Bugfix [#27157] keyframing a constrained bone does not work as before
[blender.git] / source / blender / SConscript
1 #!/usr/bin/python
2 Import ('env')
3 import sys
4
5 SConscript(['avi/SConscript',
6             'blenkernel/SConscript',
7             'blenlib/SConscript',
8             'blenloader/SConscript',
9             'blenpluginapi/SConscript',
10             'gpu/SConscript',
11             'editors/SConscript',
12             'imbuf/SConscript',
13             'makesdna/SConscript',
14             'makesrna/SConscript',
15             'render/SConscript',
16             'nodes/SConscript',
17             'modifiers/SConscript',
18             'ikplugin/SConscript',
19             'windowmanager/SConscript',
20             'blenfont/SConscript'])
21
22
23
24 if env['WITH_BF_PYTHON']:
25     SConscript(['python/SConscript'])
26
27 if env['WITH_BF_DDS']:
28     SConscript (['imbuf/intern/dds/SConscript'])
29
30 if env['WITH_BF_CINEON']:
31     SConscript (['imbuf/intern/cineon/SConscript'])
32
33 if env['WITH_BF_OPENEXR']:
34     SConscript (['imbuf/intern/openexr/SConscript'])
35
36 if env['WITH_BF_QUICKTIME']:
37     SConscript (['quicktime/SConscript'])
38
39 if env['WITH_BF_COLLADA']:
40     SConscript (['collada/SConscript'])