SCons updates
[blender.git] / source / gameengine / Ketsji / KXNetwork / SConscript
1 kx_network_env = Environment()
2
3 # Import the C flags set in the SConstruct file
4 Import ('cflags')
5 Import ('cxxflags')
6 Import ('defines')
7 Import ('python_include')
8 Import ('user_options_dict')
9 kx_network_env.Append (CCFLAGS = cflags)
10 kx_network_env.Append (CXXFLAGS = cxxflags)
11 kx_network_env.Append (CPPDEFINES = defines)
12
13 source_files = ['KX_NetworkEventManager.cpp',
14                 'KX_NetworkMessageActuator.cpp',
15                 'KX_NetworkMessageSensor.cpp',
16                 'KX_NetworkObjectActuator.cpp',
17                 'KX_NetworkObjectSensor.cpp'
18                 ]
19
20 kx_network_env.Append (CPPPATH = ['.',
21                                   '#source/kernel/gen_system',
22                                   '#intern/string',
23                                   python_include,
24                                   '#source/gameengine/Ketsji',
25                                   '#source/gameengine/GameLogic',
26                                   '#source/gameengine/Expressions',
27                                   '#source/gameengine/Network',
28                                  ])
29
30 kx_network_env.Library (target='#'+user_options_dict['BUILD_DIR']+'/lib/KX_network', source=source_files)