Reverted incorrect merge (missing files)
[blender.git] / source / gameengine / Physics / BlOde / SConscript
1 #!/usr/bin/python
2 Import ('user_options_dict')
3 Import ('library_env')
4
5 phy_ode_env = library_env.Copy ()
6
7 source_files = ['OdePhysicsController.cpp',
8                 'OdePhysicsEnvironment.cpp']
9
10 phy_ode_env.Append (CPPPATH=['.',
11                              '../common',
12                             ])
13 phy_ode_env.Append (CPPPATH=user_options_dict['ODE_INCLUDE'])
14
15 phy_ode_env.Library (target='#'+user_options_dict['BUILD_DIR']+'/lib/PHY_Ode', source=source_files)