Cleanup: remove contributors for CMake files
[blender.git] / intern / opencolorio / CMakeLists.txt
1 # ***** BEGIN GPL LICENSE BLOCK *****
2 #
3 # This program is free software; you can redistribute it and/or
4 # modify it under the terms of the GNU General Public License
5 # as published by the Free Software Foundation; either version 2
6 # of the License, or (at your option) any later version.
7 #
8 # This program is distributed in the hope that it will be useful,
9 # but WITHOUT ANY WARRANTY; without even the implied warranty of
10 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
11 # GNU General Public License for more details.
12 #
13 # You should have received a copy of the GNU General Public License
14 # along with this program; if not, write to the Free Software Foundation,
15 # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
16 #
17 # The Original Code is Copyright (C) 2012, Blender Foundation
18 # All rights reserved.
19 # ***** END GPL LICENSE BLOCK *****
20
21 set(INC
22         .
23         ../glew-mx
24         ../guardedalloc
25         ../../source/blender/blenlib
26         ../../source/blender/gpu
27 )
28
29 set(INC_SYS
30
31 )
32
33 set(SRC
34         ocio_capi.cc
35         fallback_impl.cc
36
37         ocio_capi.h
38         ocio_impl.h
39 )
40
41 if(WITH_OPENCOLORIO)
42         add_definitions(
43                 -DWITH_OCIO
44         )
45
46         add_definitions(${GL_DEFINITIONS})
47
48         list(APPEND INC_SYS
49                 ${OPENCOLORIO_INCLUDE_DIRS}
50                 ${GLEW_INCLUDE_PATH}
51         )
52
53         list(APPEND SRC
54                 ocio_impl.cc
55                 ocio_impl_glsl.cc
56         )
57
58         if(WIN32)
59                 list(APPEND INC_SYS
60                         ${BOOST_INCLUDE_DIR}
61                 )
62                 add_definitions(
63                         -DOpenColorIO_STATIC
64                 )
65         endif()
66
67         data_to_c_simple(gpu_shader_display_transform.glsl SRC)
68         data_to_c_simple(gpu_shader_display_transform_vertex.glsl SRC)
69 endif()
70
71
72 blender_add_lib(bf_intern_opencolorio "${SRC}" "${INC}" "${INC_SYS}")