3 # ***** BEGIN GPL LICENSE BLOCK *****
5 # This program is free software; you can redistribute it and/or
6 # modify it under the terms of the GNU General Public License
7 # as published by the Free Software Foundation; either version 2
8 # of the License, or (at your option) any later version.
10 # This program is distributed in the hope that it will be useful,
11 # but WITHOUT ANY WARRANTY; without even the implied warranty of
12 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 # GNU General Public License for more details.
15 # You should have received a copy of the GNU General Public License
16 # along with this program; if not, write to the Free Software Foundation,
17 # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
19 # The Original Code is Copyright (C) 2006, Blender Foundation
20 # All rights reserved.
22 # The Original Code is: all of this file.
24 # Contributor(s): Nathan Letwory.
26 # ***** END GPL LICENSE BLOCK *****
28 # Main entry-point for the SCons building system
29 # Set up some custom actions and target/argument handling
30 # Then read all SConscripts and build
32 # TODO: fix /FORCE:MULTIPLE on windows to get proper debug builds.
33 # TODO: directory copy functions are far too complicated, see:
34 # http://wiki.blender.org/index.php/User:Ideasman42/SConsNotSimpleInstallingFiles
36 import platform as pltfrm
38 # Need a better way to do this. Automagical maybe is not the best thing, maybe it is.
39 if pltfrm.architecture()[0] == '64bit':
52 toolpath=os.path.join(".", "build_files", "scons", "tools")
54 # needed for importing tools
55 sys.path.append(toolpath)
60 EnsureSConsVersion(1,0,0)
62 # Before we do anything, let's check if we have a sane os.environ
63 if not btools.check_environ():
66 BlenderEnvironment = Blender.BlenderEnvironment
69 VERSION = btools.VERSION # This is used in creating the local config directories
70 VERSION_RELEASE_CYCLE = btools.VERSION_RELEASE_CYCLE
73 platform = sys.platform
77 ##### BEGIN SETUP #####
79 B.possible_types = ['core', 'player', 'player2', 'intern', 'extern']
81 B.binarykind = ['blender' , 'blenderplayer']
82 ##################################
83 # target and argument validation #
84 ##################################
85 # XX cheating for BF_FANCY, we check for BF_FANCY before args are validated
86 use_color = ARGUMENTS.get('BF_FANCY', '1')
90 if not use_color=='1':
93 #on defaut white Os X terminal, some colors are totally unlegible
94 if platform=='darwin':
95 B.bc.OKGREEN = '\033[34m'
96 B.bc.WARNING = '\033[36m'
99 print B.bc.HEADER+'Command-line arguments'+B.bc.ENDC
100 B.arguments = btools.validate_arguments(ARGUMENTS, B.bc)
101 btools.print_arguments(B.arguments, B.bc)
104 print B.bc.HEADER+'Command-line targets'+B.bc.ENDC
105 B.targets = btools.validate_targets(COMMAND_LINE_TARGETS, B.bc)
106 btools.print_targets(B.targets, B.bc)
108 ##########################
109 # setting up environment #
110 ##########################
112 # handling cmd line arguments & config file
115 tempbitness = int(B.arguments.get('BF_BITNESS', bitness)) # default to bitness found as per starting python
116 if tempbitness in (32, 64): # only set if 32 or 64 has been given
117 bitness = int(tempbitness)
122 B.bitness = tempbitness
125 # first check cmdline for toolset and we create env to work on
126 quickie = B.arguments.get('BF_QUICK', None)
127 quickdebug = B.arguments.get('BF_QUICKDEBUG', None)
130 B.quickdebug=string.split(quickdebug, ',')
135 B.quickie=string.split(quickie,',')
139 toolset = B.arguments.get('BF_TOOLSET', None)
140 vcver = B.arguments.get('MSVS_VERSION', '9.0')
143 print "Using " + toolset
144 if toolset=='mstoolkit':
145 env = BlenderEnvironment(ENV = os.environ)
146 env.Tool('mstoolkit', [toolpath])
148 env = BlenderEnvironment(tools=[toolset], ENV = os.environ)
150 btools.SetupSpawn(env)
152 if bitness==64 and platform=='win32':
153 env = BlenderEnvironment(ENV = os.environ, MSVS_ARCH='amd64', TARGET_ARCH='x86_64', MSVC_VERSION=vcver)
155 env = BlenderEnvironment(ENV = os.environ, TARGET_ARCH='x86', MSVC_VERSION=vcver)
158 print "Could not create a build environment"
161 cc = B.arguments.get('CC', None)
162 cxx = B.arguments.get('CXX', None)
168 if sys.platform=='win32':
169 if env['CC'] in ['cl', 'cl.exe']:
170 platform = 'win64-vc' if bitness == 64 else 'win32-vc'
171 elif env['CC'] in ['gcc']:
172 platform = 'win64-mingw' if bitness == 64 else 'win32-mingw'
174 if 'mingw' in platform:
175 print "Setting custom spawn function"
176 btools.SetupSpawn(env)
178 env.SConscriptChdir(0)
180 # Remove major kernel version from linux platform.
181 # After Linus switched kernel to new version model this major version
182 # shouldn't take much sense for building rules.
184 if re.match('linux[0-9]+', platform):
187 crossbuild = B.arguments.get('BF_CROSS', None)
188 if crossbuild and platform not in ('win32-vc', 'win64-vc'):
189 platform = 'linuxcross'
191 env['OURPLATFORM'] = platform
193 configfile = os.path.join("build_files", "scons", "config", platform + "-config.py")
195 if os.path.exists(configfile):
196 print B.bc.OKGREEN + "Using config file: " + B.bc.ENDC + configfile
198 print B.bc.FAIL + configfile + " doesn't exist" + B.bc.ENDC
200 if crossbuild and env['PLATFORM'] != 'win32':
201 print B.bc.HEADER+"Preparing for crossbuild"+B.bc.ENDC
202 env.Tool('crossmingw', [toolpath])
203 # todo: determine proper libs/includes etc.
204 # Needed for gui programs, console programs should do without it
206 # Now we don't need this option to have console window
207 # env.Append(LINKFLAGS=['-mwindows'])
209 userconfig = B.arguments.get('BF_CONFIG', 'user-config.py')
210 # first read platform config. B.arguments will override
211 optfiles = [configfile]
212 if os.path.exists(userconfig):
213 print B.bc.OKGREEN + "Using user-config file: " + B.bc.ENDC + userconfig
214 optfiles += [userconfig]
216 print B.bc.WARNING + userconfig + " not found, no user overrides" + B.bc.ENDC
218 opts = btools.read_opts(env, optfiles, B.arguments)
221 if sys.platform=='win32':
223 env.Append(CPPFLAGS=['-DWIN64']) # -DWIN32 needed too, as it's used all over to target Windows generally
225 if not env['BF_FANCY']:
229 # remove install dir so old and new files are not mixed.
230 # NOTE: only do the scripts directory for now, otherwise is too disruptive for developers
231 # TODO: perhaps we need an option (off by default) to not do this altogether...
232 if not env['WITHOUT_BF_INSTALL'] and not env['WITHOUT_BF_OVERWRITE_INSTALL']:
233 scriptsDir = os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts')
234 if os.path.isdir(scriptsDir):
235 print B.bc.OKGREEN + "Clearing installation directory%s: %s" % (B.bc.ENDC, os.path.abspath(scriptsDir))
236 shutil.rmtree(scriptsDir)
239 SetOption('num_jobs', int(env['BF_NUMJOBS']))
240 print B.bc.OKGREEN + "Build with parallel jobs%s: %s" % (B.bc.ENDC, GetOption('num_jobs'))
241 print B.bc.OKGREEN + "Build with debug symbols%s: %s" % (B.bc.ENDC, env['BF_DEBUG'])
243 if 'blenderlite' in B.targets:
245 target_env_defs['WITH_BF_GAMEENGINE'] = False
246 target_env_defs['WITH_BF_CYCLES'] = False
247 target_env_defs['WITH_BF_OPENAL'] = False
248 target_env_defs['WITH_BF_OPENEXR'] = False
249 target_env_defs['WITH_BF_PSD'] = False
250 target_env_defs['WITH_BF_OPENMP'] = False
251 target_env_defs['WITH_BF_ICONV'] = False
252 target_env_defs['WITH_BF_INTERNATIONAL'] = False
253 target_env_defs['WITH_BF_OPENJPEG'] = False
254 target_env_defs['WITH_BF_FFMPEG'] = False
255 target_env_defs['WITH_BF_QUICKTIME'] = False
256 target_env_defs['WITH_BF_REDCODE'] = False
257 target_env_defs['WITH_BF_DDS'] = False
258 target_env_defs['WITH_BF_CINEON'] = False
259 target_env_defs['WITH_BF_FRAMESERVER'] = False
260 target_env_defs['WITH_BF_HDR'] = False
261 target_env_defs['WITH_BF_ZLIB'] = False
262 target_env_defs['WITH_BF_SDL'] = False
263 target_env_defs['WITH_BF_JPEG'] = False
264 target_env_defs['WITH_BF_PNG'] = False
265 target_env_defs['WITH_BF_BULLET'] = False
266 target_env_defs['WITH_BF_BINRELOC'] = False
267 target_env_defs['BF_BUILDINFO'] = False
268 target_env_defs['WITH_BF_FLUID'] = False
269 target_env_defs['WITH_BF_OCEANSIM'] = False
270 target_env_defs['WITH_BF_SMOKE'] = False
271 target_env_defs['WITH_BF_BOOLEAN'] = False
272 target_env_defs['WITH_BF_REMESH'] = False
273 target_env_defs['WITH_BF_PYTHON'] = False
274 target_env_defs['WITH_BF_3DMOUSE'] = False
275 target_env_defs['WITH_BF_LIBMV'] = False
276 target_env_defs['WITH_BF_FREESTYLE'] = False
278 # Merge blenderlite, let command line to override
279 for k,v in target_env_defs.iteritems():
280 if k not in B.arguments:
283 if 'cudakernels' in B.targets:
284 env['WITH_BF_CYCLES'] = True
285 env['WITH_BF_CYCLES_CUDA_BINARIES'] = True
286 env['WITH_BF_PYTHON'] = False
288 # Configure paths for automated configuration test programs
289 env['CONFIGUREDIR'] = os.path.abspath(os.path.normpath(os.path.join(env['BF_BUILDDIR'], "sconf_temp")))
290 env['CONFIGURELOG'] = os.path.abspath(os.path.normpath(os.path.join(env['BF_BUILDDIR'], "config.log")))
292 #############################################################################
293 ################### Automatic configuration for OSX ##################
294 #############################################################################
296 if env['OURPLATFORM']=='darwin':
301 command = ["%s"%env['CC'], "--version"]
302 process = subprocess.Popen(command, stdout=subprocess.PIPE, stderr=None, shell=False)
303 line = process.communicate()[0]
304 ver = re.search(r'[0-9]+(\.[0-9]+)+', line)
306 env['CCVERSION'] = ver.group(0)
307 frontend = re.search(r'gcc', line) or re.search(r'clang', line) or re.search(r'llvm-gcc', line) or re.search(r'icc', line)
309 env['C_COMPILER_ID'] = frontend.group(0)
311 print B.bc.OKGREEN + "Using Compiler: " + B.bc.ENDC + env['C_COMPILER_ID'] + '-' + env['CCVERSION']
313 cmd = 'sw_vers -productVersion'
314 MAC_CUR_VER=cmd_res=commands.getoutput(cmd)
315 cmd = 'xcodebuild -version'
316 cmd_xcode=commands.getoutput(cmd)
317 env['XCODE_CUR_VER']=cmd_xcode[6:][:3] # truncate output to major.minor version
318 cmd = 'xcodebuild -showsdks'
319 cmd_sdk=commands.getoutput(cmd)
320 MACOSX_SDK_CHECK=cmd_sdk
321 cmd = 'xcode-select --print-path'
322 XCODE_SELECT_PATH=commands.getoutput(cmd)
323 if XCODE_SELECT_PATH.endswith("/Contents/Developer"):
324 XCODE_BUNDLE=XCODE_SELECT_PATH[:-19]
326 XCODE_BUNDLE=XCODE_SELECT_PATH
328 print B.bc.OKGREEN + "Detected Xcode version: -- " + B.bc.ENDC + env['XCODE_CUR_VER'] + " --"
329 print B.bc.OKGREEN + "Available SDK's: \n" + B.bc.ENDC + MACOSX_SDK_CHECK.replace('\t', '')
331 if env['MACOSX_SDK'] == '': # no set sdk, choosing best one found
332 if 'OS X 10.9' in MACOSX_SDK_CHECK:
333 env['MACOSX_DEPLOYMENT_TARGET'] = '10.6'
334 env['MACOSX_SDK']='/Developer/SDKs/MacOSX10.9.sdk'
335 elif 'OS X 10.8' in MACOSX_SDK_CHECK:
336 env['MACOSX_DEPLOYMENT_TARGET'] = '10.6'
337 env['MACOSX_SDK']='/Developer/SDKs/MacOSX10.8.sdk'
338 elif 'OS X 10.7' in MACOSX_SDK_CHECK:
339 env['MACOSX_DEPLOYMENT_TARGET'] = '10.6'
340 env['MACOSX_SDK']='/Developer/SDKs/MacOSX10.7.sdk'
341 elif 'OS X 10.6' in MACOSX_SDK_CHECK:
342 env['MACOSX_DEPLOYMENT_TARGET'] = '10.6'
343 env['MACOSX_SDK']='/Developer/SDKs/MacOSX10.6.sdk'
344 elif 'OS X 10.5' in MACOSX_SDK_CHECK:
345 env['MACOSX_DEPLOYMENT_TARGET'] = '10.5'
346 env['MACOSX_SDK']='/Developer/SDKs/MacOSX10.5.sdk'
348 env['MACOSX_SDK']='/Developer/SDKs/MacOSX' + env['MACOSX_SDK'] + '.sdk'
350 if env['XCODE_CUR_VER'] >= '4.3': ## since version 4.3, XCode and developer dir are bundled ##
351 env['MACOSX_SDK'] = XCODE_BUNDLE + '/Contents/Developer/Platforms/MacOSX.platform' + env['MACOSX_SDK']
353 print B.bc.OKGREEN + "Using OSX SDK :" + B.bc.ENDC + env['MACOSX_SDK']
355 if not env['WITH_OSX_STATICPYTHON'] == 1:
356 # python 3.3 uses Python-framework additionally installed in /Library/Frameworks
357 env['BF_PYTHON'] = '/Library/Frameworks/Python.framework/Versions/'
358 env['BF_PYTHON_INC'] = env['BF_PYTHON'] + env['BF_PYTHON_VERSION'] + '/include/python' + env['BF_PYTHON_VERSION'] + 'm'
359 env['BF_PYTHON_BINARY'] = env['BF_PYTHON'] + env['BF_PYTHON_VERSION'] + '/bin/python' + env['BF_PYTHON_VERSION']
360 env['BF_PYTHON_LIB'] = ''
361 env['BF_PYTHON_LIBPATH'] = env['BF_PYTHON'] + env['BF_PYTHON_VERSION'] + '/lib/python' + env['BF_PYTHON_VERSION'] + '/config-' + env['BF_PYTHON_VERSION'] +'m'
362 env['PLATFORM_LINKFLAGS'] = env['PLATFORM_LINKFLAGS']+['-framework','Python'] # link to python framework
364 #Ray trace optimization
365 if env['WITH_BF_RAYOPTIMIZATION'] == 1:
366 if env['MACOSX_ARCHITECTURE'] == 'x86_64' or env['MACOSX_ARCHITECTURE'] == 'i386':
367 env['WITH_BF_RAYOPTIMIZATION'] = 1
369 env['WITH_BF_RAYOPTIMIZATION'] = 0
370 if env['MACOSX_ARCHITECTURE'] == 'i386':
371 env['BF_RAYOPTIMIZATION_SSE_FLAGS'] = env['BF_RAYOPTIMIZATION_SSE_FLAGS']+['-msse']
372 elif env['MACOSX_ARCHITECTURE'] == 'x86_64':
373 env['BF_RAYOPTIMIZATION_SSE_FLAGS'] = env['BF_RAYOPTIMIZATION_SSE_FLAGS']+['-msse','-msse2']
375 if env['MACOSX_ARCHITECTURE'] == 'x86_64' or env['MACOSX_ARCHITECTURE'] == 'ppc64':
376 ARCH_FLAGS = ['-m64']
378 ARCH_FLAGS = ['-m32']
380 env.Append(CPPFLAGS=ARCH_FLAGS)
382 SDK_FLAGS=['-isysroot', env['MACOSX_SDK'],'-mmacosx-version-min='+ env['MACOSX_DEPLOYMENT_TARGET'],'-arch',env['MACOSX_ARCHITECTURE']] # always used
383 env['PLATFORM_LINKFLAGS'] = ['-mmacosx-version-min='+ env['MACOSX_DEPLOYMENT_TARGET'],'-isysroot', env['MACOSX_SDK'],'-arch',env['MACOSX_ARCHITECTURE']]+ARCH_FLAGS+env['PLATFORM_LINKFLAGS']
384 env['CCFLAGS']=SDK_FLAGS+env['CCFLAGS']
385 env['CXXFLAGS']=SDK_FLAGS+env['CXXFLAGS']
387 #Intel Macs are CoreDuo and Up
388 if env['MACOSX_ARCHITECTURE'] == 'i386' or env['MACOSX_ARCHITECTURE'] == 'x86_64':
389 env['REL_CCFLAGS'] = env['REL_CCFLAGS']+['-msse','-msse2','-msse3']
390 if env['C_COMPILER_ID'] != 'clang' or (env['C_COMPILER_ID'] == 'clang' and env['CCVERSION'] >= '5.0'):
391 env['REL_CCFLAGS'] = env['REL_CCFLAGS']+['-ftree-vectorize'] # clang xcode 4 does not accept flag
393 env['CCFLAGS'] = env['CCFLAGS']+['-fno-strict-aliasing']
395 # Intel 64bit Macs are Core2Duo and up
396 if env['MACOSX_ARCHITECTURE'] == 'x86_64':
397 env['REL_CCFLAGS'] = env['REL_CCFLAGS']+['-mssse3']
399 if env['C_COMPILER_ID'] == 'clang' and env['CCVERSION'] >= '5.0':
400 env['CCFLAGS'].append('-ftemplate-depth=1024') # only valid for clang bundled with xcode 5
402 # 3DconnexionClient.framework, optionally install
403 if env['WITH_BF_3DMOUSE'] == 1:
404 if not os.path.exists('/Library/Frameworks/3DconnexionClient.framework'):
405 env['WITH_BF_3DMOUSE'] = 0
406 print B.bc.OKGREEN + "3DconnexionClient install not found, disabling WITH_BF_3DMOUSE" # avoid build errors !
408 env.Append(LINKFLAGS=['-F/Library/Frameworks','-Xlinker','-weak_framework','-Xlinker','3DconnexionClient'])
409 env['BF_3DMOUSE_INC'] = '/Library/Frameworks/3DconnexionClient.framework/Headers'
410 print B.bc.OKGREEN + "Using 3Dconnexion"
412 # Jackmp.framework, optionally install
413 if env['WITH_BF_JACK'] == 1:
414 if not os.path.exists('/Library/Frameworks/Jackmp.framework'):
415 env['WITH_BF_JACK'] = 0
416 print B.bc.OKGREEN + "JackOSX install not found, disabling WITH_BF_JACK" # avoid build errors !
418 env.Append(LINKFLAGS=['-F/Library/Frameworks','-Xlinker','-weak_framework','-Xlinker','Jackmp'])
419 print B.bc.OKGREEN + "Using Jack"
421 if env['WITH_BF_QUICKTIME'] == 1:
422 env['PLATFORM_LINKFLAGS'] = env['PLATFORM_LINKFLAGS']+['-framework','QTKit']
424 #Defaults openMP to true if compiler handles it ( only gcc 4.6.1 and newer )
425 # if your compiler does not have accurate suffix you may have to enable it by hand !
426 if env['WITH_BF_OPENMP'] == 1:
427 if env['C_COMPILER_ID'] == 'gcc' and env['CCVERSION'] >= '4.6.1': # strip down to version string if any
428 env['WITH_BF_OPENMP'] = 1 # multithreading for fluids, cloth, sculpt and smoke
429 print B.bc.OKGREEN + "Using OpenMP"
431 env['WITH_BF_OPENMP'] = 0
432 print B.bc.OKGREEN + "Disabled OpenMP, not supported by compiler"
434 if env['WITH_BF_CYCLES_OSL'] == 1:
435 OSX_OSL_LIBPATH = Dir(env.subst(env['BF_OSL_LIBPATH'])).abspath
436 # we need 2 variants of passing the oslexec with the force_load option, string and list type atm
437 if env['C_COMPILER_ID'] == 'gcc' and env['CCVERSION'] >= '4.8': # strip down to version string if any
438 env.Append(LINKFLAGS=['-L'+OSX_OSL_LIBPATH,'-loslcomp','-loslexec','-loslquery'])
440 env.Append(LINKFLAGS=['-L'+OSX_OSL_LIBPATH,'-loslcomp','-force_load '+ OSX_OSL_LIBPATH +'/liboslexec.a','-loslquery'])
441 env.Append(BF_PROGRAM_LINKFLAGS=['-Xlinker','-force_load','-Xlinker',OSX_OSL_LIBPATH +'/liboslexec.a'])
443 # Trying to get rid of eventually clashes, we export some symbols explicite as local
444 env.Append(LINKFLAGS=['-Xlinker','-unexported_symbols_list','-Xlinker','./source/creator/osx_locals.map'])
446 #for < 10.7.sdk, SystemStubs needs to be linked
447 if env['MACOSX_SDK'].endswith("10.6.sdk") or env['MACOSX_SDK'].endswith("10.5.sdk"):
448 env['LLIBS'].append('SystemStubs')
450 #############################################################################
451 ################### End Automatic configuration for OSX ##################
452 #############################################################################
454 if env['WITH_BF_OPENMP'] == 1:
455 if env['OURPLATFORM'] in ('win32-vc', 'win64-vc'):
456 env['CCFLAGS'].append('/openmp')
458 if env['CC'].endswith('icc'): # to be able to handle CC=/opt/bla/icc case
459 env.Append(LINKFLAGS=['-openmp', '-static-intel'])
460 env['CCFLAGS'].append('-openmp')
462 env.Append(CCFLAGS=['-fopenmp'])
464 #check for additional debug libnames
466 if env.has_key('BF_DEBUG_LIBS'):
467 B.quickdebug += env['BF_DEBUG_LIBS']
469 printdebug = B.arguments.get('BF_LISTDEBUG', 0)
471 if len(B.quickdebug) > 0 and printdebug != 0:
472 print B.bc.OKGREEN + "Buildings these libs with debug symbols:" + B.bc.ENDC
473 for l in B.quickdebug:
476 # remove stdc++ from LLIBS if we are building a statc linked CXXFLAGS
477 if env['WITH_BF_STATICCXX']:
478 if 'stdc++' in env['LLIBS']:
479 env['LLIBS'].remove('stdc++')
481 print '\tcould not remove stdc++ library from LLIBS, WITH_BF_STATICCXX may not work for your platform'
483 # check target for blenderplayer. Set WITH_BF_PLAYER if found on cmdline
484 if 'blenderplayer' in B.targets:
485 env['WITH_BF_PLAYER'] = True
487 if 'blendernogame' in B.targets:
488 env['WITH_BF_GAMEENGINE'] = False
490 # build without elbeem (fluidsim)?
491 if env['WITH_BF_FLUID'] == 1:
492 env['CPPFLAGS'].append('-DWITH_MOD_FLUID')
494 # build with ocean sim?
495 if env['WITH_BF_OCEANSIM'] == 1:
496 env['WITH_BF_FFTW3'] = 1 # ocean needs fftw3 so enable it
497 env['CPPFLAGS'].append('-DWITH_MOD_OCEANSIM')
500 if btools.ENDIAN == "big":
501 env['CPPFLAGS'].append('-D__BIG_ENDIAN__')
503 env['CPPFLAGS'].append('-D__LITTLE_ENDIAN__')
505 # TODO, make optional (as with CMake)
506 env['CPPFLAGS'].append('-DWITH_AUDASPACE')
507 env['CPPFLAGS'].append('-DWITH_AVI')
508 env['CPPFLAGS'].append('-DWITH_OPENNL')
509 env['CPPFLAGS'].append('-DWITH_BOOL_COMPAT')
510 if env['OURPLATFORM'] in ('win32-vc', 'win64-vc') and env['MSVC_VERSION'] == '11.0':
511 env['CPPFLAGS'].append('-D_ALLOW_KEYWORD_MACROS')
513 if env['OURPLATFORM'] not in ('win32-vc', 'win64-vc'):
514 env['CPPFLAGS'].append('-DHAVE_STDBOOL_H')
516 # lastly we check for root_build_dir ( we should not do before, otherwise we might do wrong builddir
517 B.root_build_dir = env['BF_BUILDDIR']
518 B.doc_build_dir = os.path.join(env['BF_INSTALLDIR'], 'doc')
519 if not B.root_build_dir[-1]==os.sep:
520 B.root_build_dir += os.sep
521 if not B.doc_build_dir[-1]==os.sep:
522 B.doc_build_dir += os.sep
524 # We do a shortcut for clean when no quicklist is given: just delete
525 # builddir without reading in SConscripts
527 if 'clean' in B.targets:
530 if not quickie and do_clean:
531 if os.path.exists(B.doc_build_dir):
532 print B.bc.HEADER+'Cleaning doc dir...'+B.bc.ENDC
533 dirs = os.listdir(B.doc_build_dir)
535 if os.path.isdir(B.doc_build_dir + entry) == 1:
536 print "clean dir %s"%(B.doc_build_dir+entry)
537 shutil.rmtree(B.doc_build_dir+entry)
539 print "remove file %s"%(B.doc_build_dir+entry)
540 os.remove(B.root_build_dir+entry)
541 if os.path.exists(B.root_build_dir):
542 print B.bc.HEADER+'Cleaning build dir...'+B.bc.ENDC
543 dirs = os.listdir(B.root_build_dir)
545 if os.path.isdir(B.root_build_dir + entry) == 1:
546 print "clean dir %s"%(B.root_build_dir+entry)
547 shutil.rmtree(B.root_build_dir+entry)
549 print "remove file %s"%(B.root_build_dir+entry)
550 os.remove(B.root_build_dir+entry)
551 for confile in ['extern/ffmpeg/config.mak', 'extern/x264/config.mak',
552 'extern/xvidcore/build/generic/platform.inc', 'extern/ffmpeg/include']:
553 if os.path.exists(confile):
554 print "clean file %s"%confile
555 if os.path.isdir(confile):
556 for root, dirs, files in os.walk(confile):
558 os.remove(os.path.join(root, name))
561 print B.bc.OKGREEN+'...done'+B.bc.ENDC
563 print B.bc.HEADER+'Already Clean, nothing to do.'+B.bc.ENDC
567 # ensure python header is found since detection can fail, this could happen
568 # with _any_ library but since we used a fixed python version this tends to
569 # be most problematic.
570 if env['WITH_BF_PYTHON']:
571 found_python_h = found_pyconfig_h = False
572 for bf_python_inc in env.subst('${BF_PYTHON_INC}').split():
573 py_h = os.path.join(Dir(bf_python_inc).abspath, "Python.h")
574 if os.path.exists(py_h):
575 found_python_h = True
576 py_h = os.path.join(Dir(bf_python_inc).abspath, "pyconfig.h")
577 if os.path.exists(py_h):
578 found_pyconfig_h = True
580 if not (found_python_h and found_pyconfig_h):
581 print("""\nMissing: Python.h and/or pyconfig.h in "%s"
582 Set 'BF_PYTHON_INC' to point to valid include path(s),
583 containing Python.h and pyconfig.h for Python version "%s".
585 Example: python scons/scons.py BF_PYTHON_INC=../Python/include
586 """ % (env.subst('${BF_PYTHON_INC}'), env.subst('${BF_PYTHON_VERSION}')))
590 if not os.path.isdir ( B.root_build_dir):
591 os.makedirs ( B.root_build_dir )
592 os.makedirs ( B.root_build_dir + 'source' )
593 os.makedirs ( B.root_build_dir + 'intern' )
594 os.makedirs ( B.root_build_dir + 'extern' )
595 os.makedirs ( B.root_build_dir + 'lib' )
596 os.makedirs ( B.root_build_dir + 'bin' )
597 # # Docs not working with epy anymore
598 # if not os.path.isdir(B.doc_build_dir) and env['WITH_BF_DOCS']:
599 # os.makedirs ( B.doc_build_dir )
601 ###################################
602 # Ensure all data files are valid #
603 ###################################
604 if not os.path.isdir ( B.root_build_dir + 'data_headers'):
605 os.makedirs ( B.root_build_dir + 'data_headers' )
606 if not os.path.isdir ( B.root_build_dir + 'data_sources'):
607 os.makedirs ( B.root_build_dir + 'data_sources' )
609 env['DATA_HEADERS'] = os.path.join(os.path.abspath(env['BF_BUILDDIR']), "data_headers")
610 env['DATA_SOURCES'] = os.path.join(os.path.abspath(env['BF_BUILDDIR']), "data_sources")
611 def data_to_c(FILE_FROM, FILE_TO, VAR_NAME):
613 FILE_FROM = FILE_FROM.replace("/", "\\")
614 FILE_TO = FILE_TO.replace("/", "\\")
616 # first check if we need to bother.
617 if os.path.exists(FILE_TO):
618 if os.path.getmtime(FILE_FROM) < os.path.getmtime(FILE_TO):
621 print(B.bc.HEADER + "Generating: " + B.bc.ENDC + "%r" % os.path.basename(FILE_TO))
622 fpin = open(FILE_FROM, "rb")
623 fpin.seek(0, os.SEEK_END)
627 fpout = open(FILE_TO, "w")
628 fpout.write("int %s_size = %d;\n" % (VAR_NAME, size))
629 fpout.write("char %s[] = {\n" % VAR_NAME)
636 fpout.write("%3d," % ord(fpin.read(1)))
637 fpout.write("\n 0};\n\n")
642 def data_to_c_simple(FILE_FROM):
643 filename_only = os.path.basename(FILE_FROM)
644 FILE_TO = os.path.join(env['DATA_SOURCES'], filename_only + ".c")
645 VAR_NAME = "datatoc_" + filename_only.replace(".", "_")
647 data_to_c(FILE_FROM, FILE_TO, VAR_NAME)
650 if B.targets != ['cudakernels']:
651 data_to_c("source/blender/compositor/operations/COM_OpenCLKernels.cl",
652 B.root_build_dir + "data_headers/COM_OpenCLKernels.cl.h",
653 "datatoc_COM_OpenCLKernels_cl")
655 data_to_c_simple("release/datafiles/startup.blend")
656 data_to_c_simple("release/datafiles/preview.blend")
657 data_to_c_simple("release/datafiles/preview_cycles.blend")
660 data_to_c_simple("source/blender/gpu/shaders/gpu_shader_simple_frag.glsl")
661 data_to_c_simple("source/blender/gpu/shaders/gpu_shader_simple_vert.glsl")
662 data_to_c_simple("source/blender/gpu/shaders/gpu_shader_material.glsl")
663 data_to_c_simple("source/blender/gpu/shaders/gpu_shader_material.glsl")
664 data_to_c_simple("source/blender/gpu/shaders/gpu_shader_sep_gaussian_blur_frag.glsl")
665 data_to_c_simple("source/blender/gpu/shaders/gpu_shader_sep_gaussian_blur_vert.glsl")
666 data_to_c_simple("source/blender/gpu/shaders/gpu_shader_vertex.glsl")
667 data_to_c_simple("source/blender/gpu/shaders/gpu_shader_vsm_store_frag.glsl")
668 data_to_c_simple("source/blender/gpu/shaders/gpu_shader_vsm_store_vert.glsl")
669 data_to_c_simple("intern/opencolorio/gpu_shader_display_transform.glsl")
672 data_to_c_simple("release/datafiles/bfont.pfb")
673 data_to_c_simple("release/datafiles/bfont.ttf")
674 data_to_c_simple("release/datafiles/bmonofont.ttf")
676 data_to_c_simple("release/datafiles/splash.png")
677 data_to_c_simple("release/datafiles/blender_icons16.png")
678 data_to_c_simple("release/datafiles/blender_icons32.png")
679 data_to_c_simple("release/datafiles/prvicons.png")
681 data_to_c_simple("release/datafiles/brushicons/add.png")
682 data_to_c_simple("release/datafiles/brushicons/blob.png")
683 data_to_c_simple("release/datafiles/brushicons/blur.png")
684 data_to_c_simple("release/datafiles/brushicons/clay.png")
685 data_to_c_simple("release/datafiles/brushicons/claystrips.png")
686 data_to_c_simple("release/datafiles/brushicons/clone.png")
687 data_to_c_simple("release/datafiles/brushicons/crease.png")
688 data_to_c_simple("release/datafiles/brushicons/darken.png")
689 data_to_c_simple("release/datafiles/brushicons/draw.png")
690 data_to_c_simple("release/datafiles/brushicons/fill.png")
691 data_to_c_simple("release/datafiles/brushicons/flatten.png")
692 data_to_c_simple("release/datafiles/brushicons/grab.png")
693 data_to_c_simple("release/datafiles/brushicons/inflate.png")
694 data_to_c_simple("release/datafiles/brushicons/layer.png")
695 data_to_c_simple("release/datafiles/brushicons/lighten.png")
696 data_to_c_simple("release/datafiles/brushicons/mask.png")
697 data_to_c_simple("release/datafiles/brushicons/mix.png")
698 data_to_c_simple("release/datafiles/brushicons/multiply.png")
699 data_to_c_simple("release/datafiles/brushicons/nudge.png")
700 data_to_c_simple("release/datafiles/brushicons/pinch.png")
701 data_to_c_simple("release/datafiles/brushicons/scrape.png")
702 data_to_c_simple("release/datafiles/brushicons/smear.png")
703 data_to_c_simple("release/datafiles/brushicons/smooth.png")
704 data_to_c_simple("release/datafiles/brushicons/snake_hook.png")
705 data_to_c_simple("release/datafiles/brushicons/soften.png")
706 data_to_c_simple("release/datafiles/brushicons/subtract.png")
707 data_to_c_simple("release/datafiles/brushicons/texdraw.png")
708 data_to_c_simple("release/datafiles/brushicons/thumb.png")
709 data_to_c_simple("release/datafiles/brushicons/twist.png")
710 data_to_c_simple("release/datafiles/brushicons/vertexdraw.png")
712 data_to_c_simple("release/datafiles/matcaps/mc01.jpg")
713 data_to_c_simple("release/datafiles/matcaps/mc02.jpg")
714 data_to_c_simple("release/datafiles/matcaps/mc03.jpg")
715 data_to_c_simple("release/datafiles/matcaps/mc04.jpg")
716 data_to_c_simple("release/datafiles/matcaps/mc05.jpg")
717 data_to_c_simple("release/datafiles/matcaps/mc06.jpg")
718 data_to_c_simple("release/datafiles/matcaps/mc07.jpg")
719 data_to_c_simple("release/datafiles/matcaps/mc08.jpg")
720 data_to_c_simple("release/datafiles/matcaps/mc09.jpg")
721 data_to_c_simple("release/datafiles/matcaps/mc10.jpg")
722 data_to_c_simple("release/datafiles/matcaps/mc11.jpg")
723 data_to_c_simple("release/datafiles/matcaps/mc12.jpg")
724 data_to_c_simple("release/datafiles/matcaps/mc13.jpg")
725 data_to_c_simple("release/datafiles/matcaps/mc14.jpg")
726 data_to_c_simple("release/datafiles/matcaps/mc15.jpg")
727 data_to_c_simple("release/datafiles/matcaps/mc16.jpg")
728 data_to_c_simple("release/datafiles/matcaps/mc17.jpg")
729 data_to_c_simple("release/datafiles/matcaps/mc18.jpg")
730 data_to_c_simple("release/datafiles/matcaps/mc19.jpg")
731 data_to_c_simple("release/datafiles/matcaps/mc20.jpg")
732 data_to_c_simple("release/datafiles/matcaps/mc21.jpg")
733 data_to_c_simple("release/datafiles/matcaps/mc22.jpg")
734 data_to_c_simple("release/datafiles/matcaps/mc23.jpg")
735 data_to_c_simple("release/datafiles/matcaps/mc24.jpg")
737 ##### END DATAFILES ##########
739 Help(opts.GenerateHelpText(env))
741 # default is new quieter output, but if you need to see the
742 # commands, do 'scons BF_QUIET=0'
743 bf_quietoutput = B.arguments.get('BF_QUIET', '1')
745 B.set_quiet_output(env)
750 print B.bc.HEADER+'Building in: ' + B.bc.ENDC + os.path.abspath(B.root_build_dir)
751 env.SConsignFile(B.root_build_dir+'scons-signatures')
754 ##### END SETUP ##########
758 VariantDir(B.root_build_dir+'/source', 'source', duplicate=0)
759 SConscript(B.root_build_dir+'/source/SConscript')
760 VariantDir(B.root_build_dir+'/intern', 'intern', duplicate=0)
761 SConscript(B.root_build_dir+'/intern/SConscript')
762 VariantDir(B.root_build_dir+'/extern', 'extern', duplicate=0)
763 SConscript(B.root_build_dir+'/extern/SConscript')
765 # now that we have read all SConscripts, we know what
766 # libraries will be built. Create list of
767 # libraries to give as objects to linking phase
769 for tp in B.possible_types:
770 if (not tp == 'player') and (not tp == 'player2'):
771 mainlist += B.create_blender_liblist(env, tp)
773 if B.arguments.get('BF_PRIORITYLIST', '0')=='1':
774 B.propose_priorities()
776 dobj = B.buildinfo(env, "dynamic") + B.resources
777 creob = B.creator(env)
778 thestatlibs, thelibincs = B.setup_staticlibs(env)
779 thesyslibs = B.setup_syslibs(env)
781 if 'blender' in B.targets or not env['WITH_BF_NOBLENDER']:
782 env.BlenderProg(B.root_build_dir, "blender", creob + mainlist + thestatlibs + dobj, thesyslibs, [B.root_build_dir+'/lib'] + thelibincs, 'blender')
783 if env['WITH_BF_PLAYER']:
784 playerlist = B.create_blender_liblist(env, 'player')
785 playerlist += B.create_blender_liblist(env, 'player2')
786 playerlist += B.create_blender_liblist(env, 'intern')
787 playerlist += B.create_blender_liblist(env, 'extern')
788 env.BlenderProg(B.root_build_dir, "blenderplayer", dobj + playerlist + thestatlibs, thesyslibs, [B.root_build_dir+'/lib'] + thelibincs, 'blenderplayer')
790 ##### Now define some targets
793 #------------ INSTALL
797 if env['OURPLATFORM']=='darwin':
798 for prg in B.program_list:
799 bundle = '%s.app' % prg[0]
800 bundledir = os.path.dirname(bundle)
801 for dp, dn, df in os.walk(bundle):
808 dir=env['BF_INSTALLDIR']+dp[len(bundledir):]
809 source=[dp+os.sep+f for f in df]
810 blenderinstall.append(env.Install(dir=dir,source=source))
812 blenderinstall = env.Install(dir=env['BF_INSTALLDIR'], source=B.program_list)
814 #-- local path = config files in install dir: installdir\VERSION
815 #- dont do config and scripts for darwin, it is already in the bundle
818 datafilestargetlist = []
823 if env['OURPLATFORM']!='darwin':
824 dotblenderinstall = []
825 for targetdir,srcfile in zip(dottargetlist, dotblendlist):
826 td, tf = os.path.split(targetdir)
827 dotblenderinstall.append(env.Install(dir=td, source=srcfile))
828 for targetdir,srcfile in zip(datafilestargetlist, datafileslist):
829 td, tf = os.path.split(targetdir)
830 dotblenderinstall.append(env.Install(dir=td, source=srcfile))
832 if env['WITH_BF_PYTHON']:
833 #-- local/VERSION/scripts
834 scriptpaths=['release/scripts']
835 for scriptpath in scriptpaths:
836 for dp, dn, df in os.walk(scriptpath):
839 if '__pycache__' in dn: # py3.2 cache dir
840 dn.remove('__pycache__')
842 # only for testing builds
843 if VERSION_RELEASE_CYCLE == "release" and "addons_contrib" in dn:
844 dn.remove('addons_contrib')
846 # do not install freestyle if disabled
847 if not env['WITH_BF_FREESTYLE'] and "freestyle" in dn:
848 dn.remove("freestyle")
850 dir = os.path.join(env['BF_INSTALLDIR'], VERSION)
851 dir += os.sep + os.path.basename(scriptpath) + dp[len(scriptpath):]
853 source=[os.path.join(dp, f) for f in df if not f.endswith(".pyc")]
854 # To ensure empty dirs are created too
855 if len(source)==0 and not os.path.exists(dir):
856 env.Execute(Mkdir(dir))
857 scriptinstall.append(env.Install(dir=dir,source=source))
858 if env['WITH_BF_CYCLES']:
860 dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles')
861 source=os.listdir('intern/cycles/blender/addon')
862 if '__pycache__' in source: source.remove('__pycache__')
863 source=['intern/cycles/blender/addon/'+s for s in source]
864 scriptinstall.append(env.Install(dir=dir,source=source))
867 dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles', 'kernel')
868 source=os.listdir('intern/cycles/kernel')
869 if '__pycache__' in source: source.remove('__pycache__')
870 source.remove('kernel.cpp')
871 source.remove('CMakeLists.txt')
873 source.remove('closure')
874 source.remove('shaders')
876 source=['intern/cycles/kernel/'+s for s in source]
877 source.append('intern/cycles/util/util_color.h')
878 source.append('intern/cycles/util/util_math.h')
879 source.append('intern/cycles/util/util_transform.h')
880 source.append('intern/cycles/util/util_types.h')
881 scriptinstall.append(env.Install(dir=dir,source=source))
883 dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles', 'kernel', 'svm')
884 source=os.listdir('intern/cycles/kernel/svm')
885 if '__pycache__' in source: source.remove('__pycache__')
886 source=['intern/cycles/kernel/svm/'+s for s in source]
887 scriptinstall.append(env.Install(dir=dir,source=source))
889 dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles', 'kernel', 'closure')
890 source=os.listdir('intern/cycles/kernel/closure')
891 if '__pycache__' in source: source.remove('__pycache__')
892 source=['intern/cycles/kernel/closure/'+s for s in source]
893 scriptinstall.append(env.Install(dir=dir,source=source))
896 dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles', 'license')
897 source=os.listdir('intern/cycles/doc/license')
898 if '__pycache__' in source: source.remove('__pycache__')
899 source.remove('CMakeLists.txt')
900 source=['intern/cycles/doc/license/'+s for s in source]
901 scriptinstall.append(env.Install(dir=dir,source=source))
903 if env['WITH_BF_CYCLES']:
905 if env['WITH_BF_CYCLES_CUDA_BINARIES']:
906 dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles', 'lib')
907 for arch in env['BF_CYCLES_CUDA_BINARIES_ARCH']:
908 kernel_build_dir = os.path.join(B.root_build_dir, 'intern/cycles/kernel')
909 cubin_file = os.path.join(kernel_build_dir, "kernel_%s.cubin" % arch)
910 cubininstall.append(env.Install(dir=dir,source=cubin_file))
913 if env['WITH_BF_CYCLES_OSL']:
914 dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles', 'shader')
916 osl_source_dir = Dir('./intern/cycles/kernel/shaders').srcnode().path
917 oso_build_dir = os.path.join(B.root_build_dir, 'intern/cycles/kernel/shaders')
919 headers='node_color.h node_fresnel.h node_texture.h oslutil.h stdosl.h'.split()
920 source=['intern/cycles/kernel/shaders/'+s for s in headers]
921 scriptinstall.append(env.Install(dir=dir,source=source))
923 for f in os.listdir(osl_source_dir):
924 if f.endswith('.osl'):
925 oso_file = os.path.join(oso_build_dir, f.replace('.osl', '.oso'))
926 scriptinstall.append(env.Install(dir=dir,source=oso_file))
928 if env['WITH_BF_OCIO']:
929 colormanagement = os.path.join('release', 'datafiles', 'colormanagement')
931 for dp, dn, df in os.walk(colormanagement):
932 dir = os.path.join(env['BF_INSTALLDIR'], VERSION, 'datafiles')
933 dir += os.sep + os.path.basename(colormanagement) + dp[len(colormanagement):]
935 source = [os.path.join(dp, f) for f in df if not f.endswith(".pyc")]
937 # To ensure empty dirs are created too
939 env.Execute(Mkdir(dir))
941 scriptinstall.append(env.Install(dir=dir,source=source))
943 if env['WITH_BF_INTERNATIONAL']:
944 internationalpaths=['release' + os.sep + 'datafiles']
946 def check_path(path, member):
947 return (member in path.split(os.sep))
949 po_dir = os.path.join("release", "datafiles", "locale", "po")
952 for intpath in internationalpaths:
953 for dp, dn, df in os.walk(intpath):
957 # we only care about release/datafiles/fonts, release/datafiles/locales
958 if check_path(dp, "fonts"):
963 dir = os.path.join(env['BF_INSTALLDIR'], VERSION)
964 dir += os.sep + os.path.basename(intpath) + dp[len(intpath):]
966 source=[os.path.join(dp, f) for f in df if not f.endswith(".pyc")]
967 # To ensure empty dirs are created too
969 env.Execute(Mkdir(dir))
970 scriptinstall.append(env.Install(dir=dir,source=source))
973 for f in os.listdir(po_dir):
974 if not f.endswith(".po"):
977 locale_name = os.path.splitext(f)[0]
979 mo_file = os.path.join(B.root_build_dir, "locale", locale_name + ".mo")
981 dir = os.path.join(env['BF_INSTALLDIR'], VERSION)
982 dir = os.path.join(dir, "datafiles", "locale", locale_name, "LC_MESSAGES")
983 scriptinstall.append(env.InstallAs(os.path.join(dir, "blender.mo"), mo_file))
986 dir = os.path.join(env['BF_INSTALLDIR'], VERSION)
987 dir = os.path.join(dir, "datafiles", "locale")
988 languages_file = os.path.join("release", "datafiles", "locale", "languages")
989 scriptinstall.append(env.InstallAs(os.path.join(dir, "languages"), languages_file))
992 if env['OURPLATFORM']=='linux':
996 for tp, tn, tf in os.walk('release/freedesktop/icons'):
998 iconlist.append(os.path.join(tp, f))
999 icontargetlist.append( os.path.join(*([env['BF_INSTALLDIR']] + tp.split(os.sep)[2:] + [f])) )
1002 for targetdir,srcfile in zip(icontargetlist, iconlist):
1003 td, tf = os.path.split(targetdir)
1004 iconinstall.append(env.Install(dir=td, source=srcfile))
1006 scriptinstall.append(env.Install(dir=env['BF_INSTALLDIR'], source='release/bin/blender-thumbnailer.py'))
1008 # dlls for linuxcross
1009 # TODO - add more libs, for now this lets blenderlite run
1010 if env['OURPLATFORM']=='linuxcross':
1011 dir=env['BF_INSTALLDIR']
1014 if env['WITH_BF_OPENMP']:
1015 source += ['../lib/windows/pthreads/lib/pthreadGC2.dll']
1017 scriptinstall.append(env.Install(dir=dir, source=source))
1021 for tp, tn, tf in os.walk('release/text'):
1023 textlist.append(tp+os.sep+f)
1026 textlist.append('release/datafiles/LICENSE-bfont.ttf.txt')
1027 if env['WITH_BF_INTERNATIONAL']:
1028 textlist += ['release/datafiles/LICENSE-droidsans.ttf.txt', 'release/datafiles/LICENSE-bmonofont-i18n.ttf.txt']
1030 textinstall = env.Install(dir=env['BF_INSTALLDIR'], source=textlist)
1032 if env['OURPLATFORM']=='darwin':
1033 allinstall = [blenderinstall, textinstall]
1034 elif env['OURPLATFORM']=='linux':
1035 allinstall = [blenderinstall, dotblenderinstall, scriptinstall, textinstall, iconinstall, cubininstall]
1037 allinstall = [blenderinstall, dotblenderinstall, scriptinstall, textinstall, cubininstall]
1039 if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'win64-vc', 'linuxcross'):
1042 # Used when linking to libtiff was dynamic
1043 # keep it here until compilation on all platform would be ok
1044 # dllsources += ['${BF_TIFF_LIBPATH}/${BF_TIFF_LIB}.dll']
1046 if env['OURPLATFORM'] != 'linuxcross':
1047 # pthreads library is already added
1048 dllsources += ['${BF_PTHREADS_LIBPATH}/${BF_PTHREADS_LIB}.dll']
1050 if env['WITH_BF_SDL']:
1051 if env['OURPLATFORM'] == 'win64-vc':
1052 pass # we link statically already to SDL on win64
1054 dllsources.append('${BF_SDL_LIBPATH}/SDL.dll')
1056 if env['WITH_BF_PYTHON']:
1058 dllsources.append('${BF_PYTHON_LIBPATH}/${BF_PYTHON_DLL}_d.dll')
1060 dllsources.append('${BF_PYTHON_LIBPATH}/${BF_PYTHON_DLL}.dll')
1062 if env['WITH_BF_ICONV']:
1063 if env['OURPLATFORM'] == 'win64-vc':
1064 pass # we link statically to iconv on win64
1065 elif not env['OURPLATFORM'] in ('win32-mingw', 'linuxcross'):
1066 #gettext for MinGW and cross-compilation is compiled staticly
1067 dllsources += ['${BF_ICONV_LIBPATH}/iconv.dll']
1069 if env['WITH_BF_OPENAL']:
1070 dllsources.append('${LCGDIR}/openal/lib/OpenAL32.dll')
1071 if env['OURPLATFORM'] in ('win32-vc', 'win64-vc') and env['MSVC_VERSION'] == '11.0':
1074 dllsources.append('${LCGDIR}/openal/lib/wrap_oal.dll')
1076 if env['WITH_BF_SNDFILE']:
1077 dllsources.append('${LCGDIR}/sndfile/lib/libsndfile-1.dll')
1079 if env['WITH_BF_FFMPEG']:
1080 dllsources += env['BF_FFMPEG_DLL'].split()
1082 # Since the thumb handler is loaded by Explorer, architecture is
1083 # strict: the x86 build fails on x64 Windows. We need to ship
1084 # both builds in x86 packages.
1086 dllsources.append('${LCGDIR}/thumbhandler/lib/BlendThumb.dll')
1087 dllsources.append('${LCGDIR}/thumbhandler/lib/BlendThumb64.dll')
1089 if env['WITH_BF_OCIO']:
1090 if not env['OURPLATFORM'] in ('win32-mingw', 'linuxcross'):
1091 dllsources.append('${LCGDIR}/opencolorio/bin/OpenColorIO.dll')
1094 dllsources.append('${LCGDIR}/opencolorio/bin/libOpenColorIO.dll')
1096 dllsources.append('#source/icons/blender.exe.manifest')
1098 windlls = env.Install(dir=env['BF_INSTALLDIR'], source = dllsources)
1099 allinstall += windlls
1101 if env['OURPLATFORM'] == 'win64-mingw':
1104 if env['WITH_BF_PYTHON']:
1106 dllsources.append('${BF_PYTHON_LIBPATH}/${BF_PYTHON_DLL}_d.dll')
1108 dllsources.append('${BF_PYTHON_LIBPATH}/${BF_PYTHON_DLL}.dll')
1110 if env['WITH_BF_FFMPEG']:
1111 dllsources += env['BF_FFMPEG_DLL'].split()
1113 if env['WITH_BF_OPENAL']:
1114 dllsources.append('${LCGDIR}/openal/lib/OpenAL32.dll')
1115 dllsources.append('${LCGDIR}/openal/lib/wrap_oal.dll')
1117 if env['WITH_BF_SNDFILE']:
1118 dllsources.append('${LCGDIR}/sndfile/lib/libsndfile-1.dll')
1120 if env['WITH_BF_SDL']:
1121 dllsources.append('${LCGDIR}/sdl/lib/SDL.dll')
1123 if(env['WITH_BF_OPENMP']):
1124 dllsources.append('${LCGDIR}/binaries/libgomp-1.dll')
1126 if env['WITH_BF_OCIO']:
1127 dllsources.append('${LCGDIR}/opencolorio/bin/libOpenColorIO.dll')
1129 dllsources.append('${LCGDIR}/thumbhandler/lib/BlendThumb64.dll')
1130 dllsources.append('${LCGDIR}/binaries/libgcc_s_sjlj-1.dll')
1131 dllsources.append('${LCGDIR}/binaries/libwinpthread-1.dll')
1132 dllsources.append('${LCGDIR}/binaries/libstdc++-6.dll')
1133 dllsources.append('#source/icons/blender.exe.manifest')
1135 windlls = env.Install(dir=env['BF_INSTALLDIR'], source = dllsources)
1136 allinstall += windlls
1138 installtarget = env.Alias('install', allinstall)
1139 bininstalltarget = env.Alias('install-bin', blenderinstall)
1141 nsisaction = env.Action(btools.NSIS_Installer, btools.NSIS_print)
1142 nsiscmd = env.Command('nsisinstaller', None, nsisaction)
1143 nsisalias = env.Alias('nsis', nsiscmd)
1145 if 'blender' in B.targets:
1146 blenderexe= env.Alias('blender', B.program_list)
1147 Depends(blenderexe,installtarget)
1149 if env['WITH_BF_PLAYER']:
1150 blenderplayer = env.Alias('blenderplayer', B.program_list)
1151 Depends(blenderplayer,installtarget)
1153 if not env['WITH_BF_GAMEENGINE']:
1154 blendernogame = env.Alias('blendernogame', B.program_list)
1155 Depends(blendernogame,installtarget)
1157 if 'blenderlite' in B.targets:
1158 blenderlite = env.Alias('blenderlite', B.program_list)
1159 Depends(blenderlite,installtarget)
1161 Depends(nsiscmd, allinstall)
1163 buildslave_action = env.Action(btools.buildslave, btools.buildslave_print)
1164 buildslave_cmd = env.Command('buildslave_exec', None, buildslave_action)
1165 buildslave_alias = env.Alias('buildslave', buildslave_cmd)
1167 Depends(buildslave_cmd, allinstall)
1169 cudakernels_action = env.Action(btools.cudakernels, btools.cudakernels_print)
1170 cudakernels_cmd = env.Command('cudakernels_exec', None, cudakernels_action)
1171 cudakernels_alias = env.Alias('cudakernels', cudakernels_cmd)
1173 cudakernel_dir = os.path.join(os.path.abspath(os.path.normpath(B.root_build_dir)), 'intern/cycles/kernel')
1176 for x in env['BF_CYCLES_CUDA_BINARIES_ARCH']:
1177 cubin = os.path.join(cudakernel_dir, 'kernel_' + x + '.cubin')
1178 cuda_kernels.append(cubin)
1180 Depends(cudakernels_cmd, cuda_kernels)
1181 Depends(cudakernels_cmd, cubininstall)
1183 Default(B.program_list)
1185 if not env['WITHOUT_BF_INSTALL']:
1186 Default(installtarget)