Fix #33295: Shifted movie strip when rendering <100% resolution for strip with comple...
[blender.git] / SConstruct
1 #!/usr/bin/env python
2 #
3 # ***** BEGIN GPL LICENSE BLOCK *****
4 #
5 # This program is free software; you can redistribute it and/or
6 # modify it under the terms of the GNU General Public License
7 # as published by the Free Software Foundation; either version 2
8 # of the License, or (at your option) any later version.
9 #
10 # This program is distributed in the hope that it will be useful,
11 # but WITHOUT ANY WARRANTY; without even the implied warranty of
12 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 # GNU General Public License for more details.
14 #
15 # You should have received a copy of the GNU General Public License
16 # along with this program; if not, write to the Free Software Foundation,
17 # Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
18 #
19 # The Original Code is Copyright (C) 2006, Blender Foundation
20 # All rights reserved.
21 #
22 # The Original Code is: all of this file.
23 #
24 # Contributor(s): Nathan Letwory.
25 #
26 # ***** END GPL LICENSE BLOCK *****
27 #
28 # Main entry-point for the SCons building system
29 # Set up some custom actions and target/argument handling
30 # Then read all SConscripts and build
31 #
32 # TODO: fix /FORCE:MULTIPLE on windows to get proper debug builds.
33 # TODO: directory copy functions are far too complicated, see:
34 #       http://wiki.blender.org/index.php/User:Ideasman42/SConsNotSimpleInstallingFiles
35
36 import platform as pltfrm
37
38 # Need a better way to do this. Automagical maybe is not the best thing, maybe it is.
39 if pltfrm.architecture()[0] == '64bit':
40     bitness = 64
41 else:
42     bitness = 32
43
44 import sys
45 import os
46 import os.path
47 import string
48 import shutil
49 import glob
50 import re
51 from tempfile import mkdtemp
52
53 # store path to tools
54 toolpath=os.path.join(".", "build_files", "scons", "tools")
55
56 # needed for importing tools
57 sys.path.append(toolpath)
58
59 import Blender
60 import btools
61 import bcolors
62
63 EnsureSConsVersion(1,0,0)
64
65 # Before we do anything, let's check if we have a sane os.environ
66 if not btools.check_environ():
67     Exit()
68
69 BlenderEnvironment = Blender.BlenderEnvironment
70 B = Blender
71
72 VERSION = btools.VERSION # This is used in creating the local config directories
73 VERSION_RELEASE_CYCLE = btools.VERSION_RELEASE_CYCLE
74
75 ### globals ###
76 platform = sys.platform
77 quickie = None
78 quickdebug = None
79
80 ##### BEGIN SETUP #####
81
82 B.possible_types = ['core', 'player', 'player2', 'intern', 'extern']
83
84 B.binarykind = ['blender' , 'blenderplayer']
85 ##################################
86 # target and argument validation #
87 ##################################
88 # XX cheating for BF_FANCY, we check for BF_FANCY before args are validated
89 use_color = ARGUMENTS.get('BF_FANCY', '1')
90 if platform=='win32':
91     use_color = None
92
93 if not use_color=='1':
94     B.bc.disable()
95
96  #on defaut white Os X terminal, some colors are totally unlegible
97 if platform=='darwin':
98     B.bc.OKGREEN = '\033[34m'
99     B.bc.WARNING = '\033[36m'
100
101 # arguments
102 print B.bc.HEADER+'Command-line arguments'+B.bc.ENDC
103 B.arguments = btools.validate_arguments(ARGUMENTS, B.bc)
104 btools.print_arguments(B.arguments, B.bc)
105
106 # targets
107 print B.bc.HEADER+'Command-line targets'+B.bc.ENDC
108 B.targets = btools.validate_targets(COMMAND_LINE_TARGETS, B.bc)
109 btools.print_targets(B.targets, B.bc)
110
111 ##########################
112 # setting up environment #
113 ##########################
114
115 # handling cmd line arguments & config file
116
117 # bitness stuff
118 tempbitness = int(B.arguments.get('BF_BITNESS', bitness)) # default to bitness found as per starting python
119 if tempbitness in (32, 64): # only set if 32 or 64 has been given
120     bitness = int(tempbitness)
121
122 if bitness:
123     B.bitness = bitness
124 else: 
125     B.bitness = tempbitness
126
127
128 # first check cmdline for toolset and we create env to work on
129 quickie = B.arguments.get('BF_QUICK', None)
130 quickdebug = B.arguments.get('BF_QUICKDEBUG', None)
131
132 if quickdebug:
133     B.quickdebug=string.split(quickdebug, ',')
134 else:
135     B.quickdebug=[]
136
137 if quickie:
138     B.quickie=string.split(quickie,',')
139 else:
140     B.quickie=[]
141
142 toolset = B.arguments.get('BF_TOOLSET', None)
143 if toolset:
144     print "Using " + toolset
145     if toolset=='mstoolkit':
146         env = BlenderEnvironment(ENV = os.environ)
147         env.Tool('mstoolkit', [toolpath])
148     else:
149         env = BlenderEnvironment(tools=[toolset], ENV = os.environ)
150         if env:
151             btools.SetupSpawn(env)
152 else:
153     if bitness==64 and platform=='win32':
154         env = BlenderEnvironment(ENV = os.environ, MSVS_ARCH='amd64')
155     else:
156         env = BlenderEnvironment(ENV = os.environ)
157
158 if not env:
159     print "Could not create a build environment"
160     Exit()
161
162 cc = B.arguments.get('CC', None)
163 cxx = B.arguments.get('CXX', None)
164 if cc:
165     env['CC'] = cc
166 if cxx:
167     env['CXX'] = cxx
168
169 if sys.platform=='win32':
170     if env['CC'] in ['cl', 'cl.exe']:
171         platform = 'win64-vc' if bitness == 64 else 'win32-vc'
172     elif env['CC'] in ['gcc']:
173         platform = 'win64-mingw' if bitness == 64 else 'win32-mingw'
174
175 env.SConscriptChdir(0)
176
177 # Remove major kernel version from linux platform.
178 # After Linus switched kernel to new version model this major version
179 # shouldn't take much sense for building rules.
180
181 if re.match('linux[0-9]+', platform):
182     platform = 'linux'
183
184 crossbuild = B.arguments.get('BF_CROSS', None)
185 if crossbuild and platform not in ('win32-vc', 'win64-vc'):
186     platform = 'linuxcross'
187
188 env['OURPLATFORM'] = platform
189
190 configfile = os.path.join("build_files", "scons", "config", platform + "-config.py")
191
192 if os.path.exists(configfile):
193     print B.bc.OKGREEN + "Using config file: " + B.bc.ENDC + configfile
194 else:
195     print B.bc.FAIL + configfile + " doesn't exist" + B.bc.ENDC
196
197 if crossbuild and env['PLATFORM'] != 'win32':
198     print B.bc.HEADER+"Preparing for crossbuild"+B.bc.ENDC
199     env.Tool('crossmingw', [toolpath])
200     # todo: determine proper libs/includes etc.
201     # Needed for gui programs, console programs should do without it
202
203     # Now we don't need this option to have console window
204     # env.Append(LINKFLAGS=['-mwindows'])
205
206 userconfig = B.arguments.get('BF_CONFIG', 'user-config.py')
207 # first read platform config. B.arguments will override
208 optfiles = [configfile]
209 if os.path.exists(userconfig):
210     print B.bc.OKGREEN + "Using user-config file: " + B.bc.ENDC + userconfig
211     optfiles += [userconfig]
212 else:
213     print B.bc.WARNING + userconfig + " not found, no user overrides" + B.bc.ENDC
214
215 opts = btools.read_opts(env, optfiles, B.arguments)
216 opts.Update(env)
217
218 if sys.platform=='win32':
219     if bitness==64:
220         env.Append(CPPFLAGS=['-DWIN64']) # -DWIN32 needed too, as it's used all over to target Windows generally
221
222 if not env['BF_FANCY']:
223     B.bc.disable()
224
225
226 # remove install dir so old and new files are not mixed.
227 # NOTE: only do the scripts directory for now, otherwise is too disruptive for developers
228 # TODO: perhaps we need an option (off by default) to not do this altogether...
229 if not env['WITHOUT_BF_INSTALL'] and not env['WITHOUT_BF_OVERWRITE_INSTALL']:
230     scriptsDir = os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts')
231     if os.path.isdir(scriptsDir):
232         print B.bc.OKGREEN + "Clearing installation directory%s: %s" % (B.bc.ENDC, os.path.abspath(scriptsDir))
233         shutil.rmtree(scriptsDir)
234
235
236 SetOption('num_jobs', int(env['BF_NUMJOBS']))
237 print B.bc.OKGREEN + "Build with parallel jobs%s: %s" % (B.bc.ENDC, GetOption('num_jobs'))
238 print B.bc.OKGREEN + "Build with debug symbols%s: %s" % (B.bc.ENDC, env['BF_DEBUG'])
239
240 if 'blenderlite' in B.targets:
241     target_env_defs = {}
242     target_env_defs['WITH_BF_GAMEENGINE'] = False
243     target_env_defs['WITH_BF_CYCLES'] = False
244     target_env_defs['WITH_BF_OPENAL'] = False
245     target_env_defs['WITH_BF_OPENEXR'] = False
246     target_env_defs['WITH_BF_OPENMP'] = False
247     target_env_defs['WITH_BF_ICONV'] = False
248     target_env_defs['WITH_BF_INTERNATIONAL'] = False
249     target_env_defs['WITH_BF_OPENJPEG'] = False
250     target_env_defs['WITH_BF_FFMPEG'] = False
251     target_env_defs['WITH_BF_QUICKTIME'] = False
252     target_env_defs['WITH_BF_REDCODE'] = False
253     target_env_defs['WITH_BF_DDS'] = False
254     target_env_defs['WITH_BF_CINEON'] = False
255     target_env_defs['WITH_BF_FRAMESERVER'] = False
256     target_env_defs['WITH_BF_HDR'] = False
257     target_env_defs['WITH_BF_ZLIB'] = False
258     target_env_defs['WITH_BF_SDL'] = False
259     target_env_defs['WITH_BF_JPEG'] = False
260     target_env_defs['WITH_BF_PNG'] = False
261     target_env_defs['WITH_BF_BULLET'] = False
262     target_env_defs['WITH_BF_BINRELOC'] = False
263     target_env_defs['BF_BUILDINFO'] = False
264     target_env_defs['WITH_BF_FLUID'] = False
265     target_env_defs['WITH_BF_OCEANSIM'] = False
266     target_env_defs['WITH_BF_SMOKE'] = False
267     target_env_defs['WITH_BF_BOOLEAN'] = False
268     target_env_defs['WITH_BF_REMESH'] = False
269     target_env_defs['WITH_BF_PYTHON'] = False
270     target_env_defs['WITH_BF_3DMOUSE'] = False
271     target_env_defs['WITH_BF_LIBMV'] = False
272
273     # Merge blenderlite, let command line to override
274     for k,v in target_env_defs.iteritems():
275         if k not in B.arguments:
276             env[k] = v
277
278 # Extended OSX_SDK and 3D_CONNEXION_CLIENT_LIBRARY and JAckOSX detection for OSX
279 if env['OURPLATFORM']=='darwin':
280     print B.bc.OKGREEN + "Detected Xcode version: -- " + B.bc.ENDC + env['XCODE_CUR_VER'] + " --"
281     print "Available " + env['MACOSX_SDK_CHECK']
282     if not 'Mac OS X 10.6' in env['MACOSX_SDK_CHECK']:
283         print  B.bc.OKGREEN + "Auto-setting available MacOSX SDK -> " + B.bc.ENDC + "MacOSX10.7.sdk"
284     elif not 'Mac OS X 10.5' in env['MACOSX_SDK_CHECK']:
285         print  B.bc.OKGREEN + "Auto-setting available MacOSX SDK -> " + B.bc.ENDC + "MacOSX10.6.sdk"
286     else:
287         print B.bc.OKGREEN + "Found recommended sdk :" + B.bc.ENDC + " using MacOSX10.5.sdk"
288
289     # for now, Mac builders must download and install the 3DxWare 10 Beta 4 driver framework from 3Dconnexion
290     # necessary header file lives here when installed:
291     # /Library/Frameworks/3DconnexionClient.framework/Versions/Current/Headers/ConnexionClientAPI.h
292     if env['WITH_BF_3DMOUSE'] == 1:
293         if not os.path.exists('/Library/Frameworks/3DconnexionClient.framework'):
294             print "3D_CONNEXION_CLIENT_LIBRARY not found, disabling WITH_BF_3DMOUSE" # avoid build errors !
295             env['WITH_BF_3DMOUSE'] = 0
296         else:
297             env.Append(LINKFLAGS=['-Xlinker','-weak_framework','-Xlinker','3DconnexionClient'])
298
299     # for now, Mac builders must download and install the JackOSX framework 
300     # necessary header file lives here when installed:
301     # /Library/Frameworks/Jackmp.framework/Versions/A/Headers/jack.h
302     if env['WITH_BF_JACK'] == 1:
303         if not os.path.exists('/Library/Frameworks/Jackmp.framework'):
304             print "JackOSX install not found, disabling WITH_BF_JACK" # avoid build errors !
305             env['WITH_BF_JACK'] = 0
306         else:
307             env.Append(LINKFLAGS=['-Xlinker','-weak_framework','-Xlinker','Jackmp'])
308
309     if env['WITH_BF_CYCLES_OSL'] == 1:  
310         OSX_OSL_LIBPATH = Dir(env.subst(env['BF_OSL_LIBPATH'])).abspath
311         # we need 2 variants of passing the oslexec with the force_load option, string and list type atm
312         env.Append(LINKFLAGS=['-L'+OSX_OSL_LIBPATH,'-loslcomp','-force_load '+ OSX_OSL_LIBPATH +'/liboslexec.a','-loslquery'])
313         env.Append(BF_PROGRAM_LINKFLAGS=['-Xlinker','-force_load','-Xlinker',OSX_OSL_LIBPATH +'/liboslexec.a'])
314
315     # Trying to get rid of eventually clashes, we export some explicite as local symbols                
316     env.Append(LINKFLAGS=['-Xlinker','-unexported_symbols_list','-Xlinker','./source/creator/osx_locals.map'])
317
318 if env['WITH_BF_OPENMP'] == 1:
319         if env['OURPLATFORM'] in ('win32-vc', 'win64-vc'):
320                 env['CCFLAGS'].append('/openmp')
321         else:
322             if env['CC'].endswith('icc'): # to be able to handle CC=/opt/bla/icc case
323                 env.Append(LINKFLAGS=['-openmp', '-static-intel'])
324                 env['CCFLAGS'].append('-openmp')
325             else:
326                 env.Append(CCFLAGS=['-fopenmp']) 
327
328 if env['WITH_GHOST_COCOA'] == True:
329     env.Append(CPPFLAGS=['-DGHOST_COCOA']) 
330
331 if env['USE_QTKIT'] == True:
332     env.Append(CPPFLAGS=['-DUSE_QTKIT'])
333
334 #check for additional debug libnames
335
336 if env.has_key('BF_DEBUG_LIBS'):
337     B.quickdebug += env['BF_DEBUG_LIBS']
338
339 printdebug = B.arguments.get('BF_LISTDEBUG', 0)
340
341 if len(B.quickdebug) > 0 and printdebug != 0:
342     print B.bc.OKGREEN + "Buildings these libs with debug symbols:" + B.bc.ENDC
343     for l in B.quickdebug:
344         print "\t" + l
345
346 # remove stdc++ from LLIBS if we are building a statc linked CXXFLAGS
347 if env['WITH_BF_STATICCXX']:
348     if 'stdc++' in env['LLIBS']:
349         env['LLIBS'].remove('stdc++')
350     else:
351         print '\tcould not remove stdc++ library from LLIBS, WITH_BF_STATICCXX may not work for your platform'
352
353 # check target for blenderplayer. Set WITH_BF_PLAYER if found on cmdline
354 if 'blenderplayer' in B.targets:
355     env['WITH_BF_PLAYER'] = True
356
357 if 'blendernogame' in B.targets:
358     env['WITH_BF_GAMEENGINE'] = False
359
360 # build without elbeem (fluidsim)?
361 if env['WITH_BF_FLUID'] == 1:
362     env['CPPFLAGS'].append('-DWITH_MOD_FLUID')
363
364 # build with ocean sim?
365 if env['WITH_BF_OCEANSIM'] == 1:
366     env['WITH_BF_FFTW3']  = 1  # ocean needs fftw3 so enable it 
367     env['CPPFLAGS'].append('-DWITH_MOD_OCEANSIM')
368
369
370 if btools.ENDIAN == "big":
371     env['CPPFLAGS'].append('-D__BIG_ENDIAN__')
372 else:
373     env['CPPFLAGS'].append('-D__LITTLE_ENDIAN__')
374
375 # TODO, make optional
376 env['CPPFLAGS'].append('-DWITH_AUDASPACE')
377 env['CPPFLAGS'].append('-DWITH_AVI')
378
379 # lastly we check for root_build_dir ( we should not do before, otherwise we might do wrong builddir
380 B.root_build_dir = env['BF_BUILDDIR']
381 B.doc_build_dir = os.path.join(env['BF_INSTALLDIR'], 'doc')
382 if not B.root_build_dir[-1]==os.sep:
383     B.root_build_dir += os.sep
384 if not B.doc_build_dir[-1]==os.sep:
385     B.doc_build_dir += os.sep
386
387 # We do a shortcut for clean when no quicklist is given: just delete
388 # builddir without reading in SConscripts
389 do_clean = None
390 if 'clean' in B.targets:
391     do_clean = True
392
393 if not quickie and do_clean:
394     if os.path.exists(B.doc_build_dir):
395         print B.bc.HEADER+'Cleaning doc dir...'+B.bc.ENDC
396         dirs = os.listdir(B.doc_build_dir)
397         for entry in dirs:
398             if os.path.isdir(B.doc_build_dir + entry) == 1:
399                 print "clean dir %s"%(B.doc_build_dir+entry)
400                 shutil.rmtree(B.doc_build_dir+entry)
401             else: # remove file
402                 print "remove file %s"%(B.doc_build_dir+entry)
403                 os.remove(B.root_build_dir+entry)
404     if os.path.exists(B.root_build_dir):
405         print B.bc.HEADER+'Cleaning build dir...'+B.bc.ENDC
406         dirs = os.listdir(B.root_build_dir)
407         for entry in dirs:
408             if os.path.isdir(B.root_build_dir + entry) == 1:
409                 print "clean dir %s"%(B.root_build_dir+entry)
410                 shutil.rmtree(B.root_build_dir+entry)
411             else: # remove file
412                 print "remove file %s"%(B.root_build_dir+entry)
413                 os.remove(B.root_build_dir+entry)
414         for confile in ['extern/ffmpeg/config.mak', 'extern/x264/config.mak',
415                 'extern/xvidcore/build/generic/platform.inc', 'extern/ffmpeg/include']:
416             if os.path.exists(confile):
417                 print "clean file %s"%confile
418                 if os.path.isdir(confile):
419                     for root, dirs, files in os.walk(confile):
420                         for name in files:
421                             os.remove(os.path.join(root, name))
422                 else:
423                     os.remove(confile)
424         print B.bc.OKGREEN+'...done'+B.bc.ENDC
425     else:
426         print B.bc.HEADER+'Already Clean, nothing to do.'+B.bc.ENDC
427     Exit()
428
429
430 # ensure python header is found since detection can fail, this could happen
431 # with _any_ library but since we used a fixed python version this tends to
432 # be most problematic.
433 if env['WITH_BF_PYTHON']:
434     found_python_h = found_pyconfig_h = False
435     for bf_python_inc in env.subst('${BF_PYTHON_INC}').split():
436         py_h = os.path.join(Dir(bf_python_inc).abspath, "Python.h")
437         if os.path.exists(py_h):
438             found_python_h = True
439         py_h = os.path.join(Dir(bf_python_inc).abspath, "pyconfig.h")
440         if os.path.exists(py_h):
441             found_pyconfig_h = True
442
443     if not (found_python_h and found_pyconfig_h):
444         print("\nMissing: Python.h and/or pyconfig.h in\"" + env.subst('${BF_PYTHON_INC}') + "\",\n"
445               "  Set 'BF_PYTHON_INC' to point "
446               "to valid python include path(s).\n Containing "
447               "Python.h and pyconfig.h for python version \"" + env.subst('${BF_PYTHON_VERSION}') + "\"")
448
449         Exit()
450
451
452 if not os.path.isdir ( B.root_build_dir):
453     os.makedirs ( B.root_build_dir )
454     os.makedirs ( B.root_build_dir + 'source' )
455     os.makedirs ( B.root_build_dir + 'intern' )
456     os.makedirs ( B.root_build_dir + 'extern' )
457     os.makedirs ( B.root_build_dir + 'lib' )
458     os.makedirs ( B.root_build_dir + 'bin' )
459 # # Docs not working with epy anymore
460 # if not os.path.isdir(B.doc_build_dir) and env['WITH_BF_DOCS']:
461 #     os.makedirs ( B.doc_build_dir )
462
463 ###################################
464 # Ensure all data files are valid #
465 ###################################
466 if not os.path.isdir ( B.root_build_dir + 'data_headers'):
467     os.makedirs ( B.root_build_dir + 'data_headers' )
468 if not os.path.isdir ( B.root_build_dir + 'data_sources'):
469     os.makedirs ( B.root_build_dir + 'data_sources' )
470 # use for includes
471 env['DATA_HEADERS'] = os.path.join(os.path.abspath(env['BF_BUILDDIR']), "data_headers")
472 env['DATA_SOURCES'] = os.path.join(os.path.abspath(env['BF_BUILDDIR']), "data_sources")
473 def data_to_c(FILE_FROM, FILE_TO, VAR_NAME):
474     if os.sep == "\\":
475         FILE_FROM = FILE_FROM.replace("/", "\\")
476         FILE_TO   = FILE_TO.replace("/", "\\")
477
478     # first check if we need to bother.
479     if os.path.exists(FILE_TO):
480         if os.path.getmtime(FILE_FROM) < os.path.getmtime(FILE_TO):
481             return
482
483     print(B.bc.HEADER + "Generating: " + B.bc.ENDC + "%r" % os.path.basename(FILE_TO))
484     fpin = open(FILE_FROM, "rb")
485     fpin.seek(0, os.SEEK_END)
486     size = fpin.tell()
487     fpin.seek(0)
488
489     fpout = open(FILE_TO, "w")
490     fpout.write("int  %s_size = %d;\n" % (VAR_NAME, size))
491     fpout.write("char %s[] = {\n" % VAR_NAME)
492
493     while size > 0:
494         size -= 1
495         if size % 32 == 31:
496             fpout.write("\n")
497
498         fpout.write("%3d," % ord(fpin.read(1)))
499     fpout.write("\n  0};\n\n")
500
501     fpin.close()
502     fpout.close()
503
504 def data_to_c_simple(FILE_FROM):
505         filename_only = os.path.basename(FILE_FROM)
506         FILE_TO = os.path.join(env['DATA_SOURCES'], filename_only + ".c")
507         VAR_NAME = "datatoc_" + filename_only.replace(".", "_")
508         
509         data_to_c(FILE_FROM, FILE_TO, VAR_NAME)
510         
511
512 data_to_c("source/blender/compositor/operations/COM_OpenCLKernels.cl",
513           B.root_build_dir + "data_headers/COM_OpenCLKernels.cl.h",
514           "datatoc_COM_OpenCLKernels_cl")
515
516 data_to_c_simple("release/datafiles/startup.blend")
517 data_to_c_simple("release/datafiles/preview.blend")
518
519 # --- glsl ---
520 data_to_c_simple("source/blender/gpu/shaders/gpu_shader_material.glsl")
521 data_to_c_simple("source/blender/gpu/shaders/gpu_shader_vertex.glsl")
522 data_to_c_simple("source/blender/gpu/shaders/gpu_shader_sep_gaussian_blur_frag.glsl")
523 data_to_c_simple("source/blender/gpu/shaders/gpu_shader_sep_gaussian_blur_vert.glsl")
524 data_to_c_simple("source/blender/gpu/shaders/gpu_shader_material.glsl")
525 data_to_c_simple("source/blender/gpu/shaders/gpu_shader_vsm_store_frag.glsl")
526 data_to_c_simple("source/blender/gpu/shaders/gpu_shader_vsm_store_vert.glsl")
527
528 # --- blender ---
529 data_to_c_simple("release/datafiles/bfont.pfb")
530 data_to_c_simple("release/datafiles/bfont.ttf")
531 data_to_c_simple("release/datafiles/bmonofont.ttf")
532
533 data_to_c_simple("release/datafiles/splash.png")
534 data_to_c_simple("release/datafiles/blender_icons.png")
535 data_to_c_simple("release/datafiles/prvicons.png")
536
537 data_to_c_simple("release/datafiles/brushicons/add.png")
538 data_to_c_simple("release/datafiles/brushicons/blob.png")
539 data_to_c_simple("release/datafiles/brushicons/blur.png")
540 data_to_c_simple("release/datafiles/brushicons/clay.png")
541 data_to_c_simple("release/datafiles/brushicons/claystrips.png")
542 data_to_c_simple("release/datafiles/brushicons/clone.png")
543 data_to_c_simple("release/datafiles/brushicons/crease.png")
544 data_to_c_simple("release/datafiles/brushicons/darken.png")
545 data_to_c_simple("release/datafiles/brushicons/draw.png")
546 data_to_c_simple("release/datafiles/brushicons/fill.png")
547 data_to_c_simple("release/datafiles/brushicons/flatten.png")
548 data_to_c_simple("release/datafiles/brushicons/grab.png")
549 data_to_c_simple("release/datafiles/brushicons/inflate.png")
550 data_to_c_simple("release/datafiles/brushicons/layer.png")
551 data_to_c_simple("release/datafiles/brushicons/lighten.png")
552 data_to_c_simple("release/datafiles/brushicons/mask.png")
553 data_to_c_simple("release/datafiles/brushicons/mix.png")
554 data_to_c_simple("release/datafiles/brushicons/multiply.png")
555 data_to_c_simple("release/datafiles/brushicons/nudge.png")
556 data_to_c_simple("release/datafiles/brushicons/pinch.png")
557 data_to_c_simple("release/datafiles/brushicons/scrape.png")
558 data_to_c_simple("release/datafiles/brushicons/smear.png")
559 data_to_c_simple("release/datafiles/brushicons/smooth.png")
560 data_to_c_simple("release/datafiles/brushicons/snake_hook.png")
561 data_to_c_simple("release/datafiles/brushicons/soften.png")
562 data_to_c_simple("release/datafiles/brushicons/subtract.png")
563 data_to_c_simple("release/datafiles/brushicons/texdraw.png")
564 data_to_c_simple("release/datafiles/brushicons/thumb.png")
565 data_to_c_simple("release/datafiles/brushicons/twist.png")
566 data_to_c_simple("release/datafiles/brushicons/vertexdraw.png")
567
568 ##### END DATAFILES ##########
569
570 Help(opts.GenerateHelpText(env))
571
572 # default is new quieter output, but if you need to see the
573 # commands, do 'scons BF_QUIET=0'
574 bf_quietoutput = B.arguments.get('BF_QUIET', '1')
575 if env['BF_QUIET']:
576     B.set_quiet_output(env)
577 else:
578     if toolset=='msvc':
579         B.msvc_hack(env)
580
581 print B.bc.HEADER+'Building in: ' + B.bc.ENDC + os.path.abspath(B.root_build_dir)
582 env.SConsignFile(B.root_build_dir+'scons-signatures')
583 B.init_lib_dict()
584
585 ##### END SETUP ##########
586
587 Export('env')
588
589 VariantDir(B.root_build_dir+'/source', 'source', duplicate=0)
590 SConscript(B.root_build_dir+'/source/SConscript')
591 VariantDir(B.root_build_dir+'/intern', 'intern', duplicate=0)
592 SConscript(B.root_build_dir+'/intern/SConscript')
593 VariantDir(B.root_build_dir+'/extern', 'extern', duplicate=0)
594 SConscript(B.root_build_dir+'/extern/SConscript')
595
596 # now that we have read all SConscripts, we know what
597 # libraries will be built. Create list of
598 # libraries to give as objects to linking phase
599 mainlist = []
600 for tp in B.possible_types:
601     if (not tp == 'player') and (not tp == 'player2'):
602         mainlist += B.create_blender_liblist(env, tp)
603
604 if B.arguments.get('BF_PRIORITYLIST', '0')=='1':
605     B.propose_priorities()
606
607 dobj = B.buildinfo(env, "dynamic") + B.resources
608 creob = B.creator(env)
609 thestatlibs, thelibincs = B.setup_staticlibs(env)
610 thesyslibs = B.setup_syslibs(env)
611
612 if 'blender' in B.targets or not env['WITH_BF_NOBLENDER']:
613     env.BlenderProg(B.root_build_dir, "blender", creob + mainlist + thestatlibs + dobj, thesyslibs, [B.root_build_dir+'/lib'] + thelibincs, 'blender')
614 if env['WITH_BF_PLAYER']:
615     playerlist = B.create_blender_liblist(env, 'player')
616     playerlist += B.create_blender_liblist(env, 'player2')
617     playerlist += B.create_blender_liblist(env, 'intern')
618     playerlist += B.create_blender_liblist(env, 'extern')
619     env.BlenderProg(B.root_build_dir, "blenderplayer", dobj + playerlist + thestatlibs, thesyslibs, [B.root_build_dir+'/lib'] + thelibincs, 'blenderplayer')
620
621 ##### Now define some targets
622
623
624 #------------ INSTALL
625
626 #-- binaries
627 blenderinstall = []
628 if  env['OURPLATFORM']=='darwin':
629     for prg in B.program_list:
630         bundle = '%s.app' % prg[0]
631         bundledir = os.path.dirname(bundle)
632         for dp, dn, df in os.walk(bundle):
633             if '.svn' in dn:
634                 dn.remove('.svn')
635             if '_svn' in dn:
636                 dn.remove('_svn')
637             dir=env['BF_INSTALLDIR']+dp[len(bundledir):]
638             source=[dp+os.sep+f for f in df]
639             blenderinstall.append(env.Install(dir=dir,source=source))
640 else:
641     blenderinstall = env.Install(dir=env['BF_INSTALLDIR'], source=B.program_list)
642
643 #-- local path = config files in install dir: installdir\VERSION
644 #- dont do config and scripts for darwin, it is already in the bundle
645 dotblendlist = []
646 datafileslist = []
647 datafilestargetlist = []
648 dottargetlist = []
649 scriptinstall = []
650
651 if env['OURPLATFORM']!='darwin':
652     dotblenderinstall = []
653     for targetdir,srcfile in zip(dottargetlist, dotblendlist):
654         td, tf = os.path.split(targetdir)
655         dotblenderinstall.append(env.Install(dir=td, source=srcfile))
656     for targetdir,srcfile in zip(datafilestargetlist, datafileslist):
657         td, tf = os.path.split(targetdir)
658         dotblenderinstall.append(env.Install(dir=td, source=srcfile))
659
660     if env['WITH_BF_PYTHON']:
661         #-- local/VERSION/scripts
662         scriptpaths=['release/scripts']
663         for scriptpath in scriptpaths:
664             for dp, dn, df in os.walk(scriptpath):
665                 if '.svn' in dn:
666                     dn.remove('.svn')
667                 if '_svn' in dn:
668                     dn.remove('_svn')
669                 if '__pycache__' in dn:  # py3.2 cache dir
670                     dn.remove('__pycache__')
671
672                 # only for testing builds
673                 if VERSION_RELEASE_CYCLE == "release" and "addons_contrib" in dn:
674                     dn.remove('addons_contrib')
675
676                 dir = os.path.join(env['BF_INSTALLDIR'], VERSION)
677                 dir += os.sep + os.path.basename(scriptpath) + dp[len(scriptpath):]
678
679                 source=[os.path.join(dp, f) for f in df if not f.endswith(".pyc")]
680                 # To ensure empty dirs are created too
681                 if len(source)==0 and not os.path.exists(dir):
682                     env.Execute(Mkdir(dir))
683                 scriptinstall.append(env.Install(dir=dir,source=source))
684         if env['WITH_BF_CYCLES']:
685             # cycles python code
686             dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles')
687             source=os.listdir('intern/cycles/blender/addon')
688             if '.svn' in source: source.remove('.svn')
689             if '_svn' in source: source.remove('_svn')
690             if '__pycache__' in source: source.remove('__pycache__')
691             source=['intern/cycles/blender/addon/'+s for s in source]
692             scriptinstall.append(env.Install(dir=dir,source=source))
693
694             # cycles kernel code
695             dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles', 'kernel')
696             source=os.listdir('intern/cycles/kernel')
697             if '.svn' in source: source.remove('.svn')
698             if '_svn' in source: source.remove('_svn')
699             if '__pycache__' in source: source.remove('__pycache__')
700             source.remove('kernel.cpp')
701             source.remove('CMakeLists.txt')
702             source.remove('svm')
703             source.remove('osl')
704             source=['intern/cycles/kernel/'+s for s in source]
705             source.append('intern/cycles/util/util_color.h')
706             source.append('intern/cycles/util/util_math.h')
707             source.append('intern/cycles/util/util_transform.h')
708             source.append('intern/cycles/util/util_types.h')
709             scriptinstall.append(env.Install(dir=dir,source=source))
710             # svm
711             dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles', 'kernel', 'svm')
712             source=os.listdir('intern/cycles/kernel/svm')
713             if '.svn' in source: source.remove('.svn')
714             if '_svn' in source: source.remove('_svn')
715             if '__pycache__' in source: source.remove('__pycache__')
716             source=['intern/cycles/kernel/svm/'+s for s in source]
717             scriptinstall.append(env.Install(dir=dir,source=source))
718
719             # licenses
720             dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles', 'license')
721             source=os.listdir('intern/cycles/doc/license')
722             if '.svn' in source: source.remove('.svn')
723             if '_svn' in source: source.remove('_svn')
724             if '__pycache__' in source: source.remove('__pycache__')
725             source.remove('CMakeLists.txt')
726             source=['intern/cycles/doc/license/'+s for s in source]
727             scriptinstall.append(env.Install(dir=dir,source=source))
728
729             # cuda binaries
730             if env['WITH_BF_CYCLES_CUDA_BINARIES']:
731                 dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles', 'lib')
732                 for arch in env['BF_CYCLES_CUDA_BINARIES_ARCH']:
733                     kernel_build_dir = os.path.join(B.root_build_dir, 'intern/cycles/kernel')
734                     cubin_file = os.path.join(kernel_build_dir, "kernel_%s.cubin" % arch)
735                     scriptinstall.append(env.Install(dir=dir,source=cubin_file))
736
737             # osl shaders
738             if env['WITH_BF_CYCLES_OSL']:
739                 dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles', 'shader')
740
741                 osl_source_dir = Dir('./intern/cycles/kernel/shaders').srcnode().path
742                 oso_build_dir = os.path.join(B.root_build_dir, 'intern/cycles/kernel/shaders')
743
744                 headers='node_color.h node_fresnel.h node_texture.h oslutil.h stdosl.h'.split()
745                 source=['intern/cycles/kernel/shaders/'+s for s in headers]
746                 scriptinstall.append(env.Install(dir=dir,source=source))
747
748                 for f in os.listdir(osl_source_dir):
749                     if f.endswith('.osl'):
750                         oso_file = os.path.join(oso_build_dir, f.replace('.osl', '.oso'))
751                         scriptinstall.append(env.Install(dir=dir,source=oso_file))
752
753     if env['WITH_BF_OCIO']:
754         colormanagement = os.path.join('release', 'datafiles', 'colormanagement')
755
756         for dp, dn, df in os.walk(colormanagement):
757             if '.svn' in dn:
758                 dn.remove('.svn')
759             if '_svn' in dn:
760                 dn.remove('_svn')
761
762             dir = os.path.join(env['BF_INSTALLDIR'], VERSION, 'datafiles')
763             dir += os.sep + os.path.basename(colormanagement) + dp[len(colormanagement):]
764
765             source = [os.path.join(dp, f) for f in df if not f.endswith(".pyc")]
766
767             # To ensure empty dirs are created too
768             if len(source) == 0:
769                 env.Execute(Mkdir(dir))
770
771             scriptinstall.append(env.Install(dir=dir,source=source))
772
773     if env['WITH_BF_INTERNATIONAL']:
774         internationalpaths=['release' + os.sep + 'datafiles']
775
776         def check_path(path, member):
777             return (member in path.split(os.sep))
778
779         for intpath in internationalpaths:
780             for dp, dn, df in os.walk(intpath):
781                 if '.svn' in dn:
782                     dn.remove('.svn')
783                 if '_svn' in dn:
784                     dn.remove('_svn')
785
786                 # we only care about release/datafiles/fonts, release/datafiles/locales
787                 if check_path(dp, "fonts") or check_path(dp, "locale"):
788                     pass
789                 else:
790                     continue
791
792                 dir = os.path.join(env['BF_INSTALLDIR'], VERSION)
793                 dir += os.sep + os.path.basename(intpath) + dp[len(intpath):]
794
795                 source=[os.path.join(dp, f) for f in df if not f.endswith(".pyc")]
796                 # To ensure empty dirs are created too
797                 if len(source)==0:
798                     env.Execute(Mkdir(dir))
799                 scriptinstall.append(env.Install(dir=dir,source=source))
800
801 #-- icons
802 if env['OURPLATFORM']=='linux':
803     iconlist = []
804     icontargetlist = []
805
806     for tp, tn, tf in os.walk('release/freedesktop/icons'):
807         if '.svn' in tn:
808             tn.remove('.svn')
809         if '_svn' in tn:
810             tn.remove('_svn')
811         for f in tf:
812             iconlist.append(os.path.join(tp, f))
813             icontargetlist.append( os.path.join(*([env['BF_INSTALLDIR']] + tp.split(os.sep)[2:] + [f])) )
814
815     iconinstall = []
816     for targetdir,srcfile in zip(icontargetlist, iconlist):
817         td, tf = os.path.split(targetdir)
818         iconinstall.append(env.Install(dir=td, source=srcfile))
819
820 # dlls for linuxcross
821 # TODO - add more libs, for now this lets blenderlite run
822 if env['OURPLATFORM']=='linuxcross':
823     dir=env['BF_INSTALLDIR']
824     source = []
825
826     if env['WITH_BF_OPENMP']:
827         source += ['../lib/windows/pthreads/lib/pthreadGC2.dll']
828
829     scriptinstall.append(env.Install(dir=dir, source=source))
830
831 textlist = []
832 texttargetlist = []
833 for tp, tn, tf in os.walk('release/text'):
834     if '.svn' in tn:
835         tn.remove('.svn')
836     if '_svn' in tn:
837         tn.remove('_svn')
838     for f in tf:
839         textlist.append(tp+os.sep+f)
840
841 textinstall = env.Install(dir=env['BF_INSTALLDIR'], source=textlist)
842
843 if  env['OURPLATFORM']=='darwin':
844         allinstall = [blenderinstall, textinstall]
845 elif env['OURPLATFORM']=='linux':
846         allinstall = [blenderinstall, dotblenderinstall, scriptinstall, textinstall, iconinstall]
847 else:
848         allinstall = [blenderinstall, dotblenderinstall, scriptinstall, textinstall]
849
850 if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'win64-vc', 'linuxcross'):
851     dllsources = []
852
853     dllsources += ['${BF_ZLIB_LIBPATH}/zlib.dll']
854     # Used when linking to libtiff was dynamic
855     # keep it here until compilation on all platform would be ok
856     # dllsources += ['${BF_TIFF_LIBPATH}/${BF_TIFF_LIB}.dll']
857
858     if env['OURPLATFORM'] != 'linuxcross':
859         # pthreads library is already added
860         dllsources += ['${BF_PTHREADS_LIBPATH}/${BF_PTHREADS_LIB}.dll']
861
862     if env['WITH_BF_SDL']:
863         if env['OURPLATFORM'] == 'win64-vc':
864             pass # we link statically already to SDL on win64
865         else:
866             dllsources.append('${BF_SDL_LIBPATH}/SDL.dll')
867
868     if env['WITH_BF_PYTHON']:
869         if env['BF_DEBUG']:
870             dllsources.append('${BF_PYTHON_LIBPATH}/${BF_PYTHON_DLL}_d.dll')
871         else:
872             dllsources.append('${BF_PYTHON_LIBPATH}/${BF_PYTHON_DLL}.dll')
873
874     if env['WITH_BF_ICONV']:
875         if env['OURPLATFORM'] == 'win64-vc':
876             pass # we link statically to iconv on win64
877         elif not env['OURPLATFORM'] in ('win32-mingw', 'linuxcross'):
878             #gettext for MinGW and cross-compilation is compiled staticly
879             dllsources += ['${BF_ICONV_LIBPATH}/iconv.dll']
880
881     if env['WITH_BF_OPENAL']:
882         dllsources.append('${LCGDIR}/openal/lib/OpenAL32.dll')
883         dllsources.append('${LCGDIR}/openal/lib/wrap_oal.dll')
884
885     if env['WITH_BF_SNDFILE']:
886         dllsources.append('${LCGDIR}/sndfile/lib/libsndfile-1.dll')
887
888     if env['WITH_BF_FFMPEG']:
889         dllsources += env['BF_FFMPEG_DLL'].split()
890
891     # Since the thumb handler is loaded by Explorer, architecture is
892     # strict: the x86 build fails on x64 Windows. We need to ship
893     # both builds in x86 packages.
894     if bitness == 32:
895         dllsources.append('${LCGDIR}/thumbhandler/lib/BlendThumb.dll')
896     dllsources.append('${LCGDIR}/thumbhandler/lib/BlendThumb64.dll')
897
898     if env['WITH_BF_OCIO']:
899         if not env['OURPLATFORM'] in ('win32-mingw', 'linuxcross'):
900             dllsources.append('${LCGDIR}/opencolorio/bin/OpenColorIO.dll')
901
902         else:
903             dllsources.append('${LCGDIR}/opencolorio/bin/libOpenColorIO.dll')
904                         
905     dllsources.append('#source/icons/blender.exe.manifest')
906
907     windlls = env.Install(dir=env['BF_INSTALLDIR'], source = dllsources)
908     allinstall += windlls
909
910 if env['OURPLATFORM'] == 'win64-mingw':
911     dllsources = []
912
913     if env['WITH_BF_PYTHON']:
914         if env['BF_DEBUG']:
915             dllsources.append('${BF_PYTHON_LIBPATH}/${BF_PYTHON_DLL}_d.dll')
916         else:
917             dllsources.append('${BF_PYTHON_LIBPATH}/${BF_PYTHON_DLL}.dll')
918
919     if env['WITH_BF_FFMPEG']:
920         dllsources += env['BF_FFMPEG_DLL'].split()
921
922     if env['WITH_BF_OPENAL']:
923         dllsources.append('${LCGDIR}/openal/lib/OpenAL32.dll')
924         dllsources.append('${LCGDIR}/openal/lib/wrap_oal.dll')
925
926     if env['WITH_BF_SNDFILE']:
927         dllsources.append('${LCGDIR}/sndfile/lib/libsndfile-1.dll')
928
929     if env['WITH_BF_SDL']:
930         dllsources.append('${LCGDIR}/sdl/lib/SDL.dll')
931
932     if(env['WITH_BF_OPENMP']):
933         dllsources.append('${LCGDIR}/binaries/libgomp-1.dll')
934                 
935     if env['WITH_BF_OCIO']:
936         dllsources.append('${LCGDIR}/opencolorio/bin/libOpenColorIO.dll')
937
938     dllsources.append('${LCGDIR}/thumbhandler/lib/BlendThumb64.dll')
939     dllsources.append('${LCGDIR}/binaries/libgcc_s_sjlj-1.dll')
940     dllsources.append('${LCGDIR}/binaries/libwinpthread-1.dll')
941     dllsources.append('${LCGDIR}/binaries/libstdc++-6.dll')
942     dllsources.append('#source/icons/blender.exe.manifest')
943
944     windlls = env.Install(dir=env['BF_INSTALLDIR'], source = dllsources)
945     allinstall += windlls
946
947 installtarget = env.Alias('install', allinstall)
948 bininstalltarget = env.Alias('install-bin', blenderinstall)
949
950 nsisaction = env.Action(btools.NSIS_Installer, btools.NSIS_print)
951 nsiscmd = env.Command('nsisinstaller', None, nsisaction)
952 nsisalias = env.Alias('nsis', nsiscmd)
953
954 if 'blender' in B.targets:
955     blenderexe= env.Alias('blender', B.program_list)
956     Depends(blenderexe,installtarget)
957
958 if env['WITH_BF_PLAYER']:
959     blenderplayer = env.Alias('blenderplayer', B.program_list)
960     Depends(blenderplayer,installtarget)
961
962 if not env['WITH_BF_GAMEENGINE']:
963     blendernogame = env.Alias('blendernogame', B.program_list)
964     Depends(blendernogame,installtarget)
965
966 if 'blenderlite' in B.targets:
967     blenderlite = env.Alias('blenderlite', B.program_list)
968     Depends(blenderlite,installtarget)
969
970 Depends(nsiscmd, allinstall)
971
972 buildslave_action = env.Action(btools.buildslave, btools.buildslave_print)
973 buildslave_cmd = env.Command('buildslave_exec', None, buildslave_action)
974 buildslave_alias = env.Alias('buildslave', buildslave_cmd)
975
976 Depends(buildslave_cmd, allinstall)
977
978 Default(B.program_list)
979
980 if not env['WITHOUT_BF_INSTALL']:
981         Default(installtarget)
982