1 # ***** BEGIN GPL LICENSE BLOCK *****
3 # This program is free software; you can redistribute it and/or
4 # modify it under the terms of the GNU General Public License
5 # as published by the Free Software Foundation; either version 2
6 # of the License, or (at your option) any later version.
8 # This program is distributed in the hope that it will be useful,
9 # but WITHOUT ANY WARRANTY; without even the implied warranty of
10 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 # GNU General Public License for more details.
13 # You should have received a copy of the GNU General Public License
14 # along with this program; if not, write to the Free Software Foundation,
15 # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
17 # The Original Code is Copyright (C) 2006, Blender Foundation
18 # All rights reserved.
20 # The Original Code is: all of this file.
22 # Contributor(s): Jacques Beaurain.
24 # ***** END GPL LICENSE BLOCK *****
29 ../../intern/guardedalloc
33 ../blender/editors/include
36 ../blender/render/extern/include
39 ../blender/windowmanager
43 blender_include_dirs(../../intern/utfconv)
47 blender_include_dirs(../../extern/libmv)
48 add_definitions(-DWITH_LIBMV)
52 add_definitions(-DWITH_FFMPEG)
56 blender_include_dirs(../blender/python)
57 add_definitions(-DWITH_PYTHON)
59 if(WITH_PYTHON_SECURITY)
60 add_definitions(-DWITH_PYTHON_SECURITY)
65 add_definitions(-DWITH_HEADLESS)
69 blender_include_dirs(../gameengine/BlenderRoutines)
71 add_definitions(-DWITH_GAMEENGINE)
75 add_definitions(-DWITH_SDL)
79 add_definitions(-DWITH_BINRELOC)
80 blender_include_dirs(${BINRELOC_INCLUDE_DIRS})
83 # Setup the exe sources and buildinfo
88 # MSVC 2010 gives linking errors with the manifest
89 if(WIN32 AND NOT UNIX)
90 string(SUBSTRING ${BLENDER_VERSION} 0 1 bver1)
91 string(SUBSTRING ${BLENDER_VERSION} 2 1 bver2)
92 string(SUBSTRING ${BLENDER_VERSION} 3 1 bver3)
96 -DBLEN_VER_RC_STR_M=${BLENDER_VERSION}
97 -DBLEN_VER_RC_1=${bver1}
98 -DBLEN_VER_RC_2=${bver2}
99 -DBLEN_VER_RC_3=${bver3}
104 -DBLEN_VER_RC_STR=${BLENDER_VERSION}
105 -DBLEN_VER_RC_1=${bver1}
106 -DBLEN_VER_RC_2=${bver2}
107 -DBLEN_VER_RC_3=${bver3}
114 ../icons/winblender.rc
119 add_definitions(-DWITH_BUILDINFO)
120 # --------------------------------------------------------------------------
121 # These defines could all be moved into the header below
122 string(REPLACE " " "\ " BUILDINFO_CFLAGS "${CMAKE_C_FLAGS}")
123 string(REPLACE " " "\ " BUILDINFO_CXXFLAGS "${CMAKE_CXX_FLAGS}")
124 string(REPLACE " " "\ " BUILDINFO_LINKFLAGS "${PLATFORM_LINKFLAGS}")
126 # # define in header now, else these get out of date on rebuilds.
127 # -DBUILD_DATE="${BUILD_DATE}"
128 # -DBUILD_TIME="${BUILD_TIME}"
129 # -DBUILD_REV="${BUILD_REV}"
130 -DWITH_BUILDINFO_HEADER # alternative to lines above
131 -DBUILD_PLATFORM="${CMAKE_SYSTEM_NAME}"
132 -DBUILD_TYPE="${CMAKE_BUILD_TYPE}"
133 -DBUILD_CFLAGS="${BUILDINFO_CFLAGS}"
134 -DBUILD_CXXFLAGS="${BUILDINFO_CXXFLAGS}"
135 -DBUILD_LINKFLAGS="${BUILDINFO_LINKFLAGS}"
136 -DBUILD_SYSTEM="CMake"
139 # --------------------------------------------------------------------------
140 # write header for values that change each build
141 # note, generaed file is in build dir's source/creator
142 # except when used as an include path.
144 # include the output directory, where the buildinfo.h file is generated
145 include_directories(${CMAKE_BINARY_DIR}/source/creator)
147 # a custom target that is always built
148 add_custom_target(buildinfo ALL
149 DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/buildinfo.h)
151 # creates svnheader.h using cmake script
152 add_custom_command(OUTPUT ${CMAKE_CURRENT_SOURCE_DIR}/buildinfo.h
153 COMMAND ${CMAKE_COMMAND}
154 -DSOURCE_DIR=${CMAKE_SOURCE_DIR}
155 -P ${CMAKE_SOURCE_DIR}/build_files/cmake/buildinfo.cmake)
157 # buildinfo.h is a generated file
158 set_source_files_properties(${CMAKE_CURRENT_SOURCE_DIR}/buildinfo.h
159 PROPERTIES GENERATED TRUE
160 HEADER_FILE_ONLY TRUE)
162 # add deps below, after adding blender
163 # -------------- done with header values.
170 # message(STATUS "Configuring blender")
171 if(WITH_PYTHON_MODULE)
172 add_definitions(-DWITH_PYTHON_MODULE)
174 # creates ./bin/bpy.so which can be imported as a python module.
176 # note that 'SHARED' works on Linux and Windows,
177 # but not OSX which _must_ be 'MODULE'
178 add_library(blender MODULE ${SRC})
179 set_target_properties(
184 LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin
185 RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin # only needed on windows
189 set_target_properties(
192 LINK_FLAGS_RELEASE "${PLATFORM_LINKFLAGS}"
193 LINK_FLAGS_DEBUG "${PLATFORM_LINKFLAGS_DEBUG}"
198 # python modules use this
199 set_target_properties(
207 add_executable(blender ${EXETYPE} ${SRC})
211 # explicitly say that the executable depends on the buildinfo
212 add_dependencies(blender buildinfo)
215 # Post build steps for bundling/packaging.
219 # ${CMAKE_CFG_INTDIR} should replace \${BUILD_TYPE} when using add_command
220 set(TARGETDIR ${EXECUTABLE_OUTPUT_PATH}/\${BUILD_TYPE})
222 set(TARGETDIR ${EXECUTABLE_OUTPUT_PATH}/\${BUILD_TYPE})
224 set(TARGETDIR ${EXECUTABLE_OUTPUT_PATH})
227 set(BLENDER_TEXT_FILES
228 ${CMAKE_SOURCE_DIR}/release/text/GPL-license.txt
229 ${CMAKE_SOURCE_DIR}/release/text/Python-license.txt
230 ${CMAKE_SOURCE_DIR}/release/text/copyright.txt
231 ${CMAKE_SOURCE_DIR}/release/text/readme.html
235 # -----------------------------------------------------------------------------
236 # Platform Specific Var: TARGETDIR_VER
238 if(UNIX AND NOT APPLE)
239 if(WITH_INSTALL_PORTABLE)
240 set(TARGETDIR_VER ${TARGETDIR}/${BLENDER_VERSION})
242 if(WITH_PYTHON_MODULE)
243 set(TARGETDIR_VER ${PYTHON_LIBPATH}/python${PYTHON_VERSION}/site-packages/${BLENDER_VERSION})
245 set(TARGETDIR_VER ${CMAKE_INSTALL_PREFIX}/share/blender/${BLENDER_VERSION})
250 set(TARGETDIR_VER ${TARGETDIR}/${BLENDER_VERSION})
253 if(WITH_PYTHON_MODULE)
254 set(TARGETDIR_VER ${TARGETDIR}/${BLENDER_VERSION})
256 set(TARGETDIR_VER ${TARGETDIR}/blender.app/Contents/MacOS/${BLENDER_VERSION})
262 # -----------------------------------------------------------------------------
263 # Install Targets (Generic, All Platforms)
266 # important to make a clean install each time, else old scripts get loaded.
269 "file(REMOVE_RECURSE ${TARGETDIR_VER})"
273 # install(CODE "message(\"copying blender scripts...\")")
275 # exclude addons_contrib if release
276 if("${BLENDER_VERSION_CYCLE}" STREQUAL "release")
277 set(ADDON_EXCLUDE_CONDITIONAL "addons_contrib/*")
279 set(ADDON_EXCLUDE_CONDITIONAL "_addons_contrib/*") # dummy, wont do anything
283 DIRECTORY ${CMAKE_SOURCE_DIR}/release/scripts
284 DESTINATION ${TARGETDIR_VER}
285 PATTERN ".svn" EXCLUDE
286 PATTERN "__pycache__" EXCLUDE
287 PATTERN "${ADDON_EXCLUDE_CONDITIONAL}" EXCLUDE
290 unset(ADDON_EXCLUDE_CONDITIONAL)
294 if(WITH_INTERNATIONAL)
297 ${CMAKE_SOURCE_DIR}/release/datafiles/locale
298 ${CMAKE_SOURCE_DIR}/release/datafiles/fonts
299 DESTINATION ${TARGETDIR_VER}/datafiles
300 PATTERN ".svn" EXCLUDE
307 DIRECTORY ${CMAKE_SOURCE_DIR}/release/datafiles/colormanagement
308 DESTINATION ${TARGETDIR_VER}/datafiles
309 PATTERN ".svn" EXCLUDE
313 # helpful tip when using make
314 if("${CMAKE_GENERATOR}" MATCHES ".*Makefiles.*")
315 # message after building.
317 TARGET blender POST_BUILD MAIN_DEPENDENCY blender
318 COMMAND ${CMAKE_COMMAND} -E echo 'now run: \"make install\" to copy runtime files and scripts to ${TARGETDIR_VER}'
323 # -----------------------------------------------------------------------------
324 # Install Targets (Platform Specific)
326 if(UNIX AND NOT APPLE)
328 # there are a few differences between portable and system install
329 if(WITH_INSTALL_PORTABLE)
332 ${CMAKE_SOURCE_DIR}/release/freedesktop/blender.desktop
333 ${CMAKE_SOURCE_DIR}/release/freedesktop/icons/scalable/apps/blender.svg
334 ${CMAKE_SOURCE_DIR}/doc/manpage/blender.1
335 DESTINATION ${TARGETDIR}
340 ${CMAKE_SOURCE_DIR}/release/bin/blender-thumbnailer.py
341 DESTINATION ${TARGETDIR}
345 FILES ${BLENDER_TEXT_FILES}
346 DESTINATION ${TARGETDIR}
350 # main blender binary
351 if(WITH_PYTHON_MODULE)
355 DESTINATION ${PYTHON_LIBPATH}/python${PYTHON_VERSION}/site-packages
359 PROGRAMS ${TARGETDIR}/blender
360 DESTINATION ${CMAKE_INSTALL_PREFIX}/bin
365 if(WITH_GAMEENGINE AND WITH_PLAYER)
367 PROGRAMS ${TARGETDIR}/blenderplayer
368 DESTINATION ${CMAKE_INSTALL_PREFIX}/bin
374 FILES ${CMAKE_SOURCE_DIR}/release/freedesktop/blender.desktop
375 DESTINATION ${CMAKE_INSTALL_PREFIX}/share/applications
379 ${CMAKE_SOURCE_DIR}/release/freedesktop/icons/16x16
380 ${CMAKE_SOURCE_DIR}/release/freedesktop/icons/22x22
381 ${CMAKE_SOURCE_DIR}/release/freedesktop/icons/24x24
382 ${CMAKE_SOURCE_DIR}/release/freedesktop/icons/32x32
383 ${CMAKE_SOURCE_DIR}/release/freedesktop/icons/48x48
384 ${CMAKE_SOURCE_DIR}/release/freedesktop/icons/256x256
385 DESTINATION ${CMAKE_INSTALL_PREFIX}/share/icons/hicolor
386 PATTERN ".svn" EXCLUDE
387 PATTERN "*.svg" EXCLUDE
390 FILES ${CMAKE_SOURCE_DIR}/release/freedesktop/icons/scalable/apps/blender.svg
391 DESTINATION ${CMAKE_INSTALL_PREFIX}/share/icons/hicolor/scalable/apps
394 PROGRAMS ${CMAKE_SOURCE_DIR}/release/bin/blender-thumbnailer.py
395 DESTINATION ${CMAKE_INSTALL_PREFIX}/bin
398 FILES ${CMAKE_SOURCE_DIR}/doc/manpage/blender.1
399 DESTINATION ${CMAKE_INSTALL_PREFIX}/share/man/man1
402 FILES ${BLENDER_TEXT_FILES}
403 DESTINATION ${CMAKE_INSTALL_PREFIX}/share/doc/blender
408 if(WITH_PYTHON_INSTALL)
409 # on some platforms (like openSUSE) Python is linked
410 # to be used from lib64 folder.
411 # determine this from Python's libraries path
412 if(${PYTHON_LIBPATH} MATCHES "lib64$")
413 set(_target_LIB "lib64")
415 set(_target_LIB "lib")
418 # Copy the systems python into the install directory
419 # Scons copy in tools/Blender.py
420 # install(CODE "message(\"copying a subset of the systems python...\")")
422 DIRECTORY ${PYTHON_LIBPATH}/python${PYTHON_VERSION}
423 DESTINATION ${TARGETDIR_VER}/python/${_target_LIB}
424 PATTERN ".svn" EXCLUDE
425 PATTERN "__pycache__" EXCLUDE # * any cache *
426 PATTERN "distutils" EXCLUDE # ./distutils
427 PATTERN "lib2to3" EXCLUDE # ./lib2to3
428 PATTERN "config" EXCLUDE # ./config
429 PATTERN "config-*" EXCLUDE # ./config-*
430 PATTERN "site-packages/*" EXCLUDE # ./site-packages/*
431 PATTERN "tkinter" EXCLUDE # ./tkinter
432 PATTERN "lib-dynload/_tkinter.*" EXCLUDE # ./lib-dynload/_tkinter.co
433 PATTERN "idlelib" EXCLUDE # ./idlelib
434 PATTERN "test" EXCLUDE # ./test
435 PATTERN "turtledemo" EXCLUDE # ./turtledemo
436 PATTERN "turtle.py" EXCLUDE # ./turtle.py
439 # # doesnt work, todo
440 # install(CODE "execute_process(COMMAND find ${TARGETDIR}/${BLENDER_VERSION}/python/lib/ -name '*.so' -exec strip -s {} '\;')")
442 if(WITH_PYTHON_INSTALL_NUMPY)
444 DIRECTORY ${PYTHON_NUMPY_PATH}/numpy
445 DESTINATION ${TARGETDIR_VER}/python/${_target_LIB}/python${PYTHON_VERSION}/site-packages
446 PATTERN ".svn" EXCLUDE
447 PATTERN "__pycache__" EXCLUDE # * any cache *
448 PATTERN "*.pyc" EXCLUDE # * any cache *
449 PATTERN "*.pyo" EXCLUDE # * any cache *
450 PATTERN "distutils" EXCLUDE # ./distutils
451 PATTERN "oldnumeric" EXCLUDE # ./oldnumeric
452 PATTERN "doc" EXCLUDE # ./doc
453 PATTERN "tests" EXCLUDE # ./tests
454 PATTERN "f2py" EXCLUDE # ./f2py - fortran/python interface code, not fun for blender devs.
455 PATTERN "include" EXCLUDE # include dirs all over, we wont use NumPy/CAPI
456 PATTERN "*.h" EXCLUDE # some includes are not in include dirs
457 PATTERN "*.a" EXCLUDE # ./core/lib/libnpymath.a - for linking, we dont need.
468 FILES ${BLENDER_TEXT_FILES}
469 DESTINATION ${TARGETDIR}
472 if(WITH_INTERNATIONAL AND (NOT WITH_MINGW64))
474 FILES ${LIBDIR}/gettext/lib/gnu_gettext.dll
475 DESTINATION ${TARGETDIR}
480 FILES ${LIBDIR}/iconv/lib/iconv.dll
481 DESTINATION ${TARGETDIR}
487 set_lib_path(PYLIB "python")
489 FILES ${PYLIB}/lib/python32.dll
490 DESTINATION ${TARGETDIR}
491 CONFIGURATIONS Release;RelWithDebInfo;MinSizeRel
495 FILES ${PYLIB}/lib/python32_d.dll
496 DESTINATION ${TARGETDIR}
500 if(WITH_PYTHON_INSTALL)
501 # note, as far as python is concerned 'RelWithDebInfo' is not debug since its without debug flags.
503 # create the directory in multiple steps, so it actually gets created when it doesn't exist yet
507 message(\"creating ${TARGETDIR_VER}/python/lib\")
508 file(MAKE_DIRECTORY \"${TARGETDIR_VER}/python\")
509 file(MAKE_DIRECTORY \"${TARGETDIR_VER}/python/lib\")
510 message(\"done creating dir\")
517 if(\"\${CMAKE_INSTALL_CONFIG_NAME}\" STREQUAL \"Debug\")
518 execute_process(COMMAND \"${CMAKE_COMMAND}\" -E chdir \"${TARGETDIR_VER}/python/lib\"
519 \"${CMAKE_COMMAND}\" -E tar xzfv \"${LIBDIR}/release/python32_d.tar.gz\")
521 execute_process(COMMAND \"${CMAKE_COMMAND}\" -E chdir \"${TARGETDIR_VER}/python/lib\"
522 \"${CMAKE_COMMAND}\" -E tar xzfv \"${LIBDIR}/release/python32.tar.gz\")
528 # install(CODE "execute_process(COMMAND find ${TARGETDIR}/${BLENDER_VERSION}/python/lib/ -name '*.so' -exec strip -s {} '\;')")
533 # gettext and png are statically linked on win64
535 FILES ${LIBDIR}/zlib/lib/zlib.dll
536 DESTINATION ${TARGETDIR}
539 #not needed since we link statically, maybe also unneeded for MinGW?
543 ${LIBDIR}/zlib/lib/zlib.dll
544 DESTINATION ${TARGETDIR}
551 FILES ${LIBDIR}/pthreads/lib/pthreadVC2.dll
552 DESTINATION ${TARGETDIR}
555 #MinGW64 comes with own version. For portable builds it will probaly have to be copied to work
558 FILES ${LIBDIR}/pthreads/lib/pthreadGC2.dll
559 DESTINATION ${TARGETDIR}
564 ${LIBDIR}/binaries/libgcc_s_sjlj-1.dll
565 ${LIBDIR}/binaries/libwinpthread-1.dll
566 ${LIBDIR}/binaries/libstdc++-6.dll
567 DESTINATION ${TARGETDIR}
573 ${LIBDIR}/binaries/libgomp-1.dll
574 DESTINATION ${TARGETDIR}
580 if(WITH_CODEC_FFMPEG)
583 ${LIBDIR}/ffmpeg/lib/avcodec-53.dll
584 ${LIBDIR}/ffmpeg/lib/avformat-53.dll
585 ${LIBDIR}/ffmpeg/lib/avdevice-53.dll
586 ${LIBDIR}/ffmpeg/lib/avutil-51.dll
587 ${LIBDIR}/ffmpeg/lib/swscale-2.dll
588 DESTINATION ${TARGETDIR}
593 ${LIBDIR}/ffmpeg/lib/swresample-0.dll
594 ${LIBDIR}/ffmpeg/lib/xvidcore.dll
595 DESTINATION ${TARGETDIR}
600 if(WITH_CODEC_SNDFILE)
602 FILES ${LIBDIR}/sndfile/lib/libsndfile-1.dll
603 DESTINATION ${TARGETDIR}
610 ${LIBDIR}/openal/lib/OpenAL32.dll
611 ${LIBDIR}/openal/lib/wrap_oal.dll
612 DESTINATION ${TARGETDIR}
619 FILES ${LIBDIR}/sdl/lib/SDL.dll
620 DESTINATION ${TARGETDIR}
627 FILES ${LIBDIR}/thumbhandler/lib/BlendThumb.dll
628 DESTINATION ${TARGETDIR}
632 install( # x86 builds can run on x64 Windows, so this is required at all times
633 FILES ${LIBDIR}/thumbhandler/lib/BlendThumb64.dll
634 DESTINATION ${TARGETDIR}
639 set_lib_path(OIIOBIN "openimageio")
642 ${OIIOBIN}/bin/OpenImageIO.dll
643 DESTINATION ${TARGETDIR}
650 set_lib_path(OCIOBIN "opencolorio/bin")
653 ${OCIOBIN}/OpenColorIO.dll
654 DESTINATION ${TARGETDIR}
661 # handy install macro to exclude files, we use \$ escape for the "to"
662 # argument when calling so ${BUILD_TYPE} does not get expanded
663 macro(install_dir from to)
667 PATTERN ".svn" EXCLUDE
668 PATTERN "*.pyc" EXCLUDE
669 PATTERN "*.pyo" EXCLUDE
670 PATTERN "*.orig" EXCLUDE
671 PATTERN "*.rej" EXCLUDE
672 PATTERN "__pycache__" EXCLUDE
673 PATTERN "__MACOSX" EXCLUDE
674 PATTERN ".DS_Store" EXCLUDE
678 set(OSX_APP_SOURCEDIR ${CMAKE_SOURCE_DIR}/source/darwin/blender.app)
681 execute_process(COMMAND date "+%Y-%m-%d" OUTPUT_VARIABLE BLENDER_DATE OUTPUT_STRIP_TRAILING_WHITESPACE)
683 set_target_properties(blender PROPERTIES
684 MACOSX_BUNDLE_INFO_PLIST ${OSX_APP_SOURCEDIR}/Contents/Info.plist
685 MACOSX_BUNDLE_SHORT_VERSION_STRING ${BLENDER_VERSION}
686 MACOSX_BUNDLE_LONG_VERSION_STRING "${BLENDER_VERSION} ${BLENDER_DATE}")
689 # install release and app files
691 FILES ${BLENDER_TEXT_FILES}
692 DESTINATION ${TARGETDIR}
696 FILES ${OSX_APP_SOURCEDIR}/Contents/PkgInfo
697 DESTINATION ${TARGETDIR}/blender.app/Contents
701 ${OSX_APP_SOURCEDIR}/Contents/Resources
702 \${TARGETDIR}/blender.app/Contents/
706 if(WITH_PYTHON AND NOT WITH_PYTHON_MODULE)
707 # the python zip is first extract as part of the build process,
708 # and then later installed as part of make install. this is much
709 # quicker, and means we can easily exclude files on copy
710 # Not needed for PYTHON_MODULE or WEB_PLUGIN due uses Pyhon framework
713 DEPENDS ${CMAKE_CURRENT_BINARY_DIR}/python)
715 set(PYTHON_ZIP "python_${CMAKE_OSX_ARCHITECTURES}.zip")
718 OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/python
719 COMMAND rm -rf ${CMAKE_CURRENT_BINARY_DIR}/python/
720 COMMAND mkdir ${CMAKE_CURRENT_BINARY_DIR}/python/
721 COMMAND unzip -q ${LIBDIR}/release/${PYTHON_ZIP} -d ${CMAKE_CURRENT_BINARY_DIR}/python/
722 DEPENDS ${LIBDIR}/release/${PYTHON_ZIP})
724 add_dependencies(blender extractpyzip)
726 # copy extracted python files
728 ${CMAKE_CURRENT_BINARY_DIR}/python
734 # install blenderplayer bundle - copy of blender.app above. re-using macros et al
735 # note we are using OSX Bundle as base and copying Blender dummy bundle on top of it
736 if(WITH_GAMEENGINE AND WITH_PLAYER)
737 set(OSX_APP_PLAYER_SOURCEDIR ${CMAKE_SOURCE_DIR}/source/darwin/blenderplayer.app)
738 set(PLAYER_SOURCEINFO ${OSX_APP_PLAYER_SOURCEDIR}/Contents/Info.plist)
739 set(PLAYER_TARGETDIR_VER ${TARGETDIR}/blenderplayer.app/Contents/MacOS/${BLENDER_VERSION})
742 # important to make a clean install each time else old scripts get loaded.
745 "file(REMOVE_RECURSE ${PLAYER_TARGETDIR_VER})"
749 FILES ${OSX_APP_PLAYER_SOURCEDIR}/Contents/PkgInfo
750 DESTINATION ${TARGETDIR}/blenderplayer.app/Contents
754 ${OSX_APP_PLAYER_SOURCEDIR}/Contents/Resources
755 \${TARGETDIR}/blenderplayer.app/Contents/
761 OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/python
762 COMMAND rm -rf ${CMAKE_CURRENT_BINARY_DIR}/python/
763 COMMAND mkdir ${CMAKE_CURRENT_BINARY_DIR}/python/
764 COMMAND unzip -q ${LIBDIR}/release/${PYTHON_ZIP} -d ${CMAKE_CURRENT_BINARY_DIR}/python/
765 DEPENDS ${LIBDIR}/release/${PYTHON_ZIP})
767 # copy extracted python files
769 ${CMAKE_CURRENT_BINARY_DIR}/python
770 \${PLAYER_TARGETDIR_VER}
777 # -----------------------------------------------------------------------------
778 # Generic Install, for all targets
782 # install more files specified elsewhere
783 delayed_do_install(${TARGETDIR_VER})
785 unset(BLENDER_TEXT_FILES)
788 # -----------------------------------------------------------------------------
791 add_dependencies(blender makesdna)
793 get_property(BLENDER_LINK_LIBS GLOBAL PROPERTY BLENDER_LINK_LIBS)
795 set(BLENDER_LINK_LIBS
802 list(APPEND BLENDER_LINK_LIBS bf_intern_elbeem)
806 list(APPEND BLENDER_LINK_LIBS
814 list(APPEND BLENDER_LINK_LIBS cycles_kernel_osl)
820 set(BLENDER_SORTED_LIBS
824 bf_editor_space_action
825 bf_editor_space_buttons
826 bf_editor_space_console
828 bf_editor_space_graph
829 bf_editor_space_image
831 bf_editor_space_logic
834 bf_editor_space_outliner
835 bf_editor_space_script
836 bf_editor_space_sequencer
838 bf_editor_space_userpref
839 bf_editor_space_view3d
856 bf_editor_sculpt_paint
889 bf_intern_guardedalloc
901 extern_recastnavigation
911 ge_logic_loopbacknetwork
930 bf_intern_opencolorio
934 # added for opencl compositor
935 list_insert_before(BLENDER_SORTED_LIBS "bf_blenkernel" "bf_compositor")
936 list_insert_after(BLENDER_SORTED_LIBS "bf_compositor" "bf_opencl")
940 list(APPEND BLENDER_SORTED_LIBS extern_libmv)
941 list(APPEND BLENDER_SORTED_LIBS extern_ceres)
944 if(WITH_MOD_CLOTH_ELTOPO)
945 list(APPEND BLENDER_SORTED_LIBS extern_eltopo)
948 if(NOT WITH_SYSTEM_GLEW)
949 list(APPEND BLENDER_SORTED_LIBS extern_glew)
953 list(APPEND BLENDER_SORTED_LIBS extern_binreloc)
956 if(WITH_CXX_GUARDEDALLOC)
957 list(APPEND BLENDER_SORTED_LIBS bf_intern_guardedalloc_cpp)
961 list_insert_after(BLENDER_SORTED_LIBS "bf_intern_elbeem" "bf_intern_iksolver")
965 list(APPEND BLENDER_SORTED_LIBS bf_intern_itasc)
968 if(WITH_CODEC_QUICKTIME)
969 list(APPEND BLENDER_SORTED_LIBS bf_quicktime)
973 list(APPEND BLENDER_SORTED_LIBS extern_carve)
977 list(APPEND BLENDER_SORTED_LIBS extern_xdnd)
981 list_insert_after(BLENDER_SORTED_LIBS "cycles_kernel" "cycles_kernel_osl")
984 foreach(SORTLIB ${BLENDER_SORTED_LIBS})
985 set(REMLIB ${SORTLIB})
986 foreach(SEARCHLIB ${BLENDER_LINK_LIBS})
987 if(${SEARCHLIB} STREQUAL ${SORTLIB})
992 # message(STATUS "Removing library ${REMLIB} from blender linking because: not configured")
993 list(APPEND REM_MSG ${REMLIB})
994 list(REMOVE_ITEM BLENDER_SORTED_LIBS ${REMLIB})
999 message(STATUS "Blender Skipping: (${REM_MSG})")
1001 target_link_libraries(blender ${BLENDER_SORTED_LIBS})
1009 # target_link_libraries(blender ${BLENDER_LINK_LIBS})
1012 setup_liblinks(blender)