split dissolve_disk into dissolve_vert dissolve_disk as agreed. also made dissolve...
[blender.git] / source / blender / bmesh / SConscript
1 #!/usr/bin/python
2 Import ('env')
3
4 cflags=''
5 """
6 sources = ['intern/bmesh_eulers.c']
7 sources.append('intern/bmesh_mesh.c')
8 sources.append('intern/bmesh_polygon.c')
9 sources.append('intern/bmesh_structure.c')
10 sources.append('intern/bmesh_marking.c')
11
12 sources.append('intern/bmesh_construct.c')
13 sources.append('intern/bmesh_interp.c')
14 sources.append('intern/bmesh_filters.c')
15 sources.append('intern/bmesh_iterators.c')
16 sources.append('intern/bmesh_mods.c')
17 sources.append('intern/bmesh_queries.c')
18 sources.append('intern/bmesh_operators.c')
19 """
20 #sources.append('api/BME_walkers.c')
21
22
23 sources = env.Glob('intern/*.c')
24 sources += env.Glob('operators/*.c')
25
26 #sources += env.Glob('tools/*.c')
27
28 incs = ['#/intern/guardedalloc'] 
29 incs.append('../blenlib') 
30 incs.append('../makesdna')
31 incs.append('../blenkernel')
32 incs.append('./')
33 incs.append('./intern')
34 incs.append('../editors/mesh')
35 incs.append('../editors/include')
36
37 defs = []
38 env.BlenderLib ( libname = 'bf_bmesh', sources = sources, includes = Split(incs), libtype = 'core', defines=defs, priority=100, compileflags=cflags )