BGE: slow parent was causing scaling distortion, now use correct quaternion interpola...
[blender.git] / intern / moto / SConscript
1 #!/usr/bin/python
2 Import ('env')
3
4 sources = env.Glob('intern/*.cpp')
5
6 incs = 'include'
7
8 env.BlenderLib ('bf_moto', sources, Split(incs), [], libtype=['intern','game','game2','player'], priority = [15, 55, 100, 135] )