7 * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
9 * This program is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License
11 * as published by the Free Software Foundation; either version 2
12 * of the License, or (at your option) any later version. The Blender
13 * Foundation also sells licenses for use in proprietary software under
14 * the Blender License. See http://www.blender.org/BL/ for information
17 * This program is distributed in the hope that it will be useful,
18 * but WITHOUT ANY WARRANTY; without even the implied warranty of
19 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20 * GNU General Public License for more details.
22 * You should have received a copy of the GNU General Public License
23 * along with this program; if not, write to the Free Software Foundation,
24 * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
26 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
27 * All rights reserved.
29 * The Original Code is: all of this file.
31 * Contributor(s): none yet.
33 * ***** END GPL/BL DUAL LICENSE BLOCK *****
37 FILEFORMAT: IFF-style structure (but not IFF compatible!)
40 BLENDER_V100 12 bytes (versie 1.00)
41 V = big endian, v = little endian
42 _ = 4 byte pointer, - = 8 byte pointer
44 datablocks: also see struct BHead
46 <bh.len> int, len data after BHead
47 <bh.old> void, old pointer
49 <bh.nr> int, in case of array: amount of structs
54 Almost all data in Blender are structures. Each struct saved
55 gets a BHead header. With BHead the struct can be linked again
56 and compared with StructDNA .
60 Preferred writing order: (not really a must, but why would you do it random?)
61 Any case: direct data is ALWAYS after the lib block
66 - write associated direct data
71 - write the ID of LibBlock
72 - write FileGlobal (some global vars)
74 - write USER if filename is ~/.B.blend
78 Important to know is that 'streaming' has been added to files, for Blender Publisher
90 #include "BLI_winstuff.h"
92 #include <process.h> // for getpid
101 #include "nla.h" // __NLA is defined
103 #include "DNA_packedFile_types.h"
104 #include "DNA_sdna_types.h"
105 #include "DNA_property_types.h"
106 #include "DNA_sensor_types.h"
107 #include "DNA_controller_types.h"
108 #include "DNA_actuator_types.h"
109 #include "DNA_effect_types.h"
110 #include "DNA_object_types.h"
111 #include "DNA_userdef_types.h"
112 #include "DNA_vfont_types.h"
113 #include "DNA_ipo_types.h"
114 #include "DNA_curve_types.h"
115 #include "DNA_camera_types.h"
116 #include "DNA_meta_types.h"
117 #include "DNA_mesh_types.h"
118 #include "DNA_material_types.h"
119 #include "DNA_lattice_types.h"
120 #include "DNA_armature_types.h"
121 #include "DNA_sequence_types.h"
122 #include "DNA_ika_types.h"
123 #include "DNA_group_types.h"
124 #include "DNA_oops_types.h"
125 #include "DNA_space_types.h"
126 #include "DNA_screen_types.h"
127 #include "DNA_view3d_types.h"
128 #include "DNA_lamp_types.h"
129 #include "DNA_fileglobal_types.h"
130 #include "DNA_sound_types.h"
131 #include "DNA_texture_types.h"
132 #include "DNA_text_types.h"
133 #include "DNA_image_types.h"
134 #include "DNA_key_types.h"
135 #include "DNA_scene_types.h"
136 #include "DNA_constraint_types.h"
137 #include "DNA_listBase.h" /* for Listbase, the type of samples, ...*/
138 #include "DNA_action_types.h"
139 #include "DNA_nla_types.h"
141 #include "MEM_guardedalloc.h" // MEM_freeN
142 #include "BLI_blenlib.h"
143 #include "BLI_linklist.h"
145 #include "BKE_action.h"
146 #include "BKE_utildefines.h" // for KNOTSU KNOTSV WHILE_SEQ END_SEQ defines
147 #include "BKE_bad_level_calls.h" // build_seqar (from WHILE_SEQ) free_oops error
148 #include "BKE_constraint.h"
149 #include "BKE_main.h" // G.main
150 #include "BKE_global.h" // for G
151 #include "BKE_screen.h" // for waitcursor
152 #include "BKE_packedFile.h" // for packAll
153 #include "BKE_library.h" // for set_listbasepointers
154 #include "BKE_sound.h" /* ... and for samples */
156 #include "GEN_messaging.h"
158 #include "BLO_writefile.h"
159 #include "BLO_readfile.h"
161 #include "readfile.h"
164 /* ******* MYWRITE ********* */
166 #include "BLO_writeStreamGlue.h"
176 int tot, count, error;
179 struct writeStreamGlueStruct *streamGlue;
182 static WriteData *writedata_new(int file, int is_publisher)
184 extern char DNAstr[]; /* DNA.c */
187 WriteData *wd= MEM_callocN(sizeof(*wd), "writedata");
189 /* XXX, see note about this in readfile.c, remove
190 * once we have an xp lock - zr
192 wd->sdna= dna_sdna_from_data(DNAstr, DNAlen, 0);
195 wd->is_publisher= is_publisher;
197 wd->buf= MEM_mallocN(100000, "wd->buf");
202 static void writedata_do_write(WriteData *wd, void *mem, int memlen)
204 if (wd->error) return;
206 if (wd->is_publisher) {
207 wd->error = writeStreamGlue(Global_streamGlueControl, &wd->streamGlue, mem, memlen, 0);
209 if (write(wd->file, mem, memlen) != memlen)
214 static void writedata_free(WriteData *wd)
216 dna_freestructDNA(wd->sdna);
224 struct streamGlueControlStruct *Global_streamGlueControl;
228 * Low level WRITE(2) wrapper that buffers data
229 * @param adr Pointer to new chunk of data
230 * @param len Length of new chunk of data
231 * @warning Talks to other functions with global parameters
239 if (wd->error) return;
245 writedata_do_write(wd, wd->buf, wd->count);
248 writedata_do_write(wd, adr, len);
251 if(len+wd->count>99999) {
252 writedata_do_write(wd, wd->buf, wd->count);
255 memcpy(&wd->buf[wd->count], adr, len);
260 * BeGiN initializer for mywrite
261 * @param file File descriptor
262 * @param write_flags Write parameters
263 * @warning Talks to other functions with global parameters
270 int is_publisher= (write_flags & (G_FILE_COMPRESS | G_FILE_LOCK | G_FILE_SIGN | G_FILE_PUBLISH));
271 WriteData *wd= writedata_new(file, is_publisher);
275 wd->streamGlue = NULL;
276 Global_streamGlueControl = streamGlueControlConstructor();
277 streamGlueControlAppendAction(Global_streamGlueControl, DUMPFROMMEMORY);
278 if (write_flags & G_FILE_COMPRESS) {
279 streamGlueControlAppendAction(Global_streamGlueControl, DEFLATE);
281 if (write_flags & G_FILE_LOCK) {
282 streamGlueControlAppendAction(Global_streamGlueControl, ENCRYPT);
284 if (write_flags & G_FILE_SIGN) {
285 streamGlueControlAppendAction(Global_streamGlueControl, SIGN);
287 streamGlueControlAppendAction(Global_streamGlueControl, WRITEBLENFILE);
294 * END the mywrite wrapper
295 * @return 1 if write failed
296 * @return unknown global variable otherwise
297 * @warning Talks to other functions with global parameters
306 writedata_do_write(wd, wd->buf, wd->count);
309 if (wd->is_publisher) {
310 writeStreamGlue(Global_streamGlueControl, &wd->streamGlue, NULL, 0, 1);
311 streamGlueControlDestructor(Global_streamGlueControl);
312 // final writestream error handling goes here
315 int errFunction = BWS_GETFUNCTION(err);
316 int errGeneric = BWS_GETGENERR(err);
317 int errSpecific = BWS_GETSPECERR(err);
318 char *errFunctionStrings[] = {
324 "Writing the blendfile"
326 char *errGenericStrings[] = {
328 "generated an out of memory error",
329 "is not allowed in this version",
330 "has problems with your key"
332 char *errWriteStreamGlueStrings[] = {
334 "does not know how to proceed"
336 char *errDeflateStrings[] = {
338 "bumped on a compress error"
340 char *errEncryptStrings[] = {
342 "could not write the key",
343 "bumped on an encrypt error"
345 char *errSignStrings[] = {
347 "could not write the key",
350 char *errWriteBlenFileStrings[] = {
352 "encountered problems writing the filedescription",
353 "encountered problems writing the blendfile",
354 "encountered problems writing one (or more) parameters"
356 char *errFunctionString= errFunctionStrings[errFunction];
357 char *errExtraString= "";
361 errExtraString= errGenericStrings[errGeneric];
363 else if (errSpecific)
367 case BWS_WRITESTREAMGLUE:
368 errExtraString= errWriteStreamGlueStrings[errSpecific];
371 errExtraString= errDeflateStrings[errSpecific];
374 errExtraString= errEncryptStrings[errSpecific];
377 errExtraString= errSignStrings[errSpecific];
379 case BWS_WRITEBLENFILE:
380 errExtraString= errWriteBlenFileStrings[errSpecific];
387 // call Blender error popup window
388 error("%s %s", errFunctionString, errExtraString);
398 /* ********** WRITE FILE ****************** */
400 static void writestruct(WriteData *wd, int filecode, char *structname, int nr, void *adr)
405 if(adr==0 || nr==0) return;
412 bh.SDNAnr= dna_findstruct_nr(wd->sdna, structname);
414 printf("error: can't find SDNA code %s\n", structname);
417 sp= wd->sdna->structs[bh.SDNAnr];
419 bh.len= nr*wd->sdna->typelens[sp[0]];
421 if(bh.len==0) return;
423 mywrite(wd, &bh, sizeof(BHead));
424 mywrite(wd, adr, bh.len);
427 static void writedata(WriteData *wd, int filecode, int len, void *adr) /* do not use for structs */
444 mywrite(wd, &bh, sizeof(BHead));
445 if(len) mywrite(wd, adr, len);
448 static void write_scriptlink(WriteData *wd, ScriptLink *slink)
450 writedata(wd, DATA, sizeof(void *)*slink->totscript, slink->scripts);
451 writedata(wd, DATA, sizeof(short)*slink->totscript, slink->flag);
454 static void write_renderinfo(WriteData *wd) /* for renderdaemon */
459 sce= G.main->scene.first;
461 if(sce->id.lib==0 && ( sce==G.scene || (sce->r.scemode & R_BG_RENDER)) ) {
462 data[0]= sce->r.sfra;
463 data[1]= sce->r.efra;
465 strncpy((char *)(data+2), sce->id.name+2, 23);
467 writedata(wd, REND, 32, data);
473 static void write_userdef(WriteData *wd)
475 writestruct(wd, USER, "UserDef", 1, &U);
478 static void write_effects(WriteData *wd, ListBase *lb)
487 writestruct(wd, DATA, "BuildEff", 1, eff);
490 writestruct(wd, DATA, "PartEff", 1, eff);
493 writestruct(wd, DATA, "WaveEff", 1, eff);
496 writedata(wd, DATA, MEM_allocN_len(eff), eff);
503 static void write_properties(WriteData *wd, ListBase *lb)
509 writestruct(wd, DATA, "bProperty", 1, prop);
511 if(prop->poin && prop->poin != &prop->data)
512 writedata(wd, DATA, MEM_allocN_len(prop->poin), prop->poin);
518 static void write_sensors(WriteData *wd, ListBase *lb)
524 writestruct(wd, DATA, "bSensor", 1, sens);
526 writedata(wd, DATA, sizeof(void *)*sens->totlinks, sens->links);
530 writestruct(wd, DATA, "bNearSensor", 1, sens->data);
533 writestruct(wd, DATA, "bMouseSensor", 1, sens->data);
536 writestruct(wd, DATA, "bTouchSensor", 1, sens->data);
539 writestruct(wd, DATA, "bKeyboardSensor", 1, sens->data);
542 writestruct(wd, DATA, "bPropertySensor", 1, sens->data);
545 writestruct(wd, DATA, "bCollisionSensor", 1, sens->data);
548 writestruct(wd, DATA, "bRadarSensor", 1, sens->data);
551 writestruct(wd, DATA, "bRandomSensor", 1, sens->data);
554 writestruct(wd, DATA, "bRaySensor", 1, sens->data);
557 writestruct(wd, DATA, "bMessageSensor", 1, sens->data);
560 ; /* error: don't know how to write this file */
567 static void write_controllers(WriteData *wd, ListBase *lb)
573 writestruct(wd, DATA, "bController", 1, cont);
575 writedata(wd, DATA, sizeof(void *)*cont->totlinks, cont->links);
578 case CONT_EXPRESSION:
579 writestruct(wd, DATA, "bExpressionCont", 1, cont->data);
582 writestruct(wd, DATA, "bPythonCont", 1, cont->data);
585 ; /* error: don't know how to write this file */
592 static void write_actuators(WriteData *wd, ListBase *lb)
598 writestruct(wd, DATA, "bActuator", 1, act);
602 writestruct(wd, DATA, "bActionActuator", 1, act->data);
605 writestruct(wd, DATA, "bSoundActuator", 1, act->data);
608 writestruct(wd, DATA, "bCDActuator", 1, act->data);
611 writestruct(wd, DATA, "bObjectActuator", 1, act->data);
614 writestruct(wd, DATA, "bIpoActuator", 1, act->data);
617 writestruct(wd, DATA, "bPropertyActuator", 1, act->data);
620 writestruct(wd, DATA, "bCameraActuator", 1, act->data);
623 writestruct(wd, DATA, "bConstraintActuator", 1, act->data);
625 case ACT_EDIT_OBJECT:
626 writestruct(wd, DATA, "bEditObjectActuator", 1, act->data);
629 writestruct(wd, DATA, "bSceneActuator", 1, act->data);
632 writestruct(wd, DATA, "bGroupActuator", 1, act->data);
635 writestruct(wd, DATA, "bRandomActuator", 1, act->data);
638 writestruct(wd, DATA, "bMessageActuator", 1, act->data);
641 writestruct(wd, DATA, "bGameActuator", 1, act->data);
644 writestruct(wd, DATA, "bVisibilityActuator", 1, act->data);
647 ; /* error: don't know how to write this file */
654 static void write_nlastrips(WriteData *wd, ListBase *nlabase)
658 for (strip=nlabase->first; strip; strip=strip->next)
659 writestruct(wd, DATA, "bActionStrip", 1, strip);
662 static void write_constraints(WriteData *wd, ListBase *conlist)
666 for (con=conlist->first; con; con=con->next) {
667 /* Write the specific data */
669 case CONSTRAINT_TYPE_NULL:
671 case CONSTRAINT_TYPE_TRACKTO:
672 writestruct(wd, DATA, "bTrackToConstraint", 1, con->data);
674 case CONSTRAINT_TYPE_KINEMATIC:
675 writestruct(wd, DATA, "bKinematicConstraint", 1, con->data);
677 case CONSTRAINT_TYPE_ROTLIKE:
678 writestruct(wd, DATA, "bRotateLikeConstraint", 1, con->data);
680 case CONSTRAINT_TYPE_LOCLIKE:
681 writestruct(wd, DATA, "bLocateLikeConstraint", 1, con->data);
683 case CONSTRAINT_TYPE_ACTION:
684 writestruct(wd, DATA, "bActionConstraint", 1, con->data);
689 /* Write the constraint */
690 writestruct(wd, DATA, "bConstraint", 1, con);
694 static void write_pose(WriteData *wd, bPose *pose)
698 /* Write each channel */
704 for (chan=pose->chanbase.first; chan; chan=chan->next) {
705 write_constraints(wd, &chan->constraints);
706 writestruct(wd, DATA, "bPoseChannel", 1, chan);
710 writestruct(wd, DATA, "bPose", 1, pose);
713 static void write_defgroups(WriteData *wd, ListBase *defbase)
715 bDeformGroup *defgroup;
717 for (defgroup=defbase->first; defgroup; defgroup=defgroup->next)
718 writestruct(wd, DATA, "bDeformGroup", 1, defgroup);
721 static void write_constraint_channels(WriteData *wd, ListBase *chanbase)
723 bConstraintChannel *chan;
725 for (chan = chanbase->first; chan; chan=chan->next)
726 writestruct(wd, DATA, "bConstraintChannel", 1, chan);
730 static void write_objects(WriteData *wd, ListBase *idbase)
738 writestruct(wd, ID_OB, "Object", 1, ob);
741 writedata(wd, DATA, sizeof(void *)*ob->totcol, ob->mat);
742 write_effects(wd, &ob->effect);
743 write_properties(wd, &ob->prop);
744 write_sensors(wd, &ob->sensors);
745 write_controllers(wd, &ob->controllers);
746 write_actuators(wd, &ob->actuators);
747 write_scriptlink(wd, &ob->scriptlink);
748 write_pose(wd, ob->pose);
749 write_defgroups(wd, &ob->defbase);
750 write_constraints(wd, &ob->constraints);
751 write_constraint_channels(wd, &ob->constraintChannels);
752 write_nlastrips(wd, &ob->nlastrips);
759 static void write_vfonts(WriteData *wd, ListBase *idbase)
768 writestruct(wd, ID_VF, "VFont", 1, vf);
772 if (vf->packedfile) {
774 writestruct(wd, DATA, "PackedFile", 1, pf);
775 writedata(wd, DATA, pf->size, pf->data);
783 static void write_ipos(WriteData *wd, ListBase *idbase)
792 writestruct(wd, ID_IP, "Ipo", 1, ipo);
795 icu= ipo->curve.first;
797 writestruct(wd, DATA, "IpoCurve", 1, icu);
801 icu= ipo->curve.first;
803 if(icu->bezt) writestruct(wd, DATA, "BezTriple", icu->totvert, icu->bezt);
804 if(icu->bp) writestruct(wd, DATA, "BPoint", icu->totvert, icu->bp);
813 static void write_keys(WriteData *wd, ListBase *idbase)
822 writestruct(wd, ID_KE, "Key", 1, key);
825 kb= key->block.first;
827 writestruct(wd, DATA, "KeyBlock", 1, kb);
828 if(kb->data) writedata(wd, DATA, kb->totelem*key->elemsize, kb->data);
837 static void write_cameras(WriteData *wd, ListBase *idbase)
845 writestruct(wd, ID_CA, "Camera", 1, cam);
848 write_scriptlink(wd, &cam->scriptlink);
855 static void write_mballs(WriteData *wd, ListBase *idbase)
864 writestruct(wd, ID_MB, "MetaBall", 1, mb);
867 writedata(wd, DATA, sizeof(void *)*mb->totcol, mb->mat);
871 writestruct(wd, DATA, "MetaElem", 1, ml);
879 static void write_curves(WriteData *wd, ListBase *idbase)
888 writestruct(wd, ID_CU, "Curve", 1, cu);
891 writedata(wd, DATA, sizeof(void *)*cu->totcol, cu->mat);
894 writedata(wd, DATA, cu->len+1, cu->str);
897 /* is also the order of reading */
900 writestruct(wd, DATA, "Nurb", 1, nu);
905 if( (nu->type & 7)==CU_BEZIER)
906 writestruct(wd, DATA, "BezTriple", nu->pntsu, nu->bezt);
908 writestruct(wd, DATA, "BPoint", nu->pntsu*nu->pntsv, nu->bp);
909 if(nu->knotsu) writedata(wd, DATA, KNOTSU(nu)*sizeof(float), nu->knotsu);
910 if(nu->knotsv) writedata(wd, DATA, KNOTSV(nu)*sizeof(float), nu->knotsv);
920 static void write_dverts(WriteData *wd, int count, MDeformVert *dvlist)
924 /* Write the dvert list */
925 writestruct(wd, DATA, "MDeformVert", count, dvlist);
927 /* Write deformation data for each dvert */
929 for (i=0; i<count; i++) {
931 writestruct(wd, DATA, "MDeformWeight", dvlist[i].totweight, dvlist[i].dw);
936 static void write_meshs(WriteData *wd, ListBase *idbase)
944 writestruct(wd, ID_ME, "Mesh", 1, mesh);
947 writedata(wd, DATA, sizeof(void *)*mesh->totcol, mesh->mat);
948 writestruct(wd, DATA, "MVert", mesh->totvert, mesh->mvert);
949 write_dverts(wd, mesh->totvert, mesh->dvert);
950 writestruct(wd, DATA, "MFace", mesh->totface, mesh->mface);
951 writestruct(wd, DATA, "TFace", mesh->totface, mesh->tface);
952 writestruct(wd, DATA, "MCol", 4*mesh->totface, mesh->mcol);
953 writestruct(wd, DATA, "MSticky", mesh->totvert, mesh->msticky);
960 static void write_images(WriteData *wd, ListBase *idbase)
969 writestruct(wd, ID_IM, "Image", 1, ima);
971 if (ima->packedfile) {
972 pf = ima->packedfile;
973 writestruct(wd, DATA, "PackedFile", 1, pf);
974 writedata(wd, DATA, pf->size, pf->data);
981 static void write_textures(WriteData *wd, ListBase *idbase)
989 writestruct(wd, ID_TE, "Tex", 1, tex);
992 if(tex->plugin) writestruct(wd, DATA, "PluginTex", 1, tex->plugin);
993 if(tex->coba) writestruct(wd, DATA, "ColorBand", 1, tex->coba);
994 if(tex->env) writestruct(wd, DATA, "EnvMap", 1, tex->env);
1000 static void write_materials(WriteData *wd, ListBase *idbase)
1009 writestruct(wd, ID_MA, "Material", 1, ma);
1011 for(a=0; a<8; a++) {
1012 if(ma->mtex[a]) writestruct(wd, DATA, "MTex", 1, ma->mtex[a]);
1015 write_scriptlink(wd, &ma->scriptlink);
1021 static void write_worlds(WriteData *wd, ListBase *idbase)
1026 wrld= idbase->first;
1030 writestruct(wd, ID_WO, "World", 1, wrld);
1032 for(a=0; a<8; a++) {
1033 if(wrld->mtex[a]) writestruct(wd, DATA, "MTex", 1, wrld->mtex[a]);
1036 write_scriptlink(wd, &wrld->scriptlink);
1038 wrld= wrld->id.next;
1042 static void write_lamps(WriteData *wd, ListBase *idbase)
1051 writestruct(wd, ID_LA, "Lamp", 1, la);
1054 for(a=0; a<8; a++) {
1055 if(la->mtex[a]) writestruct(wd, DATA, "MTex", 1, la->mtex[a]);
1058 write_scriptlink(wd, &la->scriptlink);
1064 static void write_lattices(WriteData *wd, ListBase *idbase)
1072 writestruct(wd, ID_LT, "Lattice", 1, lt);
1075 writestruct(wd, DATA, "BPoint", lt->pntsu*lt->pntsv*lt->pntsw, lt->def);
1081 static void write_ikas(WriteData *wd, ListBase *idbase)
1090 writestruct(wd, ID_IK, "Ika", 1, ika);
1093 li= ika->limbbase.first;
1095 writestruct(wd, DATA, "Limb", 1, li);
1099 writestruct(wd, DATA, "Deform", ika->totdef, ika->def);
1105 static void write_scenes(WriteData *wd, ListBase *scebase)
1113 sce= scebase->first;
1116 writestruct(wd, ID_SCE, "Scene", 1, sce);
1119 base= sce->base.first;
1121 writestruct(wd, DATA, "Base", 1, base);
1125 writestruct(wd, DATA, "Radio", 1, sce->radio);
1126 writestruct(wd, DATA, "FreeCamera", 1, sce->fcam);
1130 writestruct(wd, DATA, "Editing", 1, ed);
1132 /* reset write flags too */
1133 WHILE_SEQ(&ed->seqbase) {
1134 if(seq->strip) seq->strip->done= 0;
1135 writestruct(wd, DATA, "Sequence", 1, seq);
1139 WHILE_SEQ(&ed->seqbase) {
1140 if(seq->strip && seq->strip->done==0) {
1141 /* write strip with 'done' at 0 because readfile */
1143 if(seq->plugin) writestruct(wd, DATA, "PluginSeq", 1, seq->plugin);
1146 writestruct(wd, DATA, "Strip", 1, strip);
1148 if(seq->type==SEQ_IMAGE)
1149 writestruct(wd, DATA, "StripElem", strip->len, strip->stripdata);
1150 else if(seq->type==SEQ_MOVIE)
1151 writestruct(wd, DATA, "StripElem", 1, strip->stripdata);
1159 write_scriptlink(wd, &sce->scriptlink);
1161 if (sce->r.avicodecdata) {
1162 writestruct(wd, DATA, "AviCodecData", 1, sce->r.avicodecdata);
1163 if (sce->r.avicodecdata->lpFormat) writedata(wd, DATA, sce->r.avicodecdata->cbFormat, sce->r.avicodecdata->lpFormat);
1164 if (sce->r.avicodecdata->lpParms) writedata(wd, DATA, sce->r.avicodecdata->cbParms, sce->r.avicodecdata->lpParms);
1167 if (sce->r.qtcodecdata) {
1168 writestruct(wd, DATA, "QuicktimeCodecData", 1, sce->r.qtcodecdata);
1169 if (sce->r.qtcodecdata->cdParms) writedata(wd, DATA, sce->r.qtcodecdata->cdSize, sce->r.qtcodecdata->cdParms);
1176 static void write_screens(WriteData *wd, ListBase *scrbase)
1186 writestruct(wd, ID_SCR, "Screen", 1, sc);
1189 sv= sc->vertbase.first;
1191 writestruct(wd, DATA, "ScrVert", 1, sv);
1195 se= sc->edgebase.first;
1197 writestruct(wd, DATA, "ScrEdge", 1, se);
1201 sa= sc->areabase.first;
1205 writestruct(wd, DATA, "ScrArea", 1, sa);
1207 sl= sa->spacedata.first;
1209 if(sl->spacetype==SPACE_VIEW3D) {
1210 View3D *v3d= (View3D*) sl;
1211 writestruct(wd, DATA, "View3D", 1, v3d);
1212 if(v3d->bgpic) writestruct(wd, DATA, "BGpic", 1, v3d->bgpic);
1213 if(v3d->localvd) writestruct(wd, DATA, "View3D", 1, v3d->localvd);
1215 else if(sl->spacetype==SPACE_IPO) {
1216 writestruct(wd, DATA, "SpaceIpo", 1, sl);
1218 else if(sl->spacetype==SPACE_BUTS) {
1219 writestruct(wd, DATA, "SpaceButs", 1, sl);
1221 else if(sl->spacetype==SPACE_FILE) {
1222 writestruct(wd, DATA, "SpaceFile", 1, sl);
1224 else if(sl->spacetype==SPACE_SEQ) {
1225 writestruct(wd, DATA, "SpaceSeq", 1, sl);
1227 else if(sl->spacetype==SPACE_OOPS) {
1228 SpaceOops *so= (SpaceOops *)sl;
1232 oops= so->oops.first;
1234 Oops *oopsn= oops->next;
1236 BLI_remlink(&so->oops, oops);
1242 /* ater cleanup, because of listbase! */
1243 writestruct(wd, DATA, "SpaceOops", 1, so);
1245 oops= so->oops.first;
1247 writestruct(wd, DATA, "Oops", 1, oops);
1251 else if(sl->spacetype==SPACE_IMAGE) {
1252 writestruct(wd, DATA, "SpaceImage", 1, sl);
1254 else if(sl->spacetype==SPACE_IMASEL) {
1255 writestruct(wd, DATA, "SpaceImaSel", 1, sl);
1257 else if(sl->spacetype==SPACE_TEXT) {
1258 writestruct(wd, DATA, "SpaceText", 1, sl);
1260 else if(sl->spacetype==SPACE_ACTION) {
1261 writestruct(wd, DATA, "SpaceAction", 1, sl);
1263 else if(sl->spacetype==SPACE_SOUND) {
1264 writestruct(wd, DATA, "SpaceSound", 1, sl);
1266 else if(sl->spacetype==SPACE_NLA){
1267 writestruct(wd, DATA, "SpaceNla", 1, sl);
1279 static void write_libraries(WriteData *wd, Main *main)
1281 ListBase *lbarray[30];
1283 int a, tot, foundone;
1287 a=tot= set_listbasepointers(main, lbarray);
1289 /* test: is lib being used */
1292 id= lbarray[tot]->first;
1294 if(id->us>0 && (id->flag & LIB_EXTERN)) {
1304 writestruct(wd, ID_LI, "Library", 1, main->curlib);
1307 id= lbarray[a]->first;
1309 if(id->us>0 && (id->flag & LIB_EXTERN)) {
1311 writestruct(wd, ID_ID, "ID", 1, id);
1322 static void write_bone(WriteData *wd, Bone* bone)
1326 // write_constraints(wd, &bone->constraints);
1329 writestruct(wd, DATA, "Bone", 1, bone);
1332 cbone= bone->childbase.first;
1334 write_bone(wd, cbone);
1339 static void write_armatures(WriteData *wd, ListBase *idbase)
1347 writestruct(wd, ID_AR, "bArmature", 1, arm);
1350 bone= arm->bonebase.first;
1352 write_bone(wd, bone);
1360 static void write_actions(WriteData *wd, ListBase *idbase)
1363 bActionChannel *chan;
1367 writestruct(wd, ID_AC, "bAction", 1, act);
1369 for (chan=act->chanbase.first; chan; chan=chan->next) {
1370 writestruct(wd, DATA, "bActionChannel", 1, chan);
1371 write_constraint_channels(wd, &chan->constraintChannels);
1378 static void write_texts(WriteData *wd, ListBase *idbase)
1383 text= idbase->first;
1385 if ( (text->flags & TXT_ISMEM) && (text->flags & TXT_ISEXT)) text->flags &= ~TXT_ISEXT;
1388 writestruct(wd, ID_TXT, "Text", 1, text);
1389 if(text->name) writedata(wd, DATA, strlen(text->name)+1, text->name);
1391 if(!(text->flags & TXT_ISEXT)) {
1392 /* now write the text data, in two steps for optimization in the readfunction */
1393 tmp= text->lines.first;
1395 writestruct(wd, DATA, "TextLine", 1, tmp);
1399 tmp= text->lines.first;
1401 writedata(wd, DATA, tmp->len+1, tmp->line);
1405 text= text->id.next;
1409 static void write_sounds(WriteData *wd, ListBase *idbase)
1416 // set all samples to unsaved status
1418 sample = samples->first;
1420 sample->flags |= SAMPLE_NEEDS_SAVE;
1421 sample = sample->id.next;
1424 sound= idbase->first;
1426 if(sound->id.us>0) {
1427 // do we need to save the packedfile as well ?
1428 sample = sound->sample;
1430 if (sample->flags & SAMPLE_NEEDS_SAVE) {
1431 sound->newpackedfile = sample->packedfile;
1432 sample->flags &= ~SAMPLE_NEEDS_SAVE;
1434 sound->newpackedfile = NULL;
1439 writestruct(wd, ID_SO, "bSound", 1, sound);
1441 if (sound->newpackedfile) {
1442 pf = sound->newpackedfile;
1443 writestruct(wd, DATA, "PackedFile", 1, pf);
1444 writedata(wd, DATA, pf->size, pf->data);
1448 sound->newpackedfile = sample->packedfile;
1451 sound= sound->id.next;
1455 static void write_groups(WriteData *wd, ListBase *idbase)
1462 group= idbase->first;
1464 if(group->id.us>0) {
1466 writestruct(wd, ID_GR, "Group", 1, group);
1468 gk= group->gkey.first;
1470 writestruct(wd, DATA, "GroupKey", 1, gk);
1474 go= group->gobject.first;
1476 writestruct(wd, DATA, "GroupObject", 1, go);
1479 go= group->gobject.first;
1483 writestruct(wd, DATA, "ObjectKey", 1, ok);
1490 group= group->id.next;
1494 static void write_global(WriteData *wd)
1498 fg.curscreen= G.curscreen;
1499 fg.displaymode= R.displaymode;
1500 fg.winpos= R.winpos;
1501 fg.fileflags= G.fileflags;
1503 writestruct(wd, GLOB, "FileGlobal", 1, &fg);
1506 static int write_file_handle(int handle, int write_user_block, int write_flags)
1513 mainlist.first= mainlist.last= G.main;
1516 blo_split_main(&mainlist);
1518 wd= bgnwrite(handle, write_flags);
1520 sprintf(buf, "BLENDER%c%c%.3d", (sizeof(void*)==8)?'-':'_', (G.order==B_ENDIAN)?'V':'v', G.version);
1521 mywrite(wd, buf, 12);
1523 write_renderinfo(wd);
1525 write_screens (wd, &G.main->screen);
1526 write_scenes (wd, &G.main->scene);
1527 write_objects (wd, &G.main->object);
1528 write_meshs (wd, &G.main->mesh);
1529 write_curves (wd, &G.main->curve);
1530 write_mballs (wd, &G.main->mball);
1531 write_materials(wd, &G.main->mat);
1532 write_textures (wd, &G.main->tex);
1533 write_images (wd, &G.main->image);
1534 write_cameras (wd, &G.main->camera);
1535 write_lamps (wd, &G.main->lamp);
1536 write_lattices (wd, &G.main->latt);
1537 write_ikas (wd, &G.main->ika);
1538 write_vfonts (wd, &G.main->vfont);
1539 write_ipos (wd, &G.main->ipo);
1540 write_keys (wd, &G.main->key);
1541 write_worlds (wd, &G.main->world);
1542 write_texts (wd, &G.main->text);
1543 write_sounds (wd, &G.main->sound);
1544 write_groups (wd, &G.main->group);
1545 write_armatures(wd, &G.main->armature);
1546 write_actions (wd, &G.main->action);
1547 write_libraries(wd, G.main->next);
1550 if (write_user_block) {
1554 /* dna as last, because (to be implemented) test for which structs are written */
1555 writedata(wd, DNA1, wd->sdna->datalen, wd->sdna->data);
1558 mywrite(wd, &data, 4);
1561 mywrite(wd, &data, 4);
1563 blo_join_main(&mainlist);
1564 G.main= mainlist.first;
1566 return endwrite(wd);
1569 int BLO_write_file(char *dir, int write_flags, char **error_r)
1571 char userfilename[FILE_MAXDIR+FILE_MAXFILE];
1572 char tempname[FILE_MAXDIR+FILE_MAXFILE];
1573 int file, fout, write_user_block;
1575 sprintf(tempname, "%s@", dir);
1577 file = open(tempname,O_BINARY+O_WRONLY+O_CREAT+O_TRUNC, 0666);
1579 *error_r= "Unable to open";
1583 BLI_make_file_string(G.sce, userfilename, BLI_gethome(), ".B.blend");
1584 write_user_block= BLI_streq(dir, userfilename);
1586 fout= write_file_handle(file, write_user_block, write_flags);
1590 if(BLI_rename(tempname, dir) < 0) {
1591 *error_r= "Can't change old file. File saved with @";
1597 *error_r= "Not enough diskspace";
1604 /* Runtime writing */
1607 #define PATHSEPERATOR "\\"
1609 #define PATHSEPERATOR "/"
1612 static char *get_install_dir(void) {
1613 extern char bprogname[];
1614 char *tmpname = BLI_strdup(bprogname);
1618 cut = strstr(tmpname, ".app");
1619 if (cut) cut[0] = 0;
1622 cut = BLI_last_slash(tmpname);
1633 static char *get_runtime_path(char *exename) {
1634 char *installpath= get_install_dir();
1639 char *path= MEM_mallocN(strlen(installpath)+strlen(PATHSEPERATOR)+strlen(exename)+1, "runtimepath");
1640 strcpy(path, installpath);
1641 strcat(path, PATHSEPERATOR);
1642 strcat(path, exename);
1644 MEM_freeN(installpath);
1652 static int recursive_copy_runtime(char *outname, char *exename, char **cause_r) {
1653 char *cause = NULL, *runtime = get_runtime_path(exename);
1654 char command[2 * (FILE_MAXDIR+FILE_MAXFILE) + 32];
1658 cause= "Unable to find runtime";
1662 progfd= open(runtime, O_BINARY|O_RDONLY, 0);
1664 cause= "Unable to find runtime";
1668 sprintf(command, "/bin/cp -R %s %s", runtime, outname);
1669 if (system(command) == -1) {
1670 cause = "Couldn't copy runtime";
1686 void BLO_write_runtime(char *file, char *exename) {
1687 char gamename[FILE_MAXDIR+FILE_MAXFILE];
1691 // remove existing file / bundle
1692 BLI_delete(file, NULL, TRUE);
1694 if (!recursive_copy_runtime(file, exename, &cause))
1697 strcpy(gamename, file);
1698 strcat(gamename, "/Contents/Resources/game.blend");
1700 outfd= open(gamename, O_BINARY|O_WRONLY|O_CREAT|O_TRUNC, 0777);
1703 /* Ensure runtime's are built with Publisher files */
1704 write_file_handle(outfd, 0, G.fileflags|G_FILE_PUBLISH);
1706 if (write(outfd, " ", 1) != 1) {
1707 cause= "Unable to write to output file";
1711 cause = "Unable to open blenderfile";
1719 error("Unable to make runtime: %s", cause);
1722 #else /* !__APPLE__ */
1724 static int handle_append_runtime(int handle, char *exename, char **cause_r) {
1725 char *cause= NULL, *runtime= get_runtime_path(exename);
1726 unsigned char buf[1024];
1727 int count, progfd= -1;
1730 cause= "Unable to find runtime";
1734 progfd= open(runtime, O_BINARY|O_RDONLY, 0);
1736 cause= "Unable to find runtime";
1740 while ((count= read(progfd, buf, sizeof(buf)))>0) {
1741 if (write(handle, buf, count)!=count) {
1742 cause= "Unable to write to output file";
1760 static int handle_write_msb_int(int handle, int i) {
1761 unsigned char buf[4];
1762 buf[0]= (i>>24)&0xFF;
1763 buf[1]= (i>>16)&0xFF;
1764 buf[2]= (i>>8)&0xFF;
1765 buf[3]= (i>>0)&0xFF;
1767 return (write(handle, buf, 4)==4);
1770 void BLO_write_runtime(char *file, char *exename) {
1771 int outfd= open(file, O_BINARY|O_WRONLY|O_CREAT|O_TRUNC, 0777);
1776 cause= "Unable to open output file";
1779 if (!handle_append_runtime(outfd, exename, &cause))
1782 datastart= lseek(outfd, 0, SEEK_CUR);
1784 /* Ensure runtime's are built with Publisher files */
1785 write_file_handle(outfd, 0, G.fileflags|G_FILE_PUBLISH);
1787 if (!handle_write_msb_int(outfd, datastart) || (write(outfd, "BRUNTIME", 8)!=8)) {
1788 cause= "Unable to write to output file";
1797 error("Unable to make runtime: %s", cause);
1800 #endif /* !__APPLE__ */