4 * ***** BEGIN GPL LICENSE BLOCK *****
6 * This program is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU General Public License
8 * as published by the Free Software Foundation; either version 2
9 * of the License, or (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software Foundation,
18 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20 * The Original Code is Copyright (C) 2005 Blender Foundation.
21 * All rights reserved.
23 * The Original Code is: all of this file.
25 * Contributor(s): David Millan Escriva, Juho Vepsäläinen, Bob Holcomb, Thomas Dinges
27 * ***** END GPL LICENSE BLOCK *****
30 /** \file blender/editors/space_node/drawnode.c
39 #include "BLI_blenlib.h"
41 #include "BLI_utildefines.h"
43 #include "DNA_node_types.h"
44 #include "DNA_material_types.h"
45 #include "DNA_object_types.h"
46 #include "DNA_scene_types.h"
47 #include "DNA_space_types.h"
48 #include "DNA_screen_types.h"
50 #include "BKE_context.h"
51 #include "BKE_curve.h"
52 #include "BKE_global.h"
53 #include "BKE_image.h"
54 #include "BKE_library.h"
61 #include "BIF_glutil.h"
65 #include "MEM_guardedalloc.h"
68 #include "RNA_access.h"
75 #include "UI_interface.h"
76 #include "UI_resources.h"
78 #include "IMB_imbuf.h"
79 #include "IMB_imbuf_types.h"
81 #include "node_intern.h"
84 /* ****************** BUTTON CALLBACKS FOR ALL TREES ***************** */
86 static void node_buts_value(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
91 /* first socket stores value */
92 prop = RNA_struct_find_property(ptr, "outputs");
93 RNA_property_collection_lookup_int(ptr, prop, 0, &sockptr);
95 uiItemR(layout, &sockptr, "default_value", 0, "", ICON_NONE);
98 static void node_buts_rgb(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
104 /* first socket stores value */
105 prop = RNA_struct_find_property(ptr, "outputs");
106 RNA_property_collection_lookup_int(ptr, prop, 0, &sockptr);
108 col = uiLayoutColumn(layout, 0);
109 uiTemplateColorWheel(col, &sockptr, "default_value", 1, 0, 0, 0);
110 uiItemR(col, &sockptr, "default_value", 0, "", ICON_NONE);
113 static void node_buts_mix_rgb(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
117 bNodeTree *ntree= (bNodeTree*)ptr->id.data;
119 row= uiLayoutRow(layout, 1);
120 uiItemR(row, ptr, "blend_type", 0, "", ICON_NONE);
121 if(ntree->type == NTREE_COMPOSIT)
122 uiItemR(row, ptr, "use_alpha", 0, "", ICON_IMAGE_RGB_ALPHA);
125 static void node_buts_time(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
129 /* XXX no context access here .. */
130 bNode *node= ptr->data;
131 CurveMapping *cumap= node->storage;
134 cumap->flag |= CUMA_DRAW_CFRA;
135 if(node->custom1<node->custom2)
136 cumap->sample[0]= (float)(CFRA - node->custom1)/(float)(node->custom2-node->custom1);
140 uiTemplateCurveMapping(layout, ptr, "curve", 's', 0, 0);
142 row= uiLayoutRow(layout, 1);
143 uiItemR(row, ptr, "frame_start", 0, "Sta", ICON_NONE);
144 uiItemR(row, ptr, "frame_end", 0, "End", ICON_NONE);
147 static void node_buts_colorramp(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
149 uiTemplateColorRamp(layout, ptr, "color_ramp", 0);
152 static void node_buts_curvevec(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
154 uiTemplateCurveMapping(layout, ptr, "mapping", 'v', 0, 0);
157 static float *_sample_col= NULL; // bad bad, 2.5 will do better?
159 static void node_curvemap_sample(float *col)
165 static void node_buts_curvecol(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
167 bNode *node= ptr->data;
168 CurveMapping *cumap= node->storage;
171 cumap->flag |= CUMA_DRAW_SAMPLE;
172 VECCOPY(cumap->sample, _sample_col);
175 cumap->flag &= ~CUMA_DRAW_SAMPLE;
177 uiTemplateCurveMapping(layout, ptr, "mapping", 'c', 0, 0);
180 static void node_normal_cb(bContext *C, void *ntree_v, void *node_v)
182 Main *bmain = CTX_data_main(C);
184 ED_node_generic_update(bmain, ntree_v, node_v);
185 WM_event_add_notifier(C, NC_NODE|NA_EDITED, ntree_v);
188 static void node_buts_normal(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
190 uiBlock *block= uiLayoutAbsoluteBlock(layout);
191 bNodeTree *ntree= ptr->id.data;
192 bNode *node= ptr->data;
193 rctf *butr= &node->butr;
194 bNodeSocket *sock= node->outputs.first; /* first socket stores normal */
197 bt= uiDefButF(block, BUT_NORMAL, B_NODE_EXEC, "",
198 (short)butr->xmin, (short)butr->xmin, butr->xmax-butr->xmin, butr->xmax-butr->xmin,
199 sock->ns.vec, 0.0f, 1.0f, 0, 0, "");
200 uiButSetFunc(bt, node_normal_cb, ntree, node);
202 #if 0 // not used in 2.5x yet
203 static void node_browse_tex_cb(bContext *C, void *ntree_v, void *node_v)
205 Main *bmain= CTX_data_main(C);
206 bNodeTree *ntree= ntree_v;
210 if(node->menunr<1) return;
216 tex= BLI_findlink(&bmain->tex, node->menunr-1);
219 id_us_plus(node->id);
220 BLI_strncpy(node->name, node->id->name+2, sizeof(node->name));
222 nodeSetActive(ntree, node);
224 if( ntree->type == NTREE_TEXTURE )
225 ntreeTexCheckCyclics( ntree );
227 // allqueue(REDRAWBUTSSHADING, 0);
228 // allqueue(REDRAWNODE, 0);
229 NodeTagChanged(ntree, node);
234 static void node_dynamic_update_cb(bContext *C, void *UNUSED(ntree_v), void *node_v)
236 Main *bmain= CTX_data_main(C);
238 bNode *node= (bNode *)node_v;
242 if (BTST(node->custom1, NODE_DYNAMIC_ERROR)) error= 1;
244 /* Users only have to press the "update" button in one pynode
245 * and we also update all others sharing the same script */
246 for (ma= bmain->mat.first; ma; ma= ma->id.next) {
249 for (nd= ma->nodetree->nodes.first; nd; nd= nd->next) {
250 if ((nd->type == NODE_DYNAMIC) && (nd->id == id)) {
252 nd->custom1= BSET(nd->custom1, NODE_DYNAMIC_REPARSE);
255 nd->custom1= BSET(nd->custom1, NODE_DYNAMIC_ERROR);
261 // allqueue(REDRAWBUTSSHADING, 0);
262 // allqueue(REDRAWNODE, 0);
263 // XXX BIF_preview_changed(ID_MA);
266 static void node_buts_texture(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
268 bNode *node= ptr->data;
272 ((Tex*)node->id)->use_nodes &&
273 (node->type != CMP_NODE_TEXTURE) &&
274 (node->type != TEX_NODE_TEXTURE)
277 uiItemR(layout, ptr, "texture", 0, "", ICON_NONE);
280 /* Number Drawing not optimal here, better have a list*/
281 uiItemR(layout, ptr, "node_output", 0, "", ICON_NONE);
285 static void node_buts_math(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
287 uiItemR(layout, ptr, "operation", 0, "", ICON_NONE);
290 /* ****************** BUTTON CALLBACKS FOR SHADER NODES ***************** */
292 static void node_browse_text_cb(bContext *C, void *ntree_v, void *node_v)
294 Main *bmain= CTX_data_main(C);
295 bNodeTree *ntree= ntree_v;
299 if(node->menunr<1) return;
305 node->id= BLI_findlink(&bmain->text, node->menunr-1);
306 id_us_plus(node->id);
307 BLI_strncpy(node->name, node->id->name+2, sizeof(node->name));
309 node->custom1= BSET(node->custom1, NODE_DYNAMIC_NEW);
311 nodeSetActive(ntree, node);
313 // allqueue(REDRAWBUTSSHADING, 0);
314 // allqueue(REDRAWNODE, 0);
319 static void node_shader_buts_material(uiLayout *layout, bContext *C, PointerRNA *ptr)
321 bNode *node= ptr->data;
324 uiTemplateID(layout, C, ptr, "material", "MATERIAL_OT_new", NULL, NULL);
326 if(!node->id) return;
328 col= uiLayoutColumn(layout, 0);
329 uiItemR(col, ptr, "use_diffuse", 0, NULL, ICON_NONE);
330 uiItemR(col, ptr, "use_specular", 0, NULL, ICON_NONE);
331 uiItemR(col, ptr, "invert_normal", 0, NULL, ICON_NONE);
334 static void node_shader_buts_mapping(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
338 uiItemL(layout, "Location:", ICON_NONE);
339 row= uiLayoutRow(layout, 1);
340 uiItemR(row, ptr, "location", 0, "", ICON_NONE);
342 uiItemL(layout, "Rotation:", ICON_NONE);
343 row= uiLayoutRow(layout, 1);
344 uiItemR(row, ptr, "rotation", 0, "", ICON_NONE);
346 uiItemL(layout, "Scale:", ICON_NONE);
347 row= uiLayoutRow(layout, 1);
348 uiItemR(row, ptr, "scale", 0, "", ICON_NONE);
350 row= uiLayoutRow(layout, 1);
351 uiItemR(row, ptr, "use_min", 0, "Min", ICON_NONE);
352 uiItemR(row, ptr, "min", 0, "", ICON_NONE);
354 row= uiLayoutRow(layout, 1);
355 uiItemR(row, ptr, "use_max", 0, "Max", ICON_NONE);
356 uiItemR(row, ptr, "max", 0, "", ICON_NONE);
360 static void node_shader_buts_vect_math(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
362 uiItemR(layout, ptr, "operation", 0, "", ICON_NONE);
365 static void node_shader_buts_geometry(uiLayout *layout, bContext *C, PointerRNA *ptr)
367 PointerRNA obptr= CTX_data_pointer_get(C, "active_object");
370 col= uiLayoutColumn(layout, 0);
372 if(obptr.data && RNA_enum_get(&obptr, "type") == OB_MESH) {
373 PointerRNA dataptr= RNA_pointer_get(&obptr, "data");
375 uiItemPointerR(col, ptr, "uv_layer", &dataptr, "uv_textures", "", ICON_NONE);
376 uiItemPointerR(col, ptr, "color_layer", &dataptr, "vertex_colors", "", ICON_NONE);
379 uiItemR(col, ptr, "uv_layer", 0, "UV", ICON_NONE);
380 uiItemR(col, ptr, "color_layer", 0, "VCol", ICON_NONE);
384 static void node_shader_buts_dynamic(uiLayout *layout, bContext *C, PointerRNA *ptr)
386 Main *bmain= CTX_data_main(C);
387 uiBlock *block= uiLayoutAbsoluteBlock(layout);
388 bNode *node= ptr->data;
389 bNodeTree *ntree= ptr->id.data;
390 rctf *butr= &node->butr;
392 // XXX SpaceNode *snode= curarea->spacedata.first;
393 short dy= (short)butr->ymin;
396 /* B_NODE_EXEC is handled in butspace.c do_node_buts */
399 IDnames_to_pupstring(&strp, NULL, "", &(bmain->text), NULL, NULL);
401 bt= uiDefButS(block, MENU, B_NODE_EXEC/*+node->nr*/, strp,
402 butr->xmin, dy, 19, 19,
403 &node->menunr, 0, 0, 0, 0, "Browses existing choices");
404 uiButSetFunc(bt, node_browse_text_cb, ntree, node);
406 if(strp) MEM_freeN((void *)strp);
409 bt = uiDefBut(block, BUT, B_NOP, "Update",
410 butr->xmin+xoff, butr->ymin+20, 50, 19,
411 &node->menunr, 0.0, 19.0, 0, 0, "Refresh this node (and all others that use the same script)");
412 uiButSetFunc(bt, node_dynamic_update_cb, ntree, node);
414 if (BTST(node->custom1, NODE_DYNAMIC_ERROR)) {
415 // UI_ThemeColor(TH_REDALERT);
416 // XXX ui_rasterpos_safe(butr->xmin + xoff, butr->ymin + 5, snode->aspect);
417 // XXX snode_drawstring(snode, "Error! Check console...", butr->xmax - butr->xmin);
423 /* only once called */
424 static void node_shader_set_butfunc(bNodeType *ntype)
426 ntype->uifuncbut = NULL;
427 switch(ntype->type) {
428 /* case NODE_GROUP: note, typeinfo for group is generated... see "XXX ugly hack" */
430 case SH_NODE_MATERIAL:
431 case SH_NODE_MATERIAL_EXT:
432 ntype->uifunc= node_shader_buts_material;
434 case SH_NODE_TEXTURE:
435 ntype->uifunc= node_buts_texture;
438 ntype->uifunc= node_buts_normal;
440 case SH_NODE_CURVE_VEC:
441 ntype->uifunc= node_buts_curvevec;
443 case SH_NODE_CURVE_RGB:
444 ntype->uifunc= node_buts_curvecol;
446 case SH_NODE_MAPPING:
447 ntype->uifunc= node_shader_buts_mapping;
450 ntype->uifunc= node_buts_value;
453 ntype->uifunc= node_buts_rgb;
455 case SH_NODE_MIX_RGB:
456 ntype->uifunc= node_buts_mix_rgb;
458 case SH_NODE_VALTORGB:
459 ntype->uifunc= node_buts_colorramp;
462 ntype->uifunc= node_buts_math;
464 case SH_NODE_VECT_MATH:
465 ntype->uifunc= node_shader_buts_vect_math;
467 case SH_NODE_GEOMETRY:
468 ntype->uifunc= node_shader_buts_geometry;
471 ntype->uifunc= node_shader_buts_dynamic;
476 if (ntype->uifuncbut == NULL) ntype->uifuncbut = ntype->uifunc;
479 /* ****************** BUTTON CALLBACKS FOR COMPOSITE NODES ***************** */
481 static void node_composit_buts_image(uiLayout *layout, bContext *C, PointerRNA *ptr)
484 bNode *node= ptr->data;
489 uiTemplateID(layout, C, ptr, "image", NULL, "IMAGE_OT_open", NULL);
491 if(!node->id) return;
493 prop = RNA_struct_find_property(ptr, "image");
494 if (!prop || RNA_property_type(prop) != PROP_POINTER) return;
495 imaptr= RNA_property_pointer_get(ptr, prop);
497 col= uiLayoutColumn(layout, 0);
499 uiItemR(col, &imaptr, "source", 0, NULL, ICON_NONE);
501 source= RNA_enum_get(&imaptr, "source");
503 if(source == IMA_SRC_SEQUENCE) {
504 /* don't use iuser->framenr directly because it may not be updated if auto-refresh is off */
505 Scene *scene= CTX_data_scene(C);
506 ImageUser *iuser= node->storage;
508 const int framenr= BKE_image_user_get_frame(iuser, CFRA, 0);
509 BLI_snprintf(tstr, sizeof(tstr), "Frame: %d", framenr);
510 uiItemL(layout, tstr, ICON_NONE);
513 if (ELEM(source, IMA_SRC_SEQUENCE, IMA_SRC_MOVIE)) {
514 col= uiLayoutColumn(layout, 1);
515 uiItemR(col, ptr, "frame_duration", 0, NULL, ICON_NONE);
516 uiItemR(col, ptr, "frame_start", 0, NULL, ICON_NONE);
517 uiItemR(col, ptr, "frame_offset", 0, NULL, ICON_NONE);
518 uiItemR(col, ptr, "use_cyclic", 0, NULL, ICON_NONE);
519 uiItemR(col, ptr, "use_auto_refresh", UI_ITEM_R_ICON_ONLY, NULL, ICON_NONE);
522 col= uiLayoutColumn(layout, 0);
524 if (RNA_enum_get(&imaptr, "type")== IMA_TYPE_MULTILAYER)
525 uiItemR(col, ptr, "layer", 0, NULL, ICON_NONE);
528 static void node_composit_buts_renderlayers(uiLayout *layout, bContext *C, PointerRNA *ptr)
530 bNode *node= ptr->data;
535 const char *layer_name;
536 char scene_name[MAX_ID_NAME-2];
538 uiTemplateID(layout, C, ptr, "scene", NULL, NULL, NULL);
540 if(!node->id) return;
542 col= uiLayoutColumn(layout, 0);
543 row = uiLayoutRow(col, 0);
544 uiItemR(row, ptr, "layer", 0, "", ICON_NONE);
546 prop = RNA_struct_find_property(ptr, "layer");
547 if (!(RNA_property_enum_identifier(C, ptr, prop, RNA_property_enum_get(ptr, prop), &layer_name)))
550 scn_ptr = RNA_pointer_get(ptr, "scene");
551 RNA_string_get(&scn_ptr, "name", scene_name);
553 WM_operator_properties_create(&op_ptr, "RENDER_OT_render");
554 RNA_string_set(&op_ptr, "layer", layer_name);
555 RNA_string_set(&op_ptr, "scene", scene_name);
556 uiItemFullO(row, "RENDER_OT_render", "", ICON_RENDER_STILL, op_ptr.data, WM_OP_INVOKE_DEFAULT, 0);
561 static void node_composit_buts_blur(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
565 col= uiLayoutColumn(layout, 0);
567 uiItemR(col, ptr, "filter_type", 0, "", ICON_NONE);
568 if (RNA_enum_get(ptr, "filter_type")!= R_FILTER_FAST_GAUSS) {
569 uiItemR(col, ptr, "use_bokeh", 0, NULL, ICON_NONE);
570 uiItemR(col, ptr, "use_gamma_correction", 0, NULL, ICON_NONE);
573 uiItemR(col, ptr, "use_relative", 0, NULL, ICON_NONE);
575 if (RNA_boolean_get(ptr, "use_relative")) {
576 uiItemL(col, "Aspect Correction", 0);
577 row= uiLayoutRow(layout, 1);
578 uiItemR(row, ptr, "aspect_correction", UI_ITEM_R_EXPAND, NULL, 0);
580 col= uiLayoutColumn(layout, 1);
581 uiItemR(col, ptr, "factor_x", 0, "X", ICON_NONE);
582 uiItemR(col, ptr, "factor_y", 0, "Y", ICON_NONE);
585 col= uiLayoutColumn(layout, 1);
586 uiItemR(col, ptr, "size_x", 0, "X", ICON_NONE);
587 uiItemR(col, ptr, "size_y", 0, "Y", ICON_NONE);
591 static void node_composit_buts_dblur(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
595 uiItemR(layout, ptr, "iterations", 0, NULL, ICON_NONE);
596 uiItemR(layout, ptr, "use_wrap", 0, NULL, ICON_NONE);
598 col= uiLayoutColumn(layout, 1);
599 uiItemL(col, "Center:", ICON_NONE);
600 uiItemR(col, ptr, "center_x", 0, "X", ICON_NONE);
601 uiItemR(col, ptr, "center_y", 0, "Y", ICON_NONE);
605 col= uiLayoutColumn(layout, 1);
606 uiItemR(col, ptr, "distance", 0, NULL, ICON_NONE);
607 uiItemR(col, ptr, "angle", 0, NULL, ICON_NONE);
611 uiItemR(layout, ptr, "spin", 0, NULL, ICON_NONE);
612 uiItemR(layout, ptr, "zoom", 0, NULL, ICON_NONE);
615 static void node_composit_buts_bilateralblur(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
619 col= uiLayoutColumn(layout, 1);
620 uiItemR(col, ptr, "iterations", 0, NULL, ICON_NONE);
621 uiItemR(col, ptr, "sigma_color", 0, NULL, ICON_NONE);
622 uiItemR(col, ptr, "sigma_space", 0, NULL, ICON_NONE);
625 static void node_composit_buts_defocus(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
629 col= uiLayoutColumn(layout, 0);
630 uiItemL(col, "Bokeh Type:", ICON_NONE);
631 uiItemR(col, ptr, "bokeh", 0, "", ICON_NONE);
632 uiItemR(col, ptr, "angle", 0, NULL, ICON_NONE);
634 uiItemR(layout, ptr, "use_gamma_correction", 0, NULL, ICON_NONE);
636 col = uiLayoutColumn(layout, 0);
637 uiLayoutSetActive(col, RNA_boolean_get(ptr, "use_zbuffer")==1);
638 uiItemR(col, ptr, "f_stop", 0, NULL, ICON_NONE);
640 uiItemR(layout, ptr, "blur_max", 0, NULL, ICON_NONE);
641 uiItemR(layout, ptr, "threshold", 0, NULL, ICON_NONE);
643 col = uiLayoutColumn(layout, 0);
644 uiItemR(col, ptr, "use_preview", 0, NULL, ICON_NONE);
645 sub = uiLayoutColumn(col, 0);
646 uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_preview"));
647 uiItemR(sub, ptr, "samples", 0, NULL, ICON_NONE);
649 col = uiLayoutColumn(layout, 0);
650 uiItemR(col, ptr, "use_zbuffer", 0, NULL, ICON_NONE);
651 sub = uiLayoutColumn(col, 0);
652 uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_zbuffer")==0);
653 uiItemR(sub, ptr, "z_scale", 0, NULL, ICON_NONE);
656 /* qdn: glare node */
657 static void node_composit_buts_glare(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
659 uiItemR(layout, ptr, "glare_type", 0, "", ICON_NONE);
660 uiItemR(layout, ptr, "quality", 0, "", ICON_NONE);
662 if (RNA_enum_get(ptr, "glare_type")!= 1) {
663 uiItemR(layout, ptr, "iterations", 0, NULL, ICON_NONE);
665 if (RNA_enum_get(ptr, "glare_type")!= 0)
666 uiItemR(layout, ptr, "color_modulation", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
669 uiItemR(layout, ptr, "mix", 0, NULL, ICON_NONE);
670 uiItemR(layout, ptr, "threshold", 0, NULL, ICON_NONE);
672 if (RNA_enum_get(ptr, "glare_type")== 2) {
673 uiItemR(layout, ptr, "streaks", 0, NULL, ICON_NONE);
674 uiItemR(layout, ptr, "angle_offset", 0, NULL, ICON_NONE);
676 if (RNA_enum_get(ptr, "glare_type")== 0 || RNA_enum_get(ptr, "glare_type")== 2) {
677 uiItemR(layout, ptr, "fade", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
679 if (RNA_enum_get(ptr, "glare_type")== 0)
680 uiItemR(layout, ptr, "use_rotate_45", 0, NULL, ICON_NONE);
682 if (RNA_enum_get(ptr, "glare_type")== 1) {
683 uiItemR(layout, ptr, "size", 0, NULL, ICON_NONE);
687 static void node_composit_buts_tonemap(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
691 col = uiLayoutColumn(layout, 0);
692 uiItemR(col, ptr, "tonemap_type", 0, "", ICON_NONE);
693 if (RNA_enum_get(ptr, "tonemap_type")== 0) {
694 uiItemR(col, ptr, "key", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
695 uiItemR(col, ptr, "offset", 0, NULL, ICON_NONE);
696 uiItemR(col, ptr, "gamma", 0, NULL, ICON_NONE);
699 uiItemR(col, ptr, "intensity", 0, NULL, ICON_NONE);
700 uiItemR(col, ptr, "contrast", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
701 uiItemR(col, ptr, "adaptation", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
702 uiItemR(col, ptr, "correction", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
706 static void node_composit_buts_lensdist(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
710 col= uiLayoutColumn(layout, 0);
711 uiItemR(col, ptr, "use_projector", 0, NULL, ICON_NONE);
713 col = uiLayoutColumn(col, 0);
714 uiLayoutSetActive(col, RNA_boolean_get(ptr, "use_projector")==0);
715 uiItemR(col, ptr, "use_jitter", 0, NULL, ICON_NONE);
716 uiItemR(col, ptr, "use_fit", 0, NULL, ICON_NONE);
719 static void node_composit_buts_vecblur(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
723 col= uiLayoutColumn(layout, 0);
724 uiItemR(col, ptr, "samples", 0, NULL, ICON_NONE);
725 uiItemR(col, ptr, "factor", 0, "Blur", ICON_NONE);
727 col= uiLayoutColumn(layout, 1);
728 uiItemL(col, "Speed:", ICON_NONE);
729 uiItemR(col, ptr, "speed_min", 0, "Min", ICON_NONE);
730 uiItemR(col, ptr, "speed_max", 0, "Max", ICON_NONE);
732 uiItemR(layout, ptr, "use_curved", 0, NULL, ICON_NONE);
735 static void node_composit_buts_filter(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
737 uiItemR(layout, ptr, "filter_type", 0, "", ICON_NONE);
740 static void node_composit_buts_flip(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
742 uiItemR(layout, ptr, "axis", 0, "", ICON_NONE);
745 static void node_composit_buts_crop(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
749 uiItemR(layout, ptr, "use_crop_size", 0, NULL, ICON_NONE);
750 uiItemR(layout, ptr, "relative", 0, NULL, ICON_NONE);
752 col= uiLayoutColumn(layout, 1);
753 if (RNA_boolean_get(ptr, "relative")){
754 uiItemR(col, ptr, "rel_min_x", 0, "Left", ICON_NONE);
755 uiItemR(col, ptr, "rel_max_x", 0, "Right", ICON_NONE);
756 uiItemR(col, ptr, "rel_min_y", 0, "Up", ICON_NONE);
757 uiItemR(col, ptr, "rel_max_y", 0, "Down", ICON_NONE);
759 uiItemR(col, ptr, "min_x", 0, "Left", ICON_NONE);
760 uiItemR(col, ptr, "max_x", 0, "Right", ICON_NONE);
761 uiItemR(col, ptr, "min_y", 0, "Up", ICON_NONE);
762 uiItemR(col, ptr, "max_y", 0, "Down", ICON_NONE);
766 static void node_composit_buts_splitviewer(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
770 col= uiLayoutColumn(layout, 0);
771 row= uiLayoutRow(col, 0);
772 uiItemR(row, ptr, "axis", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
773 uiItemR(col, ptr, "factor", 0, NULL, ICON_NONE);
776 static void node_composit_buts_map_value(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
780 col =uiLayoutColumn(layout, 1);
781 uiItemR(col, ptr, "offset", 0, NULL, ICON_NONE);
782 uiItemR(col, ptr, "size", 0, NULL, ICON_NONE);
784 col =uiLayoutColumn(layout, 1);
785 uiItemR(col, ptr, "use_min", 0, NULL, ICON_NONE);
786 sub =uiLayoutColumn(col, 0);
787 uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_min"));
788 uiItemR(sub, ptr, "min", 0, "", ICON_NONE);
790 col =uiLayoutColumn(layout, 1);
791 uiItemR(col, ptr, "use_max", 0, NULL, ICON_NONE);
792 sub =uiLayoutColumn(col, 0);
793 uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_max"));
794 uiItemR(sub, ptr, "max", 0, "", ICON_NONE);
797 static void node_composit_buts_alphaover(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
801 col =uiLayoutColumn(layout, 1);
802 uiItemR(col, ptr, "use_premultiply", 0, NULL, ICON_NONE);
803 uiItemR(col, ptr, "premul", 0, NULL, ICON_NONE);
806 static void node_composit_buts_zcombine(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
810 col =uiLayoutColumn(layout, 1);
811 uiItemR(col, ptr, "use_alpha", 0, NULL, ICON_NONE);
815 static void node_composit_buts_hue_sat(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
819 col =uiLayoutColumn(layout, 0);
820 uiItemR(col, ptr, "color_hue", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
821 uiItemR(col, ptr, "color_saturation", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
822 uiItemR(col, ptr, "color_value", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
825 static void node_composit_buts_dilateerode(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
827 uiItemR(layout, ptr, "distance", 0, NULL, ICON_NONE);
830 static void node_composit_buts_diff_matte(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
834 col =uiLayoutColumn(layout, 1);
835 uiItemR(col, ptr, "tolerance", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
836 uiItemR(col, ptr, "falloff", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
839 static void node_composit_buts_distance_matte(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
843 col =uiLayoutColumn(layout, 1);
844 uiItemR(col, ptr, "tolerance", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
845 uiItemR(col, ptr, "falloff", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
848 static void node_composit_buts_color_spill(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
852 uiItemL(layout, "Despill Channel:", ICON_NONE);
853 row =uiLayoutRow(layout,0);
854 uiItemR(row, ptr, "channel", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
856 col= uiLayoutColumn(layout, 0);
857 uiItemR(col, ptr, "limit_method", 0, NULL, ICON_NONE);
859 if(RNA_enum_get(ptr, "limit_method")==0) {
860 uiItemL(col, "Limiting Channel:", ICON_NONE);
861 row=uiLayoutRow(col,0);
862 uiItemR(row, ptr, "limit_channel", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
865 uiItemR(col, ptr, "ratio", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
866 uiItemR(col, ptr, "use_unspill", 0, NULL, ICON_NONE);
867 if (RNA_boolean_get(ptr, "use_unspill")== 1) {
868 uiItemR(col, ptr, "unspill_red", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
869 uiItemR(col, ptr, "unspill_green", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
870 uiItemR(col, ptr, "unspill_blue", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
874 static void node_composit_buts_chroma_matte(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
878 col= uiLayoutColumn(layout, 0);
879 uiItemR(col, ptr, "tolerance", 0, NULL, ICON_NONE);
880 uiItemR(col, ptr, "threshold", 0, NULL, ICON_NONE);
882 col= uiLayoutColumn(layout, 1);
883 /*uiItemR(col, ptr, "lift", UI_ITEM_R_SLIDER, NULL, ICON_NONE); Removed for now */
884 uiItemR(col, ptr, "gain", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
885 /*uiItemR(col, ptr, "shadow_adjust", UI_ITEM_R_SLIDER, NULL, ICON_NONE); Removed for now*/
888 static void node_composit_buts_color_matte(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
892 col= uiLayoutColumn(layout, 1);
893 uiItemR(col, ptr, "color_hue", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
894 uiItemR(col, ptr, "color_saturation", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
895 uiItemR(col, ptr, "color_value", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
898 static void node_composit_buts_channel_matte(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
902 uiItemL(layout, "Color Space:", ICON_NONE);
903 row= uiLayoutRow(layout, 0);
904 uiItemR(row, ptr, "color_space", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
906 col=uiLayoutColumn(layout, 0);
907 uiItemL(col, "Key Channel:", ICON_NONE);
908 row= uiLayoutRow(col, 0);
909 uiItemR(row, ptr, "matte_channel", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
911 col =uiLayoutColumn(layout, 0);
913 uiItemR(col, ptr, "limit_method", 0, NULL, ICON_NONE);
914 if(RNA_enum_get(ptr, "limit_method")==0) {
915 uiItemL(col, "Limiting Channel:", ICON_NONE);
916 row=uiLayoutRow(col,0);
917 uiItemR(row, ptr, "limit_channel", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
920 uiItemR(col, ptr, "limit_max", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
921 uiItemR(col, ptr, "limit_min", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
924 static void node_composit_buts_luma_matte(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
928 col= uiLayoutColumn(layout, 1);
929 uiItemR(col, ptr, "limit_max", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
930 uiItemR(col, ptr, "limit_min", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
933 static void node_composit_buts_map_uv(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
935 uiItemR(layout, ptr, "alpha", 0, NULL, ICON_NONE);
938 static void node_composit_buts_id_mask(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
940 uiItemR(layout, ptr, "index", 0, NULL, ICON_NONE);
943 static void node_composit_buts_file_output(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
947 col= uiLayoutColumn(layout, 0);
948 uiItemR(col, ptr, "filepath", 0, "", ICON_NONE);
949 uiItemR(col, ptr, "image_type", 0, "", ICON_NONE);
951 row= uiLayoutRow(layout, 0);
952 if (RNA_enum_get(ptr, "image_type")== R_OPENEXR) {
953 uiItemR(row, ptr, "use_exr_half", 0, NULL, ICON_NONE);
954 uiItemR(row, ptr, "exr_codec", 0, "", ICON_NONE);
956 else if (RNA_enum_get(ptr, "image_type")== R_JPEG90) {
957 uiItemR(row, ptr, "quality", UI_ITEM_R_SLIDER, "Quality", ICON_NONE);
959 else if (RNA_enum_get(ptr, "image_type")== R_PNG) {
960 uiItemR(row, ptr, "quality", UI_ITEM_R_SLIDER, "Compression", ICON_NONE);
963 row= uiLayoutRow(layout, 1);
964 uiItemR(row, ptr, "frame_start", 0, "Start", ICON_NONE);
965 uiItemR(row, ptr, "frame_end", 0, "End", ICON_NONE);
968 static void node_composit_buts_scale(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
970 uiItemR(layout, ptr, "space", 0, "", ICON_NONE);
973 static void node_composit_buts_rotate(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
975 uiItemR(layout, ptr, "filter_type", 0, "", ICON_NONE);
978 static void node_composit_buts_invert(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
982 col= uiLayoutColumn(layout, 0);
983 uiItemR(col, ptr, "invert_rgb", 0, NULL, ICON_NONE);
984 uiItemR(col, ptr, "invert_alpha", 0, NULL, ICON_NONE);
987 static void node_composit_buts_premulkey(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
989 uiItemR(layout, ptr, "mapping", 0, "", ICON_NONE);
992 static void node_composit_buts_view_levels(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
994 uiItemR(layout, ptr, "channel", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
997 static void node_composit_buts_colorbalance(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
999 uiLayout *split, *col, *row;
1001 uiItemR(layout, ptr, "correction_method", 0, NULL, ICON_NONE);
1003 if (RNA_enum_get(ptr, "correction_method")== 0) {
1005 split = uiLayoutSplit(layout, 0, 0);
1006 col = uiLayoutColumn(split, 0);
1007 uiTemplateColorWheel(col, ptr, "lift", 1, 1, 0, 1);
1008 row = uiLayoutRow(col, 0);
1009 uiItemR(row, ptr, "lift", 0, NULL, ICON_NONE);
1011 col = uiLayoutColumn(split, 0);
1012 uiTemplateColorWheel(col, ptr, "gamma", 1, 1, 1, 1);
1013 row = uiLayoutRow(col, 0);
1014 uiItemR(row, ptr, "gamma", 0, NULL, ICON_NONE);
1016 col = uiLayoutColumn(split, 0);
1017 uiTemplateColorWheel(col, ptr, "gain", 1, 1, 1, 1);
1018 row = uiLayoutRow(col, 0);
1019 uiItemR(row, ptr, "gain", 0, NULL, ICON_NONE);
1023 split = uiLayoutSplit(layout, 0, 0);
1024 col = uiLayoutColumn(split, 0);
1025 uiTemplateColorWheel(col, ptr, "offset", 1, 1, 0, 1);
1026 row = uiLayoutRow(col, 0);
1027 uiItemR(row, ptr, "offset", 0, NULL, ICON_NONE);
1029 col = uiLayoutColumn(split, 0);
1030 uiTemplateColorWheel(col, ptr, "power", 1, 1, 0, 1);
1031 row = uiLayoutRow(col, 0);
1032 uiItemR(row, ptr, "power", 0, NULL, ICON_NONE);
1034 col = uiLayoutColumn(split, 0);
1035 uiTemplateColorWheel(col, ptr, "slope", 1, 1, 0, 1);
1036 row = uiLayoutRow(col, 0);
1037 uiItemR(row, ptr, "slope", 0, NULL, ICON_NONE);
1041 static void node_composit_buts_colorbalance_but(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
1043 uiItemR(layout, ptr, "correction_method", 0, NULL, ICON_NONE);
1045 if (RNA_enum_get(ptr, "correction_method")== 0) {
1047 uiTemplateColorWheel(layout, ptr, "lift", 1, 1, 0, 1);
1048 uiItemR(layout, ptr, "lift", 0, NULL, ICON_NONE);
1050 uiTemplateColorWheel(layout, ptr, "gamma", 1, 1, 1, 1);
1051 uiItemR(layout, ptr, "gamma", 0, NULL, ICON_NONE);
1053 uiTemplateColorWheel(layout, ptr, "gain", 1, 1, 1, 1);
1054 uiItemR(layout, ptr, "gain", 0, NULL, ICON_NONE);
1056 uiTemplateColorWheel(layout, ptr, "offset", 1, 1, 0, 1);
1057 uiItemR(layout, ptr, "offset", 0, NULL, ICON_NONE);
1059 uiTemplateColorWheel(layout, ptr, "power", 1, 1, 0, 1);
1060 uiItemR(layout, ptr, "power", 0, NULL, ICON_NONE);
1062 uiTemplateColorWheel(layout, ptr, "slope", 1, 1, 0, 1);
1063 uiItemR(layout, ptr, "slope", 0, NULL, ICON_NONE);
1068 static void node_composit_buts_huecorrect(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
1070 uiTemplateCurveMapping(layout, ptr, "mapping", 'h', 0, 0);
1073 static void node_composit_buts_ycc(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
1075 uiItemR(layout, ptr, "mode", 0, "", ICON_NONE);
1078 /* only once called */
1079 static void node_composit_set_butfunc(bNodeType *ntype)
1081 ntype->uifuncbut = NULL;
1082 switch(ntype->type) {
1083 /* case NODE_GROUP: note, typeinfo for group is generated... see "XXX ugly hack" */
1085 case CMP_NODE_IMAGE:
1086 ntype->uifunc= node_composit_buts_image;
1088 case CMP_NODE_R_LAYERS:
1089 ntype->uifunc= node_composit_buts_renderlayers;
1091 case CMP_NODE_NORMAL:
1092 ntype->uifunc= node_buts_normal;
1094 case CMP_NODE_CURVE_VEC:
1095 ntype->uifunc= node_buts_curvevec;
1097 case CMP_NODE_CURVE_RGB:
1098 ntype->uifunc= node_buts_curvecol;
1100 case CMP_NODE_VALUE:
1101 ntype->uifunc= node_buts_value;
1104 ntype->uifunc= node_buts_rgb;
1107 ntype->uifunc= node_composit_buts_flip;
1109 case CMP_NODE_SPLITVIEWER:
1110 ntype->uifunc= node_composit_buts_splitviewer;
1112 case CMP_NODE_MIX_RGB:
1113 ntype->uifunc= node_buts_mix_rgb;
1115 case CMP_NODE_VALTORGB:
1116 ntype->uifunc= node_buts_colorramp;
1119 ntype->uifunc= node_composit_buts_crop;
1122 ntype->uifunc= node_composit_buts_blur;
1124 case CMP_NODE_DBLUR:
1125 ntype->uifunc= node_composit_buts_dblur;
1127 case CMP_NODE_BILATERALBLUR:
1128 ntype->uifunc= node_composit_buts_bilateralblur;
1130 case CMP_NODE_DEFOCUS:
1131 ntype->uifunc = node_composit_buts_defocus;
1133 case CMP_NODE_GLARE:
1134 ntype->uifunc = node_composit_buts_glare;
1136 case CMP_NODE_TONEMAP:
1137 ntype->uifunc = node_composit_buts_tonemap;
1139 case CMP_NODE_LENSDIST:
1140 ntype->uifunc = node_composit_buts_lensdist;
1142 case CMP_NODE_VECBLUR:
1143 ntype->uifunc= node_composit_buts_vecblur;
1145 case CMP_NODE_FILTER:
1146 ntype->uifunc= node_composit_buts_filter;
1148 case CMP_NODE_MAP_VALUE:
1149 ntype->uifunc= node_composit_buts_map_value;
1152 ntype->uifunc= node_buts_time;
1154 case CMP_NODE_ALPHAOVER:
1155 ntype->uifunc= node_composit_buts_alphaover;
1157 case CMP_NODE_HUE_SAT:
1158 ntype->uifunc= node_composit_buts_hue_sat;
1160 case CMP_NODE_TEXTURE:
1161 ntype->uifunc= node_buts_texture;
1163 case CMP_NODE_DILATEERODE:
1164 ntype->uifunc= node_composit_buts_dilateerode;
1166 case CMP_NODE_OUTPUT_FILE:
1167 ntype->uifunc= node_composit_buts_file_output;
1169 case CMP_NODE_DIFF_MATTE:
1170 ntype->uifunc=node_composit_buts_diff_matte;
1172 case CMP_NODE_DIST_MATTE:
1173 ntype->uifunc=node_composit_buts_distance_matte;
1175 case CMP_NODE_COLOR_SPILL:
1176 ntype->uifunc=node_composit_buts_color_spill;
1178 case CMP_NODE_CHROMA_MATTE:
1179 ntype->uifunc=node_composit_buts_chroma_matte;
1181 case CMP_NODE_COLOR_MATTE:
1182 ntype->uifunc=node_composit_buts_color_matte;
1184 case CMP_NODE_SCALE:
1185 ntype->uifunc= node_composit_buts_scale;
1187 case CMP_NODE_ROTATE:
1188 ntype->uifunc=node_composit_buts_rotate;
1190 case CMP_NODE_CHANNEL_MATTE:
1191 ntype->uifunc= node_composit_buts_channel_matte;
1193 case CMP_NODE_LUMA_MATTE:
1194 ntype->uifunc= node_composit_buts_luma_matte;
1196 case CMP_NODE_MAP_UV:
1197 ntype->uifunc= node_composit_buts_map_uv;
1199 case CMP_NODE_ID_MASK:
1200 ntype->uifunc= node_composit_buts_id_mask;
1203 ntype->uifunc= node_buts_math;
1205 case CMP_NODE_INVERT:
1206 ntype->uifunc= node_composit_buts_invert;
1208 case CMP_NODE_PREMULKEY:
1209 ntype->uifunc= node_composit_buts_premulkey;
1211 case CMP_NODE_VIEW_LEVELS:
1212 ntype->uifunc=node_composit_buts_view_levels;
1214 case CMP_NODE_COLORBALANCE:
1215 ntype->uifunc=node_composit_buts_colorbalance;
1216 ntype->uifuncbut=node_composit_buts_colorbalance_but;
1218 case CMP_NODE_HUECORRECT:
1219 ntype->uifunc=node_composit_buts_huecorrect;
1221 case CMP_NODE_ZCOMBINE:
1222 ntype->uifunc=node_composit_buts_zcombine;
1224 case CMP_NODE_COMBYCCA:
1225 case CMP_NODE_SEPYCCA:
1226 ntype->uifunc=node_composit_buts_ycc;
1229 ntype->uifunc= NULL;
1231 if (ntype->uifuncbut == NULL) ntype->uifuncbut = ntype->uifunc;
1235 /* ****************** BUTTON CALLBACKS FOR TEXTURE NODES ***************** */
1237 static void node_texture_buts_bricks(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
1241 col= uiLayoutColumn(layout, 1);
1242 uiItemR(col, ptr, "offset", 0, "Offset", ICON_NONE);
1243 uiItemR(col, ptr, "offset_frequency", 0, "Frequency", ICON_NONE);
1245 col= uiLayoutColumn(layout, 1);
1246 uiItemR(col, ptr, "squash", 0, "Squash", ICON_NONE);
1247 uiItemR(col, ptr, "squash_frequency", 0, "Frequency", ICON_NONE);
1250 static void node_texture_buts_proc(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
1253 bNode *node= ptr->data;
1254 ID *id= ptr->id.data;
1255 Tex *tex = (Tex *)node->storage;
1256 uiLayout *col, *row;
1258 RNA_pointer_create(id, &RNA_Texture, tex, &tex_ptr);
1260 col= uiLayoutColumn(layout, 0);
1262 switch( tex->type ) {
1264 uiItemR(col, &tex_ptr, "progression", 0, "", ICON_NONE);
1265 row= uiLayoutRow(col, 0);
1266 uiItemR(row, &tex_ptr, "use_flip_axis", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
1270 row= uiLayoutRow(col, 0);
1271 uiItemR(row, &tex_ptr, "marble_type", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
1272 row= uiLayoutRow(col, 0);
1273 uiItemR(row, &tex_ptr, "noise_type", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
1274 row= uiLayoutRow(col, 0);
1275 uiItemR(row, &tex_ptr, "noise_basis", 0, "", ICON_NONE);
1276 row= uiLayoutRow(col, 0);
1277 uiItemR(row, &tex_ptr, "noise_basis_2", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
1281 uiItemR(col, &tex_ptr, "noise_depth", 0, NULL, ICON_NONE);
1285 row= uiLayoutRow(col, 0);
1286 uiItemR(row, &tex_ptr, "stucci_type", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
1287 row= uiLayoutRow(col, 0);
1288 uiItemR(row, &tex_ptr, "noise_type", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
1289 uiItemR(col, &tex_ptr, "noise_basis", 0, "", ICON_NONE);
1293 uiItemR(col, &tex_ptr, "noise_basis", 0, "", ICON_NONE);
1294 uiItemR(col, &tex_ptr, "wood_type", 0, "", ICON_NONE);
1295 row= uiLayoutRow(col, 0);
1296 uiItemR(row, &tex_ptr, "noise_basis_2", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
1297 row= uiLayoutRow(col, 0);
1298 uiLayoutSetActive(row, !(RNA_enum_get(&tex_ptr, "wood_type")==TEX_BAND || RNA_enum_get(&tex_ptr, "wood_type")==TEX_RING));
1299 uiItemR(row, &tex_ptr, "noise_type", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
1303 uiItemR(col, &tex_ptr, "noise_basis", 0, "", ICON_NONE);
1304 row= uiLayoutRow(col, 0);
1305 uiItemR(row, &tex_ptr, "cloud_type", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
1306 row= uiLayoutRow(col, 0);
1307 uiItemR(row, &tex_ptr, "noise_type", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
1308 uiItemR(col, &tex_ptr, "noise_depth", UI_ITEM_R_EXPAND, "Depth", ICON_NONE);
1312 uiItemR(col, &tex_ptr, "noise_basis", 0, "", ICON_NONE);
1313 uiItemR(col, &tex_ptr, "noise_distortion", 0, "", ICON_NONE);
1317 uiItemR(col, &tex_ptr, "musgrave_type", 0, "", ICON_NONE);
1318 uiItemR(col, &tex_ptr, "noise_basis", 0, "", ICON_NONE);
1321 uiItemR(col, &tex_ptr, "distance_metric", 0, "", ICON_NONE);
1322 if(tex->vn_distm == TEX_MINKOVSKY) {
1323 uiItemR(col, &tex_ptr, "minkovsky_exponent", 0, NULL, ICON_NONE);
1325 uiItemR(col, &tex_ptr, "color_mode", 0, "", ICON_NONE);
1330 static void node_texture_buts_image(uiLayout *layout, bContext *C, PointerRNA *ptr)
1332 uiTemplateID(layout, C, ptr, "image", NULL, "IMAGE_OT_open", NULL);
1335 static void node_texture_buts_output(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
1337 uiItemR(layout, ptr, "filepath", 0, "", ICON_NONE);
1340 /* only once called */
1341 static void node_texture_set_butfunc(bNodeType *ntype)
1343 ntype->uifuncbut = NULL;
1344 if( ntype->type >= TEX_NODE_PROC && ntype->type < TEX_NODE_PROC_MAX ) {
1345 ntype->uifunc = node_texture_buts_proc;
1347 else switch(ntype->type) {
1350 ntype->uifunc = node_buts_math;
1353 case TEX_NODE_MIX_RGB:
1354 ntype->uifunc = node_buts_mix_rgb;
1357 case TEX_NODE_VALTORGB:
1358 ntype->uifunc = node_buts_colorramp;
1361 case TEX_NODE_CURVE_RGB:
1362 ntype->uifunc= node_buts_curvecol;
1365 case TEX_NODE_CURVE_TIME:
1366 ntype->uifunc = node_buts_time;
1369 case TEX_NODE_TEXTURE:
1370 ntype->uifunc = node_buts_texture;
1373 case TEX_NODE_BRICKS:
1374 ntype->uifunc = node_texture_buts_bricks;
1377 case TEX_NODE_IMAGE:
1378 ntype->uifunc = node_texture_buts_image;
1381 case TEX_NODE_OUTPUT:
1382 ntype->uifunc = node_texture_buts_output;
1386 ntype->uifunc= NULL;
1388 if (ntype->uifuncbut == NULL) ntype->uifuncbut = ntype->uifunc;
1391 /* ******* init draw callbacks for all tree types, only called in usiblender.c, once ************* */
1393 void ED_init_node_butfuncs(void)
1398 ntype= node_all_shaders.first;
1400 node_shader_set_butfunc(ntype);
1403 /* composit nodes */
1404 ntype= node_all_composit.first;
1406 node_composit_set_butfunc(ntype);
1409 ntype = node_all_textures.first;
1411 node_texture_set_butfunc(ntype);
1416 /* ************** Generic drawing ************** */
1418 void draw_nodespace_back_pix(ARegion *ar, SpaceNode *snode, int color_manage)
1421 if((snode->flag & SNODE_BACKDRAW) && snode->treetype==NTREE_COMPOSIT) {
1422 Image *ima= BKE_image_verify_viewer(IMA_TYPE_COMPOSITE, "Viewer Node");
1424 ImBuf *ibuf= BKE_image_acquire_ibuf(ima, NULL, &lock);
1428 glMatrixMode(GL_PROJECTION);
1430 glMatrixMode(GL_MODELVIEW);
1433 /* keep this, saves us from a version patch */
1434 if(snode->zoom==0.0f) snode->zoom= 1.0f;
1436 /* somehow the offset has to be calculated inverse */
1438 glaDefine2DArea(&ar->winrct);
1439 /* ortho at pixel level curarea */
1440 wmOrtho2(-0.375, ar->winx-0.375, -0.375, ar->winy-0.375);
1442 x = (ar->winx-snode->zoom*ibuf->x)/2 + snode->xof;
1443 y = (ar->winy-snode->zoom*ibuf->y)/2 + snode->yof;
1447 ibuf->profile = IB_PROFILE_LINEAR_RGB;
1449 ibuf->profile = IB_PROFILE_NONE;
1450 IMB_rect_from_float(ibuf);
1454 if (snode->flag & SNODE_SHOW_ALPHA) {
1455 glPixelZoom(snode->zoom, snode->zoom);
1456 /* swap bytes, so alpha is most significant one, then just draw it as luminance int */
1457 if(ENDIAN_ORDER == B_ENDIAN)
1458 glPixelStorei(GL_UNPACK_SWAP_BYTES, 1);
1460 glaDrawPixelsSafe(x, y, ibuf->x, ibuf->y, ibuf->x, GL_LUMINANCE, GL_UNSIGNED_INT, ibuf->rect);
1462 glPixelStorei(GL_UNPACK_SWAP_BYTES, 0);
1463 glPixelZoom(1.0f, 1.0f);
1464 } else if (snode->flag & SNODE_USE_ALPHA) {
1466 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1467 glPixelZoom(snode->zoom, snode->zoom);
1469 glaDrawPixelsSafe(x, y, ibuf->x, ibuf->y, ibuf->x, GL_RGBA, GL_UNSIGNED_BYTE, ibuf->rect);
1471 glPixelZoom(1.0f, 1.0f);
1472 glDisable(GL_BLEND);
1474 glPixelZoom(snode->zoom, snode->zoom);
1476 glaDrawPixelsSafe(x, y, ibuf->x, ibuf->y, ibuf->x, GL_RGBA, GL_UNSIGNED_BYTE, ibuf->rect);
1478 glPixelZoom(1.0f, 1.0f);
1482 glMatrixMode(GL_PROJECTION);
1484 glMatrixMode(GL_MODELVIEW);
1488 BKE_image_release_ibuf(ima, lock);
1492 void draw_nodespace_color_info(ARegion *ar, int color_manage, int channels, int x, int y, char *cp, float *fp)
1497 /* XXX colored text not allowed in Blender UI */
1499 unsigned char red[3] = {255, 50, 50};
1500 unsigned char green[3] = {0, 255, 0};
1501 unsigned char blue[3] = {100, 100, 255};
1503 unsigned char red[3] = {255, 255, 255};
1504 unsigned char green[3] = {255, 255, 255};
1505 unsigned char blue[3] = {255, 255, 255};
1507 float hue=0, sat=0, val=0, lum=0, u=0, v=0;
1508 float col[4], finalcol[4];
1510 glBlendFunc(GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA);
1513 /* noisy, high contrast make impossible to read if lower alpha is used. */
1514 glColor4ub(0, 0, 0, 190);
1515 glRecti(0.0, 0.0, ar->winrct.xmax - ar->winrct.xmin + 1, 20);
1516 glDisable(GL_BLEND);
1518 BLF_size(blf_mono_font, 11, 72);
1520 glColor3ub(255, 255, 255);
1521 sprintf(str, "X:%-4d Y:%-4d |", x, y);
1522 // UI_DrawString(6, 6, str); // works ok but fixed width is nicer.
1523 BLF_position(blf_mono_font, dx, 6, 0);
1524 BLF_draw_ascii(blf_mono_font, str, sizeof(str));
1525 dx += BLF_width(blf_mono_font, str);
1527 #if 0 /* XXX no Z value in compo backdrop atm */
1529 glColor3ub(255, 255, 255);
1530 sprintf(str, " Z:%-.4f |", 0.5f+0.5f*(((float)*zp)/(float)0x7fffffff));
1531 BLF_position(blf_mono_font, dx, 6, 0);
1532 BLF_draw_ascii(blf_mono_font, str, sizeof(str));
1533 dx += BLF_width(blf_mono_font, str);
1536 glColor3ub(255, 255, 255);
1537 sprintf(str, " Z:%-.3f |", *zpf);
1538 BLF_position(blf_mono_font, dx, 6, 0);
1539 BLF_draw_ascii(blf_mono_font, str, sizeof(str));
1540 dx += BLF_width(blf_mono_font, str);
1547 sprintf(str, " R:%-.4f", fp[0]);
1549 sprintf(str, " R:%-3d", cp[0]);
1551 sprintf(str, " R:-");
1552 BLF_position(blf_mono_font, dx, 6, 0);
1553 BLF_draw_ascii(blf_mono_font, str, sizeof(str));
1554 dx += BLF_width(blf_mono_font, str);
1558 sprintf(str, " G:%-.4f", fp[1]);
1560 sprintf(str, " G:%-3d", cp[1]);
1562 sprintf(str, " G:-");
1563 BLF_position(blf_mono_font, dx, 6, 0);
1564 BLF_draw_ascii(blf_mono_font, str, sizeof(str));
1565 dx += BLF_width(blf_mono_font, str);
1569 sprintf(str, " B:%-.4f", fp[2]);
1571 sprintf(str, " B:%-3d", cp[2]);
1573 sprintf(str, " B:-");
1574 BLF_position(blf_mono_font, dx, 6, 0);
1575 BLF_draw_ascii(blf_mono_font, str, sizeof(str));
1576 dx += BLF_width(blf_mono_font, str);
1579 glColor3ub(255, 255, 255);
1581 sprintf(str, " A:%-.4f", fp[3]);
1583 sprintf(str, " A:%-3d", cp[3]);
1586 BLF_position(blf_mono_font, dx, 6, 0);
1587 BLF_draw_ascii(blf_mono_font, str, sizeof(str));
1588 dx += BLF_width(blf_mono_font, str);
1592 /* color rectangle */
1595 col[0] = col[1] = col[2] = fp[0];
1597 col[0] = col[1] = col[2] = (float)cp[0]/255.0f;
1599 col[0] = col[1] = col[2] = 0.0f;
1601 else if (channels==3) {
1603 copy_v3_v3(col, fp);
1605 col[0] = (float)cp[0]/255.0f;
1606 col[1] = (float)cp[1]/255.0f;
1607 col[2] = (float)cp[2]/255.0f;
1612 else if (channels==4) {
1614 copy_v4_v4(col, fp);
1616 col[0] = (float)cp[0]/255.0f;
1617 col[1] = (float)cp[1]/255.0f;
1618 col[2] = (float)cp[2]/255.0f;
1619 col[3] = (float)cp[3]/255.0f;
1625 linearrgb_to_srgb_v3_v3(finalcol, col);
1626 finalcol[3] = col[3];
1629 copy_v4_v4(finalcol, col);
1631 glDisable(GL_BLEND);
1632 glColor3fv(finalcol);
1637 glVertex2f(dx+30, 17);
1638 glVertex2f(dx+30, 3);
1642 glColor3ub(255, 255, 255);
1645 rgb_to_hsv(fp[0], fp[0], fp[0], &hue, &sat, &val);
1646 rgb_to_yuv(fp[0], fp[0], fp[0], &lum, &u, &v);
1649 rgb_to_hsv((float)cp[0]/255.0f, (float)cp[0]/255.0f, (float)cp[0]/255.0f, &hue, &sat, &val);
1650 rgb_to_yuv((float)cp[0]/255.0f, (float)cp[0]/255.0f, (float)cp[0]/255.0f, &lum, &u, &v);
1653 sprintf(str, "V:%-.4f", val);
1654 BLF_position(blf_mono_font, dx, 6, 0);
1655 BLF_draw_ascii(blf_mono_font, str, sizeof(str));
1656 dx += BLF_width(blf_mono_font, str);
1658 sprintf(str, " L:%-.4f", lum);
1659 BLF_position(blf_mono_font, dx, 6, 0);
1660 BLF_draw_ascii(blf_mono_font, str, sizeof(str));
1661 dx += BLF_width(blf_mono_font, str);
1663 else if(channels >= 3) {
1665 rgb_to_hsv(fp[0], fp[1], fp[2], &hue, &sat, &val);
1666 rgb_to_yuv(fp[0], fp[1], fp[2], &lum, &u, &v);
1669 rgb_to_hsv((float)cp[0]/255.0f, (float)cp[1]/255.0f, (float)cp[2]/255.0f, &hue, &sat, &val);
1670 rgb_to_yuv((float)cp[0]/255.0f, (float)cp[1]/255.0f, (float)cp[2]/255.0f, &lum, &u, &v);
1673 sprintf(str, "H:%-.4f", hue);
1674 BLF_position(blf_mono_font, dx, 6, 0);
1675 BLF_draw_ascii(blf_mono_font, str, sizeof(str));
1676 dx += BLF_width(blf_mono_font, str);
1678 sprintf(str, " S:%-.4f", sat);
1679 BLF_position(blf_mono_font, dx, 6, 0);
1680 BLF_draw_ascii(blf_mono_font, str, sizeof(str));
1681 dx += BLF_width(blf_mono_font, str);
1683 sprintf(str, " V:%-.4f", val);
1684 BLF_position(blf_mono_font, dx, 6, 0);
1685 BLF_draw_ascii(blf_mono_font, str, sizeof(str));
1686 dx += BLF_width(blf_mono_font, str);
1688 sprintf(str, " L:%-.4f", lum);
1689 BLF_position(blf_mono_font, dx, 6, 0);
1690 BLF_draw_ascii(blf_mono_font, str, sizeof(str));
1691 dx += BLF_width(blf_mono_font, str);
1698 /* note: needs to be userpref or opengl profile option */
1699 static void draw_nodespace_back_tex(ScrArea *sa, SpaceNode *snode)
1702 draw_nodespace_grid(snode);
1704 if(snode->flag & SNODE_BACKDRAW) {
1705 Image *ima= BKE_image_verify_viewer(IMA_TYPE_COMPOSITE, "Viewer Node");
1706 ImBuf *ibuf= BKE_image_get_ibuf(ima, NULL);
1711 glMatrixMode(GL_PROJECTION);
1713 glMatrixMode(GL_MODELVIEW);
1716 glaDefine2DArea(&sa->winrct);
1718 if(ibuf->x > sa->winx || ibuf->y > sa->winy) {
1720 zoomx= (float)sa->winx/ibuf->x;
1721 zoomy= (float)sa->winy/ibuf->y;
1722 zoom = MIN2(zoomx, zoomy);
1725 x = (sa->winx-zoom*ibuf->x)/2 + snode->xof;
1726 y = (sa->winy-zoom*ibuf->y)/2 + snode->yof;
1728 glPixelZoom(zoom, zoom);
1730 glColor4f(1.0, 1.0, 1.0, 1.0);
1732 glaDrawPixelsTex(x, y, ibuf->x, ibuf->y, GL_UNSIGNED_BYTE, ibuf->rect);
1733 else if(ibuf->channels==4)
1734 glaDrawPixelsTex(x, y, ibuf->x, ibuf->y, GL_FLOAT, ibuf->rect_float);
1736 glPixelZoom(1.0, 1.0);
1738 glMatrixMode(GL_PROJECTION);
1740 glMatrixMode(GL_MODELVIEW);
1747 /* if v2d not NULL, it clips and returns 0 if not visible */
1748 int node_link_bezier_points(View2D *v2d, SpaceNode *snode, bNodeLink *link, float coord_array[][2], int resol)
1750 float dist, vec[4][2];
1752 /* in v0 and v3 we put begin/end points */
1753 if(link->fromsock) {
1754 vec[0][0]= link->fromsock->locx;
1755 vec[0][1]= link->fromsock->locy;
1758 if(snode==NULL) return 0;
1759 vec[0][0]= snode->mx;
1760 vec[0][1]= snode->my;
1763 vec[3][0]= link->tosock->locx;
1764 vec[3][1]= link->tosock->locy;
1767 if(snode==NULL) return 0;
1768 vec[3][0]= snode->mx;
1769 vec[3][1]= snode->my;
1772 dist= 0.5f*ABS(vec[0][0] - vec[3][0]);
1774 /* check direction later, for top sockets */
1775 vec[1][0]= vec[0][0]+dist;
1776 vec[1][1]= vec[0][1];
1778 vec[2][0]= vec[3][0]-dist;
1779 vec[2][1]= vec[3][1];
1781 if(v2d && MIN4(vec[0][0], vec[1][0], vec[2][0], vec[3][0]) > v2d->cur.xmax); /* clipped */
1782 else if (v2d && MAX4(vec[0][0], vec[1][0], vec[2][0], vec[3][0]) < v2d->cur.xmin); /* clipped */
1785 /* always do all three, to prevent data hanging around */
1786 forward_diff_bezier(vec[0][0], vec[1][0], vec[2][0], vec[3][0], coord_array[0], resol, sizeof(float)*2);
1787 forward_diff_bezier(vec[0][1], vec[1][1], vec[2][1], vec[3][1], coord_array[0]+1, resol, sizeof(float)*2);
1794 #define LINK_RESOL 24
1795 void node_draw_link_bezier(View2D *v2d, SpaceNode *snode, bNodeLink *link, int th_col1, int do_shaded, int th_col2, int do_triple, int th_col3 )
1797 float coord_array[LINK_RESOL+1][2];
1799 if(node_link_bezier_points(v2d, snode, link, coord_array, LINK_RESOL)) {
1800 float dist, spline_step = 0.0f;
1803 /* store current linewidth */
1805 glGetFloatv(GL_LINE_WIDTH, &linew);
1807 /* we can reuse the dist variable here to increment the GL curve eval amount*/
1808 dist = 1.0f/(float)LINK_RESOL;
1810 glEnable(GL_LINE_SMOOTH);
1813 UI_ThemeColorShadeAlpha(th_col3, -80, -120);
1816 glBegin(GL_LINE_STRIP);
1817 for(i=0; i<=LINK_RESOL; i++) {
1818 glVertex2fv(coord_array[i]);
1823 UI_ThemeColor(th_col1);
1826 glBegin(GL_LINE_STRIP);
1827 for(i=0; i<=LINK_RESOL; i++) {
1829 UI_ThemeColorBlend(th_col1, th_col2, spline_step);
1830 spline_step += dist;
1832 glVertex2fv(coord_array[i]);
1836 glDisable(GL_LINE_SMOOTH);
1838 /* restore previuos linewidth */
1843 /* note; this is used for fake links in groups too */
1844 void node_draw_link(View2D *v2d, SpaceNode *snode, bNodeLink *link)
1846 int do_shaded= 0, th_col1= TH_HEADER, th_col2= TH_HEADER;
1847 int do_triple= 0, th_col3= TH_WIRE;
1849 if(link->fromsock==NULL && link->tosock==NULL)
1852 /* new connection */
1853 if(!link->fromsock || !link->tosock) {
1854 th_col1 = TH_ACTIVE;
1858 /* going to give issues once... */
1859 if(link->tosock->flag & SOCK_UNAVAIL)
1861 if(link->fromsock->flag & SOCK_UNAVAIL)
1864 /* a bit ugly... but thats how we detect the internal group links */
1865 if(!link->fromnode || !link->tonode) {
1866 UI_ThemeColorBlend(TH_BACK, TH_WIRE, 0.5f);
1871 if(link->fromnode->level >= link->tonode->level && link->tonode->level!=0xFFF) {
1872 /* special indicated link, on drop-node */
1873 if(link->flag & NODE_LINKFLAG_HILITE) {
1874 th_col1= th_col2= TH_ACTIVE;
1878 if(link->fromnode->flag & SELECT)
1879 th_col1= TH_EDGE_SELECT;
1880 if(link->tonode->flag & SELECT)
1881 th_col2= TH_EDGE_SELECT;
1887 th_col1 = TH_REDALERT;
1892 node_draw_link_bezier(v2d, snode, link, th_col1, do_shaded, th_col2, do_triple, th_col3);