MSVC7 update and freetype2 source
[blender.git] / projectfiles_vc7 / gameengine / blenderhook / KX_blenderhook.vcproj
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2 <VisualStudioProject
3         ProjectType="Visual C++"
4         Version="7.0"
5         Name="KX_blenderhook"
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14                         Name="Blender Debug|Win32"
15                         OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\blenderhook\debug"
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30                                 PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\blenderhook\debug\KX_blenderhook.pch"
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66                         Name="Blender Release|Win32"
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68                         IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\blenderhook"
69                         ConfigurationType="4"
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77                                 PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID"
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80                                 RuntimeLibrary="0"
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82                                 DefaultCharIsUnsigned="TRUE"
83                                 RuntimeTypeInfo="TRUE"
84                                 UsePrecompiledHeader="2"
85                                 PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\blenderhook\KX_blenderhook.pch"
86                                 AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\blenderhook\"
87                                 ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\blenderhook\"
88                                 ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\blenderhook\"
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