== SCons ==
[blender.git] / source / gameengine / SceneGraph / SConscript
1 #!/usr/bin/python
2
3 Import ('env')
4
5 sources = env.Glob('*.cpp')
6
7 incs = '. #intern/moto/include'
8
9 env.BlenderLib ( 'bf_scenegraph', sources, Split(incs), [], libtype=['core','player'], priority=[325,125], cxx_compileflags=env['BGE_CXXFLAGS'])