updates to the OS X build system :
[blender.git] / source / blender / quicktime / SConscript
1 #!/usr/bin/python
2 Import ('extra_includes')
3 Import ('user_options_dict')
4 Import ('library_env')
5
6 quicktime_env = library_env.Copy ()
7
8 quicktime_env.Append (CPPPATH = extra_includes)
9
10 source_files = ['apple/quicktime_import.c',
11                 'apple/quicktime_export.c']
12
13 quicktime_env.Append (CPPPATH = ['.',
14                                  '../quicktime',
15                                  '../makesdna',
16                                  '#/intern/guardedalloc',
17                                  '../blenlib',
18                                  '../blenkernel',
19                                  '../avi',
20                                  '../imbuf',
21                                  '../imbuf/intern',
22                                  '../blenloader',
23                                  '../render/extern/include',
24                                  '../include'])
25
26 quicktime_env.Library (target='#'+user_options_dict['BUILD_DIR']+'/lib/blender_quicktime', source=source_files)