- MSVC 6 compiler include paths update
[blender.git] / intern / decimation / SConscript
1 Import ('user_options_dict')
2 Import ('library_env')
3
4 dec_env = library_env.Copy ()
5
6 source_files = ['intern/LOD_EdgeCollapser.cpp',
7                 'intern/LOD_ExternNormalEditor.cpp',
8                 'intern/LOD_FaceNormalEditor.cpp',
9                 'intern/LOD_ManMesh2.cpp',
10                 'intern/LOD_MeshPrimitives.cpp',
11                 'intern/LOD_QSDecimator.cpp',
12                 'intern/LOD_QuadricEditor.cpp',
13                 'intern/LOD_decimation.cpp']
14
15 dec_env.Append (CPPPATH = ['intern',
16                            'extern',
17                            '../moto/include',
18                            '../container',
19                            '../memutil'])
20
21 dec_env.Library (target='#'+user_options_dict['BUILD_DIR']+'/lib/blender_LOD', source=source_files)