Merged changes in the trunk up to revision 53729.
[blender.git] / SConstruct
1 #!/usr/bin/env python
2 #
3 # ***** BEGIN GPL LICENSE BLOCK *****
4 #
5 # This program is free software; you can redistribute it and/or
6 # modify it under the terms of the GNU General Public License
7 # as published by the Free Software Foundation; either version 2
8 # of the License, or (at your option) any later version.
9 #
10 # This program is distributed in the hope that it will be useful,
11 # but WITHOUT ANY WARRANTY; without even the implied warranty of
12 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 # GNU General Public License for more details.
14 #
15 # You should have received a copy of the GNU General Public License
16 # along with this program; if not, write to the Free Software Foundation,
17 # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
18 #
19 # The Original Code is Copyright (C) 2006, Blender Foundation
20 # All rights reserved.
21 #
22 # The Original Code is: all of this file.
23 #
24 # Contributor(s): Nathan Letwory.
25 #
26 # ***** END GPL LICENSE BLOCK *****
27 #
28 # Main entry-point for the SCons building system
29 # Set up some custom actions and target/argument handling
30 # Then read all SConscripts and build
31 #
32 # TODO: fix /FORCE:MULTIPLE on windows to get proper debug builds.
33 # TODO: directory copy functions are far too complicated, see:
34 #       http://wiki.blender.org/index.php/User:Ideasman42/SConsNotSimpleInstallingFiles
35
36 import platform as pltfrm
37
38 # Need a better way to do this. Automagical maybe is not the best thing, maybe it is.
39 if pltfrm.architecture()[0] == '64bit':
40     bitness = 64
41 else:
42     bitness = 32
43
44 import sys
45 import os
46 import os.path
47 import string
48 import shutil
49 import glob
50 import re
51 from tempfile import mkdtemp
52
53 # store path to tools
54 toolpath=os.path.join(".", "build_files", "scons", "tools")
55
56 # needed for importing tools
57 sys.path.append(toolpath)
58
59 import Blender
60 import btools
61 import bcolors
62
63 EnsureSConsVersion(1,0,0)
64
65 # Before we do anything, let's check if we have a sane os.environ
66 if not btools.check_environ():
67     Exit()
68
69 BlenderEnvironment = Blender.BlenderEnvironment
70 B = Blender
71
72 VERSION = btools.VERSION # This is used in creating the local config directories
73 VERSION_RELEASE_CYCLE = btools.VERSION_RELEASE_CYCLE
74
75 ### globals ###
76 platform = sys.platform
77 quickie = None
78 quickdebug = None
79
80 ##### BEGIN SETUP #####
81
82 B.possible_types = ['core', 'player', 'player2', 'intern', 'extern']
83
84 B.binarykind = ['blender' , 'blenderplayer']
85 ##################################
86 # target and argument validation #
87 ##################################
88 # XX cheating for BF_FANCY, we check for BF_FANCY before args are validated
89 use_color = ARGUMENTS.get('BF_FANCY', '1')
90 if platform=='win32':
91     use_color = None
92
93 if not use_color=='1':
94     B.bc.disable()
95
96  #on defaut white Os X terminal, some colors are totally unlegible
97 if platform=='darwin':
98     B.bc.OKGREEN = '\033[34m'
99     B.bc.WARNING = '\033[36m'
100
101 # arguments
102 print B.bc.HEADER+'Command-line arguments'+B.bc.ENDC
103 B.arguments = btools.validate_arguments(ARGUMENTS, B.bc)
104 btools.print_arguments(B.arguments, B.bc)
105
106 # targets
107 print B.bc.HEADER+'Command-line targets'+B.bc.ENDC
108 B.targets = btools.validate_targets(COMMAND_LINE_TARGETS, B.bc)
109 btools.print_targets(B.targets, B.bc)
110
111 ##########################
112 # setting up environment #
113 ##########################
114
115 # handling cmd line arguments & config file
116
117 # bitness stuff
118 tempbitness = int(B.arguments.get('BF_BITNESS', bitness)) # default to bitness found as per starting python
119 if tempbitness in (32, 64): # only set if 32 or 64 has been given
120     bitness = int(tempbitness)
121
122 if bitness:
123     B.bitness = bitness
124 else: 
125     B.bitness = tempbitness
126
127
128 # first check cmdline for toolset and we create env to work on
129 quickie = B.arguments.get('BF_QUICK', None)
130 quickdebug = B.arguments.get('BF_QUICKDEBUG', None)
131
132 if quickdebug:
133     B.quickdebug=string.split(quickdebug, ',')
134 else:
135     B.quickdebug=[]
136
137 if quickie:
138     B.quickie=string.split(quickie,',')
139 else:
140     B.quickie=[]
141
142 toolset = B.arguments.get('BF_TOOLSET', None)
143 if toolset:
144     print "Using " + toolset
145     if toolset=='mstoolkit':
146         env = BlenderEnvironment(ENV = os.environ)
147         env.Tool('mstoolkit', [toolpath])
148     else:
149         env = BlenderEnvironment(tools=[toolset], ENV = os.environ)
150         if env:
151             btools.SetupSpawn(env)
152 else:
153     if bitness==64 and platform=='win32':
154         env = BlenderEnvironment(ENV = os.environ, MSVS_ARCH='amd64')
155     else:
156         env = BlenderEnvironment(ENV = os.environ)
157
158 if not env:
159     print "Could not create a build environment"
160     Exit()
161
162 cc = B.arguments.get('CC', None)
163 cxx = B.arguments.get('CXX', None)
164 if cc:
165     env['CC'] = cc
166 if cxx:
167     env['CXX'] = cxx
168
169 if sys.platform=='win32':
170     if env['CC'] in ['cl', 'cl.exe']:
171         platform = 'win64-vc' if bitness == 64 else 'win32-vc'
172     elif env['CC'] in ['gcc']:
173         platform = 'win64-mingw' if bitness == 64 else 'win32-mingw'
174
175 env.SConscriptChdir(0)
176
177 # Remove major kernel version from linux platform.
178 # After Linus switched kernel to new version model this major version
179 # shouldn't take much sense for building rules.
180
181 if re.match('linux[0-9]+', platform):
182     platform = 'linux'
183
184 crossbuild = B.arguments.get('BF_CROSS', None)
185 if crossbuild and platform not in ('win32-vc', 'win64-vc'):
186     platform = 'linuxcross'
187
188 env['OURPLATFORM'] = platform
189
190 configfile = os.path.join("build_files", "scons", "config", platform + "-config.py")
191
192 if os.path.exists(configfile):
193     print B.bc.OKGREEN + "Using config file: " + B.bc.ENDC + configfile
194 else:
195     print B.bc.FAIL + configfile + " doesn't exist" + B.bc.ENDC
196
197 if crossbuild and env['PLATFORM'] != 'win32':
198     print B.bc.HEADER+"Preparing for crossbuild"+B.bc.ENDC
199     env.Tool('crossmingw', [toolpath])
200     # todo: determine proper libs/includes etc.
201     # Needed for gui programs, console programs should do without it
202
203     # Now we don't need this option to have console window
204     # env.Append(LINKFLAGS=['-mwindows'])
205
206 userconfig = B.arguments.get('BF_CONFIG', 'user-config.py')
207 # first read platform config. B.arguments will override
208 optfiles = [configfile]
209 if os.path.exists(userconfig):
210     print B.bc.OKGREEN + "Using user-config file: " + B.bc.ENDC + userconfig
211     optfiles += [userconfig]
212 else:
213     print B.bc.WARNING + userconfig + " not found, no user overrides" + B.bc.ENDC
214
215 opts = btools.read_opts(env, optfiles, B.arguments)
216 opts.Update(env)
217
218 if sys.platform=='win32':
219     if bitness==64:
220         env.Append(CPPFLAGS=['-DWIN64']) # -DWIN32 needed too, as it's used all over to target Windows generally
221
222 if not env['BF_FANCY']:
223     B.bc.disable()
224
225
226 # remove install dir so old and new files are not mixed.
227 # NOTE: only do the scripts directory for now, otherwise is too disruptive for developers
228 # TODO: perhaps we need an option (off by default) to not do this altogether...
229 if not env['WITHOUT_BF_INSTALL'] and not env['WITHOUT_BF_OVERWRITE_INSTALL']:
230     scriptsDir = os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts')
231     if os.path.isdir(scriptsDir):
232         print B.bc.OKGREEN + "Clearing installation directory%s: %s" % (B.bc.ENDC, os.path.abspath(scriptsDir))
233         shutil.rmtree(scriptsDir)
234
235
236 SetOption('num_jobs', int(env['BF_NUMJOBS']))
237 print B.bc.OKGREEN + "Build with parallel jobs%s: %s" % (B.bc.ENDC, GetOption('num_jobs'))
238 print B.bc.OKGREEN + "Build with debug symbols%s: %s" % (B.bc.ENDC, env['BF_DEBUG'])
239
240 if 'blenderlite' in B.targets:
241     target_env_defs = {}
242     target_env_defs['WITH_BF_GAMEENGINE'] = False
243     target_env_defs['WITH_BF_CYCLES'] = False
244     target_env_defs['WITH_BF_OPENAL'] = False
245     target_env_defs['WITH_BF_OPENEXR'] = False
246     target_env_defs['WITH_BF_OPENMP'] = False
247     target_env_defs['WITH_BF_ICONV'] = False
248     target_env_defs['WITH_BF_INTERNATIONAL'] = False
249     target_env_defs['WITH_BF_OPENJPEG'] = False
250     target_env_defs['WITH_BF_FFMPEG'] = False
251     target_env_defs['WITH_BF_QUICKTIME'] = False
252     target_env_defs['WITH_BF_REDCODE'] = False
253     target_env_defs['WITH_BF_DDS'] = False
254     target_env_defs['WITH_BF_CINEON'] = False
255     target_env_defs['WITH_BF_FRAMESERVER'] = False
256     target_env_defs['WITH_BF_HDR'] = False
257     target_env_defs['WITH_BF_ZLIB'] = False
258     target_env_defs['WITH_BF_SDL'] = False
259     target_env_defs['WITH_BF_JPEG'] = False
260     target_env_defs['WITH_BF_PNG'] = False
261     target_env_defs['WITH_BF_BULLET'] = False
262     target_env_defs['WITH_BF_BINRELOC'] = False
263     target_env_defs['BF_BUILDINFO'] = False
264     target_env_defs['WITH_BF_FLUID'] = False
265     target_env_defs['WITH_BF_OCEANSIM'] = False
266     target_env_defs['WITH_BF_SMOKE'] = False
267     target_env_defs['WITH_BF_BOOLEAN'] = False
268     target_env_defs['WITH_BF_REMESH'] = False
269     target_env_defs['WITH_BF_PYTHON'] = False
270     target_env_defs['WITH_BF_3DMOUSE'] = False
271     target_env_defs['WITH_BF_LIBMV'] = False
272     target_env_defs['WITH_BF_FREESTYLE'] = False
273
274     # Merge blenderlite, let command line to override
275     for k,v in target_env_defs.iteritems():
276         if k not in B.arguments:
277             env[k] = v
278
279 if 'cudakernels' in B.targets:
280     env['WITH_BF_CYCLES'] = True
281     env['WITH_BF_CYCLES_CUDA_BINARIES'] = True
282     env['WITH_BF_PYTHON'] = False
283
284 # Extended OSX_SDK and 3D_CONNEXION_CLIENT_LIBRARY and JAckOSX detection for OSX
285 if env['OURPLATFORM']=='darwin':
286     print B.bc.OKGREEN + "Detected Xcode version: -- " + B.bc.ENDC + env['XCODE_CUR_VER'] + " --"
287     print "Available " + env['MACOSX_SDK_CHECK']
288     if not 'Mac OS X 10.6' in env['MACOSX_SDK_CHECK']:
289         print  B.bc.OKGREEN + "Auto-setting available MacOSX SDK -> " + B.bc.ENDC + "MacOSX10.7.sdk"
290     elif not 'Mac OS X 10.5' in env['MACOSX_SDK_CHECK']:
291         print  B.bc.OKGREEN + "Auto-setting available MacOSX SDK -> " + B.bc.ENDC + "MacOSX10.6.sdk"
292     else:
293         print B.bc.OKGREEN + "Found recommended sdk :" + B.bc.ENDC + " using MacOSX10.5.sdk"
294
295     # for now, Mac builders must download and install the 3DxWare 10 Beta 4 driver framework from 3Dconnexion
296     # necessary header file lives here when installed:
297     # /Library/Frameworks/3DconnexionClient.framework/Versions/Current/Headers/ConnexionClientAPI.h
298     if env['WITH_BF_3DMOUSE'] == 1:
299         if not os.path.exists('/Library/Frameworks/3DconnexionClient.framework'):
300             print "3D_CONNEXION_CLIENT_LIBRARY not found, disabling WITH_BF_3DMOUSE" # avoid build errors !
301             env['WITH_BF_3DMOUSE'] = 0
302         else:
303             env.Append(LINKFLAGS=['-F/Library/Frameworks','-Xlinker','-weak_framework','-Xlinker','3DconnexionClient'])
304             env['BF_3DMOUSE_INC'] = '/Library/Frameworks/3DconnexionClient.framework/Headers'
305
306     # for now, Mac builders must download and install the JackOSX framework 
307     # necessary header file lives here when installed:
308     # /Library/Frameworks/Jackmp.framework/Versions/A/Headers/jack.h
309     if env['WITH_BF_JACK'] == 1:
310         if not os.path.exists('/Library/Frameworks/Jackmp.framework'):
311             print "JackOSX install not found, disabling WITH_BF_JACK" # avoid build errors !
312             env['WITH_BF_JACK'] = 0
313         else:
314             env.Append(LINKFLAGS=['-L/Library/Frameworks','-Xlinker','-weak_framework','-Xlinker','Jackmp'])
315
316     if env['WITH_BF_CYCLES_OSL'] == 1:  
317         OSX_OSL_LIBPATH = Dir(env.subst(env['BF_OSL_LIBPATH'])).abspath
318         # we need 2 variants of passing the oslexec with the force_load option, string and list type atm
319         env.Append(LINKFLAGS=['-L'+OSX_OSL_LIBPATH,'-loslcomp','-force_load '+ OSX_OSL_LIBPATH +'/liboslexec.a','-loslquery'])
320         env.Append(BF_PROGRAM_LINKFLAGS=['-Xlinker','-force_load','-Xlinker',OSX_OSL_LIBPATH +'/liboslexec.a'])
321
322     # Trying to get rid of eventually clashes, we export some explicite as local symbols                
323     env.Append(LINKFLAGS=['-Xlinker','-unexported_symbols_list','-Xlinker','./source/creator/osx_locals.map'])
324
325 if env['WITH_BF_OPENMP'] == 1:
326         if env['OURPLATFORM'] in ('win32-vc', 'win64-vc'):
327                 env['CCFLAGS'].append('/openmp')
328         else:
329             if env['CC'].endswith('icc'): # to be able to handle CC=/opt/bla/icc case
330                 env.Append(LINKFLAGS=['-openmp', '-static-intel'])
331                 env['CCFLAGS'].append('-openmp')
332             else:
333                 env.Append(CCFLAGS=['-fopenmp']) 
334
335 if env['WITH_GHOST_COCOA'] == True:
336     env.Append(CPPFLAGS=['-DGHOST_COCOA']) 
337
338 if env['USE_QTKIT'] == True:
339     env.Append(CPPFLAGS=['-DUSE_QTKIT'])
340
341 #check for additional debug libnames
342
343 if env.has_key('BF_DEBUG_LIBS'):
344     B.quickdebug += env['BF_DEBUG_LIBS']
345
346 printdebug = B.arguments.get('BF_LISTDEBUG', 0)
347
348 if len(B.quickdebug) > 0 and printdebug != 0:
349     print B.bc.OKGREEN + "Buildings these libs with debug symbols:" + B.bc.ENDC
350     for l in B.quickdebug:
351         print "\t" + l
352
353 # remove stdc++ from LLIBS if we are building a statc linked CXXFLAGS
354 if env['WITH_BF_STATICCXX']:
355     if 'stdc++' in env['LLIBS']:
356         env['LLIBS'].remove('stdc++')
357     else:
358         print '\tcould not remove stdc++ library from LLIBS, WITH_BF_STATICCXX may not work for your platform'
359
360 # check target for blenderplayer. Set WITH_BF_PLAYER if found on cmdline
361 if 'blenderplayer' in B.targets:
362     env['WITH_BF_PLAYER'] = True
363
364 if 'blendernogame' in B.targets:
365     env['WITH_BF_GAMEENGINE'] = False
366
367 # build without elbeem (fluidsim)?
368 if env['WITH_BF_FLUID'] == 1:
369     env['CPPFLAGS'].append('-DWITH_MOD_FLUID')
370
371 # build with ocean sim?
372 if env['WITH_BF_OCEANSIM'] == 1:
373     env['WITH_BF_FFTW3']  = 1  # ocean needs fftw3 so enable it 
374     env['CPPFLAGS'].append('-DWITH_MOD_OCEANSIM')
375
376
377 if btools.ENDIAN == "big":
378     env['CPPFLAGS'].append('-D__BIG_ENDIAN__')
379 else:
380     env['CPPFLAGS'].append('-D__LITTLE_ENDIAN__')
381
382 # TODO, make optional (as with CMake)
383 env['CPPFLAGS'].append('-DWITH_AUDASPACE')
384 env['CPPFLAGS'].append('-DWITH_AVI')
385 env['CPPFLAGS'].append('-DWITH_BOOL_COMPAT')
386
387 # lastly we check for root_build_dir ( we should not do before, otherwise we might do wrong builddir
388 B.root_build_dir = env['BF_BUILDDIR']
389 B.doc_build_dir = os.path.join(env['BF_INSTALLDIR'], 'doc')
390 if not B.root_build_dir[-1]==os.sep:
391     B.root_build_dir += os.sep
392 if not B.doc_build_dir[-1]==os.sep:
393     B.doc_build_dir += os.sep
394
395 # We do a shortcut for clean when no quicklist is given: just delete
396 # builddir without reading in SConscripts
397 do_clean = None
398 if 'clean' in B.targets:
399     do_clean = True
400
401 if not quickie and do_clean:
402     if os.path.exists(B.doc_build_dir):
403         print B.bc.HEADER+'Cleaning doc dir...'+B.bc.ENDC
404         dirs = os.listdir(B.doc_build_dir)
405         for entry in dirs:
406             if os.path.isdir(B.doc_build_dir + entry) == 1:
407                 print "clean dir %s"%(B.doc_build_dir+entry)
408                 shutil.rmtree(B.doc_build_dir+entry)
409             else: # remove file
410                 print "remove file %s"%(B.doc_build_dir+entry)
411                 os.remove(B.root_build_dir+entry)
412     if os.path.exists(B.root_build_dir):
413         print B.bc.HEADER+'Cleaning build dir...'+B.bc.ENDC
414         dirs = os.listdir(B.root_build_dir)
415         for entry in dirs:
416             if os.path.isdir(B.root_build_dir + entry) == 1:
417                 print "clean dir %s"%(B.root_build_dir+entry)
418                 shutil.rmtree(B.root_build_dir+entry)
419             else: # remove file
420                 print "remove file %s"%(B.root_build_dir+entry)
421                 os.remove(B.root_build_dir+entry)
422         for confile in ['extern/ffmpeg/config.mak', 'extern/x264/config.mak',
423                 'extern/xvidcore/build/generic/platform.inc', 'extern/ffmpeg/include']:
424             if os.path.exists(confile):
425                 print "clean file %s"%confile
426                 if os.path.isdir(confile):
427                     for root, dirs, files in os.walk(confile):
428                         for name in files:
429                             os.remove(os.path.join(root, name))
430                 else:
431                     os.remove(confile)
432         print B.bc.OKGREEN+'...done'+B.bc.ENDC
433     else:
434         print B.bc.HEADER+'Already Clean, nothing to do.'+B.bc.ENDC
435     Exit()
436
437
438 # ensure python header is found since detection can fail, this could happen
439 # with _any_ library but since we used a fixed python version this tends to
440 # be most problematic.
441 if env['WITH_BF_PYTHON']:
442     found_python_h = found_pyconfig_h = False
443     for bf_python_inc in env.subst('${BF_PYTHON_INC}').split():
444         py_h = os.path.join(Dir(bf_python_inc).abspath, "Python.h")
445         if os.path.exists(py_h):
446             found_python_h = True
447         py_h = os.path.join(Dir(bf_python_inc).abspath, "pyconfig.h")
448         if os.path.exists(py_h):
449             found_pyconfig_h = True
450
451     if not (found_python_h and found_pyconfig_h):
452         print("""\nMissing: Python.h and/or pyconfig.h in "%s"
453          Set 'BF_PYTHON_INC' to point to valid include path(s),
454          containing Python.h and pyconfig.h for Python version "%s".
455
456          Example: python scons/scons.py BF_PYTHON_INC=../Python/include
457               """ % (env.subst('${BF_PYTHON_INC}'), env.subst('${BF_PYTHON_VERSION}')))
458         Exit()
459
460
461 if not os.path.isdir ( B.root_build_dir):
462     os.makedirs ( B.root_build_dir )
463     os.makedirs ( B.root_build_dir + 'source' )
464     os.makedirs ( B.root_build_dir + 'intern' )
465     os.makedirs ( B.root_build_dir + 'extern' )
466     os.makedirs ( B.root_build_dir + 'lib' )
467     os.makedirs ( B.root_build_dir + 'bin' )
468 # # Docs not working with epy anymore
469 # if not os.path.isdir(B.doc_build_dir) and env['WITH_BF_DOCS']:
470 #     os.makedirs ( B.doc_build_dir )
471
472 ###################################
473 # Ensure all data files are valid #
474 ###################################
475 if not os.path.isdir ( B.root_build_dir + 'data_headers'):
476     os.makedirs ( B.root_build_dir + 'data_headers' )
477 if not os.path.isdir ( B.root_build_dir + 'data_sources'):
478     os.makedirs ( B.root_build_dir + 'data_sources' )
479 # use for includes
480 env['DATA_HEADERS'] = os.path.join(os.path.abspath(env['BF_BUILDDIR']), "data_headers")
481 env['DATA_SOURCES'] = os.path.join(os.path.abspath(env['BF_BUILDDIR']), "data_sources")
482 def data_to_c(FILE_FROM, FILE_TO, VAR_NAME):
483     if os.sep == "\\":
484         FILE_FROM = FILE_FROM.replace("/", "\\")
485         FILE_TO   = FILE_TO.replace("/", "\\")
486
487     # first check if we need to bother.
488     if os.path.exists(FILE_TO):
489         if os.path.getmtime(FILE_FROM) < os.path.getmtime(FILE_TO):
490             return
491
492     print(B.bc.HEADER + "Generating: " + B.bc.ENDC + "%r" % os.path.basename(FILE_TO))
493     fpin = open(FILE_FROM, "rb")
494     fpin.seek(0, os.SEEK_END)
495     size = fpin.tell()
496     fpin.seek(0)
497
498     fpout = open(FILE_TO, "w")
499     fpout.write("int  %s_size = %d;\n" % (VAR_NAME, size))
500     fpout.write("char %s[] = {\n" % VAR_NAME)
501
502     while size > 0:
503         size -= 1
504         if size % 32 == 31:
505             fpout.write("\n")
506
507         fpout.write("%3d," % ord(fpin.read(1)))
508     fpout.write("\n  0};\n\n")
509
510     fpin.close()
511     fpout.close()
512
513 def data_to_c_simple(FILE_FROM):
514         filename_only = os.path.basename(FILE_FROM)
515         FILE_TO = os.path.join(env['DATA_SOURCES'], filename_only + ".c")
516         VAR_NAME = "datatoc_" + filename_only.replace(".", "_")
517         
518         data_to_c(FILE_FROM, FILE_TO, VAR_NAME)
519         
520
521 data_to_c("source/blender/compositor/operations/COM_OpenCLKernels.cl",
522           B.root_build_dir + "data_headers/COM_OpenCLKernels.cl.h",
523           "datatoc_COM_OpenCLKernels_cl")
524
525 data_to_c_simple("release/datafiles/startup.blend")
526 data_to_c_simple("release/datafiles/preview.blend")
527
528 # --- glsl ---
529 data_to_c_simple("source/blender/gpu/shaders/gpu_shader_material.glsl")
530 data_to_c_simple("source/blender/gpu/shaders/gpu_shader_vertex.glsl")
531 data_to_c_simple("source/blender/gpu/shaders/gpu_shader_sep_gaussian_blur_frag.glsl")
532 data_to_c_simple("source/blender/gpu/shaders/gpu_shader_sep_gaussian_blur_vert.glsl")
533 data_to_c_simple("source/blender/gpu/shaders/gpu_shader_material.glsl")
534 data_to_c_simple("source/blender/gpu/shaders/gpu_shader_vsm_store_frag.glsl")
535 data_to_c_simple("source/blender/gpu/shaders/gpu_shader_vsm_store_vert.glsl")
536
537 # --- blender ---
538 data_to_c_simple("release/datafiles/bfont.pfb")
539 data_to_c_simple("release/datafiles/bfont.ttf")
540 data_to_c_simple("release/datafiles/bmonofont.ttf")
541
542 data_to_c_simple("release/datafiles/splash.png")
543 data_to_c_simple("release/datafiles/blender_icons16.png")
544 data_to_c_simple("release/datafiles/blender_icons32.png")
545 data_to_c_simple("release/datafiles/prvicons.png")
546
547 data_to_c_simple("release/datafiles/brushicons/add.png")
548 data_to_c_simple("release/datafiles/brushicons/blob.png")
549 data_to_c_simple("release/datafiles/brushicons/blur.png")
550 data_to_c_simple("release/datafiles/brushicons/clay.png")
551 data_to_c_simple("release/datafiles/brushicons/claystrips.png")
552 data_to_c_simple("release/datafiles/brushicons/clone.png")
553 data_to_c_simple("release/datafiles/brushicons/crease.png")
554 data_to_c_simple("release/datafiles/brushicons/darken.png")
555 data_to_c_simple("release/datafiles/brushicons/draw.png")
556 data_to_c_simple("release/datafiles/brushicons/fill.png")
557 data_to_c_simple("release/datafiles/brushicons/flatten.png")
558 data_to_c_simple("release/datafiles/brushicons/grab.png")
559 data_to_c_simple("release/datafiles/brushicons/inflate.png")
560 data_to_c_simple("release/datafiles/brushicons/layer.png")
561 data_to_c_simple("release/datafiles/brushicons/lighten.png")
562 data_to_c_simple("release/datafiles/brushicons/mask.png")
563 data_to_c_simple("release/datafiles/brushicons/mix.png")
564 data_to_c_simple("release/datafiles/brushicons/multiply.png")
565 data_to_c_simple("release/datafiles/brushicons/nudge.png")
566 data_to_c_simple("release/datafiles/brushicons/pinch.png")
567 data_to_c_simple("release/datafiles/brushicons/scrape.png")
568 data_to_c_simple("release/datafiles/brushicons/smear.png")
569 data_to_c_simple("release/datafiles/brushicons/smooth.png")
570 data_to_c_simple("release/datafiles/brushicons/snake_hook.png")
571 data_to_c_simple("release/datafiles/brushicons/soften.png")
572 data_to_c_simple("release/datafiles/brushicons/subtract.png")
573 data_to_c_simple("release/datafiles/brushicons/texdraw.png")
574 data_to_c_simple("release/datafiles/brushicons/thumb.png")
575 data_to_c_simple("release/datafiles/brushicons/twist.png")
576 data_to_c_simple("release/datafiles/brushicons/vertexdraw.png")
577
578 ##### END DATAFILES ##########
579
580 Help(opts.GenerateHelpText(env))
581
582 # default is new quieter output, but if you need to see the
583 # commands, do 'scons BF_QUIET=0'
584 bf_quietoutput = B.arguments.get('BF_QUIET', '1')
585 if env['BF_QUIET']:
586     B.set_quiet_output(env)
587 else:
588     if toolset=='msvc':
589         B.msvc_hack(env)
590
591 print B.bc.HEADER+'Building in: ' + B.bc.ENDC + os.path.abspath(B.root_build_dir)
592 env.SConsignFile(B.root_build_dir+'scons-signatures')
593 B.init_lib_dict()
594
595 ##### END SETUP ##########
596
597 Export('env')
598
599 VariantDir(B.root_build_dir+'/source', 'source', duplicate=0)
600 SConscript(B.root_build_dir+'/source/SConscript')
601 VariantDir(B.root_build_dir+'/intern', 'intern', duplicate=0)
602 SConscript(B.root_build_dir+'/intern/SConscript')
603 VariantDir(B.root_build_dir+'/extern', 'extern', duplicate=0)
604 SConscript(B.root_build_dir+'/extern/SConscript')
605
606 # now that we have read all SConscripts, we know what
607 # libraries will be built. Create list of
608 # libraries to give as objects to linking phase
609 mainlist = []
610 for tp in B.possible_types:
611     if (not tp == 'player') and (not tp == 'player2'):
612         mainlist += B.create_blender_liblist(env, tp)
613
614 if B.arguments.get('BF_PRIORITYLIST', '0')=='1':
615     B.propose_priorities()
616
617 dobj = B.buildinfo(env, "dynamic") + B.resources
618 creob = B.creator(env)
619 thestatlibs, thelibincs = B.setup_staticlibs(env)
620 thesyslibs = B.setup_syslibs(env)
621
622 if 'blender' in B.targets or not env['WITH_BF_NOBLENDER']:
623     env.BlenderProg(B.root_build_dir, "blender", creob + mainlist + thestatlibs + dobj, thesyslibs, [B.root_build_dir+'/lib'] + thelibincs, 'blender')
624 if env['WITH_BF_PLAYER']:
625     playerlist = B.create_blender_liblist(env, 'player')
626     playerlist += B.create_blender_liblist(env, 'player2')
627     playerlist += B.create_blender_liblist(env, 'intern')
628     playerlist += B.create_blender_liblist(env, 'extern')
629     env.BlenderProg(B.root_build_dir, "blenderplayer", dobj + playerlist + thestatlibs, thesyslibs, [B.root_build_dir+'/lib'] + thelibincs, 'blenderplayer')
630
631 ##### Now define some targets
632
633
634 #------------ INSTALL
635
636 #-- binaries
637 blenderinstall = []
638 if  env['OURPLATFORM']=='darwin':
639     for prg in B.program_list:
640         bundle = '%s.app' % prg[0]
641         bundledir = os.path.dirname(bundle)
642         for dp, dn, df in os.walk(bundle):
643             if '.svn' in dn:
644                 dn.remove('.svn')
645             if '_svn' in dn:
646                 dn.remove('_svn')
647             dir=env['BF_INSTALLDIR']+dp[len(bundledir):]
648             source=[dp+os.sep+f for f in df]
649             blenderinstall.append(env.Install(dir=dir,source=source))
650 else:
651     blenderinstall = env.Install(dir=env['BF_INSTALLDIR'], source=B.program_list)
652
653 #-- local path = config files in install dir: installdir\VERSION
654 #- dont do config and scripts for darwin, it is already in the bundle
655 dotblendlist = []
656 datafileslist = []
657 datafilestargetlist = []
658 dottargetlist = []
659 scriptinstall = []
660 cubininstall = []
661
662 if env['OURPLATFORM']!='darwin':
663     dotblenderinstall = []
664     for targetdir,srcfile in zip(dottargetlist, dotblendlist):
665         td, tf = os.path.split(targetdir)
666         dotblenderinstall.append(env.Install(dir=td, source=srcfile))
667     for targetdir,srcfile in zip(datafilestargetlist, datafileslist):
668         td, tf = os.path.split(targetdir)
669         dotblenderinstall.append(env.Install(dir=td, source=srcfile))
670
671     if env['WITH_BF_PYTHON']:
672         #-- local/VERSION/scripts
673         scriptpaths=['release/scripts']
674         for scriptpath in scriptpaths:
675             for dp, dn, df in os.walk(scriptpath):
676                 if '.svn' in dn:
677                     dn.remove('.svn')
678                 if '_svn' in dn:
679                     dn.remove('_svn')
680                 if '__pycache__' in dn:  # py3.2 cache dir
681                     dn.remove('__pycache__')
682
683                 # only for testing builds
684                 if VERSION_RELEASE_CYCLE == "release" and "addons_contrib" in dn:
685                     dn.remove('addons_contrib')
686
687                 # do not install freestyle if disabled
688                 if not env['WITH_BF_FREESTYLE'] and "freestyle" in dn:
689                     dn.remove("freestyle")
690
691                 dir = os.path.join(env['BF_INSTALLDIR'], VERSION)
692                 dir += os.sep + os.path.basename(scriptpath) + dp[len(scriptpath):]
693
694                 source=[os.path.join(dp, f) for f in df if not f.endswith(".pyc")]
695                 # To ensure empty dirs are created too
696                 if len(source)==0 and not os.path.exists(dir):
697                     env.Execute(Mkdir(dir))
698                 scriptinstall.append(env.Install(dir=dir,source=source))
699         if env['WITH_BF_CYCLES']:
700             # cycles python code
701             dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles')
702             source=os.listdir('intern/cycles/blender/addon')
703             if '.svn' in source: source.remove('.svn')
704             if '_svn' in source: source.remove('_svn')
705             if '__pycache__' in source: source.remove('__pycache__')
706             source=['intern/cycles/blender/addon/'+s for s in source]
707             scriptinstall.append(env.Install(dir=dir,source=source))
708
709             # cycles kernel code
710             dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles', 'kernel')
711             source=os.listdir('intern/cycles/kernel')
712             if '.svn' in source: source.remove('.svn')
713             if '_svn' in source: source.remove('_svn')
714             if '__pycache__' in source: source.remove('__pycache__')
715             source.remove('kernel.cpp')
716             source.remove('CMakeLists.txt')
717             source.remove('svm')
718             source.remove('closure')
719             source.remove('shaders')
720             source.remove('osl')
721             source=['intern/cycles/kernel/'+s for s in source]
722             source.append('intern/cycles/util/util_color.h')
723             source.append('intern/cycles/util/util_math.h')
724             source.append('intern/cycles/util/util_transform.h')
725             source.append('intern/cycles/util/util_types.h')
726             scriptinstall.append(env.Install(dir=dir,source=source))
727             # svm
728             dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles', 'kernel', 'svm')
729             source=os.listdir('intern/cycles/kernel/svm')
730             if '.svn' in source: source.remove('.svn')
731             if '_svn' in source: source.remove('_svn')
732             if '__pycache__' in source: source.remove('__pycache__')
733             source=['intern/cycles/kernel/svm/'+s for s in source]
734             scriptinstall.append(env.Install(dir=dir,source=source))
735             # closure
736             dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles', 'kernel', 'closure')
737             source=os.listdir('intern/cycles/kernel/closure')
738             if '.svn' in source: source.remove('.svn')
739             if '_svn' in source: source.remove('_svn')
740             if '__pycache__' in source: source.remove('__pycache__')
741             source=['intern/cycles/kernel/closure/'+s for s in source]
742             scriptinstall.append(env.Install(dir=dir,source=source))
743
744             # licenses
745             dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles', 'license')
746             source=os.listdir('intern/cycles/doc/license')
747             if '.svn' in source: source.remove('.svn')
748             if '_svn' in source: source.remove('_svn')
749             if '__pycache__' in source: source.remove('__pycache__')
750             source.remove('CMakeLists.txt')
751             source=['intern/cycles/doc/license/'+s for s in source]
752             scriptinstall.append(env.Install(dir=dir,source=source))
753
754     if env['WITH_BF_CYCLES']:
755         # cuda binaries
756         if env['WITH_BF_CYCLES_CUDA_BINARIES']:
757             dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles', 'lib')
758             for arch in env['BF_CYCLES_CUDA_BINARIES_ARCH']:
759                 kernel_build_dir = os.path.join(B.root_build_dir, 'intern/cycles/kernel')
760                 cubin_file = os.path.join(kernel_build_dir, "kernel_%s.cubin" % arch)
761                 cubininstall.append(env.Install(dir=dir,source=cubin_file))
762
763         # osl shaders
764         if env['WITH_BF_CYCLES_OSL']:
765             dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles', 'shader')
766
767             osl_source_dir = Dir('./intern/cycles/kernel/shaders').srcnode().path
768             oso_build_dir = os.path.join(B.root_build_dir, 'intern/cycles/kernel/shaders')
769
770             headers='node_color.h node_fresnel.h node_texture.h oslutil.h stdosl.h'.split()
771             source=['intern/cycles/kernel/shaders/'+s for s in headers]
772             scriptinstall.append(env.Install(dir=dir,source=source))
773
774             for f in os.listdir(osl_source_dir):
775                 if f.endswith('.osl'):
776                     oso_file = os.path.join(oso_build_dir, f.replace('.osl', '.oso'))
777                     scriptinstall.append(env.Install(dir=dir,source=oso_file))
778
779     if env['WITH_BF_OCIO']:
780         colormanagement = os.path.join('release', 'datafiles', 'colormanagement')
781
782         for dp, dn, df in os.walk(colormanagement):
783             if '.svn' in dn:
784                 dn.remove('.svn')
785             if '_svn' in dn:
786                 dn.remove('_svn')
787
788             dir = os.path.join(env['BF_INSTALLDIR'], VERSION, 'datafiles')
789             dir += os.sep + os.path.basename(colormanagement) + dp[len(colormanagement):]
790
791             source = [os.path.join(dp, f) for f in df if not f.endswith(".pyc")]
792
793             # To ensure empty dirs are created too
794             if len(source) == 0:
795                 env.Execute(Mkdir(dir))
796
797             scriptinstall.append(env.Install(dir=dir,source=source))
798
799     if env['WITH_BF_INTERNATIONAL']:
800         internationalpaths=['release' + os.sep + 'datafiles']
801
802         def check_path(path, member):
803             return (member in path.split(os.sep))
804
805         for intpath in internationalpaths:
806             for dp, dn, df in os.walk(intpath):
807                 if '.svn' in dn:
808                     dn.remove('.svn')
809                 if '_svn' in dn:
810                     dn.remove('_svn')
811
812                 # we only care about release/datafiles/fonts, release/datafiles/locales
813                 if check_path(dp, "fonts") or check_path(dp, "locale"):
814                     pass
815                 else:
816                     continue
817
818                 dir = os.path.join(env['BF_INSTALLDIR'], VERSION)
819                 dir += os.sep + os.path.basename(intpath) + dp[len(intpath):]
820
821                 source=[os.path.join(dp, f) for f in df if not f.endswith(".pyc")]
822                 # To ensure empty dirs are created too
823                 if len(source)==0:
824                     env.Execute(Mkdir(dir))
825                 scriptinstall.append(env.Install(dir=dir,source=source))
826
827 #-- icons
828 if env['OURPLATFORM']=='linux':
829     iconlist = []
830     icontargetlist = []
831
832     for tp, tn, tf in os.walk('release/freedesktop/icons'):
833         if '.svn' in tn:
834             tn.remove('.svn')
835         if '_svn' in tn:
836             tn.remove('_svn')
837         for f in tf:
838             iconlist.append(os.path.join(tp, f))
839             icontargetlist.append( os.path.join(*([env['BF_INSTALLDIR']] + tp.split(os.sep)[2:] + [f])) )
840
841     iconinstall = []
842     for targetdir,srcfile in zip(icontargetlist, iconlist):
843         td, tf = os.path.split(targetdir)
844         iconinstall.append(env.Install(dir=td, source=srcfile))
845
846 # dlls for linuxcross
847 # TODO - add more libs, for now this lets blenderlite run
848 if env['OURPLATFORM']=='linuxcross':
849     dir=env['BF_INSTALLDIR']
850     source = []
851
852     if env['WITH_BF_OPENMP']:
853         source += ['../lib/windows/pthreads/lib/pthreadGC2.dll']
854
855     scriptinstall.append(env.Install(dir=dir, source=source))
856
857 textlist = []
858 texttargetlist = []
859 for tp, tn, tf in os.walk('release/text'):
860     if '.svn' in tn:
861         tn.remove('.svn')
862     if '_svn' in tn:
863         tn.remove('_svn')
864     for f in tf:
865         textlist.append(tp+os.sep+f)
866
867 textinstall = env.Install(dir=env['BF_INSTALLDIR'], source=textlist)
868
869 if  env['OURPLATFORM']=='darwin':
870         allinstall = [blenderinstall, textinstall]
871 elif env['OURPLATFORM']=='linux':
872         allinstall = [blenderinstall, dotblenderinstall, scriptinstall, textinstall, iconinstall, cubininstall]
873 else:
874         allinstall = [blenderinstall, dotblenderinstall, scriptinstall, textinstall, cubininstall]
875
876 if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'win64-vc', 'linuxcross'):
877     dllsources = []
878
879     dllsources += ['${BF_ZLIB_LIBPATH}/zlib.dll']
880     # Used when linking to libtiff was dynamic
881     # keep it here until compilation on all platform would be ok
882     # dllsources += ['${BF_TIFF_LIBPATH}/${BF_TIFF_LIB}.dll']
883
884     if env['OURPLATFORM'] != 'linuxcross':
885         # pthreads library is already added
886         dllsources += ['${BF_PTHREADS_LIBPATH}/${BF_PTHREADS_LIB}.dll']
887
888     if env['WITH_BF_SDL']:
889         if env['OURPLATFORM'] == 'win64-vc':
890             pass # we link statically already to SDL on win64
891         else:
892             dllsources.append('${BF_SDL_LIBPATH}/SDL.dll')
893
894     if env['WITH_BF_PYTHON']:
895         if env['BF_DEBUG']:
896             dllsources.append('${BF_PYTHON_LIBPATH}/${BF_PYTHON_DLL}_d.dll')
897         else:
898             dllsources.append('${BF_PYTHON_LIBPATH}/${BF_PYTHON_DLL}.dll')
899
900     if env['WITH_BF_ICONV']:
901         if env['OURPLATFORM'] == 'win64-vc':
902             pass # we link statically to iconv on win64
903         elif not env['OURPLATFORM'] in ('win32-mingw', 'linuxcross'):
904             #gettext for MinGW and cross-compilation is compiled staticly
905             dllsources += ['${BF_ICONV_LIBPATH}/iconv.dll']
906
907     if env['WITH_BF_OPENAL']:
908         dllsources.append('${LCGDIR}/openal/lib/OpenAL32.dll')
909         dllsources.append('${LCGDIR}/openal/lib/wrap_oal.dll')
910
911     if env['WITH_BF_SNDFILE']:
912         dllsources.append('${LCGDIR}/sndfile/lib/libsndfile-1.dll')
913
914     if env['WITH_BF_FFMPEG']:
915         dllsources += env['BF_FFMPEG_DLL'].split()
916
917     # Since the thumb handler is loaded by Explorer, architecture is
918     # strict: the x86 build fails on x64 Windows. We need to ship
919     # both builds in x86 packages.
920     if bitness == 32:
921         dllsources.append('${LCGDIR}/thumbhandler/lib/BlendThumb.dll')
922     dllsources.append('${LCGDIR}/thumbhandler/lib/BlendThumb64.dll')
923
924     if env['WITH_BF_OCIO']:
925         if not env['OURPLATFORM'] in ('win32-mingw', 'linuxcross'):
926             dllsources.append('${LCGDIR}/opencolorio/bin/OpenColorIO.dll')
927
928         else:
929             dllsources.append('${LCGDIR}/opencolorio/bin/libOpenColorIO.dll')
930                         
931     dllsources.append('#source/icons/blender.exe.manifest')
932
933     windlls = env.Install(dir=env['BF_INSTALLDIR'], source = dllsources)
934     allinstall += windlls
935
936 if env['OURPLATFORM'] == 'win64-mingw':
937     dllsources = []
938
939     if env['WITH_BF_PYTHON']:
940         if env['BF_DEBUG']:
941             dllsources.append('${BF_PYTHON_LIBPATH}/${BF_PYTHON_DLL}_d.dll')
942         else:
943             dllsources.append('${BF_PYTHON_LIBPATH}/${BF_PYTHON_DLL}.dll')
944
945     if env['WITH_BF_FFMPEG']:
946         dllsources += env['BF_FFMPEG_DLL'].split()
947
948     if env['WITH_BF_OPENAL']:
949         dllsources.append('${LCGDIR}/openal/lib/OpenAL32.dll')
950         dllsources.append('${LCGDIR}/openal/lib/wrap_oal.dll')
951
952     if env['WITH_BF_SNDFILE']:
953         dllsources.append('${LCGDIR}/sndfile/lib/libsndfile-1.dll')
954
955     if env['WITH_BF_SDL']:
956         dllsources.append('${LCGDIR}/sdl/lib/SDL.dll')
957
958     if(env['WITH_BF_OPENMP']):
959         dllsources.append('${LCGDIR}/binaries/libgomp-1.dll')
960                 
961     if env['WITH_BF_OCIO']:
962         dllsources.append('${LCGDIR}/opencolorio/bin/libOpenColorIO.dll')
963
964     dllsources.append('${LCGDIR}/thumbhandler/lib/BlendThumb64.dll')
965     dllsources.append('${LCGDIR}/binaries/libgcc_s_sjlj-1.dll')
966     dllsources.append('${LCGDIR}/binaries/libwinpthread-1.dll')
967     dllsources.append('${LCGDIR}/binaries/libstdc++-6.dll')
968     dllsources.append('#source/icons/blender.exe.manifest')
969
970     windlls = env.Install(dir=env['BF_INSTALLDIR'], source = dllsources)
971     allinstall += windlls
972
973 installtarget = env.Alias('install', allinstall)
974 bininstalltarget = env.Alias('install-bin', blenderinstall)
975
976 nsisaction = env.Action(btools.NSIS_Installer, btools.NSIS_print)
977 nsiscmd = env.Command('nsisinstaller', None, nsisaction)
978 nsisalias = env.Alias('nsis', nsiscmd)
979
980 if 'blender' in B.targets:
981     blenderexe= env.Alias('blender', B.program_list)
982     Depends(blenderexe,installtarget)
983
984 if env['WITH_BF_PLAYER']:
985     blenderplayer = env.Alias('blenderplayer', B.program_list)
986     Depends(blenderplayer,installtarget)
987
988 if not env['WITH_BF_GAMEENGINE']:
989     blendernogame = env.Alias('blendernogame', B.program_list)
990     Depends(blendernogame,installtarget)
991
992 if 'blenderlite' in B.targets:
993     blenderlite = env.Alias('blenderlite', B.program_list)
994     Depends(blenderlite,installtarget)
995
996 Depends(nsiscmd, allinstall)
997
998 buildslave_action = env.Action(btools.buildslave, btools.buildslave_print)
999 buildslave_cmd = env.Command('buildslave_exec', None, buildslave_action)
1000 buildslave_alias = env.Alias('buildslave', buildslave_cmd)
1001
1002 Depends(buildslave_cmd, allinstall)
1003
1004 cudakernels_action = env.Action(btools.cudakernels, btools.cudakernels_print)
1005 cudakernels_cmd = env.Command('cudakernels_exec', None, cudakernels_action)
1006 cudakernels_alias = env.Alias('cudakernels', cudakernels_cmd)
1007
1008 cudakernel_dir = os.path.join(os.path.abspath(os.path.normpath(B.root_build_dir)), 'intern/cycles/kernel')
1009 cuda_kernels = []
1010
1011 for x in env['BF_CYCLES_CUDA_BINARIES_ARCH']:
1012     cubin = os.path.join(cudakernel_dir, 'kernel_' + x + '.cubin')
1013     cuda_kernels.append(cubin)
1014
1015 Depends(cudakernels_cmd, cuda_kernels)
1016 Depends(cudakernels_cmd, cubininstall)
1017
1018 Default(B.program_list)
1019
1020 if not env['WITHOUT_BF_INSTALL']:
1021         Default(installtarget)
1022