svn merge -r 21041:21301 https://svn.blender.org/svnroot/bf-blender/branches/blender2...
[blender.git] / projectfiles_vc9 / gameengine / gamelogic / SCA_GameLogic.vcproj
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2 <VisualStudioProject\r
3         ProjectType="Visual C++"\r
4         Version="9,00"\r
5         Name="SCA_GameLogic"\r
6         ProjectGUID="{32CC75E2-EE85-45E6-8E3D-513F58464F43}"\r
7         RootNamespace="SCA_GameLogic"\r
8         TargetFrameworkVersion="131072"\r
9         >\r
10         <Platforms>\r
11                 <Platform\r
12                         Name="Win32"\r
13                 />\r
14         </Platforms>\r
15         <ToolFiles>\r
16         </ToolFiles>\r
17         <Configurations>\r
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19                         Name="Blender Debug|Win32"\r
20                         OutputDirectory="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\debug"\r
21                         IntermediateDirectory="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\debug"\r
22                         ConfigurationType="4"\r
23                         InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"\r
24                         UseOfMFC="0"\r
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170                         OutputDirectory="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\mtdll"\r
171                         IntermediateDirectory="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\mtdll"\r
172                         ConfigurationType="4"\r
173                         InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"\r
174                         UseOfMFC="0"\r
175                         ATLMinimizesCRunTimeLibraryUsage="false"\r
176                         CharacterSet="2"\r
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188                                 Name="VCWebServiceProxyGeneratorTool"\r
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191                                 Name="VCMIDLTool"\r
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194                                 Name="VCCLCompilerTool"\r
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220                                 Name="VCPreLinkEventTool"\r
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245                         OutputDirectory="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\mtdll\debug"\r
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