Merge from trunk
[blender.git] / source / blender / src / buttons_editing.c
1 /**
2  * $Id$
3  *
4  * ***** BEGIN GPL LICENSE BLOCK *****
5  *
6  * This program is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU General Public License
8  * as published by the Free Software Foundation; either version 2
9  * of the License, or (at your option) any later version.
10  *
11  * This program is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14  * GNU General Public License for more details.
15  *
16  * You should have received a copy of the GNU General Public License
17  * along with this program; if not, write to the Free Software Foundation,
18  * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
19  *
20  * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
21  * All rights reserved.
22  *
23  * The Original Code is: all of this file.
24  *
25  * Contributor(s): none yet.
26  *
27  * ***** END GPL LICENSE BLOCK *****
28  */
29
30 #include <time.h>
31 #include <math.h>
32 #include <stdlib.h>
33 #include <stddef.h>
34 #include <string.h>
35
36 #ifdef WIN32
37 #ifndef snprintf
38 #define snprintf _snprintf
39 #endif
40 #endif
41
42 #include "MEM_guardedalloc.h"
43 #include "DNA_screen_types.h"
44 #include "DNA_space_types.h"
45 #include "DNA_scene_types.h"
46
47 #include "DNA_action_types.h"
48 #include "DNA_armature_types.h"
49 #include "DNA_brush_types.h"
50 #include "DNA_camera_types.h"
51 #include "DNA_cloth_types.h"
52 #include "DNA_color_types.h"
53 #include "DNA_constraint_types.h"
54 #include "DNA_curve_types.h"
55 #include "DNA_effect_types.h"
56 #include "DNA_group_types.h"
57 #include "DNA_key_types.h"
58 #include "DNA_lamp_types.h"
59 #include "DNA_lattice_types.h"
60 #include "DNA_material_types.h"
61 #include "DNA_meta_types.h"
62 #include "DNA_mesh_types.h"
63 #include "DNA_meshdata_types.h"
64 #include "DNA_modifier_types.h"
65 #include "DNA_nla_types.h"
66 #include "DNA_object_types.h"
67 #include "DNA_object_force.h"
68 #include "DNA_particle_types.h"
69 #include "DNA_radio_types.h"
70 #include "DNA_screen_types.h"
71 #include "DNA_texture_types.h"
72 #include "DNA_userdef_types.h"
73 #include "DNA_vfont_types.h"
74 #include "DNA_view3d_types.h"
75 #include "DNA_world_types.h"
76 #include "DNA_packedFile_types.h"
77
78 #include "BKE_blender.h"
79 #include "BKE_brush.h"
80 #include "BKE_cloth.h"
81 #include "BKE_curve.h"
82 #include "BKE_customdata.h"
83 #include "BKE_colortools.h"
84 #include "BKE_deform.h"
85 #include "BKE_depsgraph.h"
86 #include "BKE_global.h"
87 #include "BKE_key.h"
88 #include "BKE_library.h"
89 #include "BKE_main.h"
90 #include "BKE_mesh.h"
91 #include "BKE_modifier.h"
92 #include "BKE_multires.h"
93 #include "BKE_packedFile.h"
94 #include "BKE_particle.h"
95 #include "BKE_scene.h"
96 #include "BKE_bmesh.h"
97
98 #include "BLI_blenlib.h"
99 #include "BLI_arithb.h"
100 #include "BLI_vfontdata.h"
101 #include "BLI_editVert.h"
102 #include "BLI_dynstr.h"
103
104 #include "BSE_filesel.h"
105
106 #include "BIF_gl.h"
107 #include "BIF_editaction.h"
108 #include "BIF_editarmature.h"
109 #include "BIF_editconstraint.h"
110 #include "BIF_editdeform.h"
111 #include "BIF_editfont.h"
112 #include "BIF_editkey.h"
113 #include "BIF_editmesh.h"
114 #include "BIF_editparticle.h"
115 #include "BIF_imasel.h"
116 #include "BIF_interface.h"
117 #include "BIF_meshtools.h"
118 #include "BIF_mywindow.h"
119 #include "BIF_poselib.h"
120 #include "BIF_poseobject.h"
121 #include "BIF_renderwin.h"
122 #include "BIF_resources.h"
123 #include "BIF_retopo.h"
124 #include "BIF_screen.h"
125 #include "BIF_scrarea.h"
126 #include "BIF_space.h"
127 #include "BIF_toets.h"
128 #include "BIF_toolbox.h"
129 #include "BIF_previewrender.h"
130 #include "BIF_butspace.h"
131
132 #ifdef WITH_VERSE
133 #include "BIF_verse.h"
134 #endif
135
136 #include "mydevice.h"
137 #include "blendef.h"
138
139 #include "BKE_action.h"
140 #include "BKE_anim.h"
141 #include "BKE_armature.h"
142 #include "BKE_constraint.h"
143 #include "BKE_curve.h"
144 #include "BKE_displist.h"
145 #include "BKE_DerivedMesh.h"
146 #include "BKE_effect.h"
147 #include "BKE_font.h"
148 #include "BKE_icons.h"
149 #include "BKE_image.h"
150 #include "BKE_ipo.h"
151 #include "BKE_lattice.h"
152 #include "BKE_material.h"
153 #include "BKE_mball.h"
154 #include "BKE_mesh.h"
155 #include "BKE_object.h"
156 #include "BKE_texture.h"
157 #include "BKE_utildefines.h"
158
159 #include "BIF_poseobject.h"
160
161 #include "BDR_drawobject.h"
162 #include "BDR_editcurve.h"
163 #include "BDR_editface.h"
164 #include "BDR_editobject.h"
165 #include "BDR_sculptmode.h"
166 #include "BDR_vpaint.h"
167 #include "BDR_unwrapper.h"
168
169 #include "BSE_drawview.h"
170 #include "BSE_editipo.h"
171 #include "BSE_edit.h"
172 #include "BSE_filesel.h"
173 #include "BSE_headerbuttons.h"
174 #include "BSE_trans_types.h"
175 #include "BSE_view.h"
176 #include "BSE_seqaudio.h"
177
178 #include "RE_render_ext.h"              // make_sticky
179
180 #include "butspace.h" // own module
181 #include "multires.h"
182
183 static float editbutweight= 1.0;
184 float editbutvweight= 1;
185 static int actmcol= 0, acttface= 0, acttface_rnd = 0, actmcol_rnd = 0;
186
187 extern ListBase editNurb;
188
189 /* *************************** Unicode Character Groups ****************** */
190 unicodect uctabname[125] = {
191         {"All", "All", 0x0000, 0xffff},
192         {"Basic Latin", "Basic Latin", 0x0000, 0x007f},
193         {"Latin 1 Supp", "Latin-1 Supplement", 0x0080, 0x00ff}, 
194
195         {"Latin Ext. A.", "Latin Extended-A", 0x0100, 0x017F},
196         {"Latin Ext. B.", "Latin Extended-B", 0x0180,0x024F}, 
197         {"Latin Ext. Add.", "Latin Extended Additional", 0x1e00, 0x1eff},
198
199         {"IPA Ext", "IPA Extensions", 0x0250, 0x02AF},
200         {"Spacing Mod.", "Spacing Modifier Letters", 0x02b0, 0x02ff},
201
202         {"Comb. Dia.", "Combining Diacritical Marks", 0x0300, 0x036F},
203         {"Greek, Coptic", "Greek and Coptic", 0x0370, 0x03ff},
204         {"Greek Ext.", "Greek Extended", 0x1f00, 0x1fff},
205
206         {"Cyrillic", "Cyrillic", 0x0400, 0x04ff},
207         {"Cyrillic Supp.", "Cyrillic Supplementary", 0x0500, 0x052f},
208
209         {"Armenian", "Armenian", 0x0530, 0x058f},
210         {"Hebrew", "Hebrew", 0x0590, 0x05ff},
211
212         
213         {"Arabic", "Arabic", 0x0600, 0x06ff},
214         {"Syriac", "Syriac", 0x0700, 0x074f},
215
216         {"Thaana", "Thaana", 0x0780, 0x07bf},
217         {"Devanagari", "Devanagari", 0x0900, 0x097f},
218
219         {"Bengali", "Bengali", 0x0980, 0x09ff},
220         {"Gurmukhi", "Gurmukhi", 0x0a00, 0x0a7f},
221
222         {"Gujarati", "Gujarati", 0x0a80, 0x0aff},
223         {"Oriya", "Oriya", 0x0b00, 0x0b7f},
224
225         {"Tamil", "Tamil", 0x0b80, 0x0bff},
226         {"Tegulu", "Tegulu", 0x0c00, 0x0c7f},
227
228         {"Kannada", "Kannada", 0x0c80, 0x0cff},
229         {"Malayalam", "Malayalam", 0x0d00, 0x0d7f},
230
231         {"Sinhala", "Sinhala", 0x0d80, 0x0dff},
232         {"Thai", "Thai", 0x0e00, 0x0e7f},
233
234         {"Lao", "Lao", 0x0e80, 0x0eff},
235         {"Tibetan", "Tibetan", 0x0f00, 0x0fff},
236
237         {"Myanmar", "Myanmar", 0x1000, 0x109f},
238         {"Georgian", "Georgian", 0x10a0, 0x10ff},
239
240         {"Ethiopic", "Ethiopic", 0x1200, 0x137f},
241
242         {"Cherokee", "Cherokee", 0x13a0, 0x13ff},
243         {"Unif. Canadian", "Unified Canadian Aboriginal Syllabics", 0x1400, 0x167f},
244
245         {"Ogham", "Ogham", 0x1680, 0x169f},
246         {"Runic", "Runic", 0x16a0, 0x16ff},
247
248         {"Tagalog", "Tagalog", 0x1700, 0x171f},
249         {"Hanunoo", "Hanunoo", 0x1720, 0x173f},
250
251         {"Buhid", "Buhid", 0x1740, 0x175f},
252         {"Tagbanwa", "Tagbanwa", 0x1760, 0x177f},
253
254         {"Khmer", "Khmer", 0x1780, 0x17ff},
255         {"Khmer Symb", "Khmer Symbols", 0x19e0, 0x19ff},
256
257         {"Mongolian", "Mongolian", 0x1800, 0x18af},
258
259         {"Limbu", "Limbu", 0x1900, 0x194f},
260         {"Tai Le", "Tai Le", 0x1950, 0x197f},
261
262         {"Phon. Ext.", "Phonetic Extensions", 0x1d00, 0x1d7f},
263
264
265         {"Gen. Punct.", "General Punctutation", 0x2000, 0x206f},
266         {"Super, Sub", "Superscripts and Subscripts", 0x2070, 0x209f},
267
268         {"Curr. Symb.", "Currency Symbols", 0x20a0, 0x20cf},
269         {"Comb. Diacrit.", "Combining Diacritical Marks for Symbols", 0x20d0, 0x20ff},
270
271         {"Letter Symb", "Letterlike Symbols", 0x2100, 0x214f},
272         {"Numb. Forms", "Number Forms", 0x2150, 0x218f},
273
274         {"Arrows", "Arrows", 0x2190, 0x21ff},
275         {"Math Oper.", "Mathematical Operators", 0x2200, 0x22ff},
276
277         {"Misc. Tech.", "Miscellaneous Technical", 0x2300, 0x23ff},
278         {"Ctrl. Pict.", "Control Pictures", 0x2400, 0x243f},
279
280         {"OCR", "Optical Character Recognition", 0x2440, 0x245f},
281         {"Enc. Alpha", "Enclosed Alphanumerics", 0x2460, 0x24ff},
282
283         {"Bow Drawing", "Box Drawing", 0x2500, 0x257f},
284         {"BLock Elem.", "Block Elements", 0x2580, 0x259f},
285
286         {"Geom. Shapes", "Geometric Shapes", 0x25a0, 0x25ff},
287         {"Misc. Symb.", "Miscellaneous Symbols", 0x2600, 0x26ff},
288
289         {"Dingbats", "Dingbats", 0x2700, 0x27bf},
290         {"Misc. Math A", "Miscellaneous Mathematical Symbols-A", 0x27c0, 0x27ef},
291
292         {"Supp. Arrows-A", "Supplemental Arrows-A", 0x27f0, 0x27ff},
293         {"Braille Pat.", "Braille Patterns", 0x2800, 0x28ff},
294
295         {"Supp. Arrows-B", "Supplemental Arrows-B", 0x2900, 0x297f},
296         {"Misc. Math B", "Miscellaneous Mathematical Symbols-B", 0x2980, 0x29ff},
297
298         {"Supp. Math Op.", "Supplemental Mathematical Operators", 0x2a00, 0x2aff},
299         {"Misc. Symb.", "Miscellaneous Symbols and Arrows", 0x2b00, 0x2bff},
300
301         {"Kangxi Rad.", "Kangxi Radicals", 0x2f00, 0x2fdf},
302
303         {"Ideographic", "Ideographic Description Characters", 0x2ff0, 0x2fff},
304
305         {"Hiragana", "Hiragana", 0x3040, 0x309f},
306         {"Katakana", "Katakana", 0x30a0, 0x30ff},
307         {"Katakana Ext.", "Katakana Phonetic Extensions", 0x31f0, 0x31ff},
308
309         {"Bopomofo", "Bopomofo", 0x3100, 0x312f},
310         {"Bopomofo Ext.", "Bopomofo Extended", 0x31a0, 0x31bf},
311
312         {"Hangul", "Hangul Jamo", 0x1100, 0x11ff},
313         {"Hangul Comp.", "Hangul Compatibility Jamo", 0x3130, 0x318f},
314         {"Hangul Syll.", "Hangul Syllables", 0xac00, 0xd7af},
315
316         {"Kanbun", "Kanbun", 0x3190, 0x319f},
317
318
319
320         {"Yijing Hex.", "Yijing Hexagram Symbols", 0x4dc0, 0x4dff},
321
322         {"Yi Syllables", "Yi Syllables", 0xa000, 0xa48f},
323         {"Yi Radicals", "Yi Radicals", 0xa490, 0xa4cf},
324
325         {"High Surr.", "High Surrogate Area", 0xd800, 0xdbff},
326
327         {"Low Surr.", "Low Surrogates", 0xdc00, 0xdfff},
328         {"Priv. Use Area", "Private Use Area", 0xe000, 0xf8ff},
329
330         {"CJK Rad. Supp.", "CJK Radicals Supplement", 0x2e80, 0x2eff},
331         {"CJK Ideographs", "CJK Unified Ideographs", 0x4e00, 0x9faf},
332         {"CJK Ideog. Ext. A", "CJK Unified Ideographs Extension A", 0x3400, 0x4dbf},
333         {"CJK Ideog. Ext. B", "CJK Unified Ideographs Extension B", 0x20000, 0x2a6df},
334         {"CJK Symbols.", "CJK Symbols and Punctuation", 0x3000, 0x303f},
335         {"Enclosed CJK", "Enclosed CJK Letters and Months", 0x3200, 0x32ff},
336         {"CJK Comp.", "CJK Compatibility", 0x3300, 0x33ff},
337         {"CJK Comp. Ideog.", "CJK Compatibility Ideographs", 0xf900, 0xfaff},
338         {"CJK Comp. Forms", "CJK Compatibility Forms", 0xfe30, 0xfe4f},
339         {"CJK Comp. Supp.", "CJK Compatibility Ideographs Supplement", 0x2f800, 0x2fa1f},
340
341         {"Alpha. Pres. Forms", "Alphabetic Presentation Forms", 0xfb00, 0xfb4f},
342
343         {"Arabic Pres. A", "Arabic Presentation Forms-A", 0xfb50, 0xfdff},
344         {"Arabic Pres. B", "Arabic Presentation Forms-B", 0xfe70, 0xfeff},
345
346         {"Var. Sel.", "Variation Selectors", 0xfe00, 0xfe0f},
347
348         {"Comb. Half", "Combining Half Marks", 0xfe20, 0xfe2f},
349
350         {"Sml. From Var.", "Small Form Variants", 0xfe50, 0xfe6f},
351
352         {"Half, Full Forms", "Halfwidth and Fullwidth Forms", 0xff00, 0xffef},
353         {"Specials", "Specials", 0xfff0, 0xffff},
354
355         {"Lin. B Syllab.", "Linear B Syllabary", 0x10000, 0x1007f},
356         {"Lin. B Idog.", "Linear B Ideograms", 0x10080, 0x100ff},
357
358         {"Aegean Num.", "Aegean Numbers", 0x10100, 0x1013f},
359         {"Old Italic", "Old Italic", 0x10300, 0x1032f},
360
361         {"Gothic", "Gothic", 0x10330, 0x1034f},
362         {"Ugaritic", "Ugaritic", 0x10380, 0x1039f},
363
364         {"Deseret", "Deseret", 0x10400, 0x1044f},
365         {"Shavian", "Shavian", 0x10450, 0x1047f},
366
367         {"Osmanya", "Osmanya", 0x10480, 0x104af},
368         {"Cypriot Syll", "Cypriot Syllabary", 0x10800, 0x1083f},
369
370         {"Bysantine Mus.", "Bysantine Musical Symbols", 0x1d000, 0x1d0ff},
371         {"Music Symb.", "Musical Symbols", 0x1d100, 0x1d1ff},
372
373         {"Tai Xuan Symb", "Tai Xuan Jing Symbols", 0x1d300, 0x1d35f},
374         {"Math. Alpha Symb.", "Mathematical Alpanumeric Symbols", 0x1d400, 0x1d7ff},
375
376
377         {"Tags", "Tags", 0xe0000, 0xe007f},
378         {"Var. Supp", "Variation Selectors Supplement", 0xe0100, 0xe01ef},
379
380         {"Supp. Priv. A", "Supplementary Private Use Area-A", 0xf0000, 0xffffd},
381         {"Supp. Priv. B", "Supplementary Private Use Area-B", 0x100000, 0x10fffd}
382 };
383
384
385 /* *************************** static functions prototypes ****************** */
386 VFont *exist_vfont(char *str);
387
388 /* *************** */
389
390 void do_common_editbuts(unsigned short event) // old name, is a mix of object and editing events.... 
391 {
392         EditMesh *em = G.editMesh;
393         EditFace *efa;
394         Base *base;
395         Object *ob= OBACT;
396         Material *ma;
397         Nurb *nu;
398         Curve *cu;
399         BezTriple *bezt;
400         BPoint *bp;
401         unsigned int local;
402         int a, bit, index= -1;
403
404         switch(event) {
405                 
406         case B_MATWICH:
407                 if(G.obedit && G.obedit->actcol>0) {
408                         if(G.obedit->type == OB_MESH) {
409                                 for(efa= em->faces.first; efa; efa= efa->next) {
410                                         if(efa->f & SELECT) {
411                                                 if(index== -1) index= efa->mat_nr;
412                                                 else if(index!=efa->mat_nr) {
413                                                         error("Mixed colors");
414                                                         return;
415                                                 }
416                                         }
417                                 }
418                         }
419                         else if ELEM(G.obedit->type, OB_CURVE, OB_SURF) {
420                                 nu= editNurb.first;
421                                 while(nu) {
422                                         if( isNurbsel(nu) ) {
423                                                 if(index== -1) index= nu->mat_nr;
424                                                 else if(index!=nu->mat_nr) {
425                                                         error("Mixed colors");
426                                                         return;
427                                                 }
428                                         }
429                                         nu= nu->next;
430                                 }                               
431                         }
432                         if(index>=0) {
433                                 G.obedit->actcol= index+1;
434                                 scrarea_queue_winredraw(curarea);
435                         }
436                 }
437                 break;
438         case B_MATNEW:
439                 new_material_to_objectdata(ob);
440                 scrarea_queue_winredraw(curarea);
441                 BIF_undo_push("New material");
442                 allqueue(REDRAWBUTSSHADING, 0);
443                 allqueue(REDRAWVIEW3D_Z, 0);
444                 allqueue(REDRAWOOPS, 0);
445                 break;
446         case B_MATDEL:
447                 delete_material_index();
448                 scrarea_queue_winredraw(curarea);
449                 BIF_undo_push("Delete material index");
450                 allqueue(REDRAWBUTSSHADING, 0);
451                 allqueue(REDRAWVIEW3D_Z, 0);
452                 allqueue(REDRAWOOPS, 0);
453                 break;
454         case B_MATASS:
455                 if(G.obedit && G.obedit->actcol>0) {
456                         if(G.obedit->type == OB_MESH) {
457                                 efa= em->faces.first;
458                                 while(efa) {
459                                         if(efa->f & SELECT)
460                                                 efa->mat_nr= G.obedit->actcol-1;
461                                         efa= efa->next;
462                                 }
463                         }
464                         else if ELEM(G.obedit->type, OB_CURVE, OB_SURF) {
465                                 nu= editNurb.first;
466                                 while(nu) {
467                                         if( isNurbsel(nu) )
468                                                 nu->mat_nr= nu->charidx= G.obedit->actcol-1;
469                                         nu= nu->next;
470                                 }
471                         }
472                         else if (G.obedit->type == OB_FONT) {
473                         if (mat_to_sel()) {
474                                 allqueue(REDRAWVIEW3D, 0);
475                         }
476                         }
477                         allqueue(REDRAWVIEW3D_Z, 0);
478                         DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA);
479                         shade_buttons_change_3d();
480                         BIF_undo_push("Assign material index");
481                 }
482                 break;
483         case B_MATASS_BROWSE:
484                 /* if slot available, make that index active, and assign */
485                 /* else, make new slot, and assign */
486                 ma= BLI_findlink(&G.main->mat, G.buts->menunr-1);
487                 if(ma) {
488                         ob->actcol= find_material_index(ob, ma);
489                         if(ob->actcol==0) {
490                                 assign_material(ob, ma, ob->totcol+1);
491                                 ob->actcol= ob->totcol;
492                         }
493                 }
494                 else {
495                         do_common_editbuts(B_MATNEW);
496                 }
497                 do_common_editbuts(B_MATASS);
498                 break;
499                 
500         case B_MATCOL2:
501                 ma= give_current_material(ob, ob->actcol);
502                 BKE_icon_changed(BKE_icon_getid((ID *)ma));
503                 allqueue(REDRAWVIEW3D, 0);
504                 allqueue(REDRAWBUTSEDIT, 0);
505                 break;
506                 
507         case B_MATSEL:
508         case B_MATDESEL:
509                 if(G.obedit) {
510                         if(G.obedit->type == OB_MESH) {
511                                 if (event==B_MATSEL) {
512                                         editmesh_select_by_material(G.obedit->actcol-1);
513                                 } else {
514                                         editmesh_deselect_by_material(G.obedit->actcol-1);
515                                 }
516                                 allqueue(REDRAWVIEW3D, 0);
517                         }
518                         else if ELEM(G.obedit->type, OB_CURVE, OB_SURF) {
519                                 nu= editNurb.first;
520                                 while(nu) {
521                                         if(nu->mat_nr==G.obedit->actcol-1) {
522                                                 if(nu->bezt) {
523                                                         a= nu->pntsu;
524                                                         bezt= nu->bezt;
525                                                         while(a--) {
526                                                                 if(bezt->hide==0) {
527                                                                         if(event==B_MATSEL) {
528                                                                                 bezt->f1 |= SELECT;
529                                                                                 bezt->f2 |= SELECT;
530                                                                                 bezt->f3 |= SELECT;
531                                                                         }
532                                                                         else {
533                                                                                 bezt->f1 &= ~SELECT;
534                                                                                 bezt->f2 &= ~SELECT;
535                                                                                 bezt->f3 &= ~SELECT;
536                                                                         }
537                                                                 }
538                                                                 bezt++;
539                                                         }
540                                                 }
541                                                 else if(nu->bp) {
542                                                         a= nu->pntsu*nu->pntsv;
543                                                         bp= nu->bp;
544                                                         while(a--) {
545                                                                 if(bp->hide==0) {
546                                                                         if(event==B_MATSEL) bp->f1 |= SELECT;
547                                                                         else bp->f1 &= ~SELECT;
548                                                                 }
549                                                                 bp++;
550                                                         }
551                                                 }
552                                         }
553                                         nu= nu->next;
554                                 }
555                                 BIF_undo_push("Select material index");
556                                 allqueue(REDRAWVIEW3D, 0);
557                         }
558                 }
559                 countall();
560                 break;
561         case B_HIDE:
562                 if(G.obedit) {
563                         if(G.obedit->type == OB_MESH) hide_mesh(0);
564                         else if ELEM(G.obedit->type, OB_CURVE, OB_SURF) hideNurb(0);
565                 }
566                 break;
567         case B_REVEAL:
568                 if(G.obedit) {
569                         if(G.obedit->type == OB_MESH) reveal_mesh();
570                         else if ELEM(G.obedit->type, OB_CURVE, OB_SURF) revealNurb();
571                 }
572                 else if(FACESEL_PAINT_TEST) reveal_tface();
573                 
574                 break;
575         case B_SELSWAP:
576                 if(G.obedit) {
577                         if(G.obedit->type == OB_MESH) selectswap_mesh();
578                         else if ELEM(G.obedit->type, OB_CURVE, OB_SURF) selectswapNurb();
579                 }
580                 break;
581         case B_AUTOTEX:
582                 if(ob && G.obedit==0) {
583                         if(ELEM3(ob->type, OB_CURVE, OB_SURF, OB_FONT)) tex_space_curve(ob->data);
584                 }
585                 break;
586         case B_DOCENTER:
587                 docenter(0);
588                 break;
589         case B_DOCENTERNEW:
590                 docenter_new();
591                 break;
592         case B_DOCENTERCURSOR:
593                 docenter_cursor();
594                 break;
595         case B_SETSMOOTH:
596         case B_SETSOLID:
597                 if(G.obedit) {
598                         if(G.obedit->type == OB_MESH) {
599                                 mesh_set_smooth_faces((event==B_SETSMOOTH));
600                         }
601                         else {
602                                 nurb_set_smooth((event==B_SETSMOOTH));
603                         }
604                 }
605                 else if(G.vd) {
606                         base= FIRSTBASE;
607                         while(base) {
608                                 if(TESTBASELIB(base)) {
609                                         if(base->object->type==OB_MESH) {
610                                                 mesh_set_smooth_flag(base->object, (event==B_SETSMOOTH));
611                                         }
612                                         else if ELEM(base->object->type, OB_SURF, OB_CURVE) {
613                                                 cu= base->object->data;
614                                                 nu= cu->nurb.first;
615                                                 while(nu) {
616                                                         if(event==B_SETSMOOTH) nu->flag |= ME_SMOOTH;
617                                                         else nu->flag &= ~ME_SMOOTH;
618                                                         nu= nu->next;
619                                                 }
620                                                 makeDispListCurveTypes(base->object, 0);
621                                         }
622                                 }
623                                 base= base->next;
624                         }
625                         allqueue(REDRAWVIEW3D, 0);
626                         
627                         if(event == B_SETSMOOTH) BIF_undo_push("Set Smooth");
628                         else BIF_undo_push("Set Solid");
629                 }
630                 break;
631         case B_CHANGEDEP:
632                 DAG_scene_sort(G.scene); // makes new dag
633                 if(ob) ob->recalc |= OB_RECALC;
634                 allqueue(REDRAWVIEW3D, 0);
635                 break;
636         
637         case B_ADDKEY:
638                 insert_shapekey(ob);
639                 break;
640         case B_SETKEY:
641                 ob->shapeflag |= OB_SHAPE_TEMPLOCK;
642                 DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
643                 allqueue(REDRAWVIEW3D, 0);
644                 allqueue(REDRAWIPO, 0);
645                 allqueue(REDRAWBUTSEDIT, 0);
646                 break;
647         case B_LOCKKEY:
648                 ob->shapeflag &= ~OB_SHAPE_TEMPLOCK;
649                 DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
650                 allqueue(REDRAWVIEW3D, 0);
651                 allqueue(REDRAWIPO, 0);
652                 allqueue(REDRAWBUTSEDIT, 0);
653                 break;
654         case B_NEXTKEY:
655         {
656                 Key *key= ob_get_key(ob);
657                 if(ob->shapenr == BLI_countlist(&key->block))
658                    ob->shapenr= 1;
659                 else ob->shapenr++;
660                 do_common_editbuts(B_SETKEY);
661                 break;
662         }
663         case B_PREVKEY:
664         {
665                 Key *key= ob_get_key(ob);
666                 if(ob->shapenr <= 1)
667                         ob->shapenr= BLI_countlist(&key->block);
668                 else ob->shapenr--;
669                 do_common_editbuts(B_SETKEY);
670                 break;
671         }
672         case B_NAMEKEY:
673                 allspace(REMAKEIPO, 0);
674         allqueue (REDRAWIPO, 0);
675                 break;
676         case B_DELKEY:
677                 delete_key(OBACT);
678                 allqueue(REDRAWACTION, 0);
679                 break;
680                 
681                 
682         default:
683                 if (G.vd==NULL)
684                         break;
685                 
686                 if(event>=B_OBLAY && event<=B_OBLAY+31) {
687                         local= BASACT->lay & 0xFF000000;
688                         BASACT->lay -= local;
689                         if(BASACT->lay==0 || (G.qual & LR_SHIFTKEY)==0) {
690                                 bit= event-B_OBLAY;
691                                 BASACT->lay= 1<<bit;
692                                 scrarea_queue_winredraw(curarea);
693                         }
694                         BASACT->lay += local;
695                         /* optimal redraw */
696                         if( (ob->lay & G.vd->lay) && (BASACT->lay & G.vd->lay) );
697                         else if( (ob->lay & G.vd->lay)==0 && (BASACT->lay & G.vd->lay)==0 );
698                         else {
699                                 allqueue(REDRAWVIEW3D, 0);
700                                 DAG_scene_sort(G.scene);
701                         }
702                         ob->lay= BASACT->lay;
703                 }
704         }
705
706 }
707
708 /* *************************** MESH  ******************************** */
709
710 static void verify_customdata_name_func(void *data1, void *data2)
711 {
712         CustomData *data= (CustomData*)data1;
713         CustomDataLayer *layer= (CustomDataLayer*)data2;
714
715         CustomData_set_layer_unique_name(data, layer - data->layers);
716 }
717
718 static void delete_customdata_layer(void *data1, void *data2)
719 {
720         Mesh *me= (Mesh*)data1;
721         CustomData *data= (G.obedit)? &G.editMesh->fdata: &me->fdata;
722         CustomDataLayer *layer= (CustomDataLayer*)data2;
723         void *actlayerdata, *rndlayerdata, *layerdata=layer->data;
724         int type= layer->type;
725         int index= CustomData_get_layer_index(data, type);
726         int i, actindex, rndindex;
727         
728         /*ok, deleting a non-active layer needs to preserve the active layer indices.
729           to do this, we store a pointer to the .data member of both layer and the active layer,
730           (to detect if we're deleting the active layer or not), then use the active
731           layer data pointer to find where the active layer has ended up.
732           
733           this is necassary because the deletion functions only support deleting the active
734           layer. */
735         actlayerdata = data->layers[CustomData_get_active_layer_index(data, type)].data;
736         rndlayerdata = data->layers[CustomData_get_render_layer_index(data, type)].data;
737         CustomData_set_layer_active(data, type, layer - &data->layers[index]);
738
739         /* Multires is handled seperately because the display data is separate
740            from the data stored in multires */
741         if(me && me->mr) {
742                 multires_delete_layer(me, &me->mr->fdata, type, layer - &data->layers[index]);
743                 multires_level_to_editmesh(OBACT, me, 0);
744                 multires_finish_mesh_update(OBACT);
745         }
746         else if(G.obedit) {
747                 EM_free_data_layer(data, type);
748         }
749         else if(me) {
750                 CustomData_free_layer_active(data, type, me->totface);
751                 mesh_update_customdata_pointers(me);
752         }
753
754         if(!CustomData_has_layer(data, type)) {
755                 if(type == CD_MCOL && (G.f & G_VERTEXPAINT))
756                         G.f &= ~G_VERTEXPAINT; /* get out of vertexpaint mode */
757         }
758
759         /*reconstruct active layer*/
760         if (actlayerdata != layerdata) {
761                 /*find index. . .*/
762                 actindex = CustomData_get_layer_index(data, type);
763                 for (i=actindex; i<data->totlayer; i++) {
764                         if (data->layers[i].data == actlayerdata) {
765                                 actindex = i - actindex;
766                                 break;
767                         }
768                 }
769                 
770                 /*set index. . .*/
771                 CustomData_set_layer_active(data, type, actindex);
772         }
773         
774         if (rndlayerdata != layerdata) {
775                 /*find index. . .*/
776                 rndindex = CustomData_get_layer_index(data, type);
777                 for (i=rndindex; i<data->totlayer; i++) {
778                         if (data->layers[i].data == rndlayerdata) {
779                                 rndindex = i - rndindex;
780                                 break;
781                         }
782                 }
783                 
784                 /*set index. . .*/
785                 CustomData_set_layer_render(data, type, rndindex);
786         }
787         
788         
789         DAG_object_flush_update(G.scene, OBACT, OB_RECALC_DATA);
790         
791         if(type == CD_MTFACE)
792                 BIF_undo_push("Delete UV Texture");
793         else if(type == CD_MCOL)
794                 BIF_undo_push("Delete Vertex Color");
795
796         allqueue(REDRAWVIEW3D, 0);
797         allqueue(REDRAWIMAGE, 0);
798         allqueue(REDRAWBUTSEDIT, 0);
799 }
800
801 static int customdata_buttons(
802         uiBlock *block, Mesh *me, CustomData *data,
803         int type, int *activep, int *renderp,
804         int setevt, int setevt_rnd, int newevt,
805         char *label, char *shortlabel, char *browsetip, char *browsetip_rnd,
806         char *newtip, char *deltip, int x, int y)
807 {
808         CustomDataLayer *layer;
809         uiBut *but;
810         int i, count= CustomData_number_of_layers(data, type);
811
812         if(count >= MAX_MTFACE) {
813                 uiDefBut(block, LABEL, 0, label, x,y,220,19, 0, 0.0, 0, 0, 0, "");
814         }
815         else {
816                 uiDefBut(block, LABEL, 0, label, x,y,140,19, 0, 0.0, 0, 0, 0, "");
817                 uiBlockBeginAlign(block);
818                 uiDefBut(block, BUT, newevt, "New", x+140,y,80,19, 0,0,0,0,0, newtip);
819                 uiBlockEndAlign(block);
820         }
821
822         y -= (count)? 24: 19;
823
824         uiBlockBeginAlign(block);
825         for (count=1, i=0; i<data->totlayer; i++) {
826                 layer= &data->layers[i];
827
828                 if(layer->type == type) {
829                         *activep= layer->active + 1;
830                         *renderp= layer->active_rnd + 1;
831                         
832                         uiDefIconButI(block, ROW, setevt, ICON_VIEW3D, x,y,25,19, activep, 1.0, count, 0, 0, browsetip);
833                         uiDefIconButI(block, ROW, setevt_rnd, ICON_SCENE, x+25,y,25,19, renderp, 1.0, count, 0, 0, browsetip_rnd);
834                         but=uiDefBut(block, TEX, setevt, "", x+50,y,145,19, layer->name, 0.0, 31.0, 0, 0, label);
835                         uiButSetFunc(but, verify_customdata_name_func, data, layer);
836                         but= uiDefIconBut(block, BUT, B_NOP, VICON_X, x+195,y,25,19, NULL, 0.0, 0.0, 0.0, 0.0, deltip);
837                         uiButSetFunc(but, delete_customdata_layer, me, layer);
838
839
840                         count++;
841                         y -= 19;
842                 }
843         }
844         uiBlockEndAlign(block);
845
846         return y;
847 }
848
849 static void editing_panel_mesh_type(Object *ob, Mesh *me)
850 {
851         uiBlock *block;
852         uiBut *but;
853         float val;
854         CustomData *fdata;
855         int yco;
856
857         block= uiNewBlock(&curarea->uiblocks, "editing_panel_mesh_type", UI_EMBOSS, UI_HELV, curarea->win);
858         if( uiNewPanel(curarea, block, "Mesh", "Editing", 320, 0, 318, 204)==0) return;
859         uiSetButLock(object_data_is_libdata(ob), ERROR_LIBDATA_MESSAGE);
860
861         uiBlockBeginAlign(block);
862         uiDefButBitS(block, TOG, ME_AUTOSMOOTH, REDRAWVIEW3D, "Auto Smooth",10,180,170,19, &me->flag, 0, 0, 0, 0, "Treats all set-smoothed faces with angles less than Degr: as 'smooth' during render");
863         uiDefButS(block, NUM, B_DIFF, "Degr:",                          10,160,170,19, &me->smoothresh, 1, 80, 0, 0, "Defines maximum angle between face normals that 'Auto Smooth' will operate on");
864         uiBlockEndAlign(block);
865
866         /* Retopo */
867         if(G.obedit) {
868                 uiBlockBeginAlign(block);
869                 but= uiDefButBitC(block,TOG,RETOPO,B_NOP, "Retopo", 10,130,170,19, &G.scene->toolsettings->retopo_mode, 0,0,0,0, "Turn on the re-topology tool");
870                 uiButSetFunc(but,retopo_toggle,ob,me);
871                 if(G.scene->toolsettings->retopo_mode) {
872                         but= uiDefButBitC(block,TOG,RETOPO_PAINT,B_NOP,"Paint", 10,110,55,19, &G.scene->toolsettings->retopo_mode,0,0,0,0, "Draw intersecting lines in the 3d view, ENTER creates quad or tri faces, wrapped onto other objects in the 3d view.");
873                         uiButSetFunc(but,retopo_paint_toggle,ob,me);
874                         but= uiDefBut(block,BUT,B_NOP,"Retopo All", 65,110,115,19, 0,0,0,0,0, "Apply the re-topology tool to all selected vertices");
875                         uiButSetFunc(but,retopo_do_all_cb,ob,me);
876                 }
877                 uiBlockEndAlign(block);
878         }
879
880         uiBlockBeginAlign(block);
881         uiDefBut(block, BUT,B_DOCENTER, "Center",                                       10, 80, 65, 19, 0, 0, 0, 0, 0, "Shifts object data to be centered about object's origin");
882         uiDefBut(block, BUT,B_DOCENTERNEW, "Center New",                        75, 80, 105, 19, 0, 0, 0, 0, 0, "Shifts object's origin to center of object data");
883         uiDefBut(block, BUT,B_DOCENTERCURSOR, "Center Cursor",          10, 60, 170, 19, 0, 0, 0, 0, 0, "Shifts object's origin to cursor location");
884         uiBlockEndAlign(block);
885
886         uiBlockBeginAlign(block);
887         uiDefButBitS(block, TOG, ME_TWOSIDED, REDRAWVIEW3D, "Double Sided",     10,30,170,19, &me->flag, 0, 0, 0, 0, "Render/display the mesh as double or single sided");
888         uiDefButBitS(block, TOG, ME_NOPUNOFLIP, REDRAWVIEW3D, "No V.Normal Flip", 10,10,170,19, &me->flag, 0, 0, 0, 0, "Disables flipping of vertexnormals during render");
889         uiBlockEndAlign(block);
890
891         uiDefIDPoinBut(block, test_meshpoin_but, ID_ME, B_REDR, "TexMesh: ",    190,180,220,19, &me->texcomesh, "Derive texture coordinates from another mesh.");
892
893         if(me->msticky) val= 1.0; else val= 0.0;
894         uiDefBut(block, LABEL, 0, "Sticky",                             190,155,140,19, 0, val, 0, 0, 0, "");
895         uiBlockBeginAlign(block);
896         if(me->msticky==NULL) {
897                 uiDefBut(block, BUT, B_MAKESTICKY, "Make",              330,155, 80,19, 0, 0, 0, 0, 0, "Creates Sticky coordinates from the current camera view background picture");
898         }
899         else uiDefBut(block, BUT, B_DELSTICKY, "Delete",        330,155, 80,19, 0, 0, 0, 0, 0, "Deletes Sticky texture coordinates");
900         uiBlockEndAlign(block);
901
902         fdata= (G.obedit)? &G.editMesh->fdata: &me->fdata;
903         yco= customdata_buttons(block, me, fdata, CD_MTFACE, &acttface, &acttface_rnd,
904                 B_SETTFACE, B_SETTFACE_RND, B_NEWTFACE, "UV Texture", "UV Texture:",
905                 "Set active UV texture", "Set rendering UV texture", "Creates a new UV texture layer",
906                 "Removes the current UV texture layer", 190, 130);
907
908         yco= customdata_buttons(block, me, fdata, CD_MCOL, &actmcol, &actmcol_rnd,
909                 B_SETMCOL, B_SETMCOL_RND, B_NEWMCOL, "Vertex Color", "Vertex Color:",
910                 "Sets active vertex color layer", "Sets rendering vertex color layer", "Creates a new vertex color layer",
911                 "Removes the current vertex color layer", 190, yco-5);
912
913         if(yco < 0)
914                 uiNewPanelHeight(block, 204 - yco);
915 }
916
917 /* *************************** MODIFIERS ******************************** */
918
919 void do_modifier_panels(unsigned short event)
920 {
921         Object *ob = OBACT;
922
923         switch(event) {
924         case B_MODIFIER_REDRAW:
925                 allqueue(REDRAWBUTSEDIT, 0);
926                 allqueue(REDRAWOOPS, 0);
927                 break;
928
929         case B_MODIFIER_RECALC:
930                 allqueue(REDRAWBUTSEDIT, 0);
931                 allqueue(REDRAWVIEW3D, 0);
932                 allqueue(REDRAWIMAGE, 0);
933                 allqueue(REDRAWOOPS, 0);
934                 DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
935                 object_handle_update(ob);
936                 countall();
937                 break;
938         }
939 }
940
941 static void modifiers_add(void *ob_v, int type)
942 {
943         Object *ob = ob_v;
944         ModifierTypeInfo *mti = modifierType_getInfo(type);
945         
946         if (mti->flags&eModifierTypeFlag_RequiresOriginalData) {
947                 ModifierData *md = ob->modifiers.first;
948
949                 while (md && modifierType_getInfo(md->type)->type==eModifierTypeType_OnlyDeform) {
950                         md = md->next;
951                 }
952
953                 BLI_insertlinkbefore(&ob->modifiers, md, modifier_new(type));
954         } else {
955                 BLI_addtail(&ob->modifiers, modifier_new(type));
956         }
957         BIF_undo_push("Add modifier");
958 }
959
960 typedef struct MenuEntry {
961         char *name;
962         int ID;
963 } MenuEntry;
964
965 static int menuEntry_compare_names(const void *entry1, const void *entry2)
966 {
967         return strcmp(((MenuEntry *)entry1)->name, ((MenuEntry *)entry2)->name);
968 }
969
970 static uiBlock *modifiers_add_menu(void *ob_v)
971 {
972         Object *ob = ob_v;
973         uiBlock *block;
974         int i, yco=0;
975         int numEntries = 0;
976         MenuEntry entries[NUM_MODIFIER_TYPES];
977         
978         block= uiNewBlock(&curarea->uiblocks, "modifier_add_menu",
979                           UI_EMBOSSP, UI_HELV, curarea->win);
980         uiBlockSetButmFunc(block, modifiers_add, ob);
981
982         for (i=eModifierType_None+1; i<NUM_MODIFIER_TYPES; i++) {
983                 ModifierTypeInfo *mti = modifierType_getInfo(i);
984
985                 /* Only allow adding through appropriate other interfaces */
986                 if(ELEM3(i, eModifierType_Softbody, eModifierType_Hook, eModifierType_ParticleSystem)) continue;
987                 
988                 if(ELEM(i, eModifierType_Cloth, eModifierType_Collision)) continue;
989
990                 if((mti->flags&eModifierTypeFlag_AcceptsCVs) ||
991                    (ob->type==OB_MESH && (mti->flags&eModifierTypeFlag_AcceptsMesh))) {
992                         entries[numEntries].name = mti->name;
993                         entries[numEntries].ID = i;
994
995                         ++numEntries;
996                 }
997         }
998
999         qsort(entries, numEntries, sizeof(*entries), menuEntry_compare_names);
1000
1001
1002         for(i = 0; i < numEntries; ++i)
1003                 uiDefBut(block, BUTM, B_MODIFIER_RECALC, entries[i].name,
1004                          0, yco -= 20, 160, 19, NULL, 0, 0, 1, entries[i].ID, "");
1005
1006         uiTextBoundsBlock(block, 50);
1007         uiBlockSetDirection(block, UI_DOWN);
1008
1009         return block;
1010 }
1011
1012 static void modifiers_del(void *ob_v, void *md_v)
1013 {
1014         Object *ob = ob_v;
1015         ModifierData *md;
1016
1017                 /* It seems on rapid delete it is possible to
1018                  * get called twice on same modifier, so make
1019                  * sure it is in list.
1020                  */
1021         for (md=ob->modifiers.first; md; md=md->next)
1022                 if (md==md_v)
1023                         break;
1024         
1025         if (!md)
1026                 return;
1027
1028         if(md->type==eModifierType_ParticleSystem){
1029                 ParticleSystemModifierData *psmd=(ParticleSystemModifierData*)md;
1030                 BLI_remlink(&ob->particlesystem, psmd->psys);
1031                 psys_free(ob,psmd->psys);
1032         }
1033
1034         BLI_remlink(&ob->modifiers, md_v);
1035
1036         modifier_free(md_v);
1037
1038         BIF_undo_push("Del modifier");
1039 }
1040
1041 int mod_moveUp(void *ob_v, void *md_v)
1042 {
1043         Object *ob = ob_v;
1044         ModifierData *md = md_v;
1045
1046         if (md->prev) {
1047                 ModifierTypeInfo *mti = modifierType_getInfo(md->type);
1048
1049                 if (mti->type!=eModifierTypeType_OnlyDeform) {
1050                         ModifierTypeInfo *nmti = modifierType_getInfo(md->prev->type);
1051
1052                         if (nmti->flags&eModifierTypeFlag_RequiresOriginalData)
1053                                 return -1;
1054                 }
1055
1056                 BLI_remlink(&ob->modifiers, md);
1057                 BLI_insertlink(&ob->modifiers, md->prev->prev, md);
1058         }
1059
1060         return 0;
1061 }
1062
1063 static void modifiers_moveUp(void *ob_v, void *md_v)
1064 {
1065         if( mod_moveUp( ob_v, md_v ) )
1066                 error("Cannot move above a modifier requiring original data.");
1067         else
1068                 BIF_undo_push("Move modifier");
1069 }
1070
1071 int mod_moveDown(void *ob_v, void *md_v)
1072 {
1073         Object *ob = ob_v;
1074         ModifierData *md = md_v;
1075
1076         if (md->next) {
1077                 ModifierTypeInfo *mti = modifierType_getInfo(md->type);
1078
1079                 if (mti->flags&eModifierTypeFlag_RequiresOriginalData) {
1080                         ModifierTypeInfo *nmti = modifierType_getInfo(md->next->type);
1081
1082                         if (nmti->type!=eModifierTypeType_OnlyDeform)
1083                                 return -1;
1084                 }
1085
1086                 BLI_remlink(&ob->modifiers, md);
1087                 BLI_insertlink(&ob->modifiers, md->next, md);
1088         }
1089
1090         return 0;
1091 }
1092
1093 static void modifiers_moveDown(void *ob_v, void *md_v)
1094 {
1095         if( mod_moveDown( ob_v, md_v ) )
1096                 error("Cannot move beyond a non-deforming modifier.");
1097         else
1098                 BIF_undo_push("Move modifier");
1099 }
1100
1101 static void modifier_testLatticeObj(char *name, ID **idpp)
1102 {
1103         ID *id;
1104
1105         for (id= G.main->object.first; id; id= id->next) {
1106                 if( strcmp(name, id->name+2)==0 ) {
1107                         if (((Object *)id)->type != OB_LATTICE) {
1108                                 error ("Lattice deform object must be a lattice");
1109                                 break;
1110                         } 
1111                         *idpp= id;
1112                         return;
1113                 }
1114         }
1115         *idpp= 0;
1116 }
1117
1118 static void modifier_testCurveObj(char *name, ID **idpp)
1119 {
1120         ID *id;
1121
1122         for (id= G.main->object.first; id; id= id->next) {
1123                 if( strcmp(name, id->name+2)==0 ) {
1124                         if (((Object *)id)->type != OB_CURVE) {
1125                                 error ("Curve deform object must be a curve");
1126                                 break;
1127                         } 
1128                         *idpp= id;
1129                         return;
1130                 }
1131         }
1132         *idpp= 0;
1133 }
1134
1135 static void modifier_testMeshObj(char *name, ID **idpp)
1136 {
1137         ID *id;
1138
1139         for (id= G.main->object.first; id; id= id->next) {
1140                 /* no boolean on its own object */
1141                 if(id != (ID *)OBACT) {
1142                         if( strcmp(name, id->name+2)==0 ) {
1143                                 if (((Object *)id)->type != OB_MESH) {
1144                                         error ("Boolean modifier object must be a mesh");
1145                                         break;
1146                                 } 
1147                                 *idpp= id;
1148                                 return;
1149                         }
1150                 }
1151         }
1152         *idpp= NULL;
1153 }
1154
1155 static void modifier_testArmatureObj(char *name, ID **idpp)
1156 {
1157         ID *id;
1158
1159         for (id= G.main->object.first; id; id= id->next) {
1160                 if( strcmp(name, id->name+2)==0 ) {
1161                         if (((Object *)id)->type != OB_ARMATURE) {
1162                                 error ("Armature deform object must be an armature");
1163                                 break;
1164                         } 
1165                         *idpp= id;
1166                         return;
1167                 }
1168         }
1169         *idpp= 0;
1170 }
1171
1172 static void modifier_testTexture(char *name, ID **idpp)
1173 {
1174         ID *id;
1175
1176         for(id = G.main->tex.first; id; id = id->next) {
1177                 if(strcmp(name, id->name + 2) == 0) {
1178                         *idpp = id;
1179                         /* texture gets user, objects not: delete object = clear modifier */
1180                         id_us_plus(id);
1181                         return;
1182                 }
1183         }
1184         *idpp = 0;
1185 }
1186
1187 #if 0 /* this is currently unused, but could be useful in the future */
1188 static void modifier_testMaterial(char *name, ID **idpp)
1189 {
1190         ID *id;
1191
1192         for(id = G.main->mat.first; id; id = id->next) {
1193                 if(strcmp(name, id->name + 2) == 0) {
1194                         *idpp = id;
1195                         return;
1196                 }
1197         }
1198         *idpp = 0;
1199 }
1200 #endif
1201
1202 static void modifier_testImage(char *name, ID **idpp)
1203 {
1204         ID *id;
1205
1206         for(id = G.main->image.first; id; id = id->next) {
1207                 if(strcmp(name, id->name + 2) == 0) {
1208                         *idpp = id;
1209                         return;
1210                 }
1211         }
1212         *idpp = 0;
1213 }
1214
1215 /* autocomplete callback for ID buttons */
1216 void autocomplete_image(char *str, void *arg_v)
1217 {
1218         /* search if str matches the beginning of an ID struct */
1219         if(str[0]) {
1220                 AutoComplete *autocpl = autocomplete_begin(str, 22);
1221                 ID *id;
1222
1223                 for(id = G.main->image.first; id; id = id->next)
1224                         autocomplete_do_name(autocpl, id->name+2);
1225
1226                 autocomplete_end(autocpl, str);
1227         }
1228 }
1229
1230 /* autocomplete callback for ID buttons */
1231 void autocomplete_meshob(char *str, void *arg_v)
1232 {
1233         /* search if str matches the beginning of an ID struct */
1234         if(str[0]) {
1235                 AutoComplete *autocpl = autocomplete_begin(str, 22);
1236                 ID *id;
1237
1238                 for(id = G.main->object.first; id; id = id->next)
1239                         if(((Object *)id)->type == OB_MESH)
1240                                 autocomplete_do_name(autocpl, id->name+2);
1241
1242                 autocomplete_end(autocpl, str);
1243         }
1244 }
1245 static void modifiers_convertParticles(void *obv, void *mdv)
1246 {
1247         Object *obn;
1248         ModifierData *md = mdv;
1249         ParticleSystem *psys;
1250         ParticleCacheKey *key, **cache;
1251         Mesh *me;
1252         MVert *mvert;
1253         MEdge *medge;
1254         int a, k, kmax;
1255         int totvert=0, totedge=0, cvert=0;
1256         int totpart=0, totchild=0;
1257
1258         if(md->type != eModifierType_ParticleSystem) return;
1259
1260         if(G.f & G_PARTICLEEDIT) return;
1261
1262         psys=((ParticleSystemModifierData *)md)->psys;
1263
1264         if(psys->part->draw_as != PART_DRAW_PATH || psys->pathcache == 0) return;
1265
1266         totpart= psys->totcached;
1267         totchild= psys->totchildcache;
1268
1269         if(totchild && (psys->part->draw&PART_DRAW_PARENT)==0)
1270                 totpart= 0;
1271
1272         /* count */
1273         cache= psys->pathcache;
1274         for(a=0; a<totpart; a++) {
1275                 key= cache[a];
1276                 totvert+= key->steps+1;
1277                 totedge+= key->steps;
1278         }
1279
1280         cache= psys->childcache;
1281         for(a=0; a<totchild; a++) {
1282                 key= cache[a];
1283                 totvert+= key->steps+1;
1284                 totedge+= key->steps;
1285         }
1286
1287         if(totvert==0) return;
1288
1289         /* add new mesh */
1290         obn= add_object(OB_MESH);
1291         me= obn->data;
1292         
1293         me->totvert= totvert;
1294         me->totedge= totedge;
1295         
1296         me->mvert= CustomData_add_layer(&me->vdata, CD_MVERT, CD_CALLOC, NULL, totvert);
1297         me->medge= CustomData_add_layer(&me->edata, CD_MEDGE, CD_CALLOC, NULL, totedge);
1298         me->mface= CustomData_add_layer(&me->fdata, CD_MFACE, CD_CALLOC, NULL, 0);
1299         
1300         mvert= me->mvert;
1301         medge= me->medge;
1302
1303         /* copy coordinates */
1304         cache= psys->pathcache;
1305         for(a=0; a<totpart; a++) {
1306                 key= cache[a];
1307                 kmax= key->steps;
1308                 for(k=0; k<=kmax; k++,key++,cvert++,mvert++) {
1309                         VECCOPY(mvert->co,key->co);
1310                         if(k) {
1311                                 medge->v1= cvert-1;
1312                                 medge->v2= cvert;
1313                                 medge->flag= ME_EDGEDRAW|ME_EDGERENDER|ME_LOOSEEDGE;
1314                                 medge++;
1315                         }
1316                 }
1317         }
1318
1319         cache=psys->childcache;
1320         for(a=0; a<totchild; a++) {
1321                 key=cache[a];
1322                 kmax=key->steps;
1323                 for(k=0; k<=kmax; k++,key++,cvert++,mvert++) {
1324                         VECCOPY(mvert->co,key->co);
1325                         if(k) {
1326                                 medge->v1=cvert-1;
1327                                 medge->v2=cvert;
1328                                 medge->flag= ME_EDGEDRAW|ME_EDGERENDER|ME_LOOSEEDGE;
1329                                 medge++;
1330                         }
1331                 }
1332         }
1333
1334         DAG_scene_sort(G.scene);
1335 }
1336
1337 static void modifiers_applyModifier(void *obv, void *mdv)
1338 {
1339         Object *ob = obv;
1340         ModifierData *md = mdv;
1341         DerivedMesh *dm;
1342         Mesh *me = ob->data;
1343         int converted = 0;
1344
1345         if (G.obedit) {
1346                 error("Modifiers cannot be applied in editmode");
1347                 return;
1348         } else if (((ID*) ob->data)->us>1) {
1349                 error("Modifiers cannot be applied to multi-user data");
1350                 return;
1351         }
1352
1353         if (md!=ob->modifiers.first) {
1354                 if (!okee("Modifier is not first"))
1355                         return;
1356         }
1357
1358         if (ob->type==OB_MESH) {
1359                 if(me->mr && multires_modifier_warning()) {
1360                         error("Modifier changes topology; cannot apply with multires active");
1361                         return;
1362                 }
1363                 if(me->key) {
1364                         error("Modifier cannot be applied to Mesh with Shape Keys");
1365                         return;
1366                 }
1367         
1368                 mesh_pmv_off(ob, me);
1369         
1370                 dm = mesh_create_derived_for_modifier(ob, md);
1371                 if (!dm) {
1372                         error("Modifier is disabled or returned error, skipping apply");
1373                         return;
1374                 }
1375
1376                 DM_to_mesh(dm, me);
1377                 converted = 1;
1378
1379                 dm->release(dm);
1380         } 
1381         else if (ELEM(ob->type, OB_CURVE, OB_SURF)) {
1382                 ModifierTypeInfo *mti = modifierType_getInfo(md->type);
1383                 Curve *cu = ob->data;
1384                 int numVerts;
1385                 float (*vertexCos)[3];
1386
1387                 if (!okee("Apply will only change CV points, not tesselated/bevel vertices"))
1388                         return;
1389
1390                 if (!(md->mode&eModifierMode_Realtime) || (mti->isDisabled && mti->isDisabled(md))) {
1391                         error("Modifier is disabled, skipping apply");
1392                         return;
1393                 }
1394
1395                 vertexCos = curve_getVertexCos(cu, &cu->nurb, &numVerts);
1396                 mti->deformVerts(md, ob, NULL, vertexCos, numVerts);
1397                 curve_applyVertexCos(cu, &cu->nurb, vertexCos);
1398
1399                 converted = 1;
1400
1401                 MEM_freeN(vertexCos);
1402
1403                 DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
1404         }
1405         else {
1406                 error("Cannot apply modifier for this object type");
1407                 return;
1408         }
1409
1410         if (converted) {
1411                 BLI_remlink(&ob->modifiers, md);
1412                 modifier_free(md);
1413
1414                 BIF_undo_push("Apply modifier");
1415         }
1416 }
1417
1418 static void modifiers_copyModifier(void *ob_v, void *md_v)
1419 {
1420         Object *ob = ob_v;
1421         ModifierData *md = md_v;
1422         ModifierData *nmd = modifier_new(md->type);
1423
1424         modifier_copyData(md, nmd);
1425
1426         BLI_insertlink(&ob->modifiers, md, nmd);
1427
1428         BIF_undo_push("Copy modifier");
1429 }
1430
1431 static void modifiers_setOnCage(void *ob_v, void *md_v)
1432 {
1433         Object *ob = ob_v;
1434         ModifierData *md;
1435         
1436         int i, cageIndex = modifiers_getCageIndex(ob, NULL );
1437
1438         for( i = 0, md=ob->modifiers.first; md; ++i, md=md->next )
1439                 if( md == md_v ) {
1440                         if( i >= cageIndex )
1441                                 md->mode ^= eModifierMode_OnCage;
1442                         break;
1443                 }
1444 }
1445
1446 static void modifiers_clearHookOffset(void *ob_v, void *md_v)
1447 {
1448         Object *ob = ob_v;
1449         ModifierData *md = md_v;
1450         HookModifierData *hmd = (HookModifierData*) md;
1451         
1452         if (hmd->object) {
1453                 Mat4Invert(hmd->object->imat, hmd->object->obmat);
1454                 Mat4MulSerie(hmd->parentinv, hmd->object->imat, ob->obmat, NULL, NULL, NULL, NULL, NULL, NULL);
1455                 BIF_undo_push("Clear hook offset");
1456         }
1457 }
1458
1459 static void modifiers_cursorHookCenter(void *ob_v, void *md_v)
1460 {
1461         Object *ob = ob_v;
1462         ModifierData *md = md_v;
1463         HookModifierData *hmd = (HookModifierData*) md;
1464
1465         if (G.vd) {
1466                 float *curs = give_cursor();
1467                 float bmat[3][3], imat[3][3];
1468
1469                 where_is_object(ob);
1470         
1471                 Mat3CpyMat4(bmat, ob->obmat);
1472                 Mat3Inv(imat, bmat);
1473
1474                 curs= give_cursor();
1475                 hmd->cent[0]= curs[0]-ob->obmat[3][0];
1476                 hmd->cent[1]= curs[1]-ob->obmat[3][1];
1477                 hmd->cent[2]= curs[2]-ob->obmat[3][2];
1478                 Mat3MulVecfl(imat, hmd->cent);
1479
1480                 BIF_undo_push("Hook cursor center");
1481         }
1482 }
1483
1484 static void modifiers_selectHook(void *ob_v, void *md_v)
1485 {
1486         ModifierData *md = md_v;
1487         HookModifierData *hmd = (HookModifierData*) md;
1488
1489         hook_select(hmd);
1490 }
1491
1492 static void modifiers_reassignHook(void *ob_v, void *md_v)
1493 {
1494         ModifierData *md = md_v;
1495         HookModifierData *hmd = (HookModifierData*) md;
1496         float cent[3];
1497         int *indexar, tot, ok;
1498         char name[32];
1499                 
1500         ok= hook_getIndexArray(&tot, &indexar, name, cent);
1501
1502         if (!ok) {
1503                 error("Requires selected vertices or active Vertex Group");
1504         } else {
1505                 if (hmd->indexar) {
1506                         MEM_freeN(hmd->indexar);
1507                 }
1508
1509                 VECCOPY(hmd->cent, cent);
1510                 hmd->indexar = indexar;
1511                 hmd->totindex = tot;
1512         }
1513 }
1514
1515 static void modifiers_convertToReal(void *ob_v, void *md_v)
1516 {
1517         Object *ob = ob_v;
1518         ModifierData *md = md_v;
1519         ModifierData *nmd = modifier_new(md->type);
1520
1521         modifier_copyData(md, nmd);
1522         nmd->mode &= ~eModifierMode_Virtual;
1523
1524         BLI_addhead(&ob->modifiers, nmd);
1525
1526         ob->partype = PAROBJECT;
1527
1528         BIF_undo_push("Modifier convert to real");
1529 }
1530
1531 static void build_uvlayer_menu_vars(CustomData *data, char **menu_string,
1532                                     int *uvlayer_tmp, char *uvlayer_name)
1533 {
1534         char strtmp[38];
1535         int totuv, i;
1536         CustomDataLayer *layer
1537                     = &data->layers[CustomData_get_layer_index(data, CD_MTFACE)];
1538
1539         *uvlayer_tmp = -1;
1540
1541         totuv = CustomData_number_of_layers(data, CD_MTFACE);
1542
1543         *menu_string = MEM_callocN(sizeof(**menu_string) * (totuv * 38 + 10),
1544                                    "menu_string");
1545         sprintf(*menu_string, "UV Layer%%t");
1546         for(i = 0; i < totuv; i++) {
1547                 /* assign first layer as uvlayer_name if uvlayer_name is null. */
1548                 if(strcmp(layer->name, uvlayer_name) == 0) *uvlayer_tmp = i + 1;
1549                 sprintf(strtmp, "|%s%%x%d", layer->name, i + 1);
1550                 strcat(*menu_string, strtmp);
1551                 layer++;
1552         }
1553
1554         /* there is no uvlayer defined, or else it was deleted. Assign active
1555          * layer, then recalc modifiers.
1556          */
1557         if(*uvlayer_tmp == -1) {
1558                 if(CustomData_get_active_layer_index(data, CD_MTFACE) != -1) {
1559                         *uvlayer_tmp = 1;
1560                         layer = data->layers;
1561                         for(i = 0; i < CustomData_get_active_layer_index(data, CD_MTFACE);
1562                             i++, layer++) {
1563                                 if(layer->type == CD_MTFACE) (*uvlayer_tmp)++;
1564                         }
1565                         strcpy(uvlayer_name, layer->name);
1566
1567                         /* update the modifiers */
1568                         do_modifier_panels(B_MODIFIER_RECALC);
1569                 } else {
1570                         /* ok we have no uv layers, so make sure menu button knows that.*/
1571                         *uvlayer_tmp = 0;
1572                 }
1573         }
1574 }
1575
1576 void set_displace_uvlayer(void *arg1, void *arg2)
1577 {
1578         DisplaceModifierData *dmd=arg1;
1579         CustomDataLayer *layer = arg2;
1580
1581         /*check we have UV layers*/
1582         if (dmd->uvlayer_tmp < 1) return;
1583         layer = layer + (dmd->uvlayer_tmp-1);
1584         
1585         strcpy(dmd->uvlayer_name, layer->name);
1586 }
1587
1588 void set_uvproject_uvlayer(void *arg1, void *arg2)
1589 {
1590         UVProjectModifierData *umd=arg1;
1591         CustomDataLayer *layer = arg2;
1592
1593         /*check we have UV layers*/
1594         if (umd->uvlayer_tmp < 1) return;
1595         layer = layer + (umd->uvlayer_tmp-1);
1596         
1597         strcpy(umd->uvlayer_name, layer->name);
1598 }
1599
1600 static void modifiers_bindMeshDeform(void *ob_v, void *md_v)
1601 {
1602         MeshDeformModifierData *mmd = (MeshDeformModifierData*) md_v;
1603         Object *ob = (Object*)ob_v;
1604
1605         if(mmd->bindcos) {
1606                 if(mmd->bindweights) MEM_freeN(mmd->bindweights);
1607                 if(mmd->bindcos) MEM_freeN(mmd->bindcos);
1608                 if(mmd->dyngrid) MEM_freeN(mmd->dyngrid);
1609                 if(mmd->dyninfluences) MEM_freeN(mmd->dyninfluences);
1610                 if(mmd->dynverts) MEM_freeN(mmd->dynverts);
1611                 mmd->bindweights= NULL;
1612                 mmd->bindcos= NULL;
1613                 mmd->dyngrid= NULL;
1614                 mmd->dyninfluences= NULL;
1615                 mmd->dynverts= NULL;
1616                 mmd->totvert= 0;
1617                 mmd->totcagevert= 0;
1618                 mmd->totinfluence= 0;
1619         }
1620         else {
1621                 DerivedMesh *dm;
1622                 int mode= mmd->modifier.mode;
1623
1624                 /* force modifier to run, it will call binding routine */
1625                 mmd->needbind= 1;
1626                 mmd->modifier.mode |= eModifierMode_Realtime;
1627
1628                 if(ob->type == OB_MESH) {
1629                         dm= mesh_create_derived_view(ob, 0);
1630                         dm->release(dm);
1631                 }
1632                 else if(ob->type == OB_LATTICE) {
1633                         lattice_calc_modifiers(ob);
1634                 }
1635                 else if(ob->type==OB_MBALL) {
1636                         makeDispListMBall(ob);
1637                 }
1638                 else if(ELEM3(ob->type, OB_CURVE, OB_SURF, OB_FONT)) {
1639                         makeDispListCurveTypes(ob, 0);
1640                 }
1641
1642                 mmd->needbind= 0;
1643                 mmd->modifier.mode= mode;
1644         }
1645 }
1646
1647 void modifiers_explodeFacepa(void *arg1, void *arg2)
1648 {
1649         ExplodeModifierData *emd=arg1;
1650
1651         emd->flag |= eExplodeFlag_CalcFaces;
1652 }
1653
1654 void modifiers_explodeDelVg(void *arg1, void *arg2)
1655 {
1656         ExplodeModifierData *emd=arg1;
1657         emd->vgroup = 0;
1658 }
1659
1660 static int modifier_is_fluid_particles(ModifierData *md) {
1661         if(md->type == eModifierType_ParticleSystem) {
1662                 if(((ParticleSystemModifierData *)md)->psys->part->type == PART_FLUID)
1663                         return 1;
1664         }
1665         return 0;
1666 }
1667 static void draw_modifier(uiBlock *block, Object *ob, ModifierData *md, int *xco, int *yco, int index, int cageIndex, int lastCageIndex)
1668 {
1669         ModifierTypeInfo *mti = modifierType_getInfo(md->type);
1670         uiBut *but;
1671         int isVirtual = md->mode&eModifierMode_Virtual;
1672         int x = *xco, y = *yco, color = md->error?TH_REDALERT:TH_BUT_NEUTRAL;
1673         int editing = (G.obedit==ob);
1674         short height=26, width = 295, buttonWidth = width-120-10;
1675         char str[128];
1676
1677         /* rounded header */
1678         uiBlockSetCol(block, color);
1679                 /* roundbox 4 free variables: corner-rounding, nop, roundbox type, shade */
1680         uiDefBut(block, ROUNDBOX, 0, "", x-10, y-4, width, 25, NULL, 7.0, 0.0, 
1681                          (!isVirtual && (md->mode&eModifierMode_Expanded))?3:15, 20, ""); 
1682         uiBlockSetCol(block, TH_AUTO);
1683         
1684         /* open/close icon */
1685         if (!isVirtual) {
1686                 uiBlockSetEmboss(block, UI_EMBOSSN);
1687                 uiDefIconButBitI(block, ICONTOG, eModifierMode_Expanded, B_MODIFIER_REDRAW, VICON_DISCLOSURE_TRI_RIGHT, x-10, y-2, 20, 20, &md->mode, 0.0, 0.0, 0.0, 0.0, "Collapse/Expand Modifier");
1688         }
1689
1690         uiBlockSetEmboss(block, UI_EMBOSS);
1691         
1692         if (isVirtual) {
1693                 sprintf(str, "%s parent deform", md->name);
1694                 uiDefBut(block, LABEL, 0, str, x+10, y-1, width-110, 19, NULL, 0.0, 0.0, 0.0, 0.0, "Modifier name"); 
1695
1696                 but = uiDefBut(block, BUT, B_MODIFIER_RECALC, "Make Real", x+width-100, y, 80, 16, NULL, 0.0, 0.0, 0.0, 0.0, "Convert virtual modifier to a real modifier");
1697                 uiButSetFunc(but, modifiers_convertToReal, ob, md);
1698         } else {
1699                 uiBlockBeginAlign(block);
1700                 uiDefBut(block, TEX, B_MODIFIER_REDRAW, "", x+10, y-1, buttonWidth-60, 19, md->name, 0.0, sizeof(md->name)-1, 0.0, 0.0, "Modifier name"); 
1701
1702                 /* Softbody not allowed in this situation, enforce! */
1703                 if ((md->type!=eModifierType_Softbody && md->type!=eModifierType_Collision) || !(ob->pd && ob->pd->deflect)) {
1704                         uiDefIconButBitI(block, TOG, eModifierMode_Render, B_MODIFIER_RECALC, ICON_SCENE, x+10+buttonWidth-60, y-1, 19, 19,&md->mode, 0, 0, 1, 0, "Enable modifier during rendering");
1705                         but= uiDefIconButBitI(block, TOG, eModifierMode_Realtime, B_MODIFIER_RECALC, VICON_VIEW3D, x+10+buttonWidth-40, y-1, 19, 19,&md->mode, 0, 0, 1, 0, "Enable modifier during interactive display");
1706                         if (mti->flags&eModifierTypeFlag_SupportsEditmode) {
1707                                 uiDefIconButBitI(block, TOG, eModifierMode_Editmode, B_MODIFIER_RECALC, VICON_EDIT, x+10+buttonWidth-20, y-1, 19, 19,&md->mode, 0, 0, 1, 0, "Enable modifier during Editmode (only if enabled for display)");
1708                         }
1709                 }
1710                 uiBlockEndAlign(block);
1711
1712                 uiBlockSetEmboss(block, UI_EMBOSSR);
1713
1714                 if (ob->type==OB_MESH && modifier_couldBeCage(md) && index<=lastCageIndex) {
1715                         int icon, color;
1716
1717                         if (index==cageIndex) {
1718                                 color = TH_BUT_SETTING;
1719                                 icon = VICON_EDITMODE_HLT;
1720                         } else if (index<cageIndex) {
1721                                 color = TH_BUT_NEUTRAL;
1722                                 icon = VICON_EDITMODE_DEHLT;
1723                         } else {
1724                                 color = TH_BUT_NEUTRAL;
1725                                 icon = ICON_BLANK1;
1726                         }
1727                         uiBlockSetCol(block, color);
1728                         but = uiDefIconBut(block, BUT, B_MODIFIER_RECALC, icon, x+width-105, y, 16, 16, NULL, 0.0, 0.0, 0.0, 0.0, "Apply modifier to editing cage during Editmode");
1729                         uiButSetFunc(but, modifiers_setOnCage, ob, md);
1730                         uiBlockSetCol(block, TH_AUTO);
1731                 }
1732
1733                 uiBlockSetCol(block, TH_BUT_ACTION);
1734
1735                 but = uiDefIconBut(block, BUT, B_MODIFIER_RECALC, VICON_MOVE_UP, x+width-75, y, 16, 16, NULL, 0.0, 0.0, 0.0, 0.0, "Move modifier up in stack");
1736                 uiButSetFunc(but, modifiers_moveUp, ob, md);
1737
1738                 but = uiDefIconBut(block, BUT, B_MODIFIER_RECALC, VICON_MOVE_DOWN, x+width-75+20, y, 16, 16, NULL, 0.0, 0.0, 0.0, 0.0, "Move modifier down in stack");
1739                 uiButSetFunc(but, modifiers_moveDown, ob, md);
1740                 
1741                 uiBlockSetEmboss(block, UI_EMBOSSN);
1742                 
1743                 // deletion over the deflection panel
1744                 // fluid particle modifier can't be deleted here
1745                 if(md->type!=eModifierType_Collision && !modifier_is_fluid_particles(md))
1746                 {
1747                         but = uiDefIconBut(block, BUT, B_MODIFIER_RECALC, VICON_X, x+width-70+40, y, 16, 16, NULL, 0.0, 0.0, 0.0, 0.0, "Delete modifier");
1748                         uiButSetFunc(but, modifiers_del, ob, md);
1749                 }
1750                 uiBlockSetCol(block, TH_AUTO);
1751         }
1752
1753         uiBlockSetEmboss(block, UI_EMBOSS);
1754
1755         if (isVirtual || !(md->mode&eModifierMode_Expanded)) {
1756                 y -= 18;
1757         } else {
1758                 int cy = y - 8;
1759                 int lx = x + width - 60 - 15;
1760
1761                 if (md->type==eModifierType_Subsurf) {
1762                         height = 105;
1763                 } else if (md->type==eModifierType_Lattice) {
1764                         height = 48;
1765                 } else if (md->type==eModifierType_Curve) {
1766                         height = 72;
1767                 } else if (md->type==eModifierType_Build) {
1768                         height = 86;
1769                 } else if (md->type==eModifierType_Mirror) {
1770                         height = 86;
1771                 } else if (md->type==eModifierType_Bevel) {
1772                         BevelModifierData *bmd = (BevelModifierData*) md;
1773                         height = 105; /* height = 124; */
1774                         if ((bmd->lim_flags & BME_BEVEL_ANGLE) || ((bmd->lim_flags & BME_BEVEL_WEIGHT) && !(bmd->flags & BME_BEVEL_VERT))) height += 19;
1775                 } else if (md->type==eModifierType_EdgeSplit) {
1776                         EdgeSplitModifierData *emd = (EdgeSplitModifierData*) md;
1777                         height = 48;
1778                         if(emd->flags & MOD_EDGESPLIT_FROMANGLE) height += 19;
1779                 } else if (md->type==eModifierType_Displace) {
1780                         DisplaceModifierData *dmd = (DisplaceModifierData *)md;
1781                         height = 124;
1782                         if(dmd->texmapping == MOD_DISP_MAP_OBJECT ||
1783                            dmd->texmapping == MOD_DISP_MAP_UV)
1784                                 height += 19;
1785                 } else if (md->type==eModifierType_UVProject) {
1786                         height = 114 + ((UVProjectModifierData *)md)->num_projectors * 19;
1787                 } else if (md->type==eModifierType_Decimate) {
1788                         height = 48;
1789                 } else if (md->type==eModifierType_Smooth) {
1790                         height = 86;
1791                 } else if (md->type==eModifierType_Cast) {
1792                         height = 143;
1793                 } else if (md->type==eModifierType_Wave) {
1794                         WaveModifierData *wmd = (WaveModifierData *)md;
1795                         height = 294;
1796                         if(wmd->texmapping == MOD_WAV_MAP_OBJECT ||
1797                            wmd->texmapping == MOD_WAV_MAP_UV)
1798                                 height += 19;
1799                         if(wmd->flag & MOD_WAVE_NORM)
1800                                 height += 19;
1801                 } else if (md->type==eModifierType_Armature) {
1802                         height = 105;
1803                 } else if (md->type==eModifierType_Hook) {
1804                         HookModifierData *hmd = (HookModifierData*) md;
1805                         height = 86;
1806                         if (editing)
1807                                 height += 20;
1808                         if(hmd->indexar==NULL)
1809                                 height += 20;
1810                 } else if (md->type==eModifierType_Softbody) {
1811                         height = 31;
1812                 } else if (md->type==eModifierType_Cloth) {
1813                         height = 31;
1814                 } else if (md->type==eModifierType_Collision) {
1815                         height = 31;
1816                 } else if (md->type==eModifierType_Boolean) {
1817                         height = 48;
1818                 } else if (md->type==eModifierType_Array) {
1819                         height = 211;
1820                 } else if (md->type==eModifierType_MeshDeform) {
1821                         MeshDeformModifierData *mmd= (MeshDeformModifierData*)md;
1822                         height = (mmd->bindcos)? 73: 93;
1823                 } else if (md->type==eModifierType_ParticleSystem) {
1824                         height = 31;
1825                 } else if (md->type==eModifierType_ParticleInstance) {
1826                         height = 94;
1827                 } else if (md->type==eModifierType_Explode) {
1828                         height = 94;
1829                 } else if (md->type==eModifierType_Shrinkwrap) {
1830                         ShrinkwrapModifierData *smd = (ShrinkwrapModifierData*) md;
1831                         height = 86;
1832                         if (smd->shrinkType == MOD_SHRINKWRAP_NORMAL)
1833                                 height += 19*5;
1834                 }
1835                                                         /* roundbox 4 free variables: corner-rounding, nop, roundbox type, shade */
1836                 uiDefBut(block, ROUNDBOX, 0, "", x-10, y-height-2, width, height-2, NULL, 5.0, 0.0, 12, 40, ""); 
1837
1838                 y -= 18;
1839
1840                 if (!isVirtual && (md->type!=eModifierType_Collision)) {
1841                         uiBlockBeginAlign(block);
1842                         if (md->type==eModifierType_ParticleSystem) {
1843                                 but = uiDefBut(block, BUT, B_MODIFIER_RECALC, "Convert",        lx,(cy-=19),60,19, 0, 0, 0, 0, 0, "Convert the current particles to a mesh object");
1844                                 uiButSetFunc(but, modifiers_convertParticles, ob, md);
1845                         }
1846                         else{
1847                                 but = uiDefBut(block, BUT, B_MODIFIER_RECALC, "Apply",  lx,(cy-=19),60,19, 0, 0, 0, 0, 0, "Apply the current modifier and remove from the stack");
1848                                 uiButSetFunc(but, modifiers_applyModifier, ob, md);
1849                         }
1850                         
1851                         if (md->type!=eModifierType_Softbody && md->type!=eModifierType_ParticleSystem && (md->type!=eModifierType_Cloth)) {
1852                                 but = uiDefBut(block, BUT, B_MODIFIER_RECALC, "Copy",   lx,(cy-=19),60,19, 0, 0, 0, 0, 0, "Duplicate the current modifier at the same position in the stack");
1853                                 uiButSetFunc(but, modifiers_copyModifier, ob, md);
1854                         }
1855                         uiBlockEndAlign(block);
1856                 }
1857
1858                 lx = x + 10;
1859                 cy = y + 10 - 1;
1860                 uiBlockBeginAlign(block);
1861                 if (md->type==eModifierType_Subsurf) {
1862                         SubsurfModifierData *smd = (SubsurfModifierData*) md;
1863                         char subsurfmenu[]="Subsurf Type%t|Catmull-Clark%x0|Simple Subdiv.%x1";
1864                         uiDefButS(block, MENU, B_MODIFIER_RECALC, subsurfmenu,          lx,(cy-=19),buttonWidth,19, &smd->subdivType, 0, 0, 0, 0, "Selects type of subdivision algorithm.");
1865                         uiDefButS(block, NUM, B_MODIFIER_RECALC, "Levels:",             lx, (cy-=19), buttonWidth,19, &smd->levels, 1, 6, 0, 0, "Number subdivisions to perform");
1866                         uiDefButS(block, NUM, B_MODIFIER_REDRAW, "Render Levels:",              lx, (cy-=19), buttonWidth,19, &smd->renderLevels, 1, 6, 0, 0, "Number subdivisions to perform when rendering");
1867
1868                         /* Disabled until non-EM DerivedMesh implementation is complete */
1869
1870                         /*
1871                         uiDefButBitS(block, TOG, eSubsurfModifierFlag_Incremental, B_MODIFIER_RECALC, "Incremental", lx, (cy-=19),90,19,&smd->flags, 0, 0, 0, 0, "Use incremental calculation, even outside of mesh mode");
1872                         uiDefButBitS(block, TOG, eSubsurfModifierFlag_DebugIncr, B_MODIFIER_RECALC, "Debug", lx+90, cy,buttonWidth-90,19,&smd->flags, 0, 0, 0, 0, "Visualize the subsurf incremental calculation, for debugging effect of other modifiers");
1873                         */
1874
1875                         uiDefButBitS(block, TOG, eSubsurfModifierFlag_ControlEdges, B_MODIFIER_RECALC, "Optimal Draw", lx, (cy-=19), buttonWidth,19,&smd->flags, 0, 0, 0, 0, "Skip drawing/rendering of interior subdivided edges");
1876                         uiDefButBitS(block, TOG, eSubsurfModifierFlag_SubsurfUv, B_MODIFIER_RECALC, "Subsurf UV", lx, (cy-=19),buttonWidth,19,&smd->flags, 0, 0, 0, 0, "Use subsurf to subdivide UVs");
1877                 } else if (md->type==eModifierType_Lattice) {
1878                         LatticeModifierData *lmd = (LatticeModifierData*) md;
1879                         uiDefIDPoinBut(block, modifier_testLatticeObj, ID_OB, B_CHANGEDEP, "Ob: ",      lx, (cy-=19), buttonWidth,19, &lmd->object, "Lattice object to deform with");
1880                         but=uiDefBut(block, TEX, B_MODIFIER_RECALC, "VGroup: ",                           lx, (cy-=19), buttonWidth,19, &lmd->name, 0.0, 31.0, 0, 0, "Vertex Group name");
1881                         uiButSetCompleteFunc(but, autocomplete_vgroup, (void *)ob);
1882                 } else if (md->type==eModifierType_Curve) {
1883                         CurveModifierData *cmd = (CurveModifierData*) md;
1884                         uiDefIDPoinBut(block, modifier_testCurveObj, ID_OB, B_CHANGEDEP, "Ob: ", lx, (cy-=19), buttonWidth,19, &cmd->object, "Curve object to deform with");
1885                         but=uiDefBut(block, TEX, B_MODIFIER_RECALC, "VGroup: ",                           lx, (cy-=19), buttonWidth,19, &cmd->name, 0.0, 31.0, 0, 0, "Vertex Group name");
1886                         uiButSetCompleteFunc(but, autocomplete_vgroup, (void *)ob);
1887                         
1888                         uiDefButS(block, ROW,B_MODIFIER_RECALC,"X",             lx, (cy-=19), 19,19, &cmd->defaxis, 12.0, MOD_CURVE_POSX, 0, 0, "The axis that the curve deforms along");
1889                         uiDefButS(block, ROW,B_MODIFIER_RECALC,"Y",             (lx+buttonWidth/6), cy, 19,19, &cmd->defaxis, 12.0, MOD_CURVE_POSY, 0, 0, "The axis that the curve deforms along");
1890                         uiDefButS(block, ROW,B_MODIFIER_RECALC,"Z",             (lx+2*buttonWidth/6), cy, 19,19, &cmd->defaxis, 12.0, MOD_CURVE_POSZ, 0, 0, "The axis that the curve deforms along");
1891                         uiDefButS(block, ROW,B_MODIFIER_RECALC,"-X",            (lx+3*buttonWidth/6), cy, 24,19, &cmd->defaxis, 12.0, MOD_CURVE_NEGX, 0, 0, "The axis that the curve deforms along");
1892                         uiDefButS(block, ROW,B_MODIFIER_RECALC,"-Y",            (lx+4*buttonWidth/6), cy, 24,19, &cmd->defaxis, 12.0, MOD_CURVE_NEGY, 0, 0, "The axis that the curve deforms along");
1893                         uiDefButS(block, ROW,B_MODIFIER_RECALC,"-Z",            (lx+buttonWidth-buttonWidth/6), cy, 24,19, &cmd->defaxis, 12.0, MOD_CURVE_NEGZ, 0, 0, "The axis that the curve deforms along");
1894                 } else if (md->type==eModifierType_Build) {
1895                         BuildModifierData *bmd = (BuildModifierData*) md;
1896                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Start:", lx, (cy-=19), buttonWidth,19, &bmd->start, 1.0, MAXFRAMEF, 100, 0, "Specify the start frame of the effect");
1897                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Length:", lx, (cy-=19), buttonWidth,19, &bmd->length, 1.0, MAXFRAMEF, 100, 0, "Specify the total time the build effect requires");
1898                         uiDefButI(block, TOG, B_MODIFIER_RECALC, "Randomize", lx, (cy-=19), buttonWidth,19, &bmd->randomize, 0, 0, 1, 0, "Randomize the faces or edges during build.");
1899                         uiDefButI(block, NUM, B_MODIFIER_RECALC, "Seed:", lx, (cy-=19), buttonWidth,19, &bmd->seed, 1.0, MAXFRAMEF, 100, 0, "Specify the seed for random if used.");
1900                 } else if (md->type==eModifierType_Mirror) {
1901                         MirrorModifierData *mmd = (MirrorModifierData*) md;
1902                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Merge Limit:", lx, (cy-=19), buttonWidth,19, &mmd->tolerance, 0.0, 1.0, 10, 10, "Distance from axis within which mirrored vertices are merged");
1903                         uiDefButBitS(block, TOG, MOD_MIR_AXIS_X, B_MODIFIER_RECALC, "X",        lx,(cy-=19),20,19, &mmd->flag, 0, 0, 0, 0, "Enable X axis mirror");
1904                         uiDefButBitS(block, TOG, MOD_MIR_AXIS_Y, B_MODIFIER_RECALC, "Y",        lx+20,cy,20,19,    &mmd->flag, 0, 0, 0, 0, "Enable Y axis mirror");
1905                         uiDefButBitS(block, TOG, MOD_MIR_AXIS_Z, B_MODIFIER_RECALC, "Z",        lx+40,cy,20,19,    &mmd->flag, 0, 0, 0, 0, "Enable Z axis mirror");
1906                         uiDefButBitS(block, TOG, MOD_MIR_CLIPPING, B_MODIFIER_RECALC, "Do Clipping",    lx+60, cy, buttonWidth-60,19, &mmd->flag, 1, 2, 0, 0, "Prevents during Transform vertices to go through Mirror");
1907                         uiDefButBitS(block, TOG, MOD_MIR_MIRROR_U, B_MODIFIER_RECALC,
1908                                      "Mirror U",
1909                                      lx, (cy-=19), buttonWidth/2, 19,
1910                                      &mmd->flag, 0, 0, 0, 0,
1911                                      "Mirror the U texture coordinate around "
1912                                      "the 0.5 point");
1913                         uiDefButBitS(block, TOG, MOD_MIR_MIRROR_V, B_MODIFIER_RECALC,
1914                                      "Mirror V",
1915                                      lx + buttonWidth/2 + 1, cy, buttonWidth/2, 19,
1916                                      &mmd->flag, 0, 0, 0, 0,
1917                                      "Mirror the V texture coordinate around "
1918                                      "the 0.5 point");
1919                         uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_CHANGEDEP,
1920                                        "Ob: ", lx, (cy -= 19), buttonWidth, 19,
1921                                        &mmd->mirror_ob,
1922                                        "Object to use as mirror");
1923                 } else if (md->type==eModifierType_Bevel) {
1924                         BevelModifierData *bmd = (BevelModifierData*) md;
1925                         /*uiDefButS(block, ROW, B_MODIFIER_RECALC, "Distance",
1926                                           lx, (cy -= 19), (buttonWidth/2), 19, &bmd->val_flags,
1927                                           11.0, 0, 0, 0,
1928                                           "Interpret bevel value as a constant distance from each edge");
1929                         uiDefButS(block, ROW, B_MODIFIER_RECALC, "Radius",
1930                                           (lx+buttonWidth/2), cy, (buttonWidth - buttonWidth/2), 19, &bmd->val_flags,
1931                                           11.0, BME_BEVEL_RADIUS, 0, 0,
1932                                           "Interpret bevel value as a radius - smaller angles will be beveled more");*/
1933                         uiBlockBeginAlign(block);
1934                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Width: ",
1935                                           lx, (cy -= 19), buttonWidth, 19, &bmd->value,
1936                                           0.0, 0.5, 5, 2,
1937                                           "Bevel value/amount");
1938                         /*uiDefButI(block, NUM, B_MODIFIER_RECALC, "Recurs",
1939                                           lx, (cy -= 19), buttonWidth, 19, &bmd->res,
1940                                           1, 4, 5, 2,
1941                                           "Number of times to bevel");*/
1942                         uiDefButBitS(block, TOG, BME_BEVEL_VERT,
1943                                           B_MODIFIER_RECALC, "Only Vertices",
1944                                           lx, (cy -= 19), buttonWidth, 19,
1945                                           &bmd->flags, 0, 0, 0, 0,
1946                                           "Bevel only verts/corners; not edges");
1947                         uiBlockEndAlign(block);
1948                                           
1949                         uiDefBut(block, LABEL, 1, "Limit using:",       lx, (cy-=25), buttonWidth,19, NULL, 0.0, 0.0, 0, 0, "");
1950                         uiBlockBeginAlign(block);
1951                         uiDefButS(block, ROW, B_MODIFIER_RECALC, "None",
1952                                           lx, (cy -= 19), (buttonWidth/3), 19, &bmd->lim_flags,
1953                                           12.0, 0, 0, 0,
1954                                           "Bevel the entire mesh by a constant amount");
1955                         uiDefButS(block, ROW, B_MODIFIER_RECALC, "Angle",
1956                                           (lx+buttonWidth/3), cy, (buttonWidth/3), 19, &bmd->lim_flags,
1957                                           12.0, BME_BEVEL_ANGLE, 0, 0,
1958                                           "Only bevel edges with sharp enough angles between faces");
1959                         uiDefButS(block, ROW, B_MODIFIER_RECALC, "BevWeight",
1960                                           lx+(2*buttonWidth/3), cy, buttonWidth-2*(buttonWidth/3), 19, &bmd->lim_flags,
1961                                           12.0, BME_BEVEL_WEIGHT, 0, 0,
1962                                           "Use bevel weights to determine how much bevel is applied; apply them separately in vert/edge select mode");
1963                         if ((bmd->lim_flags & BME_BEVEL_WEIGHT) && !(bmd->flags & BME_BEVEL_VERT)) {
1964                                 uiDefButS(block, ROW, B_MODIFIER_RECALC, "Min",
1965                                           lx, (cy -= 19), (buttonWidth/3), 19, &bmd->e_flags,
1966                                           13.0, BME_BEVEL_EMIN, 0, 0,
1967                                           "The sharpest edge's weight is used when weighting a vert");
1968                                 uiDefButS(block, ROW, B_MODIFIER_RECALC, "Average",
1969                                           (lx+buttonWidth/3), cy, (buttonWidth/3), 19, &bmd->e_flags,
1970                                           13.0, 0, 0, 0,
1971                                           "The edge weights are averaged when weighting a vert");
1972                                 uiDefButS(block, ROW, B_MODIFIER_RECALC, "Max",
1973                                           (lx+2*(buttonWidth/3)), cy, buttonWidth-2*(buttonWidth/3), 19, &bmd->e_flags,
1974                                           13.0, BME_BEVEL_EMAX, 0, 0,
1975                                           "The largest edge's wieght is used when weighting a vert");
1976                         }
1977                         else if (bmd->lim_flags & BME_BEVEL_ANGLE) {
1978                                 uiDefButF(block, NUM, B_MODIFIER_RECALC, "Angle:",
1979                                           lx, (cy -= 19), buttonWidth, 19, &bmd->bevel_angle,
1980                                           0.0, 180.0, 100, 2,
1981                                           "Angle above which to bevel edges");
1982                         }
1983                 } else if (md->type==eModifierType_EdgeSplit) {
1984                         EdgeSplitModifierData *emd = (EdgeSplitModifierData*) md;
1985                         uiDefButBitI(block, TOG, MOD_EDGESPLIT_FROMANGLE,
1986                                      B_MODIFIER_RECALC, "From Edge Angle",
1987                                      lx, (cy -= 19), buttonWidth, 19,
1988                                      &emd->flags, 0, 0, 0, 0,
1989                                      "Split edges with high angle between faces");
1990                         if(emd->flags & MOD_EDGESPLIT_FROMANGLE) {
1991                                 uiDefButF(block, NUM, B_MODIFIER_RECALC, "Split Angle:",
1992                                           lx, (cy -= 19), buttonWidth, 19, &emd->split_angle,
1993                                           0.0, 180.0, 100, 2,
1994                                           "Angle above which to split edges");
1995                         }
1996                         uiDefButBitI(block, TOG, MOD_EDGESPLIT_FROMFLAG,
1997                                      B_MODIFIER_RECALC, "From Marked As Sharp",
1998                                      lx, (cy -= 19), buttonWidth, 19,
1999                                      &emd->flags, 0, 0, 0, 0,
2000                                      "Split edges that are marked as sharp");
2001                 } else if (md->type==eModifierType_Displace) {
2002                         DisplaceModifierData *dmd = (DisplaceModifierData*) md;
2003                         but = uiDefBut(block, TEX, B_MODIFIER_RECALC, "VGroup: ",
2004                                        lx, (cy -= 19), buttonWidth, 19,
2005                                        &dmd->defgrp_name, 0.0, 31.0, 0, 0,
2006                                        "Name of vertex group to displace"
2007                                        " (displace whole mesh if blank)");
2008                         uiButSetCompleteFunc(but, autocomplete_vgroup, (void *)ob);
2009                         uiDefIDPoinBut(block, modifier_testTexture, ID_TE, B_CHANGEDEP,
2010                                        "Texture: ", lx, (cy -= 19), buttonWidth, 19,
2011                                        &dmd->texture,
2012                                        "Texture to use as displacement input");
2013                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Midlevel:",
2014                                   lx, (cy -= 19), buttonWidth, 19, &dmd->midlevel,
2015                                   0, 1, 10, 3,
2016                                   "Material value that gives no displacement");
2017                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Strength:",
2018                                   lx, (cy -= 19), buttonWidth, 19, &dmd->strength,
2019                                   -1000, 1000, 10, 0.1,
2020                                   "Strength of displacement");
2021                         sprintf(str, "Direction%%t|Normal%%x%d|RGB -> XYZ%%x%d|"
2022                                 "Z%%x%d|Y%%x%d|X%%x%d",
2023                                 MOD_DISP_DIR_NOR, MOD_DISP_DIR_RGB_XYZ,
2024                                 MOD_DISP_DIR_Z, MOD_DISP_DIR_Y, MOD_DISP_DIR_X);
2025                         uiDefButI(block, MENU, B_MODIFIER_RECALC, str,
2026                                   lx, (cy -= 19), buttonWidth, 19, &dmd->direction,
2027                                   0.0, 1.0, 0, 0, "Displace direction");
2028                         sprintf(str, "Texture Coordinates%%t"
2029                                 "|Local%%x%d|Global%%x%d|Object%%x%d|UV%%x%d",
2030                                 MOD_DISP_MAP_LOCAL, MOD_DISP_MAP_GLOBAL,
2031                                 MOD_DISP_MAP_OBJECT, MOD_DISP_MAP_UV);
2032                         uiDefButI(block, MENU, B_MODIFIER_RECALC, str,
2033                                   lx, (cy -= 19), buttonWidth, 19, &dmd->texmapping,
2034                                   0.0, 1.0, 0, 0,
2035                                   "Texture coordinates used for displacement input");
2036                         if (dmd->texmapping == MOD_DISP_MAP_UV) {
2037                                 char *strtmp;
2038                                 int i;
2039                                 CustomData *fdata = G.obedit ? &G.editMesh->fdata
2040                                                              : &((Mesh*)ob->data)->fdata;
2041                                 build_uvlayer_menu_vars(fdata, &strtmp, &dmd->uvlayer_tmp,
2042                                                         dmd->uvlayer_name);
2043                                 but = uiDefButI(block, MENU, B_MODIFIER_RECALC, strtmp,
2044                                       lx, (cy -= 19), buttonWidth, 19, &dmd->uvlayer_tmp,
2045                                       0.0, 1.0, 0, 0, "Set the UV layer to use");
2046                                 MEM_freeN(strtmp);
2047                                 i = CustomData_get_layer_index(fdata, CD_MTFACE);
2048                                 uiButSetFunc(but, set_displace_uvlayer, dmd,
2049                                              &fdata->layers[i]);
2050                         }
2051                         if(dmd->texmapping == MOD_DISP_MAP_OBJECT) {
2052                                 uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_CHANGEDEP,
2053                                                "Ob: ", lx, (cy -= 19), buttonWidth, 19,
2054                                                &dmd->map_object,
2055                                                "Object to get texture coordinates from");
2056                         }
2057                 } else if (md->type==eModifierType_UVProject) {
2058                         UVProjectModifierData *umd = (UVProjectModifierData *) md;
2059                         int i;
2060                         char *strtmp;
2061                         CustomData *fdata = G.obedit ? &G.editMesh->fdata
2062                                                      : &((Mesh*)ob->data)->fdata;
2063                         build_uvlayer_menu_vars(fdata, &strtmp, &umd->uvlayer_tmp,
2064                                                 umd->uvlayer_name);
2065                         but = uiDefButI(block, MENU, B_MODIFIER_RECALC, strtmp,
2066                               lx, (cy -= 19), buttonWidth, 19, &umd->uvlayer_tmp,
2067                               0.0, 1.0, 0, 0, "Set the UV layer to use");
2068                         i = CustomData_get_layer_index(fdata, CD_MTFACE);
2069                         uiButSetFunc(but, set_uvproject_uvlayer, umd, &fdata->layers[i]);
2070                         MEM_freeN(strtmp);
2071                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "AspX:",
2072                                   lx, (cy -= 19), buttonWidth / 2, 19, &umd->aspectx,
2073                                   1, 1000, 100, 2,
2074                                   "Horizontal Aspect Ratio");
2075                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "AspY:",
2076                                   lx + (buttonWidth / 2) + 1, cy, buttonWidth / 2, 19,
2077                                   &umd->aspecty,
2078                                   1, 1000, 100, 2,
2079                                   "Vertical Aspect Ratio");
2080                         uiDefButI(block, NUM, B_MODIFIER_RECALC, "Projectors:",
2081                                   lx, (cy -= 19), buttonWidth, 19, &umd->num_projectors,
2082                                   1, MOD_UVPROJECT_MAXPROJECTORS, 0, 0,
2083                                   "Number of objects to use as projectors");
2084                         for(i = 0; i < umd->num_projectors; ++i) {
2085                                 uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_CHANGEDEP,
2086                                                "Ob: ", lx, (cy -= 19), buttonWidth, 19,
2087                                                &umd->projectors[i],
2088                                                "Object to use as projector");
2089                         }
2090                         uiDefIDPoinBut(block, modifier_testImage, ID_IM, B_CHANGEDEP,
2091                                        "Image: ", lx, (cy -= 19), buttonWidth, 19,
2092                                        &umd->image,
2093                                        "Image to project (only faces with this image "
2094                                        "will be altered");
2095                         uiButSetCompleteFunc(but, autocomplete_image, (void *)ob);
2096                         uiDefButBitI(block, TOG, MOD_UVPROJECT_OVERRIDEIMAGE,
2097                                      B_MODIFIER_RECALC, "Override Image",
2098                                      lx, (cy -= 19), buttonWidth, 19,
2099                                      &umd->flags, 0, 0, 0, 0,
2100                                      "Override faces' current images with the "
2101                                      "given image");
2102                 } else if (md->type==eModifierType_Decimate) {
2103                         DecimateModifierData *dmd = (DecimateModifierData*) md;
2104                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Ratio:",      lx,(cy-=19),buttonWidth,19, &dmd->percent, 0.0, 1.0, 10, 0, "Defines the percentage of triangles to reduce to");
2105                         sprintf(str, "Face Count: %d", dmd->faceCount);
2106                         uiDefBut(block, LABEL, 1, str,  lx, (cy-=19), 160,19, NULL, 0.0, 0.0, 0, 0, "Displays the current number of faces in the decimated mesh");
2107                 } else if (md->type==eModifierType_Smooth) {
2108                         SmoothModifierData *smd = (SmoothModifierData*) md;
2109
2110                         uiDefButBitS(block, TOG, MOD_SMOOTH_X, B_MODIFIER_RECALC, "X",          lx,(cy-=19),45,19, &smd->flag, 0, 0, 0, 0, "Enable X axis smoothing");
2111                         uiDefButBitS(block, TOG, MOD_SMOOTH_Y, B_MODIFIER_RECALC, "Y",          lx+45,cy,45,19, &smd->flag, 0, 0, 0, 0, "Enable Y axis smoothing");
2112                         uiDefButBitS(block, TOG, MOD_SMOOTH_Z, B_MODIFIER_RECALC, "Z",          lx+90,cy,45,19, &smd->flag, 0, 0, 0, 0, "Enable Z axis smoothing");
2113
2114                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Factor:",     lx,(cy-=19),buttonWidth, 19, &smd->fac, -10.0, 10.0, 0.5, 0, "Define the amount of smoothing, from 0.0 to 1.0 (lower / higher values can deform the mesh)");
2115                         uiDefButS(block, NUM, B_MODIFIER_RECALC, "Repeat:",     lx,(cy-=19),buttonWidth, 19, &smd->repeat, 0.0, 30.0, 1, 0, "Number of smoothing iterations");
2116                         but=uiDefBut(block, TEX, B_MODIFIER_RECALC, "VGroup: ",                           lx, (cy-=19), buttonWidth,19, &smd->defgrp_name, 0.0, 31.0, 0, 0, "Vertex Group name to define which vertices are affected");
2117                 } else if (md->type==eModifierType_Cast) {
2118                         CastModifierData *cmd = (CastModifierData*) md;
2119
2120                         char casttypemenu[]="Projection Type%t|Sphere%x0|Cylinder%x1|Cuboid%x2";
2121                         uiDefButS(block, MENU, B_MODIFIER_RECALC, casttypemenu,         lx,(cy-=19),buttonWidth - 30,19, &cmd->type, 0, 0, 0, 0, "Projection type to apply");
2122                         uiDefButBitS(block, TOG, MOD_CAST_X, B_MODIFIER_RECALC, "X",            lx,(cy-=19),45,19, &cmd->flag, 0, 0, 0, 0, "Enable (local) X axis deformation");
2123                         uiDefButBitS(block, TOG, MOD_CAST_Y, B_MODIFIER_RECALC, "Y",            lx+45,cy,45,19, &cmd->flag, 0, 0, 0, 0, "Enable (local) Y axis deformation");
2124                         if (cmd->type != MOD_CAST_TYPE_CYLINDER) {
2125                                 uiDefButBitS(block, TOG, MOD_CAST_Z, B_MODIFIER_RECALC, "Z",            lx+90,cy,45,19, &cmd->flag, 0, 0, 0, 0, "Enable (local) Z axis deformation");
2126                         }
2127                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Factor:",     lx,(cy-=19),buttonWidth, 19, &cmd->fac, -10.0, 10.0, 5, 0, "Define the amount of deformation");
2128                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Radius:",     lx,(cy-=19),buttonWidth, 19, &cmd->radius, 0.0, 100.0, 10.0, 0, "Only deform vertices within this distance from the center of the effect (leave as 0 for infinite)");
2129                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Size:",       lx,(cy-=19),buttonWidth, 19, &cmd->size, 0.0, 100.0, 10.0, 0, "Size of projection shape (leave as 0 for auto)");
2130                         uiDefButBitS(block, TOG, MOD_CAST_SIZE_FROM_RADIUS, B_MODIFIER_RECALC, "From radius",           lx+buttonWidth,cy,80,19, &cmd->flag, 0, 0, 0, 0, "Use radius as size of projection shape (0 = auto)");
2131                         if (ob->type == OB_MESH) {
2132                                 but=uiDefBut(block, TEX, B_MODIFIER_RECALC, "VGroup: ",                           lx, (cy-=19), buttonWidth,19, &cmd->defgrp_name, 0.0, 31.0, 0, 0, "Vertex Group name to define which vertices are affected");
2133                         }
2134                         uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_CHANGEDEP, "Ob: ", lx,(cy-=19), buttonWidth,19, &cmd->object, "Control object: if available, its location determines the center of the effect");
2135                         if(cmd->object) {
2136                                 uiDefButBitS(block, TOG, MOD_CAST_USE_OB_TRANSFORM, B_MODIFIER_RECALC, "Use transform",         lx+buttonWidth,cy,80,19, &cmd->flag, 0, 0, 0, 0, "Use object transform to control projection shape");
2137                         }
2138                 } else if (md->type==eModifierType_Wave) {
2139                         WaveModifierData *wmd = (WaveModifierData*) md;
2140                         uiDefButBitS(block, TOG, MOD_WAVE_X, B_MODIFIER_RECALC, "X",            lx,(cy-=19),45,19, &wmd->flag, 0, 0, 0, 0, "Enable X axis motion");
2141                         uiDefButBitS(block, TOG, MOD_WAVE_Y, B_MODIFIER_RECALC, "Y",            lx+45,cy,45,19, &wmd->flag, 0, 0, 0, 0, "Enable Y axis motion");
2142                         uiDefButBitS(block, TOG, MOD_WAVE_CYCL, B_MODIFIER_RECALC, "Cycl",      lx+90,cy,buttonWidth-90,19, &wmd->flag, 0, 0, 0, 0, "Enable cyclic wave effect");
2143                         uiDefButBitS(block, TOG, MOD_WAVE_NORM, B_MODIFIER_RECALC, "Normals",   lx,(cy-=19),buttonWidth,19, &wmd->flag, 0, 0, 0, 0, "Displace along normals");
2144                         if (wmd->flag & MOD_WAVE_NORM){
2145                                 if (ob->type==OB_MESH) {
2146                                         uiDefButBitS(block, TOG, MOD_WAVE_NORM_X, B_MODIFIER_RECALC, "X",       lx,(cy-=19),buttonWidth/3,19, &wmd->flag, 0, 0, 0, 0, "Enable displacement along the X normal");
2147                                         uiDefButBitS(block, TOG, MOD_WAVE_NORM_Y, B_MODIFIER_RECALC, "Y",       lx+(buttonWidth/3),cy,buttonWidth/3,19, &wmd->flag, 0, 0, 0, 0, "Enable displacement along the Y normal");
2148                                         uiDefButBitS(block, TOG, MOD_WAVE_NORM_Z, B_MODIFIER_RECALC, "Z",       lx+(buttonWidth/3)*2,cy,buttonWidth/3,19, &wmd->flag, 0, 0, 0, 0, "Enable displacement along the Z normal");
2149                                 }
2150                                 else
2151                                         uiDefBut(block, LABEL, 1, "Meshes Only",        lx, (cy-=19), buttonWidth,19, NULL, 0.0, 0.0, 0, 0, "");                                
2152                         }
2153
2154                         uiBlockBeginAlign(block);
2155                         if(wmd->speed >= 0)
2156                                 uiDefButF(block, NUM, B_MODIFIER_RECALC, "Time sta:",   lx,(cy-=19),buttonWidth,19, &wmd->timeoffs, -MAXFRAMEF, MAXFRAMEF, 100, 0, "Specify starting frame of the wave");
2157                         else
2158                                 uiDefButF(block, NUM, B_MODIFIER_RECALC, "Time end:",   lx,(cy-=19),buttonWidth,19, &wmd->timeoffs, -MAXFRAMEF, MAXFRAMEF, 100, 0, "Specify ending frame of the wave");
2159                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Lifetime:",   lx,(cy-=19),buttonWidth,19, &wmd->lifetime,  -MAXFRAMEF, MAXFRAMEF, 100, 0, "Specify the lifespan of the wave");
2160                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Damptime:",   lx,(cy-=19),buttonWidth,19, &wmd->damp,  -MAXFRAMEF, MAXFRAMEF, 100, 0, "Specify the dampingtime of the wave");
2161                         cy -= 9;
2162                         uiBlockBeginAlign(block);
2163                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Sta x:",              lx,(cy-=19),113,19, &wmd->startx, -100.0, 100.0, 100, 0, "Starting position for the X axis");
2164                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Sta y:",              lx+115,cy,105,19, &wmd->starty, -100.0, 100.0, 100, 0, "Starting position for the Y axis");
2165                         uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_MODIFIER_RECALC, "Ob: ", lx, (cy-=19), 220,19, &wmd->objectcenter, "Object to use as Starting Position (leave blank to disable)");
2166                         uiDefBut(block, TEX, B_MODIFIER_RECALC, "VGroup: ",lx, (cy -= 19), 220, 19,&wmd->defgrp_name, 0.0, 31.0, 0, 0, "Name of vertex group with which to modulate displacement");
2167                         uiDefIDPoinBut(block, modifier_testTexture, ID_TE, B_CHANGEDEP,"Texture: ", lx, (cy -= 19), 220, 19, &wmd->texture,"Texture with which to modulate wave");
2168                         sprintf(str, "Texture Coordinates%%t"
2169                                 "|Local%%x%d|Global%%x%d|Object%%x%d|UV%%x%d",
2170                                 MOD_WAV_MAP_LOCAL, MOD_WAV_MAP_GLOBAL,
2171                                 MOD_WAV_MAP_OBJECT, MOD_WAV_MAP_UV);
2172                         uiDefButI(block, MENU, B_MODIFIER_RECALC, str,
2173                                   lx, (cy -= 19), 220, 19, &wmd->texmapping,
2174                                   0.0, 1.0, 0, 0,
2175                                   "Texture coordinates used for modulation input");
2176                         if (wmd->texmapping == MOD_WAV_MAP_UV) {
2177                                 char *strtmp;
2178                                 int i;
2179                                 CustomData *fdata = G.obedit ? &G.editMesh->fdata
2180                                                              : &((Mesh*)ob->data)->fdata;
2181                                 build_uvlayer_menu_vars(fdata, &strtmp, &wmd->uvlayer_tmp,
2182                                                         wmd->uvlayer_name);
2183                                 but = uiDefButI(block, MENU, B_MODIFIER_RECALC, strtmp,
2184                                       lx, (cy -= 19), 220, 19, &wmd->uvlayer_tmp,
2185                                       0.0, 1.0, 0, 0, "Set the UV layer to use");
2186                                 MEM_freeN(strtmp);
2187                                 i = CustomData_get_layer_index(fdata, CD_MTFACE);
2188                                 uiButSetFunc(but, set_displace_uvlayer, wmd,
2189                                              &fdata->layers[i]);
2190                         }
2191                         if(wmd->texmapping == MOD_DISP_MAP_OBJECT) {
2192                                 uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_CHANGEDEP,
2193                                                "Ob: ", lx, (cy -= 19), 220, 19,
2194                                                &wmd->map_object,
2195                                                "Object to get texture coordinates from");
2196                         }
2197             cy -= 9;
2198                         uiBlockBeginAlign(block);
2199                         uiDefButF(block, NUMSLI, B_MODIFIER_RECALC, "Speed:",   lx,(cy-=19),220,19, &wmd->speed, -2.0, 2.0, 0, 0, "Specify the wave speed");
2200                         uiDefButF(block, NUMSLI, B_MODIFIER_RECALC, "Height:",  lx,(cy-=19),220,19, &wmd->height, -2.0, 2.0, 0, 0, "Specify the amplitude of the wave");
2201                         uiDefButF(block, NUMSLI, B_MODIFIER_RECALC, "Width:",   lx,(cy-=19),220,19, &wmd->width, 0.0, 5.0, 0, 0, "Specify the width of the wave");
2202                         uiDefButF(block, NUMSLI, B_MODIFIER_RECALC, "Narrow:",  lx,(cy-=19),220,19, &wmd->narrow, 0.0, 10.0, 0, 0, "Specify how narrow the wave follows");
2203                 } else if (md->type==eModifierType_Armature) {
2204                         ArmatureModifierData *amd = (ArmatureModifierData*) md;
2205                         uiDefIDPoinBut(block, modifier_testArmatureObj, ID_OB, B_CHANGEDEP, "Ob: ", lx, (cy-=19), buttonWidth,19, &amd->object, "Armature object to deform with");
2206                         
2207                         but=uiDefBut(block, TEX, B_MODIFIER_RECALC, "VGroup: ",                           lx, (cy-=19), buttonWidth-40,19, &amd->defgrp_name, 0.0, 31.0, 0, 0, "Vertex Group name to control overall armature influence");
2208                         uiButSetCompleteFunc(but, autocomplete_vgroup, (void *)ob);
2209                         uiDefButBitS(block, TOG, ARM_DEF_INVERT_VGROUP, B_ARM_RECALCDATA, "Inv",        lx+buttonWidth-40,cy, 40, 20, &amd->deformflag, 0, 0, 0, 0, "Invert vertex group influence");
2210                         
2211                         uiDefButBitS(block, TOG, ARM_DEF_VGROUP, B_ARM_RECALCDATA, "Vert.Groups",       lx,cy-=19,buttonWidth/2,20, &amd->deformflag, 0, 0, 0, 0, "Enable VertexGroups defining deform");
2212                         uiDefButBitS(block, TOG, ARM_DEF_ENVELOPE, B_ARM_RECALCDATA, "Envelopes",       lx+buttonWidth/2,cy,(buttonWidth + 1)/2,20, &amd->deformflag, 0, 0, 0, 0, "Enable Bone Envelopes defining deform");
2213                         uiDefButBitS(block, TOG, ARM_DEF_QUATERNION, B_ARM_RECALCDATA, "Quaternion",    lx,(cy-=19),buttonWidth/2,20, &amd->deformflag, 0, 0, 0, 0, "Enable deform rotation interpolation with Quaternions");
2214                         uiDefButBitS(block, TOG, ARM_DEF_B_BONE_REST, B_ARM_RECALCDATA, "B-Bone Rest", lx+buttonWidth/2,cy,(buttonWidth + 1)/2,20, &amd->deformflag, 0, 0, 0, 0, "Make B-Bones deform already in rest position");
2215                         
2216                         uiDefButS(block, TOG, B_ARM_RECALCDATA, "MultiModifier",        lx,cy-=19, buttonWidth, 20, &amd->multi, 0, 0, 0, 0, "Use same input as previous modifier, and mix results using overall vgroup");
2217
2218                 } else if (md->type==eModifierType_Hook) {
2219                         HookModifierData *hmd = (HookModifierData*) md;
2220                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Falloff: ",           lx, (cy-=19), buttonWidth,19, &hmd->falloff, 0.0, 100.0, 100, 0, "If not zero, the distance from hook where influence ends");
2221                         uiDefButF(block, NUMSLI, B_MODIFIER_RECALC, "Force: ",          lx, (cy-=19), buttonWidth,19, &hmd->force, 0.0, 1.0, 100, 0, "Set relative force of hook");
2222                         uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_CHANGEDEP, "Ob: ", lx, (cy-=19), buttonWidth,19, &hmd->object, "Parent Object for hook, also recalculates and clears offset"); 
2223                         if(hmd->indexar==NULL) {
2224                                 but=uiDefBut(block, TEX, B_MODIFIER_RECALC, "VGroup: ",         lx, (cy-=19), buttonWidth,19, &hmd->name, 0.0, 31.0, 0, 0, "Vertex Group name");
2225                                 uiButSetCompleteFunc(but, autocomplete_vgroup, (void *)ob);
2226                         }
2227                         uiBlockBeginAlign(block);
2228                         but = uiDefBut(block, BUT, B_MODIFIER_RECALC, "Reset",          lx, (cy-=19), 80,19,                    NULL, 0.0, 0.0, 0, 0, "Recalculate and clear offset (transform) of hook");
2229                         uiButSetFunc(but, modifiers_clearHookOffset, ob, md);
2230                         but = uiDefBut(block, BUT, B_MODIFIER_RECALC, "Recenter",       lx+80, cy, buttonWidth-80,19,   NULL, 0.0, 0.0, 0, 0, "Sets hook center to cursor position");
2231                         uiButSetFunc(but, modifiers_cursorHookCenter, ob, md);
2232
2233                         if (editing) {
2234                                 but = uiDefBut(block, BUT, B_MODIFIER_RECALC, "Select",                 lx, (cy-=19), 80,19, NULL, 0.0, 0.0, 0, 0, "Selects effected vertices on mesh");
2235                                 uiButSetFunc(but, modifiers_selectHook, ob, md);
2236                                 but = uiDefBut(block, BUT, B_MODIFIER_RECALC, "Reassign",               lx+80, cy, buttonWidth-80,19, NULL, 0.0, 0.0, 0, 0, "Reassigns selected vertices to hook");
2237                                 uiButSetFunc(but, modifiers_reassignHook, ob, md);
2238                         }
2239                 } else if (md->type==eModifierType_Softbody) {
2240                         uiDefBut(block, LABEL, 1, "See Soft Body panel.",       lx, (cy-=19), buttonWidth,19, NULL, 0.0, 0.0, 0, 0, "");
2241                 } else if (md->type==eModifierType_Cloth) {
2242                         uiDefBut(block, LABEL, 1, "See Cloth panel.",   lx, (cy-=19), buttonWidth,19, NULL, 0.0, 0.0, 0, 0, "");
2243                 } else if (md->type==eModifierType_Collision) {
2244                         uiDefBut(block, LABEL, 1, "See Collision panel.",       lx, (cy-=19), buttonWidth,19, NULL, 0.0, 0.0, 0, 0, "");
2245                 } else if (md->type==eModifierType_Boolean) {
2246                         BooleanModifierData *bmd = (BooleanModifierData*) md;
2247                         uiDefButI(block, MENU, B_MODIFIER_RECALC, "Operation%t|Intersect%x0|Union%x1|Difference%x2",    lx,(cy-=19),buttonWidth,19, &bmd->operation, 0.0, 1.0, 0, 0, "Boolean operation to perform");
2248                         uiDefIDPoinBut(block, modifier_testMeshObj, ID_OB, B_CHANGEDEP, "Ob: ", lx, (cy-=19), buttonWidth,19, &bmd->object, "Mesh object to use for boolean operation");
2249                 } else if (md->type==eModifierType_Array) {
2250                         ArrayModifierData *amd = (ArrayModifierData*) md;
2251                         float range = 10000;
2252                         int cytop, halfwidth = (width - 5)/2 - 15;
2253                         int halflx = lx + halfwidth + 10;
2254
2255                         uiBlockSetEmboss(block, UI_EMBOSSX);
2256                         uiBlockEndAlign(block);
2257
2258                         /* length parameters */
2259                         uiBlockBeginAlign(block);
2260                         sprintf(str, "Length Fit%%t|Fixed Count%%x%d|Fixed Length%%x%d"
2261                                 "|Fit To Curve Length%%x%d",
2262                                 MOD_ARR_FIXEDCOUNT, MOD_ARR_FITLENGTH, MOD_ARR_FITCURVE);
2263                         uiDefButI(block, MENU, B_MODIFIER_RECALC, str,
2264                                   lx, (cy-=19), buttonWidth, 19, &amd->fit_type,
2265                                   0.0, 1.0, 0, 0, "Array length calculation method");
2266                         switch(amd->fit_type)
2267                         {
2268                         case MOD_ARR_FIXEDCOUNT:
2269                                 uiDefButI(block, NUM, B_MODIFIER_RECALC, "Count:",
2270                                           lx, (cy -= 19), buttonWidth, 19, &amd->count,
2271                                           1, 1000, 0, 0, "Number of duplicates to make");
2272                                 break;
2273                         case MOD_ARR_FITLENGTH:
2274                                 uiDefButF(block, NUM, B_MODIFIER_RECALC, "Length:",
2275                                           lx, (cy -= 19), buttonWidth, 19, &amd->length,
2276                                           0, range, 10, 2,
2277                                           "Length to fit array within");
2278                                 break;
2279                         case MOD_ARR_FITCURVE:
2280                                 uiDefIDPoinBut(block, modifier_testCurveObj, ID_OB,
2281                                                B_CHANGEDEP, "Ob: ",
2282                                                lx, (cy -= 19), buttonWidth, 19, &amd->curve_ob,
2283                                                "Curve object to fit array length to");
2284                                 break;
2285                         }
2286                         uiBlockEndAlign(block);
2287
2288                         /* offset parameters */
2289                         cy -= 10;
2290                         cytop= cy;
2291                         uiBlockBeginAlign(block);
2292                         uiDefButBitI(block, TOG, MOD_ARR_OFF_CONST, B_MODIFIER_RECALC,
2293                                      "Constant Offset", lx, (cy-=19), halfwidth, 19,
2294                                      &amd->offset_type, 0, 0, 0, 0,
2295                                      "Constant offset between duplicates "
2296                                      "(local coordinates)");
2297                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "X:",
2298                                   lx, (cy-=19), halfwidth, 19,
2299                                   &amd->offset[0],
2300                                   -range, range, 10, 3,
2301                                   "Constant component for duplicate offsets "
2302                                   "(local coordinates)");
2303                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Y:",
2304                                   lx, (cy-=19), halfwidth, 19,
2305                                   &amd->offset[1],
2306                                   -range, range, 10, 3,
2307                                   "Constant component for duplicate offsets "
2308                                   "(local coordinates)");
2309                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Z:",
2310                                   lx, (cy-=19), halfwidth, 19,
2311                                   &amd->offset[2],
2312                                   -range, range, 10, 3,
2313                                   "Constant component for duplicate offsets "
2314                                   "(local coordinates)");
2315                         uiBlockEndAlign(block);
2316
2317                         cy= cytop;
2318                         uiBlockBeginAlign(block);
2319                         uiDefButBitI(block, TOG, MOD_ARR_OFF_RELATIVE, B_MODIFIER_RECALC,
2320                                      "Relative Offset", halflx, (cy-=19), halfwidth, 19,
2321                                      &amd->offset_type, 0, 0, 0, 0,
2322                                      "Offset between duplicates relative to object width "
2323                                      "(local coordinates)");
2324                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "X:",
2325                                   halflx, (cy-=19), halfwidth, 19,
2326                                   &amd->scale[0],
2327                                   -range, range, 10, 3,
2328                                   "Component for duplicate offsets relative to object "
2329                                   "width (local coordinates)");
2330                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Y:",
2331                                   halflx, (cy-=19), halfwidth, 19,
2332                                   &amd->scale[1],
2333                                   -range, range, 10, 3,
2334                                   "Component for duplicate offsets relative to object "
2335                                   "width (local coordinates)");
2336                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Z:",
2337                                   halflx, (cy-=19), halfwidth, 19,
2338                                   &amd->scale[2],
2339                                   -range, range, 10, 3,
2340                                   "Component for duplicate offsets relative to object "
2341                                   "width (local coordinates)");
2342                         uiBlockEndAlign(block);
2343
2344                         /* vertex merging parameters */
2345                         cy -= 10;
2346                         cytop= cy;
2347
2348                         uiBlockBeginAlign(block);
2349                         uiDefButBitI(block, TOG, MOD_ARR_MERGE, B_MODIFIER_RECALC,
2350                                      "Merge",
2351                                      lx, (cy-=19), halfwidth/2, 19, &amd->flags,
2352                                      0, 0, 0, 0,
2353                                      "Merge vertices in adjacent duplicates");
2354                         uiDefButBitI(block, TOG, MOD_ARR_MERGEFINAL, B_MODIFIER_RECALC,
2355                                      "First Last",
2356                                      lx + halfwidth/2, cy, (halfwidth+1)/2, 19,
2357                                      &amd->flags,
2358                                      0, 0, 0, 0,
2359                                      "Merge vertices in first duplicate with vertices"
2360                                      " in last duplicate");
2361                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Limit:",
2362                                           lx, (cy-=19), halfwidth, 19, &amd->merge_dist,
2363                                           0, 1.0f, 1, 4,
2364                                           "Limit below which to merge vertices");
2365
2366                         /* offset ob */
2367                         cy = cytop;
2368                         uiBlockBeginAlign(block);
2369                         uiDefButBitI(block, TOG, MOD_ARR_OFF_OBJ, B_MODIFIER_RECALC,
2370                                      "Object Offset", halflx, (cy -= 19), halfwidth, 19,
2371                                      &amd->offset_type, 0, 0, 0, 0,
2372                                      "Add an object transformation to the total offset");
2373                         uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_CHANGEDEP,
2374                                        "Ob: ", halflx, (cy -= 19), halfwidth, 19,
2375                                        &amd->offset_ob,
2376                                        "Object from which to take offset transformation");
2377                         uiBlockEndAlign(block);
2378
2379                         cy -= 10;
2380                         but = uiDefIDPoinBut(block, test_meshobpoin_but, ID_OB,
2381                                              B_CHANGEDEP, "Start cap: ",
2382                                              lx, (cy -= 19), halfwidth, 19,
2383                                              &amd->start_cap,
2384                                              "Mesh object to use as start cap");
2385                         uiButSetCompleteFunc(but, autocomplete_meshob, (void *)ob);
2386                         but = uiDefIDPoinBut(block, test_meshobpoin_but, ID_OB,
2387                                              B_CHANGEDEP, "End cap: ",
2388                                              halflx, cy, halfwidth, 19,
2389                                              &amd->end_cap,
2390                                              "Mesh object to use as end cap");
2391                         uiButSetCompleteFunc(but, autocomplete_meshob, (void *)ob);
2392                 } else if (md->type==eModifierType_MeshDeform) {
2393                         MeshDeformModifierData *mmd = (MeshDeformModifierData*) md;
2394
2395                         uiBlockBeginAlign(block);
2396                         uiDefIDPoinBut(block, test_meshobpoin_but, ID_OB, B_CHANGEDEP, "Ob: ", lx, (cy-=19), buttonWidth,19, &mmd->object, "Mesh object to be use as cage"); 
2397                         but=uiDefBut(block, TEX, B_MODIFIER_RECALC, "VGroup: ",                           lx, (cy-19), buttonWidth-40,19, &mmd->defgrp_name, 0.0, 31.0, 0, 0, "Vertex Group name to control overall meshdeform influence");
2398                         uiButSetCompleteFunc(but, autocomplete_vgroup, (void *)ob);
2399                         uiDefButBitS(block, TOG, MOD_MDEF_INVERT_VGROUP, B_MODIFIER_RECALC, "Inv", lx+buttonWidth-40, (cy-=19), 40,19, &mmd->flag, 0.0, 31.0, 0, 0, "Invert vertex group influence");
2400
2401                         uiBlockBeginAlign(block);
2402                         if(mmd->bindcos) {
2403                                 but= uiDefBut(block, BUT, B_MODIFIER_RECALC, "Unbind", lx,(cy-=24), buttonWidth,19, 0, 0, 0, 0, 0, "Unbind mesh from cage");
2404                                 uiButSetFunc(but,modifiers_bindMeshDeform,ob,md);
2405                         }
2406                         else {
2407                                 but= uiDefBut(block, BUT, B_MODIFIER_RECALC, "Bind", lx,(cy-=24), buttonWidth,19, 0, 0, 0, 0, 0, "Bind mesh to cage");
2408                                 uiButSetFunc(but,modifiers_bindMeshDeform,ob,md);
2409                                 uiDefButS(block, NUM, B_NOP, "Precision:", lx,(cy-19), buttonWidth/2 + 20,19, &mmd->gridsize, 2, 10, 0.5, 0, "The grid size for binding");
2410                                 uiDefButBitS(block, TOG, MOD_MDEF_DYNAMIC_BIND, B_MODIFIER_RECALC, "Dynamic", lx+(buttonWidth+1)/2 + 20, (cy-=19), buttonWidth/2 - 20,19, &mmd->flag, 0.0, 31.0, 0, 0, "Invert vertex group influence");
2411                         }
2412                         uiBlockEndAlign(block);
2413                 } else if (md->type==eModifierType_ParticleSystem) {
2414                         uiDefBut(block, LABEL, 1, "See Particle buttons.",      lx, (cy-=19), buttonWidth,19, NULL, 0.0, 0.0, 0, 0, "");
2415                 } else if (md->type==eModifierType_ParticleInstance) {
2416                         ParticleInstanceModifierData *pimd = (ParticleInstanceModifierData*) md;
2417                         uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_CHANGEDEP, "Ob: ", lx, (cy -= 19), buttonWidth, 19, &pimd->ob, "Object that has the particlesystem");
2418                         uiDefButS(block, NUM, B_MODIFIER_RECALC, "PSYS:", lx, (cy -= 19), buttonWidth, 19, &pimd->psys, 1, 10, 10, 3, "Particlesystem number in the object");
2419                         uiDefButBitS(block, TOG, eParticleInstanceFlag_Parents, B_MODIFIER_RECALC, "Normal",    lx, (cy -= 19), buttonWidth/3,19, &pimd->flag, 0, 0, 0, 0, "Create instances from normal particles");
2420                         uiDefButBitS(block, TOG, eParticleInstanceFlag_Children, B_MODIFIER_RECALC, "Children", lx+buttonWidth/3, cy, buttonWidth/3,19, &pimd->flag, 0, 0, 0, 0, "Create instances from child particles");
2421                         uiDefButBitS(block, TOG, eParticleInstanceFlag_Path, B_MODIFIER_RECALC, "Path", lx+buttonWidth*2/3, cy, buttonWidth/3,19, &pimd->flag, 0, 0, 0, 0, "Create instances along particle paths");
2422                         uiDefButBitS(block, TOG, eParticleInstanceFlag_Unborn, B_MODIFIER_RECALC, "Unborn",     lx, (cy -= 19), buttonWidth/3,19, &pimd->flag, 0, 0, 0, 0, "Show instances when particles are unborn");
2423                         uiDefButBitS(block, TOG, eParticleInstanceFlag_Alive, B_MODIFIER_RECALC, "Alive",       lx+buttonWidth/3, cy, buttonWidth/3,19, &pimd->flag, 0, 0, 0, 0, "Show instances when particles are alive");
2424                         uiDefButBitS(block, TOG, eParticleInstanceFlag_Dead, B_MODIFIER_RECALC, "Dead", lx+buttonWidth*2/3, cy, buttonWidth/3,19, &pimd->flag, 0, 0, 0, 0, "Show instances when particles are dead");
2425                 } else if (md->type==eModifierType_Explode) {
2426                         ExplodeModifierData *emd = (ExplodeModifierData*) md;
2427                         uiBut *but;
2428                         char *menustr= get_vertexgroup_menustr(ob);
2429                         int defCount=BLI_countlist(&ob->defbase);
2430                         if(defCount==0) emd->vgroup=0;
2431                         uiBlockBeginAlign(block);
2432                         but=uiDefButS(block, MENU, B_MODIFIER_RECALC, menustr,  lx, (cy-=19), buttonWidth-20,19, &emd->vgroup, 0, defCount, 0, 0, "Protect this vertex group");
2433                         uiButSetFunc(but,modifiers_explodeFacepa,emd,0);
2434                         MEM_freeN(menustr);
2435                         
2436                         but=uiDefIconBut(block, BUT, B_MODIFIER_RECALC, ICON_X, (lx+buttonWidth)-20, cy, 20,19, 0, 0, 0, 0, 0, "Disable use of vertex group");
2437                         uiButSetFunc(but, modifiers_explodeDelVg, (void *)emd, (void *)NULL);
2438                         
2439
2440                         but=uiDefButF(block, NUMSLI, B_MODIFIER_RECALC, "",     lx, (cy-=19), buttonWidth,19, &emd->protect, 0.0f, 1.0f, 0, 0, "Clean vertex group edges");
2441                         uiButSetFunc(but,modifiers_explodeFacepa,emd,0);
2442
2443                         but=uiDefBut(block, BUT, B_MODIFIER_RECALC, "Refresh",  lx, (cy-=19), buttonWidth/2,19, 0, 0, 0, 0, 0, "Recalculate faces assigned to particles");
2444                         uiButSetFunc(but,modifiers_explodeFacepa,emd,0);
2445
2446                         uiDefButBitS(block, TOG, eExplodeFlag_EdgeSplit, B_MODIFIER_RECALC, "Split Edges",      lx+buttonWidth/2, cy, buttonWidth/2,19, &emd->flag, 0, 0, 0, 0, "Split face edges for nicer shrapnel");
2447                         uiDefButBitS(block, TOG, eExplodeFlag_Unborn, B_MODIFIER_RECALC, "Unborn",      lx, (cy-=19), buttonWidth/3,19, &emd->flag, 0, 0, 0, 0, "Show mesh when particles are unborn");
2448                         uiDefButBitS(block, TOG, eExplodeFlag_Alive, B_MODIFIER_RECALC, "Alive",        lx+buttonWidth/3, cy, buttonWidth/3,19, &emd->flag, 0, 0, 0, 0, "Show mesh when particles are alive");
2449                         uiDefButBitS(block, TOG, eExplodeFlag_Dead, B_MODIFIER_RECALC, "Dead",  lx+buttonWidth*2/3, cy, buttonWidth/3,19, &emd->flag, 0, 0, 0, 0, "Show mesh when particles are dead");
2450                         uiBlockEndAlign(block);
2451                 } else if (md->type==eModifierType_Shrinkwrap) {
2452                         ShrinkwrapModifierData *smd = (ShrinkwrapModifierData*) md;
2453
2454                         char shrinktypemenu[]="Shrinkwrap type%t|nearest surface point %x0|normal projection %x1|nearest vertex %x2";
2455                         uiDefButS(block, MENU, B_MODIFIER_RECALC, shrinktypemenu, lx,(cy-=19),buttonWidth,19, &smd->shrinkType, 0, 0, 0, 0, "Selects type of shrinkwrap algorithm for target position.");
2456
2457                         if (smd->shrinkType == MOD_SHRINKWRAP_NORMAL){
2458                                 uiDefButBitS(block, TOG, MOD_SHRINKWRAP_ALLOW_DEFAULT_NORMAL, B_MODIFIER_RECALC, "Default normal",      lx,(cy-=19),buttonWidth,19, &smd->shrinkOpts, 0, 0, 0, 0, "Allows vertices to move in the normal direction");
2459                                 uiDefButBitS(block, TOG, MOD_SHRINKWRAP_ALLOW_INVERTED_NORMAL, B_MODIFIER_RECALC, "Invert normal",      lx,(cy-=19),buttonWidth,19, &smd->shrinkOpts, 0, 0, 0, 0, "Allows vertices to move in the inverse direction of their normal");
2460                                 uiDefButBitS(block, TOG, MOD_SHRINKWRAP_REMOVE_UNPROJECTED_FACES, B_MODIFIER_RECALC, "Remove faces",    lx,(cy-=19),buttonWidth,19, &smd->shrinkOpts, 0, 0, 0, 0, "Remove faces where all vertices haven't been projected");
2461
2462                                 uiDefButBitS(block, TOG, MOD_SHRINKWRAP_CULL_TARGET_FRONTFACE, B_MODIFIER_RECALC, "Cull frontfaces",    lx,(cy-=19),buttonWidth,19, &smd->shrinkOpts, 0, 0, 0, 0, "Controls whether a vertex can be projected to a front face on target");
2463                                 uiDefButBitS(block, TOG, MOD_SHRINKWRAP_CULL_TARGET_BACKFACE,  B_MODIFIER_RECALC, "Cull backfaces",     lx,(cy-=19),buttonWidth,19, &smd->shrinkOpts, 0, 0, 0, 0, "Controls whether a vertex can be projected to a back face on target");
2464                         }
2465
2466                         but=uiDefBut(block, TEX, B_MODIFIER_RECALC, "VGroup: ",         lx, (cy-=19), buttonWidth,19, &smd->vgroup_name, 0.0, 31.0, 0, 0, "Vertex Group name");
2467                         uiButSetCompleteFunc(but, autocomplete_vgroup, (void *)ob);
2468
2469                         uiDefIDPoinBut(block, modifier_testMeshObj, ID_OB, B_CHANGEDEP, "Ob: ", lx, (cy-=19), buttonWidth,19, &smd->target, "Target to shrink to");
2470                         uiDefButF(block, NUM, B_MODIFIER_RECALC, "Offset:",     lx,(cy-=19),buttonWidth,19, &smd->keptDist, 0.0f, 100.0f, 1.0f, 0, "Specify distance to kept from the target");
2471                         uiBlockEndAlign(block);
2472                 }
2473
2474                 uiBlockEndAlign(block);
2475
2476                 y-=height;
2477         }
2478
2479         if (md->error) {
2480                 y -= 6;
2481
2482                 uiBlockSetCol(block, color);
2483                                         /* roundbox 4 free variables: corner-rounding, nop, roundbox type, shade */
2484                 uiDefBut(block, ROUNDBOX, 0, "", x-10, y, width, 20, NULL, 5.0, 0.0, 15, 40, ""); 
2485                 uiBlockSetCol(block, TH_AUTO);
2486
2487                 uiDefIconBut(block,LABEL,B_NOP,ICON_ERROR, x-9, y,19,19, 0,0,0,0,0, "");
2488                 uiDefBut(block, LABEL, B_NOP, md->error, x+5, y, width-15, 19, NULL, 0.0, 0.0, 0.0, 0.0, ""); 
2489
2490                 y -= 18;
2491         }
2492
2493         uiClearButLock();
2494
2495         y -= 3+6;
2496
2497         *xco = x;
2498         *yco = y;
2499 }
2500
2501 static void editing_panel_modifiers(Object *ob)
2502 {
2503         ModifierData *md;
2504         uiBlock *block;
2505         char str[64];
2506         int xco, yco, i, lastCageIndex, cageIndex = modifiers_getCageIndex(ob, &lastCageIndex);
2507
2508         block= uiNewBlock(&curarea->uiblocks, "editing_panel_modifiers", UI_EMBOSS, UI_HELV, curarea->win);
2509         if( uiNewPanel(curarea, block, "Modifiers", "Editing", 640, 0, 318, 204)==0) return;
2510         
2511         uiSetButLock(object_data_is_libdata(ob), ERROR_LIBDATA_MESSAGE);
2512         uiNewPanelHeight(block, 204);
2513
2514         uiDefBlockBut(block, modifiers_add_menu, ob, "Add Modifier", 0, 190, 130, 20, "Add a new modifier");
2515
2516         sprintf(str, "To: %s", ob->id.name+2);
2517         uiDefBut(block, LABEL, 1, str,  140, 190, 160, 20, NULL, 0.0, 0.0, 0, 0, "Object whose modifier stack is being edited");
2518
2519         xco = 0;
2520         yco = 160;
2521
2522         md = modifiers_getVirtualModifierList(ob);
2523
2524         for (i=0; md; i++, md=md->next) {
2525                 draw_modifier(block, ob, md, &xco, &yco, i, cageIndex, lastCageIndex);
2526                 if (md->mode&eModifierMode_Virtual) i--;
2527         }
2528         
2529         if(yco < 0) uiNewPanelHeight(block, 204-yco);
2530 }
2531
2532 static char *make_key_menu(Key *key, int startindex)
2533 {
2534         KeyBlock *kb;
2535         int index= 1;
2536         char *str, item[64];
2537
2538         for (kb = key->block.first; kb; kb=kb->next, index++);
2539         str= MEM_mallocN(index*40, "key string");
2540         str[0]= 0;
2541         
2542         index= startindex;
2543         for (kb = key->block.first; kb; kb=kb->next, index++) {
2544                 sprintf (item,  "|%s%%x%d", kb->name, index);
2545                 strcat(str, item);
2546         }
2547         
2548         return str;
2549 }
2550
2551 static void editing_panel_shapes(Object *ob)
2552 {
2553         uiBlock *block;
2554         Key *key= NULL;
2555         KeyBlock *kb;
2556         int icon;
2557         char *strp;
2558         
2559         block= uiNewBlock(&curarea->uiblocks, "editing_panel_shapes", UI_EMBOSS, UI_HELV, curarea->win);
2560         uiNewPanelTabbed("Modifiers", "Editing");
2561         if( uiNewPanel(curarea, block, "Shapes", "Editing", 640, 0, 318, 204)==0) return;
2562         
2563         /* Todo check data is library here */
2564         uiSetButLock(object_data_is_libdata(ob), ERROR_LIBDATA_MESSAGE);
2565         
2566         uiDefBut(block, BUT, B_ADDKEY, "Add Shape Key" ,        10, 180, 150, 20, NULL, 0.0, 0.0, 0, 0, "Add new Shape Key");
2567         
2568         key= ob_get_key(ob);
2569         if(key==NULL) {
2570                 /* label aligns add button */
2571                 uiDefBut(block, LABEL, 0, "",           170, 180,140,20, NULL, 0, 0, 0, 0, "");
2572                 return;
2573         }
2574         
2575         uiDefButS(block, TOG, B_RELKEY, "Relative",             170, 180,140,20, &key->type, 0, 0, 0, 0, "Makes Shape Keys relative");
2576
2577         kb= BLI_findlink(&key->block, ob->shapenr-1);
2578         if(kb==NULL) {
2579                 ob->shapenr= 1;
2580                 kb= key->block.first;
2581         }
2582
2583         uiBlockBeginAlign(block);
2584         if(ob->shapeflag & OB_SHAPE_LOCK) icon= ICON_PIN_HLT; else icon= ICON_PIN_DEHLT;
2585         uiDefIconButBitS(block, TOG, OB_SHAPE_LOCK, B_LOCKKEY, icon, 10,150,25,20, &ob->shapeflag, 0, 0, 0, 0, "Always show the current Shape for this Object");
2586         if(kb->flag & KEYBLOCK_MUTE) icon= ICON_MUTE_IPO_ON; else icon = ICON_MUTE_IPO_OFF;
2587         uiDefIconButBitS(block, TOG, KEYBLOCK_MUTE, B_MODIFIER_RECALC, icon, 35,150,20,20, &kb->flag, 0, 0, 0, 0, "Mute the current Shape");
2588         uiSetButLock(G.obedit==ob, "Unable to perform in EditMode");
2589         uiDefIconBut(block, BUT, B_PREVKEY, ICON_TRIA_LEFT,             55,150,20,20, NULL, 0, 0, 0, 0, "Previous Shape Key");
2590         strp= make_key_menu(key, 1);
2591         uiDefButS(block, MENU, B_SETKEY, strp,                                  75,150,20,20, &ob->shapenr, 0, 0, 0, 0, "Browse existing choices");
2592         MEM_freeN(strp);
2593         
2594         uiDefIconBut(block, BUT, B_NEXTKEY, ICON_TRIA_RIGHT,    95,150,20,20, NULL, 0, 0, 0, 0, "Next Shape Key");
2595         uiClearButLock();
2596         uiDefBut(block, TEX, B_NAMEKEY, "",                                             115, 150, 170, 20, kb->name, 0.0, 31.0, 0, 0, "Current Shape Key name");
2597         uiDefIconBut(block, BUT, B_DELKEY, ICON_X,                              285,150,25,20, 0, 0, 0, 0, 0, "Deletes current Shape Key");
2598         uiBlockEndAlign(block);
2599
2600         if(key->type && (ob->shapeflag & OB_SHAPE_LOCK)==0 && ob->shapenr!=1) {
2601                 uiBlockBeginAlign(block);
2602                 make_rvk_slider(block, ob, ob->shapenr-1,                       10, 120, 150, 20, "Key value, when used it inserts an animation curve point");
2603                 uiDefButF(block, NUM, B_REDR, "Min ",                           160,120, 75, 20, &kb->slidermin, -10.0, 10.0, 100, 1, "Minumum for slider");
2604                 uiDefButF(block, NUM, B_REDR, "Max ",                           235,120, 75, 20, &kb->slidermax, -10.0, 10.0, 100, 1, "Maximum for slider");
2605                 uiBlockEndAlign(block);
2606         }
2607         if(key->type && ob->shapenr!=1) {
2608                 uiDefBut(block, TEX, B_MODIFIER_RECALC, "VGroup: ",     10, 90, 150,19, &kb->vgroup, 0.0, 31.0, 0, 0, "Vertex Weight Group name, to blend with Basis Shape");
2609
2610                 strp= make_key_menu(key, 0);
2611                 uiDefButS(block, MENU, B_MODIFIER_RECALC, strp,         160, 90, 150,19, &kb->relative, 0.0, 0.0, 0, 0, "Shape used as a relative key");
2612                 MEM_freeN(strp);
2613         }
2614         
2615         if(key->type==0)
2616                 uiDefButS(block, NUM, B_DIFF, "Slurph:",                        10, 60, 150, 19, &(key->slurph), -500.0, 500.0, 0, 0, "Creates a delay in amount of frames in applying keypositions, first vertex goes first");
2617         
2618 }
2619
2620 /* *************************** FONT ******************************** */
2621
2622 static short give_vfontnr(VFont *vfont)
2623 {
2624         VFont *vf;
2625         short nr= 1;
2626
2627         vf= G.main->vfont.first;
2628         while(vf) {
2629                 if(vf==vfont) return nr;
2630                 nr++;
2631                 vf= vf->id.next;
2632         }
2633         return -1;
2634 }
2635
2636 static VFont *give_vfontpointer(int nr) /* nr= button */
2637 {
2638         VFont *vf;
2639         short tel= 1;
2640
2641         vf= G.main->vfont.first;
2642         while(vf) {
2643                 if(tel==nr) return vf;
2644                 tel++;
2645                 vf= vf->id.next;
2646         }
2647         return G.main->vfont.first;
2648 }
2649
2650 VFont *exist_vfont(char *str)
2651 {
2652         VFont *vf;
2653
2654         vf= G.main->vfont.first;
2655         while(vf) {
2656                 if(strcmp(vf->name, str)==0) return vf;
2657                 vf= vf->id.next;
2658         }
2659         return 0;
2660 }
2661
2662 static char *give_vfontbutstr(void)
2663 {
2664         VFont *vf;
2665         int len= 0;
2666         char *str, di[FILE_MAXDIR], fi[FILE_MAXFILE];
2667
2668         vf= G.main->vfont.first;
2669         while(vf) {
2670                 strcpy(di, vf->name);
2671                 BLI_splitdirstring(di, fi);
2672                 len+= strlen(fi)+4;
2673                 vf= vf->id.next;
2674         }
2675
2676         str= MEM_callocN(len+21, "vfontbutstr");
2677         strcpy(str, "FONTS %t");
2678         vf= G.main->vfont.first;
2679         while(vf) {
2680
2681                 if(vf->id.us==0) strcat(str, "|0 ");
2682                 else strcat(str, "|   ");
2683
2684                 strcpy(di, vf->name);
2685                 BLI_splitdirstring(di, fi);
2686
2687                 strcat(str, fi);
2688                 vf= vf->id.next;
2689         }
2690         return str;
2691 }
2692
2693 static void load_buts_vfont(char *name)
2694 {
2695         VFont *vf;
2696         Curve *cu;
2697
2698         if(OBACT && OBACT->type==OB_FONT) cu= OBACT->data;
2699         else return;
2700
2701         vf= exist_vfont(name);
2702         if(vf==0) {
2703                 vf= load_vfont(name);
2704                 if(vf==0) return;
2705         }
2706         else id_us_plus((ID *)vf);
2707         
2708         switch(cu->curinfo.flag & CU_STYLE) {
2709                 case CU_BOLD:
2710                         if(cu->vfontb) cu->vfontb->id.us--;
2711                         cu->vfontb= vf;
2712                         break;
2713                 case CU_ITALIC:
2714                         if(cu->vfonti) cu->vfonti->id.us--;             
2715                         cu->vfonti= vf;
2716                         break;                                          
2717                 case (CU_BOLD|CU_ITALIC):
2718                         if(cu->vfontbi) cu->vfontbi->id.us--;
2719                         cu->vfontbi= vf;
2720                         break;
2721                 default:
2722                         if(cu->vfont) cu->vfont->id.us--;
2723                         cu->vfont= vf;
2724                         break;                                          
2725         }       
2726
2727         DAG_object_flush_update(G.scene, OBACT, OB_RECALC_DATA);
2728         BIF_undo_push("Load vector font");
2729         allqueue(REDRAWVIEW3D, 0);
2730         allqueue(REDRAWBUTSEDIT, 0);
2731 }
2732
2733 static void set_unicode_text_fs(char *file)
2734 {
2735         if (file) paste_unicodeText(file); 
2736 }
2737
2738 void do_fontbuts(unsigned short event)
2739 {
2740         Curve *cu;
2741         VFont *vf;
2742         Object *ob;
2743         ScrArea *sa;
2744         char str[80];
2745         int ctevt;
2746         char *ctmenu;
2747         DynStr *ds;
2748         int i, style=0;
2749
2750         ob= OBACT;
2751
2752         switch(event) {
2753         case B_MAKEFONT:
2754                 DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
2755                 allqueue(REDRAWVIEW3D, 0);
2756                 break;
2757
2758         case B_STYLETOSELU:     
2759         case B_STYLETOSELB:
2760         case B_STYLETOSELI:
2761                 switch (event) {
2762                         case B_STYLETOSELU: style = CU_UNDERLINE; break;
2763                         case B_STYLETOSELB: style = CU_BOLD; break;                     
2764                         case B_STYLETOSELI: style = CU_ITALIC; break;
2765                 }
2766                 if (style_to_sel(style, ((Curve*)ob->data)->curinfo.flag & style)) {
2767                         text_to_curve(ob, 0);
2768                         makeDispListCurveTypes(ob, 0);
2769                         allqueue(REDRAWVIEW3D, 0);
2770                 }
2771                 allqueue(REDRAWBUTSEDIT, 0);
2772                 break;          
2773                 
2774         case B_FASTFONT:
2775                 if (G.obedit) {
2776                         DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
2777                         allqueue(REDRAWVIEW3D, 0);
2778                 }
2779                 break;
2780         case B_INSTB:
2781                 cu= ob->data;
2782                 if (cu->totbox < 256) {
2783                         for (i = cu->totbox; i>cu->actbox; i--) cu->tb[i]= cu->tb[i-1];
2784                         cu->tb[cu->actbox]= cu->tb[cu->actbox-1];
2785                         cu->actbox++;
2786                         cu->totbox++;
2787                         allqueue(REDRAWBUTSEDIT, 0);
2788                         allqueue(REDRAWVIEW3D, 0);
2789                         text_to_curve(ob, 0);
2790                         makeDispListCurveTypes(ob, 0);
2791                 }
2792                 else {
2793                         error("Do you really need that many text frames?");
2794                 }
2795                 break;
2796         case B_DELTB:
2797                 cu= ob->data;
2798                 if (cu->totbox > 1) {
2799                         for (i = cu->actbox-1; i < cu->totbox; i++) cu->tb[i]= cu->tb[i+1];
2800                         cu->totbox--;
2801                         cu->actbox--;
2802                         allqueue(REDRAWBUTSEDIT, 0);
2803                         allqueue(REDRAWVIEW3D, 0);
2804                         text_to_curve(ob, 0);
2805                         makeDispListCurveTypes(ob, 0);
2806                 }
2807                 break;
2808         case B_TOUPPER:
2809                 to_upper();
2810                 break;
2811         case B_LOADFONT:
2812                 vf= give_vfontpointer(G.buts->texnr);
2813                 if(vf && vf->id.prev!=vf->id.next) strcpy(str, vf->name);
2814                 else strcpy(str, U.fontdir);
2815
2816                 sa= closest_bigger_area();
2817                 areawinset(sa->win);
2818
2819                 activate_fileselect(FILE_LOADFONT, "SELECT FONT", str, load_buts_vfont);
2820
2821                 break;
2822         case B_PACKFONT:
2823                 if (ob) {
2824                         cu= ob->data;
2825                         if(cu && cu->vfont) {
2826                                 if (cu->vfont->packedfile) {
2827                                         if (G.fileflags & G_AUTOPACK) {
2828                                                 if (okee("Disable AutoPack ?")) {
2829                                                         G.fileflags &= ~G_AUTOPACK;
2830                                                 }
2831                                         }
2832
2833                                         if ((G.fileflags & G_AUTOPACK) == 0) {
2834                                                 if (unpackVFont(cu->vfont, PF_ASK) == RET_OK) {
2835                                                         DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
2836                                                         allqueue(REDRAWVIEW3D, 0);
2837                                                 }
2838                                         }
2839                                 } else {
2840                                         cu->vfont->packedfile = newPackedFile(cu->vfont->name);
2841                                 }
2842                         }
2843                 }
2844                 allqueue(REDRAWHEADERS, 0);
2845                 allqueue(REDRAWBUTSEDIT, 0);
2846                 break;
2847
2848         case B_LOAD3DTEXT:
2849                 if (!G.obedit) { error("Only in editmode!"); return; }
2850                 if (G.obedit->type != OB_FONT) return;  
2851                 activate_fileselect(FILE_SPECIAL, "Open Text File", G.sce, load_3dtext_fs);
2852                 break;
2853                 
2854         case B_LOREM:
2855                 if (!G.obedit) { error("Only in editmode!"); return; }
2856                 if (G.obedit->type != OB_FONT) return;  
2857                 add_lorem();
2858                 
2859                 break;          
2860
2861         case B_SETFONT:
2862                 if(ob) {
2863                         cu= ob->data;
2864
2865                         vf= give_vfontpointer(G.buts->texnr);
2866                         if(vf) {
2867                                 id_us_plus((ID *)vf);
2868
2869                                 switch(cu->curinfo.flag & CU_STYLE) {
2870                                         case CU_BOLD:
2871                                                 cu->vfontb->id.us--;
2872                                                 cu->vfontb= vf;
2873                                                 break;
2874                                         case CU_ITALIC:
2875                                                 cu->vfonti->id.us--;
2876                                                 cu->vfonti= vf;
2877                                                 break;                                          
2878                                         case (CU_BOLD|CU_ITALIC):
2879                                                 cu->vfontbi->id.us--;
2880                                                 cu->vfontbi= vf;
2881                                                 break;
2882                                         default:
2883                                                 cu->vfont->id.us--;
2884                                                 cu->vfont= vf;
2885                                                 break;                                          
2886                                 }
2887                                 DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
2888
2889                                 BIF_undo_push("Set vector font");
2890                                 allqueue(REDRAWVIEW3D, 0);
2891                                 allqueue(REDRAWBUTSEDIT, 0);
2892                         }
2893                 }
2894                 break;
2895                 
2896         case B_SETCHAR:
2897                 G.charmin = 0x0000;
2898                 G.charmax = 0xffff;