Make Python Matrix/Vector conversions more robust
[blender.git] / source / gameengine / PyDoc / Makefile
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3 SOURCES=$(shell ls *.py)
4 TARGETS:=$(SOURCES:.py=.html)
5 PYDOC=/usr/lib/python2.2/pydoc.py
6
7 all: $(SOURCES)
8         epydoc -o BPY_GE_234 --url "http://www.blender.org" -t GameLogic.py \
9                 -n "Blender GameEngine" --no-private --no-frames \
10                 $(shell ls *.py )
11                 
12 clean:
13         rm *.html