4 * ***** BEGIN GPL LICENSE BLOCK *****
6 * This program is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU General Public License
8 * as published by the Free Software Foundation; either version 2
9 * of the License, or (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software Foundation,
18 * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
20 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
21 * All rights reserved.
23 * The Original Code is: all of this file.
25 * Contributor(s): none yet.
27 * ***** END GPL LICENSE BLOCK *****
28 * Initialize Python thingies.
33 // directory header for py function getBlendFileList
38 #include "BLI_winstuff.h"
42 #pragma warning (disable : 4786)
45 #include "KX_PythonInit.h"
46 //python physics binding
47 #include "KX_PyConstraintBinding.h"
49 #include "KX_KetsjiEngine.h"
50 #include "KX_RadarSensor.h"
51 #include "KX_RaySensor.h"
52 #include "KX_SCA_DynamicActuator.h"
54 #include "SCA_IInputDevice.h"
55 #include "SCA_PropertySensor.h"
56 #include "SCA_RandomActuator.h"
57 #include "SCA_KeyboardSensor.h" /* IsPrintable, ToCharacter */
58 #include "KX_ConstraintActuator.h"
59 #include "KX_IpoActuator.h"
60 #include "KX_SoundActuator.h"
61 #include "KX_StateActuator.h"
62 #include "BL_ActionActuator.h"
63 #include "RAS_IRasterizer.h"
64 #include "RAS_ICanvas.h"
65 #include "RAS_BucketManager.h"
66 #include "RAS_2DFilterManager.h"
67 #include "MT_Vector3.h"
68 #include "MT_Point3.h"
69 #include "ListValue.h"
71 #include "SND_DeviceManager.h"
73 #include "NG_NetworkScene.h" //Needed for sendMessage()
75 #include "BL_Shader.h"
77 #include "KX_PyMath.h"
79 #include "PyObjectPlus.h"
81 #include "KX_PythonInitTypes.h"
84 #include "Mathutils.h" // Blender.Mathutils module copied here so the blenderlayer can use.
85 #include "bpy_internal_import.h" /* from the blender python api, but we want to import text too! */
89 #include "marshal.h" /* python header for loading/saving dicts */
91 #include "PHY_IPhysicsEnvironment.h"
92 // FIXME: Enable for access to blender python modules. This is disabled because
93 // python has dependencies on a lot of other modules and is a pain to link.
94 //#define USE_BLENDER_PYTHON
95 #ifdef USE_BLENDER_PYTHON
96 //#include "BPY_extern.h"
99 #include "BKE_utildefines.h"
100 #include "BKE_global.h"
101 #include "BLI_blenlib.h"
102 #include "GPU_material.h"
104 static void setSandbox(TPythonSecurityLevel level);
107 // 'local' copy of canvas ptr, for window height/width python scripts
108 static RAS_ICanvas* gp_Canvas = NULL;
109 static KX_Scene* gp_KetsjiScene = NULL;
110 static KX_KetsjiEngine* gp_KetsjiEngine = NULL;
111 static RAS_IRasterizer* gp_Rasterizer = NULL;
112 static char gp_GamePythonPath[FILE_MAXDIR + FILE_MAXFILE] = "";
114 void KX_RasterizerDrawDebugLine(const MT_Vector3& from,const MT_Vector3& to,const MT_Vector3& color)
117 gp_Rasterizer->DrawDebugLine(from,to,color);
120 /* Macro for building the keyboard translation */
121 //#define KX_MACRO_addToDict(dict, name) PyDict_SetItemString(dict, #name, PyInt_FromLong(SCA_IInputDevice::KX_##name))
122 #define KX_MACRO_addToDict(dict, name) PyDict_SetItemString(dict, #name, item=PyInt_FromLong(name)); Py_DECREF(item)
123 /* For the defines for types from logic bricks, we do stuff explicitly... */
124 #define KX_MACRO_addTypesToDict(dict, name, name2) PyDict_SetItemString(dict, #name, item=PyInt_FromLong(name2)); Py_DECREF(item)
127 // temporarily python stuff, will be put in another place later !
128 #include "KX_Python.h"
129 #include "SCA_PythonController.h"
130 // List of methods defined in the module
132 static PyObject* ErrorObject;
133 STR_String gPyGetRandomFloat_doc="getRandomFloat returns a random floating point value in the range [0..1)";
135 static PyObject* gPyGetRandomFloat(PyObject*)
137 return PyFloat_FromDouble(MT_random());
140 static PyObject* gPySetGravity(PyObject*, PyObject* value)
143 if (!PyVecTo(value, vec))
147 gp_KetsjiScene->SetGravity(vec);
152 static char gPyExpandPath_doc[] =
153 "(path) - Converts a blender internal path into a proper file system path.\n\
154 path - the string path to convert.\n\n\
155 Use / as directory separator in path\n\
156 You can use '//' at the start of the string to define a relative path;\n\
157 Blender replaces that string by the directory of the startup .blend or runtime\n\
158 file to make a full path name (doesn't change during the game, even if you load\n\
160 The function also converts the directory separator to the local file system format.";
162 static PyObject* gPyExpandPath(PyObject*, PyObject* args)
164 char expanded[FILE_MAXDIR + FILE_MAXFILE];
167 if (!PyArg_ParseTuple(args,"s:ExpandPath",&filename))
170 BLI_strncpy(expanded, filename, FILE_MAXDIR + FILE_MAXFILE);
171 BLI_convertstringcode(expanded, gp_GamePythonPath);
172 return PyString_FromString(expanded);
175 static char gPySendMessage_doc[] =
176 "sendMessage(subject, [body, to, from])\n\
177 sends a message in same manner as a message actuator\
178 subject = Subject of the message\
180 to = Name of object to send the message to\
181 from = Name of object to sned the string from";
183 static PyObject* gPySendMessage(PyObject*, PyObject* args)
190 if (!PyArg_ParseTuple(args, "s|sss:sendMessage", &subject, &body, &to, &from))
193 gp_KetsjiScene->GetNetworkScene()->SendMessage(to, from, subject, body);
198 static bool usedsp = false;
200 // this gets a pointer to an array filled with floats
201 static PyObject* gPyGetSpectrum(PyObject*)
203 SND_IAudioDevice* audiodevice = SND_DeviceManager::Instance();
205 PyObject* resultlist = PyList_New(512);
211 audiodevice->StartUsingDSP();
215 float* spectrum = audiodevice->GetSpectrum();
217 for (int index = 0; index < 512; index++)
219 PyList_SetItem(resultlist, index, PyFloat_FromDouble(spectrum[index]));
223 for (int index = 0; index < 512; index++)
225 PyList_SetItem(resultlist, index, PyFloat_FromDouble(0.0));
234 static PyObject* gPyStartDSP(PyObject*, PyObject* args)
236 SND_IAudioDevice* audiodevice = SND_DeviceManager::Instance();
239 PyErr_SetString(PyExc_RuntimeError, "no audio device available");
244 audiodevice->StartUsingDSP();
253 static PyObject* gPyStopDSP(PyObject*, PyObject* args)
255 SND_IAudioDevice* audiodevice = SND_DeviceManager::Instance();
258 PyErr_SetString(PyExc_RuntimeError, "no audio device available");
263 audiodevice->StopUsingDSP();
270 static PyObject* gPySetLogicTicRate(PyObject*, PyObject* args)
273 if (!PyArg_ParseTuple(args, "f:setLogicTicRate", &ticrate))
276 KX_KetsjiEngine::SetTicRate(ticrate);
280 static PyObject* gPyGetLogicTicRate(PyObject*)
282 return PyFloat_FromDouble(KX_KetsjiEngine::GetTicRate());
285 static PyObject* gPySetPhysicsTicRate(PyObject*, PyObject* args)
288 if (!PyArg_ParseTuple(args, "f:setPhysicsTicRate", &ticrate))
291 PHY_GetActiveEnvironment()->setFixedTimeStep(true,ticrate);
295 static PyObject* gPySetPhysicsDebug(PyObject*, PyObject* args)
298 if (!PyArg_ParseTuple(args, "i:setPhysicsDebug", &debugMode))
301 PHY_GetActiveEnvironment()->setDebugMode(debugMode);
307 static PyObject* gPyGetPhysicsTicRate(PyObject*)
309 return PyFloat_FromDouble(PHY_GetActiveEnvironment()->getFixedTimeStep());
312 static PyObject* gPyGetAverageFrameRate(PyObject*)
314 return PyFloat_FromDouble(KX_KetsjiEngine::GetAverageFrameRate());
317 static PyObject* gPyGetBlendFileList(PyObject*, PyObject* args)
319 char cpath[sizeof(gp_GamePythonPath)];
320 char *searchpath = NULL;
321 PyObject* list, *value;
326 if (!PyArg_ParseTuple(args, "|s:getBlendFileList", &searchpath))
329 list = PyList_New(0);
332 BLI_strncpy(cpath, searchpath, FILE_MAXDIR + FILE_MAXFILE);
333 BLI_convertstringcode(cpath, gp_GamePythonPath);
335 /* Get the dir only */
336 BLI_split_dirfile_basic(gp_GamePythonPath, cpath, NULL);
339 if((dp = opendir(cpath)) == NULL) {
340 /* todo, show the errno, this shouldnt happen anyway if the blendfile is readable */
341 fprintf(stderr, "Could not read directoty (%s) failed, code %d (%s)\n", cpath, errno, strerror(errno));
345 while ((dirp = readdir(dp)) != NULL) {
346 if (BLI_testextensie(dirp->d_name, ".blend")) {
347 value = PyString_FromString(dirp->d_name);
348 PyList_Append(list, value);
357 static STR_String gPyGetCurrentScene_doc =
358 "getCurrentScene()\n"
359 "Gets a reference to the current scene.\n";
360 static PyObject* gPyGetCurrentScene(PyObject* self)
362 Py_INCREF(gp_KetsjiScene);
363 return (PyObject*) gp_KetsjiScene;
366 static STR_String gPyGetSceneList_doc =
368 "Return a list of converted scenes.\n";
369 static PyObject* gPyGetSceneList(PyObject* self)
371 KX_KetsjiEngine* m_engine = KX_GetActiveEngine();
372 //CListValue* list = new CListValue();
374 KX_SceneList* scenes = m_engine->CurrentScenes();
375 int numScenes = scenes->size();
378 list = PyList_New(numScenes);
380 for (i=0;i<numScenes;i++)
382 KX_Scene* scene = scenes->at(i);
384 PyList_SET_ITEM(list, i, scene);
389 return (PyObject*)list;
392 static PyObject *pyPrintExt(PyObject *,PyObject *,PyObject *)
394 #define pprint(x) std::cout << x << std::endl;
397 pprint("Supported Extensions...");
398 pprint(" GL_ARB_shader_objects supported? "<< (GLEW_ARB_shader_objects?"yes.":"no."));
401 support= GLEW_ARB_vertex_shader;
402 pprint(" GL_ARB_vertex_shader supported? "<< (support?"yes.":"no."));
405 pprint(" ----------Details----------");
407 glGetIntegerv(GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB, (GLint*)&max);
408 pprint(" Max uniform components." << max);
410 glGetIntegerv(GL_MAX_VARYING_FLOATS_ARB, (GLint*)&max);
411 pprint(" Max varying floats." << max);
413 glGetIntegerv(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB, (GLint*)&max);
414 pprint(" Max vertex texture units." << max);
416 glGetIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB, (GLint*)&max);
417 pprint(" Max combined texture units." << max);
421 support=GLEW_ARB_fragment_shader;
422 pprint(" GL_ARB_fragment_shader supported? "<< (support?"yes.":"no."));
425 pprint(" ----------Details----------");
427 glGetIntegerv(GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB, (GLint*)&max);
428 pprint(" Max uniform components." << max);
432 support = GLEW_ARB_texture_cube_map;
433 pprint(" GL_ARB_texture_cube_map supported? "<< (support?"yes.":"no."));
436 pprint(" ----------Details----------");
438 glGetIntegerv(GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB, (GLint*)&size);
439 pprint(" Max cubemap size." << size);
443 support = GLEW_ARB_multitexture;
445 pprint(" GL_ARB_multitexture supported? "<< (support?"yes.":"no."));
447 pprint(" ----------Details----------");
449 glGetIntegerv(GL_MAX_TEXTURE_UNITS_ARB, (GLint*)&units);
450 pprint(" Max texture units available. " << units);
454 pprint(" GL_ARB_texture_env_combine supported? "<< (GLEW_ARB_texture_env_combine?"yes.":"no."));
458 pprint("No extenstions are used in this build");
464 static struct PyMethodDef game_methods[] = {
465 {"expandPath", (PyCFunction)gPyExpandPath, METH_VARARGS, (PY_METHODCHAR)gPyExpandPath_doc},
466 {"sendMessage", (PyCFunction)gPySendMessage, METH_VARARGS, (PY_METHODCHAR)gPySendMessage_doc},
467 {"getCurrentController",
468 (PyCFunction) SCA_PythonController::sPyGetCurrentController,
469 METH_NOARGS, (PY_METHODCHAR)SCA_PythonController::sPyGetCurrentController__doc__},
470 {"getCurrentScene", (PyCFunction) gPyGetCurrentScene,
471 METH_NOARGS, (PY_METHODCHAR)gPyGetCurrentScene_doc.Ptr()},
472 {"getSceneList", (PyCFunction) gPyGetSceneList,
473 METH_NOARGS, (PY_METHODCHAR)gPyGetSceneList_doc.Ptr()},
474 {"addActiveActuator",(PyCFunction) SCA_PythonController::sPyAddActiveActuator,
475 METH_VARARGS, (PY_METHODCHAR)SCA_PythonController::sPyAddActiveActuator__doc__},
476 {"getRandomFloat",(PyCFunction) gPyGetRandomFloat,
477 METH_NOARGS, (PY_METHODCHAR)gPyGetRandomFloat_doc.Ptr()},
478 {"setGravity",(PyCFunction) gPySetGravity, METH_O, (PY_METHODCHAR)"set Gravitation"},
479 {"getSpectrum",(PyCFunction) gPyGetSpectrum, METH_NOARGS, (PY_METHODCHAR)"get audio spectrum"},
480 {"stopDSP",(PyCFunction) gPyStopDSP, METH_VARARGS, (PY_METHODCHAR)"stop using the audio dsp (for performance reasons)"},
481 {"getLogicTicRate", (PyCFunction) gPyGetLogicTicRate, METH_NOARGS, (PY_METHODCHAR)"Gets the logic tic rate"},
482 {"setLogicTicRate", (PyCFunction) gPySetLogicTicRate, METH_VARARGS, (PY_METHODCHAR)"Sets the logic tic rate"},
483 {"getPhysicsTicRate", (PyCFunction) gPyGetPhysicsTicRate, METH_NOARGS, (PY_METHODCHAR)"Gets the physics tic rate"},
484 {"setPhysicsTicRate", (PyCFunction) gPySetPhysicsTicRate, METH_VARARGS, (PY_METHODCHAR)"Sets the physics tic rate"},
485 {"getAverageFrameRate", (PyCFunction) gPyGetAverageFrameRate, METH_NOARGS, (PY_METHODCHAR)"Gets the estimated average frame rate"},
486 {"getBlendFileList", (PyCFunction)gPyGetBlendFileList, METH_VARARGS, (PY_METHODCHAR)"Gets a list of blend files in the same directory as the current blend file"},
487 {"PrintGLInfo", (PyCFunction)pyPrintExt, METH_NOARGS, (PY_METHODCHAR)"Prints GL Extension Info"},
488 {NULL, (PyCFunction) NULL, 0, NULL }
492 static PyObject* gPyGetWindowHeight(PyObject*, PyObject* args)
494 return PyInt_FromLong((gp_Canvas ? gp_Canvas->GetHeight() : 0));
499 static PyObject* gPyGetWindowWidth(PyObject*, PyObject* args)
501 return PyInt_FromLong((gp_Canvas ? gp_Canvas->GetWidth() : 0));
506 // temporarility visibility thing, will be moved to rasterizer/renderer later
507 bool gUseVisibilityTemp = false;
509 static PyObject* gPyEnableVisibility(PyObject*, PyObject* args)
512 if (!PyArg_ParseTuple(args,"i:enableVisibility",&visible))
515 gUseVisibilityTemp = (visible != 0);
521 static PyObject* gPyShowMouse(PyObject*, PyObject* args)
524 if (!PyArg_ParseTuple(args,"i:showMouse",&visible))
530 gp_Canvas->SetMouseState(RAS_ICanvas::MOUSE_NORMAL);
534 gp_Canvas->SetMouseState(RAS_ICanvas::MOUSE_INVISIBLE);
542 static PyObject* gPySetMousePosition(PyObject*, PyObject* args)
545 if (!PyArg_ParseTuple(args,"ii:setMousePosition",&x,&y))
549 gp_Canvas->SetMousePosition(x,y);
554 static PyObject* gPySetEyeSeparation(PyObject*, PyObject* args)
557 if (!PyArg_ParseTuple(args, "f:setEyeSeparation", &sep))
560 if (!gp_Rasterizer) {
561 PyErr_SetString(PyExc_RuntimeError, "Rasterizer not available");
565 gp_Rasterizer->SetEyeSeparation(sep);
570 static PyObject* gPyGetEyeSeparation(PyObject*)
572 if (!gp_Rasterizer) {
573 PyErr_SetString(PyExc_RuntimeError, "Rasterizer not available");
577 return PyFloat_FromDouble(gp_Rasterizer->GetEyeSeparation());
580 static PyObject* gPySetFocalLength(PyObject*, PyObject* args)
583 if (!PyArg_ParseTuple(args, "f:setFocalLength", &focus))
586 if (!gp_Rasterizer) {
587 PyErr_SetString(PyExc_RuntimeError, "Rasterizer not available");
591 gp_Rasterizer->SetFocalLength(focus);
596 static PyObject* gPyGetFocalLength(PyObject*, PyObject*, PyObject*)
598 if (!gp_Rasterizer) {
599 PyErr_SetString(PyExc_RuntimeError, "Rasterizer not available");
603 return PyFloat_FromDouble(gp_Rasterizer->GetFocalLength());
608 static PyObject* gPySetBackgroundColor(PyObject*, PyObject* value)
612 if (!PyVecTo(value, vec))
617 gp_Rasterizer->SetBackColor(vec[0], vec[1], vec[2], vec[3]);
624 static PyObject* gPySetMistColor(PyObject*, PyObject* value)
628 if (!PyVecTo(value, vec))
631 if (!gp_Rasterizer) {
632 PyErr_SetString(PyExc_RuntimeError, "Rasterizer not available");
635 gp_Rasterizer->SetFogColor(vec[0], vec[1], vec[2]);
642 static PyObject* gPySetMistStart(PyObject*, PyObject* args)
646 if (!PyArg_ParseTuple(args,"f:setMistStart",&miststart))
649 if (!gp_Rasterizer) {
650 PyErr_SetString(PyExc_RuntimeError, "Rasterizer not available");
654 gp_Rasterizer->SetFogStart(miststart);
661 static PyObject* gPySetMistEnd(PyObject*, PyObject* args)
665 if (!PyArg_ParseTuple(args,"f:setMistEnd",&mistend))
668 if (!gp_Rasterizer) {
669 PyErr_SetString(PyExc_RuntimeError, "Rasterizer not available");
673 gp_Rasterizer->SetFogEnd(mistend);
679 static PyObject* gPySetAmbientColor(PyObject*, PyObject* value)
683 if (!PyVecTo(value, vec))
686 if (!gp_Rasterizer) {
687 PyErr_SetString(PyExc_RuntimeError, "Rasterizer not available");
690 gp_Rasterizer->SetAmbientColor(vec[0], vec[1], vec[2]);
698 static PyObject* gPyMakeScreenshot(PyObject*, PyObject* args)
701 if (!PyArg_ParseTuple(args,"s:makeScreenshot",&filename))
706 gp_Canvas->MakeScreenShot(filename);
712 static PyObject* gPyEnableMotionBlur(PyObject*, PyObject* args)
714 float motionblurvalue;
715 if (!PyArg_ParseTuple(args,"f:enableMotionBlur",&motionblurvalue))
718 if (!gp_Rasterizer) {
719 PyErr_SetString(PyExc_RuntimeError, "Rasterizer not available");
723 gp_Rasterizer->EnableMotionBlur(motionblurvalue);
728 static PyObject* gPyDisableMotionBlur(PyObject*, PyObject* args)
730 if (!gp_Rasterizer) {
731 PyErr_SetString(PyExc_RuntimeError, "Rasterizer not available");
735 gp_Rasterizer->DisableMotionBlur();
740 int getGLSLSettingFlag(char *setting)
742 if(strcmp(setting, "lights") == 0)
743 return G_FILE_GLSL_NO_LIGHTS;
744 else if(strcmp(setting, "shaders") == 0)
745 return G_FILE_GLSL_NO_SHADERS;
746 else if(strcmp(setting, "shadows") == 0)
747 return G_FILE_GLSL_NO_SHADOWS;
748 else if(strcmp(setting, "ramps") == 0)
749 return G_FILE_GLSL_NO_RAMPS;
750 else if(strcmp(setting, "nodes") == 0)
751 return G_FILE_GLSL_NO_NODES;
752 else if(strcmp(setting, "extra_textures") == 0)
753 return G_FILE_GLSL_NO_EXTRA_TEX;
758 static PyObject* gPySetGLSLMaterialSetting(PyObject*,
763 int enable, flag, fileflags;
765 if (!PyArg_ParseTuple(args,"si:setGLSLMaterialSetting",&setting,&enable))
768 flag = getGLSLSettingFlag(setting);
771 PyErr_SetString(PyExc_ValueError, "glsl setting is not known");
775 fileflags = G.fileflags;
778 G.fileflags &= ~flag;
782 /* display lists and GLSL materials need to be remade */
783 if(G.fileflags != fileflags) {
784 if(gp_KetsjiEngine) {
785 KX_SceneList *scenes = gp_KetsjiEngine->CurrentScenes();
786 KX_SceneList::iterator it;
788 for(it=scenes->begin(); it!=scenes->end(); it++)
789 if((*it)->GetBucketManager())
790 (*it)->GetBucketManager()->ReleaseDisplayLists();
793 GPU_materials_free();
799 static PyObject* gPyGetGLSLMaterialSetting(PyObject*,
804 int enabled = 0, flag;
806 if (!PyArg_ParseTuple(args,"s:getGLSLMaterialSetting",&setting))
809 flag = getGLSLSettingFlag(setting);
812 PyErr_SetString(PyExc_ValueError, "glsl setting is not known");
816 enabled = ((G.fileflags & flag) != 0);
817 return PyInt_FromLong(enabled);
820 #define KX_TEXFACE_MATERIAL 0
821 #define KX_BLENDER_MULTITEX_MATERIAL 1
822 #define KX_BLENDER_GLSL_MATERIAL 2
824 static PyObject* gPySetMaterialType(PyObject*,
830 if (!PyArg_ParseTuple(args,"i:setMaterialType",&type))
833 if(type == KX_BLENDER_GLSL_MATERIAL)
834 flag = G_FILE_GAME_MAT|G_FILE_GAME_MAT_GLSL;
835 else if(type == KX_BLENDER_MULTITEX_MATERIAL)
836 flag = G_FILE_GAME_MAT;
837 else if(type == KX_TEXFACE_MATERIAL)
840 PyErr_SetString(PyExc_ValueError, "material type is not known");
844 G.fileflags &= ~(G_FILE_GAME_MAT|G_FILE_GAME_MAT_GLSL);
850 static PyObject* gPyGetMaterialType(PyObject*)
854 if(G.fileflags & (G_FILE_GAME_MAT|G_FILE_GAME_MAT_GLSL))
855 flag = KX_BLENDER_GLSL_MATERIAL;
856 else if(G.fileflags & G_FILE_GAME_MAT)
857 flag = KX_BLENDER_MULTITEX_MATERIAL;
859 flag = KX_TEXFACE_MATERIAL;
861 return PyInt_FromLong(flag);
864 static PyObject* gPyDrawLine(PyObject*, PyObject* args)
870 if (!gp_Rasterizer) {
871 PyErr_SetString(PyExc_RuntimeError, "Rasterizer not available");
875 if (!PyArg_ParseTuple(args,"OOO:drawLine",&ob_from,&ob_to,&ob_color))
881 if (!PyVecTo(ob_from, from))
883 if (!PyVecTo(ob_to, to))
885 if (!PyVecTo(ob_color, color))
888 gp_Rasterizer->DrawDebugLine(from,to,color);
893 static struct PyMethodDef rasterizer_methods[] = {
894 {"getWindowWidth",(PyCFunction) gPyGetWindowWidth,
895 METH_VARARGS, "getWindowWidth doc"},
896 {"getWindowHeight",(PyCFunction) gPyGetWindowHeight,
897 METH_VARARGS, "getWindowHeight doc"},
898 {"makeScreenshot",(PyCFunction)gPyMakeScreenshot,
899 METH_VARARGS, "make Screenshot doc"},
900 {"enableVisibility",(PyCFunction) gPyEnableVisibility,
901 METH_VARARGS, "enableVisibility doc"},
902 {"showMouse",(PyCFunction) gPyShowMouse,
903 METH_VARARGS, "showMouse(bool visible)"},
904 {"setMousePosition",(PyCFunction) gPySetMousePosition,
905 METH_VARARGS, "setMousePosition(int x,int y)"},
906 {"setBackgroundColor",(PyCFunction)gPySetBackgroundColor,METH_O,"set Background Color (rgb)"},
907 {"setAmbientColor",(PyCFunction)gPySetAmbientColor,METH_O,"set Ambient Color (rgb)"},
908 {"setMistColor",(PyCFunction)gPySetMistColor,METH_O,"set Mist Color (rgb)"},
909 {"setMistStart",(PyCFunction)gPySetMistStart,METH_VARARGS,"set Mist Start(rgb)"},
910 {"setMistEnd",(PyCFunction)gPySetMistEnd,METH_VARARGS,"set Mist End(rgb)"},
911 {"enableMotionBlur",(PyCFunction)gPyEnableMotionBlur,METH_VARARGS,"enable motion blur"},
912 {"disableMotionBlur",(PyCFunction)gPyDisableMotionBlur,METH_VARARGS,"disable motion blur"},
915 {"setEyeSeparation", (PyCFunction) gPySetEyeSeparation, METH_VARARGS, "set the eye separation for stereo mode"},
916 {"getEyeSeparation", (PyCFunction) gPyGetEyeSeparation, METH_NOARGS, "get the eye separation for stereo mode"},
917 {"setFocalLength", (PyCFunction) gPySetFocalLength, METH_VARARGS, "set the focal length for stereo mode"},
918 {"getFocalLength", (PyCFunction) gPyGetFocalLength, METH_VARARGS, "get the focal length for stereo mode"},
919 {"setMaterialMode",(PyCFunction) gPySetMaterialType,
920 METH_VARARGS, "set the material mode to use for OpenGL rendering"},
921 {"getMaterialMode",(PyCFunction) gPyGetMaterialType,
922 METH_NOARGS, "get the material mode being used for OpenGL rendering"},
923 {"setGLSLMaterialSetting",(PyCFunction) gPySetGLSLMaterialSetting,
924 METH_VARARGS, "set the state of a GLSL material setting"},
925 {"getGLSLMaterialSetting",(PyCFunction) gPyGetGLSLMaterialSetting,
926 METH_VARARGS, "get the state of a GLSL material setting"},
927 {"drawLine", (PyCFunction) gPyDrawLine,
928 METH_VARARGS, "draw a line on the screen"},
929 { NULL, (PyCFunction) NULL, 0, NULL }
932 // Initialization function for the module (*must* be called initGameLogic)
934 static char GameLogic_module_documentation[] =
935 "This is the Python API for the game engine of GameLogic"
938 static char Rasterizer_module_documentation[] =
939 "This is the Python API for the game engine of Rasterizer"
944 PyObject* initGameLogic(KX_KetsjiEngine *engine, KX_Scene* scene) // quick hack to get gravity hook
948 PyObject* item; /* temp PyObject* storage */
950 gp_KetsjiEngine = engine;
951 gp_KetsjiScene = scene;
953 gUseVisibilityTemp=false;
955 // Create the module and add the functions
956 m = Py_InitModule4("GameLogic", game_methods,
957 GameLogic_module_documentation,
958 (PyObject*)NULL,PYTHON_API_VERSION);
960 // Add some symbolic constants to the module
961 d = PyModule_GetDict(m);
963 // can be overwritten later for gameEngine instances that can load new blend files and re-initialize this module
964 // for now its safe to make sure it exists for other areas such as the web plugin
966 PyDict_SetItemString(d, "globalDict", item=PyDict_New()); Py_DECREF(item);
968 ErrorObject = PyString_FromString("GameLogic.error");
969 PyDict_SetItemString(d, "error", ErrorObject);
970 Py_DECREF(ErrorObject);
972 // XXXX Add constants here
973 /* To use logic bricks, we need some sort of constants. Here, we associate */
974 /* constants and sumbolic names. Add them to dictionary d. */
976 /* 1. true and false: needed for everyone */
977 KX_MACRO_addTypesToDict(d, KX_TRUE, SCA_ILogicBrick::KX_TRUE);
978 KX_MACRO_addTypesToDict(d, KX_FALSE, SCA_ILogicBrick::KX_FALSE);
980 /* 2. Property sensor */
981 KX_MACRO_addTypesToDict(d, KX_PROPSENSOR_EQUAL, SCA_PropertySensor::KX_PROPSENSOR_EQUAL);
982 KX_MACRO_addTypesToDict(d, KX_PROPSENSOR_NOTEQUAL, SCA_PropertySensor::KX_PROPSENSOR_NOTEQUAL);
983 KX_MACRO_addTypesToDict(d, KX_PROPSENSOR_INTERVAL, SCA_PropertySensor::KX_PROPSENSOR_INTERVAL);
984 KX_MACRO_addTypesToDict(d, KX_PROPSENSOR_CHANGED, SCA_PropertySensor::KX_PROPSENSOR_CHANGED);
985 KX_MACRO_addTypesToDict(d, KX_PROPSENSOR_EXPRESSION, SCA_PropertySensor::KX_PROPSENSOR_EXPRESSION);
987 /* 3. Constraint actuator */
988 KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_LOCX, KX_ConstraintActuator::KX_ACT_CONSTRAINT_LOCX);
989 KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_LOCY, KX_ConstraintActuator::KX_ACT_CONSTRAINT_LOCY);
990 KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_LOCZ, KX_ConstraintActuator::KX_ACT_CONSTRAINT_LOCZ);
991 KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_ROTX, KX_ConstraintActuator::KX_ACT_CONSTRAINT_ROTX);
992 KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_ROTY, KX_ConstraintActuator::KX_ACT_CONSTRAINT_ROTY);
993 KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_ROTZ, KX_ConstraintActuator::KX_ACT_CONSTRAINT_ROTZ);
994 KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_DIRPX, KX_ConstraintActuator::KX_ACT_CONSTRAINT_DIRPX);
995 KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_DIRPY, KX_ConstraintActuator::KX_ACT_CONSTRAINT_DIRPY);
996 KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_DIRPY, KX_ConstraintActuator::KX_ACT_CONSTRAINT_DIRPY);
997 KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_DIRNX, KX_ConstraintActuator::KX_ACT_CONSTRAINT_DIRNX);
998 KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_DIRNY, KX_ConstraintActuator::KX_ACT_CONSTRAINT_DIRNY);
999 KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_DIRNY, KX_ConstraintActuator::KX_ACT_CONSTRAINT_DIRNY);
1000 KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_ORIX, KX_ConstraintActuator::KX_ACT_CONSTRAINT_ORIX);
1001 KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_ORIY, KX_ConstraintActuator::KX_ACT_CONSTRAINT_ORIY);
1002 KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_ORIZ, KX_ConstraintActuator::KX_ACT_CONSTRAINT_ORIZ);
1004 /* 4. Ipo actuator, simple part */
1005 KX_MACRO_addTypesToDict(d, KX_IPOACT_PLAY, KX_IpoActuator::KX_ACT_IPO_PLAY);
1006 KX_MACRO_addTypesToDict(d, KX_IPOACT_PINGPONG, KX_IpoActuator::KX_ACT_IPO_PINGPONG);
1007 KX_MACRO_addTypesToDict(d, KX_IPOACT_FLIPPER, KX_IpoActuator::KX_ACT_IPO_FLIPPER);
1008 KX_MACRO_addTypesToDict(d, KX_IPOACT_LOOPSTOP, KX_IpoActuator::KX_ACT_IPO_LOOPSTOP);
1009 KX_MACRO_addTypesToDict(d, KX_IPOACT_LOOPEND, KX_IpoActuator::KX_ACT_IPO_LOOPEND);
1010 KX_MACRO_addTypesToDict(d, KX_IPOACT_FROM_PROP,KX_IpoActuator::KX_ACT_IPO_FROM_PROP);
1012 /* 5. Random distribution types */
1013 KX_MACRO_addTypesToDict(d, KX_RANDOMACT_BOOL_CONST, SCA_RandomActuator::KX_RANDOMACT_BOOL_CONST);
1014 KX_MACRO_addTypesToDict(d, KX_RANDOMACT_BOOL_UNIFORM, SCA_RandomActuator::KX_RANDOMACT_BOOL_UNIFORM);
1015 KX_MACRO_addTypesToDict(d, KX_RANDOMACT_BOOL_BERNOUILLI, SCA_RandomActuator::KX_RANDOMACT_BOOL_BERNOUILLI);
1016 KX_MACRO_addTypesToDict(d, KX_RANDOMACT_INT_CONST, SCA_RandomActuator::KX_RANDOMACT_INT_CONST);
1017 KX_MACRO_addTypesToDict(d, KX_RANDOMACT_INT_UNIFORM, SCA_RandomActuator::KX_RANDOMACT_INT_UNIFORM);
1018 KX_MACRO_addTypesToDict(d, KX_RANDOMACT_INT_POISSON, SCA_RandomActuator::KX_RANDOMACT_INT_POISSON);
1019 KX_MACRO_addTypesToDict(d, KX_RANDOMACT_FLOAT_CONST, SCA_RandomActuator::KX_RANDOMACT_FLOAT_CONST);
1020 KX_MACRO_addTypesToDict(d, KX_RANDOMACT_FLOAT_UNIFORM, SCA_RandomActuator::KX_RANDOMACT_FLOAT_UNIFORM);
1021 KX_MACRO_addTypesToDict(d, KX_RANDOMACT_FLOAT_NORMAL, SCA_RandomActuator::KX_RANDOMACT_FLOAT_NORMAL);
1022 KX_MACRO_addTypesToDict(d, KX_RANDOMACT_FLOAT_NEGATIVE_EXPONENTIAL, SCA_RandomActuator::KX_RANDOMACT_FLOAT_NEGATIVE_EXPONENTIAL);
1024 /* 6. Sound actuator */
1025 KX_MACRO_addTypesToDict(d, KX_SOUNDACT_PLAYSTOP, KX_SoundActuator::KX_SOUNDACT_PLAYSTOP);
1026 KX_MACRO_addTypesToDict(d, KX_SOUNDACT_PLAYEND, KX_SoundActuator::KX_SOUNDACT_PLAYEND);
1027 KX_MACRO_addTypesToDict(d, KX_SOUNDACT_LOOPSTOP, KX_SoundActuator::KX_SOUNDACT_LOOPSTOP);
1028 KX_MACRO_addTypesToDict(d, KX_SOUNDACT_LOOPEND, KX_SoundActuator::KX_SOUNDACT_LOOPEND);
1029 KX_MACRO_addTypesToDict(d, KX_SOUNDACT_LOOPBIDIRECTIONAL, KX_SoundActuator::KX_SOUNDACT_LOOPBIDIRECTIONAL);
1030 KX_MACRO_addTypesToDict(d, KX_SOUNDACT_LOOPBIDIRECTIONAL_STOP, KX_SoundActuator::KX_SOUNDACT_LOOPBIDIRECTIONAL_STOP);
1032 /* 7. Action actuator */
1033 KX_MACRO_addTypesToDict(d, KX_ACTIONACT_PLAY, ACT_ACTION_PLAY);
1034 KX_MACRO_addTypesToDict(d, KX_ACTIONACT_FLIPPER, ACT_ACTION_FLIPPER);
1035 KX_MACRO_addTypesToDict(d, KX_ACTIONACT_LOOPSTOP, ACT_ACTION_LOOP_STOP);
1036 KX_MACRO_addTypesToDict(d, KX_ACTIONACT_LOOPEND, ACT_ACTION_LOOP_END);
1037 KX_MACRO_addTypesToDict(d, KX_ACTIONACT_PROPERTY, ACT_ACTION_FROM_PROP);
1039 /*8. GL_BlendFunc */
1040 KX_MACRO_addTypesToDict(d, BL_ZERO, GL_ZERO);
1041 KX_MACRO_addTypesToDict(d, BL_ONE, GL_ONE);
1042 KX_MACRO_addTypesToDict(d, BL_SRC_COLOR, GL_SRC_COLOR);
1043 KX_MACRO_addTypesToDict(d, BL_ONE_MINUS_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR);
1044 KX_MACRO_addTypesToDict(d, BL_DST_COLOR, GL_DST_COLOR);
1045 KX_MACRO_addTypesToDict(d, BL_ONE_MINUS_DST_COLOR, GL_ONE_MINUS_DST_COLOR);
1046 KX_MACRO_addTypesToDict(d, BL_SRC_ALPHA, GL_SRC_ALPHA);
1047 KX_MACRO_addTypesToDict(d, BL_ONE_MINUS_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1048 KX_MACRO_addTypesToDict(d, BL_DST_ALPHA, GL_DST_ALPHA);
1049 KX_MACRO_addTypesToDict(d, BL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_DST_ALPHA);
1050 KX_MACRO_addTypesToDict(d, BL_SRC_ALPHA_SATURATE, GL_SRC_ALPHA_SATURATE);
1053 /* 9. UniformTypes */
1054 KX_MACRO_addTypesToDict(d, SHD_TANGENT, BL_Shader::SHD_TANGENT);
1055 KX_MACRO_addTypesToDict(d, MODELVIEWMATRIX, BL_Shader::MODELVIEWMATRIX);
1056 KX_MACRO_addTypesToDict(d, MODELVIEWMATRIX_TRANSPOSE, BL_Shader::MODELVIEWMATRIX_TRANSPOSE);
1057 KX_MACRO_addTypesToDict(d, MODELVIEWMATRIX_INVERSE, BL_Shader::MODELVIEWMATRIX_INVERSE);
1058 KX_MACRO_addTypesToDict(d, MODELVIEWMATRIX_INVERSETRANSPOSE, BL_Shader::MODELVIEWMATRIX_INVERSETRANSPOSE);
1059 KX_MACRO_addTypesToDict(d, MODELMATRIX, BL_Shader::MODELMATRIX);
1060 KX_MACRO_addTypesToDict(d, MODELMATRIX_TRANSPOSE, BL_Shader::MODELMATRIX_TRANSPOSE);
1061 KX_MACRO_addTypesToDict(d, MODELMATRIX_INVERSE, BL_Shader::MODELMATRIX_INVERSE);
1062 KX_MACRO_addTypesToDict(d, MODELMATRIX_INVERSETRANSPOSE, BL_Shader::MODELMATRIX_INVERSETRANSPOSE);
1063 KX_MACRO_addTypesToDict(d, VIEWMATRIX, BL_Shader::VIEWMATRIX);
1064 KX_MACRO_addTypesToDict(d, VIEWMATRIX_TRANSPOSE, BL_Shader::VIEWMATRIX_TRANSPOSE);
1065 KX_MACRO_addTypesToDict(d, VIEWMATRIX_INVERSE, BL_Shader::VIEWMATRIX_INVERSE);
1066 KX_MACRO_addTypesToDict(d, VIEWMATRIX_INVERSETRANSPOSE, BL_Shader::VIEWMATRIX_INVERSETRANSPOSE);
1067 KX_MACRO_addTypesToDict(d, CAM_POS, BL_Shader::CAM_POS);
1068 KX_MACRO_addTypesToDict(d, CONSTANT_TIMER, BL_Shader::CONSTANT_TIMER);
1070 /* 10 state actuator */
1071 KX_MACRO_addTypesToDict(d, KX_STATE1, (1<<0));
1072 KX_MACRO_addTypesToDict(d, KX_STATE2, (1<<1));
1073 KX_MACRO_addTypesToDict(d, KX_STATE3, (1<<2));
1074 KX_MACRO_addTypesToDict(d, KX_STATE4, (1<<3));
1075 KX_MACRO_addTypesToDict(d, KX_STATE5, (1<<4));
1076 KX_MACRO_addTypesToDict(d, KX_STATE6, (1<<5));
1077 KX_MACRO_addTypesToDict(d, KX_STATE7, (1<<6));
1078 KX_MACRO_addTypesToDict(d, KX_STATE8, (1<<7));
1079 KX_MACRO_addTypesToDict(d, KX_STATE9, (1<<8));
1080 KX_MACRO_addTypesToDict(d, KX_STATE10, (1<<9));
1081 KX_MACRO_addTypesToDict(d, KX_STATE11, (1<<10));
1082 KX_MACRO_addTypesToDict(d, KX_STATE12, (1<<11));
1083 KX_MACRO_addTypesToDict(d, KX_STATE13, (1<<12));
1084 KX_MACRO_addTypesToDict(d, KX_STATE14, (1<<13));
1085 KX_MACRO_addTypesToDict(d, KX_STATE15, (1<<14));
1086 KX_MACRO_addTypesToDict(d, KX_STATE16, (1<<15));
1087 KX_MACRO_addTypesToDict(d, KX_STATE17, (1<<16));
1088 KX_MACRO_addTypesToDict(d, KX_STATE18, (1<<17));
1089 KX_MACRO_addTypesToDict(d, KX_STATE19, (1<<18));
1090 KX_MACRO_addTypesToDict(d, KX_STATE20, (1<<19));
1091 KX_MACRO_addTypesToDict(d, KX_STATE21, (1<<20));
1092 KX_MACRO_addTypesToDict(d, KX_STATE22, (1<<21));
1093 KX_MACRO_addTypesToDict(d, KX_STATE23, (1<<22));
1094 KX_MACRO_addTypesToDict(d, KX_STATE24, (1<<23));
1095 KX_MACRO_addTypesToDict(d, KX_STATE25, (1<<24));
1096 KX_MACRO_addTypesToDict(d, KX_STATE26, (1<<25));
1097 KX_MACRO_addTypesToDict(d, KX_STATE27, (1<<26));
1098 KX_MACRO_addTypesToDict(d, KX_STATE28, (1<<27));
1099 KX_MACRO_addTypesToDict(d, KX_STATE29, (1<<28));
1100 KX_MACRO_addTypesToDict(d, KX_STATE30, (1<<29));
1103 KX_MACRO_addTypesToDict(d, KX_RADAR_AXIS_POS_X, KX_RadarSensor::KX_RADAR_AXIS_POS_X);
1104 KX_MACRO_addTypesToDict(d, KX_RADAR_AXIS_POS_Y, KX_RadarSensor::KX_RADAR_AXIS_POS_Y);
1105 KX_MACRO_addTypesToDict(d, KX_RADAR_AXIS_POS_Z, KX_RadarSensor::KX_RADAR_AXIS_POS_Z);
1106 KX_MACRO_addTypesToDict(d, KX_RADAR_AXIS_NEG_X, KX_RadarSensor::KX_RADAR_AXIS_NEG_Y);
1107 KX_MACRO_addTypesToDict(d, KX_RADAR_AXIS_NEG_Y, KX_RadarSensor::KX_RADAR_AXIS_NEG_X);
1108 KX_MACRO_addTypesToDict(d, KX_RADAR_AXIS_NEG_Z, KX_RadarSensor::KX_RADAR_AXIS_NEG_Z);
1111 KX_MACRO_addTypesToDict(d, KX_RAY_AXIS_POS_X, KX_RaySensor::KX_RAY_AXIS_POS_X);
1112 KX_MACRO_addTypesToDict(d, KX_RAY_AXIS_POS_Y, KX_RaySensor::KX_RAY_AXIS_POS_Y);
1113 KX_MACRO_addTypesToDict(d, KX_RAY_AXIS_POS_Z, KX_RaySensor::KX_RAY_AXIS_POS_Z);
1114 KX_MACRO_addTypesToDict(d, KX_RAY_AXIS_NEG_X, KX_RaySensor::KX_RAY_AXIS_NEG_Y);
1115 KX_MACRO_addTypesToDict(d, KX_RAY_AXIS_NEG_Y, KX_RaySensor::KX_RAY_AXIS_NEG_X);
1116 KX_MACRO_addTypesToDict(d, KX_RAY_AXIS_NEG_Z, KX_RaySensor::KX_RAY_AXIS_NEG_Z);
1118 /* Dynamic actuator */
1119 KX_MACRO_addTypesToDict(d, KX_DYN_RESTORE_DYNAMICS, KX_SCA_DynamicActuator::KX_DYN_RESTORE_DYNAMICS);
1120 KX_MACRO_addTypesToDict(d, KX_DYN_DISABLE_DYNAMICS, KX_SCA_DynamicActuator::KX_DYN_DISABLE_DYNAMICS);
1121 KX_MACRO_addTypesToDict(d, KX_DYN_ENABLE_RIGID_BODY, KX_SCA_DynamicActuator::KX_DYN_ENABLE_RIGID_BODY);
1122 KX_MACRO_addTypesToDict(d, KX_DYN_DISABLE_RIGID_BODY, KX_SCA_DynamicActuator::KX_DYN_DISABLE_RIGID_BODY);
1123 KX_MACRO_addTypesToDict(d, KX_DYN_SET_MASS, KX_SCA_DynamicActuator::KX_DYN_SET_MASS);
1125 /* Input & Mouse Sensor */
1126 KX_MACRO_addTypesToDict(d, KX_INPUT_NONE, SCA_InputEvent::KX_NO_INPUTSTATUS);
1127 KX_MACRO_addTypesToDict(d, KX_INPUT_JUST_ACTIVATED, SCA_InputEvent::KX_JUSTACTIVATED);
1128 KX_MACRO_addTypesToDict(d, KX_INPUT_ACTIVE, SCA_InputEvent::KX_ACTIVE);
1129 KX_MACRO_addTypesToDict(d, KX_INPUT_JUST_RELEASED, SCA_InputEvent::KX_JUSTRELEASED);
1131 KX_MACRO_addTypesToDict(d, KX_MOUSE_BUT_LEFT, SCA_IInputDevice::KX_LEFTMOUSE);
1132 KX_MACRO_addTypesToDict(d, KX_MOUSE_BUT_MIDDLE, SCA_IInputDevice::KX_MIDDLEMOUSE);
1133 KX_MACRO_addTypesToDict(d, KX_MOUSE_BUT_RIGHT, SCA_IInputDevice::KX_RIGHTMOUSE);
1135 KX_MACRO_addTypesToDict(d, RAS_2DFILTER_ENABLED, RAS_2DFilterManager::RAS_2DFILTER_ENABLED);
1136 KX_MACRO_addTypesToDict(d, RAS_2DFILTER_DISABLED, RAS_2DFilterManager::RAS_2DFILTER_DISABLED);
1137 KX_MACRO_addTypesToDict(d, RAS_2DFILTER_NOFILTER, RAS_2DFilterManager::RAS_2DFILTER_NOFILTER);
1138 KX_MACRO_addTypesToDict(d, RAS_2DFILTER_MOTIONBLUR, RAS_2DFilterManager::RAS_2DFILTER_MOTIONBLUR);
1139 KX_MACRO_addTypesToDict(d, RAS_2DFILTER_BLUR, RAS_2DFilterManager::RAS_2DFILTER_BLUR);
1140 KX_MACRO_addTypesToDict(d, RAS_2DFILTER_SHARPEN, RAS_2DFilterManager::RAS_2DFILTER_SHARPEN);
1141 KX_MACRO_addTypesToDict(d, RAS_2DFILTER_DILATION, RAS_2DFilterManager::RAS_2DFILTER_DILATION);
1142 KX_MACRO_addTypesToDict(d, RAS_2DFILTER_EROSION, RAS_2DFilterManager::RAS_2DFILTER_EROSION);
1143 KX_MACRO_addTypesToDict(d, RAS_2DFILTER_LAPLACIAN, RAS_2DFilterManager::RAS_2DFILTER_LAPLACIAN);
1144 KX_MACRO_addTypesToDict(d, RAS_2DFILTER_SOBEL, RAS_2DFilterManager::RAS_2DFILTER_SOBEL);
1145 KX_MACRO_addTypesToDict(d, RAS_2DFILTER_PREWITT, RAS_2DFilterManager::RAS_2DFILTER_PREWITT);
1146 KX_MACRO_addTypesToDict(d, RAS_2DFILTER_GRAYSCALE, RAS_2DFilterManager::RAS_2DFILTER_GRAYSCALE);
1147 KX_MACRO_addTypesToDict(d, RAS_2DFILTER_SEPIA, RAS_2DFilterManager::RAS_2DFILTER_SEPIA);
1148 KX_MACRO_addTypesToDict(d, RAS_2DFILTER_INVERT, RAS_2DFilterManager::RAS_2DFILTER_INVERT);
1149 KX_MACRO_addTypesToDict(d, RAS_2DFILTER_CUSTOMFILTER, RAS_2DFilterManager::RAS_2DFILTER_CUSTOMFILTER);
1151 KX_MACRO_addTypesToDict(d, KX_SOUNDACT_PLAYSTOP, KX_SoundActuator::KX_SOUNDACT_PLAYSTOP);
1152 KX_MACRO_addTypesToDict(d, KX_SOUNDACT_PLAYEND, KX_SoundActuator::KX_SOUNDACT_PLAYEND);
1153 KX_MACRO_addTypesToDict(d, KX_SOUNDACT_LOOPSTOP, KX_SoundActuator::KX_SOUNDACT_LOOPSTOP);
1154 KX_MACRO_addTypesToDict(d, KX_SOUNDACT_LOOPEND, KX_SoundActuator:: KX_SOUNDACT_LOOPEND);
1155 KX_MACRO_addTypesToDict(d, KX_SOUNDACT_LOOPBIDIRECTIONAL, KX_SoundActuator::KX_SOUNDACT_LOOPBIDIRECTIONAL);
1156 KX_MACRO_addTypesToDict(d, KX_SOUNDACT_LOOPBIDIRECTIONAL_STOP, KX_SoundActuator::KX_SOUNDACT_LOOPBIDIRECTIONAL_STOP);
1158 KX_MACRO_addTypesToDict(d, KX_STATE_OP_CPY, KX_StateActuator::OP_CPY);
1159 KX_MACRO_addTypesToDict(d, KX_STATE_OP_SET, KX_StateActuator::OP_SET);
1160 KX_MACRO_addTypesToDict(d, KX_STATE_OP_CLR, KX_StateActuator::OP_CLR);
1161 KX_MACRO_addTypesToDict(d, KX_STATE_OP_NEG, KX_StateActuator::OP_NEG);
1165 if (PyErr_Occurred())
1167 Py_FatalError("can't initialize module GameLogic");
1173 // Python Sandbox code
1174 // override builtin functions import() and open()
1177 PyObject *KXpy_open(PyObject *self, PyObject *args) {
1178 PyErr_SetString(PyExc_RuntimeError, "Sandbox: open() function disabled!\nGame Scripts should not use this function.");
1182 PyObject *KXpy_file(PyObject *self, PyObject *args) {
1183 PyErr_SetString(PyExc_RuntimeError, "Sandbox: file() function disabled!\nGame Scripts should not use this function.");
1187 PyObject *KXpy_execfile(PyObject *self, PyObject *args) {
1188 PyErr_SetString(PyExc_RuntimeError, "Sandbox: execfile() function disabled!\nGame Scripts should not use this function.");
1192 PyObject *KXpy_compile(PyObject *self, PyObject *args) {
1193 PyErr_SetString(PyExc_RuntimeError, "Sandbox: compile() function disabled!\nGame Scripts should not use this function.");
1197 PyObject *KXpy_import(PyObject *self, PyObject *args)
1200 PyObject *globals = NULL;
1201 PyObject *locals = NULL;
1202 PyObject *fromlist = NULL;
1203 PyObject *l, *m, *n;
1205 #if (PY_VERSION_HEX >= 0x02060000)
1206 int dummy_val; /* what does this do?*/
1208 if (!PyArg_ParseTuple(args, "s|OOOi:m_import",
1209 &name, &globals, &locals, &fromlist, &dummy_val))
1212 if (!PyArg_ParseTuple(args, "s|OOO:m_import",
1213 &name, &globals, &locals, &fromlist))
1217 /* check for builtin modules */
1218 m = PyImport_AddModule("sys");
1219 l = PyObject_GetAttrString(m, "builtin_module_names");
1220 n = PyString_FromString(name);
1222 if (PySequence_Contains(l, n)) {
1223 return PyImport_ImportModuleEx(name, globals, locals, fromlist);
1226 /* quick hack for GamePython modules
1227 TODO: register builtin modules properly by ExtendInittab */
1228 if (!strcmp(name, "GameLogic") || !strcmp(name, "GameKeys") || !strcmp(name, "PhysicsConstraints") ||
1229 !strcmp(name, "Rasterizer") || !strcmp(name, "Mathutils") || !strcmp(name, "BGL")) {
1230 return PyImport_ImportModuleEx(name, globals, locals, fromlist);
1233 /* Import blender texts as python modules */
1234 m= importText(name);
1238 PyErr_Format(PyExc_ImportError,
1239 "Import of external Module %.20s not allowed.", name);
1244 PyObject *KXpy_reload(PyObject *self, PyObject *args) {
1246 /* Used to be sandboxed, bettet to allow importing of internal text only */
1248 PyErr_SetString(PyExc_RuntimeError, "Sandbox: reload() function disabled!\nGame Scripts should not use this function.");
1252 PyObject *module = NULL;
1253 PyObject *newmodule = NULL;
1255 /* check for a module arg */
1256 if( !PyArg_ParseTuple( args, "O:bpy_reload", &module ) )
1259 newmodule= reimportText( module );
1261 if (newmodule==NULL)
1262 PyErr_SetString(PyExc_ImportError, "failed to reload from blenders internal text");
1267 /* override python file type functions */
1270 file_init(PyObject *self, PyObject *args, PyObject *kwds)
1272 KXpy_file(NULL, NULL);
1277 file_new(PyTypeObject *type, PyObject *args, PyObject *kwds)
1279 return KXpy_file(NULL, NULL);
1283 static PyMethodDef meth_open[] = {{ "open", KXpy_open, METH_VARARGS, "(disabled)"}};
1284 static PyMethodDef meth_reload[] = {{ "reload", KXpy_reload, METH_VARARGS, "(disabled)"}};
1285 static PyMethodDef meth_file[] = {{ "file", KXpy_file, METH_VARARGS, "(disabled)"}};
1286 static PyMethodDef meth_execfile[] = {{ "execfile", KXpy_execfile, METH_VARARGS, "(disabled)"}};
1287 static PyMethodDef meth_compile[] = {{ "compile", KXpy_compile, METH_VARARGS, "(disabled)"}};
1289 static PyMethodDef meth_import[] = {{ "import", KXpy_import, METH_VARARGS, "our own import"}};
1291 //static PyObject *g_oldopen = 0;
1292 //static PyObject *g_oldimport = 0;
1293 //static int g_security = 0;
1295 void setSandbox(TPythonSecurityLevel level)
1297 PyObject *m = PyImport_AddModule("__builtin__");
1298 PyObject *d = PyModule_GetDict(m);
1302 //if (!g_security) {
1303 //g_oldopen = PyDict_GetItemString(d, "open");
1305 // functions we cant trust
1306 PyDict_SetItemString(d, "open", item=PyCFunction_New(meth_open, NULL)); Py_DECREF(item);
1307 PyDict_SetItemString(d, "reload", item=PyCFunction_New(meth_reload, NULL)); Py_DECREF(item);
1308 PyDict_SetItemString(d, "file", item=PyCFunction_New(meth_file, NULL)); Py_DECREF(item);
1309 PyDict_SetItemString(d, "execfile", item=PyCFunction_New(meth_execfile, NULL)); Py_DECREF(item);
1310 PyDict_SetItemString(d, "compile", item=PyCFunction_New(meth_compile, NULL)); Py_DECREF(item);
1313 PyDict_SetItemString(d, "__import__", PyCFunction_New(meth_import, NULL));
1314 //g_security = level;
1316 // Overiding file dosnt stop it being accessed if your sneaky
1317 // f = [ t for t in (1).__class__.__mro__[-1].__subclasses__() if t.__name__ == 'file'][0]('/some_file.txt', 'w')
1319 // so overwrite the file types functions. be very careful here still, since python uses python.
1320 // ps - python devs frown deeply upon this.
1322 /* this could mess up pythons internals, if we are serious about sandboxing
1323 * issues like the one above need to be solved, possibly modify __subclasses__ is safer? */
1325 PyFile_Type.tp_init = file_init;
1326 PyFile_Type.tp_new = file_new;
1333 PyDict_SetItemString(d, "open", g_oldopen);
1334 PyDict_SetItemString(d, "__import__", g_oldimport);
1339 /* Allow importing internal text, from bpy_internal_import.py */
1340 PyDict_SetItemString(d, "reload", item=PyCFunction_New(bpy_reload, NULL)); Py_DECREF(item);
1341 PyDict_SetItemString(d, "__import__", item=PyCFunction_New(bpy_import, NULL)); Py_DECREF(item);
1347 * Python is not initialised.
1349 PyObject* initGamePlayerPythonScripting(const STR_String& progname, TPythonSecurityLevel level, Main *maggie)
1351 STR_String pname = progname;
1352 Py_SetProgramName(pname.Ptr());
1357 //importBlenderModules()
1362 bpy_import_main_set(maggie);
1364 PyObject* moduleobj = PyImport_AddModule("__main__");
1365 return PyModule_GetDict(moduleobj);
1368 void exitGamePlayerPythonScripting()
1370 //clearGameModules(); // were closing python anyway
1372 bpy_import_main_set(NULL);
1376 * Python is already initialized.
1378 PyObject* initGamePythonScripting(const STR_String& progname, TPythonSecurityLevel level, Main *maggie)
1380 STR_String pname = progname;
1381 Py_SetProgramName(pname.Ptr());
1388 bpy_import_main_set(maggie);
1390 PyObject* moduleobj = PyImport_AddModule("__main__");
1391 return PyModule_GetDict(moduleobj);
1394 static void clearModule(PyObject *modules, const char *name)
1396 PyObject *mod= PyDict_GetItemString(modules, name);
1401 PyDict_Clear(PyModule_GetDict(mod)); /* incase there are any circular refs */
1402 PyDict_DelItemString(modules, name);
1405 static void clearGameModules()
1407 /* Note, user modules could still reference these modules
1408 * but since the dict's are cleared their members wont be accessible */
1410 PyObject *modules= PySys_GetObject("modules");
1411 clearModule(modules, "Expression");
1412 clearModule(modules, "CValue");
1413 clearModule(modules, "PhysicsConstraints");
1414 clearModule(modules, "GameLogic");
1415 clearModule(modules, "Rasterizer");
1416 clearModule(modules, "GameKeys");
1417 clearModule(modules, "VideoTexture");
1418 clearModule(modules, "Mathutils");
1419 clearModule(modules, "BGL");
1420 PyErr_Clear(); // incase some of these were alredy removed.
1423 void exitGamePythonScripting()
1426 bpy_import_main_set(NULL);
1431 PyObject* initRasterizer(RAS_IRasterizer* rasty,RAS_ICanvas* canvas)
1434 gp_Rasterizer = rasty;
1441 // Create the module and add the functions
1442 m = Py_InitModule4("Rasterizer", rasterizer_methods,
1443 Rasterizer_module_documentation,
1444 (PyObject*)NULL,PYTHON_API_VERSION);
1446 // Add some symbolic constants to the module
1447 d = PyModule_GetDict(m);
1448 ErrorObject = PyString_FromString("Rasterizer.error");
1449 PyDict_SetItemString(d, "error", ErrorObject);
1450 Py_DECREF(ErrorObject);
1452 /* needed for get/setMaterialType */
1453 KX_MACRO_addTypesToDict(d, KX_TEXFACE_MATERIAL, KX_TEXFACE_MATERIAL);
1454 KX_MACRO_addTypesToDict(d, KX_BLENDER_MULTITEX_MATERIAL, KX_BLENDER_MULTITEX_MATERIAL);
1455 KX_MACRO_addTypesToDict(d, KX_BLENDER_GLSL_MATERIAL, KX_BLENDER_GLSL_MATERIAL);
1457 // XXXX Add constants here
1460 if (PyErr_Occurred())
1462 Py_FatalError("can't initialize module Rasterizer");
1470 /* ------------------------------------------------------------------------- */
1471 /* GameKeys: symbolic constants for key mapping */
1472 /* ------------------------------------------------------------------------- */
1474 static char GameKeys_module_documentation[] =
1475 "This modules provides defines for key-codes"
1478 static char gPyEventToString_doc[] =
1479 "EventToString(event) - Take a valid event from the GameKeys module or Keyboard Sensor and return a name"
1482 static PyObject* gPyEventToString(PyObject*, PyObject* value)
1484 PyObject* mod, *dict, *key, *val, *ret = NULL;
1487 mod = PyImport_ImportModule( "GameKeys" );
1491 dict = PyModule_GetDict(mod);
1493 while (PyDict_Next(dict, &pos, &key, &val)) {
1494 if (PyObject_Compare(value, val)==0) {
1500 PyErr_Clear(); // incase there was an error clearing
1502 if (!ret) PyErr_SetString(PyExc_ValueError, "expected a valid int keyboard event");
1503 else Py_INCREF(ret);
1508 static char gPyEventToCharacter_doc[] =
1509 "EventToCharacter(event, is_shift) - Take a valid event from the GameKeys module or Keyboard Sensor and return a character"
1512 static PyObject* gPyEventToCharacter(PyObject*, PyObject* args)
1515 if (!PyArg_ParseTuple(args,"ii:EventToCharacter", &event, &shift))
1518 if(IsPrintable(event)) {
1519 char ch[2] = {'\0', '\0'};
1520 ch[0] = ToCharacter(event, (bool)shift);
1521 return PyString_FromString(ch);
1524 return PyString_FromString("");
1529 static struct PyMethodDef gamekeys_methods[] = {
1530 {"EventToCharacter", (PyCFunction)gPyEventToCharacter, METH_VARARGS, (PY_METHODCHAR)gPyEventToCharacter_doc},
1531 {"EventToString", (PyCFunction)gPyEventToString, METH_O, (PY_METHODCHAR)gPyEventToString_doc},
1532 { NULL, (PyCFunction) NULL, 0, NULL }
1537 PyObject* initGameKeys()
1543 // Create the module and add the functions
1544 m = Py_InitModule4("GameKeys", gamekeys_methods,
1545 GameKeys_module_documentation,
1546 (PyObject*)NULL,PYTHON_API_VERSION);
1548 // Add some symbolic constants to the module
1549 d = PyModule_GetDict(m);
1551 // XXXX Add constants here
1553 KX_MACRO_addTypesToDict(d, AKEY, SCA_IInputDevice::KX_AKEY);
1554 KX_MACRO_addTypesToDict(d, BKEY, SCA_IInputDevice::KX_BKEY);
1555 KX_MACRO_addTypesToDict(d, CKEY, SCA_IInputDevice::KX_CKEY);
1556 KX_MACRO_addTypesToDict(d, DKEY, SCA_IInputDevice::KX_DKEY);
1557 KX_MACRO_addTypesToDict(d, EKEY, SCA_IInputDevice::KX_EKEY);
1558 KX_MACRO_addTypesToDict(d, FKEY, SCA_IInputDevice::KX_FKEY);
1559 KX_MACRO_addTypesToDict(d, GKEY, SCA_IInputDevice::KX_GKEY);
1560 KX_MACRO_addTypesToDict(d, HKEY, SCA_IInputDevice::KX_HKEY);
1561 KX_MACRO_addTypesToDict(d, IKEY, SCA_IInputDevice::KX_IKEY);
1562 KX_MACRO_addTypesToDict(d, JKEY, SCA_IInputDevice::KX_JKEY);
1563 KX_MACRO_addTypesToDict(d, KKEY, SCA_IInputDevice::KX_KKEY);
1564 KX_MACRO_addTypesToDict(d, LKEY, SCA_IInputDevice::KX_LKEY);
1565 KX_MACRO_addTypesToDict(d, MKEY, SCA_IInputDevice::KX_MKEY);
1566 KX_MACRO_addTypesToDict(d, NKEY, SCA_IInputDevice::KX_NKEY);
1567 KX_MACRO_addTypesToDict(d, OKEY, SCA_IInputDevice::KX_OKEY);
1568 KX_MACRO_addTypesToDict(d, PKEY, SCA_IInputDevice::KX_PKEY);
1569 KX_MACRO_addTypesToDict(d, QKEY, SCA_IInputDevice::KX_QKEY);
1570 KX_MACRO_addTypesToDict(d, RKEY, SCA_IInputDevice::KX_RKEY);
1571 KX_MACRO_addTypesToDict(d, SKEY, SCA_IInputDevice::KX_SKEY);
1572 KX_MACRO_addTypesToDict(d, TKEY, SCA_IInputDevice::KX_TKEY);
1573 KX_MACRO_addTypesToDict(d, UKEY, SCA_IInputDevice::KX_UKEY);
1574 KX_MACRO_addTypesToDict(d, VKEY, SCA_IInputDevice::KX_VKEY);
1575 KX_MACRO_addTypesToDict(d, WKEY, SCA_IInputDevice::KX_WKEY);
1576 KX_MACRO_addTypesToDict(d, XKEY, SCA_IInputDevice::KX_XKEY);
1577 KX_MACRO_addTypesToDict(d, YKEY, SCA_IInputDevice::KX_YKEY);
1578 KX_MACRO_addTypesToDict(d, ZKEY, SCA_IInputDevice::KX_ZKEY);
1580 KX_MACRO_addTypesToDict(d, ZEROKEY, SCA_IInputDevice::KX_ZEROKEY);
1581 KX_MACRO_addTypesToDict(d, ONEKEY, SCA_IInputDevice::KX_ONEKEY);
1582 KX_MACRO_addTypesToDict(d, TWOKEY, SCA_IInputDevice::KX_TWOKEY);
1583 KX_MACRO_addTypesToDict(d, THREEKEY, SCA_IInputDevice::KX_THREEKEY);
1584 KX_MACRO_addTypesToDict(d, FOURKEY, SCA_IInputDevice::KX_FOURKEY);
1585 KX_MACRO_addTypesToDict(d, FIVEKEY, SCA_IInputDevice::KX_FIVEKEY);
1586 KX_MACRO_addTypesToDict(d, SIXKEY, SCA_IInputDevice::KX_SIXKEY);
1587 KX_MACRO_addTypesToDict(d, SEVENKEY, SCA_IInputDevice::KX_SEVENKEY);
1588 KX_MACRO_addTypesToDict(d, EIGHTKEY, SCA_IInputDevice::KX_EIGHTKEY);
1589 KX_MACRO_addTypesToDict(d, NINEKEY, SCA_IInputDevice::KX_NINEKEY);
1591 KX_MACRO_addTypesToDict(d, CAPSLOCKKEY, SCA_IInputDevice::KX_CAPSLOCKKEY);
1593 KX_MACRO_addTypesToDict(d, LEFTCTRLKEY, SCA_IInputDevice::KX_LEFTCTRLKEY);
1594 KX_MACRO_addTypesToDict(d, LEFTALTKEY, SCA_IInputDevice::KX_LEFTALTKEY);
1595 KX_MACRO_addTypesToDict(d, RIGHTALTKEY, SCA_IInputDevice::KX_RIGHTALTKEY);
1596 KX_MACRO_addTypesToDict(d, RIGHTCTRLKEY, SCA_IInputDevice::KX_RIGHTCTRLKEY);
1597 KX_MACRO_addTypesToDict(d, RIGHTSHIFTKEY, SCA_IInputDevice::KX_RIGHTSHIFTKEY);
1598 KX_MACRO_addTypesToDict(d, LEFTSHIFTKEY, SCA_IInputDevice::KX_LEFTSHIFTKEY);
1600 KX_MACRO_addTypesToDict(d, ESCKEY, SCA_IInputDevice::KX_ESCKEY);
1601 KX_MACRO_addTypesToDict(d, TABKEY, SCA_IInputDevice::KX_TABKEY);
1602 KX_MACRO_addTypesToDict(d, RETKEY, SCA_IInputDevice::KX_RETKEY);
1603 KX_MACRO_addTypesToDict(d, SPACEKEY, SCA_IInputDevice::KX_SPACEKEY);
1604 KX_MACRO_addTypesToDict(d, LINEFEEDKEY, SCA_IInputDevice::KX_LINEFEEDKEY);
1605 KX_MACRO_addTypesToDict(d, BACKSPACEKEY, SCA_IInputDevice::KX_BACKSPACEKEY);
1606 KX_MACRO_addTypesToDict(d, DELKEY, SCA_IInputDevice::KX_DELKEY);
1607 KX_MACRO_addTypesToDict(d, SEMICOLONKEY, SCA_IInputDevice::KX_SEMICOLONKEY);
1608 KX_MACRO_addTypesToDict(d, PERIODKEY, SCA_IInputDevice::KX_PERIODKEY);
1609 KX_MACRO_addTypesToDict(d, COMMAKEY, SCA_IInputDevice::KX_COMMAKEY);
1610 KX_MACRO_addTypesToDict(d, QUOTEKEY, SCA_IInputDevice::KX_QUOTEKEY);
1611 KX_MACRO_addTypesToDict(d, ACCENTGRAVEKEY, SCA_IInputDevice::KX_ACCENTGRAVEKEY);
1612 KX_MACRO_addTypesToDict(d, MINUSKEY, SCA_IInputDevice::KX_MINUSKEY);
1613 KX_MACRO_addTypesToDict(d, SLASHKEY, SCA_IInputDevice::KX_SLASHKEY);
1614 KX_MACRO_addTypesToDict(d, BACKSLASHKEY, SCA_IInputDevice::KX_BACKSLASHKEY);
1615 KX_MACRO_addTypesToDict(d, EQUALKEY, SCA_IInputDevice::KX_EQUALKEY);
1616 KX_MACRO_addTypesToDict(d, LEFTBRACKETKEY, SCA_IInputDevice::KX_LEFTBRACKETKEY);
1617 KX_MACRO_addTypesToDict(d, RIGHTBRACKETKEY, SCA_IInputDevice::KX_RIGHTBRACKETKEY);
1619 KX_MACRO_addTypesToDict(d, LEFTARROWKEY, SCA_IInputDevice::KX_LEFTARROWKEY);
1620 KX_MACRO_addTypesToDict(d, DOWNARROWKEY, SCA_IInputDevice::KX_DOWNARROWKEY);
1621 KX_MACRO_addTypesToDict(d, RIGHTARROWKEY, SCA_IInputDevice::KX_RIGHTARROWKEY);
1622 KX_MACRO_addTypesToDict(d, UPARROWKEY, SCA_IInputDevice::KX_UPARROWKEY);
1624 KX_MACRO_addTypesToDict(d, PAD2 , SCA_IInputDevice::KX_PAD2);
1625 KX_MACRO_addTypesToDict(d, PAD4 , SCA_IInputDevice::KX_PAD4);
1626 KX_MACRO_addTypesToDict(d, PAD6 , SCA_IInputDevice::KX_PAD6);
1627 KX_MACRO_addTypesToDict(d, PAD8 , SCA_IInputDevice::KX_PAD8);
1629 KX_MACRO_addTypesToDict(d, PAD1 , SCA_IInputDevice::KX_PAD1);
1630 KX_MACRO_addTypesToDict(d, PAD3 , SCA_IInputDevice::KX_PAD3);
1631 KX_MACRO_addTypesToDict(d, PAD5 , SCA_IInputDevice::KX_PAD5);
1632 KX_MACRO_addTypesToDict(d, PAD7 , SCA_IInputDevice::KX_PAD7);
1633 KX_MACRO_addTypesToDict(d, PAD9 , SCA_IInputDevice::KX_PAD9);
1635 KX_MACRO_addTypesToDict(d, PADPERIOD, SCA_IInputDevice::KX_PADPERIOD);
1636 KX_MACRO_addTypesToDict(d, PADSLASHKEY, SCA_IInputDevice::KX_PADSLASHKEY);
1637 KX_MACRO_addTypesToDict(d, PADASTERKEY, SCA_IInputDevice::KX_PADASTERKEY);
1640 KX_MACRO_addTypesToDict(d, PAD0, SCA_IInputDevice::KX_PAD0);
1641 KX_MACRO_addTypesToDict(d, PADMINUS, SCA_IInputDevice::KX_PADMINUS);
1642 KX_MACRO_addTypesToDict(d, PADENTER, SCA_IInputDevice::KX_PADENTER);
1643 KX_MACRO_addTypesToDict(d, PADPLUSKEY, SCA_IInputDevice::KX_PADPLUSKEY);
1646 KX_MACRO_addTypesToDict(d, F1KEY , SCA_IInputDevice::KX_F1KEY);
1647 KX_MACRO_addTypesToDict(d, F2KEY , SCA_IInputDevice::KX_F2KEY);
1648 KX_MACRO_addTypesToDict(d, F3KEY , SCA_IInputDevice::KX_F3KEY);
1649 KX_MACRO_addTypesToDict(d, F4KEY , SCA_IInputDevice::KX_F4KEY);
1650 KX_MACRO_addTypesToDict(d, F5KEY , SCA_IInputDevice::KX_F5KEY);
1651 KX_MACRO_addTypesToDict(d, F6KEY , SCA_IInputDevice::KX_F6KEY);
1652 KX_MACRO_addTypesToDict(d, F7KEY , SCA_IInputDevice::KX_F7KEY);
1653 KX_MACRO_addTypesToDict(d, F8KEY , SCA_IInputDevice::KX_F8KEY);
1654 KX_MACRO_addTypesToDict(d, F9KEY , SCA_IInputDevice::KX_F9KEY);
1655 KX_MACRO_addTypesToDict(d, F10KEY, SCA_IInputDevice::KX_F10KEY);
1656 KX_MACRO_addTypesToDict(d, F11KEY, SCA_IInputDevice::KX_F11KEY);
1657 KX_MACRO_addTypesToDict(d, F12KEY, SCA_IInputDevice::KX_F12KEY);
1659 KX_MACRO_addTypesToDict(d, PAUSEKEY, SCA_IInputDevice::KX_PAUSEKEY);
1660 KX_MACRO_addTypesToDict(d, INSERTKEY, SCA_IInputDevice::KX_INSERTKEY);
1661 KX_MACRO_addTypesToDict(d, HOMEKEY , SCA_IInputDevice::KX_HOMEKEY);
1662 KX_MACRO_addTypesToDict(d, PAGEUPKEY, SCA_IInputDevice::KX_PAGEUPKEY);
1663 KX_MACRO_addTypesToDict(d, PAGEDOWNKEY, SCA_IInputDevice::KX_PAGEDOWNKEY);
1664 KX_MACRO_addTypesToDict(d, ENDKEY, SCA_IInputDevice::KX_ENDKEY);
1667 if (PyErr_Occurred())
1669 Py_FatalError("can't initialize module GameKeys");
1675 PyObject* initMathutils()
1677 return Mathutils_Init("Mathutils"); // Use as a top level module in BGE
1682 return BGL_Init("BGL"); // Use as a top level module in BGE
1685 void KX_SetActiveScene(class KX_Scene* scene)
1687 gp_KetsjiScene = scene;
1690 class KX_Scene* KX_GetActiveScene()
1692 return gp_KetsjiScene;
1695 class KX_KetsjiEngine* KX_GetActiveEngine()
1697 return gp_KetsjiEngine;
1700 // utility function for loading and saving the globalDict
1701 int saveGamePythonConfig( char **marshal_buffer)
1703 int marshal_length = 0;
1704 PyObject* gameLogic = PyImport_ImportModule("GameLogic");
1706 PyObject* pyGlobalDict = PyDict_GetItemString(PyModule_GetDict(gameLogic), "globalDict"); // Same as importing the module
1708 #ifdef Py_MARSHAL_VERSION
1709 PyObject* pyGlobalDictMarshal = PyMarshal_WriteObjectToString( pyGlobalDict, 2); // Py_MARSHAL_VERSION == 2 as of Py2.5
1711 PyObject* pyGlobalDictMarshal = PyMarshal_WriteObjectToString( pyGlobalDict );
1713 if (pyGlobalDictMarshal) {
1715 // PyObject_Print(pyGlobalDictMarshal, stderr, 0);
1717 marshal_length= PyString_Size(pyGlobalDictMarshal);
1718 *marshal_buffer = new char[marshal_length + 1];
1719 memcpy(*marshal_buffer, PyString_AsString(pyGlobalDictMarshal), marshal_length);
1721 Py_DECREF(pyGlobalDictMarshal);
1723 printf("Error, GameLogic.globalDict could not be marshal'd\n");
1726 printf("Error, GameLogic.globalDict was removed\n");
1728 Py_DECREF(gameLogic);
1731 printf("Error, GameLogic failed to import GameLogic.globalDict will be lost\n");
1733 return marshal_length;
1736 int loadGamePythonConfig(char *marshal_buffer, int marshal_length)
1738 /* Restore the dict */
1739 if (marshal_buffer) {
1740 PyObject* gameLogic = PyImport_ImportModule("GameLogic");
1743 PyObject* pyGlobalDict = PyMarshal_ReadObjectFromString(marshal_buffer, marshal_length);
1745 PyObject* pyGlobalDict_orig = PyDict_GetItemString(PyModule_GetDict(gameLogic), "globalDict"); // Same as importing the module.
1746 if (pyGlobalDict_orig) {
1747 PyDict_Clear(pyGlobalDict_orig);
1748 PyDict_Update(pyGlobalDict_orig, pyGlobalDict);
1750 /* this should not happen, but cant find the original globalDict, just assign it then */
1751 PyDict_SetItemString(PyModule_GetDict(gameLogic), "globalDict", pyGlobalDict); // Same as importing the module.
1753 Py_DECREF(gameLogic);
1754 Py_DECREF(pyGlobalDict);
1757 Py_DECREF(gameLogic);
1759 printf("Error could not marshall string\n");
1763 printf("Error, GameLogic failed to import GameLogic.globalDict will be lost\n");
1769 void pathGamePythonConfig( char *path )
1771 int len = strlen(gp_GamePythonPath);
1773 BLI_strncpy(path, gp_GamePythonPath, sizeof(gp_GamePythonPath));
1775 /* replace extension */
1776 if (BLI_testextensie(path, ".blend")) {
1777 strcpy(path+(len-6), ".bgeconf");
1779 strcpy(path+len, ".bgeconf");
1783 void setGamePythonPath(char *path)
1785 BLI_strncpy(gp_GamePythonPath, path, sizeof(gp_GamePythonPath));