);
2117 BLI_remlink(&ntree->outputs, sock);
2119 node_socket_interface_free(ntree, sock);
2122 ntree->update |= NTREE_UPDATE_GROUP;
2125 /* generates a valid RNA identifier from the node tree name */
2126 static void ntree_interface_identifier_base(bNodeTree *ntree, char *base)
2128 /* generate a valid RNA identifier */
2129 sprintf(base, "NodeTreeInterface_%s", ntree->id.name + 2);
2130 RNA_identifier_sanitize(base, FALSE);
2133 /* check if the identifier is already in use */
2134 static bool ntree_interface_unique_identifier_check(void *UNUSED(data), const char *identifier)
2136 return (RNA_struct_find(identifier) != NULL);
2139 /* generates the actual unique identifier and ui name and description */
2140 static void ntree_interface_identifier(bNodeTree *ntree, const char *base, char *identifier, int maxlen, char *name, char *description)
2142 /* There is a possibility that different node tree names get mapped to the same identifier
2143 * after sanitization (e.g. "SomeGroup_A", "SomeGroup.A" both get sanitized to "SomeGroup_A").
2144 * On top of the sanitized id string add a number suffix if necessary to avoid duplicates.
2146 identifier[0] = '\0';
2147 BLI_uniquename_cb(ntree_interface_unique_identifier_check, NULL, base, '_', identifier, maxlen);
2149 sprintf(name, "Node Tree %s Interface", ntree->id.name + 2);
2150 sprintf(description, "Interface properties of node group %s", ntree->id.name + 2);
2153 static void ntree_interface_type_create(bNodeTree *ntree)
2157 /* strings are generated from base string + ID name, sizes are sufficient */
2158 char base[MAX_ID_NAME + 64], identifier[MAX_ID_NAME + 64], name[MAX_ID_NAME + 64], description[MAX_ID_NAME + 64];
2160 /* generate a valid RNA identifier */
2161 ntree_interface_identifier_base(ntree, base);
2162 ntree_interface_identifier(ntree, base, identifier, sizeof(identifier), name, description);
2164 /* register a subtype of PropertyGroup */
2165 srna = RNA_def_struct_ptr(&BLENDER_RNA, identifier, &RNA_PropertyGroup);
2166 RNA_def_struct_ui_text(srna, name, description);
2167 RNA_def_struct_duplicate_pointers(srna);
2169 /* associate the RNA type with the node tree */
2170 ntree->interface_type = srna;
2171 RNA_struct_blender_type_set(srna, ntree);
2173 /* add socket properties */
2174 for (sock = ntree->inputs.first; sock; sock = sock->next) {
2175 bNodeSocketType *stype = sock->typeinfo;
2176 if (stype && stype->interface_register_properties)
2177 stype->interface_register_properties(ntree, sock, srna);
2179 for (sock = ntree->outputs.first; sock; sock = sock->next) {
2180 bNodeSocketType *stype = sock->typeinfo;
2181 if (stype && stype->interface_register_properties)
2182 stype->interface_register_properties(ntree, sock, srna);
2186 StructRNA *ntreeInterfaceTypeGet(bNodeTree *ntree, int create)
2188 if (ntree->interface_type) {
2189 /* strings are generated from base string + ID name, sizes are sufficient */
2190 char base[MAX_ID_NAME + 64], identifier[MAX_ID_NAME + 64], name[MAX_ID_NAME + 64], description[MAX_ID_NAME + 64];
2192 /* A bit of a hack: when changing the ID name, update the RNA type identifier too,
2193 * so that the names match. This is not strictly necessary to keep it working,
2194 * but better for identifying associated NodeTree blocks and RNA types.
2196 StructRNA *srna = ntree->interface_type;
2198 ntree_interface_identifier_base(ntree, base);
2200 /* RNA identifier may have a number suffix, but should start with the idbase string */
2201 if (strncmp(RNA_struct_identifier(srna), base, sizeof(base)) != 0) {
2202 /* generate new unique RNA identifier from the ID name */
2203 ntree_interface_identifier(ntree, base, identifier, sizeof(identifier), name, description);
2205 /* rename the RNA type */
2206 RNA_def_struct_free_pointers(srna);
2207 RNA_def_struct_identifier(srna, identifier);
2208 RNA_def_struct_ui_text(srna, name, description);
2209 RNA_def_struct_duplicate_pointers(srna);
2213 ntree_interface_type_create(ntree);
2216 return ntree->interface_type;
2219 void ntreeInterfaceTypeFree(bNodeTree *ntree)
2221 if (ntree->interface_type) {
2222 RNA_struct_free(&BLENDER_RNA, ntree->interface_type);
2223 ntree->interface_type = NULL;
2227 void ntreeInterfaceTypeUpdate(bNodeTree *ntree)
2229 /* XXX it would be sufficient to just recreate all properties
2230 * instead of re-registering the whole struct type,
2231 * but there is currently no good way to do this in the RNA functions.
2232 * Overhead should be negligible.
2234 ntreeInterfaceTypeFree(ntree);
2235 ntree_interface_type_create(ntree);
2239 /* ************ find stuff *************** */
2241 int ntreeHasType(bNodeTree *ntree, int type)
2246 for (node = ntree->nodes.first; node; node = node->next)
2247 if (node->type == type)
2252 bNodeLink *nodeFindLink(bNodeTree *ntree, bNodeSocket *from, bNodeSocket *to)
2256 for (link = ntree->links.first; link; link = link->next) {
2257 if (link->fromsock == from && link->tosock == to)
2259 if (link->fromsock == to && link->tosock == from) /* hrms? */
2265 int nodeCountSocketLinks(bNodeTree *ntree, bNodeSocket *sock)
2270 for (link = ntree->links.first; link; link = link->next) {
2271 if (link->fromsock == sock || link->tosock == sock)
2277 bNode *nodeGetActive(bNodeTree *ntree)
2281 if (ntree == NULL) return NULL;
2283 for (node = ntree->nodes.first; node; node = node->next)
2284 if (node->flag & NODE_ACTIVE)
2289 static bNode *node_get_active_id_recursive(bNodeInstanceKey active_key, bNodeInstanceKey parent_key, bNodeTree *ntree, short idtype)
2291 if (parent_key.value == active_key.value) {
2293 for (node = ntree->nodes.first; node; node = node->next)
2294 if (node->id && GS(node->id->name) == idtype)
2295 if (node->flag & NODE_ACTIVE_ID)
2299 bNode *node, *tnode;
2300 /* no node with active ID in this tree, look inside groups */
2301 for (node = ntree->nodes.first; node; node = node->next) {
2302 if (node->type == NODE_GROUP) {
2303 bNodeTree *group = (bNodeTree *)node->id;
2305 bNodeInstanceKey group_key = BKE_node_instance_key(parent_key, ntree, node);
2306 tnode = node_get_active_id_recursive(active_key, group_key, group, idtype);
2317 /* two active flags, ID nodes have special flag for buttons display */
2318 bNode *nodeGetActiveID(bNodeTree *ntree, short idtype)
2321 return node_get_active_id_recursive(ntree->active_viewer_key, NODE_INSTANCE_KEY_BASE, ntree, idtype);
2326 bool nodeSetActiveID(bNodeTree *ntree, short idtype, ID *id)
2331 if (ntree == NULL) return ok;
2333 for (node = ntree->nodes.first; node; node = node->next) {
2334 if (node->id && GS(node->id->name) == idtype) {
2335 if (id && ok == FALSE && node->id == id) {
2336 node->flag |= NODE_ACTIVE_ID;
2340 node->flag &= ~NODE_ACTIVE_ID;
2345 /* update all groups linked from here
2346 * if active ID node has been found already,
2347 * just pass NULL so other matching nodes are deactivated.
2349 for (node = ntree->nodes.first; node; node = node->next) {
2350 if (node->type == NODE_GROUP)
2351 ok |= nodeSetActiveID((bNodeTree *)node->id, idtype, (ok == false ? id : NULL));
2358 /* two active flags, ID nodes have special flag for buttons display */
2359 void nodeClearActiveID(bNodeTree *ntree, short idtype)
2363 if (ntree == NULL) return;
2365 for (node = ntree->nodes.first; node; node = node->next)
2366 if (node->id && GS(node->id->name) == idtype)
2367 node->flag &= ~NODE_ACTIVE_ID;
2370 void nodeSetSelected(bNode *node, int select)
2373 node->flag |= NODE_SELECT;
2378 node->flag &= ~NODE_SELECT;
2380 /* deselect sockets too */
2381 for (sock = node->inputs.first; sock; sock = sock->next)
2382 sock->flag &= ~NODE_SELECT;
2383 for (sock = node->outputs.first; sock; sock = sock->next)
2384 sock->flag &= ~NODE_SELECT;
2388 void nodeClearActive(bNodeTree *ntree)
2392 if (ntree == NULL) return;
2394 for (node = ntree->nodes.first; node; node = node->next)
2395 node->flag &= ~(NODE_ACTIVE | NODE_ACTIVE_ID);
2398 /* two active flags, ID nodes have special flag for buttons display */
2399 void nodeSetActive(bNodeTree *ntree, bNode *node)
2403 /* make sure only one node is active, and only one per ID type */
2404 for (tnode = ntree->nodes.first; tnode; tnode = tnode->next) {
2405 tnode->flag &= ~NODE_ACTIVE;
2407 if (node->id && tnode->id) {
2408 if (GS(node->id->name) == GS(tnode->id->name))
2409 tnode->flag &= ~NODE_ACTIVE_ID;
2411 if (node->typeinfo->nclass == NODE_CLASS_TEXTURE)
2412 tnode->flag &= ~NODE_ACTIVE_TEXTURE;
2415 node->flag |= NODE_ACTIVE;
2417 node->flag |= NODE_ACTIVE_ID;
2418 if (node->typeinfo->nclass == NODE_CLASS_TEXTURE)
2419 node->flag |= NODE_ACTIVE_TEXTURE;
2422 int nodeSocketIsHidden(bNodeSocket *sock)
2424 return ((sock->flag & (SOCK_HIDDEN | SOCK_UNAVAIL)) != 0);
2427 /* ************** Node Clipboard *********** */
2429 #define USE_NODE_CB_VALIDATE
2431 #ifdef USE_NODE_CB_VALIDATE
2433 * This data structure is to validate the node on creation,
2434 * otherwise we may reference missing data.
2436 * Currently its only used for ID's, but nodes may one day
2437 * reference other pointers which need validation.
2439 typedef struct bNodeClipboardExtraInfo {
2440 struct bNodeClipboardExtraInfo *next, *prev;
2442 char id_name[MAX_ID_NAME];
2443 char library_name[FILE_MAX];
2444 } bNodeClipboardExtraInfo;
2445 #endif /* USE_NODE_CB_VALIDATE */
2448 typedef struct bNodeClipboard {
2451 #ifdef USE_NODE_CB_VALIDATE
2452 ListBase nodes_extra_info;
2459 static bNodeClipboard node_clipboard = {{NULL}};
2461 void BKE_node_clipboard_init(struct bNodeTree *ntree)
2463 node_clipboard.type = ntree->type;
2466 void BKE_node_clipboard_clear(void)
2468 bNode *node, *node_next;
2469 bNodeLink *link, *link_next;
2471 for (link = node_clipboard.links.first; link; link = link_next) {
2472 link_next = link->next;
2473 nodeRemLink(NULL, link);
2475 node_clipboard.links.first = node_clipboard.links.last = NULL;
2477 for (node = node_clipboard.nodes.first; node; node = node_next) {
2478 node_next = node->next;
2479 nodeFreeNode(NULL, node);
2481 node_clipboard.nodes.first = node_clipboard.nodes.last = NULL;
2483 #ifdef USE_NODE_CB_VALIDATE
2484 BLI_freelistN(&node_clipboard.nodes_extra_info);
2488 /* return FALSE when one or more ID's are lost */
2489 int BKE_node_clipboard_validate(void)
2493 #ifdef USE_NODE_CB_VALIDATE
2494 bNodeClipboardExtraInfo *node_info;
2498 /* lists must be aligned */
2499 BLI_assert(BLI_countlist(&node_clipboard.nodes) ==
2500 BLI_countlist(&node_clipboard.nodes_extra_info));
2502 for (node = node_clipboard.nodes.first, node_info = node_clipboard.nodes_extra_info.first;
2504 node = node->next, node_info = node_info->next)
2506 /* validate the node against the stored node info */
2508 /* re-assign each loop since we may clear,
2509 * open a new file where the ID is valid, and paste again */
2510 node->id = node_info->id;
2512 /* currently only validate the ID */
2514 ListBase *lb = which_libbase(G.main, GS(node_info->id_name));
2515 BLI_assert(lb != NULL);
2517 if (BLI_findindex(lb, node_info->id) == -1) {
2518 /* may assign NULL */
2519 node->id = BLI_findstring(lb, node_info->id_name + 2, offsetof(ID, name) + 2);
2521 if (node->id == NULL) {
2527 #endif /* USE_NODE_CB_VALIDATE */
2532 void BKE_node_clipboard_add_node(bNode *node)
2534 #ifdef USE_NODE_CB_VALIDATE
2535 /* add extra info */
2536 bNodeClipboardExtraInfo *node_info = MEM_mallocN(sizeof(bNodeClipboardExtraInfo), "bNodeClipboardExtraInfo");
2538 node_info->id = node->id;
2540 BLI_strncpy(node_info->id_name, node->id->name, sizeof(node_info->id_name));
2541 if (node->id->lib) {
2542 BLI_strncpy(node_info->library_name, node->id->lib->filepath, sizeof(node_info->library_name));
2545 node_info->library_name[0] = '\0';
2549 node_info->id_name[0] = '\0';
2550 node_info->library_name[0] = '\0';
2552 BLI_addtail(&node_clipboard.nodes_extra_info, node_info);
2553 /* end extra info */
2554 #endif /* USE_NODE_CB_VALIDATE */
2557 BLI_addtail(&node_clipboard.nodes, node);
2561 void BKE_node_clipboard_add_link(bNodeLink *link)
2563 BLI_addtail(&node_clipboard.links, link);
2566 const ListBase *BKE_node_clipboard_get_nodes(void)
2568 return &node_clipboard.nodes;
2571 const ListBase *BKE_node_clipboard_get_links(void)
2573 return &node_clipboard.links;
2576 int BKE_node_clipboard_get_type(void)
2578 return node_clipboard.type;
2582 /* Node Instance Hash */
2584 /* magic number for initial hash key */
2585 const bNodeInstanceKey NODE_INSTANCE_KEY_BASE = {5381};
2586 const bNodeInstanceKey NODE_INSTANCE_KEY_NONE = {0};
2588 /* Generate a hash key from ntree and node names
2589 * Uses the djb2 algorithm with xor by Bernstein:
2590 * http://www.cse.yorku.ca/~oz/hash.html
2592 static bNodeInstanceKey node_hash_int_str(bNodeInstanceKey hash, const char *str)
2596 while ((c = *str++))
2597 hash.value = ((hash.value << 5) + hash.value) ^ c; /* (hash * 33) ^ c */
2599 /* separator '\0' character, to avoid ambiguity from concatenated strings */
2600 hash.value = (hash.value << 5) + hash.value; /* hash * 33 */
2605 bNodeInstanceKey BKE_node_instance_key(bNodeInstanceKey parent_key, bNodeTree *ntree, bNode *node)
2607 bNodeInstanceKey key;
2609 key = node_hash_int_str(parent_key, ntree->id.name + 2);
2612 key = node_hash_int_str(key, node->name);
2617 static unsigned int node_instance_hash_key(const void *key)
2619 return ((const bNodeInstanceKey *)key)->value;
2622 static int node_instance_hash_key_cmp(const void *a, const void *b)
2624 unsigned int value_a = ((const bNodeInstanceKey *)a)->value;
2625 unsigned int value_b = ((const bNodeInstanceKey *)b)->value;
2626 if (value_a == value_b)
2628 else if (value_a < value_b)
2634 bNodeInstanceHash *BKE_node_instance_hash_new(const char *info)
2636 bNodeInstanceHash *hash = MEM_mallocN(sizeof(bNodeInstanceHash), info);
2637 hash->ghash = BLI_ghash_new(node_instance_hash_key, node_instance_hash_key_cmp, "node instance hash ghash");
2641 void BKE_node_instance_hash_free(bNodeInstanceHash *hash, bNodeInstanceValueFP valfreefp)
2643 BLI_ghash_free(hash->ghash, NULL, (GHashValFreeFP)valfreefp);
2647 void BKE_node_instance_hash_insert(bNodeInstanceHash *hash, bNodeInstanceKey key, void *value)
2649 bNodeInstanceHashEntry *entry = value;
2652 BLI_ghash_insert(hash->ghash, &entry->key, value);
2655 void *BKE_node_instance_hash_lookup(bNodeInstanceHash *hash, bNodeInstanceKey key)
2657 return BLI_ghash_lookup(hash->ghash, &key);
2660 int BKE_node_instance_hash_remove(bNodeInstanceHash *hash, bNodeInstanceKey key, bNodeInstanceValueFP valfreefp)
2662 return BLI_ghash_remove(hash->ghash, &key, NULL, (GHashValFreeFP)valfreefp);
2665 void BKE_node_instance_hash_clear(bNodeInstanceHash *hash, bNodeInstanceValueFP valfreefp)
2667 BLI_ghash_clear(hash->ghash, NULL, (GHashValFreeFP)valfreefp);
2670 void *BKE_node_instance_hash_pop(bNodeInstanceHash *hash, bNodeInstanceKey key)
2672 return BLI_ghash_pop(hash->ghash, &key, NULL);
2675 int BKE_node_instance_hash_haskey(bNodeInstanceHash *hash, bNodeInstanceKey key)
2677 return BLI_ghash_haskey(hash->ghash, &key);
2680 int BKE_node_instance_hash_size(bNodeInstanceHash *hash)
2682 return BLI_ghash_size(hash->ghash);
2685 void BKE_node_instance_hash_clear_tags(bNodeInstanceHash *hash)
2687 bNodeInstanceHashIterator iter;
2689 NODE_INSTANCE_HASH_ITER(iter, hash) {
2690 bNodeInstanceHashEntry *value = BKE_node_instance_hash_iterator_get_value(&iter);
2696 void BKE_node_instance_hash_tag(bNodeInstanceHash *UNUSED(hash), void *value)
2698 bNodeInstanceHashEntry *entry = value;
2702 int BKE_node_instance_hash_tag_key(bNodeInstanceHash *hash, bNodeInstanceKey key)
2704 bNodeInstanceHashEntry *entry = BKE_node_instance_hash_lookup(hash, key);
2714 void BKE_node_instance_hash_remove_untagged(bNodeInstanceHash *hash, bNodeInstanceValueFP valfreefp)
2716 /* NOTE: Hash must not be mutated during iterating!
2717 * Store tagged entries in a separate list and remove items afterward.
2719 bNodeInstanceKey *untagged = MEM_mallocN(sizeof(bNodeInstanceKey) * BKE_node_instance_hash_size(hash), "temporary node instance key list");
2720 bNodeInstanceHashIterator iter;
2721 int num_untagged, i;
2724 NODE_INSTANCE_HASH_ITER(iter, hash) {
2725 bNodeInstanceHashEntry *value = BKE_node_instance_hash_iterator_get_value(&iter);
2728 untagged[num_untagged++] = BKE_node_instance_hash_iterator_get_key(&iter);
2731 for (i = 0; i < num_untagged; ++i) {
2732 BKE_node_instance_hash_remove(hash, untagged[i], valfreefp);
2735 MEM_freeN(untagged);
2739 /* ************** dependency stuff *********** */
2741 /* node is guaranteed to be not checked before */
2742 static int node_get_deplist_recurs(bNodeTree *ntree, bNode *node, bNode ***nsort)
2750 /* check linked nodes */
2751 for (link = ntree->links.first; link; link = link->next) {
2752 if (link->tonode == node) {
2753 fromnode = link->fromnode;
2754 if (fromnode->done == 0)
2755 fromnode->level = node_get_deplist_recurs(ntree, fromnode, nsort);
2756 if (fromnode->level <= level)
2757 level = fromnode->level - 1;
2761 /* check parent node */
2763 if (node->parent->done == 0)
2764 node->parent->level = node_get_deplist_recurs(ntree, node->parent, nsort);
2765 if (node->parent->level <= level)
2766 level = node->parent->level - 1;
2777 void ntreeGetDependencyList(struct bNodeTree *ntree, struct bNode ***deplist, int *totnodes)
2779 bNode *node, **nsort;
2783 /* first clear data */
2784 for (node = ntree->nodes.first; node; node = node->next) {
2788 if (*totnodes == 0) {
2793 nsort = *deplist = MEM_callocN((*totnodes) * sizeof(bNode *), "sorted node array");
2795 /* recursive check */
2796 for (node = ntree->nodes.first; node; node = node->next) {
2797 if (node->done == 0) {
2798 node->level = node_get_deplist_recurs(ntree, node, &nsort);
2803 /* only updates node->level for detecting cycles links */
2804 static void ntree_update_node_level(bNodeTree *ntree)
2808 /* first clear tag */
2809 for (node = ntree->nodes.first; node; node = node->next) {
2813 /* recursive check */
2814 for (node = ntree->nodes.first; node; node = node->next) {
2815 if (node->done == 0) {
2816 node->level = node_get_deplist_recurs(ntree, node, NULL);
2821 static void ntree_update_link_pointers(bNodeTree *ntree)
2827 /* first clear data */
2828 for (node = ntree->nodes.first; node; node = node->next) {
2829 for (sock = node->inputs.first; sock; sock = sock->next) {
2831 sock->flag &= ~SOCK_IN_USE;
2833 for (sock = node->outputs.first; sock; sock = sock->next) {
2834 sock->flag &= ~SOCK_IN_USE;
2838 for (link = ntree->links.first; link; link = link->next) {
2839 link->tosock->link = link;
2841 link->fromsock->flag |= SOCK_IN_USE;
2842 link->tosock->flag |= SOCK_IN_USE;
2846 static void ntree_validate_links(bNodeTree *ntree)
2850 for (link = ntree->links.first; link; link = link->next) {
2851 link->flag |= NODE_LINK_VALID;
2852 if (link->fromnode && link->tonode && link->fromnode->level <= link->tonode->level)
2853 link->flag &= ~NODE_LINK_VALID;
2854 else if (ntree->typeinfo->validate_link) {
2855 if (!ntree->typeinfo->validate_link(ntree, link))
2856 link->flag &= ~NODE_LINK_VALID;
2861 void ntreeVerifyNodes(struct Main *main, struct ID *id)
2863 FOREACH_NODETREE(main, ntree, owner_id) {
2866 for (node = ntree->nodes.first; node; node = node->next)
2867 if (node->typeinfo->verifyfunc)
2868 node->typeinfo->verifyfunc(ntree, node, id);
2869 } FOREACH_NODETREE_END
2872 void ntreeUpdateTree(Main *bmain, bNodeTree *ntree)
2879 /* avoid reentrant updates, can be caused by RNA update callbacks */
2880 if (ntree->is_updating)
2882 ntree->is_updating = TRUE;
2884 if (ntree->update & (NTREE_UPDATE_LINKS | NTREE_UPDATE_NODES)) {
2885 /* set the bNodeSocket->link pointers */
2886 ntree_update_link_pointers(ntree);
2889 /* update individual nodes */
2890 for (node = ntree->nodes.first; node; node = node->next) {
2891 /* node tree update tags override individual node update flags */
2892 if ((node->update & NODE_UPDATE) || (ntree->update & NTREE_UPDATE)) {
2893 if (node->typeinfo->updatefunc)
2894 node->typeinfo->updatefunc(ntree, node);
2896 nodeUpdateInternalLinks(ntree, node);
2900 /* generic tree update callback */
2901 if (ntree->typeinfo->update)
2902 ntree->typeinfo->update(ntree);
2903 /* XXX this should be moved into the tree type update callback for tree supporting node groups.
2904 * Currently the node tree interface is still a generic feature of the base NodeTree type.
2906 if (ntree->update & NTREE_UPDATE_GROUP)
2907 ntreeInterfaceTypeUpdate(ntree);
2909 /* XXX hack, should be done by depsgraph!! */
2911 ntreeVerifyNodes(bmain, &ntree->id);
2913 if (ntree->update & (NTREE_UPDATE_LINKS | NTREE_UPDATE_NODES)) {
2914 /* node updates can change sockets or links, repeat link pointer update afterward */
2915 ntree_update_link_pointers(ntree);
2917 /* update the node level from link dependencies */
2918 ntree_update_node_level(ntree);
2920 /* check link validity */
2921 ntree_validate_links(ntree);
2924 /* clear update flags */
2925 for (node = ntree->nodes.first; node; node = node->next) {
2930 ntree->is_updating = FALSE;
2933 void nodeUpdate(bNodeTree *ntree, bNode *node)
2935 /* avoid reentrant updates, can be caused by RNA update callbacks */
2936 if (ntree->is_updating)
2938 ntree->is_updating = TRUE;
2940 if (node->typeinfo->updatefunc)
2941 node->typeinfo->updatefunc(ntree, node);
2943 nodeUpdateInternalLinks(ntree, node);
2945 /* clear update flag */
2948 ntree->is_updating = FALSE;
2951 int nodeUpdateID(bNodeTree *ntree, ID *id)
2956 if (ELEM(NULL, id, ntree))
2959 /* avoid reentrant updates, can be caused by RNA update callbacks */
2960 if (ntree->is_updating)
2962 ntree->is_updating = TRUE;
2964 for (node = ntree->nodes.first; node; node = node->next) {
2965 if (node->id == id) {
2967 node->update |= NODE_UPDATE_ID;
2968 if (node->typeinfo->updatefunc)
2969 node->typeinfo->updatefunc(ntree, node);
2970 /* clear update flag */
2975 for (node = ntree->nodes.first; node; node = node->next) {
2976 nodeUpdateInternalLinks(ntree, node);
2979 ntree->is_updating = FALSE;
2983 void nodeUpdateInternalLinks(bNodeTree *ntree, bNode *node)
2985 BLI_freelistN(&node->internal_links);
2987 if (node->typeinfo && node->typeinfo->update_internal_links)
2988 node->typeinfo->update_internal_links(ntree, node);
2992 /* nodes that use ID data get synced with local data */
2993 void nodeSynchronizeID(bNode *node, bool copy_to_id)
2995 if (node->id == NULL) return;
2997 if (ELEM(node->type, SH_NODE_MATERIAL, SH_NODE_MATERIAL_EXT)) {
2999 Material *ma = (Material *)node->id;
3002 /* hrmf, case in loop isn't super fast, but we don't edit 100s of material at same time either! */
3003 for (a = 0, sock = node->inputs.first; sock; sock = sock->next, a++) {
3004 if (!nodeSocketIsHidden(sock)) {
3008 copy_v3_v3(&ma->r, ((bNodeSocketValueRGBA *)sock->default_value)->value); break;
3010 copy_v3_v3(&ma->specr, ((bNodeSocketValueRGBA *)sock->default_value)->value); break;
3012 ma->ref = ((bNodeSocketValueFloat *)sock->default_value)->value; break;
3014 copy_v3_v3(&ma->mirr, ((bNodeSocketValueRGBA *)sock->default_value)->value); break;
3016 ma->amb = ((bNodeSocketValueFloat *)sock->default_value)->value; break;
3018 ma->emit = ((bNodeSocketValueFloat *)sock->default_value)->value; break;
3019 case MAT_IN_SPECTRA:
3020 ma->spectra = ((bNodeSocketValueFloat *)sock->default_value)->value; break;
3021 case MAT_IN_RAY_MIRROR:
3022 ma->ray_mirror = ((bNodeSocketValueFloat *)sock->default_value)->value; break;
3024 ma->alpha = ((bNodeSocketValueFloat *)sock->default_value)->value; break;
3025 case MAT_IN_TRANSLUCENCY:
3026 ma->translucency = ((bNodeSocketValueFloat *)sock->default_value)->value; break;
3032 copy_v3_v3(((bNodeSocketValueRGBA *)sock->default_value)->value, &ma->r); break;
3034 copy_v3_v3(((bNodeSocketValueRGBA *)sock->default_value)->value, &ma->specr); break;
3036 ((bNodeSocketValueFloat *)sock->default_value)->value = ma->ref; break;
3038 copy_v3_v3(((bNodeSocketValueRGBA *)sock->default_value)->value, &ma->mirr); break;
3040 ((bNodeSocketValueFloat *)sock->default_value)->value = ma->amb; break;
3042 ((bNodeSocketValueFloat *)sock->default_value)->value = ma->emit; break;
3043 case MAT_IN_SPECTRA:
3044 ((bNodeSocketValueFloat *)sock->default_value)->value = ma->spectra; break;
3045 case MAT_IN_RAY_MIRROR:
3046 ((bNodeSocketValueFloat *)sock->default_value)->value = ma->ray_mirror; break;
3048 ((bNodeSocketValueFloat *)sock->default_value)->value = ma->alpha; break;
3049 case MAT_IN_TRANSLUCENCY:
3050 ((bNodeSocketValueFloat *)sock->default_value)->value = ma->translucency; break;
3059 /* ************* node type access ********** */
3061 const char *nodeLabel(bNode *node)
3063 if (node->label[0] != '\0')
3065 else if (node->typeinfo->labelfunc)
3066 return node->typeinfo->labelfunc(node);
3068 return IFACE_(node->typeinfo->ui_name);
3071 static void node_type_base_defaults(bNodeType *ntype)
3073 /* default size values */
3074 node_type_size_preset(ntype, NODE_SIZE_DEFAULT);
3075 ntype->height = 100;
3076 ntype->minheight = 30;
3077 ntype->maxheight = FLT_MAX;
3080 /* allow this node for any tree type */
3081 static int node_poll_default(bNodeType *UNUSED(ntype), bNodeTree *UNUSED(ntree))
3086 /* use the basic poll function */
3087 static int node_poll_instance_default(bNode *node, bNodeTree *ntree)
3089 return node->typeinfo->poll(node->typeinfo, ntree);
3092 void node_type_base(bNodeType *ntype, int type, const char *name, short nclass, short flag)
3094 /* Use static type info header to map static int type to identifier string and RNA struct type.
3095 * Associate the RNA struct type with the bNodeType.
3096 * Dynamically registered nodes will create an RNA type at runtime
3097 * and call RNA_struct_blender_type_set, so this only needs to be done for old RNA types
3098 * created in makesrna, which can not be associated to a bNodeType immediately,
3099 * since bNodeTypes are registered afterward ...
3101 #define DefNode(Category, ID, DefFunc, EnumName, StructName, UIName, UIDesc) \
3103 BLI_strncpy(ntype->idname, #Category #StructName, sizeof(ntype->idname)); \
3104 ntype->ext.srna = RNA_struct_find(#Category #StructName); \
3105 BLI_assert(ntype->ext.srna != NULL); \
3106 RNA_struct_blender_type_set(ntype->ext.srna, ntype); \
3110 #include "NOD_static_types.h"
3113 /* make sure we have a valid type (everything registered) */
3114 BLI_assert(ntype->idname[0] != '\0');
3117 BLI_strncpy(ntype->ui_name, name, sizeof(ntype->ui_name));
3118 ntype->nclass = nclass;
3121 node_type_base_defaults(ntype);
3123 ntype->poll = node_poll_default;
3124 ntype->poll_instance = node_poll_instance_default;
3127 void node_type_base_custom(bNodeType *ntype, const char *idname, const char *name, short nclass, short flag)
3129 BLI_strncpy(ntype->idname, idname, sizeof(ntype->idname));
3130 ntype->type = NODE_CUSTOM;
3131 BLI_strncpy(ntype->ui_name, name, sizeof(ntype->ui_name));
3132 ntype->nclass = nclass;
3135 node_type_base_defaults(ntype);
3138 static bool unique_socket_template_identifier_check(void *arg, const char *name)
3140 bNodeSocketTemplate *ntemp;
3141 struct {bNodeSocketTemplate *list; bNodeSocketTemplate *ntemp;} *data = arg;
3143 for (ntemp = data->list; ntemp->type >= 0; ++ntemp) {
3144 if (ntemp != data->ntemp) {
3145 if (STREQ(ntemp->identifier, name)) {
3154 static void unique_socket_template_identifier(bNodeSocketTemplate *list, bNodeSocketTemplate *ntemp, const char defname[], char delim)
3156 struct {bNodeSocketTemplate *list; bNodeSocketTemplate *ntemp;} data;
3160 BLI_uniquename_cb(unique_socket_template_identifier_check, &data, defname, delim, ntemp->identifier, sizeof(ntemp->identifier));
3163 void node_type_socket_templates(struct bNodeType *ntype, struct bNodeSocketTemplate *inputs, struct bNodeSocketTemplate *outputs)
3165 bNodeSocketTemplate *ntemp;
3167 ntype->inputs = inputs;
3168 ntype->outputs = outputs;
3170 /* automatically generate unique identifiers */
3172 /* clear identifier strings (uninitialized memory) */
3173 for (ntemp = inputs; ntemp->type >= 0; ++ntemp)
3174 ntemp->identifier[0] = '\0';
3176 for (ntemp = inputs; ntemp->type >= 0; ++ntemp) {
3177 BLI_strncpy(ntemp->identifier, ntemp->name, sizeof(ntemp->identifier));
3178 unique_socket_template_identifier(inputs, ntemp, ntemp->identifier, '_');
3182 /* clear identifier strings (uninitialized memory) */
3183 for (ntemp = outputs; ntemp->type >= 0; ++ntemp)
3184 ntemp->identifier[0] = '\0';
3186 for (ntemp = outputs; ntemp->type >= 0; ++ntemp) {
3187 BLI_strncpy(ntemp->identifier, ntemp->name, sizeof(ntemp->identifier));
3188 unique_socket_template_identifier(outputs, ntemp, ntemp->identifier, '_');
3193 void node_type_init(struct bNodeType *ntype, void (*initfunc)(struct bNodeTree *ntree, struct bNode *node))
3195 ntype->initfunc = initfunc;
3198 void node_type_size(struct bNodeType *ntype, int width, int minwidth, int maxwidth)
3200 ntype->width = width;
3201 ntype->minwidth = minwidth;
3202 if (maxwidth <= minwidth)
3203 ntype->maxwidth = FLT_MAX;
3205 ntype->maxwidth = maxwidth;
3208 void node_type_size_preset(struct bNodeType *ntype, eNodeSizePreset size)
3211 case NODE_SIZE_DEFAULT:
3212 node_type_size(ntype, 140, 100, 320);
3214 case NODE_SIZE_SMALL:
3215 node_type_size(ntype, 100, 80, 320);
3217 case NODE_SIZE_MIDDLE:
3218 node_type_size(ntype, 150, 120, 320);
3220 case NODE_SIZE_LARGE:
3221 node_type_size(ntype, 240, 140, 320);
3226 void node_type_storage(bNodeType *ntype,
3227 const char *storagename,
3228 void (*freefunc)(struct bNode *node),
3229 void (*copyfunc)(struct bNodeTree *dest_ntree, struct bNode *dest_node, struct bNode *src_node))
3232 BLI_strncpy(ntype->storagename, storagename, sizeof(ntype->storagename));
3234 ntype->storagename[0] = '\0';
3235 ntype->copyfunc = copyfunc;
3236 ntype->freefunc = freefunc;
3239 void node_type_label(struct bNodeType *ntype, const char *(*labelfunc)(struct bNode *))
3241 ntype->labelfunc = labelfunc;
3244 void node_type_update(struct bNodeType *ntype,
3245 void (*updatefunc)(struct bNodeTree *ntree, struct bNode *node),
3246 void (*verifyfunc)(struct bNodeTree *ntree, struct bNode *node, struct ID *id))
3248 ntype->updatefunc = updatefunc;
3249 ntype->verifyfunc = verifyfunc;
3252 void node_type_exec(struct bNodeType *ntype, NodeInitExecFunction initexecfunc, NodeFreeExecFunction freeexecfunc, NodeExecFunction execfunc)
3254 ntype->initexecfunc = initexecfunc;
3255 ntype->freeexecfunc = freeexecfunc;
3256 ntype->execfunc = execfunc;
3259 void node_type_gpu(struct bNodeType *ntype, NodeGPUExecFunction gpufunc)
3261 ntype->gpufunc = gpufunc;
3264 void node_type_internal_links(bNodeType *ntype, void (*update_internal_links)(bNodeTree *, bNode *))
3266 ntype->update_internal_links = update_internal_links;
3269 void node_type_compatibility(struct bNodeType *ntype, short compatibility)
3271 ntype->compatibility = compatibility;
3274 /* callbacks for undefined types */
3276 static int node_undefined_poll(bNodeType *UNUSED(ntype), bNodeTree *UNUSED(nodetree))
3278 /* this type can not be added deliberately, it's just a placeholder */
3282 /* register fallback types used for undefined tree, nodes, sockets */
3283 static void register_undefined_types(void)
3285 /* Note: these types are not registered in the type hashes,
3286 * they are just used as placeholders in case the actual types are not registered.
3289 strcpy(NodeTreeTypeUndefined.idname, "NodeTreeUndefined");
3290 strcpy(NodeTreeTypeUndefined.ui_name, "Undefined");
3291 strcpy(NodeTreeTypeUndefined.ui_description, "Undefined Node Tree Type");
3293 node_type_base_custom(&NodeTypeUndefined, "NodeUndefined", "Undefined", 0, 0);
3294 NodeTypeUndefined.poll = node_undefined_poll;
3296 BLI_strncpy(NodeSocketTypeUndefined.idname, "NodeSocketUndefined", sizeof(NodeSocketTypeUndefined.idname));
3297 /* extra type info for standard socket types */
3298 NodeSocketTypeUndefined.type = SOCK_CUSTOM;
3299 NodeSocketTypeUndefined.subtype = PROP_NONE;
3302 static void registerCompositNodes(void)
3304 register_node_type_cmp_group();
3306 register_node_type_cmp_rlayers();
3307 register_node_type_cmp_image();
3308 register_node_type_cmp_texture();
3309 register_node_type_cmp_value();
3310 register_node_type_cmp_rgb();