Fix Windows compile error. Update MSVC project files
[blender.git] / projectfiles_vc7 / gameengine / ketsji / KX_ketsji.vcproj
1 <?xml version="1.0" encoding="Windows-1252"?>
2 <VisualStudioProject
3         ProjectType="Visual C++"
4         Version="7.10"
5         Name="KX_ketsji"
6         SccProjectName=""
7         SccLocalPath="">
8         <Platforms>
9                 <Platform
10                         Name="Win32"/>
11         </Platforms>
12         <Configurations>
13                 <Configuration
14                         Name="3D Plugin Release|Win32"
15                         OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll"
16                         IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll"
17                         ConfigurationType="4"
18                         UseOfMFC="0"
19                         ATLMinimizesCRunTimeLibraryUsage="FALSE"
20                         CharacterSet="2">
21                         <Tool
22                                 Name="VCCLCompilerTool"
23                                 InlineFunctionExpansion="1"
24                                 AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\build\msvc_7\extern\glew\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\sdl\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\python\api2_2x;..\..\..\source\blender\gpu"
25                                 PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID"
26                                 StringPooling="TRUE"
27                                 RuntimeLibrary="2"
28                                 EnableFunctionLevelLinking="TRUE"
29                                 DefaultCharIsUnsigned="TRUE"
30                                 RuntimeTypeInfo="TRUE"
31                                 UsePrecompiledHeader="2"
32                                 PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\KX_ketsji.pch"
33                                 AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\"
34                                 ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\"
35                                 ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\"
36                                 WarningLevel="2"
37                                 SuppressStartupBanner="TRUE"
38                                 CompileAs="0"/>
39                         <Tool
40                                 Name="VCCustomBuildTool"/>
41                         <Tool
42                                 Name="VCLibrarianTool"
43                                 OutputFile="..\..\..\..\build\msvc_7\libs\mtdll\KX_ketsji.lib"
44                                 SuppressStartupBanner="TRUE"/>
45                         <Tool
46                                 Name="VCMIDLTool"/>
47                         <Tool
48                                 Name="VCPostBuildEventTool"/>
49                         <Tool
50                                 Name="VCPreBuildEventTool"/>
51                         <Tool
52                                 Name="VCPreLinkEventTool"/>
53                         <Tool
54                                 Name="VCResourceCompilerTool"
55                                 PreprocessorDefinitions="NDEBUG"
56                                 Culture="1033"/>
57                         <Tool
58                                 Name="VCWebServiceProxyGeneratorTool"/>
59                         <Tool
60                                 Name="VCXMLDataGeneratorTool"/>
61                         <Tool
62                                 Name="VCManagedWrapperGeneratorTool"/>
63                         <Tool
64                                 Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
65                 </Configuration>
66                 <Configuration
67                         Name="3D Plugin Debug|Win32"
68                         OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\debug"
69                         IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\debug"
70                         ConfigurationType="4"
71                         UseOfMFC="0"
72                         ATLMinimizesCRunTimeLibraryUsage="FALSE"
73                         CharacterSet="2">
74                         <Tool
75                                 Name="VCCLCompilerTool"
76                                 Optimization="0"
77                                 AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\build\msvc_7\extern\glew\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\sdl\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\python\api2_2x;..\..\..\source\blender\gpu"
78                                 PreprocessorDefinitions="WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG;USE_SUMO_SOLID"
79                                 BasicRuntimeChecks="3"
80                                 RuntimeLibrary="3"
81                                 DefaultCharIsUnsigned="TRUE"
82                                 UsePrecompiledHeader="2"
83                                 PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\debug\KX_ketsji.pch"
84                                 AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\debug\"
85                                 ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\debug\"
86                                 ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\debug\"
87                                 WarningLevel="2"
88                                 SuppressStartupBanner="TRUE"
89                                 DebugInformationFormat="3"
90                                 CompileAs="0"/>
91                         <Tool
92                                 Name="VCCustomBuildTool"/>
93                         <Tool
94                                 Name="VCLibrarianTool"
95                                 OutputFile="..\..\..\..\build\msvc_7\libs\mtdll\debug\KX_ketsji.lib"
96                                 SuppressStartupBanner="TRUE"/>
97                         <Tool
98                                 Name="VCMIDLTool"/>
99                         <Tool
100                                 Name="VCPostBuildEventTool"/>
101                         <Tool
102                                 Name="VCPreBuildEventTool"/>
103                         <Tool
104                                 Name="VCPreLinkEventTool"/>
105                         <Tool
106                                 Name="VCResourceCompilerTool"
107                                 PreprocessorDefinitions="_DEBUG"
108                                 Culture="1033"/>
109                         <Tool
110                                 Name="VCWebServiceProxyGeneratorTool"/>
111                         <Tool
112                                 Name="VCXMLDataGeneratorTool"/>
113                         <Tool
114                                 Name="VCManagedWrapperGeneratorTool"/>
115                         <Tool
116                                 Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
117                 </Configuration>
118                 <Configuration
119                         Name="Blender Debug|Win32"
120                         OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug"
121                         IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug"
122                         ConfigurationType="4"
123                         UseOfMFC="0"
124                         ATLMinimizesCRunTimeLibraryUsage="FALSE"
125                         CharacterSet="2">
126                         <Tool
127                                 Name="VCCLCompilerTool"
128                                 Optimization="0"
129                                 AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\build\msvc_7\extern\glew\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\sdl\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\python\api2_2x;..\..\..\source\blender\gpu"
130                                 PreprocessorDefinitions="JANCODEPANCO;WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG;USE_SUMO_SOLID;WITH_GLEXT"
131                                 BasicRuntimeChecks="3"
132                                 RuntimeLibrary="1"
133                                 DefaultCharIsUnsigned="TRUE"
134                                 RuntimeTypeInfo="TRUE"
135                                 UsePrecompiledHeader="2"
136                                 PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\KX_ketsji.pch"
137                                 AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\"
138                                 ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\"
139                                 ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\"
140                                 WarningLevel="2"
141                                 SuppressStartupBanner="TRUE"
142                                 DebugInformationFormat="3"
143                                 CompileAs="0"/>
144                         <Tool
145                                 Name="VCCustomBuildTool"/>
146                         <Tool
147                                 Name="VCLibrarianTool"
148                                 OutputFile="..\..\..\..\build\msvc_7\libs\debug\KX_ketsji.lib"
149                                 SuppressStartupBanner="TRUE"/>
150                         <Tool
151                                 Name="VCMIDLTool"/>
152                         <Tool
153                                 Name="VCPostBuildEventTool"/>
154                         <Tool
155                                 Name="VCPreBuildEventTool"/>
156                         <Tool
157                                 Name="VCPreLinkEventTool"/>
158                         <Tool
159                                 Name="VCResourceCompilerTool"
160                                 PreprocessorDefinitions="_DEBUG"
161                                 Culture="1033"/>
162                         <Tool
163                                 Name="VCWebServiceProxyGeneratorTool"/>
164                         <Tool
165                                 Name="VCXMLDataGeneratorTool"/>
166                         <Tool
167                                 Name="VCManagedWrapperGeneratorTool"/>
168                         <Tool
169                                 Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
170                 </Configuration>
171                 <Configuration
172                         Name="Blender Release|Win32"
173                         OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji"
174                         IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji"
175                         ConfigurationType="4"
176                         UseOfMFC="0"
177                         ATLMinimizesCRunTimeLibraryUsage="FALSE"
178                         CharacterSet="2">
179                         <Tool
180                                 Name="VCCLCompilerTool"
181                                 InlineFunctionExpansion="1"
182                                 AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\build\msvc_7\extern\glew\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\sdl\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\python\api2_2x;..\..\..\source\blender\gpu"
183                                 PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID;WITH_GLEXT"
184                                 StringPooling="TRUE"
185                                 RuntimeLibrary="0"
186                                 EnableFunctionLevelLinking="TRUE"
187                                 DefaultCharIsUnsigned="TRUE"
188                                 RuntimeTypeInfo="TRUE"
189                                 UsePrecompiledHeader="2"
190                                 PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\KX_ketsji.pch"
191                                 AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\ketsji\"
192                                 ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\"
193                                 ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\ketsji\"
194                                 WarningLevel="2"
195                                 SuppressStartupBanner="TRUE"
196                                 CompileAs="0"/>
197                         <Tool
198                                 Name="VCCustomBuildTool"/>
199                         <Tool
200                                 Name="VCLibrarianTool"
201                                 OutputFile="..\..\..\..\build\msvc_7\libs\KX_ketsji.lib"
202                                 SuppressStartupBanner="TRUE"/>
203                         <Tool
204                                 Name="VCMIDLTool"/>
205                         <Tool
206                                 Name="VCPostBuildEventTool"/>
207                         <Tool
208                                 Name="VCPreBuildEventTool"/>
209                         <Tool
210                                 Name="VCPreLinkEventTool"/>
211                         <Tool
212                                 Name="VCResourceCompilerTool"
213                                 PreprocessorDefinitions="NDEBUG"
214                                 Culture="1033"/>
215                         <Tool
216                                 Name="VCWebServiceProxyGeneratorTool"/>
217                         <Tool
218                                 Name="VCXMLDataGeneratorTool"/>
219                         <Tool
220                                 Name="VCManagedWrapperGeneratorTool"/>
221                         <Tool
222                                 Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
223                 </Configuration>
224                 <Configuration
225                         Name="BlenderPlayer Debug|Win32"
226                         OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\blenplayer"
227                         IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\blenplayer"
228                         ConfigurationType="4"
229                         UseOfMFC="0"
230                         ATLMinimizesCRunTimeLibraryUsage="FALSE"
231                         CharacterSet="2">
232                         <Tool
233                                 Name="VCCLCompilerTool"
234                                 Optimization="0"
235                                 AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\build\msvc_7\extern\glew\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\sdl\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\python\api2_2x;..\..\..\source\blender\gpu"
236                                 PreprocessorDefinitions="JANCODEPANCO;WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG;USE_SUMO_SOLID;WITH_GLEXT"
237                                 BasicRuntimeChecks="3"
238                                 RuntimeLibrary="1"
239                                 DefaultCharIsUnsigned="TRUE"
240                                 RuntimeTypeInfo="TRUE"
241                                 UsePrecompiledHeader="2"
242                                 PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\KX_ketsji.pch"
243                                 AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\"
244                                 ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\"
245                                 ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\"
246                                 WarningLevel="2"
247                                 SuppressStartupBanner="TRUE"
248                                 DebugInformationFormat="3"
249                                 CompileAs="0"/>
250                         <Tool
251                                 Name="VCCustomBuildTool"/>
252                         <Tool
253                                 Name="VCLibrarianTool"
254                                 OutputFile="..\..\..\..\build\msvc_7\libs\debug\KX_ketsji.lib"
255                                 SuppressStartupBanner="TRUE"/>
256                         <Tool
257                                 Name="VCMIDLTool"/>
258                         <Tool
259                                 Name="VCPostBuildEventTool"/>
260                         <Tool
261                                 Name="VCPreBuildEventTool"/>
262                         <Tool
263                                 Name="VCPreLinkEventTool"/>
264                         <Tool
265                                 Name="VCResourceCompilerTool"
266                                 PreprocessorDefinitions="_DEBUG"
267                                 Culture="1033"/>
268                         <Tool
269                                 Name="VCWebServiceProxyGeneratorTool"/>
270                         <Tool
271                                 Name="VCXMLDataGeneratorTool"/>
272                         <Tool
273                                 Name="VCManagedWrapperGeneratorTool"/>
274                         <Tool
275                                 Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
276                 </Configuration>
277                 <Configuration
278                         Name="BlenderPlayer Release|Win32"
279                         OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\blenplayer"
280                         IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\blenplayer"
281                         ConfigurationType="4"
282                         UseOfMFC="0"
283                         ATLMinimizesCRunTimeLibraryUsage="FALSE"
284                         CharacterSet="2">
285                         <Tool
286                                 Name="VCCLCompilerTool"
287                                 InlineFunctionExpansion="1"
288                                 AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\build\msvc_7\extern\glew\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\sdl\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\python\api2_2x;..\..\..\source\blender\gpu"
289                                 PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID;WITH_GLEXT"
290                                 StringPooling="TRUE"
291                                 RuntimeLibrary="0"
292                                 EnableFunctionLevelLinking="TRUE"
293                                 DefaultCharIsUnsigned="TRUE"
294                                 RuntimeTypeInfo="TRUE"
295                                 UsePrecompiledHeader="2"
296                                 PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\KX_ketsji.pch"
297                                 AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\ketsji\"
298                                 ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\"
299                                 ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\ketsji\"
300                                 WarningLevel="2"
301                                 SuppressStartupBanner="TRUE"
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