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BGE: Keep Sumo and ODE in sync with Bullet at API level, fix a compilation problem...
[blender.git]
/
intern
/
memutil
/
SConscript
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#!/usr/bin/python
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Import ('env')
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sources = env.Glob('intern/*.cpp')
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incs = '. ..'
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env.BlenderLib ('bf_memutil', sources, Split(incs), [], libtype=['intern', 'player'], priority = [0, 180] )