2.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r19323...
[blender.git] / projectfiles_vc9 / gameengine / ketsji / KX_ketsji.vcproj
1 <?xml version="1.0" encoding="Windows-1252"?>\r
2 <VisualStudioProject\r
3         ProjectType="Visual C++"\r
4         Version="9,00"\r
5         Name="KX_ketsji"\r
6         ProjectGUID="{E645CC32-4823-463E-82F0-46ADDE664018}"\r
7         TargetFrameworkVersion="131072"\r
8         >\r
9         <Platforms>\r
10                 <Platform\r
11                         Name="Win32"\r
12                 />\r
13         </Platforms>\r
14         <ToolFiles>\r
15         </ToolFiles>\r
16         <Configurations>\r
17                 <Configuration\r
18                         Name="3D Plugin Release|Win32"\r
19                         OutputDirectory="..\..\..\..\build\msvc_9\source\gameengine\ketsji\mtdll"\r
20                         IntermediateDirectory="..\..\..\..\build\msvc_9\source\gameengine\ketsji\mtdll"\r
21                         ConfigurationType="4"\r
22                         InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"\r
23                         UseOfMFC="0"\r
24                         ATLMinimizesCRunTimeLibraryUsage="false"\r
25                         CharacterSet="2"\r
26                         >\r
27                         <Tool\r
28                                 Name="VCPreBuildEventTool"\r
29                         />\r
30                         <Tool\r
31                                 Name="VCCustomBuildTool"\r
32                         />\r
33                         <Tool\r
34                                 Name="VCXMLDataGeneratorTool"\r
35                         />\r
36                         <Tool\r
37                                 Name="VCWebServiceProxyGeneratorTool"\r
38                         />\r
39                         <Tool\r
40                                 Name="VCMIDLTool"\r
41                         />\r
42                         <Tool\r
43                                 Name="VCCLCompilerTool"\r
44                                 InlineFunctionExpansion="1"\r
45                                 AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\sdl\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\python\api2_2x;..\..\..\source\blender\gpu"\r
46                                 PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID"\r
47                                 StringPooling="true"\r
48                                 RuntimeLibrary="2"\r
49                                 EnableFunctionLevelLinking="true"\r
50                                 DefaultCharIsUnsigned="true"\r
51                                 RuntimeTypeInfo="true"\r
52                                 UsePrecompiledHeader="0"\r
53                                 PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\gameengine\ketsji\mtdll\KX_ketsji.pch"\r
54                                 AssemblerListingLocation="..\..\..\..\build\msvc_9\source\gameengine\ketsji\mtdll\"\r
55                                 ObjectFile="..\..\..\..\build\msvc_9\source\gameengine\ketsji\mtdll\"\r
56                                 ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\gameengine\ketsji\mtdll\"\r
57                                 WarningLevel="2"\r
58                                 SuppressStartupBanner="true"\r
59                                 CompileAs="0"\r
60                         />\r
61                         <Tool\r
62                                 Name="VCManagedResourceCompilerTool"\r
63                         />\r
64                         <Tool\r
65                                 Name="VCResourceCompilerTool"\r
66                                 PreprocessorDefinitions="NDEBUG"\r
67                                 Culture="1033"\r
68                         />\r
69                         <Tool\r
70                                 Name="VCPreLinkEventTool"\r
71                         />\r
72                         <Tool\r
73                                 Name="VCLibrarianTool"\r
74                                 OutputFile="..\..\..\..\build\msvc_9\libs\mtdll\KX_ketsji.lib"\r
75                                 SuppressStartupBanner="true"\r
76                         />\r
77                         <Tool\r
78                                 Name="VCALinkTool"\r
79                         />\r
80                         <Tool\r
81                                 Name="VCXDCMakeTool"\r
82                         />\r
83                         <Tool\r
84                                 Name="VCBscMakeTool"\r
85                         />\r
86                         <Tool\r
87                                 Name="VCFxCopTool"\r
88                         />\r
89                         <Tool\r
90                                 Name="VCPostBuildEventTool"\r
91                         />\r
92                 </Configuration>\r
93                 <Configuration\r
94                         Name="3D Plugin Debug|Win32"\r
95                         OutputDirectory="..\..\..\..\build\msvc_9\source\gameengine\ketsji\mtdll\debug"\r
96                         IntermediateDirectory="..\..\..\..\build\msvc_9\source\gameengine\ketsji\mtdll\debug"\r
97                         ConfigurationType="4"\r
98                         InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"\r
99                         UseOfMFC="0"\r
100                         ATLMinimizesCRunTimeLibraryUsage="false"\r
101                         CharacterSet="2"\r
102                         >\r
103                         <Tool\r
104                                 Name="VCPreBuildEventTool"\r
105                         />\r
106                         <Tool\r
107                                 Name="VCCustomBuildTool"\r
108                         />\r
109                         <Tool\r
110                                 Name="VCXMLDataGeneratorTool"\r
111                         />\r
112                         <Tool\r
113                                 Name="VCWebServiceProxyGeneratorTool"\r
114                         />\r
115                         <Tool\r
116                                 Name="VCMIDLTool"\r
117                         />\r
118                         <Tool\r
119                                 Name="VCCLCompilerTool"\r
120                                 Optimization="0"\r
121                                 AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\sdl\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\python\api2_2x;..\..\..\source\blender\gpu"\r
122                                 PreprocessorDefinitions="WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG;USE_SUMO_SOLID"\r
123                                 BasicRuntimeChecks="3"\r
124                                 RuntimeLibrary="3"\r
125                                 DefaultCharIsUnsigned="true"\r
126                                 UsePrecompiledHeader="0"\r
127                                 PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\gameengine\ketsji\mtdll\debug\KX_ketsji.pch"\r
128                                 AssemblerListingLocation="..\..\..\..\build\msvc_9\source\gameengine\ketsji\mtdll\debug\"\r
129                                 ObjectFile="..\..\..\..\build\msvc_9\source\gameengine\ketsji\mtdll\debug\"\r
130                                 ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\gameengine\ketsji\mtdll\debug\"\r
131                                 WarningLevel="2"\r
132                                 SuppressStartupBanner="true"\r
133                                 DebugInformationFormat="3"\r
134                                 CompileAs="0"\r
135                         />\r
136                         <Tool\r
137                                 Name="VCManagedResourceCompilerTool"\r
138                         />\r
139                         <Tool\r
140                                 Name="VCResourceCompilerTool"\r
141                                 PreprocessorDefinitions="_DEBUG"\r
142                                 Culture="1033"\r
143                         />\r
144                         <Tool\r
145                                 Name="VCPreLinkEventTool"\r
146                         />\r
147                         <Tool\r
148                                 Name="VCLibrarianTool"\r
149                                 OutputFile="..\..\..\..\build\msvc_9\libs\mtdll\debug\KX_ketsji.lib"\r
150                                 SuppressStartupBanner="true"\r
151                         />\r
152                         <Tool\r
153                                 Name="VCALinkTool"\r
154                         />\r
155                         <Tool\r
156                                 Name="VCXDCMakeTool"\r
157                         />\r
158                         <Tool\r
159                                 Name="VCBscMakeTool"\r
160                         />\r
161                         <Tool\r
162                                 Name="VCFxCopTool"\r
163                         />\r
164                         <Tool\r
165                                 Name="VCPostBuildEventTool"\r
166                         />\r
167                 </Configuration>\r
168                 <Configuration\r
169                         Name="Blender Debug|Win32"\r
170                         OutputDirectory="..\..\..\..\build\msvc_9\source\gameengine\ketsji\debug"\r
171                         IntermediateDirectory="..\..\..\..\build\msvc_9\source\gameengine\ketsji\debug"\r
172                         ConfigurationType="4"\r
173                         InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"\r
174                         UseOfMFC="0"\r
175                         ATLMinimizesCRunTimeLibraryUsage="false"\r
176                         CharacterSet="2"\r
177                         >\r
178                         <Tool\r
179                                 Name="VCPreBuildEventTool"\r
180                         />\r
181                         <Tool\r
182                                 Name="VCCustomBuildTool"\r
183                         />\r
184                         <Tool\r
185                                 Name="VCXMLDataGeneratorTool"\r
186                         />\r
187                         <Tool\r
188                                 Name="VCWebServiceProxyGeneratorTool"\r
189                         />\r
190                         <Tool\r
191                                 Name="VCMIDLTool"\r
192                         />\r
193                         <Tool\r
194                                 Name="VCCLCompilerTool"\r
195                                 Optimization="0"\r
196                                 AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\sdl\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\python\api2_2x;..\..\..\source\blender\gpu"\r
197                                 PreprocessorDefinitions="JANCODEPANCO;WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG;USE_SUMO_SOLID;WITH_GLEXT"\r
198                                 BasicRuntimeChecks="3"\r
199                                 RuntimeLibrary="1"\r
200                                 DefaultCharIsUnsigned="true"\r
201                                 RuntimeTypeInfo="true"\r
202                                 UsePrecompiledHeader="0"\r
203                                 PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\gameengine\ketsji\debug\KX_ketsji.pch"\r
204                                 AssemblerListingLocation="..\..\..\..\build\msvc_9\source\gameengine\ketsji\debug\"\r
205                                 ObjectFile="..\..\..\..\build\msvc_9\source\gameengine\ketsji\debug\"\r
206                                 ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\gameengine\ketsji\debug\"\r
207                                 WarningLevel="2"\r
208                                 SuppressStartupBanner="true"\r
209                                 DebugInformationFormat="3"\r
210                                 CompileAs="0"\r
211                         />\r
212                         <Tool\r
213                                 Name="VCManagedResourceCompilerTool"\r
214                         />\r
215                         <Tool\r
216                                 Name="VCResourceCompilerTool"\r
217                                 PreprocessorDefinitions="_DEBUG"\r
218                                 Culture="1033"\r
219                         />\r
220                         <Tool\r
221                                 Name="VCPreLinkEventTool"\r
222                         />\r
223                         <Tool\r
224                                 Name="VCLibrarianTool"\r
225                                 OutputFile="..\..\..\..\build\msvc_9\libs\debug\KX_ketsji.lib"\r
226                                 SuppressStartupBanner="true"\r
227                         />\r
228                         <Tool\r
229                                 Name="VCALinkTool"\r
230                         />\r
231                         <Tool\r
232                                 Name="VCXDCMakeTool"\r
233                         />\r
234                         <Tool\r
235                                 Name="VCBscMakeTool"\r
236                         />\r
237                         <Tool\r
238                                 Name="VCFxCopTool"\r
239                         />\r
240                         <Tool\r
241                                 Name="VCPostBuildEventTool"\r
242                         />\r
243                 </Configuration>\r
244                 <Configuration\r
245                         Name="Blender Release|Win32"\r
246                         OutputDirectory="..\..\..\..\build\msvc_9\source\gameengine\ketsji"\r
247                         IntermediateDirectory="..\..\..\..\build\msvc_9\source\gameengine\ketsji"\r
248                         ConfigurationType="4"\r
249                         InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"\r
250                         UseOfMFC="0"\r
251                         ATLMinimizesCRunTimeLibraryUsage="false"\r
252                         CharacterSet="2"\r
253                         >\r
254                         <Tool\r
255                                 Name="VCPreBuildEventTool"\r
256                         />\r
257                         <Tool\r
258                                 Name="VCCustomBuildTool"\r
259                         />\r
260                         <Tool\r
261                                 Name="VCXMLDataGeneratorTool"\r
262                         />\r
263                         <Tool\r
264                                 Name="VCWebServiceProxyGeneratorTool"\r
265                         />\r
266                         <Tool\r
267                                 Name="VCMIDLTool"\r
268                         />\r
269                         <Tool\r
270                                 Name="VCCLCompilerTool"\r
271                                 InlineFunctionExpansion="1"\r
272                                 AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\sdl\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\python\api2_2x;..\..\..\source\blender\gpu"\r
273                                 PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID;WITH_GLEXT"\r
274                                 StringPooling="true"\r
275                                 RuntimeLibrary="0"\r
276                                 EnableFunctionLevelLinking="true"\r
277                                 DefaultCharIsUnsigned="true"\r
278                                 RuntimeTypeInfo="true"\r
279                                 UsePrecompiledHeader="0"\r
280                                 PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\gameengine\ketsji\KX_ketsji.pch"\r
281                                 AssemblerListingLocation="..\..\..\..\build\msvc_9\source\gameengine\ketsji\"\r
282                                 ObjectFile="..\..\..\..\build\msvc_9\source\gameengine\ketsji\"\r
283                                 ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\gameengine\ketsji\"\r
284                                 WarningLevel="2"\r
285                                 SuppressStartupBanner="true"\r
286                                 CompileAs="0"\r
287                         />\r
288                         <Tool\r
289                                 Name="VCManagedResourceCompilerTool"\r
290                         />\r
291                         <Tool\r
292                                 Name="VCResourceCompilerTool"\r
293                                 PreprocessorDefinitions="NDEBUG"\r
294                                 Culture="1033"\r
295                         />\r
296                         <Tool\r
297                                 Name="VCPreLinkEventTool"\r
298                         />\r
299                         <Tool\r
300                                 Name="VCLibrarianTool"\r
301                                 OutputFile="..\..\..\..\build\msvc_9\libs\KX_ketsji.lib"\r
302                                 SuppressStartupBanner="true"\r
303                         />\r
304                         <Tool\r
305                                 Name="VCALinkTool"\r
306                         />\r
307                         <Tool\r
308                                 Name="VCXDCMakeTool"\r
309                         />\r
310                         <Tool\r
311                                 Name="VCBscMakeTool"\r
312                         />\r
313                         <Tool\r
314                                 Name="VCFxCopTool"\r
315                         />\r
316                         <Tool\r
317                                 Name="VCPostBuildEventTool"\r
318                         />\r
319                 </Configuration>\r
320                 <Configuration\r
321                         Name="BlenderPlayer Debug|Win32"\r
322                         OutputDirectory="..\..\..\..\build\msvc_9\source\gameengine\ketsji\debug\blenplayer"\r
323                         IntermediateDirectory="..\..\..\..\build\msvc_9\source\gameengine\ketsji\debug\blenplayer"\r
324                         ConfigurationType="4"\r
325                         InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"\r
326                         UseOfMFC="0"\r
327                         ATLMinimizesCRunTimeLibraryUsage="false"\r
328                         CharacterSet="2"\r
329                         >\r
330                         <Tool\r
331                                 Name="VCPreBuildEventTool"\r
332                         />\r
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334                                 Name="VCCustomBuildTool"\r
335                         />\r
336                         <Tool\r
337                                 Name="VCXMLDataGeneratorTool"\r
338                         />\r
339                         <Tool\r
340                                 Name="VCWebServiceProxyGeneratorTool"\r
341                         />\r
342                         <Tool\r
343                                 Name="VCMIDLTool"\r
344                         />\r
345                         <Tool\r
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