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[blender.git] / source / gameengine / PyDoc / KX_SCA_DynamicActuator.py
1 # $Id$
2 # Documentation for  KX_SCA_DynamicActuator
3 from SCA_IActuator import *
4
5 class KX_SCA_DynamicActuator(SCA_IActuator):
6         """
7         Dynamic Actuator.
8         @ivar operation: the type of operation of the actuator, 0-4
9                                                 KX_DYN_RESTORE_DYNAMICS, KX_DYN_DISABLE_DYNAMICS, 
10                                                 KX_DYN_ENABLE_RIGID_BODY, KX_DYN_DISABLE_RIGID_BODY, KX_DYN_SET_MASS
11         @type operation: integer
12         @ivar mass: the mass value for the KX_DYN_SET_MASS operation
13         @type mass: float
14         """
15         def setOperation(operation):
16                 """
17                 DEPRECATED: Use the operation property instead.
18                 Set the type of operation when the actuator is activated:
19                                 - 0 = restore dynamics
20                                 - 1 = disable dynamics
21                                 - 2 = enable rigid body
22                                 - 3 = disable rigid body
23                                 - 4 = set mass
24                 """
25         def getOperation():
26                 """
27                 DEPRECATED: Use the operation property instead.
28                 return the type of operation
29                 """
30