4 * ***** BEGIN GPL LICENSE BLOCK *****
6 * This program is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU General Public License
8 * as published by the Free Software Foundation; either version 2
9 * of the License, or (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software Foundation,
18 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
21 * All rights reserved.
23 * Contributor(s): Blender Foundation 2007
25 * ***** END GPL LICENSE BLOCK *****
28 /** \file blender/windowmanager/intern/wm_files.c
33 /* placed up here because of crappy
40 #include "zlib.h" /* wm_read_exotic() */
43 #include <windows.h> /* need to include windows.h so _WIN32_IE is defined */
45 #define _WIN32_IE 0x0400 /* minimal requirements for SHGetSpecialFolderPath on MINGW MSVC has this defined already */
47 #include <shlobj.h> /* for SHGetSpecialFolderPath, has to be done before BLI_winstuff because 'near' is disabled through BLI_windstuff */
48 #include <process.h> /* getpid */
49 #include "BLI_winstuff.h"
51 #include <unistd.h> /* getpid */
54 #include "MEM_guardedalloc.h"
55 #include "MEM_CacheLimiterC-Api.h"
57 #include "BLI_blenlib.h"
58 #include "BLI_linklist.h"
59 #include "BLI_utildefines.h"
60 #include "BLI_callbacks.h"
64 #include "DNA_anim_types.h"
65 #include "DNA_ipo_types.h" // XXX old animation system
66 #include "DNA_object_types.h"
67 #include "DNA_space_types.h"
68 #include "DNA_userdef_types.h"
69 #include "DNA_scene_types.h"
70 #include "DNA_screen_types.h"
71 #include "DNA_windowmanager_types.h"
73 #include "BKE_blender.h"
74 #include "BKE_context.h"
75 #include "BKE_depsgraph.h"
76 #include "BKE_DerivedMesh.h"
78 #include "BKE_global.h"
79 #include "BKE_library.h"
81 #include "BKE_packedFile.h"
82 #include "BKE_report.h"
83 #include "BKE_sound.h"
84 #include "BKE_texture.h"
87 #include "BLO_readfile.h"
88 #include "BLO_writefile.h"
90 #include "RNA_access.h"
92 #include "IMB_imbuf.h"
93 #include "IMB_imbuf_types.h"
94 #include "IMB_thumbs.h"
96 #include "ED_datafiles.h"
97 #include "ED_object.h"
98 #include "ED_screen.h"
99 #include "ED_sculpt.h"
100 #include "ED_view3d.h"
103 #include "RE_pipeline.h" /* only to report missing engine */
105 #include "GHOST_C-api.h"
106 #include "GHOST_Path-api.h"
108 #include "UI_interface.h"
110 #include "GPU_draw.h"
113 #include "BPY_extern.h"
117 #include "WM_types.h"
119 #include "wm_files.h"
120 #include "wm_window.h"
121 #include "wm_event_system.h"
123 static void write_history(void);
125 /* To be able to read files without windows closing, opening, moving
126 we try to prepare for worst case:
127 - active window gets active screen from file
128 - restoring the screens from non-active windows
129 Best case is all screens match, in that case they get assigned to proper window
131 static void wm_window_match_init(bContext *C, ListBase *wmlist)
134 wmWindow *win, *active_win;
137 G.main->wm.first= G.main->wm.last= NULL;
139 active_win = CTX_wm_window(C);
141 /* first wrap up running stuff */
142 /* code copied from wm_init_exit.c */
143 for(wm= wmlist->first; wm; wm= wm->id.next) {
145 WM_jobs_stop_all(wm);
147 for(win= wm->windows.first; win; win= win->next) {
149 CTX_wm_window_set(C, win); /* needed by operator close callbacks */
150 WM_event_remove_handlers(C, &win->handlers);
151 WM_event_remove_handlers(C, &win->modalhandlers);
152 ED_screen_exit(C, win, win->screen);
156 /* reset active window */
157 CTX_wm_window_set(C, active_win);
163 if(G.fileflags & G_FILE_NO_UI) return;
165 /* we take apart the used screens from non-active window */
166 for(win= wm->windows.first; win; win= win->next) {
167 BLI_strncpy(win->screenname, win->screen->id.name, MAX_ID_NAME);
168 if(win!=wm->winactive) {
169 BLI_remlink(&G.main->screen, win->screen);
170 //BLI_addtail(screenbase, win->screen);
175 /* match old WM with new, 4 cases:
176 1- no current wm, no read wm: make new default
177 2- no current wm, but read wm: that's OK, do nothing
178 3- current wm, but not in file: try match screen names
179 4- current wm, and wm in file: try match ghostwin
182 static void wm_window_match_do(bContext *C, ListBase *oldwmlist)
184 wmWindowManager *oldwm, *wm;
185 wmWindow *oldwin, *win;
188 if(oldwmlist->first==NULL) {
189 if(G.main->wm.first); /* nothing todo */
196 /* we've read file without wm..., keep current one entirely alive */
197 if(G.main->wm.first==NULL) {
198 /* when loading without UI, no matching needed */
199 if(!(G.fileflags & G_FILE_NO_UI)) {
200 bScreen *screen= CTX_wm_screen(C);
202 /* match oldwm to new dbase, only old files */
203 for(wm= oldwmlist->first; wm; wm= wm->id.next) {
205 for(win= wm->windows.first; win; win= win->next) {
206 /* all windows get active screen from file */
210 win->screen= ED_screen_duplicate(win, screen);
212 BLI_strncpy(win->screenname, win->screen->id.name+2, sizeof(win->screenname));
213 win->screen->winid= win->winid;
218 G.main->wm= *oldwmlist;
220 /* screens were read from file! */
221 ED_screens_initialize(G.main->wm.first);
224 /* what if old was 3, and loaded 1? */
225 /* this code could move to setup_appdata */
226 oldwm= oldwmlist->first;
227 wm= G.main->wm.first;
229 /* ensure making new keymaps and set space types */
233 /* only first wm in list has ghostwins */
234 for(win= wm->windows.first; win; win= win->next) {
235 for(oldwin= oldwm->windows.first; oldwin; oldwin= oldwin->next) {
237 if(oldwin->winid == win->winid ) {
238 win->ghostwin= oldwin->ghostwin;
239 win->active= oldwin->active;
243 if(!G.background) /* file loading in background mode still calls this */
244 GHOST_SetWindowUserData(win->ghostwin, win); /* pointer back */
246 oldwin->ghostwin= NULL;
248 win->eventstate= oldwin->eventstate;
249 oldwin->eventstate= NULL;
251 /* ensure proper screen rescaling */
252 win->sizex= oldwin->sizex;
253 win->sizey= oldwin->sizey;
254 win->posx= oldwin->posx;
255 win->posy= oldwin->posy;
259 wm_close_and_free_all(C, oldwmlist);
264 /* in case UserDef was read, we re-initialize all, and do versioning */
265 static void wm_init_userdef(bContext *C)
268 MEM_CacheLimiter_set_maximum(U.memcachelimit * 1024 * 1024);
269 sound_init(CTX_data_main(C));
271 /* needed so loading a file from the command line respects user-pref [#26156] */
272 if(U.flag & USER_FILENOUI) G.fileflags |= G_FILE_NO_UI;
273 else G.fileflags &= ~G_FILE_NO_UI;
275 /* set the python auto-execute setting from user prefs */
276 /* enabled by default, unless explicitly enabled in the command line which overrides */
277 if((G.f & G_SCRIPT_OVERRIDE_PREF) == 0) {
278 if ((U.flag & USER_SCRIPT_AUTOEXEC_DISABLE) == 0) G.f |= G_SCRIPT_AUTOEXEC;
279 else G.f &= ~G_SCRIPT_AUTOEXEC;
281 if(U.tempdir[0]) BLI_where_is_temp(btempdir, FILE_MAX, 1);
287 #define BKE_READ_EXOTIC_FAIL_PATH -3 /* file format is not supported */
288 #define BKE_READ_EXOTIC_FAIL_FORMAT -2 /* file format is not supported */
289 #define BKE_READ_EXOTIC_FAIL_OPEN -1 /* Can't open the file */
290 #define BKE_READ_EXOTIC_OK_BLEND 0 /* .blend file */
291 #define BKE_READ_EXOTIC_OK_OTHER 1 /* other supported formats */
293 /* intended to check for non-blender formats but for now it only reads blends */
294 static int wm_read_exotic(Scene *UNUSED(scene), const char *name)
301 // make sure we're not trying to read a directory....
304 if (ELEM(name[len-1], '/', '\\')) {
305 retval= BKE_READ_EXOTIC_FAIL_PATH;
308 gzfile = gzopen(name,"rb");
310 if (gzfile == NULL) {
311 retval= BKE_READ_EXOTIC_FAIL_OPEN;
314 len= gzread(gzfile, header, sizeof(header));
316 if (len == sizeof(header) && strncmp(header, "BLENDER", 7) == 0) {
317 retval= BKE_READ_EXOTIC_OK_BLEND;
322 if(is_foo_format(name)) {
324 retval= BKE_READ_EXOTIC_OK_OTHER;
329 retval= BKE_READ_EXOTIC_FAIL_FORMAT;
339 void WM_read_file(bContext *C, const char *filepath, ReportList *reports)
343 /* so we can get the error message */
348 BLI_exec_cb(CTX_data_main(C), NULL, BLI_CB_EVT_LOAD_PRE);
350 /* first try to append data from exotic file formats... */
351 /* it throws error box when file doesnt exist and returns -1 */
352 /* note; it should set some error message somewhere... (ton) */
353 retval= wm_read_exotic(CTX_data_scene(C), filepath);
355 /* we didn't succeed, now try to read Blender file */
356 if (retval == BKE_READ_EXOTIC_OK_BLEND) {
360 /* put aside screens to match with persistant windows later */
361 /* also exit screens and editors */
362 wm_window_match_init(C, &wmbase);
364 retval= BKE_read_file(C, filepath, reports);
367 /* this flag is initialized by the operator but overwritten on read.
368 * need to re-enable it here else drivers + registered scripts wont work. */
370 const int flags_keep= (G_SCRIPT_AUTOEXEC | G_SCRIPT_OVERRIDE_PREF);
371 G.f= (G.f & ~flags_keep) | (G_f & flags_keep);
374 /* match the read WM with current WM */
375 wm_window_match_do(C, &wmbase);
376 WM_check(C); /* opens window(s), checks keymaps */
378 // XXX mainwindow_set_filename_to_title(G.main->name);
380 if(retval == BKE_READ_FILE_OK_USERPREFS) wm_init_userdef(C); // in case a userdef is read from regular .blend
382 if (retval != BKE_READ_FILE_FAIL) {
384 if(!G.background) /* assume automated tasks with background, dont write recent file list */
389 WM_event_add_notifier(C, NC_WM|ND_FILEREAD, NULL);
390 // refresh_interface_font();
392 CTX_wm_window_set(C, CTX_wm_manager(C)->windows.first);
395 DAG_on_visible_update(CTX_data_main(C), TRUE);
398 /* run any texts that were loaded in and flagged as modules */
400 BPY_app_handlers_reset();
401 BPY_modules_load_user(C);
403 CTX_wm_window_set(C, NULL); /* exits queues */
405 #if 0 /* gives popups on windows but not linux, bug in report API but disable for now to stop users getting annoyed */
406 /* TODO, make this show in header info window */
409 for(sce= G.main->scene.first; sce; sce= sce->id.next) {
410 if(sce->r.engine[0] && BLI_findstring(&R_engines, sce->r.engine, offsetof(RenderEngineType, idname)) == NULL) {
411 BKE_reportf(reports, RPT_WARNING, "Engine not available: '%s' for scene: %s, an addon may need to be installed or enabled", sce->r.engine, sce->id.name+2);
417 // XXX undo_editmode_clear();
419 BKE_write_undo(C, "original"); /* save current state */
421 BLI_exec_cb(CTX_data_main(C), NULL, BLI_CB_EVT_LOAD_POST);
423 else if(retval == BKE_READ_EXOTIC_OK_OTHER)
424 BKE_write_undo(C, "Import file");
425 else if(retval == BKE_READ_EXOTIC_FAIL_OPEN) {
426 BKE_reportf(reports, RPT_ERROR, _("Can't read file: \"%s\", %s."), filepath, errno ? strerror(errno) : _("Unable to open the file"));
428 else if(retval == BKE_READ_EXOTIC_FAIL_FORMAT) {
429 BKE_reportf(reports, RPT_ERROR, _("File format is not supported in file: \"%s\"."), filepath);
431 else if(retval == BKE_READ_EXOTIC_FAIL_PATH) {
432 BKE_reportf(reports, RPT_ERROR, _("File path invalid: \"%s\"."), filepath);
435 BKE_reportf(reports, RPT_ERROR, _("Unknown error loading: \"%s\"."), filepath);
436 BLI_assert(!"invalid 'retval'");
444 /* called on startup, (context entirely filled with NULLs) */
445 /* or called for 'New File' */
447 int WM_read_homefile(bContext *C, ReportList *reports, short from_memory)
450 char tstr[FILE_MAXDIR+FILE_MAXFILE];
453 free_ttfont(); /* still weird... what does it here? */
457 char *cfgdir = BLI_get_folder(BLENDER_USER_CONFIG, NULL);
459 BLI_make_file_string(G.main->name, tstr, cfgdir, BLENDER_STARTUP_FILE);
463 BKE_report(reports, RPT_INFO, "Config directory with "STRINGIFY(BLENDER_STARTUP_FILE)" file not found.");
467 /* prevent loading no UI */
468 G.fileflags &= ~G_FILE_NO_UI;
470 /* put aside screens to match with persistant windows later */
471 wm_window_match_init(C, &wmbase);
473 if (!from_memory && BLI_exists(tstr)) {
474 success = (BKE_read_file(C, tstr, NULL) != BKE_READ_FILE_FAIL);
476 if(U.themes.first==NULL) {
477 printf("\nError: No valid "STRINGIFY(BLENDER_STARTUP_FILE)", fall back to built-in default.\n\n");
482 success = BKE_read_file_from_memory(C, datatoc_startup_blend, datatoc_startup_blend_size, NULL);
483 if (wmbase.first == NULL) wm_clear_default_size(C);
485 #ifdef WITH_PYTHON_SECURITY /* not default */
486 /* use alternative setting for security nuts
487 * otherwise we'd need to patch the binary blob - startup.blend.c */
488 U.flag |= USER_SCRIPT_AUTOEXEC_DISABLE;
492 /* prevent buggy files that had G_FILE_RELATIVE_REMAP written out by mistake. Screws up autosaves otherwise
493 * can remove this eventually, only in a 2.53 and older, now its not written */
494 G.fileflags &= ~G_FILE_RELATIVE_REMAP;
496 /* check userdef before open window, keymaps etc */
499 /* match the read WM with current WM */
500 wm_window_match_do(C, &wmbase);
501 WM_check(C); /* opens window(s), checks keymaps */
503 G.main->name[0]= '\0';
505 /* When loading factory settings, the reset solid OpenGL lights need to be applied. */
506 if (!G.background) GPU_default_lights();
509 G.save_over = 0; // start with save preference untitled.blend
510 G.fileflags &= ~G_FILE_AUTOPLAY; /* disable autoplay in startup.blend... */
511 // mainwindow_set_filename_to_title(""); // empty string re-initializes title to "Blender"
513 // refresh_interface_font();
515 // undo_editmode_clear();
517 BKE_write_undo(C, "original"); /* save current state */
520 DAG_on_visible_update(CTX_data_main(C), TRUE);
523 if(CTX_py_init_get(C)) {
524 /* sync addons, these may have changed from the defaults */
525 BPY_string_exec(C, "__import__('addon_utils').reset_all()");
528 BPY_app_handlers_reset();
529 BPY_modules_load_user(C);
533 WM_event_add_notifier(C, NC_WM|ND_FILEREAD, NULL);
535 /* in background mode the scene will stay NULL */
537 CTX_wm_window_set(C, NULL); /* exits queues */
543 int WM_read_homefile_exec(bContext *C, wmOperator *op)
545 int from_memory= strcmp(op->type->idname, "WM_OT_read_factory_settings") == 0;
546 return WM_read_homefile(C, op->reports, from_memory) ? OPERATOR_FINISHED : OPERATOR_CANCELLED;
549 void WM_read_history(void)
553 struct RecentFile *recent;
556 char *cfgdir = BLI_get_folder(BLENDER_USER_CONFIG, NULL);
560 BLI_make_file_string("/", name, cfgdir, BLENDER_HISTORY_FILE);
562 lines= BLI_read_file_as_lines(name);
564 G.recent_files.first = G.recent_files.last = NULL;
566 /* read list of recent opend files from recent-files.txt to memory */
567 for (l= lines, num= 0; l && (num<U.recent_files); l= l->next) {
569 if (line[0] && BLI_exists(line)) {
570 recent = (RecentFile*)MEM_mallocN(sizeof(RecentFile),"RecentFile");
571 BLI_addtail(&(G.recent_files), recent);
572 recent->filepath = BLI_strdup(line);
577 BLI_free_file_lines(lines);
581 static void write_history(void)
583 struct RecentFile *recent, *next_recent;
584 char name[FILE_MAXDIR+FILE_MAXFILE];
585 char *user_config_dir;
589 /* will be NULL in background mode */
590 user_config_dir = BLI_get_folder_create(BLENDER_USER_CONFIG, NULL);
594 BLI_make_file_string("/", name, user_config_dir, BLENDER_HISTORY_FILE);
596 recent = G.recent_files.first;
597 /* refresh recent-files.txt of recent opened files, when current file was changed */
598 if(!(recent) || (BLI_path_cmp(recent->filepath, G.main->name)!=0)) {
599 fp= fopen(name, "w");
601 /* add current file to the beginning of list */
602 recent = (RecentFile*)MEM_mallocN(sizeof(RecentFile),"RecentFile");
603 recent->filepath = BLI_strdup(G.main->name);
604 BLI_addhead(&(G.recent_files), recent);
605 /* write current file to recent-files.txt */
606 fprintf(fp, "%s\n", recent->filepath);
607 recent = recent->next;
609 /* write rest of recent opened files to recent-files.txt */
610 while((i<U.recent_files) && (recent)){
611 /* this prevents to have duplicities in list */
612 if (BLI_path_cmp(recent->filepath, G.main->name)!=0) {
613 fprintf(fp, "%s\n", recent->filepath);
614 recent = recent->next;
617 next_recent = recent->next;
618 MEM_freeN(recent->filepath);
619 BLI_freelinkN(&(G.recent_files), recent);
620 recent = next_recent;
627 /* also update most recent files on System */
628 GHOST_addToSystemRecentFiles(G.main->name);
632 static ImBuf *blend_file_thumb(Scene *scene, int **thumb_pt)
634 /* will be scaled down, but gives some nice oversampling */
637 char err_out[256]= "unknown";
641 /* scene can be NULL if running a script at startup and calling the save operator */
642 if(G.background || scene==NULL || scene->camera==NULL)
645 /* gets scaled to BLEN_THUMB_SIZE */
646 ibuf= ED_view3d_draw_offscreen_imbuf_simple(scene, scene->camera, BLEN_THUMB_SIZE * 2, BLEN_THUMB_SIZE * 2, IB_rect, OB_SOLID, err_out);
649 float aspect= (scene->r.xsch*scene->r.xasp) / (scene->r.ysch*scene->r.yasp);
651 /* dirty oversampling */
652 IMB_scaleImBuf(ibuf, BLEN_THUMB_SIZE, BLEN_THUMB_SIZE);
654 /* add pretty overlay */
655 IMB_overlayblend_thumb(ibuf->rect, ibuf->x, ibuf->y, aspect);
657 /* first write into thumb buffer */
658 thumb= MEM_mallocN(((2 + (BLEN_THUMB_SIZE * BLEN_THUMB_SIZE))) * sizeof(int), "write_file thumb");
660 thumb[0] = BLEN_THUMB_SIZE;
661 thumb[1] = BLEN_THUMB_SIZE;
663 memcpy(thumb + 2, ibuf->rect, BLEN_THUMB_SIZE * BLEN_THUMB_SIZE * sizeof(int));
666 /* '*thumb_pt' needs to stay NULL to prevent a bad thumbnail from being handled */
667 fprintf(stderr, "blend_file_thumb failed to create thumbnail: %s\n", err_out);
671 /* must be freed by caller */
677 /* easy access from gdb */
678 int write_crash_blend(void)
681 int fileflags = G.fileflags & ~(G_FILE_HISTORY); /* don't do file history on crash file */
683 BLI_strncpy(path, G.main->name, sizeof(path));
684 BLI_replace_extension(path, sizeof(path), "_crash.blend");
685 if(BLO_write_file(G.main, path, fileflags, NULL, NULL)) {
686 printf("written: %s\n", path);
690 printf("failed: %s\n", path);
695 int WM_write_file(bContext *C, const char *target, int fileflags, ReportList *reports, int copy)
699 char filepath[FILE_MAX];
702 ImBuf *ibuf_thumb= NULL;
704 len = strlen(target);
707 BKE_report(reports, RPT_ERROR, "Path is empty, cannot save");
711 if (len >= FILE_MAX) {
712 BKE_report(reports, RPT_ERROR, "Path too long, cannot save");
716 BLI_strncpy(filepath, target, FILE_MAX);
717 BLI_replace_extension(filepath, FILE_MAX, ".blend");
718 /* dont use 'target' anymore */
720 /* send the OnSave event */
721 for (li= G.main->library.first; li; li= li->id.next) {
722 if (BLI_path_cmp(li->filepath, filepath) == 0) {
723 BKE_reportf(reports, RPT_ERROR, "Can't overwrite used library '%.200s'", filepath);
728 /* blend file thumbnail */
729 /* save before exit_editmode, otherwise derivedmeshes for shared data corrupt #27765) */
730 if(U.flag & USER_SAVE_PREVIEWS) {
731 ibuf_thumb= blend_file_thumb(CTX_data_scene(C), &thumb);
734 BLI_exec_cb(G.main, NULL, BLI_CB_EVT_SAVE_PRE);
736 /* operator now handles overwrite checks */
738 if (G.fileflags & G_AUTOPACK) {
739 packAll(G.main, reports);
742 ED_object_exit_editmode(C, EM_DO_UNDO);
743 ED_sculpt_force_update(C);
745 /* don't forget not to return without! */
748 fileflags |= G_FILE_HISTORY; /* write file history */
750 if (BLO_write_file(CTX_data_main(C), filepath, fileflags, reports, thumb)) {
753 BLI_strncpy(G.main->name, filepath, sizeof(G.main->name)); /* is guaranteed current file */
755 G.save_over = 1; /* disable untitled.blend convention */
758 if(fileflags & G_FILE_COMPRESS) G.fileflags |= G_FILE_COMPRESS;
759 else G.fileflags &= ~G_FILE_COMPRESS;
761 if(fileflags & G_FILE_AUTOPLAY) G.fileflags |= G_FILE_AUTOPLAY;
762 else G.fileflags &= ~G_FILE_AUTOPLAY;
764 /* prevent background mode scripts from clobbering history */
769 BLI_exec_cb(G.main, NULL, BLI_CB_EVT_SAVE_POST);
771 /* run this function after because the file cant be written before the blend is */
773 ibuf_thumb= IMB_thumb_create(filepath, THB_NORMAL, THB_SOURCE_BLEND, ibuf_thumb);
774 IMB_freeImBuf(ibuf_thumb);
777 if(thumb) MEM_freeN(thumb);
780 if(ibuf_thumb) IMB_freeImBuf(ibuf_thumb);
781 if(thumb) MEM_freeN(thumb);
793 int WM_write_homefile(bContext *C, wmOperator *op)
795 wmWindowManager *wm= CTX_wm_manager(C);
796 wmWindow *win= CTX_wm_window(C);
797 char filepath[FILE_MAXDIR+FILE_MAXFILE];
800 /* check current window and close it if temp */
801 if(win->screen->temp)
802 wm_window_close(C, wm, win);
804 BLI_make_file_string("/", filepath, BLI_get_folder_create(BLENDER_USER_CONFIG, NULL), BLENDER_STARTUP_FILE);
805 printf("trying to save homefile at %s ", filepath);
807 /* force save as regular blend file */
808 fileflags = G.fileflags & ~(G_FILE_COMPRESS | G_FILE_AUTOPLAY | G_FILE_LOCK | G_FILE_SIGN | G_FILE_HISTORY);
810 if(BLO_write_file(CTX_data_main(C), filepath, fileflags, op->reports, NULL) == 0) {
812 return OPERATOR_CANCELLED;
819 return OPERATOR_FINISHED;
822 /************************ autosave ****************************/
824 void wm_autosave_location(char *filepath)
831 BLI_snprintf(pidstr, sizeof(pidstr), "%d.blend", abs(getpid()));
834 /* XXX Need to investigate how to handle default location of '/tmp/'
835 * This is a relative directory on Windows, and it may be
837 * Blender installed on D:\ drive, D:\ drive has D:\tmp\
838 * Now, BLI_exists() will find '/tmp/' exists, but
839 * BLI_make_file_string will create string that has it most likely on C:\
840 * through get_default_root().
841 * If there is no C:\tmp autosave fails. */
842 if (!BLI_exists(U.tempdir)) {
843 savedir = BLI_get_folder_create(BLENDER_USER_AUTOSAVE, NULL);
844 BLI_make_file_string("/", filepath, savedir, pidstr);
849 BLI_make_file_string("/", filepath, U.tempdir, pidstr);
852 void WM_autosave_init(wmWindowManager *wm)
854 wm_autosave_timer_ended(wm);
856 if(U.flag & USER_AUTOSAVE)
857 wm->autosavetimer= WM_event_add_timer(wm, NULL, TIMERAUTOSAVE, U.savetime*60.0);
860 void wm_autosave_timer(const bContext *C, wmWindowManager *wm, wmTimer *UNUSED(wt))
863 wmEventHandler *handler;
864 char filepath[FILE_MAX];
867 WM_event_remove_timer(wm, NULL, wm->autosavetimer);
869 /* if a modal operator is running, don't autosave, but try again in 10 seconds */
870 for(win=wm->windows.first; win; win=win->next) {
871 for(handler=win->modalhandlers.first; handler; handler=handler->next) {
873 wm->autosavetimer= WM_event_add_timer(wm, NULL, TIMERAUTOSAVE, 10.0);
879 wm_autosave_location(filepath);
881 /* force save as regular blend file */
882 fileflags = G.fileflags & ~(G_FILE_COMPRESS|G_FILE_AUTOPLAY |G_FILE_LOCK|G_FILE_SIGN|G_FILE_HISTORY);
884 /* no error reporting to console */
885 BLO_write_file(CTX_data_main(C), filepath, fileflags, NULL, NULL);
887 /* do timer after file write, just in case file write takes a long time */
888 wm->autosavetimer= WM_event_add_timer(wm, NULL, TIMERAUTOSAVE, U.savetime*60.0);
891 void wm_autosave_timer_ended(wmWindowManager *wm)
893 if(wm->autosavetimer) {
894 WM_event_remove_timer(wm, NULL, wm->autosavetimer);
895 wm->autosavetimer= NULL;
899 void wm_autosave_delete(void)
901 char filename[FILE_MAX];
903 wm_autosave_location(filename);
905 if(BLI_exists(filename)) {
906 char str[FILE_MAXDIR+FILE_MAXFILE];
907 BLI_make_file_string("/", str, U.tempdir, "quit.blend");
909 /* if global undo; remove tempsave, otherwise rename */
910 if(U.uiflag & USER_GLOBALUNDO) BLI_delete(filename, 0, 0);
911 else BLI_rename(filename, str);
915 void wm_autosave_read(bContext *C, ReportList *reports)
917 char filename[FILE_MAX];
919 wm_autosave_location(filename);
920 WM_read_file(C, filename, reports);