projects
/
blender.git
/ blob
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
history
|
raw
|
HEAD
== SCons ==
[blender.git]
/
intern
/
moto
/
SConscript
1
#!/usr/bin/python
2
Import ('env')
3
4
sources = env.Glob('intern/*.cpp')
5
6
incs = 'include'
7
8
env.BlenderLib ('blender_MT', sources, Split(incs), [], libtype=['intern','game','game2'], priority = [15, 55,100] )