42be4ac191b858367f0daf512b35a5e0061a13d2
[blender.git] / SConstruct
1 #!/usr/bin/env python
2 #
3 # ***** BEGIN GPL LICENSE BLOCK *****
4 #
5 # This program is free software; you can redistribute it and/or
6 # modify it under the terms of the GNU General Public License
7 # as published by the Free Software Foundation; either version 2
8 # of the License, or (at your option) any later version.
9 #
10 # This program is distributed in the hope that it will be useful,
11 # but WITHOUT ANY WARRANTY; without even the implied warranty of
12 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 # GNU General Public License for more details.
14 #
15 # You should have received a copy of the GNU General Public License
16 # along with this program; if not, write to the Free Software Foundation,
17 # Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
18 #
19 # The Original Code is Copyright (C) 2006, Blender Foundation
20 # All rights reserved.
21 #
22 # The Original Code is: all of this file.
23 #
24 # Contributor(s): Nathan Letwory.
25 #
26 # ***** END GPL LICENSE BLOCK *****
27 #
28 # Main entry-point for the SCons building system
29 # Set up some custom actions and target/argument handling
30 # Then read all SConscripts and build
31 #
32 # TODO: fix /FORCE:MULTIPLE on windows to get proper debug builds.
33 # TODO: directory copy functions are far too complicated, see:
34 #       http://wiki.blender.org/index.php/User:Ideasman42/SConsNotSimpleInstallingFiles
35
36 import platform as pltfrm
37
38 # Need a better way to do this. Automagical maybe is not the best thing, maybe it is.
39 if pltfrm.architecture()[0] == '64bit':
40     bitness = 64
41 else:
42     bitness = 32
43
44 import sys
45 import os
46 import os.path
47 import string
48 import shutil
49 import glob
50 import re
51 from tempfile import mkdtemp
52
53 # store path to tools
54 toolpath=os.path.join(".", "build_files", "scons", "tools")
55
56 # needed for importing tools
57 sys.path.append(toolpath)
58
59 import Blender
60 import btools
61 import bcolors
62
63 EnsureSConsVersion(1,0,0)
64
65 # Before we do anything, let's check if we have a sane os.environ
66 if not btools.check_environ():
67     Exit()
68
69 BlenderEnvironment = Blender.BlenderEnvironment
70 B = Blender
71
72 VERSION = btools.VERSION # This is used in creating the local config directories
73 VERSION_RELEASE_CYCLE = btools.VERSION_RELEASE_CYCLE
74
75 ### globals ###
76 platform = sys.platform
77 quickie = None
78 quickdebug = None
79
80 ##### BEGIN SETUP #####
81
82 B.possible_types = ['core', 'player', 'player2', 'intern', 'extern']
83
84 B.binarykind = ['blender' , 'blenderplayer']
85 ##################################
86 # target and argument validation #
87 ##################################
88 # XX cheating for BF_FANCY, we check for BF_FANCY before args are validated
89 use_color = ARGUMENTS.get('BF_FANCY', '1')
90 if platform=='win32':
91     use_color = None
92
93 if not use_color=='1':
94     B.bc.disable()
95
96  #on defaut white Os X terminal, some colors are totally unlegible
97 if platform=='darwin':
98     B.bc.OKGREEN = '\033[34m'
99     B.bc.WARNING = '\033[36m'
100
101 # arguments
102 print B.bc.HEADER+'Command-line arguments'+B.bc.ENDC
103 B.arguments = btools.validate_arguments(ARGUMENTS, B.bc)
104 btools.print_arguments(B.arguments, B.bc)
105
106 # targets
107 print B.bc.HEADER+'Command-line targets'+B.bc.ENDC
108 B.targets = btools.validate_targets(COMMAND_LINE_TARGETS, B.bc)
109 btools.print_targets(B.targets, B.bc)
110
111 ##########################
112 # setting up environment #
113 ##########################
114
115 # handling cmd line arguments & config file
116
117 # bitness stuff
118 tempbitness = int(B.arguments.get('BF_BITNESS', bitness)) # default to bitness found as per starting python
119 if tempbitness in (32, 64): # only set if 32 or 64 has been given
120     bitness = int(tempbitness)
121
122 if bitness:
123     B.bitness = bitness
124 else: 
125     B.bitness = tempbitness
126
127
128 # first check cmdline for toolset and we create env to work on
129 quickie = B.arguments.get('BF_QUICK', None)
130 quickdebug = B.arguments.get('BF_QUICKDEBUG', None)
131
132 if quickdebug:
133     B.quickdebug=string.split(quickdebug, ',')
134 else:
135     B.quickdebug=[]
136
137 if quickie:
138     B.quickie=string.split(quickie,',')
139 else:
140     B.quickie=[]
141
142 toolset = B.arguments.get('BF_TOOLSET', None)
143 if toolset:
144     print "Using " + toolset
145     if toolset=='mstoolkit':
146         env = BlenderEnvironment(ENV = os.environ)
147         env.Tool('mstoolkit', [toolpath])
148     else:
149         env = BlenderEnvironment(tools=[toolset], ENV = os.environ)
150         if env:
151             btools.SetupSpawn(env)
152 else:
153     if bitness==64 and platform=='win32':
154         env = BlenderEnvironment(ENV = os.environ, MSVS_ARCH='amd64')
155     else:
156         env = BlenderEnvironment(ENV = os.environ)
157
158 if not env:
159     print "Could not create a build environment"
160     Exit()
161
162 cc = B.arguments.get('CC', None)
163 cxx = B.arguments.get('CXX', None)
164 if cc:
165     env['CC'] = cc
166 if cxx:
167     env['CXX'] = cxx
168
169 if sys.platform=='win32':
170     if env['CC'] in ['cl', 'cl.exe']:
171         platform = 'win64-vc' if bitness == 64 else 'win32-vc'
172     elif env['CC'] in ['gcc']:
173         platform = 'win64-mingw' if bitness == 64 else 'win32-mingw'
174
175 env.SConscriptChdir(0)
176
177 # Remove major kernel version from linux platform.
178 # After Linus switched kernel to new version model this major version
179 # shouldn't take much sense for building rules.
180
181 if re.match('linux[0-9]+', platform):
182     platform = 'linux'
183
184 crossbuild = B.arguments.get('BF_CROSS', None)
185 if crossbuild and platform not in ('win32-vc', 'win64-vc'):
186     platform = 'linuxcross'
187
188 env['OURPLATFORM'] = platform
189
190 configfile = os.path.join("build_files", "scons", "config", platform + "-config.py")
191
192 if os.path.exists(configfile):
193     print B.bc.OKGREEN + "Using config file: " + B.bc.ENDC + configfile
194 else:
195     print B.bc.FAIL + configfile + " doesn't exist" + B.bc.ENDC
196
197 if crossbuild and env['PLATFORM'] != 'win32':
198     print B.bc.HEADER+"Preparing for crossbuild"+B.bc.ENDC
199     env.Tool('crossmingw', [toolpath])
200     # todo: determine proper libs/includes etc.
201     # Needed for gui programs, console programs should do without it
202
203     # Now we don't need this option to have console window
204     # env.Append(LINKFLAGS=['-mwindows'])
205
206 userconfig = B.arguments.get('BF_CONFIG', 'user-config.py')
207 # first read platform config. B.arguments will override
208 optfiles = [configfile]
209 if os.path.exists(userconfig):
210     print B.bc.OKGREEN + "Using user-config file: " + B.bc.ENDC + userconfig
211     optfiles += [userconfig]
212 else:
213     print B.bc.WARNING + userconfig + " not found, no user overrides" + B.bc.ENDC
214
215 opts = btools.read_opts(env, optfiles, B.arguments)
216 opts.Update(env)
217
218 if sys.platform=='win32':
219     if bitness==64:
220         env.Append(CPPFLAGS=['-DWIN64']) # -DWIN32 needed too, as it's used all over to target Windows generally
221
222 if not env['BF_FANCY']:
223     B.bc.disable()
224
225
226 # remove install dir so old and new files are not mixed.
227 # NOTE: only do the scripts directory for now, otherwise is too disruptive for developers
228 # TODO: perhaps we need an option (off by default) to not do this altogether...
229 if not env['WITHOUT_BF_INSTALL'] and not env['WITHOUT_BF_OVERWRITE_INSTALL']:
230     scriptsDir = os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts')
231     if os.path.isdir(scriptsDir):
232         print B.bc.OKGREEN + "Clearing installation directory%s: %s" % (B.bc.ENDC, os.path.abspath(scriptsDir))
233         shutil.rmtree(scriptsDir)
234
235
236 SetOption('num_jobs', int(env['BF_NUMJOBS']))
237 print B.bc.OKGREEN + "Build with parallel jobs%s: %s" % (B.bc.ENDC, GetOption('num_jobs'))
238 print B.bc.OKGREEN + "Build with debug symbols%s: %s" % (B.bc.ENDC, env['BF_DEBUG'])
239
240 if 'blenderlite' in B.targets:
241     target_env_defs = {}
242     target_env_defs['WITH_BF_GAMEENGINE'] = False
243     target_env_defs['WITH_BF_CYCLES'] = False
244     target_env_defs['WITH_BF_OPENAL'] = False
245     target_env_defs['WITH_BF_OPENEXR'] = False
246     target_env_defs['WITH_BF_OPENMP'] = False
247     target_env_defs['WITH_BF_ICONV'] = False
248     target_env_defs['WITH_BF_INTERNATIONAL'] = False
249     target_env_defs['WITH_BF_OPENJPEG'] = False
250     target_env_defs['WITH_BF_FFMPEG'] = False
251     target_env_defs['WITH_BF_QUICKTIME'] = False
252     target_env_defs['WITH_BF_REDCODE'] = False
253     target_env_defs['WITH_BF_DDS'] = False
254     target_env_defs['WITH_BF_CINEON'] = False
255     target_env_defs['WITH_BF_FRAMESERVER'] = False
256     target_env_defs['WITH_BF_HDR'] = False
257     target_env_defs['WITH_BF_ZLIB'] = False
258     target_env_defs['WITH_BF_SDL'] = False
259     target_env_defs['WITH_BF_JPEG'] = False
260     target_env_defs['WITH_BF_PNG'] = False
261     target_env_defs['WITH_BF_BULLET'] = False
262     target_env_defs['WITH_BF_BINRELOC'] = False
263     target_env_defs['BF_BUILDINFO'] = False
264     target_env_defs['WITH_BF_FLUID'] = False
265     target_env_defs['WITH_BF_OCEANSIM'] = False
266     target_env_defs['WITH_BF_SMOKE'] = False
267     target_env_defs['WITH_BF_BOOLEAN'] = False
268     target_env_defs['WITH_BF_REMESH'] = False
269     target_env_defs['WITH_BF_PYTHON'] = False
270     target_env_defs['WITH_BF_3DMOUSE'] = False
271     target_env_defs['WITH_BF_LIBMV'] = False
272
273     # Merge blenderlite, let command line to override
274     for k,v in target_env_defs.iteritems():
275         if k not in B.arguments:
276             env[k] = v
277
278 # Extended OSX_SDK and 3D_CONNEXION_CLIENT_LIBRARY and JAckOSX detection for OSX
279 if env['OURPLATFORM']=='darwin':
280     print B.bc.OKGREEN + "Detected Xcode version: -- " + B.bc.ENDC + env['XCODE_CUR_VER'] + " --"
281     print "Available " + env['MACOSX_SDK_CHECK']
282     if not 'Mac OS X 10.6' in env['MACOSX_SDK_CHECK']:
283         print  B.bc.OKGREEN + "Auto-setting available MacOSX SDK -> " + B.bc.ENDC + "MacOSX10.7.sdk"
284     elif not 'Mac OS X 10.5' in env['MACOSX_SDK_CHECK']:
285         print  B.bc.OKGREEN + "Auto-setting available MacOSX SDK -> " + B.bc.ENDC + "MacOSX10.6.sdk"
286     else:
287         print B.bc.OKGREEN + "Found recommended sdk :" + B.bc.ENDC + " using MacOSX10.5.sdk"
288
289     # for now, Mac builders must download and install the 3DxWare 10 Beta 4 driver framework from 3Dconnexion
290     # necessary header file lives here when installed:
291     # /Library/Frameworks/3DconnexionClient.framework/Versions/Current/Headers/ConnexionClientAPI.h
292     if env['WITH_BF_3DMOUSE'] == 1:
293         if not os.path.exists('/Library/Frameworks/3DconnexionClient.framework'):
294             print "3D_CONNEXION_CLIENT_LIBRARY not found, disabling WITH_BF_3DMOUSE" # avoid build errors !
295             env['WITH_BF_3DMOUSE'] = 0
296         else:
297             env.Append(LINKFLAGS=['-Xlinker','-weak_framework','-Xlinker','3DconnexionClient'])
298
299     # for now, Mac builders must download and install the JackOSX framework 
300     # necessary header file lives here when installed:
301     # /Library/Frameworks/Jackmp.framework/Versions/A/Headers/jack.h
302     if env['WITH_BF_JACK'] == 1:
303         if not os.path.exists('/Library/Frameworks/Jackmp.framework'):
304             print "JackOSX install not found, disabling WITH_BF_JACK" # avoid build errors !
305             env['WITH_BF_JACK'] = 0
306         else:
307             env.Append(LINKFLAGS=['-Xlinker','-weak_framework','-Xlinker','Jackmp'])
308
309     if env['WITH_BF_CYCLES_OSL'] == 1:
310         # this is kinda hardcoded atm due not understood path issues, also look that we need 2 variants of passing the oslexec with the force_load option, why ?
311         env.Append(LINKFLAGS=['-L../lib/darwin-9.x.universal/osl/lib','-loslcomp','-force_load ../lib/darwin-9.x.universal/osl/lib/liboslexec.a','-loslquery'])
312         env.Append(BF_PROGRAM_LINKFLAGS=['-loslcomp','-Xlinker','-force_load','-Xlinker','../lib/darwin-9.x.universal/osl/lib/liboslexec.a'])
313                         
314 if env['WITH_BF_OPENMP'] == 1:
315         if env['OURPLATFORM'] in ('win32-vc', 'win64-vc'):
316                 env['CCFLAGS'].append('/openmp')
317         else:
318             if env['CC'].endswith('icc'): # to be able to handle CC=/opt/bla/icc case
319                 env.Append(LINKFLAGS=['-openmp', '-static-intel'])
320                 env['CCFLAGS'].append('-openmp')
321             else:
322                 env.Append(CCFLAGS=['-fopenmp']) 
323
324 if env['WITH_GHOST_COCOA'] == True:
325     env.Append(CPPFLAGS=['-DGHOST_COCOA']) 
326
327 if env['USE_QTKIT'] == True:
328     env.Append(CPPFLAGS=['-DUSE_QTKIT'])
329
330 #check for additional debug libnames
331
332 if env.has_key('BF_DEBUG_LIBS'):
333     B.quickdebug += env['BF_DEBUG_LIBS']
334
335 printdebug = B.arguments.get('BF_LISTDEBUG', 0)
336
337 if len(B.quickdebug) > 0 and printdebug != 0:
338     print B.bc.OKGREEN + "Buildings these libs with debug symbols:" + B.bc.ENDC
339     for l in B.quickdebug:
340         print "\t" + l
341
342 # remove stdc++ from LLIBS if we are building a statc linked CXXFLAGS
343 if env['WITH_BF_STATICCXX']:
344     if 'stdc++' in env['LLIBS']:
345         env['LLIBS'].remove('stdc++')
346     else:
347         print '\tcould not remove stdc++ library from LLIBS, WITH_BF_STATICCXX may not work for your platform'
348
349 # check target for blenderplayer. Set WITH_BF_PLAYER if found on cmdline
350 if 'blenderplayer' in B.targets:
351     env['WITH_BF_PLAYER'] = True
352
353 if 'blendernogame' in B.targets:
354     env['WITH_BF_GAMEENGINE'] = False
355
356 # build without elbeem (fluidsim)?
357 if env['WITH_BF_FLUID'] == 1:
358     env['CPPFLAGS'].append('-DWITH_MOD_FLUID')
359
360 # build with ocean sim?
361 if env['WITH_BF_OCEANSIM'] == 1:
362     env['WITH_BF_FFTW3']  = 1  # ocean needs fftw3 so enable it 
363     env['CPPFLAGS'].append('-DWITH_MOD_OCEANSIM')
364
365
366 if btools.ENDIAN == "big":
367     env['CPPFLAGS'].append('-D__BIG_ENDIAN__')
368 else:
369     env['CPPFLAGS'].append('-D__LITTLE_ENDIAN__')
370
371 # TODO, make optional
372 env['CPPFLAGS'].append('-DWITH_AUDASPACE')
373 env['CPPFLAGS'].append('-DWITH_AVI')
374
375 # lastly we check for root_build_dir ( we should not do before, otherwise we might do wrong builddir
376 B.root_build_dir = env['BF_BUILDDIR']
377 B.doc_build_dir = os.path.join(env['BF_INSTALLDIR'], 'doc')
378 if not B.root_build_dir[-1]==os.sep:
379     B.root_build_dir += os.sep
380 if not B.doc_build_dir[-1]==os.sep:
381     B.doc_build_dir += os.sep
382
383 # We do a shortcut for clean when no quicklist is given: just delete
384 # builddir without reading in SConscripts
385 do_clean = None
386 if 'clean' in B.targets:
387     do_clean = True
388
389 if not quickie and do_clean:
390     if os.path.exists(B.doc_build_dir):
391         print B.bc.HEADER+'Cleaning doc dir...'+B.bc.ENDC
392         dirs = os.listdir(B.doc_build_dir)
393         for entry in dirs:
394             if os.path.isdir(B.doc_build_dir + entry) == 1:
395                 print "clean dir %s"%(B.doc_build_dir+entry)
396                 shutil.rmtree(B.doc_build_dir+entry)
397             else: # remove file
398                 print "remove file %s"%(B.doc_build_dir+entry)
399                 os.remove(B.root_build_dir+entry)
400     if os.path.exists(B.root_build_dir):
401         print B.bc.HEADER+'Cleaning build dir...'+B.bc.ENDC
402         dirs = os.listdir(B.root_build_dir)
403         for entry in dirs:
404             if os.path.isdir(B.root_build_dir + entry) == 1:
405                 print "clean dir %s"%(B.root_build_dir+entry)
406                 shutil.rmtree(B.root_build_dir+entry)
407             else: # remove file
408                 print "remove file %s"%(B.root_build_dir+entry)
409                 os.remove(B.root_build_dir+entry)
410         for confile in ['extern/ffmpeg/config.mak', 'extern/x264/config.mak',
411                 'extern/xvidcore/build/generic/platform.inc', 'extern/ffmpeg/include']:
412             if os.path.exists(confile):
413                 print "clean file %s"%confile
414                 if os.path.isdir(confile):
415                     for root, dirs, files in os.walk(confile):
416                         for name in files:
417                             os.remove(os.path.join(root, name))
418                 else:
419                     os.remove(confile)
420         print B.bc.OKGREEN+'...done'+B.bc.ENDC
421     else:
422         print B.bc.HEADER+'Already Clean, nothing to do.'+B.bc.ENDC
423     Exit()
424
425
426 # ensure python header is found since detection can fail, this could happen
427 # with _any_ library but since we used a fixed python version this tends to
428 # be most problematic.
429 if env['WITH_BF_PYTHON']:
430     found_python_h = found_pyconfig_h = False
431     for bf_python_inc in env.subst('${BF_PYTHON_INC}').split():
432         py_h = os.path.join(Dir(bf_python_inc).abspath, "Python.h")
433         if os.path.exists(py_h):
434             found_python_h = True
435         py_h = os.path.join(Dir(bf_python_inc).abspath, "pyconfig.h")
436         if os.path.exists(py_h):
437             found_pyconfig_h = True
438
439     if not (found_python_h and found_pyconfig_h):
440         print("\nMissing: Python.h and/or pyconfig.h in\"" + env.subst('${BF_PYTHON_INC}') + "\",\n"
441               "  Set 'BF_PYTHON_INC' to point "
442               "to valid python include path(s).\n Containing "
443               "Python.h and pyconfig.h for python version \"" + env.subst('${BF_PYTHON_VERSION}') + "\"")
444
445         Exit()
446
447
448 if not os.path.isdir ( B.root_build_dir):
449     os.makedirs ( B.root_build_dir )
450     os.makedirs ( B.root_build_dir + 'source' )
451     os.makedirs ( B.root_build_dir + 'intern' )
452     os.makedirs ( B.root_build_dir + 'extern' )
453     os.makedirs ( B.root_build_dir + 'lib' )
454     os.makedirs ( B.root_build_dir + 'bin' )
455 # # Docs not working with epy anymore
456 # if not os.path.isdir(B.doc_build_dir) and env['WITH_BF_DOCS']:
457 #     os.makedirs ( B.doc_build_dir )
458
459 ###################################
460 # Ensure all data files are valid #
461 ###################################
462 if not os.path.isdir ( B.root_build_dir + 'data_headers'):
463     os.makedirs ( B.root_build_dir + 'data_headers' )
464 if not os.path.isdir ( B.root_build_dir + 'data_sources'):
465     os.makedirs ( B.root_build_dir + 'data_sources' )
466 # use for includes
467 env['DATA_HEADERS'] = os.path.join(os.path.abspath(env['BF_BUILDDIR']), "data_headers")
468 env['DATA_SOURCES'] = os.path.join(os.path.abspath(env['BF_BUILDDIR']), "data_sources")
469 def data_to_c(FILE_FROM, FILE_TO, VAR_NAME):
470     if os.sep == "\\":
471         FILE_FROM = FILE_FROM.replace("/", "\\")
472         FILE_TO   = FILE_TO.replace("/", "\\")
473
474     # first check if we need to bother.
475     if os.path.exists(FILE_TO):
476         if os.path.getmtime(FILE_FROM) < os.path.getmtime(FILE_TO):
477             return
478
479     print(B.bc.HEADER + "Generating: " + B.bc.ENDC + "%r" % os.path.basename(FILE_TO))
480     fpin = open(FILE_FROM, "rb")
481     fpin.seek(0, os.SEEK_END)
482     size = fpin.tell()
483     fpin.seek(0)
484
485     fpout = open(FILE_TO, "w")
486     fpout.write("int  %s_size = %d;\n" % (VAR_NAME, size))
487     fpout.write("char %s[] = {\n" % VAR_NAME)
488
489     while size > 0:
490         size -= 1
491         if size % 32 == 31:
492             fpout.write("\n")
493
494         fpout.write("%3d," % ord(fpin.read(1)))
495     fpout.write("\n  0};\n\n")
496
497     fpin.close()
498     fpout.close()
499
500 def data_to_c_simple(FILE_FROM):
501         filename_only = os.path.basename(FILE_FROM)
502         FILE_TO = os.path.join(env['DATA_SOURCES'], filename_only + ".c")
503         VAR_NAME = "datatoc_" + filename_only.replace(".", "_")
504         
505         data_to_c(FILE_FROM, FILE_TO, VAR_NAME)
506         
507
508 data_to_c("source/blender/compositor/operations/COM_OpenCLKernels.cl",
509           B.root_build_dir + "data_headers/COM_OpenCLKernels.cl.h",
510           "datatoc_COM_OpenCLKernels_cl")
511
512 data_to_c_simple("release/datafiles/startup.blend")
513 data_to_c_simple("release/datafiles/preview.blend")
514
515 # --- glsl ---
516 data_to_c_simple("source/blender/gpu/shaders/gpu_shader_material.glsl")
517 data_to_c_simple("source/blender/gpu/shaders/gpu_shader_vertex.glsl")
518 data_to_c_simple("source/blender/gpu/shaders/gpu_shader_sep_gaussian_blur_frag.glsl")
519 data_to_c_simple("source/blender/gpu/shaders/gpu_shader_sep_gaussian_blur_vert.glsl")
520 data_to_c_simple("source/blender/gpu/shaders/gpu_shader_material.glsl")
521 data_to_c_simple("source/blender/gpu/shaders/gpu_shader_vsm_store_frag.glsl")
522 data_to_c_simple("source/blender/gpu/shaders/gpu_shader_vsm_store_vert.glsl")
523
524 # --- blender ---
525 data_to_c_simple("release/datafiles/bfont.pfb")
526 data_to_c_simple("release/datafiles/bfont.ttf")
527 data_to_c_simple("release/datafiles/bmonofont.ttf")
528
529 data_to_c_simple("release/datafiles/splash.png")
530 data_to_c_simple("release/datafiles/blender_icons.png")
531 data_to_c_simple("release/datafiles/prvicons.png")
532
533 data_to_c_simple("release/datafiles/brushicons/add.png")
534 data_to_c_simple("release/datafiles/brushicons/blob.png")
535 data_to_c_simple("release/datafiles/brushicons/blur.png")
536 data_to_c_simple("release/datafiles/brushicons/clay.png")
537 data_to_c_simple("release/datafiles/brushicons/claystrips.png")
538 data_to_c_simple("release/datafiles/brushicons/clone.png")
539 data_to_c_simple("release/datafiles/brushicons/crease.png")
540 data_to_c_simple("release/datafiles/brushicons/darken.png")
541 data_to_c_simple("release/datafiles/brushicons/draw.png")
542 data_to_c_simple("release/datafiles/brushicons/fill.png")
543 data_to_c_simple("release/datafiles/brushicons/flatten.png")
544 data_to_c_simple("release/datafiles/brushicons/grab.png")
545 data_to_c_simple("release/datafiles/brushicons/inflate.png")
546 data_to_c_simple("release/datafiles/brushicons/layer.png")
547 data_to_c_simple("release/datafiles/brushicons/lighten.png")
548 data_to_c_simple("release/datafiles/brushicons/mask.png")
549 data_to_c_simple("release/datafiles/brushicons/mix.png")
550 data_to_c_simple("release/datafiles/brushicons/multiply.png")
551 data_to_c_simple("release/datafiles/brushicons/nudge.png")
552 data_to_c_simple("release/datafiles/brushicons/pinch.png")
553 data_to_c_simple("release/datafiles/brushicons/scrape.png")
554 data_to_c_simple("release/datafiles/brushicons/smear.png")
555 data_to_c_simple("release/datafiles/brushicons/smooth.png")
556 data_to_c_simple("release/datafiles/brushicons/snake_hook.png")
557 data_to_c_simple("release/datafiles/brushicons/soften.png")
558 data_to_c_simple("release/datafiles/brushicons/subtract.png")
559 data_to_c_simple("release/datafiles/brushicons/texdraw.png")
560 data_to_c_simple("release/datafiles/brushicons/thumb.png")
561 data_to_c_simple("release/datafiles/brushicons/twist.png")
562 data_to_c_simple("release/datafiles/brushicons/vertexdraw.png")
563
564 ##### END DATAFILES ##########
565
566 Help(opts.GenerateHelpText(env))
567
568 # default is new quieter output, but if you need to see the
569 # commands, do 'scons BF_QUIET=0'
570 bf_quietoutput = B.arguments.get('BF_QUIET', '1')
571 if env['BF_QUIET']:
572     B.set_quiet_output(env)
573 else:
574     if toolset=='msvc':
575         B.msvc_hack(env)
576
577 print B.bc.HEADER+'Building in: ' + B.bc.ENDC + os.path.abspath(B.root_build_dir)
578 env.SConsignFile(B.root_build_dir+'scons-signatures')
579 B.init_lib_dict()
580
581 ##### END SETUP ##########
582
583 Export('env')
584
585 BuildDir(B.root_build_dir+'/source', 'source', duplicate=0)
586 SConscript(B.root_build_dir+'/source/SConscript')
587 BuildDir(B.root_build_dir+'/intern', 'intern', duplicate=0)
588 SConscript(B.root_build_dir+'/intern/SConscript')
589 BuildDir(B.root_build_dir+'/extern', 'extern', duplicate=0)
590 SConscript(B.root_build_dir+'/extern/SConscript')
591
592 # now that we have read all SConscripts, we know what
593 # libraries will be built. Create list of
594 # libraries to give as objects to linking phase
595 mainlist = []
596 for tp in B.possible_types:
597     if (not tp == 'player') and (not tp == 'player2'):
598         mainlist += B.create_blender_liblist(env, tp)
599
600 if B.arguments.get('BF_PRIORITYLIST', '0')=='1':
601     B.propose_priorities()
602
603 dobj = B.buildinfo(env, "dynamic") + B.resources
604 creob = B.creator(env)
605 thestatlibs, thelibincs = B.setup_staticlibs(env)
606 thesyslibs = B.setup_syslibs(env)
607
608 if 'blender' in B.targets or not env['WITH_BF_NOBLENDER']:
609     env.BlenderProg(B.root_build_dir, "blender", creob + mainlist + thestatlibs + dobj, thesyslibs, [B.root_build_dir+'/lib'] + thelibincs, 'blender')
610 if env['WITH_BF_PLAYER']:
611     playerlist = B.create_blender_liblist(env, 'player')
612     playerlist += B.create_blender_liblist(env, 'player2')
613     playerlist += B.create_blender_liblist(env, 'intern')
614     playerlist += B.create_blender_liblist(env, 'extern')
615     env.BlenderProg(B.root_build_dir, "blenderplayer", dobj + playerlist + thestatlibs, thesyslibs, [B.root_build_dir+'/lib'] + thelibincs, 'blenderplayer')
616
617 ##### Now define some targets
618
619
620 #------------ INSTALL
621
622 #-- binaries
623 blenderinstall = []
624 if  env['OURPLATFORM']=='darwin':
625     for prg in B.program_list:
626         bundle = '%s.app' % prg[0]
627         bundledir = os.path.dirname(bundle)
628         for dp, dn, df in os.walk(bundle):
629             if '.svn' in dn:
630                 dn.remove('.svn')
631             if '_svn' in dn:
632                 dn.remove('_svn')
633             dir=env['BF_INSTALLDIR']+dp[len(bundledir):]
634             source=[dp+os.sep+f for f in df]
635             blenderinstall.append(env.Install(dir=dir,source=source))
636 else:
637     blenderinstall = env.Install(dir=env['BF_INSTALLDIR'], source=B.program_list)
638
639 #-- local path = config files in install dir: installdir\VERSION
640 #- dont do config and scripts for darwin, it is already in the bundle
641 dotblendlist = []
642 datafileslist = []
643 datafilestargetlist = []
644 dottargetlist = []
645 scriptinstall = []
646
647 if env['OURPLATFORM']!='darwin':
648     dotblenderinstall = []
649     for targetdir,srcfile in zip(dottargetlist, dotblendlist):
650         td, tf = os.path.split(targetdir)
651         dotblenderinstall.append(env.Install(dir=td, source=srcfile))
652     for targetdir,srcfile in zip(datafilestargetlist, datafileslist):
653         td, tf = os.path.split(targetdir)
654         dotblenderinstall.append(env.Install(dir=td, source=srcfile))
655
656     if env['WITH_BF_PYTHON']:
657         #-- local/VERSION/scripts
658         scriptpaths=['release/scripts']
659         for scriptpath in scriptpaths:
660             for dp, dn, df in os.walk(scriptpath):
661                 if '.svn' in dn:
662                     dn.remove('.svn')
663                 if '_svn' in dn:
664                     dn.remove('_svn')
665                 if '__pycache__' in dn:  # py3.2 cache dir
666                     dn.remove('__pycache__')
667
668                 # only for testing builds
669                 if VERSION_RELEASE_CYCLE == "release" and "addons_contrib" in dn:
670                     dn.remove('addons_contrib')
671
672                 dir = os.path.join(env['BF_INSTALLDIR'], VERSION)
673                 dir += os.sep + os.path.basename(scriptpath) + dp[len(scriptpath):]
674
675                 source=[os.path.join(dp, f) for f in df if not f.endswith(".pyc")]
676                 # To ensure empty dirs are created too
677                 if len(source)==0 and not os.path.exists(dir):
678                     env.Execute(Mkdir(dir))
679                 scriptinstall.append(env.Install(dir=dir,source=source))
680         if env['WITH_BF_CYCLES']:
681             # cycles python code
682             dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles')
683             source=os.listdir('intern/cycles/blender/addon')
684             if '.svn' in source: source.remove('.svn')
685             if '_svn' in source: source.remove('_svn')
686             if '__pycache__' in source: source.remove('__pycache__')
687             source=['intern/cycles/blender/addon/'+s for s in source]
688             scriptinstall.append(env.Install(dir=dir,source=source))
689
690             # cycles kernel code
691             dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles', 'kernel')
692             source=os.listdir('intern/cycles/kernel')
693             if '.svn' in source: source.remove('.svn')
694             if '_svn' in source: source.remove('_svn')
695             if '__pycache__' in source: source.remove('__pycache__')
696             source.remove('kernel.cpp')
697             source.remove('CMakeLists.txt')
698             source.remove('svm')
699             source.remove('osl')
700             source=['intern/cycles/kernel/'+s for s in source]
701             source.append('intern/cycles/util/util_color.h')
702             source.append('intern/cycles/util/util_math.h')
703             source.append('intern/cycles/util/util_transform.h')
704             source.append('intern/cycles/util/util_types.h')
705             scriptinstall.append(env.Install(dir=dir,source=source))
706             # svm
707             dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles', 'kernel', 'svm')
708             source=os.listdir('intern/cycles/kernel/svm')
709             if '.svn' in source: source.remove('.svn')
710             if '_svn' in source: source.remove('_svn')
711             if '__pycache__' in source: source.remove('__pycache__')
712             source=['intern/cycles/kernel/svm/'+s for s in source]
713             scriptinstall.append(env.Install(dir=dir,source=source))
714
715             # licenses
716             dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles', 'license')
717             source=os.listdir('intern/cycles/doc/license')
718             if '.svn' in source: source.remove('.svn')
719             if '_svn' in source: source.remove('_svn')
720             if '__pycache__' in source: source.remove('__pycache__')
721             source.remove('CMakeLists.txt')
722             source=['intern/cycles/doc/license/'+s for s in source]
723             scriptinstall.append(env.Install(dir=dir,source=source))
724
725             # cuda binaries
726             if env['WITH_BF_CYCLES_CUDA_BINARIES']:
727                 dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles', 'lib')
728                 for arch in env['BF_CYCLES_CUDA_BINARIES_ARCH']:
729                     kernel_build_dir = os.path.join(B.root_build_dir, 'intern/cycles/kernel')
730                     cubin_file = os.path.join(kernel_build_dir, "kernel_%s.cubin" % arch)
731                     scriptinstall.append(env.Install(dir=dir,source=cubin_file))
732
733             # osl shaders
734             if env['WITH_BF_CYCLES_OSL']:
735                 dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles', 'shader')
736
737                 osl_source_dir = Dir('./intern/cycles/kernel/shaders').srcnode().path
738                 oso_build_dir = os.path.join(B.root_build_dir, 'intern/cycles/kernel/shaders')
739
740                 headers='node_color.h node_fresnel.h node_texture.h oslutil.h stdosl.h'.split()
741                 source=['intern/cycles/kernel/shaders/'+s for s in headers]
742                 scriptinstall.append(env.Install(dir=dir,source=source))
743
744                 for f in os.listdir(osl_source_dir):
745                     if f.endswith('.osl'):
746                         oso_file = os.path.join(oso_build_dir, f.replace('.osl', '.oso'))
747                         scriptinstall.append(env.Install(dir=dir,source=oso_file))
748
749     if env['WITH_BF_OCIO']:
750         colormanagement = os.path.join('release', 'datafiles', 'colormanagement')
751
752         for dp, dn, df in os.walk(colormanagement):
753             if '.svn' in dn:
754                 dn.remove('.svn')
755             if '_svn' in dn:
756                 dn.remove('_svn')
757
758             dir = os.path.join(env['BF_INSTALLDIR'], VERSION, 'datafiles')
759             dir += os.sep + os.path.basename(colormanagement) + dp[len(colormanagement):]
760
761             source = [os.path.join(dp, f) for f in df if not f.endswith(".pyc")]
762
763             # To ensure empty dirs are created too
764             if len(source) == 0:
765                 env.Execute(Mkdir(dir))
766
767             scriptinstall.append(env.Install(dir=dir,source=source))
768
769     if env['WITH_BF_INTERNATIONAL']:
770         internationalpaths=['release' + os.sep + 'datafiles']
771
772         def check_path(path, member):
773             return (member in path.split(os.sep))
774
775         for intpath in internationalpaths:
776             for dp, dn, df in os.walk(intpath):
777                 if '.svn' in dn:
778                     dn.remove('.svn')
779                 if '_svn' in dn:
780                     dn.remove('_svn')
781
782                 # we only care about release/datafiles/fonts, release/datafiles/locales
783                 if check_path(dp, "fonts") or check_path(dp, "locale"):
784                     pass
785                 else:
786                     continue
787
788                 dir = os.path.join(env['BF_INSTALLDIR'], VERSION)
789                 dir += os.sep + os.path.basename(intpath) + dp[len(intpath):]
790
791                 source=[os.path.join(dp, f) for f in df if not f.endswith(".pyc")]
792                 # To ensure empty dirs are created too
793                 if len(source)==0:
794                     env.Execute(Mkdir(dir))
795                 scriptinstall.append(env.Install(dir=dir,source=source))
796
797 #-- icons
798 if env['OURPLATFORM']=='linux':
799     iconlist = []
800     icontargetlist = []
801
802     for tp, tn, tf in os.walk('release/freedesktop/icons'):
803         if '.svn' in tn:
804             tn.remove('.svn')
805         if '_svn' in tn:
806             tn.remove('_svn')
807         for f in tf:
808             iconlist.append(os.path.join(tp, f))
809             icontargetlist.append( os.path.join(*([env['BF_INSTALLDIR']] + tp.split(os.sep)[2:] + [f])) )
810
811     iconinstall = []
812     for targetdir,srcfile in zip(icontargetlist, iconlist):
813         td, tf = os.path.split(targetdir)
814         iconinstall.append(env.Install(dir=td, source=srcfile))
815
816 # dlls for linuxcross
817 # TODO - add more libs, for now this lets blenderlite run
818 if env['OURPLATFORM']=='linuxcross':
819     dir=env['BF_INSTALLDIR']
820     source = []
821
822     if env['WITH_BF_OPENMP']:
823         source += ['../lib/windows/pthreads/lib/pthreadGC2.dll']
824
825     scriptinstall.append(env.Install(dir=dir, source=source))
826
827 textlist = []
828 texttargetlist = []
829 for tp, tn, tf in os.walk('release/text'):
830     if '.svn' in tn:
831         tn.remove('.svn')
832     if '_svn' in tn:
833         tn.remove('_svn')
834     for f in tf:
835         textlist.append(tp+os.sep+f)
836
837 textinstall = env.Install(dir=env['BF_INSTALLDIR'], source=textlist)
838
839 if  env['OURPLATFORM']=='darwin':
840         allinstall = [blenderinstall, textinstall]
841 elif env['OURPLATFORM']=='linux':
842         allinstall = [blenderinstall, dotblenderinstall, scriptinstall, textinstall, iconinstall]
843 else:
844         allinstall = [blenderinstall, dotblenderinstall, scriptinstall, textinstall]
845
846 if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'win64-vc', 'linuxcross'):
847     dllsources = []
848
849     dllsources += ['${BF_ZLIB_LIBPATH}/zlib.dll']
850     # Used when linking to libtiff was dynamic
851     # keep it here until compilation on all platform would be ok
852     # dllsources += ['${BF_TIFF_LIBPATH}/${BF_TIFF_LIB}.dll']
853
854     if env['OURPLATFORM'] != 'linuxcross':
855         # pthreads library is already added
856         dllsources += ['${BF_PTHREADS_LIBPATH}/${BF_PTHREADS_LIB}.dll']
857
858     if env['WITH_BF_SDL']:
859         if env['OURPLATFORM'] == 'win64-vc':
860             pass # we link statically already to SDL on win64
861         else:
862             dllsources.append('${BF_SDL_LIBPATH}/SDL.dll')
863
864     if env['WITH_BF_PYTHON']:
865         if env['BF_DEBUG']:
866             dllsources.append('${BF_PYTHON_LIBPATH}/${BF_PYTHON_DLL}_d.dll')
867         else:
868             dllsources.append('${BF_PYTHON_LIBPATH}/${BF_PYTHON_DLL}.dll')
869
870     if env['WITH_BF_ICONV']:
871         if env['OURPLATFORM'] == 'win64-vc':
872             pass # we link statically to iconv on win64
873         elif not env['OURPLATFORM'] in ('win32-mingw', 'linuxcross'):
874             #gettext for MinGW and cross-compilation is compiled staticly
875             dllsources += ['${BF_ICONV_LIBPATH}/iconv.dll']
876
877     if env['WITH_BF_OPENAL']:
878         dllsources.append('${LCGDIR}/openal/lib/OpenAL32.dll')
879         dllsources.append('${LCGDIR}/openal/lib/wrap_oal.dll')
880
881     if env['WITH_BF_SNDFILE']:
882         dllsources.append('${LCGDIR}/sndfile/lib/libsndfile-1.dll')
883
884     if env['WITH_BF_FFMPEG']:
885         dllsources += env['BF_FFMPEG_DLL'].split()
886
887     # Since the thumb handler is loaded by Explorer, architecture is
888     # strict: the x86 build fails on x64 Windows. We need to ship
889     # both builds in x86 packages.
890     if bitness == 32:
891         dllsources.append('${LCGDIR}/thumbhandler/lib/BlendThumb.dll')
892     dllsources.append('${LCGDIR}/thumbhandler/lib/BlendThumb64.dll')
893
894     if env['WITH_BF_OCIO']:
895         if not env['OURPLATFORM'] in ('win32-mingw', 'linuxcross'):
896             dllsources.append('${LCGDIR}/opencolorio/bin/OpenColorIO.dll')
897
898         else:
899             dllsources.append('${LCGDIR}/opencolorio/bin/libOpenColorIO.dll')
900                         
901     dllsources.append('#source/icons/blender.exe.manifest')
902
903     windlls = env.Install(dir=env['BF_INSTALLDIR'], source = dllsources)
904     allinstall += windlls
905
906 if env['OURPLATFORM'] == 'win64-mingw':
907     dllsources = []
908
909     if env['WITH_BF_PYTHON']:
910         if env['BF_DEBUG']:
911             dllsources.append('${BF_PYTHON_LIBPATH}/${BF_PYTHON_DLL}_d.dll')
912         else:
913             dllsources.append('${BF_PYTHON_LIBPATH}/${BF_PYTHON_DLL}.dll')
914
915     if env['WITH_BF_FFMPEG']:
916         dllsources += env['BF_FFMPEG_DLL'].split()
917
918     if env['WITH_BF_OPENAL']:
919         dllsources.append('${LCGDIR}/openal/lib/OpenAL32.dll')
920         dllsources.append('${LCGDIR}/openal/lib/wrap_oal.dll')
921
922     if env['WITH_BF_SNDFILE']:
923         dllsources.append('${LCGDIR}/sndfile/lib/libsndfile-1.dll')
924
925     if env['WITH_BF_SDL']:
926         dllsources.append('${LCGDIR}/sdl/lib/SDL.dll')
927
928     if(env['WITH_BF_OPENMP']):
929         dllsources.append('${LCGDIR}/binaries/libgomp-1.dll')
930                 
931     if env['WITH_BF_OCIO']:
932         dllsources.append('${LCGDIR}/opencolorio/bin/libOpenColorIO.dll')
933
934     dllsources.append('${LCGDIR}/thumbhandler/lib/BlendThumb64.dll')
935     dllsources.append('${LCGDIR}/binaries/libgcc_s_sjlj-1.dll')
936     dllsources.append('${LCGDIR}/binaries/libwinpthread-1.dll')
937     dllsources.append('${LCGDIR}/binaries/libstdc++-6.dll')
938     dllsources.append('#source/icons/blender.exe.manifest')
939
940     windlls = env.Install(dir=env['BF_INSTALLDIR'], source = dllsources)
941     allinstall += windlls
942
943 installtarget = env.Alias('install', allinstall)
944 bininstalltarget = env.Alias('install-bin', blenderinstall)
945
946 nsisaction = env.Action(btools.NSIS_Installer, btools.NSIS_print)
947 nsiscmd = env.Command('nsisinstaller', None, nsisaction)
948 nsisalias = env.Alias('nsis', nsiscmd)
949
950 if 'blender' in B.targets:
951     blenderexe= env.Alias('blender', B.program_list)
952     Depends(blenderexe,installtarget)
953
954 if env['WITH_BF_PLAYER']:
955     blenderplayer = env.Alias('blenderplayer', B.program_list)
956     Depends(blenderplayer,installtarget)
957
958 if not env['WITH_BF_GAMEENGINE']:
959     blendernogame = env.Alias('blendernogame', B.program_list)
960     Depends(blendernogame,installtarget)
961
962 if 'blenderlite' in B.targets:
963     blenderlite = env.Alias('blenderlite', B.program_list)
964     Depends(blenderlite,installtarget)
965
966 Depends(nsiscmd, allinstall)
967
968 buildslave_action = env.Action(btools.buildslave, btools.buildslave_print)
969 buildslave_cmd = env.Command('buildslave_exec', None, buildslave_action)
970 buildslave_alias = env.Alias('buildslave', buildslave_cmd)
971
972 Depends(buildslave_cmd, allinstall)
973
974 Default(B.program_list)
975
976 if not env['WITHOUT_BF_INSTALL']:
977         Default(installtarget)
978