Nla Sound Strips + Add Speaker
[blender.git] / source / gameengine / Network / SConscript
1 #!/usr/bin/python
2 Import ('env')
3
4 sources = env.Glob('*.cpp') #'NG_NetworkMessage.cpp NG_NetworkObject.cpp NG_NetworkScene.cpp'
5
6 incs = '. #intern/string #intern/moto/include #intern/container'
7
8 defs = []
9
10 if env['WITH_BF_CXX_GUARDEDALLOC']:
11     defs.append('WITH_CXX_GUARDEDALLOC')
12     incs += ' #intern/guardedalloc'
13
14 env.BlenderLib ( 'ge_logic_ngnetwork', sources, Split(incs), defs, libtype=['core','player'], priority=[400,130] )