NLA SoC: Merge from 2.5
[blender.git] / release / ui / space_image.py
1
2 import bpy
3
4 class IMAGE_MT_view(bpy.types.Menu):
5         __space_type__ = "IMAGE_EDITOR"
6         __label__ = "View"
7
8         def draw(self, context):
9                 layout = self.layout
10                 sima = context.space_data
11                 uv = sima.uv_editor
12                 settings = context.scene.tool_settings
13
14                 show_uvedit = sima.show_uvedit
15
16                 layout.itemO("IMAGE_OT_properties") # icon
17
18                 layout.itemS()
19
20                 layout.itemR(sima, "update_automatically")
21                 if show_uvedit:
22                         layout.itemR(settings, "uv_local_view") # Numpad /
23
24                 layout.itemS()
25
26                 layout.itemO("IMAGE_OT_view_zoom_in")
27                 layout.itemO("IMAGE_OT_view_zoom_out")
28
29                 layout.itemS()
30
31                 ratios = [[1, 8], [1, 4], [1, 2], [1, 1], [2, 1], [4, 1], [8, 1]];
32
33                 for a, b in ratios:
34                         text = "Zoom %d:%d" % (a, b)
35                         layout.item_floatO("IMAGE_OT_view_zoom_ratio", "ratio", a/b, text=text)
36
37                 layout.itemS()
38
39                 if show_uvedit:
40                         layout.itemO("IMAGE_OT_view_selected")
41
42                 layout.itemO("IMAGE_OT_view_all")
43                 layout.itemO("SCREEN_OT_screen_full_area")
44
45 class IMAGE_MT_select(bpy.types.Menu):
46         __space_type__ = "IMAGE_EDITOR"
47         __label__ = "Select"
48
49         def draw(self, context):
50                 layout = self.layout
51
52                 layout.itemO("UV_OT_select_border")
53                 layout.item_booleanO("UV_OT_select_border", "pinned", True)
54
55                 layout.itemS()
56                 
57                 layout.itemO("UV_OT_select_all_toggle")
58                 layout.itemO("UV_OT_select_invert")
59                 layout.itemO("UV_OT_unlink_selection")
60                 
61                 layout.itemS()
62
63                 layout.itemO("UV_OT_select_pinned")
64                 layout.itemO("UV_OT_select_linked")
65
66 class IMAGE_MT_image(bpy.types.Menu):
67         __space_type__ = "IMAGE_EDITOR"
68         __label__ = "Image"
69
70         def draw(self, context):
71                 layout = self.layout
72                 sima = context.space_data
73                 ima = sima.image
74
75                 layout.itemO("IMAGE_OT_new")
76                 layout.itemO("IMAGE_OT_open")
77
78                 show_render = sima.show_render
79
80                 if ima:
81                         if show_render:
82                                 layout.itemO("IMAGE_OT_replace")
83                                 layout.itemO("IMAGE_OT_reload")
84
85                         layout.itemO("IMAGE_OT_save")
86                         layout.itemO("IMAGE_OT_save_as")
87
88                         if ima.source == "SEQUENCE":
89                                 layout.itemO("IMAGE_OT_save_sequence")
90
91                         if not show_render:
92                                 layout.itemS()
93
94                                 if ima.packed_file:
95                                         layout.itemO("IMAGE_OT_unpack")
96                                 else:
97                                         layout.itemO("IMAGE_OT_pack")
98
99                                 # only for dirty && specific image types, perhaps
100                                 # this could be done in operator poll too
101                                 if ima.dirty:
102                                         if ima.source in ("FILE", "GENERATED") and ima.type != "MULTILAYER":
103                                                 layout.item_booleanO("IMAGE_OT_pack", "as_png", True, text="Pack As PNG")
104
105                         layout.itemS()
106
107                         layout.itemR(sima, "image_painting")
108
109 class IMAGE_MT_uvs_showhide(bpy.types.Menu):
110         __space_type__ = "IMAGE_EDITOR"
111         __label__ = "Show/Hide Faces"
112
113         def draw(self, context):
114                 layout = self.layout
115
116                 layout.itemO("UV_OT_reveal")
117                 layout.itemO("UV_OT_hide")
118                 layout.item_booleanO("UV_OT_hide", "unselected", True)
119
120 class IMAGE_MT_uvs_transform(bpy.types.Menu):
121         __space_type__ = "IMAGE_EDITOR"
122         __label__ = "Transform"
123
124         def draw(self, context):
125                 layout = self.layout
126
127                 layout.item_enumO("TFM_OT_transform", "mode", "TRANSLATION")
128                 layout.item_enumO("TFM_OT_transform", "mode", "ROTATION")
129                 layout.item_enumO("TFM_OT_transform", "mode", "RESIZE")
130
131 class IMAGE_MT_uvs_mirror(bpy.types.Menu):
132         __space_type__ = "IMAGE_EDITOR"
133         __label__ = "Mirror"
134
135         def draw(self, context):
136                 layout = self.layout
137
138                 layout.item_enumO("UV_OT_mirror", "axis", "MIRROR_X") # "X Axis", M, 
139                 layout.item_enumO("UV_OT_mirror", "axis", "MIRROR_Y") # "Y Axis", M, 
140
141 class IMAGE_MT_uvs_weldalign(bpy.types.Menu):
142         __space_type__ = "IMAGE_EDITOR"
143         __label__ = "Weld/Align"
144
145         def draw(self, context):
146                 layout = self.layout
147
148                 layout.itemO("UV_OT_weld") # W, 1
149                 layout.items_enumO("UV_OT_align", "axis") # W, 2/3/4
150
151
152 class IMAGE_MT_uvs(bpy.types.Menu):
153         __space_type__ = "IMAGE_EDITOR"
154         __label__ = "UVs"
155
156         def draw(self, context):
157                 layout = self.layout
158                 sima = context.space_data
159                 uv = sima.uv_editor
160                 settings = context.scene.tool_settings
161
162                 layout.itemR(uv, "snap_to_pixels")
163                 layout.itemR(uv, "constrain_to_image_bounds")
164
165                 layout.itemS()
166
167                 layout.itemR(uv, "live_unwrap")
168                 layout.itemO("UV_OT_unwrap")
169                 layout.item_booleanO("UV_OT_pin", "clear", True, text="Unpin")
170                 layout.itemO("UV_OT_pin")
171
172                 layout.itemS()
173
174                 layout.itemO("UV_OT_pack_islands")
175                 layout.itemO("UV_OT_average_islands_scale")
176                 layout.itemO("UV_OT_minimize_stretch")
177                 layout.itemO("UV_OT_stitch")
178
179                 layout.itemS()
180
181                 layout.itemM("IMAGE_MT_uvs_transform")
182                 layout.itemM("IMAGE_MT_uvs_mirror")
183                 layout.itemM("IMAGE_MT_uvs_weldalign")
184
185                 layout.itemS()
186
187                 layout.itemR(settings, "proportional_editing")
188                 layout.item_menu_enumR(settings, "proportional_editing_falloff")
189
190                 layout.itemS()
191
192                 layout.itemM("IMAGE_MT_uvs_showhide")
193
194 class IMAGE_HT_header(bpy.types.Header):
195         __space_type__ = "IMAGE_EDITOR"
196
197         def draw(self, context):
198                 sima = context.space_data
199                 ima = sima.image
200                 iuser = sima.image_user
201                 layout = self.layout
202                 settings = context.scene.tool_settings
203
204                 show_render = sima.show_render
205                 show_paint = sima.show_paint
206                 show_uvedit = sima.show_uvedit
207
208                 layout.template_header()
209
210                 # menus
211                 if context.area.show_menus:
212                         row = layout.row()
213                         row.itemM("IMAGE_MT_view")
214
215                         if show_uvedit:
216                                 row.itemM("IMAGE_MT_select")
217
218                         if ima and ima.dirty:
219                                 row.itemM("IMAGE_MT_image", text="Image*")
220                         else:
221                                 row.itemM("IMAGE_MT_image", text="Image")
222
223                         if show_uvedit:
224                                 row.itemM("IMAGE_MT_uvs")
225
226                 layout.template_ID(sima, "image", new="IMAGE_OT_new", open="IMAGE_OT_open")
227
228                 """
229                 /* image select */
230
231                 pinflag= (show_render)? 0: UI_ID_PIN;
232                 xco= uiDefIDPoinButs(block, CTX_data_main(C), NULL, (ID*)sima->image, ID_IM, &sima->pin, xco, yco,
233                         sima_idpoin_handle, UI_ID_BROWSE|UI_ID_BROWSE_RENDER|UI_ID_RENAME|UI_ID_ADD_NEW|UI_ID_OPEN|UI_ID_DELETE|pinflag);
234                 xco += 8;
235                 """
236
237                 """
238                 if(ima && !ELEM3(ima->source, IMA_SRC_SEQUENCE, IMA_SRC_MOVIE, IMA_SRC_VIEWER) && ima->ok) {
239                         /* XXX this should not be a static var */
240                         static int headerbuttons_packdummy;
241                         
242                         headerbuttons_packdummy = 0;
243
244                         if (ima->packedfile) {
245                                 headerbuttons_packdummy = 1;
246                         }
247                         if (ima->packedfile && ibuf && (ibuf->userflags & IB_BITMAPDIRTY))
248                                 uiDefIconButBitI(block, TOG, 1, 0 /* XXX B_SIMA_REPACK */, ICON_UGLYPACKAGE,    xco,yco,XIC,YIC, &headerbuttons_packdummy, 0, 0, 0, 0, "Re-Pack this image as PNG");
249                         else
250                                 uiDefIconButBitI(block, TOG, 1, 0 /* XXX B_SIMAPACKIMA */, ICON_PACKAGE,        xco,yco,XIC,YIC, &headerbuttons_packdummy, 0, 0, 0, 0, "Pack/Unpack this image");
251                                 
252                         xco+= XIC+8;
253                 }
254                 """
255
256                 # uv editing
257                 if show_uvedit:
258                         uvedit = sima.uv_editor
259
260                         layout.itemS()
261
262                         layout.itemR(uvedit, "pivot", text="")
263                         layout.itemR(settings, "uv_sync_selection", text="")
264
265                         if settings.uv_sync_selection:
266                                 layout.itemR(settings, "mesh_selection_mode", text="", expand=True)
267                         else:
268                                 layout.itemR(settings, "uv_selection_mode", text="", expand=True)
269                                 layout.itemR(uvedit, "sticky_selection_mode", text="")
270                         pass
271
272                         row = layout.row(align=True)
273                         row.itemR(settings, "snap", text="")
274                         if settings.snap:
275                                 row.itemR(settings, "snap_mode", text="")
276
277                         """
278                         mesh = context.edit_object.data
279                         row.item_pointerR(mesh, "active_uv_layer", mesh, "uv_layers")
280                         """
281
282                 if ima:
283                         # layers
284                         layout.template_image_layers(ima, iuser)
285
286                         # painting
287                         layout.itemR(sima, "image_painting", text="")
288
289                         # draw options
290                         row = layout.row(align=True)
291                         row.itemR(sima, "draw_channels", text="", expand=True)
292
293                         row = layout.row(align=True)
294                         if ima.type == "COMPOSITE":
295                                 row.itemO("IMAGE_OT_record_composite", icon="ICON_REC")
296                         if ima.type == "COMPOSITE" and ima.source in ("MOVIE", "SEQUENCE"):
297                                 row.itemO("IMAGE_OT_play_composite", icon="ICON_PLAY")
298                 
299                 layout.itemR(sima, "update_automatically", text="")
300
301 class IMAGE_PT_game_properties(bpy.types.Panel):
302         __space_type__ = "IMAGE_EDITOR"
303         __region_type__ = "UI"
304         __label__ = "Game Properties"
305
306         def poll(self, context):
307                 sima = context.space_data
308                 return (sima and sima.image)
309
310         def draw(self, context):
311                 sima = context.space_data
312                 layout = self.layout
313
314                 ima = sima.image
315
316                 if ima:
317                         split = layout.split()
318
319                         col = split.column()
320
321                         subcol = col.column(align=True)
322                         subcol.itemR(ima, "clamp_x")
323                         subcol.itemR(ima, "clamp_y")
324
325                         col.itemR(ima, "mapping", expand=True)
326                         col.itemR(ima, "tiles")
327
328                         col = split.column()
329
330                         subcol = col.column(align=True)
331                         subcol.itemR(ima, "animated")
332
333                         subcol = subcol.column()
334                         subcol.itemR(ima, "animation_start", text="Start")
335                         subcol.itemR(ima, "animation_end", text="End")
336                         subcol.itemR(ima, "animation_speed", text="Speed")
337                         subcol.active = ima.animated
338
339                         subrow = col.row(align=True)
340                         subrow.itemR(ima, "tiles_x", text="X")
341                         subrow.itemR(ima, "tiles_y", text="Y")
342                         subrow.active = ima.tiles or ima.animated
343
344 class IMAGE_PT_view_properties(bpy.types.Panel):
345         __space_type__ = "IMAGE_EDITOR"
346         __region_type__ = "UI"
347         __label__ = "View Properties"
348
349         def poll(self, context):
350                 sima = context.space_data
351                 return (sima and (sima.image or sima.show_uvedit))
352
353         def draw(self, context):
354                 sima = context.space_data
355                 layout = self.layout
356
357                 ima = sima.image
358                 show_uvedit = sima.show_uvedit
359                 uvedit = sima.uv_editor
360
361                 split = layout.split()
362
363                 col = split.column()
364                 if ima:
365                         col.itemR(ima, "display_aspect")
366
367                         col = split.column()
368                         col.itemR(sima, "draw_repeated", text="Repeat")
369                         if show_uvedit:
370                                 col.itemR(uvedit, "normalized_coordinates", text="Normalized")
371                 elif show_uvedit:
372                         col.itemR(uvedit, "normalized_coordinates", text="Normalized")
373
374                 if show_uvedit:
375                         col = layout.column()
376                         row = col.row()
377                         row.itemR(uvedit, "edge_draw_type", expand=True)
378                         row = col.row()
379                         row.itemR(uvedit, "draw_smooth_edges", text="Smooth")
380                         row.itemR(uvedit, "draw_modified_edges", text="Modified")
381
382                         row = col.row()
383                         row.itemR(uvedit, "draw_stretch", text="Stretch")
384                         row.itemR(uvedit, "draw_stretch_type", text="")
385                         #col.itemR(uvedit, "draw_edges")
386                         #col.itemR(uvedit, "draw_faces")
387
388 bpy.types.register(IMAGE_MT_view)
389 bpy.types.register(IMAGE_MT_select)
390 bpy.types.register(IMAGE_MT_image)
391 bpy.types.register(IMAGE_MT_uvs_showhide)
392 bpy.types.register(IMAGE_MT_uvs_transform)
393 bpy.types.register(IMAGE_MT_uvs_mirror)
394 bpy.types.register(IMAGE_MT_uvs_weldalign)
395 bpy.types.register(IMAGE_MT_uvs)
396 bpy.types.register(IMAGE_HT_header)
397 bpy.types.register(IMAGE_PT_game_properties)
398 bpy.types.register(IMAGE_PT_view_properties)
399