SCons updates: (All done by jesterKing)
[blender.git] / source / gameengine / Converter / SConscript
1 kx_converter_env = Environment()
2
3 # Import the C flags set in the SConstruct file
4 Import ('cflags')
5 Import ('cxxflags')
6 Import ('defines')
7 Import ('solid_include')
8 Import ('python_include')
9 kx_converter_env.Append (CCFLAGS = cflags)
10 kx_converter_env.Append (CXXFLAGS = cxxflags)
11 kx_converter_env.Append (CPPDEFINES = defines)
12
13 source_files = ['KX_IpoConvert.cpp',
14                 'KX_ConvertSensors.cpp',
15                 'KX_ConvertProperties.cpp',
16                 'KX_ConvertControllers.cpp',
17                 'KX_ConvertActuators.cpp',
18                 'KX_BlenderSceneConverter.cpp',
19                 'KX_BlenderScalarInterpolator.cpp',
20                 'BlenderWorldInfo.cpp',
21                 'BL_SkinMeshObject.cpp',
22                 'BL_SkinDeformer.cpp',
23                 'BL_MeshDeformer.cpp',
24                 'BL_DeformableGameObject.cpp',
25                 'BL_BlenderDataConversion.cpp',
26                 'BL_ArmatureObject.cpp',
27                 'BL_ActionActuator.cpp'
28                 ]
29
30 kx_converter_env.Append (CPPPATH = ['.',
31                                     '#source/kernel/gen_system',
32                                     '#intern/string',
33                                     '#intern/guardedalloc',
34                                     '#source/gameengine/Rasterizer/RAS_OpenGLRasterizer',
35                                     python_include,
36                                     '#intern/bmfont',
37                                     '#intern/SoundSystem',
38                                     '#intern/SoundSystem/include',
39                                     '#intern/SoundSystem/openal',
40                                     '#intern/SoundSystem/dummy',
41                                     '#intern/SoundSystem/intern',
42                                     '#source/gameengine/Converter',
43                                     '#source/gameengine/BlenderRoutines',
44                                     '#source/blender/imbuf',
45                                     '#intern/moto/include',
46                                     '#source/gameengine/Ketsji',
47                                     '#source/gameengine/Ketsji/KXNetwork',
48                                     '#source/blender/blenlib',
49                                     '#source/blender/blenkernel',
50                                     '#source/blender',
51                                     '#source/blender/include',
52                                     '#source/blender/makesdna',
53                                     '#source/gameengine/Rasterizer',
54                                     '#source/gameengine/GameLogic',
55                                     '#source/gameengine/Expressions',
56                                     '#source/gameengine/Network',
57                                     '#source/gameengine/SceneGraph',
58                                     '#source/gameengine/Physics/common',
59                                     '#source/gameengine/Physics/BlOde',
60                                     '#source/gameengine/Physics/Dummy',
61                                     '#source/gameengine/Physics/Sumo/include',
62                                     '#source/gameengine/Physics/Sumo/Fuzzics/include',
63                                     '#source/gameengine/Network/LoopBackNetwork',
64                                     '#source/blender/misc',
65                                     '#source/blender/blenloader',
66                                     solid_include
67                                     ])
68
69 kx_converter_env.Library (target='#/lib/KX_converter', source=source_files)