Merge from trunk
[blender.git] / source / blender / src / buttons_editing.c
1 /**
2  * $Id$
3  *
4  * ***** BEGIN GPL LICENSE BLOCK *****
5  *
6  * This program is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU General Public License
8  * as published by the Free Software Foundation; either version 2
9  * of the License, or (at your option) any later version.
10  *
11  * This program is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14  * GNU General Public License for more details.
15  *
16  * You should have received a copy of the GNU General Public License
17  * along with this program; if not, write to the Free Software Foundation,
18  * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
19  *
20  * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
21  * All rights reserved.
22  *
23  * The Original Code is: all of this file.
24  *
25  * Contributor(s): none yet.
26  *
27  * ***** END GPL LICENSE BLOCK *****
28  */
29
30 #include <time.h>
31 #include <math.h>
32 #include <stdlib.h>
33 #include <stddef.h>
34 #include <string.h>
35
36 #ifdef WIN32
37 #ifndef snprintf
38 #define snprintf _snprintf
39 #endif
40 #endif
41
42 #include "MEM_guardedalloc.h"
43 #include "DNA_screen_types.h"
44 #include "DNA_space_types.h"
45 #include "DNA_scene_types.h"
46
47 #include "DNA_action_types.h"
48 #include "DNA_armature_types.h"
49 #include "DNA_brush_types.h"
50 #include "DNA_camera_types.h"
51 #include "DNA_cloth_types.h"
52 #include "DNA_color_types.h"
53 #include "DNA_constraint_types.h"
54 #include "DNA_curve_types.h"
55 #include "DNA_effect_types.h"
56 #include "DNA_group_types.h"
57 #include "DNA_key_types.h"
58 #include "DNA_lamp_types.h"
59 #include "DNA_lattice_types.h"
60 #include "DNA_material_types.h"
61 #include "DNA_meta_types.h"
62 #include "DNA_mesh_types.h"
63 #include "DNA_meshdata_types.h"
64 #include "DNA_modifier_types.h"
65 #include "DNA_nla_types.h"
66 #include "DNA_object_types.h"
67 #include "DNA_object_force.h"
68 #include "DNA_particle_types.h"
69 #include "DNA_radio_types.h"
70 #include "DNA_screen_types.h"
71 #include "DNA_texture_types.h"
72 #include "DNA_userdef_types.h"
73 #include "DNA_vfont_types.h"
74 #include "DNA_view3d_types.h"
75 #include "DNA_world_types.h"
76 #include "DNA_packedFile_types.h"
77
78 #include "BKE_blender.h"
79 #include "BKE_brush.h"
80 #include "BKE_cloth.h"
81 #include "BKE_curve.h"
82 #include "BKE_customdata.h"
83 #include "BKE_colortools.h"
84 #include "BKE_deform.h"
85 #include "BKE_depsgraph.h"
86 #include "BKE_global.h"
87 #include "BKE_key.h"
88 #include "BKE_library.h"
89 #include "BKE_main.h"
90 #include "BKE_mesh.h"
91 #include "BKE_modifier.h"
92 #include "BKE_multires.h"
93 #include "BKE_packedFile.h"
94 #include "BKE_particle.h"
95 #include "BKE_scene.h"
96 #include "BKE_bmesh.h"
97
98 #include "BLI_blenlib.h"
99 #include "BLI_arithb.h"
100 #include "BLI_vfontdata.h"
101 #include "BLI_editVert.h"
102 #include "BLI_dynstr.h"
103
104 #include "BSE_filesel.h"
105
106 #include "BIF_gl.h"
107 #include "BIF_editaction.h"
108 #include "BIF_editarmature.h"
109 #include "BIF_editconstraint.h"
110 #include "BIF_editdeform.h"
111 #include "BIF_editfont.h"
112 #include "BIF_editkey.h"
113 #include "BIF_editmesh.h"
114 #include "BIF_editparticle.h"
115 #include "BIF_imasel.h"
116 #include "BIF_interface.h"
117 #include "BIF_meshtools.h"
118 #include "BIF_mywindow.h"
119 #include "BIF_poselib.h"
120 #include "BIF_poseobject.h"
121 #include "BIF_renderwin.h"
122 #include "BIF_resources.h"
123 #include "BIF_retopo.h"
124 #include "BIF_screen.h"
125 #include "BIF_scrarea.h"
126 #include "BIF_space.h"
127 #include "BIF_toets.h"
128 #include "BIF_toolbox.h"
129 #include "BIF_previewrender.h"
130 #include "BIF_butspace.h"
131
132 #ifdef WITH_VERSE
133 #include "BIF_verse.h"
134 #endif
135
136 #include "mydevice.h"
137 #include "blendef.h"
138
139 #include "BKE_action.h"
140 #include "BKE_anim.h"
141 #include "BKE_armature.h"
142 #include "BKE_constraint.h"
143 #include "BKE_curve.h"
144 #include "BKE_displist.h"
145 #include "BKE_DerivedMesh.h"
146 #include "BKE_effect.h"
147 #include "BKE_font.h"
148 #include "BKE_icons.h"
149 #include "BKE_image.h"
150 #include "BKE_ipo.h"
151 #include "BKE_lattice.h"
152 #include "BKE_material.h"
153 #include "BKE_mball.h"
154 #include "BKE_mesh.h"
155 #include "BKE_object.h"
156 #include "BKE_texture.h"
157 #include "BKE_utildefines.h"
158
159 #include "BIF_poseobject.h"
160
161 #include "BDR_drawobject.h"
162 #include "BDR_editcurve.h"
163 #include "BDR_editface.h"
164 #include "BDR_editobject.h"
165 #include "BDR_sculptmode.h"
166 #include "BDR_vpaint.h"
167 #include "BDR_unwrapper.h"
168
169 #include "BSE_drawview.h"
170 #include "BSE_editipo.h"
171 #include "BSE_edit.h"
172 #include "BSE_filesel.h"
173 #include "BSE_headerbuttons.h"
174 #include "BSE_trans_types.h"
175 #include "BSE_view.h"
176 #include "BSE_seqaudio.h"
177
178 #include "RE_render_ext.h"              // make_sticky
179
180 #include "butspace.h" // own module
181 #include "multires.h"
182
183 static float editbutweight= 1.0;
184 float editbutvweight= 1;
185 static int actmcol= 0, acttface= 0, acttface_rnd = 0, actmcol_rnd = 0;
186
187 extern ListBase editNurb;
188
189 /* *************************** Unicode Character Groups ****************** */
190 unicodect uctabname[125] = {
191         {"All", "All", 0x0000, 0xffff},
192         {"Basic Latin", "Basic Latin", 0x0000, 0x007f},
193         {"Latin 1 Supp", "Latin-1 Supplement", 0x0080, 0x00ff}, 
194
195         {"Latin Ext. A.", "Latin Extended-A", 0x0100, 0x017F},
196         {"Latin Ext. B.", "Latin Extended-B", 0x0180,0x024F}, 
197         {"Latin Ext. Add.", "Latin Extended Additional", 0x1e00, 0x1eff},
198
199         {"IPA Ext", "IPA Extensions", 0x0250, 0x02AF},
200         {"Spacing Mod.", "Spacing Modifier Letters", 0x02b0, 0x02ff},
201
202         {"Comb. Dia.", "Combining Diacritical Marks", 0x0300, 0x036F},
203         {"Greek, Coptic", "Greek and Coptic", 0x0370, 0x03ff},
204         {"Greek Ext.", "Greek Extended", 0x1f00, 0x1fff},
205
206         {"Cyrillic", "Cyrillic", 0x0400, 0x04ff},
207         {"Cyrillic Supp.", "Cyrillic Supplementary", 0x0500, 0x052f},
208
209         {"Armenian", "Armenian", 0x0530, 0x058f},
210         {"Hebrew", "Hebrew", 0x0590, 0x05ff},
211
212         
213         {"Arabic", "Arabic", 0x0600, 0x06ff},
214         {"Syriac", "Syriac", 0x0700, 0x074f},
215
216         {"Thaana", "Thaana", 0x0780, 0x07bf},
217         {"Devanagari", "Devanagari", 0x0900, 0x097f},
218
219         {"Bengali", "Bengali", 0x0980, 0x09ff},
220         {"Gurmukhi", "Gurmukhi", 0x0a00, 0x0a7f},
221
222         {"Gujarati", "Gujarati", 0x0a80, 0x0aff},
223         {"Oriya", "Oriya", 0x0b00, 0x0b7f},
224
225         {"Tamil", "Tamil", 0x0b80, 0x0bff},
226         {"Tegulu", "Tegulu", 0x0c00, 0x0c7f},
227
228         {"Kannada", "Kannada", 0x0c80, 0x0cff},
229         {"Malayalam", "Malayalam", 0x0d00, 0x0d7f},
230
231         {"Sinhala", "Sinhala", 0x0d80, 0x0dff},
232         {"Thai", "Thai", 0x0e00, 0x0e7f},
233
234         {"Lao", "Lao", 0x0e80, 0x0eff},
235         {"Tibetan", "Tibetan", 0x0f00, 0x0fff},
236
237         {"Myanmar", "Myanmar", 0x1000, 0x109f},
238         {"Georgian", "Georgian", 0x10a0, 0x10ff},
239
240         {"Ethiopic", "Ethiopic", 0x1200, 0x137f},
241
242         {"Cherokee", "Cherokee", 0x13a0, 0x13ff},
243         {"Unif. Canadian", "Unified Canadian Aboriginal Syllabics", 0x1400, 0x167f},
244
245         {"Ogham", "Ogham", 0x1680, 0x169f},
246         {"Runic", "Runic", 0x16a0, 0x16ff},
247
248         {"Tagalog", "Tagalog", 0x1700, 0x171f},
249         {"Hanunoo", "Hanunoo", 0x1720, 0x173f},
250
251         {"Buhid", "Buhid", 0x1740, 0x175f},
252         {"Tagbanwa", "Tagbanwa", 0x1760, 0x177f},
253
254         {"Khmer", "Khmer", 0x1780, 0x17ff},
255         {"Khmer Symb", "Khmer Symbols", 0x19e0, 0x19ff},
256
257         {"Mongolian", "Mongolian", 0x1800, 0x18af},
258
259         {"Limbu", "Limbu", 0x1900, 0x194f},
260         {"Tai Le", "Tai Le", 0x1950, 0x197f},
261
262         {"Phon. Ext.", "Phonetic Extensions", 0x1d00, 0x1d7f},
263
264
265         {"Gen. Punct.", "General Punctutation", 0x2000, 0x206f},
266         {"Super, Sub", "Superscripts and Subscripts", 0x2070, 0x209f},
267
268         {"Curr. Symb.", "Currency Symbols", 0x20a0, 0x20cf},
269         {"Comb. Diacrit.", "Combining Diacritical Marks for Symbols", 0x20d0, 0x20ff},
270
271         {"Letter Symb", "Letterlike Symbols", 0x2100, 0x214f},
272         {"Numb. Forms", "Number Forms", 0x2150, 0x218f},
273
274         {"Arrows", "Arrows", 0x2190, 0x21ff},
275         {"Math Oper.", "Mathematical Operators", 0x2200, 0x22ff},
276
277         {"Misc. Tech.", "Miscellaneous Technical", 0x2300, 0x23ff},
278         {"Ctrl. Pict.", "Control Pictures", 0x2400, 0x243f},
279
280         {"OCR", "Optical Character Recognition", 0x2440, 0x245f},
281         {"Enc. Alpha", "Enclosed Alphanumerics", 0x2460, 0x24ff},
282
283         {"Bow Drawing", "Box Drawing", 0x2500, 0x257f},
284         {"BLock Elem.", "Block Elements", 0x2580, 0x259f},
285
286         {"Geom. Shapes", "Geometric Shapes", 0x25a0, 0x25ff},
287         {"Misc. Symb.", "Miscellaneous Symbols", 0x2600, 0x26ff},
288
289         {"Dingbats", "Dingbats", 0x2700, 0x27bf},
290         {"Misc. Math A", "Miscellaneous Mathematical Symbols-A", 0x27c0, 0x27ef},
291
292         {"Supp. Arrows-A", "Supplemental Arrows-A", 0x27f0, 0x27ff},
293         {"Braille Pat.", "Braille Patterns", 0x2800, 0x28ff},
294
295         {"Supp. Arrows-B", "Supplemental Arrows-B", 0x2900, 0x297f},
296         {"Misc. Math B", "Miscellaneous Mathematical Symbols-B", 0x2980, 0x29ff},
297
298         {"Supp. Math Op.", "Supplemental Mathematical Operators", 0x2a00, 0x2aff},
299         {"Misc. Symb.", "Miscellaneous Symbols and Arrows", 0x2b00, 0x2bff},
300
301         {"Kangxi Rad.", "Kangxi Radicals", 0x2f00, 0x2fdf},
302
303         {"Ideographic", "Ideographic Description Characters", 0x2ff0, 0x2fff},
304
305         {"Hiragana", "Hiragana", 0x3040, 0x309f},
306         {"Katakana", "Katakana", 0x30a0, 0x30ff},
307         {"Katakana Ext.", "Katakana Phonetic Extensions", 0x31f0, 0x31ff},
308
309         {"Bopomofo", "Bopomofo", 0x3100, 0x312f},
310         {"Bopomofo Ext.", "Bopomofo Extended", 0x31a0, 0x31bf},
311
312         {"Hangul", "Hangul Jamo", 0x1100, 0x11ff},
313         {"Hangul Comp.", "Hangul Compatibility Jamo", 0x3130, 0x318f},
314         {"Hangul Syll.", "Hangul Syllables", 0xac00, 0xd7af},
315
316         {"Kanbun", "Kanbun", 0x3190, 0x319f},
317
318
319
320         {"Yijing Hex.", "Yijing Hexagram Symbols", 0x4dc0, 0x4dff},
321
322         {"Yi Syllables", "Yi Syllables", 0xa000, 0xa48f},
323         {"Yi Radicals", "Yi Radicals", 0xa490, 0xa4cf},
324
325         {"High Surr.", "High Surrogate Area", 0xd800, 0xdbff},
326
327         {"Low Surr.", "Low Surrogates", 0xdc00, 0xdfff},
328         {"Priv. Use Area", "Private Use Area", 0xe000, 0xf8ff},
329
330         {"CJK Rad. Supp.", "CJK Radicals Supplement", 0x2e80, 0x2eff},
331         {"CJK Ideographs", "CJK Unified Ideographs", 0x4e00, 0x9faf},
332         {"CJK Ideog. Ext. A", "CJK Unified Ideographs Extension A", 0x3400, 0x4dbf},
333         {"CJK Ideog. Ext. B", "CJK Unified Ideographs Extension B", 0x20000, 0x2a6df},
334         {"CJK Symbols.", "CJK Symbols and Punctuation", 0x3000, 0x303f},
335         {"Enclosed CJK", "Enclosed CJK Letters and Months", 0x3200, 0x32ff},
336         {"CJK Comp.", "CJK Compatibility", 0x3300, 0x33ff},
337         {"CJK Comp. Ideog.", "CJK Compatibility Ideographs", 0xf900, 0xfaff},
338         {"CJK Comp. Forms", "CJK Compatibility Forms", 0xfe30, 0xfe4f},
339         {"CJK Comp. Supp.", "CJK Compatibility Ideographs Supplement", 0x2f800, 0x2fa1f},
340
341         {"Alpha. Pres. Forms", "Alphabetic Presentation Forms", 0xfb00, 0xfb4f},
342
343         {"Arabic Pres. A", "Arabic Presentation Forms-A", 0xfb50, 0xfdff},
344         {"Arabic Pres. B", "Arabic Presentation Forms-B", 0xfe70, 0xfeff},
345
346         {"Var. Sel.", "Variation Selectors", 0xfe00, 0xfe0f},
347
348         {"Comb. Half", "Combining Half Marks", 0xfe20, 0xfe2f},
349
350         {"Sml. From Var.", "Small Form Variants", 0xfe50, 0xfe6f},
351
352         {"Half, Full Forms", "Halfwidth and Fullwidth Forms", 0xff00, 0xffef},
353         {"Specials", "Specials", 0xfff0, 0xffff},
354
355         {"Lin. B Syllab.", "Linear B Syllabary", 0x10000, 0x1007f},
356         {"Lin. B Idog.", "Linear B Ideograms", 0x10080, 0x100ff},
357
358         {"Aegean Num.", "Aegean Numbers", 0x10100, 0x1013f},
359         {"Old Italic", "Old Italic", 0x10300, 0x1032f},
360
361         {"Gothic", "Gothic", 0x10330, 0x1034f},
362         {"Ugaritic", "Ugaritic", 0x10380, 0x1039f},
363
364         {"Deseret", "Deseret", 0x10400, 0x1044f},
365         {"Shavian", "Shavian", 0x10450, 0x1047f},
366
367         {"Osmanya", "Osmanya", 0x10480, 0x104af},
368         {"Cypriot Syll", "Cypriot Syllabary", 0x10800, 0x1083f},
369
370         {"Bysantine Mus.", "Bysantine Musical Symbols", 0x1d000, 0x1d0ff},
371         {"Music Symb.", "Musical Symbols", 0x1d100, 0x1d1ff},
372
373         {"Tai Xuan Symb", "Tai Xuan Jing Symbols", 0x1d300, 0x1d35f},
374         {"Math. Alpha Symb.", "Mathematical Alpanumeric Symbols", 0x1d400, 0x1d7ff},
375
376
377         {"Tags", "Tags", 0xe0000, 0xe007f},
378         {"Var. Supp", "Variation Selectors Supplement", 0xe0100, 0xe01ef},
379
380         {"Supp. Priv. A", "Supplementary Private Use Area-A", 0xf0000, 0xffffd},
381         {"Supp. Priv. B", "Supplementary Private Use Area-B", 0x100000, 0x10fffd}
382 };
383
384
385 /* *************************** static functions prototypes ****************** */
386 VFont *exist_vfont(char *str);
387
388 /* *************** */
389
390 void do_common_editbuts(unsigned short event) // old name, is a mix of object and editing events.... 
391 {
392         EditMesh *em = G.editMesh;
393         EditFace *efa;
394         Base *base;
395         Object *ob= OBACT;
396         Material *ma;
397         Nurb *nu;
398         Curve *cu;
399         BezTriple *bezt;
400         BPoint *bp;
401         unsigned int local;
402         int a, bit, index= -1;
403
404         switch(event) {
405                 
406         case B_MATWICH:
407                 if(G.obedit && G.obedit->actcol>0) {
408                         if(G.obedit->type == OB_MESH) {
409                                 for(efa= em->faces.first; efa; efa= efa->next) {
410                                         if(efa->f & SELECT) {
411                                                 if(index== -1) index= efa->mat_nr;
412                                                 else if(index!=efa->mat_nr) {
413                                                         error("Mixed colors");
414                                                         return;
415                                                 }
416                                         }
417                                 }
418                         }
419                         else if ELEM(G.obedit->type, OB_CURVE, OB_SURF) {
420                                 nu= editNurb.first;
421                                 while(nu) {
422                                         if( isNurbsel(nu) ) {
423                                                 if(index== -1) index= nu->mat_nr;
424                                                 else if(index!=nu->mat_nr) {
425                                                         error("Mixed colors");
426                                                         return;
427                                                 }
428                                         }
429                                         nu= nu->next;
430                                 }                               
431                         }
432                         if(index>=0) {
433                                 G.obedit->actcol= index+1;
434                                 scrarea_queue_winredraw(curarea);
435                         }
436                 }
437                 break;
438         case B_MATNEW:
439                 new_material_to_objectdata(ob);
440                 scrarea_queue_winredraw(curarea);
441                 BIF_undo_push("New material");
442                 allqueue(REDRAWBUTSSHADING, 0);
443                 allqueue(REDRAWVIEW3D_Z, 0);
444                 allqueue(REDRAWOOPS, 0);
445                 break;
446         case B_MATDEL:
447                 delete_material_index();
448                 scrarea_queue_winredraw(curarea);
449                 BIF_undo_push("Delete material index");
450                 allqueue(REDRAWBUTSSHADING, 0);
451                 allqueue(REDRAWVIEW3D_Z, 0);
452                 allqueue(REDRAWOOPS, 0);
453                 break;
454         case B_MATASS:
455                 if(G.obedit && G.obedit->actcol>0) {
456                         if(G.obedit->type == OB_MESH) {
457                                 efa= em->faces.first;
458                                 while(efa) {
459                                         if(efa->f & SELECT)
460                                                 efa->mat_nr= G.obedit->actcol-1;
461                                         efa= efa->next;
462                                 }
463                         }
464                         else if ELEM(G.obedit->type, OB_CURVE, OB_SURF) {
465                                 nu= editNurb.first;
466                                 while(nu) {
467                                         if( isNurbsel(nu) )
468                                                 nu->mat_nr= nu->charidx= G.obedit->actcol-1;
469                                         nu= nu->next;
470                                 }
471                         }
472                         else if (G.obedit->type == OB_FONT) {
473                         if (mat_to_sel()) {
474                                 allqueue(REDRAWVIEW3D, 0);
475                         }
476                         }
477                         allqueue(REDRAWVIEW3D_Z, 0);
478                         DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA);
479                         shade_buttons_change_3d();
480                         BIF_undo_push("Assign material index");
481                 }
482                 break;
483         case B_MATASS_BROWSE:
484                 /* if slot available, make that index active, and assign */
485                 /* else, make new slot, and assign */
486                 ma= BLI_findlink(&G.main->mat, G.buts->menunr-1);
487                 if(ma) {
488                         ob->actcol= find_material_index(ob, ma);
489                         if(ob->actcol==0) {
490                                 assign_material(ob, ma, ob->totcol+1);
491                                 ob->actcol= ob->totcol;
492                         }
493                 }
494                 else {
495                         do_common_editbuts(B_MATNEW);
496                 }
497                 do_common_editbuts(B_MATASS);
498                 break;
499                 
500         case B_MATCOL2:
501                 ma= give_current_material(ob, ob->actcol);
502                 BKE_icon_changed(BKE_icon_getid((ID *)ma));
503                 allqueue(REDRAWVIEW3D, 0);
504                 allqueue(REDRAWBUTSEDIT, 0);
505                 break;
506                 
507         case B_MATSEL:
508         case B_MATDESEL:
509                 if(G.obedit) {
510                         if(G.obedit->type == OB_MESH) {
511                                 if (event==B_MATSEL) {
512                                         editmesh_select_by_material(G.obedit->actcol-1);
513                                 } else {
514                                         editmesh_deselect_by_material(G.obedit->actcol-1);
515                                 }
516                                 allqueue(REDRAWVIEW3D, 0);
517                         }
518                         else if ELEM(G.obedit->type, OB_CURVE, OB_SURF) {
519                                 nu= editNurb.first;
520                                 while(nu) {
521                                         if(nu->mat_nr==G.obedit->actcol-1) {
522                                                 if(nu->bezt) {
523                                                         a= nu->pntsu;
524                                                         bezt= nu->bezt;
525                                                         while(a--) {
526                                                                 if(bezt->hide==0) {
527                                                                         if(event==B_MATSEL) {
528                                                                                 bezt->f1 |= SELECT;
529                                                                                 bezt->f2 |= SELECT;
530                                                                                 bezt->f3 |= SELECT;
531                                                                         }
532                                                                         else {
533                                                                                 bezt->f1 &= ~SELECT;
534                                                                                 bezt->f2 &= ~SELECT;
535                                                                                 bezt->f3 &= ~SELECT;
536                                                                         }
537                                                                 }
538                                                                 bezt++;
539                                                         }
540                                                 }
541                                                 else if(nu->bp) {
542                                                         a= nu->pntsu*nu->pntsv;
543                                                         bp= nu->bp;
544                                                         while(a--) {
545                                                                 if(bp->hide==0) {
546                                                                         if(event==B_MATSEL) bp->f1 |= SELECT;
547                                                                         else bp->f1 &= ~SELECT;
548                                                                 }
549                                                                 bp++;
550                                                         }
551                                                 }
552                                         }
553                                         nu= nu->next;
554                                 }
555                                 BIF_undo_push("Select material index");
556                                 allqueue(REDRAWVIEW3D, 0);
557                         }
558                 }
559                 countall();
560                 break;
561         case B_HIDE:
562                 if(G.obedit) {
563                         if(G.obedit->type == OB_MESH) hide_mesh(0);
564                         else if ELEM(G.obedit->type, OB_CURVE, OB_SURF) hideNurb(0);
565                 }
566                 break;
567         case B_REVEAL:
568                 if(G.obedit) {
569                         if(G.obedit->type == OB_MESH) reveal_mesh();
570                         else if ELEM(G.obedit->type, OB_CURVE, OB_SURF) revealNurb();
571                 }
572                 else if(FACESEL_PAINT_TEST) reveal_tface();
573                 
574                 break;
575         case B_SELSWAP:
576                 if(G.obedit) {
577                         if(G.obedit->type == OB_MESH) selectswap_mesh();
578                         else if ELEM(G.obedit->type, OB_CURVE, OB_SURF) selectswapNurb();
579                 }
580                 break;
581         case B_AUTOTEX:
582                 if(ob && G.obedit==0) {
583                         if(ELEM3(ob->type, OB_CURVE, OB_SURF, OB_FONT)) tex_space_curve(ob->data);
584                 }
585                 break;
586         case B_DOCENTER:
587                 docenter(0);
588                 break;
589         case B_DOCENTERNEW:
590                 docenter_new();
591                 break;
592         case B_DOCENTERCURSOR:
593                 docenter_cursor();
594                 break;
595         case B_SETSMOOTH:
596         case B_SETSOLID:
597                 if(G.obedit) {
598                         if(G.obedit->type == OB_MESH) {
599                                 mesh_set_smooth_faces((event==B_SETSMOOTH));
600                         }
601                         else {
602                                 nurb_set_smooth((event==B_SETSMOOTH));
603                         }
604                 }
605                 else if(G.vd) {
606                         base= FIRSTBASE;
607                         while(base) {
608                                 if(TESTBASELIB(base)) {
609                                         if(base->object->type==OB_MESH) {
610                                                 mesh_set_smooth_flag(base->object, (event==B_SETSMOOTH));
611                                         }
612                                         else if ELEM(base->object->type, OB_SURF, OB_CURVE) {
613                                                 cu= base->object->data;
614                                                 nu= cu->nurb.first;
615                                                 while(nu) {
616                                                         if(event==B_SETSMOOTH) nu->flag |= ME_SMOOTH;
617                                                         else nu->flag &= ~ME_SMOOTH;
618                                                         nu= nu->next;
619                                                 }
620                                                 makeDispListCurveTypes(base->object, 0);
621                                         }
622                                 }
623                                 base= base->next;
624                         }
625                         allqueue(REDRAWVIEW3D, 0);
626                         
627                         if(event == B_SETSMOOTH) BIF_undo_push("Set Smooth");
628                         else BIF_undo_push("Set Solid");
629                 }
630                 break;
631         case B_CHANGEDEP:
632                 DAG_scene_sort(G.scene); // makes new dag
633                 if(ob) ob->recalc |= OB_RECALC;
634                 allqueue(REDRAWVIEW3D, 0);
635                 break;
636         
637         case B_ADDKEY:
638                 insert_shapekey(ob);
639                 break;
640         case B_SETKEY:
641                 ob->shapeflag |= OB_SHAPE_TEMPLOCK;
642                 DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
643                 allqueue(REDRAWVIEW3D, 0);
644                 allqueue(REDRAWIPO, 0);
645                 allqueue(REDRAWBUTSEDIT, 0);
646                 break;
647         case B_LOCKKEY:
648                 ob->shapeflag &= ~OB_SHAPE_TEMPLOCK;
649                 DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
650                 allqueue(REDRAWVIEW3D, 0);
651                 allqueue(REDRAWIPO, 0);
652                 allqueue(REDRAWBUTSEDIT, 0);
653                 break;
654         case B_NEXTKEY:
655         {
656                 Key *key= ob_get_key(ob);
657                 if(ob->shapenr == BLI_countlist(&key->block))
658                    ob->shapenr= 1;
659                 else ob->shapenr++;
660                 do_common_editbuts(B_SETKEY);
661                 break;
662         }
663         case B_PREVKEY:
664         {
665                 Key *key= ob_get_key(ob);
666                 if(ob->shapenr <= 1)
667                         ob->shapenr= BLI_countlist(&key->block);
668                 else ob->shapenr--;
669                 do_common_editbuts(B_SETKEY);
670                 break;
671         }
672         case B_NAMEKEY:
673                 allspace(REMAKEIPO, 0);
674         allqueue (REDRAWIPO, 0);
675                 break;
676         case B_DELKEY:
677                 delete_key(OBACT);
678                 allqueue(REDRAWACTION, 0);
679                 break;
680                 
681                 
682         default:
683                 if (G.vd==NULL)
684                         break;
685                 
686                 if(event>=B_OBLAY && event<=B_OBLAY+31) {
687                         local= BASACT->lay & 0xFF000000;
688                         BASACT->lay -= local;
689                         if(BASACT->lay==0 || (G.qual & LR_SHIFTKEY)==0) {
690                                 bit= event-B_OBLAY;
691                                 BASACT->lay= 1<<bit;
692                                 scrarea_queue_winredraw(curarea);
693                         }
694                         BASACT->lay += local;
695                         /* optimal redraw */
696                         if( (ob->lay & G.vd->lay) && (BASACT->lay & G.vd->lay) );
697                         else if( (ob->lay & G.vd->lay)==0 && (BASACT->lay & G.vd->lay)==0 );
698                         else {
699                                 allqueue(REDRAWVIEW3D, 0);
700                                 DAG_scene_sort(G.scene);
701                         }
702                         ob->lay= BASACT->lay;
703                 }
704         }
705
706 }
707
708 /* *************************** MESH  ******************************** */
709
710 static void verify_customdata_name_func(void *data1, void *data2)
711 {
712         CustomData *data= (CustomData*)data1;
713         CustomDataLayer *layer= (CustomDataLayer*)data2;
714
715         CustomData_set_layer_unique_name(data, layer - data->layers);
716 }
717
718 static void delete_customdata_layer(void *data1, void *data2)
719 {
720         Mesh *me= (Mesh*)data1;
721         CustomData *data= (G.obedit)? &G.editMesh->fdata: &me->fdata;
722         CustomDataLayer *layer= (CustomDataLayer*)data2;
723         void *actlayerdata, *rndlayerdata, *layerdata=layer->data;
724         int type= layer->type;
725         int index= CustomData_get_layer_index(data, type);
726         int i, actindex, rndindex;
727         
728         /*ok, deleting a non-active layer needs to preserve the active layer indices.
729           to do this, we store a pointer to the .data member of both layer and the active layer,
730           (to detect if we're deleting the active layer or not), then use the active
731           layer data pointer to find where the active layer has ended up.
732           
733           this is necassary because the deletion functions only support deleting the active
734           layer. */
735         actlayerdata = data->layers[CustomData_get_active_layer_index(data, type)].data;
736         rndlayerdata = data->layers[CustomData_get_render_layer_index(data, type)].data;
737         CustomData_set_layer_active(data, type, layer - &data->layers[index]);
738
739         /* Multires is handled seperately because the display data is separate
740            from the data stored in multires */
741         if(me && me->mr) {
742                 multires_delete_layer(me, &me->mr->fdata, type, layer - &data->layers[index]);
743                 multires_level_to_editmesh(OBACT, me, 0);
744                 multires_finish_mesh_update(OBACT);
745         }
746         else if(G.obedit) {
747                 EM_free_data_layer(data, type);
748         }
749         else if(me) {
750                 CustomData_free_layer_active(data, type, me->totface);
751                 mesh_update_customdata_pointers(me);
752         }
753
754         if(!CustomData_has_layer(data, type)) {
755                 if(type == CD_MCOL && (G.f & G_VERTEXPAINT))
756                         G.f &= ~G_VERTEXPAINT; /* get out of vertexpaint mode */
757         }
758
759         /*reconstruct active layer*/
760         if (actlayerdata != layerdata) {
761                 /*find index. . .*/
762                 actindex = CustomData_get_layer_index(data, type);
763                 for (i=actindex; i<data->totlayer; i++) {
764                         if (data->layers[i].data == actlayerdata) {
765                                 actindex = i - actindex;
766                                 break;
767                         }
768                 }
769                 
770                 /*set index. . .*/
771                 CustomData_set_layer_active(data, type, actindex);
772         }
773         
774         if (rndlayerdata != layerdata) {
775                 /*find index. . .*/
776                 rndindex = CustomData_get_layer_index(data, type);
777                 for (i=rndindex; i<data->totlayer; i++) {
778                         if (data->layers[i].data == rndlayerdata) {
779                                 rndindex = i - rndindex;
780                                 break;
781                         }
782                 }
783                 
784                 /*set index. . .*/
785                 CustomData_set_layer_render(data, type, rndindex);
786         }
787         
788         
789         DAG_object_flush_update(G.scene, OBACT, OB_RECALC_DATA);
790         
791         if(type == CD_MTFACE)
792                 BIF_undo_push("Delete UV Texture");
793         else if(type == CD_MCOL)
794                 BIF_undo_push("Delete Vertex Color");
795
796         allqueue(REDRAWVIEW3D, 0);
797         allqueue(REDRAWIMAGE, 0);
798         allqueue(REDRAWBUTSEDIT, 0);
799 }
800
801 static int customdata_buttons(
802         uiBlock *block, Mesh *me, CustomData *data,
803         int type, int *activep, int *renderp,
804         int setevt, int setevt_rnd, int newevt,
805         char *label, char *shortlabel, char *browsetip, char *browsetip_rnd,
806         char *newtip, char *deltip, int x, int y)
807 {
808         CustomDataLayer *layer;
809         uiBut *but;
810         int i, count= CustomData_number_of_layers(data, type);
811
812         if(count >= MAX_MTFACE) {
813                 uiDefBut(block, LABEL, 0, label, x,y,220,19, 0, 0.0, 0, 0, 0, "");
814         }
815         else {
816                 uiDefBut(block, LABEL, 0, label, x,y,140,19, 0, 0.0, 0, 0, 0, "");
817                 uiBlockBeginAlign(block);
818                 uiDefBut(block, BUT, newevt, "New", x+140,y,80,19, 0,0,0,0,0, newtip);
819                 uiBlockEndAlign(block);
820         }
821
822         y -= (count)? 24: 19;
823
824         uiBlockBeginAlign(block);
825         for (count=1, i=0; i<data->totlayer; i++) {
826                 layer= &data->layers[i];
827
828                 if(layer->type == type) {
829                         *activep= layer->active + 1;
830                         *renderp= layer->active_rnd + 1;
831                         
832                         uiDefIconButI(block, ROW, setevt, ICON_VIEW3D, x,y,25,19, activep, 1.0, count, 0, 0, browsetip);
833                         uiDefIconButI(block, ROW, setevt_rnd, ICON_SCENE, x+25,y,25,19, renderp, 1.0, count, 0, 0, browsetip_rnd);
834                         but=uiDefBut(block, TEX, setevt, "", x+50,y,145,19, layer->name, 0.0, 31.0, 0, 0, label);
835                         uiButSetFunc(but, verify_customdata_name_func, data, layer);
836                         but= uiDefIconBut(block, BUT, B_NOP, VICON_X, x+195,y,25,19, NULL, 0.0, 0.0, 0.0, 0.0, deltip);
837                         uiButSetFunc(but, delete_customdata_layer, me, layer);
838
839
840                         count++;
841                         y -= 19;
842                 }
843         }
844         uiBlockEndAlign(block);
845
846         return y;
847 }
848
849 static void editing_panel_mesh_type(Object *ob, Mesh *me)
850 {
851         uiBlock *block;
852         uiBut *but;
853         float val;
854         CustomData *fdata;
855         int yco;
856
857         block= uiNewBlock(&curarea->uiblocks, "editing_panel_mesh_type", UI_EMBOSS, UI_HELV, curarea->win);
858         if( uiNewPanel(curarea, block, "Mesh", "Editing", 320, 0, 318, 204)==0) return;
859         uiSetButLock(object_data_is_libdata(ob), ERROR_LIBDATA_MESSAGE);
860
861         uiBlockBeginAlign(block);
862         uiDefButBitS(block, TOG, ME_AUTOSMOOTH, REDRAWVIEW3D, "Auto Smooth",10,180,170,19, &me->flag, 0, 0, 0, 0, "Treats all set-smoothed faces with angles less than Degr: as 'smooth' during render");
863         uiDefButS(block, NUM, B_DIFF, "Degr:",                          10,160,170,19, &me->smoothresh, 1, 80, 0, 0, "Defines maximum angle between face normals that 'Auto Smooth' will operate on");
864         uiBlockEndAlign(block);
865
866         /* Retopo */
867         if(G.obedit) {
868                 uiBlockBeginAlign(block);
869                 but= uiDefButBitC(block,TOG,RETOPO,B_NOP, "Retopo", 10,130,170,19, &G.scene->toolsettings->retopo_mode, 0,0,0,0, "Turn on the re-topology tool");
870                 uiButSetFunc(but,retopo_toggle,ob,me);
871                 if(G.scene->toolsettings->retopo_mode) {
872                         but= uiDefButBitC(block,TOG,RETOPO_PAINT,B_NOP,"Paint", 10,110,55,19, &G.scene->toolsettings->retopo_mode,0,0,0,0, "Draw intersecting lines in the 3d view, ENTER creates quad or tri faces, wrapped onto other objects in the 3d view.");
873                         uiButSetFunc(but,retopo_paint_toggle,ob,me);
874                         but= uiDefBut(block,BUT,B_NOP,"Retopo All", 65,110,115,19, 0,0,0,0,0, "Apply the re-topology tool to all selected vertices");
875                         uiButSetFunc(but,retopo_do_all_cb,ob,me);
876                 }
877                 uiBlockEndAlign(block);
878         }
879
880         uiBlockBeginAlign(block);
881         uiDefBut(block, BUT,B_DOCENTER, "Center",                                       10, 80, 65, 19, 0, 0, 0, 0, 0, "Shifts object data to be centered about object's origin");
882         uiDefBut(block, BUT,B_DOCENTERNEW, "Center New",                        75, 80, 105, 19, 0, 0, 0, 0, 0, "Shifts object's origin to center of object data");
883         uiDefBut(block, BUT,B_DOCENTERCURSOR, "Center Cursor",          10, 60, 170, 19, 0, 0, 0, 0, 0, "Shifts object's origin to cursor location");
884         uiBlockEndAlign(block);
885
886         uiBlockBeginAlign(block);
887         uiDefButBitS(block, TOG, ME_TWOSIDED, REDRAWVIEW3D, "Double Sided",     10,30,170,19, &me->flag, 0, 0, 0, 0, "Render/display the mesh as double or single sided");
888         uiDefButBitS(block, TOG, ME_NOPUNOFLIP, REDRAWVIEW3D, "No V.Normal Flip", 10,10,170,19, &me->flag, 0, 0, 0, 0, "Disables flipping of vertexnormals during render");
889         uiBlockEndAlign(block);
890
891         uiDefIDPoinBut(block, test_meshpoin_but, ID_ME, B_REDR, "TexMesh: ",    190,180,220,19, &me->texcomesh, "Derive texture coordinates from another mesh.");
892
893         if(me->msticky) val= 1.0; else val= 0.0;
894         uiDefBut(block, LABEL, 0, "Sticky",                             190,155,140,19, 0, val, 0, 0, 0, "");
895         uiBlockBeginAlign(block);
896         if(me->msticky==NULL) {
897                 uiDefBut(block, BUT, B_MAKESTICKY, "Make",              330,155, 80,19, 0, 0, 0, 0, 0, "Creates Sticky coordinates from the current camera view background picture");
898         }
899         else uiDefBut(block, BUT, B_DELSTICKY, "Delete",        330,155, 80,19, 0, 0, 0, 0, 0, "Deletes Sticky texture coordinates");
900         uiBlockEndAlign(block);
901
902         fdata= (G.obedit)? &G.editMesh->fdata: &me->fdata;
903         yco= customdata_buttons(block, me, fdata, CD_MTFACE, &acttface, &acttface_rnd,
904                 B_SETTFACE, B_SETTFACE_RND, B_NEWTFACE, "UV Texture", "UV Texture:",
905                 "Set active UV texture", "Set rendering UV texture", "Creates a new UV texture layer",
906                 "Removes the current UV texture layer", 190, 130);
907
908         yco= customdata_buttons(block, me, fdata, CD_MCOL, &actmcol, &actmcol_rnd,
909                 B_SETMCOL, B_SETMCOL_RND, B_NEWMCOL, "Vertex Color", "Vertex Color:",
910                 "Sets active vertex color layer", "Sets rendering vertex color layer", "Creates a new vertex color layer",
911                 "Removes the current vertex color layer", 190, yco-5);
912
913         if(yco < 0)
914                 uiNewPanelHeight(block, 204 - yco);
915 }
916
917 /* *************************** MODIFIERS ******************************** */
918
919 void do_modifier_panels(unsigned short event)
920 {
921         Object *ob = OBACT;
922
923         switch(event) {
924         case B_MODIFIER_REDRAW:
925                 allqueue(REDRAWBUTSEDIT, 0);
926                 allqueue(REDRAWOOPS, 0);
927                 break;
928
929         case B_MODIFIER_RECALC:
930                 allqueue(REDRAWBUTSEDIT, 0);
931                 allqueue(REDRAWVIEW3D, 0);
932                 allqueue(REDRAWIMAGE, 0);
933                 allqueue(REDRAWOOPS, 0);
934                 DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
935                 object_handle_update(ob);
936                 countall();
937                 break;
938         }
939 }
940
941 static void modifiers_add(void *ob_v, int type)
942 {
943         Object *ob = ob_v;
944         ModifierTypeInfo *mti = modifierType_getInfo(type);
945         
946         if (mti->flags&eModifierTypeFlag_RequiresOriginalData) {
947                 ModifierData *md = ob->modifiers.first;
948
949                 while (md && modifierType_getInfo(md->type)->type==eModifierTypeType_OnlyDeform) {
950                         md = md->next;
951                 }
952
953                 BLI_insertlinkbefore(&ob->modifiers, md, modifier_new(type));
954         } else {
955                 BLI_addtail(&ob->modifiers, modifier_new(type));
956         }
957         BIF_undo_push("Add modifier");
958 }
959
960 typedef struct MenuEntry {
961         char *name;
962         int ID;
963 } MenuEntry;
964
965 static int menuEntry_compare_names(const void *entry1, const void *entry2)
966 {
967         return strcmp(((MenuEntry *)entry1)->name, ((MenuEntry *)entry2)->name);
968 }
969
970 static uiBlock *modifiers_add_menu(void *ob_v)
971 {
972         Object *ob = ob_v;
973         uiBlock *block;
974         int i, yco=0;
975         int numEntries = 0;
976         MenuEntry entries[NUM_MODIFIER_TYPES];
977         
978         block= uiNewBlock(&curarea->uiblocks, "modifier_add_menu",
979                           UI_EMBOSSP, UI_HELV, curarea->win);
980         uiBlockSetButmFunc(block, modifiers_add, ob);
981
982         for (i=eModifierType_None+1; i<NUM_MODIFIER_TYPES; i++) {
983                 ModifierTypeInfo *mti = modifierType_getInfo(i);
984
985                 /* Only allow adding through appropriate other interfaces */
986                 if(ELEM3(i, eModifierType_Softbody, eModifierType_Hook, eModifierType_ParticleSystem)) continue;
987                 
988                 if(ELEM(i, eModifierType_Cloth, eModifierType_Collision)) continue;
989
990                 if((mti->flags&eModifierTypeFlag_AcceptsCVs) ||
991                    (ob->type==OB_MESH && (mti->flags&eModifierTypeFlag_AcceptsMesh))) {
992                         entries[numEntries].name = mti->name;
993                         entries[numEntries].ID = i;
994
995                         ++numEntries;
996                 }
997         }
998
999         qsort(entries, numEntries, sizeof(*entries), menuEntry_compare_names);
1000
1001
1002         for(i = 0; i < numEntries; ++i)
1003                 uiDefBut(block, BUTM, B_MODIFIER_RECALC, entries[i].name,
1004                          0, yco -= 20, 160, 19, NULL, 0, 0, 1, entries[i].ID, "");
1005
1006         uiTextBoundsBlock(block, 50);
1007         uiBlockSetDirection(block, UI_DOWN);
1008
1009         return block;
1010 }
1011
1012 static void modifiers_del(void *ob_v, void *md_v)
1013 {
1014         Object *ob = ob_v;
1015         ModifierData *md;
1016
1017                 /* It seems on rapid delete it is possible to
1018                  * get called twice on same modifier, so make
1019                  * sure it is in list.
1020                  */
1021         for (md=ob->modifiers.first; md; md=md->next)
1022                 if (md==md_v)
1023                         break;
1024         
1025         if (!md)
1026                 return;
1027
1028         if(md->type==eModifierType_ParticleSystem){
1029                 ParticleSystemModifierData *psmd=(ParticleSystemModifierData*)md;
1030                 BLI_remlink(&ob->particlesystem, psmd->psys);
1031                 psys_free(ob,psmd->psys);
1032         }
1033
1034         BLI_remlink(&ob->modifiers, md_v);
1035
1036         modifier_free(md_v);
1037
1038         BIF_undo_push("Del modifier");
1039 }
1040
1041 int mod_moveUp(void *ob_v, void *md_v)
1042 {
1043         Object *ob = ob_v;
1044         ModifierData *md = md_v;
1045
1046         if (md->prev) {
1047                 ModifierTypeInfo *mti = modifierType_getInfo(md->type);
1048
1049                 if (mti->type!=eModifierTypeType_OnlyDeform) {
1050                         ModifierTypeInfo *nmti = modifierType_getInfo(md->prev->type);
1051
1052                         if (nmti->flags&eModifierTypeFlag_RequiresOriginalData)
1053                                 return -1;
1054                 }
1055
1056                 BLI_remlink(&ob->modifiers, md);
1057                 BLI_insertlink(&ob->modifiers, md->prev->prev, md);
1058         }
1059
1060         return 0;
1061 }
1062
1063 static void modifiers_moveUp(void *ob_v, void *md_v)
1064 {
1065         if( mod_moveUp( ob_v, md_v ) )
1066                 error("Cannot move above a modifier requiring original data.");
1067         else
1068                 BIF_undo_push("Move modifier");
1069 }
1070
1071 int mod_moveDown(void *ob_v, void *md_v)
1072 {
1073         Object *ob = ob_v;
1074         ModifierData *md = md_v;
1075
1076         if (md->next) {
1077                 ModifierTypeInfo *mti = modifierType_getInfo(md->type);
1078
1079                 if (mti->flags&eModifierTypeFlag_RequiresOriginalData) {
1080                         ModifierTypeInfo *nmti = modifierType_getInfo(md->next->type);
1081
1082                         if (nmti->type!=eModifierTypeType_OnlyDeform)
1083                                 return -1;
1084                 }
1085
1086                 BLI_remlink(&ob->modifiers, md);
1087                 BLI_insertlink(&ob->modifiers, md->next, md);
1088         }
1089
1090         return 0;
1091 }
1092
1093 static void modifiers_moveDown(void *ob_v, void *md_v)
1094 {
1095         if( mod_moveDown( ob_v, md_v ) )
1096                 error("Cannot move beyond a non-deforming modifier.");
1097         else
1098                 BIF_undo_push("Move modifier");
1099 }
1100
1101 static void modifier_testLatticeObj(char *name, ID **idpp)
1102 {
1103         ID *id;
1104
1105         for (id= G.main->object.first; id; id= id->next) {
1106                 if( strcmp(name, id->name+2)==0 ) {
1107                         if (((Object *)id)->type != OB_LATTICE) {
1108                                 error ("Lattice deform object must be a lattice");
1109                                 break;
1110                         } 
1111                         *idpp= id;
1112                         return;
1113                 }
1114         }
1115         *idpp= 0;
1116 }
1117
1118 static void modifier_testCurveObj(char *name, ID **idpp)
1119 {
1120         ID *id;
1121
1122         for (id= G.main->object.first; id; id= id->next) {
1123                 if( strcmp(name, id->name+2)==0 ) {
1124                         if (((Object *)id)->type != OB_CURVE) {
1125                                 error ("Curve deform object must be a curve");
1126                                 break;
1127                         } 
1128                         *idpp= id;
1129                         return;
1130                 }
1131         }
1132         *idpp= 0;
1133 }
1134
1135 static void modifier_testMeshObj(char *name, ID **idpp)
1136 {
1137         ID *id;
1138
1139         for (id= G.main->object.first; id; id= id->next) {
1140                 /* no boolean on its own object */
1141                 if(id != (ID *)OBACT) {
1142                         if( strcmp(name, id->name+2)==0 ) {
1143                                 if (((Object *)id)->type != OB_MESH) {
1144                                         error ("Boolean modifier object must be a mesh");
1145                                         break;
1146                                 } 
1147                                 *idpp= id;
1148                                 return;
1149                         }
1150                 }
1151         }
1152         *idpp= NULL;
1153 }
1154
1155 static void modifier_testArmatureObj(char *name, ID **idpp)
1156 {
1157         ID *id;
1158
1159         for (id= G.main->object.first; id; id= id->next) {
1160                 if( strcmp(name, id->name+2)==0 ) {
1161                         if (((Object *)id)->type != OB_ARMATURE) {
1162                                 error ("Armature deform object must be an armature");
1163                                 break;
1164                         } 
1165                         *idpp= id;
1166                         return;
1167                 }
1168         }
1169         *idpp= 0;
1170 }
1171
1172 static void modifier_testTexture(char *name, ID **idpp)
1173 {
1174         ID *id;
1175
1176         for(id = G.main->tex.first; id; id = id->next) {
1177                 if(strcmp(name, id->name + 2) == 0) {
1178                         *idpp = id;
1179                         /* texture gets user, objects not: delete object = clear modifier */
1180                         id_us_plus(id);
1181                         return;
1182                 }
1183         }
1184         *idpp = 0;
1185 }
1186
1187 #if 0 /* this is currently unused, but could be useful in the future */
1188 static void modifier_testMaterial(char *name, ID **idpp)
1189 {
1190         ID *id;
1191
1192         for(id = G.main->mat.first; id; id = id->next) {
1193                 if(strcmp(name, id->name + 2) == 0) {
1194                         *idpp = id;
1195                         return;
1196                 }
1197         }
1198         *idpp = 0;
1199 }
1200 #endif
1201
1202 static void modifier_testImage(char *name, ID **idpp)
1203 {
1204         ID *id;
1205
1206         for(id = G.main->image.first; id; id = id->next) {
1207                 if(strcmp(name, id->name + 2) == 0) {
1208                         *idpp = id;
1209                         return;
1210                 }
1211         }
1212         *idpp = 0;
1213 }
1214
1215 /* autocomplete callback for ID buttons */
1216 void autocomplete_image(char *str, void *arg_v)
1217 {
1218         /* search if str matches the beginning of an ID struct */
1219         if(str[0]) {
1220                 AutoComplete *autocpl = autocomplete_begin(str, 22);
1221                 ID *id;
1222
1223                 for(id = G.main->image.first; id; id = id->next)
1224                         autocomplete_do_name(autocpl, id->name+2);
1225
1226                 autocomplete_end(autocpl, str);
1227         }
1228 }
1229
1230 /* autocomplete callback for ID buttons */
1231 void autocomplete_meshob(char *str, void *arg_v)
1232 {
1233         /* search if str matches the beginning of an ID struct */
1234         if(str[0]) {
1235                 AutoComplete *autocpl = autocomplete_begin(str, 22);
1236                 ID *id;
1237
1238                 for(id = G.main->object.first; id; id = id->next)
1239                         if(((Object *)id)->type == OB_MESH)
1240                                 autocomplete_do_name(autocpl, id->name+2);
1241
1242                 autocomplete_end(autocpl, str);
1243         }
1244 }
1245 static void modifiers_convertParticles(void *obv, void *mdv)
1246 {
1247         Object *obn;
1248         ModifierData *md = mdv;
1249         ParticleSystem *psys;
1250         ParticleCacheKey *key, **cache;
1251         Mesh *me;
1252         MVert *mvert;
1253         MEdge *medge;
1254         int a, k, kmax;
1255         int totvert=0, totedge=0, cvert=0;
1256         int totpart=0, totchild=0;
1257
1258         if(md->type != eModifierType_ParticleSystem) return;
1259
1260         if(G.f & G_PARTICLEEDIT) return;
1261
1262         psys=((ParticleSystemModifierData *)md)->psys;
1263
1264         if(psys->part->draw_as != PART_DRAW_PATH || psys->pathcache == 0) return;
1265
1266         totpart= psys->totcached;
1267         totchild= psys->totchildcache;
1268
1269         if(totchild && (psys->part->draw&PART_DRAW_PARENT)==0)
1270                 totpart= 0;
1271
1272         /* count */
1273         cache= psys->pathcache;
1274         for(a=0; a<totpart; a++) {
1275                 key= cache[a];
1276                 totvert+= key->steps+1;
1277                 totedge+= key->steps;
1278         }
1279
1280         cache= psys->childcache;
1281         for(a=0; a<totchild; a++) {
1282                 key= cache[a];
1283                 totvert+= key->steps+1;
1284                 totedge+= key->steps;
1285         }
1286
1287         if(totvert==0) return;
1288
1289         /* add new mesh */
1290         obn= add_object(OB_MESH);
1291         me= obn->data;
1292         
1293         me->totvert= totvert;
1294         me->totedge= totedge;
1295         
1296         me->mvert= CustomData_add_layer(&me->vdata, CD_MVERT, CD_CALLOC, NULL, totvert);
1297         me->medge= CustomData_add_layer(&me->edata, CD_MEDGE, CD_CALLOC, NULL, totedge);
1298         me->mface= CustomData_add_layer(&me->fdata, CD_MFACE, CD_CALLOC, NULL, 0);
1299         
1300         mvert= me->mvert;
1301         medge= me->medge;
1302
1303         /* copy coordinates */
1304         cache= psys->pathcache;
1305         for(a=0; a<totpart; a++) {
1306                 key= cache[a];
1307                 kmax= key->steps;
1308                 for(k=0; k<=kmax; k++,key++,cvert++,mvert++) {
1309                         VECCOPY(mvert->co,key->co);
1310                         if(k) {
1311                                 medge->v1= cvert-1;
1312                                 medge->v2= cvert;
1313                                 medge->flag= ME_EDGEDRAW|ME_EDGERENDER|ME_LOOSEEDGE;
1314                                 medge++;
1315                         }
1316                 }
1317         }
1318
1319         cache=psys->childcache;
1320         for(a=0; a<totchild; a++) {
1321                 key=cache[a];
1322                 kmax=key->steps;
1323                 for(k=0; k<=kmax; k++,key++,cvert++,mvert++) {
1324                         VECCOPY(mvert->co,key->co);
1325                         if(k) {
1326                                 medge->v1=cvert-1;
1327                                 medge->v2=cvert;
1328                                 medge->flag= ME_EDGEDRAW|ME_EDGERENDER|ME_LOOSEEDGE;
1329                                 medge++;
1330                         }
1331                 }
1332         }
1333
1334         DAG_scene_sort(G.scene);
1335 }
1336
1337 static void modifiers_applyModifier(void *obv, void *mdv)
1338 {
1339         Object *ob = obv;
1340         ModifierData *md = mdv;
1341         DerivedMesh *dm;
1342         Mesh *me = ob->data;
1343         int converted = 0;
1344
1345         if (G.obedit) {
1346                 error("Modifiers cannot be applied in editmode");
1347                 return;
1348         } else if (((ID*) ob->data)->us>1) {
1349                 error("Modifiers cannot be applied to multi-user data");
1350                 return;
1351         }
1352
1353         if (md!=ob->modifiers.first) {
1354                 if (!okee("Modifier is not first"))
1355                         return;
1356         }
1357
1358         if (ob->type==OB_MESH) {
1359                 if(me->mr && multires_modifier_warning()) {
1360                         error("Modifier changes topology; cannot apply with multires active");
1361                         return;
1362                 }
1363                 if(me->key) {
1364                         error("Modifier cannot be applied to Mesh with Shape Keys");
1365                         return;
1366                 }
1367         
1368                 mesh_pmv_off(ob, me);
1369         
1370                 dm = mesh_create_derived_for_modifier(ob, md);
1371                 if (!dm) {
1372                         error("Modifier is disabled or returned error, skipping apply");
1373                         return;
1374                 }
1375
1376                 DM_to_mesh(dm, me);
1377                 converted = 1;
1378
1379                 dm->release(dm);
1380         } 
1381         else if (ELEM(ob->type, OB_CURVE, OB_SURF)) {
1382                 ModifierTypeInfo *mti = modifierType_getInfo(md->type);
1383                 Curve *cu = ob->data;
1384                 int numVerts;
1385                 float (*vertexCos)[3];
1386
1387                 if (!okee("Apply will only change CV points, not tesselated/bevel vertices"))
1388                         return;
1389
1390                 if (!(md->mode&eModifierMode_Realtime) || (mti->isDisabled && mti->isDisabled(md))) {
1391                         error("Modifier is disabled, skipping apply");
1392                         return;
1393                 }
1394
1395                 vertexCos = curve_getVertexCos(cu, &cu->nurb, &numVerts);
1396                 mti->deformVerts(md, ob, NULL, vertexCos, numVerts);
1397                 curve_applyVertexCos(cu, &cu->nurb, vertexCos);
1398
1399                 converted = 1;
1400
1401                 MEM_freeN(vertexCos);
1402
1403                 DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
1404         }
1405         else {
1406                 error("Cannot apply modifier for this object type");
1407                 return;
1408         }
1409
1410         if (converted) {
1411                 BLI_remlink(&ob->modifiers, md);
1412                 modifier_free(md);
1413
1414                 BIF_undo_push("Apply modifier");
1415         }
1416 }
1417
1418 static void modifiers_copyModifier(void *ob_v, void *md_v)
1419 {
1420         Object *ob = ob_v;
1421         ModifierData *md = md_v;
1422         ModifierData *nmd = modifier_new(md->type);
1423
1424         modifier_copyData(md, nmd);
1425
1426         BLI_insertlink(&ob->modifiers, md, nmd);
1427
1428         BIF_undo_push("Copy modifier");
1429 }
1430
1431 static void modifiers_setOnCage(void *ob_v, void *md_v)
1432 {
1433         Object *ob = ob_v;
1434         ModifierData *md;
1435         
1436         int i, cageIndex = modifiers_getCageIndex(ob, NULL );
1437
1438         for( i = 0, md=ob->modifiers.first; md; ++i, md=md->next )
1439                 if( md == md_v ) {
1440                         if( i >= cageIndex )
1441                                 md->mode ^= eModifierMode_OnCage;
1442                         break;
1443                 }
1444 }
1445
1446 static void modifiers_clearHookOffset(void *ob_v, void *md_v)
1447 {
1448         Object *ob = ob_v;
1449         ModifierData *md = md_v;
1450         HookModifierData *hmd = (HookModifierData*) md;
1451         
1452         if (hmd->object) {
1453                 Mat4Invert(hmd->object->imat, hmd->object->obmat);
1454                 Mat4MulSerie(hmd->parentinv, hmd->object->imat, ob->obmat, NULL, NULL, NULL, NULL, NULL, NULL);
1455                 BIF_undo_push("Clear hook offset");
1456         }
1457 }
1458
1459 static void modifiers_cursorHookCenter(void *ob_v, void *md_v)
1460 {
1461         Object *ob = ob_v;
1462         ModifierData *md = md_v;
1463         HookModifierData *hmd = (HookModifierData*) md;
1464
1465         if (G.vd) {
1466                 float *curs = give_cursor();
1467                 float bmat[3][3], imat[3][3];
1468
1469                 where_is_object(ob);
1470         
1471                 Mat3CpyMat4(bmat, ob->obmat);
1472                 Mat3Inv(imat, bmat);
1473
1474                 curs= give_cursor();
1475                 hmd->cent[0]= curs[0]-ob->obmat[3][0];
1476                 hmd->cent[1]= curs[1]-ob->obmat[3][1];
1477                 hmd->cent[2]= curs[2]-ob->obmat[3][2];
1478                 Mat3MulVecfl(imat, hmd->cent);
1479
1480                 BIF_undo_push("Hook cursor center");
1481         }
1482 }
1483
1484 static void modifiers_selectHook(void *ob_v, void *md_v)
1485 {
1486         ModifierData *md = md_v;
1487         HookModifierData *hmd = (HookModifierData*) md;
1488
1489         hook_select(hmd);
1490 }
1491
1492 static void modifiers_reassignHook(void *ob_v, void *md_v)
1493 {
1494         ModifierData *md = md_v;
1495         HookModifierData *hmd = (HookModifierData*) md;
1496         float cent[3];
1497         int *indexar, tot, ok;
1498         char name[32];
1499                 
1500         ok= hook_getIndexArray(&tot, &indexar, name, cent);
1501
1502         if (!ok) {
1503                 error("Requires selected vertices or active Vertex Group");
1504         } else {
1505                 if (hmd->indexar) {
1506                         MEM_freeN(hmd->indexar);
1507                 }
1508
1509                 VECCOPY(hmd->cent, cent);
1510                 hmd->indexar = indexar;
1511                 hmd->totindex = tot;
1512         }
1513 }
1514
1515 static void modifiers_convertToReal(void *ob_v, void *md_v)
1516 {
1517         Object *ob = ob_v;
1518         ModifierData *md = md_v;
1519         ModifierData *nmd = modifier_new(md->type);
1520
1521         modifier_copyData(md, nmd);
1522         nmd->mode &= ~eModifierMode_Virtual;
1523
1524         BLI_addhead(&ob->modifiers, nmd);
1525
1526         ob->partype = PAROBJECT;
1527
1528         BIF_undo_push("Modifier convert to real");
1529 }
1530
1531 static void build_uvlayer_menu_vars(CustomData *data, char **menu_string,
1532                                     int *uvlayer_tmp, char *uvlayer_name)
1533 {
1534         char strtmp[38];
1535         int totuv, i;
1536         CustomDataLayer *layer
1537                     = &data->layers[CustomData_get_layer_index(data, CD_MTFACE)];
1538
1539         *uvlayer_tmp = -1;
1540
1541         totuv = CustomData_number_of_layers(data, CD_MTFACE);
1542
1543         *menu_string = MEM_callocN(sizeof(**menu_string) * (totuv * 38 + 10),
1544                                    "menu_string");
1545         sprintf(*menu_string, "UV Layer%%t");
1546         for(i = 0; i < totuv; i++) {
1547                 /* assign first layer as uvlayer_name if uvlayer_name is null. */
1548                 if(strcmp(layer->name, uvlayer_name) == 0) *uvlayer_tmp = i + 1;
1549                 sprintf(strtmp, "|%s%%x%d", layer->name, i + 1);
1550                 strcat(*menu_string, strtmp);
1551                 layer++;
1552         }
1553
1554         /* there is no uvlayer defined, or else it was deleted. Assign active
1555          * layer, then recalc modifiers.
1556          */
1557         if(*uvlayer_tmp == -1) {
1558                 if(CustomData_get_active_layer_index(data, CD_MTFACE) != -1) {
1559                         *uvlayer_tmp = 1;
1560                         layer = data->layers;
1561                         for(i = 0; i < CustomData_get_active_layer_index(data, CD_MTFACE);
1562                             i++, layer++) {
1563                                 if(layer->type == CD_MTFACE) (*uvlayer_tmp)++;
1564                         }
1565                         strcpy(uvlayer_name, layer->name);
1566
1567                         /* update the modifiers */
1568                         do_modifier_panels(B_MODIFIER_RECALC);
1569                 } else {
1570                         /* ok we have no uv layers, so make sure menu button knows that.*/
1571                         *uvlayer_tmp = 0;
1572                 }
1573         }
1574 }
1575
1576 void set_displace_uvlayer(void *arg1, void *arg2)
1577 {
1578         DisplaceModifierData *dmd=arg1;
1579         CustomDataLayer *layer = arg2;
1580
1581         /*check we have UV layers*/
1582         if (dmd->uvlayer_tmp < 1) return;
1583         layer = layer + (dmd->uvlayer_tmp-1);
1584         
1585         strcpy(dmd->uvlayer_name, layer->name);
1586 }
1587
1588 void set_uvproject_uvlayer(void *arg1, void *arg2)
1589 {
1590         UVProjectModifierData *umd=arg1;
1591         CustomDataLayer *layer = arg2;
1592
1593         /*check we have UV layers*/
1594         if (umd->uvlayer_tmp < 1) return;
1595         layer = layer + (umd->uvlayer_tmp-1);
1596         
1597         strcpy(umd->uvlayer_name, layer->name);
1598 }
1599
1600 static void modifiers_bindMeshDeform(void *ob_v, void *md_v)
1601 {
1602         MeshDeformModifierData *mmd = (MeshDeformModifierData*) md_v;
1603         Object *ob = (Object*)ob_v;
1604
1605         if(mmd->bindcos) {
1606                 if(mmd->bindweights) MEM_freeN(mmd->bindweights);
1607                 if(mmd->bindcos) MEM_freeN(mmd->bindcos);
1608                 if(mmd->dyngrid) MEM_freeN(mmd->dyngrid);
1609                 if(mmd->dyninfluences) MEM_freeN(mmd->dyninfluences);
1610                 if(mmd->dynverts) MEM_freeN(mmd->dynverts);
1611                 mmd->bindweights= NULL;
1612                 mmd->bindcos= NULL;
1613                 mmd->dyngrid= NULL;
1614                 mmd->dyninfluences= NULL;
1615                 mmd->dynverts= NULL;
1616                 mmd->totvert= 0;
1617                 mmd->totcagevert= 0;
1618                 mmd->totinfluence= 0;
1619         }
1620         else {
1621                 DerivedMesh *dm;
1622                 int mode= mmd->modifier.mode;
1623
1624                 /* force modifier to run, it will call binding routine */
1625                 mmd->needbind= 1;
1626                 mmd->modifier.mode |= eModifierMode_Realtime;
1627
1628                 if(ob->type == OB_MESH) {
1629                         dm= mesh_create_derived_view(ob, 0);
1630                         dm->release(dm);
1631                 }
1632                 else if(ob->type == OB_LATTICE) {
1633                         lattice_calc_modifiers(ob);
1634                 }
1635                 else if(ob->type==OB_MBALL) {
1636                         makeDispListMBall(ob);
1637                 }
1638                 else if(ELEM3(ob->type, OB_CURVE, OB_SURF, OB_FONT)) {
1639                         makeDispListCurveTypes(ob, 0);
1640                 }
1641
1642                 mmd->needbind= 0;
1643                 mmd->modifier.mode= mode;
1644         }
1645 }
1646
1647 void modifiers_explodeFacepa(void *arg1, void *arg2)
1648 {
1649         ExplodeModifierData *emd=arg1;
1650
1651         emd->flag |= eExplodeFlag_CalcFaces;
1652 }
1653
1654 static int modifier_is_fluid_particles(ModifierData *md) {
1655         if(md->type == eModifierType_ParticleSystem) {
1656                 if(((ParticleSystemModifierData *)md)->psys->part->type == PART_FLUID)
1657                         return 1;
1658         }
1659         return 0;
1660 }
1661 static void draw_modifier(uiBlock *block, Object *ob, ModifierData *md, int *xco, int *yco, int index, int cageIndex, int lastCageIndex)
1662 {
1663         ModifierTypeInfo *mti = modifierType_getInfo(md->type);
1664         uiBut *but;
1665         int isVirtual = md->mode&eModifierMode_Virtual;
1666         int x = *xco, y = *yco, color = md->error?TH_REDALERT:TH_BUT_NEUTRAL;
1667         int editing = (G.obedit==ob);
1668         short height=26, width = 295, buttonWidth = width-120-10;
1669         char str[128];
1670
1671         /* rounded header */
1672         uiBlockSetCol(block, color);
1673                 /* roundbox 4 free variables: corner-rounding, nop, roundbox type, shade */
1674         uiDefBut(block, ROUNDBOX, 0, "", x-10, y-4, width, 25, NULL, 7.0, 0.0, 
1675                          (!isVirtual && (md->mode&eModifierMode_Expanded))?3:15, 20, ""); 
1676         uiBlockSetCol(block, TH_AUTO);
1677         
1678         /* open/close icon */
1679         if (!isVirtual) {
1680                 uiBlockSetEmboss(block, UI_EMBOSSN);
1681                 uiDefIconButBitI(block, ICONTOG, eModifierMode_Expanded, B_MODIFIER_REDRAW, VICON_DISCLOSURE_TRI_RIGHT, x-10, y-2, 20, 20, &md->mode, 0.0, 0.0, 0.0, 0.0, "Collapse/Expand Modifier");
1682         }
1683
1684         uiBlockSetEmboss(block, UI_EMBOSS);
1685         
1686         if (isVirtual) {
1687                 sprintf(str, "%s parent deform", md->name);
1688                 uiDefBut(block, LABEL, 0, str, x+10, y-1, width-110, 19, NULL, 0.0, 0.0, 0.0, 0.0, "Modifier name"); 
1689
1690                 but = uiDefBut(block, BUT, B_MODIFIER_RECALC, "Make Real", x+width-100, y, 80, 16, NULL, 0.0, 0.0, 0.0, 0.0, "Convert virtual modifier to a real modifier");
1691                 uiButSetFunc(but, modifiers_convertToReal, ob, md);
1692         } else {
1693                 uiBlockBeginAlign(block);
1694                 uiDefBut(block, TEX, B_MODIFIER_REDRAW, "", x+10, y-1, buttonWidth-60, 19, md->name, 0.0, sizeof(md->name)-1, 0.0, 0.0, "Modifier name"); 
1695
1696                 /* Softbody not allowed in this situation, enforce! */
1697                 if ((md->type!=eModifierType_Softbody && md->type!=eModifierType_Collision) || !(ob->pd && ob->pd->deflect)) {
1698                         uiDefIconButBitI(block, TOG, eModifierMode_Render, B_MODIFIER_RECALC, ICON_SCENE, x+10+buttonWidth-60, y-1, 19, 19,&md->mode, 0, 0, 1, 0, "Enable modifier during rendering");
1699                         but= uiDefIconButBitI(block, TOG, eModifierMode_Realtime, B_MODIFIER_RECALC, VICON_VIEW3D, x+10+buttonWidth-40, y-1, 19, 19,&md->mode, 0, 0, 1, 0, "Enable modifier during interactive display");
1700                         if (mti->flags&eModifierTypeFlag_SupportsEditmode) {
1701                                 uiDefIconButBitI(block, TOG, eModifierMode_Editmode, B_MODIFIER_RECALC, VICON_EDIT, x+10+buttonWidth-20, y-1, 19, 19,&md->mode, 0, 0, 1, 0, "Enable modifier during Editmode (only if enabled for display)");
1702                         }
1703                 }
1704                 uiBlockEndAlign(block);
1705
1706                 uiBlockSetEmboss(block, UI_EMBOSSR);
1707
1708                 if (ob->type==OB_MESH && modifier_couldBeCage(md) && index<=lastCageIndex) {
1709                         int icon, color;
1710
1711                         if (index==cageIndex) {
1712                                 color = TH_BUT_SETTING;
1713                                 icon = VICON_EDITMODE_HLT;
1714                         } else if (index<cageIndex) {
1715                                 color = TH_BUT_NEUTRAL;
1716                                 icon = VICON_EDITMODE_DEHLT;
1717                         } else {
1718                                 color = TH_BUT_NEUTRAL;
1719                                 icon = ICON_BLANK1;
1720                         }
1721                         uiBlockSetCol(block, color);
1722                         but = uiDefIconBut(block, BUT, B_MODIFIER_RECALC, icon, x+width-105, y, 16, 16, NULL, 0.0, 0.0, 0.0, 0.0, "Apply modifier to editing cage during Editmode");
1723                         uiButSetFunc(but, modifiers_setOnCage, ob, md);
1724                         uiBlockSetCol(block, TH_AUTO);
1725                 }
1726
1727                 uiBlockSetCol(block, TH_BUT_ACTION);
1728
1729                 but = uiDefIconBut(block, BUT, B_MODIFIER_RECALC, VICON_MOVE_UP, x+width-75, y, 16, 16, NULL, 0.0, 0.0, 0.0, 0.0, "Move modifier up in stack");
1730                 uiButSetFunc(but, modifiers_moveUp, ob, md);
1731
1732                 but = uiDefIconBut(block, BUT, B_MODIFIER_RECALC, VICON_MOVE_DOWN, x+width-75+20, y, 16, 16, NULL, 0.0, 0.0, 0.0, 0.0, "Move modifier down in stack");
1733                 uiButSetFunc(but, modifiers_moveDown, ob, md);
1734                 
1735                 uiBlockSetEmboss(block, UI_EMBOSSN);
1736                 
1737                 // deletion over the deflection panel
1738                 // fluid particle modifier can't be deleted here
1739                 if(md->type!=eModifierType_Collision && !modifier_is_fluid_particles(md))
1740                 {
1741                         but = uiDefIconBut(block, BUT, B_MODIFIER_RECALC, VICON_X, x+width-70+40, y, 16, 16, NULL, 0.0, 0.0, 0.0, 0.0, "Delete modifier");
1742                         uiButSetFunc(but, modifiers_del, ob, md);
1743                 }
1744                 uiBlockSetCol(block, TH_AUTO);
1745         }
1746
1747         uiBlockSetEmboss(block, UI_EMBOSS);
1748
1749         if (isVirtual || !(md->mode&eModifierMode_Expanded)) {
1750                 y -= 18;
1751         } else {
1752                 int cy = y - 8;
1753                 int lx = x + width - 60 - 15;
1754
1755                 if (md->type==eModifierType_Subsurf) {
1756                         height = 105;
1757                 } else if (md->type==eModifierType_Lattice) {
1758                         height = 48;
1759                 } else if (md->type==eModifierType_Curve) {
1760                         height = 72;
1761                 } else if (md->type==eModifierType_Build) {
1762                         height = 86;
1763                 } else if (md->type==eModifierType_Mirror) {
1764                         height = 86;
1765                 } else if (md->type==eModifierType_Bevel) {
1766                         BevelModifierData *bmd = (BevelModifierData*) md;
1767                         height = 105; /* height = 124; */
1768                         if ((bmd->lim_flags & BME_BEVEL_ANGLE) || ((bmd->lim_flags & BME_BEVEL_WEIGHT) && !(bmd->flags & BME_BEVEL_VERT))) height += 19;
1769                 } else if (md->type==eModifierType_EdgeSplit) {
1770                         EdgeSplitModifierData *emd = (EdgeSplitModifierData*) md;
1771                         height = 48;
1772                         if(emd->flags & MOD_EDGESPLIT_FROMANGLE) height += 19;
1773                 } else if (md->type==eModifierType_Displace) {
1774                         DisplaceModifierData *dmd = (DisplaceModifierData *)md;
1775                         height = 124;
1776                         if(dmd->texmapping == MOD_DISP_MAP_OBJECT ||
1777                            dmd->texmapping == MOD_DISP_MAP_UV)
1778                                 height += 19;
1779                 } else if (md->type==eModifierType_UVProject) {
1780                         height = 114 + ((UVProjectModifierData *)md)->num_projectors * 19;
1781                 } else if (md->type==eModifierType_Decimate) {
1782                         height = 48;
1783                 } else if (md->type==eModifierType_Smooth) {
1784                         height = 86;
1785                 } else if (md->type==eModifierType_Cast) {
1786                         height = 143;
1787                 } else if (md->type==eModifierType_Wave) {
1788                         WaveModifierData *wmd = (WaveModifierData *)md;
1789                         height = 294;
1790                         if(wmd->texmapping == MOD_WAV_MAP_OBJECT ||
1791                            wmd->texmapping == MOD_WAV_MAP_UV)
1792                                 height += 19;
1793                         if(wmd->flag & MOD_WAVE_NORM)
1794                                 height += 19;
1795                 } else if (md->type==eModifierType_Armature) {
1796                         height = 105;
1797                 } else if (md->type==eModifierType_Hook) {
1798                         HookModifierData *hmd = (HookModifierData*) md;
1799                         height = 86;
1800                         if (editing)
1801                                 height += 20;
1802                         if(hmd->indexar==NULL)
1803                                 height += 20;
1804                 } else if (md->type==eModifierType_Softbody) {
1805                         height = 31;
1806                 } else if (md->type==eModifierType_Cloth) {
1807                         height = 31;
1808                 } else if (md->type==eModifierType_Collision) {
1809                         height = 31;
1810                 } else if (md->type==eModifierType_Boolean) {
1811                         height = 48;
1812                 } else if (md->type==eModifierType_Array) {
1813                         height = 211;
1814                 } else if (md->type==eModifierType_MeshDeform) {
1815                         MeshDeformModifierData *mmd= (MeshDeformModifierData*)md;
1816                         height = (mmd->bindcos)? 73: 93;
1817                 } else if (md->type==eModifierType_ParticleSystem) {
1818                         height = 31;
1819                 } else if (md->type==eModifierType_ParticleInstance) {
1820                         height = 94;
1821                 } else if (md->type==eModifierType_Explode) {
1822                         height = 94;
1823                 } else if (md->type==eModifierType_Shrinkwrap) {
1824                         ShrinkwrapModifierData *smd = (ShrinkwrapModifierData*) md;
1825                         height = 86;
1826                         if (smd->shrinkType == MOD_SHRINKWRAP_NORMAL)
1827                                 height += 19*3;
1828                 }
1829                                                         /* roundbox 4 free variables: corner-rounding, nop, roundbox type, shade */
1830                 uiDefBut(block, ROUNDBOX, 0, "", x-10, y-height-2, width, height-2, NULL, 5.0, 0.0, 12, 40, ""); 
1831
1832                 y -= 18;
1833
1834                 if (!isVirtual && (md->type!=eModifierType_Collision)) {
1835                         uiBlockBeginAlign(block);
1836                         if (md->type==eModifierType_ParticleSystem) {
1837                                 but = uiDefBut(block, BUT, B_MODIFIER_RECALC, "Convert",        lx,(cy-=19),60,19, 0, 0, 0, 0, 0, "Convert the current particles to a mesh object");
1838                                 uiButSetFunc(but, modifiers_convertParticles, ob, md);
1839                         }
1840                         else{
1841                                 but = uiDefBut(block, BUT, B_MODIFIER_RECALC, "Apply",  lx,(cy-=19),60,19, 0, 0, 0, 0, 0, "Apply the current modifier and remove from the stack");
1842                                 uiButSetFunc(but, modifiers_applyModifier, ob, md);
1843                         }
1844                         
1845                         if (md->type!=eModifierType_Softbody && md->type!=eModifierType_ParticleSystem && (md->type!=eModifierType_Cloth)) {
1846                                 but = uiDefBut(block, BUT, B_MODIFIER_RECALC, "Copy",   lx,(cy-=19),60,19, 0, 0, 0, 0, 0, "Duplicate the current modifier at the same position in the stack");
1847                                 uiButSetFunc(but, modifiers_copyModifier, ob, md);
1848                         }
1849                         uiBlockEndAlign(block);
1850                 }
1851
1852                 lx = x + 10;
1853                 cy = y + 10 - 1;
1854                 uiBlockBeginAlign(block);
1855                 if (md->type==eModifierType_Subsurf) {
1856                         SubsurfModifierData *smd = (SubsurfModifierData*) md;
1857                         char subsurfmenu[]="Subsurf Type%t|Catmull-Clark%x0|Simple Subdiv.%x1";
1858                         uiDefButS(block, MENU, B_MODIFIER_RECALC, subsurfmenu,          lx,(cy-=19),buttonWidth,19, &smd->subdivType, 0, 0, 0, 0, "Selects type of subdivision algorithm.");
1859                         uiDefButS(block, NUM, B_MODIFIER_RECALC, "Levels:",             lx, (cy-=19), buttonWidth,19, &smd->levels, 1, 6, 0, 0, "Number subdivisions to perform");
1860                         uiDefButS(block, NUM, B_MODIFIER_REDRAW, "Render Levels:",              lx, (cy-=19), buttonWidth,19, &smd->renderLevels, 1, 6, 0, 0, "Number subdivisions to perform when rendering");
1861
1862                         /* Disabled until non-EM DerivedMesh implementation is complete */
1863
1864                         /*
1865                         uiDefButBitS(block, TOG, eSubsurfModifierFlag_Incremental, B_MODIFIER_RECALC, "Incremental", lx, (cy-=19),90,19,&smd->flags, 0, 0, 0, 0, "Use incremental calculation, even outside of mesh mode");
1866                         uiDefButBitS(block, TOG, eSubsurfModifierFlag_DebugIncr, B_MODIFIER_RECALC, "Debug", lx+90, cy,buttonWidth-90,19,&smd->flags, 0, 0, 0, 0, "Visualize the subsurf incremental calculation, for debugging effect of other modifiers");
1867                         */
1868
1869                         uiDefButBitS(block, TOG, eSubsurfModifierFlag_ControlEdges, B_MODIFIER_RECALC, "Optimal Draw", lx, (cy-=19), buttonWidth,19,&smd->flags, 0, 0, 0, 0, "Skip drawing/rendering of interior subdivided edges");
1870                         uiDefButBitS(block, TOG, eSubsurfModifierFlag_SubsurfUv, B_MODIFIER_RECALC, "Subsurf UV", lx, (cy-=19),buttonWidth,19,&smd->flags, 0, 0, 0, 0, "Use subsurf to subdivide UVs");
1871                 } else if (md->type==eModifierType_Lattice) {
1872                         LatticeModifierData *lmd = (LatticeModifierData*) md;
1873                         uiDefIDPoinBut(block, modifier_testLatticeObj, ID_OB, B_CHANGEDEP, "Ob: ",      lx, (cy-=19), buttonWidth,19, &lmd->object, "Lattice object to deform with");
1874                         but=uiDefBut(block, TEX, B_MODIFIER_RECALC, "VGroup: ",                           lx, (cy-=19), buttonWidth,19, &lmd->name, 0.0, 31.0, 0, 0, "Vertex Group name");
1875                         uiButSetCompleteFunc(but, autocomplete_vgroup, (void *)ob);
1876                 } else if (md->type==eModifierType_Curve) {
1877                         CurveModifierData *cmd = (CurveModifierData*) md;
1878                         uiDefIDPoinBut(block, modifier_testCurveObj, ID_OB, B_CHANGEDEP, "Ob: ", lx, (cy-=19), buttonWidth,19, &cmd->object, "Curve object to deform with");
1879                         but=uiDefBut(block, TEX, B_MODIFIER_RECALC, "VGroup: ",                           lx, (cy-=19), buttonWidth,19, &cmd->name, 0.0, 31.0, 0, 0, "Vertex Group name");
1880                         uiButSetCompleteFunc(but, autocomplete_vgroup, (void *)ob);
1881                         
1882                         uiDefButS(block, ROW,B_MODIFIER_RECALC,"X",             lx, (cy-=19), 19,19, &cmd->defaxis, 12.0, MOD_CURVE_POSX, 0, 0, "The axis that the curve deforms along");
1883                         uiDefButS(block, ROW,B_MODIFIER_RECALC,"Y",             (lx+buttonWidth/6), cy, 19,19, &cmd->defaxis, 12.0, MOD_CURVE_POSY, 0, 0, "The axis that the curve deforms along");
1884                         uiDefButS(block, ROW,B_MODIFIER_RECALC,"Z",             (lx+2*buttonWidth/6), cy, 19,19, &cmd->defaxis, 12.0, MOD_CURVE_POSZ, 0, 0, "The axis that the curve deforms along");
1885                         uiDefButS(block, ROW,B_MODIFIER_RECALC,"-X",            (lx+3*buttonWidth/6), cy, 24,19, &cmd->defaxis, 12.0, MOD_CURVE_NEGX, 0, 0, "The axis that the curve deforms along");
1886                         uiDefButS(block, ROW,B_MODIFIER_RECALC,"-Y",            (lx+4*buttonWidth/6), cy, 24,19, &cmd->defaxis, 12.0, MOD_CURVE_NEGY, 0, 0, "The axis that the curve deforms along");
1887                         uiDefButS(block, ROW,B_MODIFIER_RECALC,"-Z",            (lx+buttonWidth-buttonWidth/6), cy, 24,19, &cmd->defaxis, 12.0, MOD_CURVE_NEGZ, 0, 0, "The axis that the curve deforms along");
1888                 } else if (md->type==eModifierType_Build) {
1889                         BuildModifierData *bmd = (BuildModifierData*) md;
1890                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Start:", lx, (cy-=19), buttonWidth,19, &bmd->start, 1.0, MAXFRAMEF, 100, 0, "Specify the start frame of the effect");
1891                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Length:", lx, (cy-=19), buttonWidth,19, &bmd->length, 1.0, MAXFRAMEF, 100, 0, "Specify the total time the build effect requires");
1892                         uiDefButI(block, TOG, B_MODIFIER_RECALC, "Randomize", lx, (cy-=19), buttonWidth,19, &bmd->randomize, 0, 0, 1, 0, "Randomize the faces or edges during build.");
1893                         uiDefButI(block, NUM, B_MODIFIER_RECALC, "Seed:", lx, (cy-=19), buttonWidth,19, &bmd->seed, 1.0, MAXFRAMEF, 100, 0, "Specify the seed for random if used.");
1894                 } else if (md->type==eModifierType_Mirror) {
1895                         MirrorModifierData *mmd = (MirrorModifierData*) md;
1896                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Merge Limit:", lx, (cy-=19), buttonWidth,19, &mmd->tolerance, 0.0, 1.0, 10, 10, "Distance from axis within which mirrored vertices are merged");
1897                         uiDefButBitS(block, TOG, MOD_MIR_AXIS_X, B_MODIFIER_RECALC, "X",        lx,(cy-=19),20,19, &mmd->flag, 0, 0, 0, 0, "Enable X axis mirror");
1898                         uiDefButBitS(block, TOG, MOD_MIR_AXIS_Y, B_MODIFIER_RECALC, "Y",        lx+20,cy,20,19,    &mmd->flag, 0, 0, 0, 0, "Enable Y axis mirror");
1899                         uiDefButBitS(block, TOG, MOD_MIR_AXIS_Z, B_MODIFIER_RECALC, "Z",        lx+40,cy,20,19,    &mmd->flag, 0, 0, 0, 0, "Enable Z axis mirror");
1900                         uiDefButBitS(block, TOG, MOD_MIR_CLIPPING, B_MODIFIER_RECALC, "Do Clipping",    lx+60, cy, buttonWidth-60,19, &mmd->flag, 1, 2, 0, 0, "Prevents during Transform vertices to go through Mirror");
1901                         uiDefButBitS(block, TOG, MOD_MIR_MIRROR_U, B_MODIFIER_RECALC,
1902                                      "Mirror U",
1903                                      lx, (cy-=19), buttonWidth/2, 19,
1904                                      &mmd->flag, 0, 0, 0, 0,
1905                                      "Mirror the U texture coordinate around "
1906                                      "the 0.5 point");
1907                         uiDefButBitS(block, TOG, MOD_MIR_MIRROR_V, B_MODIFIER_RECALC,
1908                                      "Mirror V",
1909                                      lx + buttonWidth/2 + 1, cy, buttonWidth/2, 19,
1910                                      &mmd->flag, 0, 0, 0, 0,
1911                                      "Mirror the V texture coordinate around "
1912                                      "the 0.5 point");
1913                         uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_CHANGEDEP,
1914                                        "Ob: ", lx, (cy -= 19), buttonWidth, 19,
1915                                        &mmd->mirror_ob,
1916                                        "Object to use as mirror");
1917                 } else if (md->type==eModifierType_Bevel) {
1918                         BevelModifierData *bmd = (BevelModifierData*) md;
1919                         /*uiDefButS(block, ROW, B_MODIFIER_RECALC, "Distance",
1920                                           lx, (cy -= 19), (buttonWidth/2), 19, &bmd->val_flags,
1921                                           11.0, 0, 0, 0,
1922                                           "Interpret bevel value as a constant distance from each edge");
1923                         uiDefButS(block, ROW, B_MODIFIER_RECALC, "Radius",
1924                                           (lx+buttonWidth/2), cy, (buttonWidth - buttonWidth/2), 19, &bmd->val_flags,
1925                                           11.0, BME_BEVEL_RADIUS, 0, 0,
1926                                           "Interpret bevel value as a radius - smaller angles will be beveled more");*/
1927                         uiBlockBeginAlign(block);
1928                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Width: ",
1929                                           lx, (cy -= 19), buttonWidth, 19, &bmd->value,
1930                                           0.0, 0.5, 5, 2,
1931                                           "Bevel value/amount");
1932                         /*uiDefButI(block, NUM, B_MODIFIER_RECALC, "Recurs",
1933                                           lx, (cy -= 19), buttonWidth, 19, &bmd->res,
1934                                           1, 4, 5, 2,
1935                                           "Number of times to bevel");*/
1936                         uiDefButBitS(block, TOG, BME_BEVEL_VERT,
1937                                           B_MODIFIER_RECALC, "Only Vertices",
1938                                           lx, (cy -= 19), buttonWidth, 19,
1939                                           &bmd->flags, 0, 0, 0, 0,
1940                                           "Bevel only verts/corners; not edges");
1941                         uiBlockEndAlign(block);
1942                                           
1943                         uiDefBut(block, LABEL, 1, "Limit using:",       lx, (cy-=25), buttonWidth,19, NULL, 0.0, 0.0, 0, 0, "");
1944                         uiBlockBeginAlign(block);
1945                         uiDefButS(block, ROW, B_MODIFIER_RECALC, "None",
1946                                           lx, (cy -= 19), (buttonWidth/3), 19, &bmd->lim_flags,
1947                                           12.0, 0, 0, 0,
1948                                           "Bevel the entire mesh by a constant amount");
1949                         uiDefButS(block, ROW, B_MODIFIER_RECALC, "Angle",
1950                                           (lx+buttonWidth/3), cy, (buttonWidth/3), 19, &bmd->lim_flags,
1951                                           12.0, BME_BEVEL_ANGLE, 0, 0,
1952                                           "Only bevel edges with sharp enough angles between faces");
1953                         uiDefButS(block, ROW, B_MODIFIER_RECALC, "BevWeight",
1954                                           lx+(2*buttonWidth/3), cy, buttonWidth-2*(buttonWidth/3), 19, &bmd->lim_flags,
1955                                           12.0, BME_BEVEL_WEIGHT, 0, 0,
1956                                           "Use bevel weights to determine how much bevel is applied; apply them separately in vert/edge select mode");
1957                         if ((bmd->lim_flags & BME_BEVEL_WEIGHT) && !(bmd->flags & BME_BEVEL_VERT)) {
1958                                 uiDefButS(block, ROW, B_MODIFIER_RECALC, "Min",
1959                                           lx, (cy -= 19), (buttonWidth/3), 19, &bmd->e_flags,
1960                                           13.0, BME_BEVEL_EMIN, 0, 0,
1961                                           "The sharpest edge's weight is used when weighting a vert");
1962                                 uiDefButS(block, ROW, B_MODIFIER_RECALC, "Average",
1963                                           (lx+buttonWidth/3), cy, (buttonWidth/3), 19, &bmd->e_flags,
1964                                           13.0, 0, 0, 0,
1965                                           "The edge weights are averaged when weighting a vert");
1966                                 uiDefButS(block, ROW, B_MODIFIER_RECALC, "Max",
1967                                           (lx+2*(buttonWidth/3)), cy, buttonWidth-2*(buttonWidth/3), 19, &bmd->e_flags,
1968                                           13.0, BME_BEVEL_EMAX, 0, 0,
1969                                           "The largest edge's wieght is used when weighting a vert");
1970                         }
1971                         else if (bmd->lim_flags & BME_BEVEL_ANGLE) {
1972                                 uiDefButF(block, NUM, B_MODIFIER_RECALC, "Angle:",
1973                                           lx, (cy -= 19), buttonWidth, 19, &bmd->bevel_angle,
1974                                           0.0, 180.0, 100, 2,
1975                                           "Angle above which to bevel edges");
1976                         }
1977                 } else if (md->type==eModifierType_EdgeSplit) {
1978                         EdgeSplitModifierData *emd = (EdgeSplitModifierData*) md;
1979                         uiDefButBitI(block, TOG, MOD_EDGESPLIT_FROMANGLE,
1980                                      B_MODIFIER_RECALC, "From Edge Angle",
1981                                      lx, (cy -= 19), buttonWidth, 19,
1982                                      &emd->flags, 0, 0, 0, 0,
1983                                      "Split edges with high angle between faces");
1984                         if(emd->flags & MOD_EDGESPLIT_FROMANGLE) {
1985                                 uiDefButF(block, NUM, B_MODIFIER_RECALC, "Split Angle:",
1986                                           lx, (cy -= 19), buttonWidth, 19, &emd->split_angle,
1987                                           0.0, 180.0, 100, 2,
1988                                           "Angle above which to split edges");
1989                         }
1990                         uiDefButBitI(block, TOG, MOD_EDGESPLIT_FROMFLAG,
1991                                      B_MODIFIER_RECALC, "From Marked As Sharp",
1992                                      lx, (cy -= 19), buttonWidth, 19,
1993                                      &emd->flags, 0, 0, 0, 0,
1994                                      "Split edges that are marked as sharp");
1995                 } else if (md->type==eModifierType_Displace) {
1996                         DisplaceModifierData *dmd = (DisplaceModifierData*) md;
1997                         but = uiDefBut(block, TEX, B_MODIFIER_RECALC, "VGroup: ",
1998                                        lx, (cy -= 19), buttonWidth, 19,
1999                                        &dmd->defgrp_name, 0.0, 31.0, 0, 0,
2000                                        "Name of vertex group to displace"
2001                                        " (displace whole mesh if blank)");
2002                         uiButSetCompleteFunc(but, autocomplete_vgroup, (void *)ob);
2003                         uiDefIDPoinBut(block, modifier_testTexture, ID_TE, B_CHANGEDEP,
2004                                        "Texture: ", lx, (cy -= 19), buttonWidth, 19,
2005                                        &dmd->texture,
2006                                        "Texture to use as displacement input");
2007                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Midlevel:",
2008                                   lx, (cy -= 19), buttonWidth, 19, &dmd->midlevel,
2009                                   0, 1, 10, 3,
2010                                   "Material value that gives no displacement");
2011                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Strength:",
2012                                   lx, (cy -= 19), buttonWidth, 19, &dmd->strength,
2013                                   -1000, 1000, 10, 0.1,
2014                                   "Strength of displacement");
2015                         sprintf(str, "Direction%%t|Normal%%x%d|RGB -> XYZ%%x%d|"
2016                                 "Z%%x%d|Y%%x%d|X%%x%d",
2017                                 MOD_DISP_DIR_NOR, MOD_DISP_DIR_RGB_XYZ,
2018                                 MOD_DISP_DIR_Z, MOD_DISP_DIR_Y, MOD_DISP_DIR_X);
2019                         uiDefButI(block, MENU, B_MODIFIER_RECALC, str,
2020                                   lx, (cy -= 19), buttonWidth, 19, &dmd->direction,
2021                                   0.0, 1.0, 0, 0, "Displace direction");
2022                         sprintf(str, "Texture Coordinates%%t"
2023                                 "|Local%%x%d|Global%%x%d|Object%%x%d|UV%%x%d",
2024                                 MOD_DISP_MAP_LOCAL, MOD_DISP_MAP_GLOBAL,
2025                                 MOD_DISP_MAP_OBJECT, MOD_DISP_MAP_UV);
2026                         uiDefButI(block, MENU, B_MODIFIER_RECALC, str,
2027                                   lx, (cy -= 19), buttonWidth, 19, &dmd->texmapping,
2028                                   0.0, 1.0, 0, 0,
2029                                   "Texture coordinates used for displacement input");
2030                         if (dmd->texmapping == MOD_DISP_MAP_UV) {
2031                                 char *strtmp;
2032                                 int i;
2033                                 CustomData *fdata = G.obedit ? &G.editMesh->fdata
2034                                                              : &((Mesh*)ob->data)->fdata;
2035                                 build_uvlayer_menu_vars(fdata, &strtmp, &dmd->uvlayer_tmp,
2036                                                         dmd->uvlayer_name);
2037                                 but = uiDefButI(block, MENU, B_MODIFIER_RECALC, strtmp,
2038                                       lx, (cy -= 19), buttonWidth, 19, &dmd->uvlayer_tmp,
2039                                       0.0, 1.0, 0, 0, "Set the UV layer to use");
2040                                 MEM_freeN(strtmp);
2041                                 i = CustomData_get_layer_index(fdata, CD_MTFACE);
2042                                 uiButSetFunc(but, set_displace_uvlayer, dmd,
2043                                              &fdata->layers[i]);
2044                         }
2045                         if(dmd->texmapping == MOD_DISP_MAP_OBJECT) {
2046                                 uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_CHANGEDEP,
2047                                                "Ob: ", lx, (cy -= 19), buttonWidth, 19,
2048                                                &dmd->map_object,
2049                                                "Object to get texture coordinates from");
2050                         }
2051                 } else if (md->type==eModifierType_UVProject) {
2052                         UVProjectModifierData *umd = (UVProjectModifierData *) md;
2053                         int i;
2054                         char *strtmp;
2055                         CustomData *fdata = G.obedit ? &G.editMesh->fdata
2056                                                      : &((Mesh*)ob->data)->fdata;
2057                         build_uvlayer_menu_vars(fdata, &strtmp, &umd->uvlayer_tmp,
2058                                                 umd->uvlayer_name);
2059                         but = uiDefButI(block, MENU, B_MODIFIER_RECALC, strtmp,
2060                               lx, (cy -= 19), buttonWidth, 19, &umd->uvlayer_tmp,
2061                               0.0, 1.0, 0, 0, "Set the UV layer to use");
2062                         i = CustomData_get_layer_index(fdata, CD_MTFACE);
2063                         uiButSetFunc(but, set_uvproject_uvlayer, umd, &fdata->layers[i]);
2064                         MEM_freeN(strtmp);
2065                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "AspX:",
2066                                   lx, (cy -= 19), buttonWidth / 2, 19, &umd->aspectx,
2067                                   1, 1000, 100, 2,
2068                                   "Horizontal Aspect Ratio");
2069                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "AspY:",
2070                                   lx + (buttonWidth / 2) + 1, cy, buttonWidth / 2, 19,
2071                                   &umd->aspecty,
2072                                   1, 1000, 100, 2,
2073                                   "Vertical Aspect Ratio");
2074                         uiDefButI(block, NUM, B_MODIFIER_RECALC, "Projectors:",
2075                                   lx, (cy -= 19), buttonWidth, 19, &umd->num_projectors,
2076                                   1, MOD_UVPROJECT_MAXPROJECTORS, 0, 0,
2077                                   "Number of objects to use as projectors");
2078                         for(i = 0; i < umd->num_projectors; ++i) {
2079                                 uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_CHANGEDEP,
2080                                                "Ob: ", lx, (cy -= 19), buttonWidth, 19,
2081                                                &umd->projectors[i],
2082                                                "Object to use as projector");
2083                         }
2084                         uiDefIDPoinBut(block, modifier_testImage, ID_IM, B_CHANGEDEP,
2085                                        "Image: ", lx, (cy -= 19), buttonWidth, 19,
2086                                        &umd->image,
2087                                        "Image to project (only faces with this image "
2088                                        "will be altered");
2089                         uiButSetCompleteFunc(but, autocomplete_image, (void *)ob);
2090                         uiDefButBitI(block, TOG, MOD_UVPROJECT_OVERRIDEIMAGE,
2091                                      B_MODIFIER_RECALC, "Override Image",
2092                                      lx, (cy -= 19), buttonWidth, 19,
2093                                      &umd->flags, 0, 0, 0, 0,
2094                                      "Override faces' current images with the "
2095                                      "given image");
2096                 } else if (md->type==eModifierType_Decimate) {
2097                         DecimateModifierData *dmd = (DecimateModifierData*) md;
2098                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Ratio:",      lx,(cy-=19),buttonWidth,19, &dmd->percent, 0.0, 1.0, 10, 0, "Defines the percentage of triangles to reduce to");
2099                         sprintf(str, "Face Count: %d", dmd->faceCount);
2100                         uiDefBut(block, LABEL, 1, str,  lx, (cy-=19), 160,19, NULL, 0.0, 0.0, 0, 0, "Displays the current number of faces in the decimated mesh");
2101                 } else if (md->type==eModifierType_Smooth) {
2102                         SmoothModifierData *smd = (SmoothModifierData*) md;
2103
2104                         uiDefButBitS(block, TOG, MOD_SMOOTH_X, B_MODIFIER_RECALC, "X",          lx,(cy-=19),45,19, &smd->flag, 0, 0, 0, 0, "Enable X axis smoothing");
2105                         uiDefButBitS(block, TOG, MOD_SMOOTH_Y, B_MODIFIER_RECALC, "Y",          lx+45,cy,45,19, &smd->flag, 0, 0, 0, 0, "Enable Y axis smoothing");
2106                         uiDefButBitS(block, TOG, MOD_SMOOTH_Z, B_MODIFIER_RECALC, "Z",          lx+90,cy,45,19, &smd->flag, 0, 0, 0, 0, "Enable Z axis smoothing");
2107
2108                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Factor:",     lx,(cy-=19),buttonWidth, 19, &smd->fac, -10.0, 10.0, 0.5, 0, "Define the amount of smoothing, from 0.0 to 1.0 (lower / higher values can deform the mesh)");
2109                         uiDefButS(block, NUM, B_MODIFIER_RECALC, "Repeat:",     lx,(cy-=19),buttonWidth, 19, &smd->repeat, 0.0, 30.0, 1, 0, "Number of smoothing iterations");
2110                         but=uiDefBut(block, TEX, B_MODIFIER_RECALC, "VGroup: ",                           lx, (cy-=19), buttonWidth,19, &smd->defgrp_name, 0.0, 31.0, 0, 0, "Vertex Group name to define which vertices are affected");
2111                 } else if (md->type==eModifierType_Cast) {
2112                         CastModifierData *cmd = (CastModifierData*) md;
2113
2114                         char casttypemenu[]="Projection Type%t|Sphere%x0|Cylinder%x1|Cuboid%x2";
2115                         uiDefButS(block, MENU, B_MODIFIER_RECALC, casttypemenu,         lx,(cy-=19),buttonWidth - 30,19, &cmd->type, 0, 0, 0, 0, "Projection type to apply");
2116                         uiDefButBitS(block, TOG, MOD_CAST_X, B_MODIFIER_RECALC, "X",            lx,(cy-=19),45,19, &cmd->flag, 0, 0, 0, 0, "Enable (local) X axis deformation");
2117                         uiDefButBitS(block, TOG, MOD_CAST_Y, B_MODIFIER_RECALC, "Y",            lx+45,cy,45,19, &cmd->flag, 0, 0, 0, 0, "Enable (local) Y axis deformation");
2118                         if (cmd->type != MOD_CAST_TYPE_CYLINDER) {
2119                                 uiDefButBitS(block, TOG, MOD_CAST_Z, B_MODIFIER_RECALC, "Z",            lx+90,cy,45,19, &cmd->flag, 0, 0, 0, 0, "Enable (local) Z axis deformation");
2120                         }
2121                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Factor:",     lx,(cy-=19),buttonWidth, 19, &cmd->fac, -10.0, 10.0, 5, 0, "Define the amount of deformation");
2122                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Radius:",     lx,(cy-=19),buttonWidth, 19, &cmd->radius, 0.0, 100.0, 10.0, 0, "Only deform vertices within this distance from the center of the effect (leave as 0 for infinite)");
2123                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Size:",       lx,(cy-=19),buttonWidth, 19, &cmd->size, 0.0, 100.0, 10.0, 0, "Size of projection shape (leave as 0 for auto)");
2124                         uiDefButBitS(block, TOG, MOD_CAST_SIZE_FROM_RADIUS, B_MODIFIER_RECALC, "From radius",           lx+buttonWidth,cy,80,19, &cmd->flag, 0, 0, 0, 0, "Use radius as size of projection shape (0 = auto)");
2125                         if (ob->type == OB_MESH) {
2126                                 but=uiDefBut(block, TEX, B_MODIFIER_RECALC, "VGroup: ",                           lx, (cy-=19), buttonWidth,19, &cmd->defgrp_name, 0.0, 31.0, 0, 0, "Vertex Group name to define which vertices are affected");
2127                         }
2128                         uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_CHANGEDEP, "Ob: ", lx,(cy-=19), buttonWidth,19, &cmd->object, "Control object: if available, its location determines the center of the effect");
2129                         if(cmd->object) {
2130                                 uiDefButBitS(block, TOG, MOD_CAST_USE_OB_TRANSFORM, B_MODIFIER_RECALC, "Use transform",         lx+buttonWidth,cy,80,19, &cmd->flag, 0, 0, 0, 0, "Use object transform to control projection shape");
2131                         }
2132                 } else if (md->type==eModifierType_Wave) {
2133                         WaveModifierData *wmd = (WaveModifierData*) md;
2134                         uiDefButBitS(block, TOG, MOD_WAVE_X, B_MODIFIER_RECALC, "X",            lx,(cy-=19),45,19, &wmd->flag, 0, 0, 0, 0, "Enable X axis motion");
2135                         uiDefButBitS(block, TOG, MOD_WAVE_Y, B_MODIFIER_RECALC, "Y",            lx+45,cy,45,19, &wmd->flag, 0, 0, 0, 0, "Enable Y axis motion");
2136                         uiDefButBitS(block, TOG, MOD_WAVE_CYCL, B_MODIFIER_RECALC, "Cycl",      lx+90,cy,buttonWidth-90,19, &wmd->flag, 0, 0, 0, 0, "Enable cyclic wave effect");
2137                         uiDefButBitS(block, TOG, MOD_WAVE_NORM, B_MODIFIER_RECALC, "Normals",   lx,(cy-=19),buttonWidth,19, &wmd->flag, 0, 0, 0, 0, "Displace along normals");
2138                         if (wmd->flag & MOD_WAVE_NORM){
2139                                 if (ob->type==OB_MESH) {
2140                                         uiDefButBitS(block, TOG, MOD_WAVE_NORM_X, B_MODIFIER_RECALC, "X",       lx,(cy-=19),buttonWidth/3,19, &wmd->flag, 0, 0, 0, 0, "Enable displacement along the X normal");
2141                                         uiDefButBitS(block, TOG, MOD_WAVE_NORM_Y, B_MODIFIER_RECALC, "Y",       lx+(buttonWidth/3),cy,buttonWidth/3,19, &wmd->flag, 0, 0, 0, 0, "Enable displacement along the Y normal");
2142                                         uiDefButBitS(block, TOG, MOD_WAVE_NORM_Z, B_MODIFIER_RECALC, "Z",       lx+(buttonWidth/3)*2,cy,buttonWidth/3,19, &wmd->flag, 0, 0, 0, 0, "Enable displacement along the Z normal");
2143                                 }
2144                                 else
2145                                         uiDefBut(block, LABEL, 1, "Meshes Only",        lx, (cy-=19), buttonWidth,19, NULL, 0.0, 0.0, 0, 0, "");                                
2146                         }
2147
2148                         uiBlockBeginAlign(block);
2149                         if(wmd->speed >= 0)
2150                                 uiDefButF(block, NUM, B_MODIFIER_RECALC, "Time sta:",   lx,(cy-=19),buttonWidth,19, &wmd->timeoffs, -MAXFRAMEF, MAXFRAMEF, 100, 0, "Specify starting frame of the wave");
2151                         else
2152                                 uiDefButF(block, NUM, B_MODIFIER_RECALC, "Time end:",   lx,(cy-=19),buttonWidth,19, &wmd->timeoffs, -MAXFRAMEF, MAXFRAMEF, 100, 0, "Specify ending frame of the wave");
2153                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Lifetime:",   lx,(cy-=19),buttonWidth,19, &wmd->lifetime,  -MAXFRAMEF, MAXFRAMEF, 100, 0, "Specify the lifespan of the wave");
2154                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Damptime:",   lx,(cy-=19),buttonWidth,19, &wmd->damp,  -MAXFRAMEF, MAXFRAMEF, 100, 0, "Specify the dampingtime of the wave");
2155                         cy -= 9;
2156                         uiBlockBeginAlign(block);
2157                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Sta x:",              lx,(cy-=19),113,19, &wmd->startx, -100.0, 100.0, 100, 0, "Starting position for the X axis");
2158                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Sta y:",              lx+115,cy,105,19, &wmd->starty, -100.0, 100.0, 100, 0, "Starting position for the Y axis");
2159                         uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_MODIFIER_RECALC, "Ob: ", lx, (cy-=19), 220,19, &wmd->objectcenter, "Object to use as Starting Position (leave blank to disable)");
2160                         uiDefBut(block, TEX, B_MODIFIER_RECALC, "VGroup: ",lx, (cy -= 19), 220, 19,&wmd->defgrp_name, 0.0, 31.0, 0, 0, "Name of vertex group with which to modulate displacement");
2161                         uiDefIDPoinBut(block, modifier_testTexture, ID_TE, B_CHANGEDEP,"Texture: ", lx, (cy -= 19), 220, 19, &wmd->texture,"Texture with which to modulate wave");
2162                         sprintf(str, "Texture Coordinates%%t"
2163                                 "|Local%%x%d|Global%%x%d|Object%%x%d|UV%%x%d",
2164                                 MOD_WAV_MAP_LOCAL, MOD_WAV_MAP_GLOBAL,
2165                                 MOD_WAV_MAP_OBJECT, MOD_WAV_MAP_UV);
2166                         uiDefButI(block, MENU, B_MODIFIER_RECALC, str,
2167                                   lx, (cy -= 19), 220, 19, &wmd->texmapping,
2168                                   0.0, 1.0, 0, 0,
2169                                   "Texture coordinates used for modulation input");
2170                         if (wmd->texmapping == MOD_WAV_MAP_UV) {
2171                                 char *strtmp;
2172                                 int i;
2173                                 CustomData *fdata = G.obedit ? &G.editMesh->fdata
2174                                                              : &((Mesh*)ob->data)->fdata;
2175                                 build_uvlayer_menu_vars(fdata, &strtmp, &wmd->uvlayer_tmp,
2176                                                         wmd->uvlayer_name);
2177                                 but = uiDefButI(block, MENU, B_MODIFIER_RECALC, strtmp,
2178                                       lx, (cy -= 19), 220, 19, &wmd->uvlayer_tmp,
2179                                       0.0, 1.0, 0, 0, "Set the UV layer to use");
2180                                 MEM_freeN(strtmp);
2181                                 i = CustomData_get_layer_index(fdata, CD_MTFACE);
2182                                 uiButSetFunc(but, set_displace_uvlayer, wmd,
2183                                              &fdata->layers[i]);
2184                         }
2185                         if(wmd->texmapping == MOD_DISP_MAP_OBJECT) {
2186                                 uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_CHANGEDEP,
2187                                                "Ob: ", lx, (cy -= 19), 220, 19,
2188                                                &wmd->map_object,
2189                                                "Object to get texture coordinates from");
2190                         }
2191             cy -= 9;
2192                         uiBlockBeginAlign(block);
2193                         uiDefButF(block, NUMSLI, B_MODIFIER_RECALC, "Speed:",   lx,(cy-=19),220,19, &wmd->speed, -2.0, 2.0, 0, 0, "Specify the wave speed");
2194                         uiDefButF(block, NUMSLI, B_MODIFIER_RECALC, "Height:",  lx,(cy-=19),220,19, &wmd->height, -2.0, 2.0, 0, 0, "Specify the amplitude of the wave");
2195                         uiDefButF(block, NUMSLI, B_MODIFIER_RECALC, "Width:",   lx,(cy-=19),220,19, &wmd->width, 0.0, 5.0, 0, 0, "Specify the width of the wave");
2196                         uiDefButF(block, NUMSLI, B_MODIFIER_RECALC, "Narrow:",  lx,(cy-=19),220,19, &wmd->narrow, 0.0, 10.0, 0, 0, "Specify how narrow the wave follows");
2197                 } else if (md->type==eModifierType_Armature) {
2198                         ArmatureModifierData *amd = (ArmatureModifierData*) md;
2199                         uiDefIDPoinBut(block, modifier_testArmatureObj, ID_OB, B_CHANGEDEP, "Ob: ", lx, (cy-=19), buttonWidth,19, &amd->object, "Armature object to deform with");
2200                         
2201                         but=uiDefBut(block, TEX, B_MODIFIER_RECALC, "VGroup: ",                           lx, (cy-=19), buttonWidth-40,19, &amd->defgrp_name, 0.0, 31.0, 0, 0, "Vertex Group name to control overall armature influence");
2202                         uiButSetCompleteFunc(but, autocomplete_vgroup, (void *)ob);
2203                         uiDefButBitS(block, TOG, ARM_DEF_INVERT_VGROUP, B_ARM_RECALCDATA, "Inv",        lx+buttonWidth-40,cy, 40, 20, &amd->deformflag, 0, 0, 0, 0, "Invert vertex group influence");
2204                         
2205                         uiDefButBitS(block, TOG, ARM_DEF_VGROUP, B_ARM_RECALCDATA, "Vert.Groups",       lx,cy-=19,buttonWidth/2,20, &amd->deformflag, 0, 0, 0, 0, "Enable VertexGroups defining deform");
2206                         uiDefButBitS(block, TOG, ARM_DEF_ENVELOPE, B_ARM_RECALCDATA, "Envelopes",       lx+buttonWidth/2,cy,(buttonWidth + 1)/2,20, &amd->deformflag, 0, 0, 0, 0, "Enable Bone Envelopes defining deform");
2207                         uiDefButBitS(block, TOG, ARM_DEF_QUATERNION, B_ARM_RECALCDATA, "Quaternion",    lx,(cy-=19),buttonWidth/2,20, &amd->deformflag, 0, 0, 0, 0, "Enable deform rotation interpolation with Quaternions");
2208                         uiDefButBitS(block, TOG, ARM_DEF_B_BONE_REST, B_ARM_RECALCDATA, "B-Bone Rest", lx+buttonWidth/2,cy,(buttonWidth + 1)/2,20, &amd->deformflag, 0, 0, 0, 0, "Make B-Bones deform already in rest position");
2209                         
2210                         uiDefButS(block, TOG, B_ARM_RECALCDATA, "MultiModifier",        lx,cy-=19, buttonWidth, 20, &amd->multi, 0, 0, 0, 0, "Use same input as previous modifier, and mix results using overall vgroup");
2211
2212                 } else if (md->type==eModifierType_Hook) {
2213                         HookModifierData *hmd = (HookModifierData*) md;
2214                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Falloff: ",           lx, (cy-=19), buttonWidth,19, &hmd->falloff, 0.0, 100.0, 100, 0, "If not zero, the distance from hook where influence ends");
2215                         uiDefButF(block, NUMSLI, B_MODIFIER_RECALC, "Force: ",          lx, (cy-=19), buttonWidth,19, &hmd->force, 0.0, 1.0, 100, 0, "Set relative force of hook");
2216                         uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_CHANGEDEP, "Ob: ", lx, (cy-=19), buttonWidth,19, &hmd->object, "Parent Object for hook, also recalculates and clears offset"); 
2217                         if(hmd->indexar==NULL) {
2218                                 but=uiDefBut(block, TEX, B_MODIFIER_RECALC, "VGroup: ",         lx, (cy-=19), buttonWidth,19, &hmd->name, 0.0, 31.0, 0, 0, "Vertex Group name");
2219                                 uiButSetCompleteFunc(but, autocomplete_vgroup, (void *)ob);
2220                         }
2221                         uiBlockBeginAlign(block);
2222                         but = uiDefBut(block, BUT, B_MODIFIER_RECALC, "Reset",          lx, (cy-=19), 80,19,                    NULL, 0.0, 0.0, 0, 0, "Recalculate and clear offset (transform) of hook");
2223                         uiButSetFunc(but, modifiers_clearHookOffset, ob, md);
2224                         but = uiDefBut(block, BUT, B_MODIFIER_RECALC, "Recenter",       lx+80, cy, buttonWidth-80,19,   NULL, 0.0, 0.0, 0, 0, "Sets hook center to cursor position");
2225                         uiButSetFunc(but, modifiers_cursorHookCenter, ob, md);
2226
2227                         if (editing) {
2228                                 but = uiDefBut(block, BUT, B_MODIFIER_RECALC, "Select",                 lx, (cy-=19), 80,19, NULL, 0.0, 0.0, 0, 0, "Selects effected vertices on mesh");
2229                                 uiButSetFunc(but, modifiers_selectHook, ob, md);
2230                                 but = uiDefBut(block, BUT, B_MODIFIER_RECALC, "Reassign",               lx+80, cy, buttonWidth-80,19, NULL, 0.0, 0.0, 0, 0, "Reassigns selected vertices to hook");
2231                                 uiButSetFunc(but, modifiers_reassignHook, ob, md);
2232                         }
2233                 } else if (md->type==eModifierType_Softbody) {
2234                         uiDefBut(block, LABEL, 1, "See Soft Body panel.",       lx, (cy-=19), buttonWidth,19, NULL, 0.0, 0.0, 0, 0, "");
2235                 } else if (md->type==eModifierType_Cloth) {
2236                         uiDefBut(block, LABEL, 1, "See Cloth panel.",   lx, (cy-=19), buttonWidth,19, NULL, 0.0, 0.0, 0, 0, "");
2237                 } else if (md->type==eModifierType_Collision) {
2238                         uiDefBut(block, LABEL, 1, "See Collision panel.",       lx, (cy-=19), buttonWidth,19, NULL, 0.0, 0.0, 0, 0, "");
2239                 } else if (md->type==eModifierType_Boolean) {
2240                         BooleanModifierData *bmd = (BooleanModifierData*) md;
2241                         uiDefButI(block, MENU, B_MODIFIER_RECALC, "Operation%t|Intersect%x0|Union%x1|Difference%x2",    lx,(cy-=19),buttonWidth,19, &bmd->operation, 0.0, 1.0, 0, 0, "Boolean operation to perform");
2242                         uiDefIDPoinBut(block, modifier_testMeshObj, ID_OB, B_CHANGEDEP, "Ob: ", lx, (cy-=19), buttonWidth,19, &bmd->object, "Mesh object to use for boolean operation");
2243                 } else if (md->type==eModifierType_Array) {
2244                         ArrayModifierData *amd = (ArrayModifierData*) md;
2245                         float range = 10000;
2246                         int cytop, halfwidth = (width - 5)/2 - 15;
2247                         int halflx = lx + halfwidth + 10;
2248
2249                         uiBlockSetEmboss(block, UI_EMBOSSX);
2250                         uiBlockEndAlign(block);
2251
2252                         /* length parameters */
2253                         uiBlockBeginAlign(block);
2254                         sprintf(str, "Length Fit%%t|Fixed Count%%x%d|Fixed Length%%x%d"
2255                                 "|Fit To Curve Length%%x%d",
2256                                 MOD_ARR_FIXEDCOUNT, MOD_ARR_FITLENGTH, MOD_ARR_FITCURVE);
2257                         uiDefButI(block, MENU, B_MODIFIER_RECALC, str,
2258                                   lx, (cy-=19), buttonWidth, 19, &amd->fit_type,
2259                                   0.0, 1.0, 0, 0, "Array length calculation method");
2260                         switch(amd->fit_type)
2261                         {
2262                         case MOD_ARR_FIXEDCOUNT:
2263                                 uiDefButI(block, NUM, B_MODIFIER_RECALC, "Count:",
2264                                           lx, (cy -= 19), buttonWidth, 19, &amd->count,
2265                                           1, 1000, 0, 0, "Number of duplicates to make");
2266                                 break;
2267                         case MOD_ARR_FITLENGTH:
2268                                 uiDefButF(block, NUM, B_MODIFIER_RECALC, "Length:",
2269                                           lx, (cy -= 19), buttonWidth, 19, &amd->length,
2270                                           0, range, 10, 2,
2271                                           "Length to fit array within");
2272                                 break;
2273                         case MOD_ARR_FITCURVE:
2274                                 uiDefIDPoinBut(block, modifier_testCurveObj, ID_OB,
2275                                                B_CHANGEDEP, "Ob: ",
2276                                                lx, (cy -= 19), buttonWidth, 19, &amd->curve_ob,
2277                                                "Curve object to fit array length to");
2278                                 break;
2279                         }
2280                         uiBlockEndAlign(block);
2281
2282                         /* offset parameters */
2283                         cy -= 10;
2284                         cytop= cy;
2285                         uiBlockBeginAlign(block);
2286                         uiDefButBitI(block, TOG, MOD_ARR_OFF_CONST, B_MODIFIER_RECALC,
2287                                      "Constant Offset", lx, (cy-=19), halfwidth, 19,
2288                                      &amd->offset_type, 0, 0, 0, 0,
2289                                      "Constant offset between duplicates "
2290                                      "(local coordinates)");
2291                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "X:",
2292                                   lx, (cy-=19), halfwidth, 19,
2293                                   &amd->offset[0],
2294                                   -range, range, 10, 3,
2295                                   "Constant component for duplicate offsets "
2296                                   "(local coordinates)");
2297                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Y:",
2298                                   lx, (cy-=19), halfwidth, 19,
2299                                   &amd->offset[1],
2300                                   -range, range, 10, 3,
2301                                   "Constant component for duplicate offsets "
2302                                   "(local coordinates)");
2303                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Z:",
2304                                   lx, (cy-=19), halfwidth, 19,
2305                                   &amd->offset[2],
2306                                   -range, range, 10, 3,
2307                                   "Constant component for duplicate offsets "
2308                                   "(local coordinates)");
2309                         uiBlockEndAlign(block);
2310
2311                         cy= cytop;
2312                         uiBlockBeginAlign(block);
2313                         uiDefButBitI(block, TOG, MOD_ARR_OFF_RELATIVE, B_MODIFIER_RECALC,
2314                                      "Relative Offset", halflx, (cy-=19), halfwidth, 19,
2315                                      &amd->offset_type, 0, 0, 0, 0,
2316                                      "Offset between duplicates relative to object width "
2317                                      "(local coordinates)");
2318                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "X:",
2319                                   halflx, (cy-=19), halfwidth, 19,
2320                                   &amd->scale[0],
2321                                   -range, range, 10, 3,
2322                                   "Component for duplicate offsets relative to object "
2323                                   "width (local coordinates)");
2324                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Y:",
2325                                   halflx, (cy-=19), halfwidth, 19,
2326                                   &amd->scale[1],
2327                                   -range, range, 10, 3,
2328                                   "Component for duplicate offsets relative to object "
2329                                   "width (local coordinates)");
2330                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Z:",
2331                                   halflx, (cy-=19), halfwidth, 19,
2332                                   &amd->scale[2],
2333                                   -range, range, 10, 3,
2334                                   "Component for duplicate offsets relative to object "
2335                                   "width (local coordinates)");
2336                         uiBlockEndAlign(block);
2337
2338                         /* vertex merging parameters */
2339                         cy -= 10;
2340                         cytop= cy;
2341
2342                         uiBlockBeginAlign(block);
2343                         uiDefButBitI(block, TOG, MOD_ARR_MERGE, B_MODIFIER_RECALC,
2344                                      "Merge",
2345                                      lx, (cy-=19), halfwidth/2, 19, &amd->flags,
2346                                      0, 0, 0, 0,
2347                                      "Merge vertices in adjacent duplicates");
2348                         uiDefButBitI(block, TOG, MOD_ARR_MERGEFINAL, B_MODIFIER_RECALC,
2349                                      "First Last",
2350                                      lx + halfwidth/2, cy, (halfwidth+1)/2, 19,
2351                                      &amd->flags,
2352                                      0, 0, 0, 0,
2353                                      "Merge vertices in first duplicate with vertices"
2354                                      " in last duplicate");
2355                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Limit:",
2356                                           lx, (cy-=19), halfwidth, 19, &amd->merge_dist,
2357                                           0, 1.0f, 1, 4,
2358                                           "Limit below which to merge vertices");
2359
2360                         /* offset ob */
2361                         cy = cytop;
2362                         uiBlockBeginAlign(block);
2363                         uiDefButBitI(block, TOG, MOD_ARR_OFF_OBJ, B_MODIFIER_RECALC,
2364                                      "Object Offset", halflx, (cy -= 19), halfwidth, 19,
2365                                      &amd->offset_type, 0, 0, 0, 0,
2366                                      "Add an object transformation to the total offset");
2367                         uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_CHANGEDEP,
2368                                        "Ob: ", halflx, (cy -= 19), halfwidth, 19,
2369                                        &amd->offset_ob,
2370                                        "Object from which to take offset transformation");
2371                         uiBlockEndAlign(block);
2372
2373                         cy -= 10;
2374                         but = uiDefIDPoinBut(block, test_meshobpoin_but, ID_OB,
2375                                              B_CHANGEDEP, "Start cap: ",
2376                                              lx, (cy -= 19), halfwidth, 19,
2377                                              &amd->start_cap,
2378                                              "Mesh object to use as start cap");
2379                         uiButSetCompleteFunc(but, autocomplete_meshob, (void *)ob);
2380                         but = uiDefIDPoinBut(block, test_meshobpoin_but, ID_OB,
2381                                              B_CHANGEDEP, "End cap: ",
2382                                              halflx, cy, halfwidth, 19,
2383                                              &amd->end_cap,
2384                                              "Mesh object to use as end cap");
2385                         uiButSetCompleteFunc(but, autocomplete_meshob, (void *)ob);
2386                 } else if (md->type==eModifierType_MeshDeform) {
2387                         MeshDeformModifierData *mmd = (MeshDeformModifierData*) md;
2388
2389                         uiBlockBeginAlign(block);
2390                         uiDefIDPoinBut(block, test_meshobpoin_but, ID_OB, B_CHANGEDEP, "Ob: ", lx, (cy-=19), buttonWidth,19, &mmd->object, "Mesh object to be use as cage"); 
2391                         but=uiDefBut(block, TEX, B_MODIFIER_RECALC, "VGroup: ",                           lx, (cy-19), buttonWidth-40,19, &mmd->defgrp_name, 0.0, 31.0, 0, 0, "Vertex Group name to control overall meshdeform influence");
2392                         uiButSetCompleteFunc(but, autocomplete_vgroup, (void *)ob);
2393                         uiDefButBitS(block, TOG, MOD_MDEF_INVERT_VGROUP, B_MODIFIER_RECALC, "Inv", lx+buttonWidth-40, (cy-=19), 40,19, &mmd->flag, 0.0, 31.0, 0, 0, "Invert vertex group influence");
2394
2395                         uiBlockBeginAlign(block);
2396                         if(mmd->bindcos) {
2397                                 but= uiDefBut(block, BUT, B_MODIFIER_RECALC, "Unbind", lx,(cy-=24), buttonWidth,19, 0, 0, 0, 0, 0, "Unbind mesh from cage");
2398                                 uiButSetFunc(but,modifiers_bindMeshDeform,ob,md);
2399                         }
2400                         else {
2401                                 but= uiDefBut(block, BUT, B_MODIFIER_RECALC, "Bind", lx,(cy-=24), buttonWidth,19, 0, 0, 0, 0, 0, "Bind mesh to cage");
2402                                 uiButSetFunc(but,modifiers_bindMeshDeform,ob,md);
2403                                 uiDefButS(block, NUM, B_NOP, "Precision:", lx,(cy-19), buttonWidth/2 + 20,19, &mmd->gridsize, 2, 10, 0.5, 0, "The grid size for binding");
2404                                 uiDefButBitS(block, TOG, MOD_MDEF_DYNAMIC_BIND, B_MODIFIER_RECALC, "Dynamic", lx+(buttonWidth+1)/2 + 20, (cy-=19), buttonWidth/2 - 20,19, &mmd->flag, 0.0, 31.0, 0, 0, "Invert vertex group influence");
2405                         }
2406                         uiBlockEndAlign(block);
2407                 } else if (md->type==eModifierType_ParticleSystem) {
2408                         uiDefBut(block, LABEL, 1, "See Particle buttons.",      lx, (cy-=19), buttonWidth,19, NULL, 0.0, 0.0, 0, 0, "");
2409                 } else if (md->type==eModifierType_ParticleInstance) {
2410                         ParticleInstanceModifierData *pimd = (ParticleInstanceModifierData*) md;
2411                         uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_CHANGEDEP, "Ob: ", lx, (cy -= 19), buttonWidth, 19, &pimd->ob, "Object that has the particlesystem");
2412                         uiDefButS(block, NUM, B_MODIFIER_RECALC, "PSYS:", lx, (cy -= 19), buttonWidth, 19, &pimd->psys, 1, 10, 10, 3, "Particlesystem number in the object");
2413                         uiDefButBitS(block, TOG, eParticleInstanceFlag_Parents, B_MODIFIER_RECALC, "Normal",    lx, (cy -= 19), buttonWidth/3,19, &pimd->flag, 0, 0, 0, 0, "Create instances from normal particles");
2414                         uiDefButBitS(block, TOG, eParticleInstanceFlag_Children, B_MODIFIER_RECALC, "Children", lx+buttonWidth/3, cy, buttonWidth/3,19, &pimd->flag, 0, 0, 0, 0, "Create instances from child particles");
2415                         uiDefButBitS(block, TOG, eParticleInstanceFlag_Path, B_MODIFIER_RECALC, "Path", lx+buttonWidth*2/3, cy, buttonWidth/3,19, &pimd->flag, 0, 0, 0, 0, "Create instances along particle paths");
2416                         uiDefButBitS(block, TOG, eParticleInstanceFlag_Unborn, B_MODIFIER_RECALC, "Unborn",     lx, (cy -= 19), buttonWidth/3,19, &pimd->flag, 0, 0, 0, 0, "Show instances when particles are unborn");
2417                         uiDefButBitS(block, TOG, eParticleInstanceFlag_Alive, B_MODIFIER_RECALC, "Alive",       lx+buttonWidth/3, cy, buttonWidth/3,19, &pimd->flag, 0, 0, 0, 0, "Show instances when particles are alive");
2418                         uiDefButBitS(block, TOG, eParticleInstanceFlag_Dead, B_MODIFIER_RECALC, "Dead", lx+buttonWidth*2/3, cy, buttonWidth/3,19, &pimd->flag, 0, 0, 0, 0, "Show instances when particles are dead");
2419                 } else if (md->type==eModifierType_Explode) {
2420                         ExplodeModifierData *emd = (ExplodeModifierData*) md;
2421                         uiBut *but;
2422                         char *menustr= get_vertexgroup_menustr(ob);
2423                         int defCount=BLI_countlist(&ob->defbase);
2424                         if(defCount==0) emd->vgroup=0;
2425
2426                         but=uiDefButS(block, MENU, B_MODIFIER_RECALC, menustr,  lx, (cy-=19), buttonWidth/2,19, &emd->vgroup, 0, defCount, 0, 0, "Protect this vertex group");
2427                         uiButSetFunc(but,modifiers_explodeFacepa,emd,0);
2428                         MEM_freeN(menustr);
2429
2430                         but=uiDefButF(block, NUMSLI, B_MODIFIER_RECALC, "",     lx+buttonWidth/2, cy, buttonWidth/2,19, &emd->protect, 0.0f, 1.0f, 0, 0, "Clean vertex group edges");
2431                         uiButSetFunc(but,modifiers_explodeFacepa,emd,0);
2432
2433                         but=uiDefBut(block, BUT, B_MODIFIER_RECALC, "Refresh",  lx, (cy-=19), buttonWidth/2,19, 0, 0, 0, 0, 0, "Recalculate faces assigned to particles");
2434                         uiButSetFunc(but,modifiers_explodeFacepa,emd,0);
2435
2436                         uiDefButBitS(block, TOG, eExplodeFlag_EdgeSplit, B_MODIFIER_RECALC, "Split Edges",      lx+buttonWidth/2, cy, buttonWidth/2,19, &emd->flag, 0, 0, 0, 0, "Split face edges for nicer shrapnel");
2437                         uiDefButBitS(block, TOG, eExplodeFlag_Unborn, B_MODIFIER_RECALC, "Unborn",      lx, (cy-=19), buttonWidth/3,19, &emd->flag, 0, 0, 0, 0, "Show mesh when particles are unborn");
2438                         uiDefButBitS(block, TOG, eExplodeFlag_Alive, B_MODIFIER_RECALC, "Alive",        lx+buttonWidth/3, cy, buttonWidth/3,19, &emd->flag, 0, 0, 0, 0, "Show mesh when particles are alive");
2439                         uiDefButBitS(block, TOG, eExplodeFlag_Dead, B_MODIFIER_RECALC, "Dead",  lx+buttonWidth*2/3, cy, buttonWidth/3,19, &emd->flag, 0, 0, 0, 0, "Show mesh when particles are dead");
2440                 } else if (md->type==eModifierType_Shrinkwrap) {
2441                         ShrinkwrapModifierData *smd = (ShrinkwrapModifierData*) md;
2442
2443                         char shrinktypemenu[]="Shrinkwrap type%t|nearest surface point %x0|normal projection %x1|nearest vertex %x2";
2444                         uiDefButS(block, MENU, B_MODIFIER_RECALC, shrinktypemenu, lx,(cy-=19),buttonWidth,19, &smd->shrinkType, 0, 0, 0, 0, "Selects type of shrinkwrap algorithm for target position.");
2445
2446                         if (smd->shrinkType == MOD_SHRINKWRAP_NORMAL){
2447                                 uiDefButBitS(block, TOG, MOD_SHRINKWRAP_ALLOW_DEFAULT_NORMAL, B_MODIFIER_RECALC, "Default normal",      lx,(cy-=19),buttonWidth,19, &smd->shrinkOpts, 0, 0, 0, 0, "Allows vertices to move in the normal direction");
2448                                 uiDefButBitS(block, TOG, MOD_SHRINKWRAP_ALLOW_INVERTED_NORMAL, B_MODIFIER_RECALC, "Invert normal",      lx,(cy-=19),buttonWidth,19, &smd->shrinkOpts, 0, 0, 0, 0, "Allows vertices to move in the inverse direction of their normal");
2449                                 uiDefButBitS(block, TOG, MOD_SHRINKWRAP_REMOVE_UNPROJECTED_FACES, B_MODIFIER_RECALC, "Remove faces",    lx,(cy-=19),buttonWidth,19, &smd->shrinkOpts, 0, 0, 0, 0, "Remove faces where all vertices haven't been projected");
2450                         }
2451
2452                         but=uiDefBut(block, TEX, B_MODIFIER_RECALC, "VGroup: ",         lx, (cy-=19), buttonWidth,19, &smd->vgroup_name, 0.0, 31.0, 0, 0, "Vertex Group name");
2453                         uiButSetCompleteFunc(but, autocomplete_vgroup, (void *)ob);
2454
2455                         uiDefIDPoinBut(block, modifier_testMeshObj, ID_OB, B_CHANGEDEP, "Ob: ", lx, (cy-=19), buttonWidth,19, &smd->target, "Target to shrink to");
2456                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Offset:",     lx,(cy-=19),buttonWidth,19, &smd->keptDist, 0.0f, 100.0f, 1.0f, 0, "Specify distance to kept from the target");
2457                 }
2458
2459                 uiBlockEndAlign(block);
2460
2461                 y-=height;
2462         }
2463
2464         if (md->error) {
2465                 y -= 6;
2466
2467                 uiBlockSetCol(block, color);
2468                                         /* roundbox 4 free variables: corner-rounding, nop, roundbox type, shade */
2469                 uiDefBut(block, ROUNDBOX, 0, "", x-10, y, width, 20, NULL, 5.0, 0.0, 15, 40, ""); 
2470                 uiBlockSetCol(block, TH_AUTO);
2471
2472                 uiDefIconBut(block,LABEL,B_NOP,ICON_ERROR, x-9, y,19,19, 0,0,0,0,0, "");
2473                 uiDefBut(block, LABEL, B_NOP, md->error, x+5, y, width-15, 19, NULL, 0.0, 0.0, 0.0, 0.0, ""); 
2474
2475                 y -= 18;
2476         }
2477
2478         uiClearButLock();
2479
2480         y -= 3+6;
2481
2482         *xco = x;
2483         *yco = y;
2484 }
2485
2486 static void editing_panel_modifiers(Object *ob)
2487 {
2488         ModifierData *md;
2489         uiBlock *block;
2490         char str[64];
2491         int xco, yco, i, lastCageIndex, cageIndex = modifiers_getCageIndex(ob, &lastCageIndex);
2492
2493         block= uiNewBlock(&curarea->uiblocks, "editing_panel_modifiers", UI_EMBOSS, UI_HELV, curarea->win);
2494         if( uiNewPanel(curarea, block, "Modifiers", "Editing", 640, 0, 318, 204)==0) return;
2495         
2496         uiSetButLock(object_data_is_libdata(ob), ERROR_LIBDATA_MESSAGE);
2497         uiNewPanelHeight(block, 204);
2498
2499         uiDefBlockBut(block, modifiers_add_menu, ob, "Add Modifier", 0, 190, 130, 20, "Add a new modifier");
2500
2501         sprintf(str, "To: %s", ob->id.name+2);
2502         uiDefBut(block, LABEL, 1, str,  140, 190, 160, 20, NULL, 0.0, 0.0, 0, 0, "Object whose modifier stack is being edited");
2503
2504         xco = 0;
2505         yco = 160;
2506
2507         md = modifiers_getVirtualModifierList(ob);
2508
2509         for (i=0; md; i++, md=md->next) {
2510                 draw_modifier(block, ob, md, &xco, &yco, i, cageIndex, lastCageIndex);
2511                 if (md->mode&eModifierMode_Virtual) i--;
2512         }
2513         
2514         if(yco < 0) uiNewPanelHeight(block, 204-yco);
2515 }
2516
2517 static char *make_key_menu(Key *key, int startindex)
2518 {
2519         KeyBlock *kb;
2520         int index= 1;
2521         char *str, item[64];
2522
2523         for (kb = key->block.first; kb; kb=kb->next, index++);
2524         str= MEM_mallocN(index*40, "key string");
2525         str[0]= 0;
2526         
2527         index= startindex;
2528         for (kb = key->block.first; kb; kb=kb->next, index++) {
2529                 sprintf (item,  "|%s%%x%d", kb->name, index);
2530                 strcat(str, item);
2531         }
2532         
2533         return str;
2534 }
2535
2536 static void editing_panel_shapes(Object *ob)
2537 {
2538         uiBlock *block;
2539         Key *key= NULL;
2540         KeyBlock *kb;
2541         int icon;
2542         char *strp;
2543         
2544         block= uiNewBlock(&curarea->uiblocks, "editing_panel_shapes", UI_EMBOSS, UI_HELV, curarea->win);
2545         uiNewPanelTabbed("Modifiers", "Editing");
2546         if( uiNewPanel(curarea, block, "Shapes", "Editing", 640, 0, 318, 204)==0) return;
2547         
2548         /* Todo check data is library here */
2549         uiSetButLock(object_data_is_libdata(ob), ERROR_LIBDATA_MESSAGE);
2550         
2551         uiDefBut(block, BUT, B_ADDKEY, "Add Shape Key" ,        10, 180, 150, 20, NULL, 0.0, 0.0, 0, 0, "Add new Shape Key");
2552         
2553         key= ob_get_key(ob);
2554         if(key==NULL) {
2555                 /* label aligns add button */
2556                 uiDefBut(block, LABEL, 0, "",           170, 180,140,20, NULL, 0, 0, 0, 0, "");
2557                 return;
2558         }
2559         
2560         uiDefButS(block, TOG, B_RELKEY, "Relative",             170, 180,140,20, &key->type, 0, 0, 0, 0, "Makes Shape Keys relative");
2561
2562         kb= BLI_findlink(&key->block, ob->shapenr-1);
2563         if(kb==NULL) {
2564                 ob->shapenr= 1;
2565                 kb= key->block.first;
2566         }
2567
2568         uiBlockBeginAlign(block);
2569         if(ob->shapeflag & OB_SHAPE_LOCK) icon= ICON_PIN_HLT; else icon= ICON_PIN_DEHLT;
2570         uiDefIconButBitS(block, TOG, OB_SHAPE_LOCK, B_LOCKKEY, icon, 10,150,25,20, &ob->shapeflag, 0, 0, 0, 0, "Always show the current Shape for this Object");
2571         if(kb->flag & KEYBLOCK_MUTE) icon= ICON_MUTE_IPO_ON; else icon = ICON_MUTE_IPO_OFF;
2572         uiDefIconButBitS(block, TOG, KEYBLOCK_MUTE, B_MODIFIER_RECALC, icon, 35,150,20,20, &kb->flag, 0, 0, 0, 0, "Mute the current Shape");
2573         uiSetButLock(G.obedit==ob, "Unable to perform in EditMode");
2574         uiDefIconBut(block, BUT, B_PREVKEY, ICON_TRIA_LEFT,             55,150,20,20, NULL, 0, 0, 0, 0, "Previous Shape Key");
2575         strp= make_key_menu(key, 1);
2576         uiDefButS(block, MENU, B_SETKEY, strp,                                  75,150,20,20, &ob->shapenr, 0, 0, 0, 0, "Browse existing choices");
2577         MEM_freeN(strp);
2578         
2579         uiDefIconBut(block, BUT, B_NEXTKEY, ICON_TRIA_RIGHT,    95,150,20,20, NULL, 0, 0, 0, 0, "Next Shape Key");
2580         uiClearButLock();
2581         uiDefBut(block, TEX, B_NAMEKEY, "",                                             115, 150, 170, 20, kb->name, 0.0, 31.0, 0, 0, "Current Shape Key name");
2582         uiDefIconBut(block, BUT, B_DELKEY, ICON_X,                              285,150,25,20, 0, 0, 0, 0, 0, "Deletes current Shape Key");
2583         uiBlockEndAlign(block);
2584
2585         if(key->type && (ob->shapeflag & OB_SHAPE_LOCK)==0 && ob->shapenr!=1) {
2586                 uiBlockBeginAlign(block);
2587                 make_rvk_slider(block, ob, ob->shapenr-1,                       10, 120, 150, 20, "Key value, when used it inserts an animation curve point");
2588                 uiDefButF(block, NUM, B_REDR, "Min ",                           160,120, 75, 20, &kb->slidermin, -10.0, 10.0, 100, 1, "Minumum for slider");
2589                 uiDefButF(block, NUM, B_REDR, "Max ",                           235,120, 75, 20, &kb->slidermax, -10.0, 10.0, 100, 1, "Maximum for slider");
2590                 uiBlockEndAlign(block);
2591         }
2592         if(key->type && ob->shapenr!=1) {
2593                 uiDefBut(block, TEX, B_MODIFIER_RECALC, "VGroup: ",     10, 90, 150,19, &kb->vgroup, 0.0, 31.0, 0, 0, "Vertex Weight Group name, to blend with Basis Shape");
2594
2595                 strp= make_key_menu(key, 0);
2596                 uiDefButS(block, MENU, B_MODIFIER_RECALC, strp,         160, 90, 150,19, &kb->relative, 0.0, 0.0, 0, 0, "Shape used as a relative key");
2597                 MEM_freeN(strp);
2598         }
2599         
2600         if(key->type==0)
2601                 uiDefButS(block, NUM, B_DIFF, "Slurph:",                        10, 60, 150, 19, &(key->slurph), -500.0, 500.0, 0, 0, "Creates a delay in amount of frames in applying keypositions, first vertex goes first");
2602         
2603 }
2604
2605 /* *************************** FONT ******************************** */
2606
2607 static short give_vfontnr(VFont *vfont)
2608 {
2609         VFont *vf;
2610         short nr= 1;
2611
2612         vf= G.main->vfont.first;
2613         while(vf) {
2614                 if(vf==vfont) return nr;
2615                 nr++;
2616                 vf= vf->id.next;
2617         }
2618         return -1;
2619 }
2620
2621 static VFont *give_vfontpointer(int nr) /* nr= button */
2622 {
2623         VFont *vf;
2624         short tel= 1;
2625
2626         vf= G.main->vfont.first;
2627         while(vf) {
2628                 if(tel==nr) return vf;
2629                 tel++;
2630                 vf= vf->id.next;
2631         }
2632         return G.main->vfont.first;
2633 }
2634
2635 VFont *exist_vfont(char *str)
2636 {
2637         VFont *vf;
2638
2639         vf= G.main->vfont.first;
2640         while(vf) {
2641                 if(strcmp(vf->name, str)==0) return vf;
2642                 vf= vf->id.next;
2643         }
2644         return 0;
2645 }
2646
2647 static char *give_vfontbutstr(void)
2648 {
2649         VFont *vf;
2650         int len= 0;
2651         char *str, di[FILE_MAXDIR], fi[FILE_MAXFILE];
2652
2653         vf= G.main->vfont.first;
2654         while(vf) {
2655                 strcpy(di, vf->name);
2656                 BLI_splitdirstring(di, fi);
2657                 len+= strlen(fi)+4;
2658                 vf= vf->id.next;
2659         }
2660
2661         str= MEM_callocN(len+21, "vfontbutstr");
2662         strcpy(str, "FONTS %t");
2663         vf= G.main->vfont.first;
2664         while(vf) {
2665
2666                 if(vf->id.us==0) strcat(str, "|0 ");
2667                 else strcat(str, "|   ");
2668
2669                 strcpy(di, vf->name);
2670                 BLI_splitdirstring(di, fi);
2671
2672                 strcat(str, fi);
2673                 vf= vf->id.next;
2674         }
2675         return str;
2676 }
2677
2678 static void load_buts_vfont(char *name)
2679 {
2680         VFont *vf;
2681         Curve *cu;
2682
2683         if(OBACT && OBACT->type==OB_FONT) cu= OBACT->data;
2684         else return;
2685
2686         vf= exist_vfont(name);
2687         if(vf==0) {
2688                 vf= load_vfont(name);
2689                 if(vf==0) return;
2690         }
2691         else id_us_plus((ID *)vf);
2692         
2693         switch(cu->curinfo.flag & CU_STYLE) {
2694                 case CU_BOLD:
2695                         if(cu->vfontb) cu->vfontb->id.us--;
2696                         cu->vfontb= vf;
2697                         break;
2698                 case CU_ITALIC:
2699                         if(cu->vfonti) cu->vfonti->id.us--;             
2700                         cu->vfonti= vf;
2701                         break;                                          
2702                 case (CU_BOLD|CU_ITALIC):
2703                         if(cu->vfontbi) cu->vfontbi->id.us--;
2704                         cu->vfontbi= vf;
2705                         break;
2706                 default:
2707                         if(cu->vfont) cu->vfont->id.us--;
2708                         cu->vfont= vf;
2709                         break;                                          
2710         }       
2711
2712         DAG_object_flush_update(G.scene, OBACT, OB_RECALC_DATA);
2713         BIF_undo_push("Load vector font");
2714         allqueue(REDRAWVIEW3D, 0);
2715         allqueue(REDRAWBUTSEDIT, 0);
2716 }
2717
2718 static void set_unicode_text_fs(char *file)
2719 {
2720         if (file) paste_unicodeText(file); 
2721 }
2722
2723 void do_fontbuts(unsigned short event)
2724 {
2725         Curve *cu;
2726         VFont *vf;
2727         Object *ob;
2728         ScrArea *sa;
2729         char str[80];
2730         int ctevt;
2731         char *ctmenu;
2732         DynStr *ds;
2733         int i, style=0;
2734
2735         ob= OBACT;
2736
2737         switch(event) {
2738         case B_MAKEFONT:
2739                 DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
2740                 allqueue(REDRAWVIEW3D, 0);
2741                 break;
2742
2743         case B_STYLETOSELU:     
2744         case B_STYLETOSELB:
2745         case B_STYLETOSELI:
2746                 switch (event) {
2747                         case B_STYLETOSELU: style = CU_UNDERLINE; break;
2748                         case B_STYLETOSELB: style = CU_BOLD; break;                     
2749                         case B_STYLETOSELI: style = CU_ITALIC; break;
2750                 }
2751                 if (style_to_sel(style, ((Curve*)ob->data)->curinfo.flag & style)) {
2752                         text_to_curve(ob, 0);
2753                         makeDispListCurveTypes(ob, 0);
2754                         allqueue(REDRAWVIEW3D, 0);
2755                 }
2756                 allqueue(REDRAWBUTSEDIT, 0);
2757                 break;          
2758                 
2759         case B_FASTFONT:
2760                 if (G.obedit) {
2761                         DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
2762                         allqueue(REDRAWVIEW3D, 0);
2763                 }
2764                 break;
2765         case B_INSTB:
2766                 cu= ob->data;
2767                 if (cu->totbox < 256) {
2768                         for (i = cu->totbox; i>cu->actbox; i--) cu->tb[i]= cu->tb[i-1];
2769                         cu->tb[cu->actbox]= cu->tb[cu->actbox-1];
2770                         cu->actbox++;
2771                         cu->totbox++;
2772                         allqueue(REDRAWBUTSEDIT, 0);
2773                         allqueue(REDRAWVIEW3D, 0);
2774                         text_to_curve(ob, 0);
2775                         makeDispListCurveTypes(ob, 0);
2776                 }
2777                 else {
2778                         error("Do you really need that many text frames?");
2779                 }
2780                 break;
2781         case B_DELTB:
2782                 cu= ob->data;
2783                 if (cu->totbox > 1) {
2784                         for (i = cu->actbox-1; i < cu->totbox; i++) cu->tb[i]= cu->tb[i+1];
2785                         cu->totbox--;
2786                         cu->actbox--;
2787                         allqueue(REDRAWBUTSEDIT, 0);
2788                         allqueue(REDRAWVIEW3D, 0);
2789                         text_to_curve(ob, 0);
2790                         makeDispListCurveTypes(ob, 0);
2791                 }
2792                 break;
2793         case B_TOUPPER:
2794                 to_upper();
2795                 break;
2796         case B_LOADFONT:
2797                 vf= give_vfontpointer(G.buts->texnr);
2798                 if(vf && vf->id.prev!=vf->id.next) strcpy(str, vf->name);
2799                 else strcpy(str, U.fontdir);
2800
2801                 sa= closest_bigger_area();
2802                 areawinset(sa->win);
2803
2804                 activate_fileselect(FILE_LOADFONT, "SELECT FONT", str, load_buts_vfont);
2805
2806                 break;
2807         case B_PACKFONT:
2808                 if (ob) {
2809                         cu= ob->data;
2810                         if(cu && cu->vfont) {
2811                                 if (cu->vfont->packedfile) {
2812                                         if (G.fileflags & G_AUTOPACK) {
2813                                                 if (okee("Disable AutoPack ?")) {
2814                                                         G.fileflags &= ~G_AUTOPACK;
2815                                                 }
2816                                         }
2817
2818                                         if ((G.fileflags & G_AUTOPACK) == 0) {
2819                                                 if (unpackVFont(cu->vfont, PF_ASK) == RET_OK) {
2820                                                         DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
2821                                                         allqueue(REDRAWVIEW3D, 0);
2822                                                 }
2823                                         }
2824                                 } else {
2825                                         cu->vfont->packedfile = newPackedFile(cu->vfont->name);
2826                                 }
2827                         }
2828                 }
2829                 allqueue(REDRAWHEADERS, 0);
2830                 allqueue(REDRAWBUTSEDIT, 0);
2831                 break;
2832
2833         case B_LOAD3DTEXT:
2834                 if (!G.obedit) { error("Only in editmode!"); return; }
2835                 if (G.obedit->type != OB_FONT) return;  
2836                 activate_fileselect(FILE_SPECIAL, "Open Text File", G.sce, load_3dtext_fs);
2837                 break;
2838                 
2839         case B_LOREM:
2840                 if (!G.obedit) { error("Only in editmode!"); return; }
2841                 if (G.obedit->type != OB_FONT) return;  
2842                 add_lorem();
2843                 
2844                 break;          
2845
2846         case B_SETFONT:
2847                 if(ob) {
2848                         cu= ob->data;
2849
2850                         vf= give_vfontpointer(G.buts->texnr);
2851                         if(vf) {
2852                                 id_us_plus((ID *)vf);
2853
2854                                 switch(cu->curinfo.flag & CU_STYLE) {
2855                                         case CU_BOLD:
2856                                                 cu->vfontb->id.us--;
2857                                                 cu->vfontb= vf;
2858                                                 break;
2859                                         case CU_ITALIC:
2860                                                 cu->vfonti->id.us--;
2861                                                 cu->vfonti= vf;
2862                                                 break;                                          
2863                                         case (CU_BOLD|CU_ITALIC):
2864                                                 cu->vfontbi->id.us--;
2865                                                 cu->vfontbi= vf;
2866                                                 break;
2867                                         default:
2868                                                 cu->vfont->id.us--;
2869                                                 cu->vfont= vf;
2870                                                 break;                                          
2871                                 }
2872                                 DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
2873
2874                                 BIF_undo_push("Set vector font");
2875                                 allqueue(REDRAWVIEW3D, 0);
2876                                 allqueue(REDRAWBUTSEDIT, 0);
2877                         }
2878                 }
2879                 break;
2880                 
2881         case B_SETCHAR:
2882                 G.charmin = 0x0000;
2883                 G.charmax = 0xffff;
2884                 if(G.charstart < 0)
2885                         G.charstart = 0;        
2886                 if(G.charstart > (0xffff - 12*6))
2887                         G.charstart = 0xffff - (12*6);
2888                 allqueue(REDRAWBUTSEDIT, 0);
2889                 break;
2890                 
2891         case B_SETUPCHAR:
2892                 G.charstart = G.charstart - (12*6);
2893                 if(G.charstart < 0)
2894                         G.charstart = 0;        
2895                 if(G.charstart < G.charmin)
2896                         G.charstart = G.charmin;
2897                 allqueue(REDRAWBUTSEDIT, 0);
2898                 break;
2899                 
2900         case B_SETCAT: