4 sources = env.Glob('intern/*.c')
7 incs += ' #/intern/guardedalloc #/intern/decimation/extern #/intern/bsp/extern #/intern/elbeem/extern #/extern/glew/include'
8 incs += ' ../render/extern/include ../blenloader ../bmesh'
9 incs += ' ../include ../blenlib ../makesdna ../makesrna ../blenkernel ../blenkernel/intern'
12 incs += ' ' + env['BF_ZLIB_INC']
16 # could be made optional
17 defs += ['WITH_MOD_BOOLEAN']
18 defs += ['WITH_MOD_DECIMATE']
20 if env['BF_NO_ELBEEM']:
21 defs.append('DISABLE_ELBEEM')
23 if env['WITH_BF_GAMEENGINE']:
24 incs += ' #/extern/recastnavigation'
25 defs.append('WITH_GAMEENGINE')
27 env.BlenderLib ( libname = 'bf_modifiers', sources = sources,
28 includes = Split(incs), defines=defs,
29 libtype=['core','player'], priority = [80, 40] )