Merge with -r 22620:23107.
[blender.git] / source / gameengine / Network / LoopBackNetwork / SConscript
1 #!/usr/bin/python
2 Import ('env')
3
4 sources = 'NG_LoopBackNetworkDeviceInterface.cpp'
5
6 incs = '. #source/kernel/gen_system #intern/string #source/gameengine/Network'
7
8 env.BlenderLib ( 'bf_loopbacknetwork', Split(sources), Split(incs), defines=[],libtype=['core','player'], priority=[400,135] )