updated vc7 projectfiles so they work with bullet
[blender.git] / projectfiles_vc7 / gameengine / ketsji / KX_ketsji.vcproj
1 <?xml version="1.0" encoding="Windows-1252"?>
2 <VisualStudioProject
3         ProjectType="Visual C++"
4         Version="7.10"
5         Name="KX_ketsji"
6         SccProjectName=""
7         SccLocalPath="">
8         <Platforms>
9                 <Platform
10                         Name="Win32"/>
11         </Platforms>
12         <Configurations>
13                 <Configuration
14                         Name="3D Plugin Release|Win32"
15                         OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll"
16                         IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll"
17                         ConfigurationType="4"
18                         UseOfMFC="0"
19                         ATLMinimizesCRunTimeLibraryUsage="FALSE"
20                         CharacterSet="2">
21                         <Tool
22                                 Name="VCCLCompilerTool"
23                                 InlineFunctionExpansion="1"
24                                 AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet"
25                                 PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID"
26                                 StringPooling="TRUE"
27                                 RuntimeLibrary="2"
28                                 EnableFunctionLevelLinking="TRUE"
29                                 DefaultCharIsUnsigned="TRUE"
30                                 RuntimeTypeInfo="TRUE"
31                                 UsePrecompiledHeader="2"
32                                 PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\KX_ketsji.pch"
33                                 AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\"
34                                 ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\"
35                                 ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\"
36                                 WarningLevel="2"
37                                 SuppressStartupBanner="TRUE"
38                                 CompileAs="0"/>
39                         <Tool
40                                 Name="VCCustomBuildTool"/>
41                         <Tool
42                                 Name="VCLibrarianTool"
43                                 OutputFile="..\..\..\..\build\msvc_7\libs\mtdll\KX_ketsji.lib"
44                                 SuppressStartupBanner="TRUE"/>
45                         <Tool
46                                 Name="VCMIDLTool"/>
47                         <Tool
48                                 Name="VCPostBuildEventTool"/>
49                         <Tool
50                                 Name="VCPreBuildEventTool"/>
51                         <Tool
52                                 Name="VCPreLinkEventTool"/>
53                         <Tool
54                                 Name="VCResourceCompilerTool"
55                                 PreprocessorDefinitions="NDEBUG"
56                                 Culture="1033"/>
57                         <Tool
58                                 Name="VCWebServiceProxyGeneratorTool"/>
59                         <Tool
60                                 Name="VCXMLDataGeneratorTool"/>
61                         <Tool
62                                 Name="VCManagedWrapperGeneratorTool"/>
63                         <Tool
64                                 Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
65                 </Configuration>
66                 <Configuration
67                         Name="3D Plugin Debug|Win32"
68                         OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\debug"
69                         IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\debug"
70                         ConfigurationType="4"
71                         UseOfMFC="0"
72                         ATLMinimizesCRunTimeLibraryUsage="FALSE"
73                         CharacterSet="2">
74                         <Tool
75                                 Name="VCCLCompilerTool"
76                                 Optimization="0"
77                                 AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet"
78                                 PreprocessorDefinitions="WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG;USE_SUMO_SOLID"
79                                 BasicRuntimeChecks="3"
80                                 RuntimeLibrary="3"
81                                 DefaultCharIsUnsigned="TRUE"
82                                 UsePrecompiledHeader="2"
83                                 PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\debug\KX_ketsji.pch"
84                                 AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\debug\"
85                                 ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\debug\"
86                                 ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\debug\"
87                                 WarningLevel="2"
88                                 SuppressStartupBanner="TRUE"
89                                 DebugInformationFormat="3"
90                                 CompileAs="0"/>
91                         <Tool
92                                 Name="VCCustomBuildTool"/>
93                         <Tool
94                                 Name="VCLibrarianTool"
95                                 OutputFile="..\..\..\..\build\msvc_7\libs\mtdll\debug\KX_ketsji.lib"
96                                 SuppressStartupBanner="TRUE"/>
97                         <Tool
98                                 Name="VCMIDLTool"/>
99                         <Tool
100                                 Name="VCPostBuildEventTool"/>
101                         <Tool
102                                 Name="VCPreBuildEventTool"/>
103                         <Tool
104                                 Name="VCPreLinkEventTool"/>
105                         <Tool
106                                 Name="VCResourceCompilerTool"
107                                 PreprocessorDefinitions="_DEBUG"
108                                 Culture="1033"/>
109                         <Tool
110                                 Name="VCWebServiceProxyGeneratorTool"/>
111                         <Tool
112                                 Name="VCXMLDataGeneratorTool"/>
113                         <Tool
114                                 Name="VCManagedWrapperGeneratorTool"/>
115                         <Tool
116                                 Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
117                 </Configuration>
118                 <Configuration
119                         Name="Blender Debug|Win32"
120                         OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug"
121                         IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug"
122                         ConfigurationType="4"
123                         UseOfMFC="0"
124                         ATLMinimizesCRunTimeLibraryUsage="FALSE"
125                         CharacterSet="2">
126                         <Tool
127                                 Name="VCCLCompilerTool"
128                                 Optimization="0"
129                                 AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet"
130                                 PreprocessorDefinitions="JANCODEPANCO;WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG;USE_SUMO_SOLID"
131                                 BasicRuntimeChecks="3"
132                                 RuntimeLibrary="1"
133                                 DefaultCharIsUnsigned="TRUE"
134                                 RuntimeTypeInfo="TRUE"
135                                 UsePrecompiledHeader="2"
136                                 PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\KX_ketsji.pch"
137                                 AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\"
138                                 ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\"
139                                 ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\"
140                                 WarningLevel="2"
141                                 SuppressStartupBanner="TRUE"
142                                 DebugInformationFormat="3"
143                                 CompileAs="0"/>
144                         <Tool
145                                 Name="VCCustomBuildTool"/>
146                         <Tool
147                                 Name="VCLibrarianTool"
148                                 OutputFile="..\..\..\..\build\msvc_7\libs\debug\KX_ketsji.lib"
149                                 SuppressStartupBanner="TRUE"/>
150                         <Tool
151                                 Name="VCMIDLTool"/>
152                         <Tool
153                                 Name="VCPostBuildEventTool"/>
154                         <Tool
155                                 Name="VCPreBuildEventTool"/>
156                         <Tool
157                                 Name="VCPreLinkEventTool"/>
158                         <Tool
159                                 Name="VCResourceCompilerTool"
160                                 PreprocessorDefinitions="_DEBUG"
161                                 Culture="1033"/>
162                         <Tool
163                                 Name="VCWebServiceProxyGeneratorTool"/>
164                         <Tool
165                                 Name="VCXMLDataGeneratorTool"/>
166                         <Tool
167                                 Name="VCManagedWrapperGeneratorTool"/>
168                         <Tool
169                                 Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
170                 </Configuration>
171                 <Configuration
172                         Name="Blender Release|Win32"
173                         OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji"
174                         IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji"
175                         ConfigurationType="4"
176                         UseOfMFC="0"
177                         ATLMinimizesCRunTimeLibraryUsage="FALSE"
178                         CharacterSet="2">
179                         <Tool
180                                 Name="VCCLCompilerTool"
181                                 InlineFunctionExpansion="1"
182                                 AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet"
183                                 PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID"
184                                 StringPooling="TRUE"
185                                 RuntimeLibrary="0"
186                                 EnableFunctionLevelLinking="TRUE"
187                                 DefaultCharIsUnsigned="TRUE"
188                                 RuntimeTypeInfo="TRUE"
189                                 UsePrecompiledHeader="2"
190                                 PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\KX_ketsji.pch"
191                                 AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\ketsji\"
192                                 ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\"
193                                 ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\ketsji\"
194                                 WarningLevel="2"
195                                 SuppressStartupBanner="TRUE"
196                                 CompileAs="0"/>
197                         <Tool
198                                 Name="VCCustomBuildTool"/>
199                         <Tool
200                                 Name="VCLibrarianTool"
201                                 OutputFile="..\..\..\..\build\msvc_7\libs\KX_ketsji.lib"
202                                 SuppressStartupBanner="TRUE"/>
203                         <Tool
204                                 Name="VCMIDLTool"/>
205                         <Tool
206                                 Name="VCPostBuildEventTool"/>
207                         <Tool
208                                 Name="VCPreBuildEventTool"/>
209                         <Tool
210                                 Name="VCPreLinkEventTool"/>
211                         <Tool
212                                 Name="VCResourceCompilerTool"
213                                 PreprocessorDefinitions="NDEBUG"
214                                 Culture="1033"/>
215                         <Tool
216                                 Name="VCWebServiceProxyGeneratorTool"/>
217                         <Tool
218                                 Name="VCXMLDataGeneratorTool"/>
219                         <Tool
220                                 Name="VCManagedWrapperGeneratorTool"/>
221                         <Tool
222                                 Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
223                 </Configuration>
224                 <Configuration
225                         Name="BlenderPlayer Debug|Win32"
226                         OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\blenplayer"
227                         IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\blenplayer"
228                         ConfigurationType="4"
229                         UseOfMFC="0"
230                         ATLMinimizesCRunTimeLibraryUsage="FALSE"
231                         CharacterSet="2">
232                         <Tool
233                                 Name="VCCLCompilerTool"
234                                 Optimization="0"
235                                 AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet"
236                                 PreprocessorDefinitions="JANCODEPANCO;WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG;USE_SUMO_SOLID"
237                                 BasicRuntimeChecks="3"
238                                 RuntimeLibrary="1"
239                                 DefaultCharIsUnsigned="TRUE"
240                                 UsePrecompiledHeader="2"
241                                 PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\KX_ketsji.pch"
242                                 AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\"
243                                 ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\"
244                                 ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\"
245                                 WarningLevel="2"
246                                 SuppressStartupBanner="TRUE"
247                                 DebugInformationFormat="3"
248                                 CompileAs="0"/>
249                         <Tool
250                                 Name="VCCustomBuildTool"/>
251                         <Tool
252                                 Name="VCLibrarianTool"
253                                 OutputFile="..\..\..\..\build\msvc_7\libs\debug\KX_ketsji.lib"
254                                 SuppressStartupBanner="TRUE"/>
255                         <Tool
256                                 Name="VCMIDLTool"/>
257                         <Tool
258                                 Name="VCPostBuildEventTool"/>
259                         <Tool
260                                 Name="VCPreBuildEventTool"/>
261                         <Tool
262                                 Name="VCPreLinkEventTool"/>
263                         <Tool
264                                 Name="VCResourceCompilerTool"
265                                 PreprocessorDefinitions="_DEBUG"
266                                 Culture="1033"/>
267                         <Tool
268                                 Name="VCWebServiceProxyGeneratorTool"/>
269                         <Tool
270                                 Name="VCXMLDataGeneratorTool"/>
271                         <Tool
272                                 Name="VCManagedWrapperGeneratorTool"/>
273                         <Tool
274                                 Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
275                 </Configuration>
276                 <Configuration
277                         Name="BlenderPlayer Release|Win32"
278                         OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\blenplayer"
279                         IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\blenplayer"
280                         ConfigurationType="4"
281                         UseOfMFC="0"
282                         ATLMinimizesCRunTimeLibraryUsage="FALSE"
283                         CharacterSet="2">
284                         <Tool
285                                 Name="VCCLCompilerTool"
286                                 InlineFunctionExpansion="1"
287                                 AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet"
288                                 PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID"
289                                 StringPooling="TRUE"
290                                 RuntimeLibrary="0"
291                                 EnableFunctionLevelLinking="TRUE"
292                                 DefaultCharIsUnsigned="TRUE"
293                                 RuntimeTypeInfo="TRUE"
294                                 UsePrecompiledHeader="2"
295                                 PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\KX_ketsji.pch"
296                                 AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\ketsji\"
297                                 ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\"
298                                 ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\ketsji\"
299                                 WarningLevel="2"
300                                 SuppressStartupBanner="TRUE"
301                                 CompileAs="0"/>
302                         <Tool
303                                 Name="VCCustomBuildTool"/>
304                         <Tool
305                                 Name="VCLibrarianTool"
306                                 OutputFile="..\..\..\..\build\msvc_7\libs\KX_ketsji.lib"
307                                 SuppressStartupBanner="TRUE"/>
308                         <Tool
309                                 Name="VCMIDLTool"/>
310                         <Tool
311                                 Name="VCPostBuildEventTool"/>
312                         <Tool
313                                 Name="VCPreBuildEventTool"/>
314                         <Tool
315                                 Name="VCPreLinkEventTool"/>
316                         <Tool
317                                 Name="VCResourceCompilerTool"
318                                 PreprocessorDefinitions="NDEBUG"
319                                 Culture="1033"/>
320                         <Tool
321                                 Name="VCWebServiceProxyGeneratorTool"/>
322                         <Tool
323                                 Name="VCXMLDataGeneratorTool"/>
324                         <Tool
325                                 Name="VCManagedWrapperGeneratorTool"/>
326                         <Tool
327                                 Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
328                 </Configuration>
329         </Configurations>
330         <References>
331         </References>
332         <Files>
333                 <Filter
334                         Name="Source Files"
335                         Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
336                         <File
337                                 RelativePath="..\..\..\source\gameengine\Ketsji\KX_BulletPhysicsController.cpp">
338                         </File>
339                         <File
340                                 RelativePath="..\..\..\source\gameengine\Ketsji\KX_Camera.cpp">
341                         </File>
342                         <File
343                                 RelativePath="..\..\..\source\gameengine\Ketsji\KX_ConstraintWrapper.cpp">
344                         </File>
345                         <File
346                                 RelativePath="..\..\..\source\gameengine\Ketsji\KX_ConvertPhysicsObjects.cpp">
347                         </File>
348                         <File
349                                 RelativePath="..\..\..\source\gameengine\Ketsji\KX_EmptyObject.cpp">
350                         </File>
351                         <File
352                                 RelativePath="..\..\..\source\gameengine\Ketsji\KX_GameObject.cpp">
353                         </File>
354                         <File
355                                 RelativePath="..\..\..\source\gameengine\Ketsji\KX_IPhysicsController.cpp">
356                         </File>
357                         <File
358                                 RelativePath="..\..\..\source\gameengine\Ketsji\KX_KetsjiEngine.cpp">
359                         </File>
360                         <File
361                                 RelativePath="..\..\..\source\gameengine\Ketsji\KX_Light.cpp">
362                         </File>
363                         <File
364                                 RelativePath="..\..\..\source\gameengine\Ketsji\KX_MeshProxy.cpp">
365                         </File>
366                         <File
367                                 RelativePath="..\..\..\source\gameengine\Ketsji\KX_MotionState.cpp">
368                         </File>
369                         <File
370                                 RelativePath="..\..\..\source\gameengine\Ketsji\KX_OdePhysicsController.cpp">
371                         </File>
372                         <File
373                                 RelativePath="..\..\..\source\gameengine\Ketsji\KX_PhysicsObjectWrapper.cpp">
374                         </File>
375                         <File
376                                 RelativePath="..\..\..\source\gameengine\Ketsji\KX_PolygonMaterial.cpp">
377                         </File>
378                         <File
379                                 RelativePath="..\..\..\source\gameengine\Ketsji\KX_PyConstraintBinding.cpp">
380                         </File>
381                         <File
382                                 RelativePath="..\..\..\source\gameengine\Ketsji\KX_PyMath.cpp">
383                         </File>
384                         <File
385                                 RelativePath="..\..\..\source\gameengine\Ketsji\KX_PythonInit.cpp">
386                         </File>
387                         <File
388                                 RelativePath="..\..\..\source\gameengine\Ketsji\KX_RayCast.cpp">
389                         </File>
390                         <File
391                                 RelativePath="..\..\..\source\gameengine\Ketsji\KX_RayEventManager.cpp">
392                         </File>
393                         <File
394                                 RelativePath="..\..\..\source\gameengine\Ketsji\KX_Scene.cpp">
395                         </File>
396                         <File
397                                 RelativePath="..\..\..\source\gameengine\Ketsji\KX_SG_NodeRelationships.cpp">
398                         </File>
399                         <File
400                                 RelativePath="..\..\..\source\gameengine\Ketsji\KX_SumoPhysicsController.cpp">
401                         </File>
402                         <File
403                                 RelativePath="..\..\..\source\gameengine\Ketsji\KX_TimeCategoryLogger.cpp">
404                         </File>
405                         <File
406                                 RelativePath="..\..\..\source\gameengine\Ketsji\KX_TimeLogger.cpp">
407                         </File>
408                         <File
409                                 RelativePath="..\..\..\source\gameengine\Ketsji\KX_TouchEventManager.cpp">
410                         </File>
411                         <File
412                                 RelativePath="..\..\..\source\gameengine\Ketsji\KX_VertexProxy.cpp">
413                         </File>
414                         <File
415                                 RelativePath="..\..\..\source\gameengine\Ketsji\KX_WorldInfo.cpp">
416                         </File>
417                         <Filter
418                                 Name="ActuatorsImp"
419                                 Filter="">
420                                 <File
421                                         RelativePath="..\..\..\source\gameengine\Ketsji\KX_CameraActuator.cpp">
422                                 </File>
423                                 <File
424                                         RelativePath="..\..\..\source\gameengine\Ketsji\KX_CDActuator.cpp">
425                                 </File>
426                                 <File
427                                         RelativePath="..\..\..\source\gameengine\Ketsji\KX_ConstraintActuator.cpp">
428                                 </File>
429                                 <File
430                                         RelativePath="..\..\..\source\gameengine\Ketsji\KX_GameActuator.cpp">
431                                 </File>
432                                 <File
433                                         RelativePath="..\..\..\source\gameengine\Ketsji\KX_IpoActuator.cpp">
434                                 </File>
435                                 <File
436                                         RelativePath="..\..\..\source\gameengine\Ketsji\KX_ObjectActuator.cpp">
437                                 </File>
438                                 <File
439                                         RelativePath="..\..\..\source\gameengine\Ketsji\KX_SCA_AddObjectActuator.cpp">
440                                 </File>
441                                 <File
442                                         RelativePath="..\..\..\source\gameengine\Ketsji\KX_SCA_EndObjectActuator.cpp">
443                                 </File>
444                                 <File
445                                         RelativePath="..\..\..\source\gameengine\Ketsji\KX_SCA_ReplaceMeshActuator.cpp">
446                                 </File>
447                                 <File
448                                         RelativePath="..\..\..\source\gameengine\Ketsji\KX_SceneActuator.cpp">
449                                 </File>
450                                 <File
451                                         RelativePath="..\..\..\source\gameengine\Ketsji\KX_SoundActuator.cpp">
452                                 </File>
453                                 <File
454                                         RelativePath="..\..\..\source\gameengine\Ketsji\KX_TrackToActuator.cpp">
455                                 </File>
456                                 <File
457                                         RelativePath="..\..\..\source\gameengine\Ketsji\KX_VisibilityActuator.cpp">
458                                 </File>
459                         </Filter>
460                         <Filter
461                                 Name="SG_ControllersImp"
462                                 Filter="">
463                                 <File
464                                         RelativePath="..\..\..\source\gameengine\Ketsji\KX_CameraIpoSGController.cpp">
465                                 </File>
466                                 <File
467                                         RelativePath="..\..\..\source\gameengine\Ketsji\KX_IPO_SGController.cpp">
468                                 </File>
469                                 <File
470                                         RelativePath="..\..\..\source\gameengine\Ketsji\KX_LightIpoSGController.cpp">
471                                 </File>
472                                 <File
473                                         RelativePath="..\..\..\source\gameengine\Ketsji\KX_ObColorIpoSGController.cpp">
474                                 </File>
475                                 <File
476                                         RelativePath="..\..\..\source\gameengine\Ketsji\KX_SG_BoneParentNodeRelationship.cpp">
477                                 </File>
478                                 <File
479                                         RelativePath="..\..\..\source\gameengine\Ketsji\KX_WorldIpoController.cpp">
480                                 </File>
481                         </Filter>
482                         <Filter
483                                 Name="SensorsImp"
484                                 Filter="">
485                                 <File
486                                         RelativePath="..\..\..\source\gameengine\Ketsji\KX_MouseFocusSensor.cpp">
487                                 </File>
488                                 <File
489                                         RelativePath="..\..\..\source\gameengine\Ketsji\KX_NearSensor.cpp">
490                                 </File>
491                                 <File
492                                         RelativePath="..\..\..\source\gameengine\Ketsji\KX_RadarSensor.cpp">
493                                 </File>
494                                 <File
495                                         RelativePath="..\..\..\source\gameengine\Ketsji\KX_RaySensor.cpp">
496                                 </File>
497                                 <File
498                                         RelativePath="..\..\..\source\gameengine\Ketsji\KX_TouchSensor.cpp">
499                                 </File>
500                         </Filter>
501                         <Filter
502                                 Name="IposImp"
503                                 Filter="">
504                                 <File
505                                         RelativePath="..\..\..\source\gameengine\Ketsji\KX_OrientationInterpolator.cpp">
506                                 </File>
507                                 <File
508                                         RelativePath="..\..\..\source\gameengine\Ketsji\KX_PositionInterpolator.cpp">
509                                 </File>
510                                 <File
511                                         RelativePath="..\..\..\source\gameengine\Ketsji\KX_ScalarInterpolator.cpp">
512                                 </File>
513                                 <File
514                                         RelativePath="..\..\..\source\gameengine\Ketsji\KX_ScalingInterpolator.cpp">
515                                 </File>
516                         </Filter>
517                 </Filter>
518                 <Filter
519                         Name="Header Files"
520                         Filter="h;hpp;hxx;hm;inl">
521                         <File
522                                 RelativePath="..\..\..\source\gameengine\Ketsji\KX_BulletPhysicsController.h">
523                         </File>
524                         <File
525                                 RelativePath="..\..\..\source\gameengine\Ketsji\KX_Camera.h">
526                         </File>
527                         <File
528                                 RelativePath="..\..\..\source\gameengine\Ketsji\KX_ConstraintWrapper.h">
529                         </File>
530                         <File
531                                 RelativePath="..\..\..\source\gameengine\Ketsji\KX_ConvertPhysicsObject.h">
532                         </File>
533                         <File
534                                 RelativePath="..\..\..\source\gameengine\Ketsji\KX_EmptyObject.h">
535                         </File>
536                         <File
537                                 RelativePath="..\..\..\source\gameengine\Ketsji\KX_GameObject.h">
538                         </File>
539                         <File
540                                 RelativePath="..\..\..\source\gameengine\Ketsji\KX_IPhysicsController.h">
541                         </File>
542                         <File
543                                 RelativePath="..\..\..\source\gameengine\Ketsji\KX_IPOTransform.h">
544                         </File>
545                         <File
546                                 RelativePath="..\..\..\source\gameengine\Ketsji\KX_ISceneConverter.h">
547                         </File>
548                         <File
549                                 RelativePath="..\..\..\source\gameengine\Ketsji\KX_ISystem.h">
550                         </File>
551                         <File
552                                 RelativePath="..\..\..\source\gameengine\Ketsji\KX_KetsjiEngine.h">
553                         </File>
554                         <File
555                                 RelativePath="..\..\..\source\gameengine\Ketsji\KX_Light.h">
556                         </File>
557                         <File
558                                 RelativePath="..\..\..\source\gameengine\Ketsji\KX_MeshProxy.h">
559                         </File>
560                         <File
561                                 RelativePath="..\..\..\source\gameengine\Ketsji\KX_MotionState.h">
562                         </File>
563                         <File
564                                 RelativePath="..\..\..\source\gameengine\Ketsji\KX_OdePhysicsController.h">
565                         </File>
566                         <File
567                                 RelativePath="..\..\..\source\gameengine\Ketsji\KX_PhysicsEngineEnums.h">
568                         </File>
569                         <File
570                                 RelativePath="..\..\..\source\gameengine\Ketsji\KX_PhysicsObjectWrapper.h">
571                         </File>
572                         <File
573                                 RelativePath="..\..\..\source\gameengine\Ketsji\KX_PolygonMaterial.h">
574                         </File>
575                         <File
576                                 RelativePath="..\..\..\source\gameengine\Ketsji\KX_PyConstraintBinding.h">
577                         </File>
578                         <File
579                                 RelativePath="..\..\..\source\gameengine\Ketsji\KX_PyMath.h">
580                         </File>
581                         <File
582                                 RelativePath="..\..\..\source\gameengine\Ketsji\KX_PythonInit.h">
583                         </File>
584                         <File
585                                 RelativePath="..\..\..\source\gameengine\Ketsji\KX_RayCast.h">
586                         </File>
587                         <File
588                                 RelativePath="..\..\..\source\gameengine\Ketsji\KX_RayEventManager.h">
589                         </File>
590                         <File
591                                 RelativePath="..\..\..\source\gameengine\Ketsji\KX_Scene.h">
592                         </File>
593                         <File
594                                 RelativePath="..\..\..\source\gameengine\Ketsji\KX_SG_NodeRelationships.h">
595                         </File>
596                         <File
597                                 RelativePath="..\..\..\source\gameengine\Ketsji\KX_SumoPhysicsController.h">
598                         </File>
599                         <File
600                                 RelativePath="..\..\..\source\gameengine\Ketsji\KX_TimeCategoryLogger.h">
601                         </File>
602                         <File
603                                 RelativePath="..\..\..\source\gameengine\Ketsji\KX_TimeLogger.h">
604                         </File>
605                         <File
606                                 RelativePath="..\..\..\source\gameengine\Ketsji\KX_TouchEventManager.h">
607                         </File>
608                         <File
609                                 RelativePath="..\..\..\source\gameengine\Ketsji\KX_VertexProxy.h">
610                         </File>
611                         <File
612                                 RelativePath="..\..\..\source\gameengine\Ketsji\KX_WorldInfo.h">
613                         </File>
614                         <Filter
615                                 Name="Actuators"
616                                 Filter="">
617                                 <File
618                                         RelativePath="..\..\..\source\gameengine\Ketsji\KX_CameraActuator.h">
619                                 </File>
620                                 <File
621                                         RelativePath="..\..\..\source\gameengine\Ketsji\KX_CDActuator.h">
622                                 </File>
623                                 <File
624                                         RelativePath="..\..\..\source\gameengine\Ketsji\KX_ConstraintActuator.h">
625                                 </File>
626                                 <File
627                                         RelativePath="..\..\..\source\gameengine\Ketsji\KX_GameActuator.h">
628                                 </File>
629                                 <File
630                                         RelativePath="..\..\..\source\gameengine\Ketsji\KX_IpoActuator.h">
631                                 </File>
632                                 <File
633                                         RelativePath="..\..\..\source\gameengine\Ketsji\KX_ObjectActuator.h">
634                                 </File>
635                                 <File
636                                         RelativePath="..\..\..\source\gameengine\Ketsji\KX_SCA_AddObjectActuator.h">
637                                 </File>
638                                 <File
639                                         RelativePath="..\..\..\source\gameengine\Ketsji\KX_SCA_EndObjectActuator.h">
640                                 </File>
641                                 <File
642                                         RelativePath="..\..\..\source\gameengine\Ketsji\KX_SCA_ReplaceMeshActuator.h">
643                                 </File>
644                                 <File
645                                         RelativePath="..\..\..\source\gameengine\Ketsji\KX_SceneActuator.h">
646                                 </File>
647                                 <File
648                                         RelativePath="..\..\..\source\gameengine\Ketsji\KX_SoundActuator.h">
649                                 </File>
650                                 <File
651                                         RelativePath="..\..\..\source\gameengine\Ketsji\KX_TrackToActuator.h">
652                                 </File>
653                                 <File
654                                         RelativePath="..\..\..\source\gameengine\Ketsji\KX_VisibilityActuator.h">
655                                 </File>
656                         </Filter>
657                         <Filter
658                                 Name="SG_Controllers"
659                                 Filter="">
660                                 <File
661                                         RelativePath="..\..\..\source\gameengine\Ketsji\KX_CameraIpoSGController.h">
662                                 </File>
663                                 <File
664                                         RelativePath="..\..\..\source\gameengine\Ketsji\KX_IPO_SGController.h">
665                                 </File>
666                                 <File
667                                         RelativePath="..\..\..\source\gameengine\Ketsji\KX_LightIpoSGController.h">
668                                 </File>
669                                 <File
670                                         RelativePath="..\..\..\source\gameengine\Ketsji\KX_ObColorIpoSGController.h">
671                                 </File>
672                                 <File
673                                         RelativePath="..\..\..\source\gameengine\Ketsji\KX_SG_BoneParentNodeRelationship.h">
674                                 </File>
675                                 <File
676                                         RelativePath="..\..\..\source\gameengine\Ketsji\KX_WorldIpoController.h">
677                                 </File>
678                         </Filter>
679                         <Filter
680                                 Name="Sensors"
681                                 Filter="">
682                                 <File
683                                         RelativePath="..\..\..\source\gameengine\Ketsji\KX_MouseFocusSensor.h">
684                                 </File>
685                                 <File
686                                         RelativePath="..\..\..\source\gameengine\Ketsji\KX_NearSensor.h">
687                                 </File>
688                                 <File
689                                         RelativePath="..\..\..\source\gameengine\Ketsji\KX_RadarSensor.h">
690                                 </File>
691                                 <File
692                                         RelativePath="..\..\..\source\gameengine\Ketsji\KX_RaySensor.h">
693                                 </File>
694                                 <File
695                                         RelativePath="..\..\..\source\gameengine\Ketsji\KX_TouchSensor.h">
696                                 </File>
697                         </Filter>
698                         <Filter
699                                 Name="Ipos"
700                                 Filter="">
701                                 <File
702                                         RelativePath="..\..\..\source\gameengine\Ketsji\KX_IInterpolator.h">
703                                 </File>
704                                 <File
705                                         RelativePath="..\..\..\source\gameengine\Ketsji\KX_IScalarInterpolator.h">
706                                 </File>
707                                 <File
708                                         RelativePath="..\..\..\source\gameengine\Ketsji\KX_OrientationInterpolator.h">
709                                 </File>
710                                 <File
711                                         RelativePath="..\..\..\source\gameengine\Ketsji\KX_PositionInterpolator.h">
712                                 </File>
713                                 <File
714                                         RelativePath="..\..\..\source\gameengine\Ketsji\KX_ScalarInterpolator.h">
715                                 </File>
716                                 <File
717                                         RelativePath="..\..\..\source\gameengine\Ketsji\KX_ScalingInterpolator.h">
718                                 </File>
719                         </Filter>
720                 </Filter>
721         </Files>
722         <Globals>
723         </Globals>
724 </VisualStudioProject>