SCons updates: (All done by jesterKing)
[blender.git] / source / gameengine / Ketsji / KXNetwork / SConscript
1 kx_network_env = Environment()
2
3 # Import the C flags set in the SConstruct file
4 Import ('cflags')
5 Import ('cxxflags')
6 Import ('defines')
7 Import ('python_include')
8 kx_network_env.Append (CCFLAGS = cflags)
9 kx_network_env.Append (CXXFLAGS = cxxflags)
10 kx_network_env.Append (CPPDEFINES = defines)
11
12 source_files = ['KX_NetworkEventManager.cpp',
13                 'KX_NetworkMessageActuator.cpp',
14                 'KX_NetworkMessageSensor.cpp',
15                 'KX_NetworkObjectActuator.cpp',
16                 'KX_NetworkObjectSensor.cpp'
17                 ]
18
19 kx_network_env.Append (CPPPATH = ['.',
20                                   '#source/kernel/gen_system',
21                                   '#intern/string',
22                                   python_include,
23                                   '#source/gameengine/Ketsji',
24                                   '#source/gameengine/GameLogic',
25                                   '#source/gameengine/Expressions',
26                                   '#source/gameengine/Network',
27                                  ])
28
29 kx_network_env.Library (target='#/lib/KX_network', source=source_files)