modified fix for commits r33811, 33812.
[blender.git] / release / scripts / presets / sss / marble.py
1 import bpy
2 material = (bpy.context.material.active_node_material if bpy.context.material.active_node_material else bpy.context.material)
3
4 material.subsurface_scattering.radius = 8.509, 5.566, 3.951
5 material.subsurface_scattering.color = 0.925, 0.905, 0.884