Mesh Batch Cache: Port Texture paint batches to new batch request
[blender.git] / source / blender / draw / modes / shaders / paint_texture_vert.glsl
1
2 uniform mat4 ModelViewProjectionMatrix;
3
4 in vec2 u; /* active uv map */
5 in vec3 pos;
6
7 out vec2 uv_interp;
8
9 void main()
10 {
11         gl_Position = ModelViewProjectionMatrix * vec4(pos, 1.0);
12
13         uv_interp = u;
14 }