Cleanup: use override/final for derived classes.
[blender.git] / source / blender / freestyle / FRS_precomp.h
1 /* Pre-compiled headers, see: D2606. */
2
3 #include <Python.h>
4
5 #include <algorithm>
6 #include <deque>
7 #include <fstream>
8 #include <iomanip>
9 #include <iostream>
10 #include <iterator>
11 #include <list>
12 #include <map>
13 #include <math.h>
14 #include <memory>
15 #include <pthread.h>
16 #include <set>
17 #include <sstream>
18 #include <stack>
19 #include <stdarg.h>
20 #include <stdbool.h>
21 #include <string>
22 #include <time.h>
23 #include <vector>
24
25 #include "intern/python/BPy_BBox.h"
26 #include "intern/python/BPy_BinaryPredicate0D.h"
27 #include "intern/python/BPy_BinaryPredicate1D.h"
28 #include "intern/python/BPy_ContextFunctions.h"
29 #include "intern/python/BPy_Convert.h"
30 #include "intern/python/BPy_Freestyle.h"
31 #include "intern/python/BPy_FrsMaterial.h"
32 #include "intern/python/BPy_FrsNoise.h"
33 #include "intern/python/BPy_Id.h"
34 #include "intern/python/BPy_IntegrationType.h"
35 #include "intern/python/BPy_Interface0D.h"
36 #include "intern/python/BPy_Interface1D.h"
37 #include "intern/python/BPy_Iterator.h"
38 #include "intern/python/BPy_MediumType.h"
39 #include "intern/python/BPy_Nature.h"
40 #include "intern/python/BPy_Operators.h"
41 #include "intern/python/BPy_SShape.h"
42 #include "intern/python/BPy_StrokeAttribute.h"
43 #include "intern/python/BPy_StrokeShader.h"
44 #include "intern/python/BPy_UnaryFunction0D.h"
45 #include "intern/python/BPy_UnaryFunction1D.h"
46 #include "intern/python/BPy_UnaryPredicate0D.h"
47 #include "intern/python/BPy_UnaryPredicate1D.h"
48 #include "intern/python/BPy_ViewMap.h"
49 #include "intern/python/BPy_ViewShape.h"
50 #include "intern/python/Director.h"