4 * ***** BEGIN GPL LICENSE BLOCK *****
6 * This program is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU General Public License
8 * as published by the Free Software Foundation; either version 2
9 * of the License, or (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software Foundation,
18 * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
20 * The Original Code is Copyright (C) 2009 Blender Foundation.
21 * All rights reserved.
24 * Contributor(s): Blender Foundation
26 * ***** END GPL LICENSE BLOCK *****
32 #include "MEM_guardedalloc.h"
34 #include "DNA_object_types.h"
35 #include "DNA_scene_types.h"
36 #include "DNA_screen_types.h"
37 #include "DNA_space_types.h"
38 #include "DNA_userdef_types.h"
39 #include "DNA_view3d_types.h"
40 #include "DNA_windowmanager_types.h"
42 #include "BLI_arithb.h"
43 #include "BLI_blenlib.h"
44 #include "BLI_editVert.h"
46 #include "BKE_context.h"
47 #include "BKE_global.h"
49 #include "BKE_utildefines.h"
51 #include "RNA_access.h"
52 #include "RNA_define.h"
58 #include "ED_screen.h"
59 #include "ED_transform.h"
60 #include "ED_view3d.h"
62 #include "UI_interface.h"
64 #include "mesh_intern.h"
66 /******************************** menus *************************************/
68 static int vertex_specials_invoke(bContext *C, wmOperator *op, wmEvent *event)
73 pup= uiPupMenuBegin(C, "Vertex Specials", 0);
74 layout= uiPupMenuLayout(pup);
75 uiLayoutSetOperatorContext(layout, WM_OP_INVOKE_REGION_WIN);
77 uiItemO(layout, "Remove Doubles", 0, "MESH_OT_remove_doubles");
78 uiItemO(layout, "Merge...", 0, "MESH_OT_merge");
79 uiItemO(layout, "Smooth", 0, "MESH_OT_vertices_smooth");
80 uiItemO(layout, "Select Vertex Path", 0, "MESH_OT_select_vertex_path");
81 //uiItemO(layout, "Blend From Shape", 0, "MESH_OT_blend_from_shape");
82 //uiItemO(layout, "Propagate to All Shapes", 0, "MESH_OT_shape_propagate_to_all");
86 return OPERATOR_CANCELLED;
89 static void MESH_OT_vertex_specials(wmOperatorType *ot)
92 ot->name= "Vertex Specials";
93 //ot->description= "Perform special vertex operations.";
94 ot->idname= "MESH_OT_vertex_specials";
97 ot->invoke= vertex_specials_invoke;
98 ot->poll= ED_operator_editmesh;
101 static int edge_specials_invoke(bContext *C, wmOperator *op, wmEvent *event)
106 pup= uiPupMenuBegin(C, "Edge Specials", 0);
107 layout= uiPupMenuLayout(pup);
108 uiLayoutSetOperatorContext(layout, WM_OP_INVOKE_REGION_WIN);
110 uiItemO(layout, "Mark Seam", 0, "MESH_OT_mark_seam");
111 uiItemBooleanO(layout, "Clear Seam", 0, "MESH_OT_mark_seam", "clear", 1);
112 uiItemEnumO(layout, "Rotate Edge CW", 0, "MESH_OT_edge_rotate", "direction", 1);
113 uiItemEnumO(layout, "Rotate Edge CCW", 0, "MESH_OT_edge_rotate", "direction", 2);
114 //uiItemO(layout, "Loopcut", 0, "MESH_OT_loop_cut"); // CutEdgeloop(em, 1);
115 //uiItemO(layout, "Edge Slide", 0, "MESH_OT_edge_slide"); // EdgeSlide(em, 0,0.0);
116 uiItemO(layout, "Edge Loop", 0, "MESH_OT_loop_multi_select");
117 uiItemBooleanO(layout, "Edge Ring", 0, "MESH_OT_loop_multi_select", "ring", 1);
118 uiItemO(layout, NULL, 0, "MESH_OT_loop_to_region");
119 uiItemO(layout, NULL, 0, "MESH_OT_region_to_loop");
120 uiItemO(layout, "Mark Sharp", 0, "MESH_OT_mark_sharp");
121 uiItemBooleanO(layout, "Clear Sharp", 0, "MESH_OT_mark_sharp", "clear", 1);
123 uiPupMenuEnd(C, pup);
125 return OPERATOR_CANCELLED;
128 static void MESH_OT_edge_specials(wmOperatorType *ot)
131 ot->name= "Edge Specials";
132 //ot->description= "Perform special edge operations.";
133 ot->idname= "MESH_OT_edge_specials";
136 ot->invoke= edge_specials_invoke;
137 ot->poll= ED_operator_editmesh;
140 static int face_specials_invoke(bContext *C, wmOperator *op, wmEvent *event)
145 pup= uiPupMenuBegin(C, "Face Specials", 0);
146 layout= uiPupMenuLayout(pup);
147 uiLayoutSetOperatorContext(layout, WM_OP_INVOKE_REGION_WIN);
149 uiItemO(layout, NULL, 0, "MESH_OT_flip_normals");
150 // uiItemO(layout, "Bevel", 0, "MESH_OT_bevel"); // bevelmenu(em)
151 uiItemO(layout, NULL, 0, "MESH_OT_faces_shade_smooth");
152 uiItemO(layout, NULL, 0, "MESH_OT_faces_shade_flat");
153 uiItemO(layout, NULL, 0, "MESH_OT_quads_convert_to_tris");
154 uiItemO(layout, NULL, 0, "MESH_OT_tris_convert_to_quads");
155 uiItemO(layout, NULL, 0, "MESH_OT_edge_flip");
159 uiItemO(layout, NULL, 0, "MESH_OT_fill");
160 uiItemO(layout, NULL, 0, "MESH_OT_beauty_fill");
164 // uiItemO(layout, NULL, 0, "MESH_OT_face_mode"); // mesh_set_face_flags(em, 1);
165 // uiItemBooleanO(layout, NULL, 0, "MESH_OT_face_mode", "clear", 1); // mesh_set_face_flags(em, 0);
169 uiItemMenuEnumO(layout, NULL, 0, "MESH_OT_uvs_rotate", "direction");
170 uiItemMenuEnumO(layout, NULL, 0, "MESH_OT_uvs_mirror", "axis");
171 uiItemMenuEnumO(layout, NULL, 0, "MESH_OT_colors_rotate", "direction");
172 uiItemMenuEnumO(layout, NULL, 0, "MESH_OT_colors_mirror", "axis");
174 uiPupMenuEnd(C, pup);
176 return OPERATOR_CANCELLED;
179 static void MESH_OT_face_specials(wmOperatorType *ot)
182 ot->name= "Face Specials";
183 //ot->description= "Perform special face operations.";
184 ot->idname= "MESH_OT_face_specials";
187 ot->invoke= face_specials_invoke;
188 ot->poll= ED_operator_editmesh;
191 static int specials_invoke(bContext *C, wmOperator *op, wmEvent *event)
196 pup= uiPupMenuBegin(C, "Specials", 0);
197 layout= uiPupMenuLayout(pup);
198 uiLayoutSetOperatorContext(layout, WM_OP_INVOKE_REGION_WIN);
200 uiItemO(layout, "Subdivide", 0, "MESH_OT_subdivide");
201 uiItemFloatO(layout, "Subdivide Smooth", 0, "MESH_OT_subdivide", "smoothness", 1.0f);
202 uiItemO(layout, "Merge...", 0, "MESH_OT_merge");
203 uiItemO(layout, "Remove Doubles", 0, "MESH_OT_remove_doubles");
204 uiItemO(layout, "Hide", 0, "MESH_OT_hide");
205 uiItemO(layout, "Reveal", 0, "MESH_OT_reveal");
206 uiItemO(layout, "Select Inverse", 0, "MESH_OT_select_inverse");
207 uiItemO(layout, NULL, 0, "MESH_OT_flip_normals");
208 uiItemO(layout, "Smooth", 0, "MESH_OT_vertices_smooth");
209 // uiItemO(layout, "Bevel", 0, "MESH_OT_bevel"); // bevelmenu(em)
210 uiItemO(layout, NULL, 0, "MESH_OT_faces_shade_smooth");
211 uiItemO(layout, NULL, 0, "MESH_OT_faces_shade_flat");
212 //uiItemO(layout, "Blend From Shape", 0, "MESH_OT_blend_from_shape");
213 //uiItemO(layout, "Propagate to All Shapes", 0, "MESH_OT_shape_propagate_to_all");
214 uiItemO(layout, "Select Vertex Path", 0, "MESH_OT_select_vertex_path");
216 uiPupMenuEnd(C, pup);
218 return OPERATOR_CANCELLED;
221 static void MESH_OT_specials(wmOperatorType *ot)
224 ot->name= "Specials";
225 //ot->description= "Perform special vertice, edge or face operations.";
226 ot->idname= "MESH_OT_specials";
229 ot->invoke= specials_invoke;
230 ot->poll= ED_operator_editmesh;
233 /**************************** registration **********************************/
235 void ED_operatortypes_mesh(void)
239 WM_operatortype_append(MESH_OT_select_all_toggle);
240 WM_operatortype_append(MESH_OT_select_more);
241 WM_operatortype_append(MESH_OT_select_less);
242 WM_operatortype_append(MESH_OT_select_inverse);
243 WM_operatortype_append(MESH_OT_select_non_manifold);
244 WM_operatortype_append(MESH_OT_select_linked);
245 WM_operatortype_append(MESH_OT_select_linked_pick);
246 WM_operatortype_append(MESH_OT_select_random);
247 WM_operatortype_append(MESH_OT_selection_type);
248 WM_operatortype_append(MESH_OT_hide);
249 WM_operatortype_append(MESH_OT_reveal);
250 WM_operatortype_append(MESH_OT_select_by_number_vertices);
251 WM_operatortype_append(MESH_OT_normals_make_consistent);
252 WM_operatortype_append(MESH_OT_merge);
253 WM_operatortype_append(MESH_OT_subdivide);
254 WM_operatortype_append(MESH_OT_faces_select_linked_flat);
255 WM_operatortype_append(MESH_OT_edges_select_sharp);
256 WM_operatortype_append(MESH_OT_primitive_plane_add);
257 WM_operatortype_append(MESH_OT_primitive_cube_add);
258 WM_operatortype_append(MESH_OT_primitive_circle_add);
259 WM_operatortype_append(MESH_OT_primitive_cylinder_add);
260 WM_operatortype_append(MESH_OT_primitive_tube_add);
261 WM_operatortype_append(MESH_OT_primitive_cone_add);
262 WM_operatortype_append(MESH_OT_primitive_grid_add);
263 WM_operatortype_append(MESH_OT_primitive_monkey_add);
264 WM_operatortype_append(MESH_OT_primitive_uv_sphere_add);
265 WM_operatortype_append(MESH_OT_primitive_ico_sphere_add);
266 WM_operatortype_append(MESH_OT_fgon_clear);
267 WM_operatortype_append(MESH_OT_fgon_make);
268 WM_operatortype_append(MESH_OT_duplicate);
269 WM_operatortype_append(MESH_OT_remove_doubles);
270 WM_operatortype_append(MESH_OT_extrude);
271 WM_operatortype_append(MESH_OT_spin);
272 WM_operatortype_append(MESH_OT_screw);
274 WM_operatortype_append(MESH_OT_vertices_transform_to_sphere);
275 WM_operatortype_append(MESH_OT_split);
276 WM_operatortype_append(MESH_OT_extrude_repeat);
277 WM_operatortype_append(MESH_OT_edge_rotate);
278 WM_operatortype_append(MESH_OT_select_vertex_path);
279 WM_operatortype_append(MESH_OT_loop_to_region);
280 WM_operatortype_append(MESH_OT_region_to_loop);
282 WM_operatortype_append(MESH_OT_uvs_rotate);
283 WM_operatortype_append(MESH_OT_uvs_mirror);
284 WM_operatortype_append(MESH_OT_colors_rotate);
285 WM_operatortype_append(MESH_OT_colors_mirror);
287 WM_operatortype_append(MESH_OT_fill);
288 WM_operatortype_append(MESH_OT_beauty_fill);
289 WM_operatortype_append(MESH_OT_quads_convert_to_tris);
290 WM_operatortype_append(MESH_OT_tris_convert_to_quads);
291 WM_operatortype_append(MESH_OT_edge_flip);
292 WM_operatortype_append(MESH_OT_faces_shade_smooth);
293 WM_operatortype_append(MESH_OT_faces_shade_flat);
295 WM_operatortype_append(MESH_OT_delete);
297 WM_operatortype_append(MESH_OT_separate);
298 WM_operatortype_append(MESH_OT_dupli_extrude_cursor);
299 WM_operatortype_append(MESH_OT_loop_select);
300 WM_operatortype_append(MESH_OT_edge_face_add);
301 WM_operatortype_append(MESH_OT_select_shortest_path);
302 WM_operatortype_append(MESH_OT_select_similar);
303 WM_operatortype_append(MESH_OT_loop_multi_select);
304 WM_operatortype_append(MESH_OT_mark_seam);
305 WM_operatortype_append(MESH_OT_mark_sharp);
306 WM_operatortype_append(MESH_OT_vertices_smooth);
307 WM_operatortype_append(MESH_OT_flip_normals);
308 WM_operatortype_append(MESH_OT_knife_cut);
309 WM_operatortype_append(MESH_OT_rip);
311 WM_operatortype_append(MESH_OT_uv_texture_add);
312 WM_operatortype_append(MESH_OT_uv_texture_remove);
313 WM_operatortype_append(MESH_OT_vertex_color_add);
314 WM_operatortype_append(MESH_OT_vertex_color_remove);
315 WM_operatortype_append(MESH_OT_sticky_add);
316 WM_operatortype_append(MESH_OT_sticky_remove);
318 WM_operatortype_append(MESH_OT_vertex_specials);
319 WM_operatortype_append(MESH_OT_edge_specials);
320 WM_operatortype_append(MESH_OT_face_specials);
321 WM_operatortype_append(MESH_OT_specials);
324 ot= WM_operatortype_append_macro("MESH_OT_duplicate_move", "Add Duplicate", OPTYPE_UNDO|OPTYPE_REGISTER);
325 WM_operatortype_macro_define(ot, "MESH_OT_duplicate");
326 WM_operatortype_macro_define(ot, "TFM_OT_translate");
328 ot= WM_operatortype_append_macro("MESH_OT_rip_move", "Rip", OPTYPE_UNDO|OPTYPE_REGISTER);
329 WM_operatortype_macro_define(ot, "MESH_OT_rip");
330 WM_operatortype_macro_define(ot, "TFM_OT_translate");
332 ot= WM_operatortype_append_macro("MESH_OT_extrude_move", "Extrude", OPTYPE_UNDO|OPTYPE_REGISTER);
333 WM_operatortype_macro_define(ot, "MESH_OT_extrude");
334 WM_operatortype_macro_define(ot, "TFM_OT_translate");
338 /* note mesh keymap also for other space? */
339 void ED_keymap_mesh(wmWindowManager *wm)
341 ListBase *keymap= WM_keymap_listbase(wm, "EditMesh", 0, 0);
345 /* standard mouse selection goes via space_view3d */
346 WM_keymap_add_item(keymap, "MESH_OT_loop_select", SELECTMOUSE, KM_PRESS, KM_ALT, 0);
347 kmi= WM_keymap_add_item(keymap, "MESH_OT_loop_select", SELECTMOUSE, KM_PRESS, KM_SHIFT|KM_ALT, 0);
348 RNA_boolean_set(kmi->ptr, "extend", 1);
349 kmi= WM_keymap_add_item(keymap, "MESH_OT_loop_select", SELECTMOUSE, KM_PRESS, KM_ALT|KM_CTRL, 0);
350 RNA_boolean_set(kmi->ptr, "ring", 1);
351 kmi= WM_keymap_add_item(keymap, "MESH_OT_loop_select", SELECTMOUSE, KM_PRESS, KM_SHIFT|KM_ALT|KM_CTRL, 0);
352 RNA_boolean_set(kmi->ptr, "extend", 1);
353 RNA_boolean_set(kmi->ptr, "ring", 1);
355 WM_keymap_add_item(keymap, "MESH_OT_select_shortest_path", SELECTMOUSE, KM_PRESS, KM_CTRL, 0);
357 WM_keymap_add_item(keymap, "MESH_OT_select_all_toggle", AKEY, KM_PRESS, 0, 0);
358 WM_keymap_add_item(keymap, "MESH_OT_select_more", PADPLUSKEY, KM_PRESS, KM_CTRL, 0);
359 WM_keymap_add_item(keymap, "MESH_OT_select_less", PADMINUS, KM_PRESS, KM_CTRL, 0);
360 WM_keymap_add_item(keymap, "MESH_OT_select_inverse", IKEY, KM_PRESS, KM_CTRL, 0);
361 WM_keymap_add_item(keymap, "MESH_OT_select_non_manifold", MKEY, KM_PRESS, (KM_CTRL|KM_SHIFT|KM_ALT), 0);
363 WM_keymap_add_item(keymap, "MESH_OT_select_linked", LKEY, KM_PRESS, KM_CTRL, 0);
364 WM_keymap_add_item(keymap, "MESH_OT_select_linked_pick", LKEY, KM_PRESS, 0, 0);
365 RNA_boolean_set(WM_keymap_add_item(keymap, "MESH_OT_select_linked_pick", LKEY, KM_PRESS, KM_SHIFT, 0)->ptr, "deselect", 1);
367 RNA_float_set(WM_keymap_add_item(keymap, "MESH_OT_faces_select_linked_flat", FKEY, KM_PRESS, (KM_CTRL|KM_SHIFT|KM_ALT), 0)->ptr,"sharpness",135.0);
368 RNA_float_set(WM_keymap_add_item(keymap, "MESH_OT_edges_select_sharp", SKEY, KM_PRESS, (KM_CTRL|KM_SHIFT|KM_ALT), 0)->ptr,"sharpness",135.0);
370 WM_keymap_add_item(keymap, "MESH_OT_vertices_transform_to_sphere", SKEY, KM_PRESS, KM_CTRL|KM_SHIFT , 0);
372 WM_keymap_add_item(keymap, "MESH_OT_select_similar", GKEY, KM_PRESS, KM_SHIFT, 0);
375 WM_keymap_add_item(keymap, "MESH_OT_selection_type", TABKEY, KM_PRESS, KM_CTRL, 0);
378 WM_keymap_add_item(keymap, "MESH_OT_hide", HKEY, KM_PRESS, 0, 0);
379 RNA_boolean_set(WM_keymap_add_item(keymap, "MESH_OT_hide", HKEY, KM_PRESS, KM_SHIFT, 0)->ptr, "unselected", 1);
380 WM_keymap_add_item(keymap, "MESH_OT_reveal", HKEY, KM_PRESS, KM_ALT, 0);
383 WM_keymap_add_item(keymap, "MESH_OT_normals_make_consistent", NKEY, KM_PRESS, KM_CTRL, 0);
384 RNA_boolean_set(WM_keymap_add_item(keymap, "MESH_OT_normals_make_consistent", NKEY, KM_PRESS, KM_SHIFT|KM_CTRL, 0)->ptr, "inside", 1);
386 WM_keymap_add_item(keymap, "MESH_OT_extrude_move", EKEY, KM_PRESS, 0, 0);
388 WM_keymap_add_item(keymap, "MESH_OT_spin", RKEY, KM_PRESS, KM_ALT, 0);
389 WM_keymap_add_item(keymap, "MESH_OT_screw", NINEKEY, KM_PRESS, KM_CTRL, 0);
391 WM_keymap_add_item(keymap, "MESH_OT_fill", FKEY, KM_PRESS, KM_SHIFT, 0);
392 WM_keymap_add_item(keymap, "MESH_OT_beauty_fill", FKEY, KM_PRESS, KM_ALT, 0);
393 WM_keymap_add_item(keymap, "MESH_OT_quads_convert_to_tris", TKEY, KM_PRESS, KM_CTRL, 0);
394 WM_keymap_add_item(keymap, "MESH_OT_tris_convert_to_quads", JKEY, KM_PRESS, KM_ALT, 0);
395 WM_keymap_add_item(keymap, "MESH_OT_edge_flip", FKEY, KM_PRESS, KM_SHIFT|KM_CTRL, 0);
397 WM_keymap_add_item(keymap, "MESH_OT_split", FOURKEY, KM_PRESS, KM_CTRL, 0);
398 WM_keymap_add_item(keymap, "MESH_OT_extrude_repeat", FOURKEY, KM_PRESS, KM_ALT, 0);
399 WM_keymap_add_item(keymap, "MESH_OT_edge_rotate", FIVEKEY, KM_PRESS, KM_CTRL, 0);
401 WM_keymap_add_item(keymap, "MESH_OT_loop_to_region",SIXKEY, KM_PRESS, KM_CTRL, 0);
402 WM_keymap_add_item(keymap, "MESH_OT_region_to_loop",SIXKEY, KM_PRESS, KM_ALT, 0);
404 WM_keymap_add_item(keymap, "MESH_OT_uvs_rotate",SEVENKEY, KM_PRESS, KM_CTRL, 0);
405 WM_keymap_add_item(keymap, "MESH_OT_uvs_mirror",SEVENKEY, KM_PRESS, KM_ALT, 0);
406 WM_keymap_add_item(keymap, "MESH_OT_colors_rotate",EIGHTKEY, KM_PRESS, KM_CTRL, 0);
407 WM_keymap_add_item(keymap, "MESH_OT_colors_mirror",EIGHTKEY, KM_PRESS, KM_ALT, 0);
409 WM_keymap_add_item(keymap, "MESH_OT_rip_move",VKEY, KM_PRESS, 0, 0);
410 WM_keymap_add_item(keymap, "MESH_OT_merge", MKEY, KM_PRESS, KM_ALT, 0);
413 WM_keymap_add_item(keymap, "MESH_OT_edge_face_add", FKEY, KM_PRESS, 0, 0);
414 WM_keymap_add_item(keymap, "MESH_OT_duplicate_move", DKEY, KM_PRESS, KM_SHIFT, 0);
415 WM_keymap_add_item(keymap, "OBJECT_OT_mesh_add", AKEY, KM_PRESS, KM_SHIFT, 0);
416 WM_keymap_add_item(keymap, "MESH_OT_separate", PKEY, KM_PRESS, KM_SHIFT, 0);
417 /* use KM_RELEASE because same key is used for tweaks */
418 WM_keymap_add_item(keymap, "MESH_OT_dupli_extrude_cursor", LEFTMOUSE, KM_RELEASE, KM_CTRL, 0);
420 WM_keymap_add_item(keymap, "MESH_OT_delete", XKEY, KM_PRESS, 0, 0);
422 WM_keymap_add_item(keymap, "MESH_OT_fgon_make", FKEY, KM_PRESS, KM_ALT, 0);
423 WM_keymap_add_item(keymap, "MESH_OT_fgon_clear", FKEY, KM_PRESS, KM_SHIFT|KM_ALT, 0);
425 WM_keymap_add_item(keymap, "MESH_OT_knife_cut", LEFTMOUSE, KM_PRESS, KM_ALT|KM_CTRL, 0);
428 WM_keymap_add_item(keymap, "MESH_OT_vertex_specials", VKEY, KM_PRESS, KM_CTRL, 0);
429 WM_keymap_add_item(keymap, "MESH_OT_edge_specials", EKEY, KM_PRESS, KM_CTRL, 0);
430 WM_keymap_add_item(keymap, "MESH_OT_face_specials", FKEY, KM_PRESS, KM_CTRL, 0);
431 WM_keymap_add_item(keymap, "MESH_OT_specials", WKEY, KM_PRESS, 0, 0);
434 WM_keymap_add_item(keymap, "UV_OT_mapping_menu", UKEY, KM_PRESS, 0, 0);