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32 * @file GHOST_IEventConsumer.h
33 * Declaration of GHOST_IEventConsumer interface class.
36 #ifndef _GHOST_IEVENT_CONSUMER_H_
37 #define _GHOST_IEVENT_CONSUMER_H_
39 #include "GHOST_IEvent.h"
42 * Interface class for objects interested in receiving events.
43 * Objects interested in events should inherit this class and implement the
44 * processEvent() method. They should then be registered with the system that
45 * they want to receive events. The system will call the processEvent() method
46 * for every installed event consumer to pass events.
47 * @see GHOST_ISystem#addEventConsumer
48 * @author Maarten Gribnau
51 class GHOST_IEventConsumer
57 virtual ~GHOST_IEventConsumer()
62 * This method is called by the system when it has events to dispatch.
63 * @see GHOST_ISystem#dispatchEvents
64 * @param event The event that can be handled or ignored.
65 * @return Indication as to whether the event was handled.
67 virtual bool processEvent(GHOST_IEvent* event) = 0;
70 #endif // _GHOST_EVENT_CONSUMER_H_