4 * ***** BEGIN GPL LICENSE BLOCK *****
6 * This program is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU General Public License
8 * as published by the Free Software Foundation; either version 2
9 * of the License, or (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software Foundation,
18 * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
20 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
21 * All rights reserved.
23 * The Original Code is: all of this file.
25 * Contributor(s): none yet.
27 * ***** END GPL LICENSE BLOCK *****
28 * Initialize Python thingies.
33 // directory header for py function getBlendFileList
38 #include "BLI_winstuff.h"
42 #pragma warning (disable : 4786)
45 #include "KX_PythonInit.h"
46 //python physics binding
47 #include "KX_PyConstraintBinding.h"
49 #include "KX_KetsjiEngine.h"
50 #include "KX_RadarSensor.h"
51 #include "KX_RaySensor.h"
52 #include "KX_SCA_DynamicActuator.h"
54 #include "SCA_IInputDevice.h"
55 #include "SCA_PropertySensor.h"
56 #include "SCA_RandomActuator.h"
57 #include "KX_ConstraintActuator.h"
58 #include "KX_IpoActuator.h"
59 #include "KX_SoundActuator.h"
60 #include "BL_ActionActuator.h"
61 #include "RAS_IRasterizer.h"
62 #include "RAS_ICanvas.h"
63 #include "RAS_BucketManager.h"
64 #include "MT_Vector3.h"
65 #include "MT_Point3.h"
66 #include "ListValue.h"
68 #include "SND_DeviceManager.h"
70 #include "NG_NetworkScene.h" //Needed for sendMessage()
72 #include "BL_Shader.h"
74 #include "KX_PyMath.h"
76 #include "PyObjectPlus.h"
78 #include "KX_PythonInitTypes.h"
81 #include "Mathutils.h" // Blender.Mathutils module copied here so the blenderlayer can use.
82 #include "bpy_internal_import.h" /* from the blender python api, but we want to import text too! */
86 #include "marshal.h" /* python header for loading/saving dicts */
88 #include "PHY_IPhysicsEnvironment.h"
89 // FIXME: Enable for access to blender python modules. This is disabled because
90 // python has dependencies on a lot of other modules and is a pain to link.
91 //#define USE_BLENDER_PYTHON
92 #ifdef USE_BLENDER_PYTHON
93 //#include "BPY_extern.h"
96 #include "BKE_utildefines.h"
97 #include "BKE_global.h"
98 #include "BLI_blenlib.h"
99 #include "GPU_material.h"
101 static void setSandbox(TPythonSecurityLevel level);
104 // 'local' copy of canvas ptr, for window height/width python scripts
105 static RAS_ICanvas* gp_Canvas = NULL;
106 static KX_Scene* gp_KetsjiScene = NULL;
107 static KX_KetsjiEngine* gp_KetsjiEngine = NULL;
108 static RAS_IRasterizer* gp_Rasterizer = NULL;
109 static char gp_GamePythonPath[FILE_MAXDIR + FILE_MAXFILE] = "";
111 void KX_RasterizerDrawDebugLine(const MT_Vector3& from,const MT_Vector3& to,const MT_Vector3& color)
114 gp_Rasterizer->DrawDebugLine(from,to,color);
117 /* Macro for building the keyboard translation */
118 //#define KX_MACRO_addToDict(dict, name) PyDict_SetItemString(dict, #name, PyInt_FromLong(SCA_IInputDevice::KX_##name))
119 #define KX_MACRO_addToDict(dict, name) PyDict_SetItemString(dict, #name, item=PyInt_FromLong(name)); Py_DECREF(item)
120 /* For the defines for types from logic bricks, we do stuff explicitly... */
121 #define KX_MACRO_addTypesToDict(dict, name, name2) PyDict_SetItemString(dict, #name, item=PyInt_FromLong(name2)); Py_DECREF(item)
124 // temporarily python stuff, will be put in another place later !
125 #include "KX_Python.h"
126 #include "SCA_PythonController.h"
127 // List of methods defined in the module
129 static PyObject* ErrorObject;
130 STR_String gPyGetRandomFloat_doc="getRandomFloat returns a random floating point value in the range [0..1)";
132 static PyObject* gPyGetRandomFloat(PyObject*)
134 return PyFloat_FromDouble(MT_random());
137 static PyObject* gPySetGravity(PyObject*, PyObject* value)
140 if (!PyVecTo(value, vec))
144 gp_KetsjiScene->SetGravity(vec);
149 static char gPyExpandPath_doc[] =
150 "(path) - Converts a blender internal path into a proper file system path.\n\
151 path - the string path to convert.\n\n\
152 Use / as directory separator in path\n\
153 You can use '//' at the start of the string to define a relative path;\n\
154 Blender replaces that string by the directory of the startup .blend or runtime\n\
155 file to make a full path name (doesn't change during the game, even if you load\n\
157 The function also converts the directory separator to the local file system format.";
159 static PyObject* gPyExpandPath(PyObject*, PyObject* args)
161 char expanded[FILE_MAXDIR + FILE_MAXFILE];
164 if (!PyArg_ParseTuple(args,"s",&filename))
167 BLI_strncpy(expanded, filename, FILE_MAXDIR + FILE_MAXFILE);
168 BLI_convertstringcode(expanded, gp_GamePythonPath);
169 return PyString_FromString(expanded);
172 static char gPySendMessage_doc[] =
173 "sendMessage(subject, [body, to, from])\n\
174 sends a message in same manner as a message actuator\
175 subject = Subject of the message\
177 to = Name of object to send the message to\
178 from = Name of object to sned the string from";
180 static PyObject* gPySendMessage(PyObject*, PyObject* args)
187 if (!PyArg_ParseTuple(args, "s|sss:sendMessage", &subject, &body, &to, &from))
190 gp_KetsjiScene->GetNetworkScene()->SendMessage(to, from, subject, body);
195 static bool usedsp = false;
197 // this gets a pointer to an array filled with floats
198 static PyObject* gPyGetSpectrum(PyObject*)
200 SND_IAudioDevice* audiodevice = SND_DeviceManager::Instance();
202 PyObject* resultlist = PyList_New(512);
208 audiodevice->StartUsingDSP();
212 float* spectrum = audiodevice->GetSpectrum();
214 for (int index = 0; index < 512; index++)
216 PyList_SetItem(resultlist, index, PyFloat_FromDouble(spectrum[index]));
220 for (int index = 0; index < 512; index++)
222 PyList_SetItem(resultlist, index, PyFloat_FromDouble(0.0));
231 static PyObject* gPyStartDSP(PyObject*, PyObject* args)
233 SND_IAudioDevice* audiodevice = SND_DeviceManager::Instance();
236 PyErr_SetString(PyExc_RuntimeError, "no audio device available");
241 audiodevice->StartUsingDSP();
250 static PyObject* gPyStopDSP(PyObject*, PyObject* args)
252 SND_IAudioDevice* audiodevice = SND_DeviceManager::Instance();
255 PyErr_SetString(PyExc_RuntimeError, "no audio device available");
260 audiodevice->StopUsingDSP();
267 static PyObject* gPySetLogicTicRate(PyObject*, PyObject* args)
270 if (!PyArg_ParseTuple(args, "f", &ticrate))
273 KX_KetsjiEngine::SetTicRate(ticrate);
277 static PyObject* gPyGetLogicTicRate(PyObject*)
279 return PyFloat_FromDouble(KX_KetsjiEngine::GetTicRate());
282 static PyObject* gPySetPhysicsTicRate(PyObject*, PyObject* args)
285 if (!PyArg_ParseTuple(args, "f", &ticrate))
288 PHY_GetActiveEnvironment()->setFixedTimeStep(true,ticrate);
292 static PyObject* gPySetPhysicsDebug(PyObject*, PyObject* args)
295 if (!PyArg_ParseTuple(args, "i", &debugMode))
298 PHY_GetActiveEnvironment()->setDebugMode(debugMode);
304 static PyObject* gPyGetPhysicsTicRate(PyObject*)
306 return PyFloat_FromDouble(PHY_GetActiveEnvironment()->getFixedTimeStep());
309 static PyObject* gPyGetAverageFrameRate(PyObject*)
311 return PyFloat_FromDouble(KX_KetsjiEngine::GetAverageFrameRate());
314 static PyObject* gPyGetBlendFileList(PyObject*, PyObject* args)
316 char cpath[sizeof(gp_GamePythonPath)];
317 char *searchpath = NULL;
318 PyObject* list, *value;
323 if (!PyArg_ParseTuple(args, "|s", &searchpath))
326 list = PyList_New(0);
329 BLI_strncpy(cpath, searchpath, FILE_MAXDIR + FILE_MAXFILE);
330 BLI_convertstringcode(cpath, gp_GamePythonPath);
332 /* Get the dir only */
333 BLI_split_dirfile_basic(gp_GamePythonPath, cpath, NULL);
336 if((dp = opendir(cpath)) == NULL) {
337 /* todo, show the errno, this shouldnt happen anyway if the blendfile is readable */
338 fprintf(stderr, "Could not read directoty (%s) failed, code %d (%s)\n", cpath, errno, strerror(errno));
342 while ((dirp = readdir(dp)) != NULL) {
343 if (BLI_testextensie(dirp->d_name, ".blend")) {
344 value = PyString_FromString(dirp->d_name);
345 PyList_Append(list, value);
354 static STR_String gPyGetCurrentScene_doc =
355 "getCurrentScene()\n"
356 "Gets a reference to the current scene.\n";
357 static PyObject* gPyGetCurrentScene(PyObject* self)
359 Py_INCREF(gp_KetsjiScene);
360 return (PyObject*) gp_KetsjiScene;
363 static STR_String gPyGetSceneList_doc =
365 "Return a list of converted scenes.\n";
366 static PyObject* gPyGetSceneList(PyObject* self)
368 KX_KetsjiEngine* m_engine = KX_GetActiveEngine();
369 //CListValue* list = new CListValue();
371 KX_SceneList* scenes = m_engine->CurrentScenes();
372 int numScenes = scenes->size();
375 list = PyList_New(numScenes);
377 for (i=0;i<numScenes;i++)
379 KX_Scene* scene = scenes->at(i);
381 PyList_SET_ITEM(list, i, scene);
386 return (PyObject*)list;
389 static PyObject *pyPrintExt(PyObject *,PyObject *,PyObject *)
391 #define pprint(x) std::cout << x << std::endl;
394 pprint("Supported Extensions...");
395 pprint(" GL_ARB_shader_objects supported? "<< (GLEW_ARB_shader_objects?"yes.":"no."));
398 support= GLEW_ARB_vertex_shader;
399 pprint(" GL_ARB_vertex_shader supported? "<< (support?"yes.":"no."));
402 pprint(" ----------Details----------");
404 glGetIntegerv(GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB, (GLint*)&max);
405 pprint(" Max uniform components." << max);
407 glGetIntegerv(GL_MAX_VARYING_FLOATS_ARB, (GLint*)&max);
408 pprint(" Max varying floats." << max);
410 glGetIntegerv(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB, (GLint*)&max);
411 pprint(" Max vertex texture units." << max);
413 glGetIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB, (GLint*)&max);
414 pprint(" Max combined texture units." << max);
418 support=GLEW_ARB_fragment_shader;
419 pprint(" GL_ARB_fragment_shader supported? "<< (support?"yes.":"no."));
422 pprint(" ----------Details----------");
424 glGetIntegerv(GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB, (GLint*)&max);
425 pprint(" Max uniform components." << max);
429 support = GLEW_ARB_texture_cube_map;
430 pprint(" GL_ARB_texture_cube_map supported? "<< (support?"yes.":"no."));
433 pprint(" ----------Details----------");
435 glGetIntegerv(GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB, (GLint*)&size);
436 pprint(" Max cubemap size." << size);
440 support = GLEW_ARB_multitexture;
442 pprint(" GL_ARB_multitexture supported? "<< (support?"yes.":"no."));
444 pprint(" ----------Details----------");
446 glGetIntegerv(GL_MAX_TEXTURE_UNITS_ARB, (GLint*)&units);
447 pprint(" Max texture units available. " << units);
451 pprint(" GL_ARB_texture_env_combine supported? "<< (GLEW_ARB_texture_env_combine?"yes.":"no."));
455 pprint("No extenstions are used in this build");
461 static struct PyMethodDef game_methods[] = {
462 {"expandPath", (PyCFunction)gPyExpandPath, METH_VARARGS, (PY_METHODCHAR)gPyExpandPath_doc},
463 {"sendMessage", (PyCFunction)gPySendMessage, METH_VARARGS, (PY_METHODCHAR)gPySendMessage_doc},
464 {"getCurrentController",
465 (PyCFunction) SCA_PythonController::sPyGetCurrentController,
466 METH_NOARGS, (PY_METHODCHAR)SCA_PythonController::sPyGetCurrentController__doc__},
467 {"getCurrentScene", (PyCFunction) gPyGetCurrentScene,
468 METH_NOARGS, (PY_METHODCHAR)gPyGetCurrentScene_doc.Ptr()},
469 {"getSceneList", (PyCFunction) gPyGetSceneList,
470 METH_NOARGS, (PY_METHODCHAR)gPyGetSceneList_doc.Ptr()},
471 {"addActiveActuator",(PyCFunction) SCA_PythonController::sPyAddActiveActuator,
472 METH_VARARGS, (PY_METHODCHAR)SCA_PythonController::sPyAddActiveActuator__doc__},
473 {"getRandomFloat",(PyCFunction) gPyGetRandomFloat,
474 METH_NOARGS, (PY_METHODCHAR)gPyGetRandomFloat_doc.Ptr()},
475 {"setGravity",(PyCFunction) gPySetGravity, METH_O, (PY_METHODCHAR)"set Gravitation"},
476 {"getSpectrum",(PyCFunction) gPyGetSpectrum, METH_NOARGS, (PY_METHODCHAR)"get audio spectrum"},
477 {"stopDSP",(PyCFunction) gPyStopDSP, METH_VARARGS, (PY_METHODCHAR)"stop using the audio dsp (for performance reasons)"},
478 {"getLogicTicRate", (PyCFunction) gPyGetLogicTicRate, METH_NOARGS, (PY_METHODCHAR)"Gets the logic tic rate"},
479 {"setLogicTicRate", (PyCFunction) gPySetLogicTicRate, METH_VARARGS, (PY_METHODCHAR)"Sets the logic tic rate"},
480 {"getPhysicsTicRate", (PyCFunction) gPyGetPhysicsTicRate, METH_NOARGS, (PY_METHODCHAR)"Gets the physics tic rate"},
481 {"setPhysicsTicRate", (PyCFunction) gPySetPhysicsTicRate, METH_VARARGS, (PY_METHODCHAR)"Sets the physics tic rate"},
482 {"getAverageFrameRate", (PyCFunction) gPyGetAverageFrameRate, METH_NOARGS, (PY_METHODCHAR)"Gets the estimated average frame rate"},
483 {"getBlendFileList", (PyCFunction)gPyGetBlendFileList, METH_VARARGS, (PY_METHODCHAR)"Gets a list of blend files in the same directory as the current blend file"},
484 {"PrintGLInfo", (PyCFunction)pyPrintExt, METH_NOARGS, (PY_METHODCHAR)"Prints GL Extension Info"},
485 {NULL, (PyCFunction) NULL, 0, NULL }
489 static PyObject* gPyGetWindowHeight(PyObject*, PyObject* args)
491 return PyInt_FromLong((gp_Canvas ? gp_Canvas->GetHeight() : 0));
496 static PyObject* gPyGetWindowWidth(PyObject*, PyObject* args)
498 return PyInt_FromLong((gp_Canvas ? gp_Canvas->GetWidth() : 0));
503 // temporarility visibility thing, will be moved to rasterizer/renderer later
504 bool gUseVisibilityTemp = false;
506 static PyObject* gPyEnableVisibility(PyObject*, PyObject* args)
509 if (!PyArg_ParseTuple(args,"i",&visible))
512 gUseVisibilityTemp = (visible != 0);
518 static PyObject* gPyShowMouse(PyObject*, PyObject* args)
521 if (!PyArg_ParseTuple(args,"i",&visible))
527 gp_Canvas->SetMouseState(RAS_ICanvas::MOUSE_NORMAL);
531 gp_Canvas->SetMouseState(RAS_ICanvas::MOUSE_INVISIBLE);
539 static PyObject* gPySetMousePosition(PyObject*, PyObject* args)
542 if (!PyArg_ParseTuple(args,"ii",&x,&y))
546 gp_Canvas->SetMousePosition(x,y);
551 static PyObject* gPySetEyeSeparation(PyObject*, PyObject* args)
554 if (!PyArg_ParseTuple(args, "f", &sep))
557 if (!gp_Rasterizer) {
558 PyErr_SetString(PyExc_RuntimeError, "Rasterizer not available");
562 gp_Rasterizer->SetEyeSeparation(sep);
567 static PyObject* gPyGetEyeSeparation(PyObject*, PyObject*, PyObject*)
569 if (!gp_Rasterizer) {
570 PyErr_SetString(PyExc_RuntimeError, "Rasterizer not available");
574 return PyFloat_FromDouble(gp_Rasterizer->GetEyeSeparation());
577 static PyObject* gPySetFocalLength(PyObject*, PyObject* args)
580 if (!PyArg_ParseTuple(args, "f", &focus))
583 if (!gp_Rasterizer) {
584 PyErr_SetString(PyExc_RuntimeError, "Rasterizer not available");
588 gp_Rasterizer->SetFocalLength(focus);
593 static PyObject* gPyGetFocalLength(PyObject*, PyObject*, PyObject*)
595 if (!gp_Rasterizer) {
596 PyErr_SetString(PyExc_RuntimeError, "Rasterizer not available");
600 return PyFloat_FromDouble(gp_Rasterizer->GetFocalLength());
605 static PyObject* gPySetBackgroundColor(PyObject*, PyObject* value)
609 if (!PyVecTo(value, vec))
614 gp_Rasterizer->SetBackColor(vec[0], vec[1], vec[2], vec[3]);
621 static PyObject* gPySetMistColor(PyObject*, PyObject* value)
625 if (!PyVecTo(value, vec))
628 if (!gp_Rasterizer) {
629 PyErr_SetString(PyExc_RuntimeError, "Rasterizer not available");
632 gp_Rasterizer->SetFogColor(vec[0], vec[1], vec[2]);
639 static PyObject* gPySetMistStart(PyObject*, PyObject* args)
643 if (!PyArg_ParseTuple(args,"f",&miststart))
646 if (!gp_Rasterizer) {
647 PyErr_SetString(PyExc_RuntimeError, "Rasterizer not available");
651 gp_Rasterizer->SetFogStart(miststart);
658 static PyObject* gPySetMistEnd(PyObject*, PyObject* args)
662 if (!PyArg_ParseTuple(args,"f",&mistend))
665 if (!gp_Rasterizer) {
666 PyErr_SetString(PyExc_RuntimeError, "Rasterizer not available");
670 gp_Rasterizer->SetFogEnd(mistend);
676 static PyObject* gPySetAmbientColor(PyObject*, PyObject* value)
680 if (!PyVecTo(value, vec))
683 if (!gp_Rasterizer) {
684 PyErr_SetString(PyExc_RuntimeError, "Rasterizer not available");
687 gp_Rasterizer->SetAmbientColor(vec[0], vec[1], vec[2]);
695 static PyObject* gPyMakeScreenshot(PyObject*, PyObject* args)
698 if (!PyArg_ParseTuple(args,"s",&filename))
703 gp_Canvas->MakeScreenShot(filename);
709 static PyObject* gPyEnableMotionBlur(PyObject*, PyObject* args)
711 float motionblurvalue;
712 if (!PyArg_ParseTuple(args,"f",&motionblurvalue))
715 if (!gp_Rasterizer) {
716 PyErr_SetString(PyExc_RuntimeError, "Rasterizer not available");
720 gp_Rasterizer->EnableMotionBlur(motionblurvalue);
725 static PyObject* gPyDisableMotionBlur(PyObject*, PyObject* args)
727 if (!gp_Rasterizer) {
728 PyErr_SetString(PyExc_RuntimeError, "Rasterizer not available");
732 gp_Rasterizer->DisableMotionBlur();
737 int getGLSLSettingFlag(char *setting)
739 if(strcmp(setting, "lights") == 0)
740 return G_FILE_GLSL_NO_LIGHTS;
741 else if(strcmp(setting, "shaders") == 0)
742 return G_FILE_GLSL_NO_SHADERS;
743 else if(strcmp(setting, "shadows") == 0)
744 return G_FILE_GLSL_NO_SHADOWS;
745 else if(strcmp(setting, "ramps") == 0)
746 return G_FILE_GLSL_NO_RAMPS;
747 else if(strcmp(setting, "nodes") == 0)
748 return G_FILE_GLSL_NO_NODES;
749 else if(strcmp(setting, "extra_textures") == 0)
750 return G_FILE_GLSL_NO_EXTRA_TEX;
755 static PyObject* gPySetGLSLMaterialSetting(PyObject*,
760 int enable, flag, fileflags;
762 if (!PyArg_ParseTuple(args,"si",&setting,&enable))
765 flag = getGLSLSettingFlag(setting);
768 PyErr_SetString(PyExc_ValueError, "glsl setting is not known");
772 fileflags = G.fileflags;
775 G.fileflags &= ~flag;
779 /* display lists and GLSL materials need to be remade */
780 if(G.fileflags != fileflags) {
781 if(gp_KetsjiEngine) {
782 KX_SceneList *scenes = gp_KetsjiEngine->CurrentScenes();
783 KX_SceneList::iterator it;
785 for(it=scenes->begin(); it!=scenes->end(); it++)
786 if((*it)->GetBucketManager())
787 (*it)->GetBucketManager()->ReleaseDisplayLists();
790 GPU_materials_free();
796 static PyObject* gPyGetGLSLMaterialSetting(PyObject*,
801 int enabled = 0, flag;
803 if (!PyArg_ParseTuple(args,"s",&setting))
806 flag = getGLSLSettingFlag(setting);
809 PyErr_SetString(PyExc_ValueError, "glsl setting is not known");
813 enabled = ((G.fileflags & flag) != 0);
814 return PyInt_FromLong(enabled);
817 #define KX_TEXFACE_MATERIAL 0
818 #define KX_BLENDER_MULTITEX_MATERIAL 1
819 #define KX_BLENDER_GLSL_MATERIAL 2
821 static PyObject* gPySetMaterialType(PyObject*,
827 if (!PyArg_ParseTuple(args,"i",&type))
830 if(type == KX_BLENDER_GLSL_MATERIAL)
831 flag = G_FILE_GAME_MAT|G_FILE_GAME_MAT_GLSL;
832 else if(type == KX_BLENDER_MULTITEX_MATERIAL)
833 flag = G_FILE_GAME_MAT;
834 else if(type == KX_TEXFACE_MATERIAL)
837 PyErr_SetString(PyExc_ValueError, "material type is not known");
841 G.fileflags &= ~(G_FILE_GAME_MAT|G_FILE_GAME_MAT_GLSL);
847 static PyObject* gPyGetMaterialType(PyObject*)
851 if(G.fileflags & (G_FILE_GAME_MAT|G_FILE_GAME_MAT_GLSL))
852 flag = KX_BLENDER_GLSL_MATERIAL;
853 else if(G.fileflags & G_FILE_GAME_MAT)
854 flag = KX_BLENDER_MULTITEX_MATERIAL;
856 flag = KX_TEXFACE_MATERIAL;
858 return PyInt_FromLong(flag);
861 static PyObject* gPyDrawLine(PyObject*, PyObject* args)
867 if (!gp_Rasterizer) {
868 PyErr_SetString(PyExc_RuntimeError, "Rasterizer not available");
872 if (!PyArg_ParseTuple(args,"OOO",&ob_from,&ob_to,&ob_color))
878 if (!PyVecTo(ob_from, from))
880 if (!PyVecTo(ob_to, to))
882 if (!PyVecTo(ob_color, color))
885 gp_Rasterizer->DrawDebugLine(from,to,color);
890 static struct PyMethodDef rasterizer_methods[] = {
891 {"getWindowWidth",(PyCFunction) gPyGetWindowWidth,
892 METH_VARARGS, "getWindowWidth doc"},
893 {"getWindowHeight",(PyCFunction) gPyGetWindowHeight,
894 METH_VARARGS, "getWindowHeight doc"},
895 {"makeScreenshot",(PyCFunction)gPyMakeScreenshot,
896 METH_VARARGS, "make Screenshot doc"},
897 {"enableVisibility",(PyCFunction) gPyEnableVisibility,
898 METH_VARARGS, "enableVisibility doc"},
899 {"showMouse",(PyCFunction) gPyShowMouse,
900 METH_VARARGS, "showMouse(bool visible)"},
901 {"setMousePosition",(PyCFunction) gPySetMousePosition,
902 METH_VARARGS, "setMousePosition(int x,int y)"},
903 {"setBackgroundColor",(PyCFunction)gPySetBackgroundColor,METH_O,"set Background Color (rgb)"},
904 {"setAmbientColor",(PyCFunction)gPySetAmbientColor,METH_O,"set Ambient Color (rgb)"},
905 {"setMistColor",(PyCFunction)gPySetMistColor,METH_O,"set Mist Color (rgb)"},
906 {"setMistStart",(PyCFunction)gPySetMistStart,METH_VARARGS,"set Mist Start(rgb)"},
907 {"setMistEnd",(PyCFunction)gPySetMistEnd,METH_VARARGS,"set Mist End(rgb)"},
908 {"enableMotionBlur",(PyCFunction)gPyEnableMotionBlur,METH_VARARGS,"enable motion blur"},
909 {"disableMotionBlur",(PyCFunction)gPyDisableMotionBlur,METH_VARARGS,"disable motion blur"},
912 {"setEyeSeparation", (PyCFunction) gPySetEyeSeparation, METH_VARARGS, "set the eye separation for stereo mode"},
913 {"getEyeSeparation", (PyCFunction) gPyGetEyeSeparation, METH_VARARGS, "get the eye separation for stereo mode"},
914 {"setFocalLength", (PyCFunction) gPySetFocalLength, METH_VARARGS, "set the focal length for stereo mode"},
915 {"getFocalLength", (PyCFunction) gPyGetFocalLength, METH_VARARGS, "get the focal length for stereo mode"},
916 {"setMaterialMode",(PyCFunction) gPySetMaterialType,
917 METH_VARARGS, "set the material mode to use for OpenGL rendering"},
918 {"getMaterialMode",(PyCFunction) gPyGetMaterialType,
919 METH_NOARGS, "get the material mode being used for OpenGL rendering"},
920 {"setGLSLMaterialSetting",(PyCFunction) gPySetGLSLMaterialSetting,
921 METH_VARARGS, "set the state of a GLSL material setting"},
922 {"getGLSLMaterialSetting",(PyCFunction) gPyGetGLSLMaterialSetting,
923 METH_VARARGS, "get the state of a GLSL material setting"},
924 {"drawLine", (PyCFunction) gPyDrawLine,
925 METH_VARARGS, "draw a line on the screen"},
926 { NULL, (PyCFunction) NULL, 0, NULL }
929 // Initialization function for the module (*must* be called initGameLogic)
931 static char GameLogic_module_documentation[] =
932 "This is the Python API for the game engine of GameLogic"
935 static char Rasterizer_module_documentation[] =
936 "This is the Python API for the game engine of Rasterizer"
941 PyObject* initGameLogic(KX_KetsjiEngine *engine, KX_Scene* scene) // quick hack to get gravity hook
945 PyObject* item; /* temp PyObject* storage */
947 gp_KetsjiEngine = engine;
948 gp_KetsjiScene = scene;
950 gUseVisibilityTemp=false;
952 // Create the module and add the functions
953 m = Py_InitModule4("GameLogic", game_methods,
954 GameLogic_module_documentation,
955 (PyObject*)NULL,PYTHON_API_VERSION);
957 // Add some symbolic constants to the module
958 d = PyModule_GetDict(m);
960 // can be overwritten later for gameEngine instances that can load new blend files and re-initialize this module
961 // for now its safe to make sure it exists for other areas such as the web plugin
963 PyDict_SetItemString(d, "globalDict", item=PyDict_New()); Py_DECREF(item);
965 ErrorObject = PyString_FromString("GameLogic.error");
966 PyDict_SetItemString(d, "error", ErrorObject);
967 Py_DECREF(ErrorObject);
969 // XXXX Add constants here
970 /* To use logic bricks, we need some sort of constants. Here, we associate */
971 /* constants and sumbolic names. Add them to dictionary d. */
973 /* 1. true and false: needed for everyone */
974 KX_MACRO_addTypesToDict(d, KX_TRUE, SCA_ILogicBrick::KX_TRUE);
975 KX_MACRO_addTypesToDict(d, KX_FALSE, SCA_ILogicBrick::KX_FALSE);
977 /* 2. Property sensor */
978 KX_MACRO_addTypesToDict(d, KX_PROPSENSOR_EQUAL, SCA_PropertySensor::KX_PROPSENSOR_EQUAL);
979 KX_MACRO_addTypesToDict(d, KX_PROPSENSOR_NOTEQUAL, SCA_PropertySensor::KX_PROPSENSOR_NOTEQUAL);
980 KX_MACRO_addTypesToDict(d, KX_PROPSENSOR_INTERVAL, SCA_PropertySensor::KX_PROPSENSOR_INTERVAL);
981 KX_MACRO_addTypesToDict(d, KX_PROPSENSOR_CHANGED, SCA_PropertySensor::KX_PROPSENSOR_CHANGED);
982 KX_MACRO_addTypesToDict(d, KX_PROPSENSOR_EXPRESSION, SCA_PropertySensor::KX_PROPSENSOR_EXPRESSION);
984 /* 3. Constraint actuator */
985 KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_LOCX, KX_ConstraintActuator::KX_ACT_CONSTRAINT_LOCX);
986 KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_LOCY, KX_ConstraintActuator::KX_ACT_CONSTRAINT_LOCY);
987 KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_LOCZ, KX_ConstraintActuator::KX_ACT_CONSTRAINT_LOCZ);
988 KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_ROTX, KX_ConstraintActuator::KX_ACT_CONSTRAINT_ROTX);
989 KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_ROTY, KX_ConstraintActuator::KX_ACT_CONSTRAINT_ROTY);
990 KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_ROTZ, KX_ConstraintActuator::KX_ACT_CONSTRAINT_ROTZ);
991 KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_DIRPX, KX_ConstraintActuator::KX_ACT_CONSTRAINT_DIRPX);
992 KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_DIRPY, KX_ConstraintActuator::KX_ACT_CONSTRAINT_DIRPY);
993 KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_DIRPY, KX_ConstraintActuator::KX_ACT_CONSTRAINT_DIRPY);
994 KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_DIRNX, KX_ConstraintActuator::KX_ACT_CONSTRAINT_DIRNX);
995 KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_DIRNY, KX_ConstraintActuator::KX_ACT_CONSTRAINT_DIRNY);
996 KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_DIRNY, KX_ConstraintActuator::KX_ACT_CONSTRAINT_DIRNY);
997 KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_ORIX, KX_ConstraintActuator::KX_ACT_CONSTRAINT_ORIX);
998 KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_ORIY, KX_ConstraintActuator::KX_ACT_CONSTRAINT_ORIY);
999 KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_ORIZ, KX_ConstraintActuator::KX_ACT_CONSTRAINT_ORIZ);
1001 /* 4. Ipo actuator, simple part */
1002 KX_MACRO_addTypesToDict(d, KX_IPOACT_PLAY, KX_IpoActuator::KX_ACT_IPO_PLAY);
1003 KX_MACRO_addTypesToDict(d, KX_IPOACT_PINGPONG, KX_IpoActuator::KX_ACT_IPO_PINGPONG);
1004 KX_MACRO_addTypesToDict(d, KX_IPOACT_FLIPPER, KX_IpoActuator::KX_ACT_IPO_FLIPPER);
1005 KX_MACRO_addTypesToDict(d, KX_IPOACT_LOOPSTOP, KX_IpoActuator::KX_ACT_IPO_LOOPSTOP);
1006 KX_MACRO_addTypesToDict(d, KX_IPOACT_LOOPEND, KX_IpoActuator::KX_ACT_IPO_LOOPEND);
1007 KX_MACRO_addTypesToDict(d, KX_IPOACT_FROM_PROP,KX_IpoActuator::KX_ACT_IPO_FROM_PROP);
1009 /* 5. Random distribution types */
1010 KX_MACRO_addTypesToDict(d, KX_RANDOMACT_BOOL_CONST, SCA_RandomActuator::KX_RANDOMACT_BOOL_CONST);
1011 KX_MACRO_addTypesToDict(d, KX_RANDOMACT_BOOL_UNIFORM, SCA_RandomActuator::KX_RANDOMACT_BOOL_UNIFORM);
1012 KX_MACRO_addTypesToDict(d, KX_RANDOMACT_BOOL_BERNOUILLI, SCA_RandomActuator::KX_RANDOMACT_BOOL_BERNOUILLI);
1013 KX_MACRO_addTypesToDict(d, KX_RANDOMACT_INT_CONST, SCA_RandomActuator::KX_RANDOMACT_INT_CONST);
1014 KX_MACRO_addTypesToDict(d, KX_RANDOMACT_INT_UNIFORM, SCA_RandomActuator::KX_RANDOMACT_INT_UNIFORM);
1015 KX_MACRO_addTypesToDict(d, KX_RANDOMACT_INT_POISSON, SCA_RandomActuator::KX_RANDOMACT_INT_POISSON);
1016 KX_MACRO_addTypesToDict(d, KX_RANDOMACT_FLOAT_CONST, SCA_RandomActuator::KX_RANDOMACT_FLOAT_CONST);
1017 KX_MACRO_addTypesToDict(d, KX_RANDOMACT_FLOAT_UNIFORM, SCA_RandomActuator::KX_RANDOMACT_FLOAT_UNIFORM);
1018 KX_MACRO_addTypesToDict(d, KX_RANDOMACT_FLOAT_NORMAL, SCA_RandomActuator::KX_RANDOMACT_FLOAT_NORMAL);
1019 KX_MACRO_addTypesToDict(d, KX_RANDOMACT_FLOAT_NEGATIVE_EXPONENTIAL, SCA_RandomActuator::KX_RANDOMACT_FLOAT_NEGATIVE_EXPONENTIAL);
1021 /* 6. Sound actuator */
1022 KX_MACRO_addTypesToDict(d, KX_SOUNDACT_PLAYSTOP, KX_SoundActuator::KX_SOUNDACT_PLAYSTOP);
1023 KX_MACRO_addTypesToDict(d, KX_SOUNDACT_PLAYEND, KX_SoundActuator::KX_SOUNDACT_PLAYEND);
1024 KX_MACRO_addTypesToDict(d, KX_SOUNDACT_LOOPSTOP, KX_SoundActuator::KX_SOUNDACT_LOOPSTOP);
1025 KX_MACRO_addTypesToDict(d, KX_SOUNDACT_LOOPEND, KX_SoundActuator::KX_SOUNDACT_LOOPEND);
1026 KX_MACRO_addTypesToDict(d, KX_SOUNDACT_LOOPBIDIRECTIONAL, KX_SoundActuator::KX_SOUNDACT_LOOPBIDIRECTIONAL);
1027 KX_MACRO_addTypesToDict(d, KX_SOUNDACT_LOOPBIDIRECTIONAL_STOP, KX_SoundActuator::KX_SOUNDACT_LOOPBIDIRECTIONAL_STOP);
1029 /* 7. Action actuator */
1030 KX_MACRO_addTypesToDict(d, KX_ACTIONACT_PLAY, ACT_ACTION_PLAY);
1031 KX_MACRO_addTypesToDict(d, KX_ACTIONACT_FLIPPER, ACT_ACTION_FLIPPER);
1032 KX_MACRO_addTypesToDict(d, KX_ACTIONACT_LOOPSTOP, ACT_ACTION_LOOP_STOP);
1033 KX_MACRO_addTypesToDict(d, KX_ACTIONACT_LOOPEND, ACT_ACTION_LOOP_END);
1034 KX_MACRO_addTypesToDict(d, KX_ACTIONACT_PROPERTY, ACT_ACTION_FROM_PROP);
1036 /*8. GL_BlendFunc */
1037 KX_MACRO_addTypesToDict(d, BL_ZERO, GL_ZERO);
1038 KX_MACRO_addTypesToDict(d, BL_ONE, GL_ONE);
1039 KX_MACRO_addTypesToDict(d, BL_SRC_COLOR, GL_SRC_COLOR);
1040 KX_MACRO_addTypesToDict(d, BL_ONE_MINUS_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR);
1041 KX_MACRO_addTypesToDict(d, BL_DST_COLOR, GL_DST_COLOR);
1042 KX_MACRO_addTypesToDict(d, BL_ONE_MINUS_DST_COLOR, GL_ONE_MINUS_DST_COLOR);
1043 KX_MACRO_addTypesToDict(d, BL_SRC_ALPHA, GL_SRC_ALPHA);
1044 KX_MACRO_addTypesToDict(d, BL_ONE_MINUS_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1045 KX_MACRO_addTypesToDict(d, BL_DST_ALPHA, GL_DST_ALPHA);
1046 KX_MACRO_addTypesToDict(d, BL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_DST_ALPHA);
1047 KX_MACRO_addTypesToDict(d, BL_SRC_ALPHA_SATURATE, GL_SRC_ALPHA_SATURATE);
1050 /* 9. UniformTypes */
1051 KX_MACRO_addTypesToDict(d, SHD_TANGENT, BL_Shader::SHD_TANGENT);
1052 KX_MACRO_addTypesToDict(d, MODELVIEWMATRIX, BL_Shader::MODELVIEWMATRIX);
1053 KX_MACRO_addTypesToDict(d, MODELVIEWMATRIX_TRANSPOSE, BL_Shader::MODELVIEWMATRIX_TRANSPOSE);
1054 KX_MACRO_addTypesToDict(d, MODELVIEWMATRIX_INVERSE, BL_Shader::MODELVIEWMATRIX_INVERSE);
1055 KX_MACRO_addTypesToDict(d, MODELVIEWMATRIX_INVERSETRANSPOSE, BL_Shader::MODELVIEWMATRIX_INVERSETRANSPOSE);
1056 KX_MACRO_addTypesToDict(d, MODELMATRIX, BL_Shader::MODELMATRIX);
1057 KX_MACRO_addTypesToDict(d, MODELMATRIX_TRANSPOSE, BL_Shader::MODELMATRIX_TRANSPOSE);
1058 KX_MACRO_addTypesToDict(d, MODELMATRIX_INVERSE, BL_Shader::MODELMATRIX_INVERSE);
1059 KX_MACRO_addTypesToDict(d, MODELMATRIX_INVERSETRANSPOSE, BL_Shader::MODELMATRIX_INVERSETRANSPOSE);
1060 KX_MACRO_addTypesToDict(d, VIEWMATRIX, BL_Shader::VIEWMATRIX);
1061 KX_MACRO_addTypesToDict(d, VIEWMATRIX_TRANSPOSE, BL_Shader::VIEWMATRIX_TRANSPOSE);
1062 KX_MACRO_addTypesToDict(d, VIEWMATRIX_INVERSE, BL_Shader::VIEWMATRIX_INVERSE);
1063 KX_MACRO_addTypesToDict(d, VIEWMATRIX_INVERSETRANSPOSE, BL_Shader::VIEWMATRIX_INVERSETRANSPOSE);
1064 KX_MACRO_addTypesToDict(d, CAM_POS, BL_Shader::CAM_POS);
1065 KX_MACRO_addTypesToDict(d, CONSTANT_TIMER, BL_Shader::CONSTANT_TIMER);
1067 /* 10 state actuator */
1068 KX_MACRO_addTypesToDict(d, KX_STATE1, (1<<0));
1069 KX_MACRO_addTypesToDict(d, KX_STATE2, (1<<1));
1070 KX_MACRO_addTypesToDict(d, KX_STATE3, (1<<2));
1071 KX_MACRO_addTypesToDict(d, KX_STATE4, (1<<3));
1072 KX_MACRO_addTypesToDict(d, KX_STATE5, (1<<4));
1073 KX_MACRO_addTypesToDict(d, KX_STATE6, (1<<5));
1074 KX_MACRO_addTypesToDict(d, KX_STATE7, (1<<6));
1075 KX_MACRO_addTypesToDict(d, KX_STATE8, (1<<7));
1076 KX_MACRO_addTypesToDict(d, KX_STATE9, (1<<8));
1077 KX_MACRO_addTypesToDict(d, KX_STATE10, (1<<9));
1078 KX_MACRO_addTypesToDict(d, KX_STATE11, (1<<10));
1079 KX_MACRO_addTypesToDict(d, KX_STATE12, (1<<11));
1080 KX_MACRO_addTypesToDict(d, KX_STATE13, (1<<12));
1081 KX_MACRO_addTypesToDict(d, KX_STATE14, (1<<13));
1082 KX_MACRO_addTypesToDict(d, KX_STATE15, (1<<14));
1083 KX_MACRO_addTypesToDict(d, KX_STATE16, (1<<15));
1084 KX_MACRO_addTypesToDict(d, KX_STATE17, (1<<16));
1085 KX_MACRO_addTypesToDict(d, KX_STATE18, (1<<17));
1086 KX_MACRO_addTypesToDict(d, KX_STATE19, (1<<18));
1087 KX_MACRO_addTypesToDict(d, KX_STATE20, (1<<19));
1088 KX_MACRO_addTypesToDict(d, KX_STATE21, (1<<20));
1089 KX_MACRO_addTypesToDict(d, KX_STATE22, (1<<21));
1090 KX_MACRO_addTypesToDict(d, KX_STATE23, (1<<22));
1091 KX_MACRO_addTypesToDict(d, KX_STATE24, (1<<23));
1092 KX_MACRO_addTypesToDict(d, KX_STATE25, (1<<24));
1093 KX_MACRO_addTypesToDict(d, KX_STATE26, (1<<25));
1094 KX_MACRO_addTypesToDict(d, KX_STATE27, (1<<26));
1095 KX_MACRO_addTypesToDict(d, KX_STATE28, (1<<27));
1096 KX_MACRO_addTypesToDict(d, KX_STATE29, (1<<28));
1097 KX_MACRO_addTypesToDict(d, KX_STATE30, (1<<29));
1100 KX_MACRO_addTypesToDict(d, KX_RADAR_AXIS_POS_X, KX_RadarSensor::KX_RADAR_AXIS_POS_X);
1101 KX_MACRO_addTypesToDict(d, KX_RADAR_AXIS_POS_Y, KX_RadarSensor::KX_RADAR_AXIS_POS_Y);
1102 KX_MACRO_addTypesToDict(d, KX_RADAR_AXIS_POS_Z, KX_RadarSensor::KX_RADAR_AXIS_POS_Z);
1103 KX_MACRO_addTypesToDict(d, KX_RADAR_AXIS_NEG_X, KX_RadarSensor::KX_RADAR_AXIS_NEG_Y);
1104 KX_MACRO_addTypesToDict(d, KX_RADAR_AXIS_NEG_Y, KX_RadarSensor::KX_RADAR_AXIS_NEG_X);
1105 KX_MACRO_addTypesToDict(d, KX_RADAR_AXIS_NEG_Z, KX_RadarSensor::KX_RADAR_AXIS_NEG_Z);
1108 KX_MACRO_addTypesToDict(d, KX_RAY_AXIS_POS_X, KX_RaySensor::KX_RAY_AXIS_POS_X);
1109 KX_MACRO_addTypesToDict(d, KX_RAY_AXIS_POS_Y, KX_RaySensor::KX_RAY_AXIS_POS_Y);
1110 KX_MACRO_addTypesToDict(d, KX_RAY_AXIS_POS_Z, KX_RaySensor::KX_RAY_AXIS_POS_Z);
1111 KX_MACRO_addTypesToDict(d, KX_RAY_AXIS_NEG_X, KX_RaySensor::KX_RAY_AXIS_NEG_Y);
1112 KX_MACRO_addTypesToDict(d, KX_RAY_AXIS_NEG_Y, KX_RaySensor::KX_RAY_AXIS_NEG_X);
1113 KX_MACRO_addTypesToDict(d, KX_RAY_AXIS_NEG_Z, KX_RaySensor::KX_RAY_AXIS_NEG_Z);
1115 /* Dynamic actuator */
1116 KX_MACRO_addTypesToDict(d, KX_DYN_RESTORE_DYNAMICS, KX_SCA_DynamicActuator::KX_DYN_RESTORE_DYNAMICS);
1117 KX_MACRO_addTypesToDict(d, KX_DYN_DISABLE_DYNAMICS, KX_SCA_DynamicActuator::KX_DYN_DISABLE_DYNAMICS);
1118 KX_MACRO_addTypesToDict(d, KX_DYN_ENABLE_RIGID_BODY, KX_SCA_DynamicActuator::KX_DYN_ENABLE_RIGID_BODY);
1119 KX_MACRO_addTypesToDict(d, KX_DYN_DISABLE_RIGID_BODY, KX_SCA_DynamicActuator::KX_DYN_DISABLE_RIGID_BODY);
1120 KX_MACRO_addTypesToDict(d, KX_DYN_SET_MASS, KX_SCA_DynamicActuator::KX_DYN_SET_MASS);
1122 /* Input & Mouse Sensor */
1123 KX_MACRO_addTypesToDict(d, KX_INPUT_NONE, SCA_InputEvent::KX_NO_INPUTSTATUS);
1124 KX_MACRO_addTypesToDict(d, KX_INPUT_JUST_ACTIVATED, SCA_InputEvent::KX_JUSTACTIVATED);
1125 KX_MACRO_addTypesToDict(d, KX_INPUT_ACTIVE, SCA_InputEvent::KX_ACTIVE);
1126 KX_MACRO_addTypesToDict(d, KX_INPUT_JUST_RELEASED, SCA_InputEvent::KX_JUSTRELEASED);
1128 KX_MACRO_addTypesToDict(d, KX_MOUSE_BUT_LEFT, SCA_IInputDevice::KX_LEFTMOUSE);
1129 KX_MACRO_addTypesToDict(d, KX_MOUSE_BUT_MIDDLE, SCA_IInputDevice::KX_MIDDLEMOUSE);
1130 KX_MACRO_addTypesToDict(d, KX_MOUSE_BUT_RIGHT, SCA_IInputDevice::KX_RIGHTMOUSE);
1133 if (PyErr_Occurred())
1135 Py_FatalError("can't initialize module GameLogic");
1141 // Python Sandbox code
1142 // override builtin functions import() and open()
1145 PyObject *KXpy_open(PyObject *self, PyObject *args) {
1146 PyErr_SetString(PyExc_RuntimeError, "Sandbox: open() function disabled!\nGame Scripts should not use this function.");
1150 PyObject *KXpy_file(PyObject *self, PyObject *args) {
1151 PyErr_SetString(PyExc_RuntimeError, "Sandbox: file() function disabled!\nGame Scripts should not use this function.");
1155 PyObject *KXpy_execfile(PyObject *self, PyObject *args) {
1156 PyErr_SetString(PyExc_RuntimeError, "Sandbox: execfile() function disabled!\nGame Scripts should not use this function.");
1160 PyObject *KXpy_compile(PyObject *self, PyObject *args) {
1161 PyErr_SetString(PyExc_RuntimeError, "Sandbox: compile() function disabled!\nGame Scripts should not use this function.");
1165 PyObject *KXpy_import(PyObject *self, PyObject *args)
1168 PyObject *globals = NULL;
1169 PyObject *locals = NULL;
1170 PyObject *fromlist = NULL;
1171 PyObject *l, *m, *n;
1173 #if (PY_VERSION_HEX >= 0x02060000)
1174 int dummy_val; /* what does this do?*/
1176 if (!PyArg_ParseTuple(args, "s|OOOi:m_import",
1177 &name, &globals, &locals, &fromlist, &dummy_val))
1180 if (!PyArg_ParseTuple(args, "s|OOO:m_import",
1181 &name, &globals, &locals, &fromlist))
1185 /* check for builtin modules */
1186 m = PyImport_AddModule("sys");
1187 l = PyObject_GetAttrString(m, "builtin_module_names");
1188 n = PyString_FromString(name);
1190 if (PySequence_Contains(l, n)) {
1191 return PyImport_ImportModuleEx(name, globals, locals, fromlist);
1194 /* quick hack for GamePython modules
1195 TODO: register builtin modules properly by ExtendInittab */
1196 if (!strcmp(name, "GameLogic") || !strcmp(name, "GameKeys") || !strcmp(name, "PhysicsConstraints") ||
1197 !strcmp(name, "Rasterizer") || !strcmp(name, "Mathutils") || !strcmp(name, "BGL")) {
1198 return PyImport_ImportModuleEx(name, globals, locals, fromlist);
1201 /* Import blender texts as python modules */
1202 m= importText(name);
1206 PyErr_Format(PyExc_ImportError,
1207 "Import of external Module %.20s not allowed.", name);
1212 PyObject *KXpy_reload(PyObject *self, PyObject *args) {
1214 /* Used to be sandboxed, bettet to allow importing of internal text only */
1216 PyErr_SetString(PyExc_RuntimeError, "Sandbox: reload() function disabled!\nGame Scripts should not use this function.");
1220 PyObject *module = NULL;
1221 PyObject *newmodule = NULL;
1223 /* check for a module arg */
1224 if( !PyArg_ParseTuple( args, "O:bpy_reload", &module ) )
1227 newmodule= reimportText( module );
1229 if (newmodule==NULL)
1230 PyErr_SetString(PyExc_ImportError, "failed to reload from blenders internal text");
1235 /* override python file type functions */
1238 file_init(PyObject *self, PyObject *args, PyObject *kwds)
1240 KXpy_file(NULL, NULL);
1245 file_new(PyTypeObject *type, PyObject *args, PyObject *kwds)
1247 return KXpy_file(NULL, NULL);
1251 static PyMethodDef meth_open[] = {{ "open", KXpy_open, METH_VARARGS, "(disabled)"}};
1252 static PyMethodDef meth_reload[] = {{ "reload", KXpy_reload, METH_VARARGS, "(disabled)"}};
1253 static PyMethodDef meth_file[] = {{ "file", KXpy_file, METH_VARARGS, "(disabled)"}};
1254 static PyMethodDef meth_execfile[] = {{ "execfile", KXpy_execfile, METH_VARARGS, "(disabled)"}};
1255 static PyMethodDef meth_compile[] = {{ "compile", KXpy_compile, METH_VARARGS, "(disabled)"}};
1257 static PyMethodDef meth_import[] = {{ "import", KXpy_import, METH_VARARGS, "our own import"}};
1259 //static PyObject *g_oldopen = 0;
1260 //static PyObject *g_oldimport = 0;
1261 //static int g_security = 0;
1263 void setSandbox(TPythonSecurityLevel level)
1265 PyObject *m = PyImport_AddModule("__builtin__");
1266 PyObject *d = PyModule_GetDict(m);
1270 //if (!g_security) {
1271 //g_oldopen = PyDict_GetItemString(d, "open");
1273 // functions we cant trust
1274 PyDict_SetItemString(d, "open", item=PyCFunction_New(meth_open, NULL)); Py_DECREF(item);
1275 PyDict_SetItemString(d, "reload", item=PyCFunction_New(meth_reload, NULL)); Py_DECREF(item);
1276 PyDict_SetItemString(d, "file", item=PyCFunction_New(meth_file, NULL)); Py_DECREF(item);
1277 PyDict_SetItemString(d, "execfile", item=PyCFunction_New(meth_execfile, NULL)); Py_DECREF(item);
1278 PyDict_SetItemString(d, "compile", item=PyCFunction_New(meth_compile, NULL)); Py_DECREF(item);
1281 PyDict_SetItemString(d, "__import__", PyCFunction_New(meth_import, NULL));
1282 //g_security = level;
1284 // Overiding file dosnt stop it being accessed if your sneaky
1285 // f = [ t for t in (1).__class__.__mro__[-1].__subclasses__() if t.__name__ == 'file'][0]('/some_file.txt', 'w')
1287 // so overwrite the file types functions. be very careful here still, since python uses python.
1288 // ps - python devs frown deeply upon this.
1290 /* this could mess up pythons internals, if we are serious about sandboxing
1291 * issues like the one above need to be solved, possibly modify __subclasses__ is safer? */
1293 PyFile_Type.tp_init = file_init;
1294 PyFile_Type.tp_new = file_new;
1301 PyDict_SetItemString(d, "open", g_oldopen);
1302 PyDict_SetItemString(d, "__import__", g_oldimport);
1307 /* Allow importing internal text, from bpy_internal_import.py */
1308 PyDict_SetItemString(d, "reload", item=PyCFunction_New(bpy_reload, NULL)); Py_DECREF(item);
1309 PyDict_SetItemString(d, "__import__", item=PyCFunction_New(bpy_import, NULL)); Py_DECREF(item);
1315 * Python is not initialised.
1317 PyObject* initGamePlayerPythonScripting(const STR_String& progname, TPythonSecurityLevel level, Main *maggie)
1319 STR_String pname = progname;
1320 Py_SetProgramName(pname.Ptr());
1325 //importBlenderModules()
1330 bpy_import_main_set(maggie);
1332 PyObject* moduleobj = PyImport_AddModule("__main__");
1333 return PyModule_GetDict(moduleobj);
1336 void exitGamePlayerPythonScripting()
1338 //clearGameModules(); // were closing python anyway
1340 bpy_import_main_set(NULL);
1344 * Python is already initialized.
1346 PyObject* initGamePythonScripting(const STR_String& progname, TPythonSecurityLevel level, Main *maggie)
1348 STR_String pname = progname;
1349 Py_SetProgramName(pname.Ptr());
1356 bpy_import_main_set(maggie);
1358 PyObject* moduleobj = PyImport_AddModule("__main__");
1359 return PyModule_GetDict(moduleobj);
1362 static void clearModule(PyObject *modules, const char *name)
1364 PyObject *mod= PyDict_GetItemString(modules, name);
1369 PyDict_Clear(PyModule_GetDict(mod)); /* incase there are any circular refs */
1370 PyDict_DelItemString(modules, name);
1373 static void clearGameModules()
1375 /* Note, user modules could still reference these modules
1376 * but since the dict's are cleared their members wont be accessible */
1378 PyObject *modules= PySys_GetObject("modules");
1379 clearModule(modules, "Expression");
1380 clearModule(modules, "CValue");
1381 clearModule(modules, "PhysicsConstraints");
1382 clearModule(modules, "GameLogic");
1383 clearModule(modules, "Rasterizer");
1384 clearModule(modules, "GameKeys");
1385 clearModule(modules, "VideoTexture");
1386 clearModule(modules, "Mathutils");
1387 clearModule(modules, "BGL");
1388 PyErr_Clear(); // incase some of these were alredy removed.
1391 void exitGamePythonScripting()
1394 bpy_import_main_set(NULL);
1399 PyObject* initRasterizer(RAS_IRasterizer* rasty,RAS_ICanvas* canvas)
1402 gp_Rasterizer = rasty;
1409 // Create the module and add the functions
1410 m = Py_InitModule4("Rasterizer", rasterizer_methods,
1411 Rasterizer_module_documentation,
1412 (PyObject*)NULL,PYTHON_API_VERSION);
1414 // Add some symbolic constants to the module
1415 d = PyModule_GetDict(m);
1416 ErrorObject = PyString_FromString("Rasterizer.error");
1417 PyDict_SetItemString(d, "error", ErrorObject);
1418 Py_DECREF(ErrorObject);
1420 /* needed for get/setMaterialType */
1421 KX_MACRO_addTypesToDict(d, KX_TEXFACE_MATERIAL, KX_TEXFACE_MATERIAL);
1422 KX_MACRO_addTypesToDict(d, KX_BLENDER_MULTITEX_MATERIAL, KX_BLENDER_MULTITEX_MATERIAL);
1423 KX_MACRO_addTypesToDict(d, KX_BLENDER_GLSL_MATERIAL, KX_BLENDER_GLSL_MATERIAL);
1425 // XXXX Add constants here
1428 if (PyErr_Occurred())
1430 Py_FatalError("can't initialize module Rasterizer");
1438 /* ------------------------------------------------------------------------- */
1439 /* GameKeys: symbolic constants for key mapping */
1440 /* ------------------------------------------------------------------------- */
1442 static char GameKeys_module_documentation[] =
1443 "This modules provides defines for key-codes"
1446 static char gPyEventToString_doc[] =
1447 "Take a valid event from the GameKeys module or Keyboard Sensor and return a name"
1450 static PyObject* gPyEventToString(PyObject*, PyObject* value)
1452 PyObject* mod, *dict, *key, *val, *ret = NULL;
1455 mod = PyImport_ImportModule( "GameKeys" );
1459 dict = PyModule_GetDict(mod);
1461 while (PyDict_Next(dict, &pos, &key, &val)) {
1462 if (PyObject_Compare(value, val)==0) {
1468 PyErr_Clear(); // incase there was an error clearing
1470 if (!ret) PyErr_SetString(PyExc_ValueError, "expected a valid int keyboard event");
1471 else Py_INCREF(ret);
1476 static struct PyMethodDef gamekeys_methods[] = {
1477 {"EventToString", (PyCFunction)gPyEventToString, METH_O, (PY_METHODCHAR)gPyEventToString_doc},
1478 { NULL, (PyCFunction) NULL, 0, NULL }
1483 PyObject* initGameKeys()
1489 // Create the module and add the functions
1490 m = Py_InitModule4("GameKeys", gamekeys_methods,
1491 GameKeys_module_documentation,
1492 (PyObject*)NULL,PYTHON_API_VERSION);
1494 // Add some symbolic constants to the module
1495 d = PyModule_GetDict(m);
1497 // XXXX Add constants here
1499 KX_MACRO_addTypesToDict(d, AKEY, SCA_IInputDevice::KX_AKEY);
1500 KX_MACRO_addTypesToDict(d, BKEY, SCA_IInputDevice::KX_BKEY);
1501 KX_MACRO_addTypesToDict(d, CKEY, SCA_IInputDevice::KX_CKEY);
1502 KX_MACRO_addTypesToDict(d, DKEY, SCA_IInputDevice::KX_DKEY);
1503 KX_MACRO_addTypesToDict(d, EKEY, SCA_IInputDevice::KX_EKEY);
1504 KX_MACRO_addTypesToDict(d, FKEY, SCA_IInputDevice::KX_FKEY);
1505 KX_MACRO_addTypesToDict(d, GKEY, SCA_IInputDevice::KX_GKEY);
1506 KX_MACRO_addTypesToDict(d, HKEY, SCA_IInputDevice::KX_HKEY);
1507 KX_MACRO_addTypesToDict(d, IKEY, SCA_IInputDevice::KX_IKEY);
1508 KX_MACRO_addTypesToDict(d, JKEY, SCA_IInputDevice::KX_JKEY);
1509 KX_MACRO_addTypesToDict(d, KKEY, SCA_IInputDevice::KX_KKEY);
1510 KX_MACRO_addTypesToDict(d, LKEY, SCA_IInputDevice::KX_LKEY);
1511 KX_MACRO_addTypesToDict(d, MKEY, SCA_IInputDevice::KX_MKEY);
1512 KX_MACRO_addTypesToDict(d, NKEY, SCA_IInputDevice::KX_NKEY);
1513 KX_MACRO_addTypesToDict(d, OKEY, SCA_IInputDevice::KX_OKEY);
1514 KX_MACRO_addTypesToDict(d, PKEY, SCA_IInputDevice::KX_PKEY);
1515 KX_MACRO_addTypesToDict(d, QKEY, SCA_IInputDevice::KX_QKEY);
1516 KX_MACRO_addTypesToDict(d, RKEY, SCA_IInputDevice::KX_RKEY);
1517 KX_MACRO_addTypesToDict(d, SKEY, SCA_IInputDevice::KX_SKEY);
1518 KX_MACRO_addTypesToDict(d, TKEY, SCA_IInputDevice::KX_TKEY);
1519 KX_MACRO_addTypesToDict(d, UKEY, SCA_IInputDevice::KX_UKEY);
1520 KX_MACRO_addTypesToDict(d, VKEY, SCA_IInputDevice::KX_VKEY);
1521 KX_MACRO_addTypesToDict(d, WKEY, SCA_IInputDevice::KX_WKEY);
1522 KX_MACRO_addTypesToDict(d, XKEY, SCA_IInputDevice::KX_XKEY);
1523 KX_MACRO_addTypesToDict(d, YKEY, SCA_IInputDevice::KX_YKEY);
1524 KX_MACRO_addTypesToDict(d, ZKEY, SCA_IInputDevice::KX_ZKEY);
1526 KX_MACRO_addTypesToDict(d, ZEROKEY, SCA_IInputDevice::KX_ZEROKEY);
1527 KX_MACRO_addTypesToDict(d, ONEKEY, SCA_IInputDevice::KX_ONEKEY);
1528 KX_MACRO_addTypesToDict(d, TWOKEY, SCA_IInputDevice::KX_TWOKEY);
1529 KX_MACRO_addTypesToDict(d, THREEKEY, SCA_IInputDevice::KX_THREEKEY);
1530 KX_MACRO_addTypesToDict(d, FOURKEY, SCA_IInputDevice::KX_FOURKEY);
1531 KX_MACRO_addTypesToDict(d, FIVEKEY, SCA_IInputDevice::KX_FIVEKEY);
1532 KX_MACRO_addTypesToDict(d, SIXKEY, SCA_IInputDevice::KX_SIXKEY);
1533 KX_MACRO_addTypesToDict(d, SEVENKEY, SCA_IInputDevice::KX_SEVENKEY);
1534 KX_MACRO_addTypesToDict(d, EIGHTKEY, SCA_IInputDevice::KX_EIGHTKEY);
1535 KX_MACRO_addTypesToDict(d, NINEKEY, SCA_IInputDevice::KX_NINEKEY);
1537 KX_MACRO_addTypesToDict(d, CAPSLOCKKEY, SCA_IInputDevice::KX_CAPSLOCKKEY);
1539 KX_MACRO_addTypesToDict(d, LEFTCTRLKEY, SCA_IInputDevice::KX_LEFTCTRLKEY);
1540 KX_MACRO_addTypesToDict(d, LEFTALTKEY, SCA_IInputDevice::KX_LEFTALTKEY);
1541 KX_MACRO_addTypesToDict(d, RIGHTALTKEY, SCA_IInputDevice::KX_RIGHTALTKEY);
1542 KX_MACRO_addTypesToDict(d, RIGHTCTRLKEY, SCA_IInputDevice::KX_RIGHTCTRLKEY);
1543 KX_MACRO_addTypesToDict(d, RIGHTSHIFTKEY, SCA_IInputDevice::KX_RIGHTSHIFTKEY);
1544 KX_MACRO_addTypesToDict(d, LEFTSHIFTKEY, SCA_IInputDevice::KX_LEFTSHIFTKEY);
1546 KX_MACRO_addTypesToDict(d, ESCKEY, SCA_IInputDevice::KX_ESCKEY);
1547 KX_MACRO_addTypesToDict(d, TABKEY, SCA_IInputDevice::KX_TABKEY);
1548 KX_MACRO_addTypesToDict(d, RETKEY, SCA_IInputDevice::KX_RETKEY);
1549 KX_MACRO_addTypesToDict(d, SPACEKEY, SCA_IInputDevice::KX_SPACEKEY);
1550 KX_MACRO_addTypesToDict(d, LINEFEEDKEY, SCA_IInputDevice::KX_LINEFEEDKEY);
1551 KX_MACRO_addTypesToDict(d, BACKSPACEKEY, SCA_IInputDevice::KX_BACKSPACEKEY);
1552 KX_MACRO_addTypesToDict(d, DELKEY, SCA_IInputDevice::KX_DELKEY);
1553 KX_MACRO_addTypesToDict(d, SEMICOLONKEY, SCA_IInputDevice::KX_SEMICOLONKEY);
1554 KX_MACRO_addTypesToDict(d, PERIODKEY, SCA_IInputDevice::KX_PERIODKEY);
1555 KX_MACRO_addTypesToDict(d, COMMAKEY, SCA_IInputDevice::KX_COMMAKEY);
1556 KX_MACRO_addTypesToDict(d, QUOTEKEY, SCA_IInputDevice::KX_QUOTEKEY);
1557 KX_MACRO_addTypesToDict(d, ACCENTGRAVEKEY, SCA_IInputDevice::KX_ACCENTGRAVEKEY);
1558 KX_MACRO_addTypesToDict(d, MINUSKEY, SCA_IInputDevice::KX_MINUSKEY);
1559 KX_MACRO_addTypesToDict(d, SLASHKEY, SCA_IInputDevice::KX_SLASHKEY);
1560 KX_MACRO_addTypesToDict(d, BACKSLASHKEY, SCA_IInputDevice::KX_BACKSLASHKEY);
1561 KX_MACRO_addTypesToDict(d, EQUALKEY, SCA_IInputDevice::KX_EQUALKEY);
1562 KX_MACRO_addTypesToDict(d, LEFTBRACKETKEY, SCA_IInputDevice::KX_LEFTBRACKETKEY);
1563 KX_MACRO_addTypesToDict(d, RIGHTBRACKETKEY, SCA_IInputDevice::KX_RIGHTBRACKETKEY);
1565 KX_MACRO_addTypesToDict(d, LEFTARROWKEY, SCA_IInputDevice::KX_LEFTARROWKEY);
1566 KX_MACRO_addTypesToDict(d, DOWNARROWKEY, SCA_IInputDevice::KX_DOWNARROWKEY);
1567 KX_MACRO_addTypesToDict(d, RIGHTARROWKEY, SCA_IInputDevice::KX_RIGHTARROWKEY);
1568 KX_MACRO_addTypesToDict(d, UPARROWKEY, SCA_IInputDevice::KX_UPARROWKEY);
1570 KX_MACRO_addTypesToDict(d, PAD2 , SCA_IInputDevice::KX_PAD2);
1571 KX_MACRO_addTypesToDict(d, PAD4 , SCA_IInputDevice::KX_PAD4);
1572 KX_MACRO_addTypesToDict(d, PAD6 , SCA_IInputDevice::KX_PAD6);
1573 KX_MACRO_addTypesToDict(d, PAD8 , SCA_IInputDevice::KX_PAD8);
1575 KX_MACRO_addTypesToDict(d, PAD1 , SCA_IInputDevice::KX_PAD1);
1576 KX_MACRO_addTypesToDict(d, PAD3 , SCA_IInputDevice::KX_PAD3);
1577 KX_MACRO_addTypesToDict(d, PAD5 , SCA_IInputDevice::KX_PAD5);
1578 KX_MACRO_addTypesToDict(d, PAD7 , SCA_IInputDevice::KX_PAD7);
1579 KX_MACRO_addTypesToDict(d, PAD9 , SCA_IInputDevice::KX_PAD9);
1581 KX_MACRO_addTypesToDict(d, PADPERIOD, SCA_IInputDevice::KX_PADPERIOD);
1582 KX_MACRO_addTypesToDict(d, PADSLASHKEY, SCA_IInputDevice::KX_PADSLASHKEY);
1583 KX_MACRO_addTypesToDict(d, PADASTERKEY, SCA_IInputDevice::KX_PADASTERKEY);
1586 KX_MACRO_addTypesToDict(d, PAD0, SCA_IInputDevice::KX_PAD0);
1587 KX_MACRO_addTypesToDict(d, PADMINUS, SCA_IInputDevice::KX_PADMINUS);
1588 KX_MACRO_addTypesToDict(d, PADENTER, SCA_IInputDevice::KX_PADENTER);
1589 KX_MACRO_addTypesToDict(d, PADPLUSKEY, SCA_IInputDevice::KX_PADPLUSKEY);
1592 KX_MACRO_addTypesToDict(d, F1KEY , SCA_IInputDevice::KX_F1KEY);
1593 KX_MACRO_addTypesToDict(d, F2KEY , SCA_IInputDevice::KX_F2KEY);
1594 KX_MACRO_addTypesToDict(d, F3KEY , SCA_IInputDevice::KX_F3KEY);
1595 KX_MACRO_addTypesToDict(d, F4KEY , SCA_IInputDevice::KX_F4KEY);
1596 KX_MACRO_addTypesToDict(d, F5KEY , SCA_IInputDevice::KX_F5KEY);
1597 KX_MACRO_addTypesToDict(d, F6KEY , SCA_IInputDevice::KX_F6KEY);
1598 KX_MACRO_addTypesToDict(d, F7KEY , SCA_IInputDevice::KX_F7KEY);
1599 KX_MACRO_addTypesToDict(d, F8KEY , SCA_IInputDevice::KX_F8KEY);
1600 KX_MACRO_addTypesToDict(d, F9KEY , SCA_IInputDevice::KX_F9KEY);
1601 KX_MACRO_addTypesToDict(d, F10KEY, SCA_IInputDevice::KX_F10KEY);
1602 KX_MACRO_addTypesToDict(d, F11KEY, SCA_IInputDevice::KX_F11KEY);
1603 KX_MACRO_addTypesToDict(d, F12KEY, SCA_IInputDevice::KX_F12KEY);
1605 KX_MACRO_addTypesToDict(d, PAUSEKEY, SCA_IInputDevice::KX_PAUSEKEY);
1606 KX_MACRO_addTypesToDict(d, INSERTKEY, SCA_IInputDevice::KX_INSERTKEY);
1607 KX_MACRO_addTypesToDict(d, HOMEKEY , SCA_IInputDevice::KX_HOMEKEY);
1608 KX_MACRO_addTypesToDict(d, PAGEUPKEY, SCA_IInputDevice::KX_PAGEUPKEY);
1609 KX_MACRO_addTypesToDict(d, PAGEDOWNKEY, SCA_IInputDevice::KX_PAGEDOWNKEY);
1610 KX_MACRO_addTypesToDict(d, ENDKEY, SCA_IInputDevice::KX_ENDKEY);
1614 if (PyErr_Occurred())
1616 Py_FatalError("can't initialize module GameKeys");
1622 PyObject* initMathutils()
1624 return Mathutils_Init("Mathutils"); // Use as a top level module in BGE
1629 return BGL_Init("BGL"); // Use as a top level module in BGE
1632 void KX_SetActiveScene(class KX_Scene* scene)
1634 gp_KetsjiScene = scene;
1637 class KX_Scene* KX_GetActiveScene()
1639 return gp_KetsjiScene;
1642 class KX_KetsjiEngine* KX_GetActiveEngine()
1644 return gp_KetsjiEngine;
1647 // utility function for loading and saving the globalDict
1648 int saveGamePythonConfig( char **marshal_buffer)
1650 int marshal_length = 0;
1651 PyObject* gameLogic = PyImport_ImportModule("GameLogic");
1653 PyObject* pyGlobalDict = PyDict_GetItemString(PyModule_GetDict(gameLogic), "globalDict"); // Same as importing the module
1655 #ifdef Py_MARSHAL_VERSION
1656 PyObject* pyGlobalDictMarshal = PyMarshal_WriteObjectToString( pyGlobalDict, 2); // Py_MARSHAL_VERSION == 2 as of Py2.5
1658 PyObject* pyGlobalDictMarshal = PyMarshal_WriteObjectToString( pyGlobalDict );
1660 if (pyGlobalDictMarshal) {
1662 // PyObject_Print(pyGlobalDictMarshal, stderr, 0);
1664 marshal_length= PyString_Size(pyGlobalDictMarshal);
1665 *marshal_buffer = new char[marshal_length + 1];
1666 memcpy(*marshal_buffer, PyString_AsString(pyGlobalDictMarshal), marshal_length);
1668 Py_DECREF(pyGlobalDictMarshal);
1670 printf("Error, GameLogic.globalDict could not be marshal'd\n");
1673 printf("Error, GameLogic.globalDict was removed\n");
1675 Py_DECREF(gameLogic);
1678 printf("Error, GameLogic failed to import GameLogic.globalDict will be lost\n");
1680 return marshal_length;
1683 int loadGamePythonConfig(char *marshal_buffer, int marshal_length)
1685 /* Restore the dict */
1686 if (marshal_buffer) {
1687 PyObject* gameLogic = PyImport_ImportModule("GameLogic");
1690 PyObject* pyGlobalDict = PyMarshal_ReadObjectFromString(marshal_buffer, marshal_length);
1692 PyObject* pyGlobalDict_orig = PyDict_GetItemString(PyModule_GetDict(gameLogic), "globalDict"); // Same as importing the module.
1693 if (pyGlobalDict_orig) {
1694 PyDict_Clear(pyGlobalDict_orig);
1695 PyDict_Update(pyGlobalDict_orig, pyGlobalDict);
1697 /* this should not happen, but cant find the original globalDict, just assign it then */
1698 PyDict_SetItemString(PyModule_GetDict(gameLogic), "globalDict", pyGlobalDict); // Same as importing the module.
1700 Py_DECREF(gameLogic);
1701 Py_DECREF(pyGlobalDict);
1704 Py_DECREF(gameLogic);
1706 printf("Error could not marshall string\n");
1710 printf("Error, GameLogic failed to import GameLogic.globalDict will be lost\n");
1716 void pathGamePythonConfig( char *path )
1718 int len = strlen(gp_GamePythonPath);
1720 BLI_strncpy(path, gp_GamePythonPath, sizeof(gp_GamePythonPath));
1722 /* replace extension */
1723 if (BLI_testextensie(path, ".blend")) {
1724 strcpy(path+(len-6), ".bgeconf");
1726 strcpy(path+len, ".bgeconf");
1730 void setGamePythonPath(char *path)
1732 BLI_strncpy(gp_GamePythonPath, path, sizeof(gp_GamePythonPath));