1 <?xml version="1.0" encoding="Windows-1252"?>
3 ProjectType="Visual C++"
14 Name="BlenderPlayer Debug|Win32"
15 OutputDirectory="..\..\..\..\bin\debug"
16 IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\ghost\debug"
19 ATLMinimizesCRunTimeLibraryUsage="FALSE"
22 Name="VCCLCompilerTool"
24 AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\build\msvc_7\intern\ghost\include;..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\..\build\msvc_7\intern\openal\include;..\..\..\..\..\build\msvc_7\intern\opennl\include;..\..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\..\build\msvc_7\intern\iksolver\include;..\..\..\..\..\build\msvc_7\intern\SoundSystem\include;..\..\..\..\..\build\msvc_7\extern\glew\include;..\..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\source\blender\include;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\blenloader;..\..\..\..\source\blender\readblenfile;..\..\..\..\source\blender\render\extern\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\kernel\gen_messaging;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Physics;..\..\..\..\source\gameengine\network;..\..\..\..\source\gameengine\rasterizer;..\..\..\..\source\gameengine\converter;..\..\..\..\source\gameengine\gamelogic;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\scenegraph;..\..\..\..\source\gameengine\Physics\Ode;..\..\..\..\source\gameengine\soundsystem;..\..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\..\source\gameengine\gameplayer\common;..\..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\..\source\gameengine\gameplayer\common\windows;..\..\..\..\source\sumo\include;..\..\..\..\source\sumo\fuzzics\include;..\..\..\..\source\blender\gpu;..\..\..\..\..\build\msvc_7\intern\guardedalloc\include"
25 PreprocessorDefinitions="WIN32,_CONSOLE,dSINGLE, _DEBUG"
26 BasicRuntimeChecks="3"
28 UsePrecompiledHeader="2"
29 PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\ghost\debug\GP_ghost.pch"
30 AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\ghost\debug\"
31 ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\ghost\debug\"
32 ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\ghost\debug\"
34 SuppressStartupBanner="TRUE"
35 DebugInformationFormat="3"
38 Name="VCCustomBuildTool"/>
41 AdditionalOptions="/MACHINE:I386
43 AdditionalDependencies="libguardedalloc.lib libstring.lib libghost.lib odelib.lib fmodvc.lib libbmfont.lib ws2_32.lib vfw32.lib odbc32.lib odbccp32.lib opengl32.lib glu32.lib openal_static.lib libjpeg.lib dxguid.lib libeay32.lib libpng.lib libz.lib libmoto.lib libSoundSystem.lib qtmlClient.lib libDummySoundSystem.lib libOpenALSoundSystem.lib SDL.lib solid.lib freetype2ST.lib Bullet.lib libdecimation.lib python25_d.lib pthreadVSE2.lib pthreadVC2.lib verse.lib libopennl.lib avcodec-51.lib avformat-52.lib avutil-49.lib swscale-0.lib glew.lib libiksolver.lib"
45 OutputFile="..\..\..\..\bin\debug\blenderplayer.exe"
47 SuppressStartupBanner="TRUE"
48 AdditionalLibraryDirectories="..\..\..\..\..\lib\windows\sdl\lib;..\..\..\..\..\lib\windows\zlib\lib;..\..\..\..\..\lib\windows\ode\lib;..\..\..\..\..\lib\windows\png\lib;..\..\..\..\..\lib\windows\jpeg\lib;..\..\..\..\..\lib\windows\fmod\lib;..\..\..\..\..\lib\windows\openal\lib;..\..\..\..\..\lib\windows\freetype\lib;..\..\..\..\..\lib\windows\python\lib;..\..\..\..\..\lib\windows\openssl\lib;..\..\..\..\..\lib\windows\QTDevWin\Libraries;..\..\..\..\..\build\msvc_7\libs\intern\debug;..\..\..\..\..\build\msvc_7\libs\extern\debug;..\..\..\..\..\lib\windows\pthreads\lib;..\..\..\..\..\lib\windows\ffmpeg\lib"
49 IgnoreDefaultLibraryNames="libc.lib;libcmt.lib;msvcrt.lib;libcd.lib;msvcrtd.lib"
50 GenerateDebugInformation="TRUE"
51 ProgramDatabaseFile="..\..\..\..\..\build\msvc_7\libs\debug\blenderplayer.pdb"
55 TypeLibraryName=".\..\..\..\..\obj\windows\debug/GP_ghost.tlb"/>
57 Name="VCPostBuildEventTool"
58 CommandLine="ECHO Moving libraries and export definitions...
59 MOVE /Y ..\..\..\..\bin\debug\blenderplayer.lib ..\..\..\..\..\build\msvc_7\libs\debug
60 MOVE /Y ..\..\..\..\bin\debug\blenderplayer.exp ..\..\..\..\..\build\msvc_7\libs\debug
61 MOVE /Y ..\..\..\..\bin\debug\blenderplayer.ilk ..\..\..\..\..\build\msvc_7\libs\debug
62 ECHO Copying required 3rd party dlls...
63 XCOPY /Y ..\..\..\..\..\lib\windows\python\lib\lib25_vs2003\python25_d.dll ..\..\..\..\bin\debug
64 XCOPY /Y ..\..\..\..\..\lib\windows\sdl\lib\SDL.dll ..\..\..\..\bin\debug
65 XCOPY /Y ..\..\..\..\..\lib\windows\png\lib\libpng.dll ..\..\..\..\bin\debug
66 XCOPY /Y ..\..\..\..\..\lib\windows\zlib\lib\zlib.dll ..\..\..\..\bin\debug
67 XCOPY /Y ..\..\..\..\..\lib\windows\ffmpeg\lib\*.dll ..\..\..\..\bin\debug
68 XCOPY /Y ..\..\..\..\..\lib\windows\CRTL\lib\msvcrtd.dll ..\..\..\..\bin\debug
72 Name="VCPreBuildEventTool"/>
74 Name="VCPreLinkEventTool"/>
76 Name="VCResourceCompilerTool"
77 PreprocessorDefinitions="_DEBUG"
80 Name="VCWebServiceProxyGeneratorTool"/>
82 Name="VCXMLDataGeneratorTool"/>
84 Name="VCWebDeploymentTool"/>
86 Name="VCManagedWrapperGeneratorTool"/>
88 Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
91 Name="BlenderPlayer Release|Win32"
92 OutputDirectory="..\..\..\..\bin"
93 IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\ghost"
96 ATLMinimizesCRunTimeLibraryUsage="FALSE"
99 Name="VCCLCompilerTool"
100 InlineFunctionExpansion="1"
101 AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\build\msvc_7\intern\ghost\include;..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\..\build\msvc_7\intern\openal\include;..\..\..\..\..\build\msvc_7\intern\opennl\include;..\..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\..\build\msvc_7\intern\iksolver\include;..\..\..\..\..\build\msvc_7\intern\SoundSystem\include;..\..\..\..\..\build\msvc_7\extern\glew\include;..\..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\source\blender\include;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\blenloader;..\..\..\..\source\blender\readblenfile;..\..\..\..\source\blender\render\extern\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\kernel\gen_messaging;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Physics;..\..\..\..\source\gameengine\network;..\..\..\..\source\gameengine\rasterizer;..\..\..\..\source\gameengine\converter;..\..\..\..\source\gameengine\gamelogic;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\scenegraph;..\..\..\..\source\gameengine\Physics\Ode;..\..\..\..\source\gameengine\soundsystem;..\..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\..\source\gameengine\gameplayer\common;..\..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\..\source\gameengine\gameplayer\common\windows;..\..\..\..\source\sumo\include;..\..\..\..\source\sumo\fuzzics\include;..\..\..\..\source\blender\gpu;..\..\..\..\..\build\msvc_7\intern\guardedalloc\include"
102 PreprocessorDefinitions="WIN32,NDEBUG,_CONSOLE"
105 EnableFunctionLevelLinking="TRUE"
106 DefaultCharIsUnsigned="TRUE"
107 UsePrecompiledHeader="2"
108 PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\ghost\GP_ghost.pch"
109 AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\ghost\"
110 ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\ghost\"
111 ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\ghost\"
113 SuppressStartupBanner="TRUE"
116 Name="VCCustomBuildTool"/>
119 AdditionalOptions="/MACHINE:I386"
120 AdditionalDependencies="libguardedalloc.lib libstring.lib libghost.lib odelib.lib fmodvc.lib libbmfont.lib ws2_32.lib vfw32.lib odbc32.lib odbccp32.lib opengl32.lib glu32.lib openal_static.lib libjpeg.lib dxguid.lib libeay32.lib libpng.lib libz.lib libmoto.lib libSoundSystem.lib qtmlClient.lib libDummySoundSystem.lib libOpenALSoundSystem.lib SDL.lib solid.lib freetype2ST.lib Bullet.lib libdecimation.lib python25.lib pthreadVSE2.lib pthreadVC2.lib verse.lib libopennl.lib avcodec-51.lib avformat-52.lib avutil-49.lib swscale-0.lib glew.lib libiksolver.lib"
121 OutputFile="..\..\..\..\bin\blenderplayer.exe"
123 SuppressStartupBanner="TRUE"
124 AdditionalLibraryDirectories="..\..\..\..\..\lib\windows\sdl\lib;..\..\..\..\..\lib\windows\zlib\lib;..\..\..\..\..\lib\windows\ode\lib;..\..\..\..\..\lib\windows\png\lib;..\..\..\..\..\lib\windows\jpeg\lib;..\..\..\..\..\lib\windows\fmod\lib;..\..\..\..\..\lib\windows\openal\lib;..\..\..\..\..\lib\windows\freetype\lib;..\..\..\..\..\lib\windows\python\lib;..\..\..\..\..\lib\windows\openssl\lib;..\..\..\..\..\lib\windows\QTDevWin\Libraries;..\..\..\..\..\build\msvc_7\libs\intern;..\..\..\..\..\build\msvc_7\libs\extern;..\..\..\..\..\lib\windows\pthreads\lib;..\..\..\..\..\lib\windows\ffmpeg\lib"
125 IgnoreDefaultLibraryNames="libc.lib, msvcrt.lib, libcd.lib, libcmtd.lib, msvcrtd.lib"
126 ProgramDatabaseFile="..\..\..\..\..\build\msvc_7\libs\blenderplayer.pdb"
130 TypeLibraryName=".\..\..\..\..\obj\windows/GP_ghost.tlb"/>
132 Name="VCPostBuildEventTool"
133 CommandLine="ECHO Moving libraries and export definitions...
134 MOVE /Y ..\..\..\..\bin\blenderplayer.lib ..\..\..\..\..\build\msvc_7\libs
135 MOVE /Y ..\..\..\..\bin\blenderplayer.exp ..\..\..\..\..\build\msvc_7\libs
136 ECHO Copying required 3rd party dlls...
137 XCOPY /Y ..\..\..\..\..\lib\windows\python\lib\lib25_vs2003\python25.dll ..\..\..\..\bin
138 XCOPY /Y ..\..\..\..\..\lib\windows\sdl\lib\SDL.dll ..\..\..\..\bin
139 XCOPY /Y ..\..\..\..\..\lib\windows\png\lib\libpng.dll ..\..\..\..\bin
140 XCOPY /Y ..\..\..\..\..\lib\windows\zlib\lib\zlib.dll ..\..\..\..\bin
141 XCOPY /Y ..\..\..\..\..\lib\windows\ffmpeg\lib\*.dll ..\..\..\..\bin
145 Name="VCPreBuildEventTool"/>
147 Name="VCPreLinkEventTool"/>
149 Name="VCResourceCompilerTool"
150 PreprocessorDefinitions="NDEBUG"
153 Name="VCWebServiceProxyGeneratorTool"/>
155 Name="VCXMLDataGeneratorTool"/>
157 Name="VCWebDeploymentTool"/>
159 Name="VCManagedWrapperGeneratorTool"/>
161 Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
169 Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
171 RelativePath="..\..\..\..\source\blender\makesdna\intern\dna.c">
174 RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_Application.cpp">
177 RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_Canvas.cpp">
180 RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_ghost.cpp">
183 RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_KeyboardDevice.cpp">
186 RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_System.cpp">
189 RelativePath="..\..\..\..\source\blender\blenkernel\bad_level_call_stubs\stubs.c">
192 RelativePath="..\..\..\..\source\icons\winplayer.rc">
194 Name="BlenderPlayer Debug|Win32">
196 Name="VCResourceCompilerTool"
197 AdditionalIncludeDirectories="\blenderdev\blender.test2\source\icons;$(NoInherit)"/>
200 Name="BlenderPlayer Release|Win32">
202 Name="VCResourceCompilerTool"
203 AdditionalIncludeDirectories="\blenderdev\blender.test2\source\icons;$(NoInherit)"/>
209 Filter="h;hpp;hxx;hm;inl">
211 RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_Application.h">
214 RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_Canvas.h">
217 RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_KeyboardDevice.h">
220 RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_System.h">
224 Name="Resource Files"
225 Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
227 RelativePath="..\..\..\..\source\icons\winplayer.ico">
231 RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\Makefile">
236 </VisualStudioProject>