Merging r50049 through r50076 from trunk into soc-2011-tomato
[blender.git] / release / scripts / startup / bl_ui / space_info.py
1 # ##### BEGIN GPL LICENSE BLOCK #####
2 #
3 #  This program is free software; you can redistribute it and/or
4 #  modify it under the terms of the GNU General Public License
5 #  as published by the Free Software Foundation; either version 2
6 #  of the License, or (at your option) any later version.
7 #
8 #  This program is distributed in the hope that it will be useful,
9 #  but WITHOUT ANY WARRANTY; without even the implied warranty of
10 #  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
11 #  GNU General Public License for more details.
12 #
13 #  You should have received a copy of the GNU General Public License
14 #  along with this program; if not, write to the Free Software Foundation,
15 #  Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
16 #
17 # ##### END GPL LICENSE BLOCK #####
18
19 # <pep8 compliant>
20 import bpy
21 from bpy.types import Header, Menu
22
23
24 class INFO_HT_header(Header):
25     bl_space_type = 'INFO'
26
27     def draw(self, context):
28         layout = self.layout
29
30         window = context.window
31         scene = context.scene
32         rd = scene.render
33
34         row = layout.row(align=True)
35         row.template_header()
36
37         if context.area.show_menus:
38             sub = row.row(align=True)
39             sub.menu("INFO_MT_file")
40             sub.menu("INFO_MT_add")
41             if rd.use_game_engine:
42                 sub.menu("INFO_MT_game")
43             else:
44                 sub.menu("INFO_MT_render")
45             sub.menu("INFO_MT_window")
46             sub.menu("INFO_MT_help")
47
48         if window.screen.show_fullscreen:
49             layout.operator("screen.back_to_previous", icon='SCREEN_BACK', text="Back to Previous")
50             layout.separator()
51         else:
52             layout.template_ID(context.window, "screen", new="screen.new", unlink="screen.delete")
53             layout.template_ID(context.screen, "scene", new="scene.new", unlink="scene.delete")
54
55         layout.separator()
56
57         if rd.has_multiple_engines:
58             layout.prop(rd, "engine", text="")
59
60         layout.separator()
61
62         layout.template_running_jobs()
63
64         layout.template_reports_banner()
65
66         row = layout.row(align=True)
67         row.operator("wm.splash", text="", icon='BLENDER', emboss=False)
68         row.label(text=scene.statistics())
69
70         # XXX: BEFORE RELEASE, MOVE FILE MENU OUT OF INFO!!!
71         """
72         sinfo = context.space_data
73         row = layout.row(align=True)
74         row.prop(sinfo, "show_report_debug", text="Debug")
75         row.prop(sinfo, "show_report_info", text="Info")
76         row.prop(sinfo, "show_report_operator", text="Operators")
77         row.prop(sinfo, "show_report_warning", text="Warnings")
78         row.prop(sinfo, "show_report_error", text="Errors")
79
80         row = layout.row()
81         row.enabled = sinfo.show_report_operator
82         row.operator("info.report_replay")
83
84         row.menu("INFO_MT_report")
85         """
86
87
88 class INFO_MT_report(Menu):
89     bl_label = "Report"
90
91     def draw(self, context):
92         layout = self.layout
93
94         layout.operator("console.select_all_toggle")
95         layout.operator("console.select_border")
96         layout.operator("console.report_delete")
97         layout.operator("console.report_copy")
98
99
100 class INFO_MT_file(Menu):
101     bl_label = "File"
102
103     def draw(self, context):
104         layout = self.layout
105
106         layout.operator_context = 'INVOKE_AREA'
107         layout.operator("wm.read_homefile", text="New", icon='NEW')
108         layout.operator("wm.open_mainfile", text="Open...", icon='FILE_FOLDER')
109         layout.menu("INFO_MT_file_open_recent", icon='OPEN_RECENT')
110         layout.operator("wm.recover_last_session", icon='RECOVER_LAST')
111         layout.operator("wm.recover_auto_save", text="Recover Auto Save...", icon='RECOVER_AUTO')
112
113         layout.separator()
114
115         layout.operator_context = 'INVOKE_AREA'
116         layout.operator("wm.save_mainfile", text="Save", icon='FILE_TICK').check_existing = False
117         layout.operator_context = 'INVOKE_AREA'
118         layout.operator("wm.save_as_mainfile", text="Save As...", icon='SAVE_AS')
119         layout.operator_context = 'INVOKE_AREA'
120         layout.operator("wm.save_as_mainfile", text="Save Copy...", icon='SAVE_COPY').copy = True
121
122         layout.separator()
123
124         layout.operator("screen.userpref_show", text="User Preferences...", icon='PREFERENCES')
125
126         layout.operator_context = 'EXEC_AREA'
127         layout.operator("wm.save_homefile", icon='SAVE_PREFS')
128         layout.operator("wm.read_factory_settings", icon='LOAD_FACTORY')
129
130         layout.separator()
131
132         layout.operator_context = 'INVOKE_AREA'
133         layout.operator("wm.link_append", text="Link", icon='LINK_BLEND')
134         props = layout.operator("wm.link_append", text="Append", icon='APPEND_BLEND')
135         props.link = False
136         props.instance_groups = False
137
138         layout.separator()
139
140         layout.menu("INFO_MT_file_import", icon='IMPORT')
141         layout.menu("INFO_MT_file_export", icon='EXPORT')
142
143         layout.separator()
144
145         layout.menu("INFO_MT_file_external_data", icon='EXTERNAL_DATA')
146
147         layout.separator()
148
149         layout.operator_context = 'EXEC_AREA'
150         layout.operator("wm.quit_blender", text="Quit", icon='QUIT')
151
152
153 class INFO_MT_file_import(Menu):
154     bl_idname = "INFO_MT_file_import"
155     bl_label = "Import"
156
157     def draw(self, context):
158         if hasattr(bpy.types, "WM_OT_collada_import"):
159             self.layout.operator("wm.collada_import", text="Collada (Default) (.dae)")
160
161
162 class INFO_MT_file_export(Menu):
163     bl_idname = "INFO_MT_file_export"
164     bl_label = "Export"
165
166     def draw(self, context):
167         if hasattr(bpy.types, "WM_OT_collada_export"):
168             self.layout.operator("wm.collada_export", text="Collada (Default) (.dae)")
169
170
171 class INFO_MT_file_external_data(Menu):
172     bl_label = "External Data"
173
174     def draw(self, context):
175         layout = self.layout
176
177         layout.operator("file.pack_all", text="Pack into .blend file")
178         layout.operator("file.unpack_all", text="Unpack into Files")
179
180         layout.separator()
181
182         layout.operator("file.make_paths_relative")
183         layout.operator("file.make_paths_absolute")
184         layout.operator("file.report_missing_files")
185         layout.operator("file.find_missing_files")
186
187
188 class INFO_MT_mesh_add(Menu):
189     bl_idname = "INFO_MT_mesh_add"
190     bl_label = "Mesh"
191
192     def draw(self, context):
193         layout = self.layout
194
195         layout.operator_context = 'INVOKE_REGION_WIN'
196         layout.operator("mesh.primitive_plane_add", icon='MESH_PLANE', text="Plane")
197         layout.operator("mesh.primitive_cube_add", icon='MESH_CUBE', text="Cube")
198         layout.operator("mesh.primitive_circle_add", icon='MESH_CIRCLE', text="Circle")
199         layout.operator("mesh.primitive_uv_sphere_add", icon='MESH_UVSPHERE', text="UV Sphere")
200         layout.operator("mesh.primitive_ico_sphere_add", icon='MESH_ICOSPHERE', text="Icosphere")
201         layout.operator("mesh.primitive_cylinder_add", icon='MESH_CYLINDER', text="Cylinder")
202         layout.operator("mesh.primitive_cone_add", icon='MESH_CONE', text="Cone")
203         layout.separator()
204         layout.operator("mesh.primitive_grid_add", icon='MESH_GRID', text="Grid")
205         layout.operator("mesh.primitive_monkey_add", icon='MESH_MONKEY', text="Monkey")
206         layout.operator("mesh.primitive_torus_add", text="Torus", icon='MESH_TORUS')
207
208
209 class INFO_MT_curve_add(Menu):
210     bl_idname = "INFO_MT_curve_add"
211     bl_label = "Curve"
212
213     def draw(self, context):
214         layout = self.layout
215
216         layout.operator_context = 'INVOKE_REGION_WIN'
217         layout.operator("curve.primitive_bezier_curve_add", icon='CURVE_BEZCURVE', text="Bezier")
218         layout.operator("curve.primitive_bezier_circle_add", icon='CURVE_BEZCIRCLE', text="Circle")
219         layout.operator("curve.primitive_nurbs_curve_add", icon='CURVE_NCURVE', text="Nurbs Curve")
220         layout.operator("curve.primitive_nurbs_circle_add", icon='CURVE_NCIRCLE', text="Nurbs Circle")
221         layout.operator("curve.primitive_nurbs_path_add", icon='CURVE_PATH', text="Path")
222
223
224 class INFO_MT_edit_curve_add(Menu):
225     bl_idname = "INFO_MT_edit_curve_add"
226     bl_label = "Add"
227
228     def draw(self, context):
229         is_surf = context.active_object.type == 'SURFACE'
230
231         layout = self.layout
232         layout.operator_context = 'INVOKE_REGION_WIN'
233
234         if is_surf:
235             INFO_MT_surface_add.draw(self, context)
236         else:
237             INFO_MT_curve_add.draw(self, context)
238
239
240 class INFO_MT_surface_add(Menu):
241     bl_idname = "INFO_MT_surface_add"
242     bl_label = "Surface"
243
244     def draw(self, context):
245         layout = self.layout
246
247         layout.operator_context = 'INVOKE_REGION_WIN'
248         layout.operator("surface.primitive_nurbs_surface_curve_add", icon='SURFACE_NCURVE', text="NURBS Curve")
249         layout.operator("surface.primitive_nurbs_surface_circle_add", icon='SURFACE_NCIRCLE', text="NURBS Circle")
250         layout.operator("surface.primitive_nurbs_surface_surface_add", icon='SURFACE_NSURFACE', text="NURBS Surface")
251         layout.operator("surface.primitive_nurbs_surface_cylinder_add", icon='SURFACE_NCYLINDER', text="NURBS Cylinder")
252         layout.operator("surface.primitive_nurbs_surface_sphere_add", icon='SURFACE_NSPHERE', text="NURBS Sphere")
253         layout.operator("surface.primitive_nurbs_surface_torus_add", icon='SURFACE_NTORUS', text="NURBS Torus")
254
255
256 class INFO_MT_armature_add(Menu):
257     bl_idname = "INFO_MT_armature_add"
258     bl_label = "Armature"
259
260     def draw(self, context):
261         layout = self.layout
262
263         layout.operator_context = 'INVOKE_REGION_WIN'
264         layout.operator("object.armature_add", text="Single Bone", icon='BONE_DATA')
265
266
267 class INFO_MT_add(Menu):
268     bl_label = "Add"
269
270     def draw(self, context):
271         layout = self.layout
272
273         # note, don't use 'EXEC_SCREEN' or operators wont get the 'v3d' context.
274
275         layout.operator_context = 'EXEC_AREA'
276
277         #layout.operator_menu_enum("object.mesh_add", "type", text="Mesh", icon='OUTLINER_OB_MESH')
278         layout.menu("INFO_MT_mesh_add", icon='OUTLINER_OB_MESH')
279
280         #layout.operator_menu_enum("object.curve_add", "type", text="Curve", icon='OUTLINER_OB_CURVE')
281         layout.menu("INFO_MT_curve_add", icon='OUTLINER_OB_CURVE')
282         #layout.operator_menu_enum("object.surface_add", "type", text="Surface", icon='OUTLINER_OB_SURFACE')
283         layout.menu("INFO_MT_surface_add", icon='OUTLINER_OB_SURFACE')
284         layout.operator_menu_enum("object.metaball_add", "type", text="Metaball", icon='OUTLINER_OB_META')
285         layout.operator_context = 'INVOKE_REGION_WIN'
286         layout.operator("object.text_add", text="Text", icon='OUTLINER_OB_FONT')
287         layout.separator()
288
289         layout.menu("INFO_MT_armature_add", icon='OUTLINER_OB_ARMATURE')
290         layout.operator("object.add", text="Lattice", icon='OUTLINER_OB_LATTICE').type = 'LATTICE'
291         layout.operator("object.add", text="Empty", icon='OUTLINER_OB_EMPTY').type = 'EMPTY'
292         layout.separator()
293
294         layout.operator("object.speaker_add", text="Speaker", icon='OUTLINER_OB_SPEAKER')
295         layout.separator()
296
297         layout.operator("object.camera_add", text="Camera", icon='OUTLINER_OB_CAMERA')
298         layout.operator_context = 'EXEC_AREA'
299         layout.operator_menu_enum("object.lamp_add", "type", text="Lamp", icon='OUTLINER_OB_LAMP')
300         layout.separator()
301
302         layout.operator_menu_enum("object.effector_add", "type", text="Force Field", icon='OUTLINER_OB_EMPTY')
303         layout.separator()
304
305         if(len(bpy.data.groups) > 10):
306             layout.operator_context = 'INVOKE_DEFAULT'
307             layout.operator("object.group_instance_add", text="Group Instance...", icon='OUTLINER_OB_EMPTY')
308         else:
309             layout.operator_menu_enum("object.group_instance_add", "group", text="Group Instance", icon='OUTLINER_OB_EMPTY')
310
311
312 class INFO_MT_game(Menu):
313     bl_label = "Game"
314
315     def draw(self, context):
316         layout = self.layout
317
318         gs = context.scene.game_settings
319
320         layout.operator("view3d.game_start")
321
322         layout.separator()
323
324         layout.prop(gs, "show_debug_properties")
325         layout.prop(gs, "show_framerate_profile")
326         layout.prop(gs, "show_physics_visualization")
327         layout.prop(gs, "use_deprecation_warnings")
328         layout.prop(gs, "use_animation_record")
329         layout.separator()
330         layout.prop(gs, "use_auto_start")
331
332
333 class INFO_MT_render(Menu):
334     bl_label = "Render"
335
336     def draw(self, context):
337         layout = self.layout
338
339         layout.operator("render.render", text="Render Image", icon='RENDER_STILL')
340         layout.operator("render.render", text="Render Animation", icon='RENDER_ANIMATION').animation = True
341
342         layout.separator()
343
344         layout.operator("render.opengl", text="OpenGL Render Image")
345         layout.operator("render.opengl", text="OpenGL Render Animation").animation = True
346
347         layout.separator()
348
349         layout.operator("render.view_show")
350         layout.operator("render.play_rendered_anim")
351
352
353 class INFO_MT_window(Menu):
354     bl_label = "Window"
355
356     def draw(self, context):
357         import sys
358
359         window = context.window
360         display_settings = window.display_settings
361
362         layout = self.layout
363
364         layout.operator("wm.window_duplicate")
365         layout.operator("wm.window_fullscreen_toggle", icon='FULLSCREEN_ENTER')
366         if sys.platform[:3] == "win":
367             layout.separator()
368             layout.operator("wm.console_toggle", icon='CONSOLE')
369
370         layout.separator()
371         layout.prop_menu_enum(display_settings, "display_device", text="Display")
372
373
374 class INFO_MT_help(Menu):
375     bl_label = "Help"
376
377     def draw(self, context):
378         layout = self.layout
379
380         layout.operator("wm.url_open", text="Manual", icon='HELP').url = "http://wiki.blender.org/index.php/Doc:2.6/Manual"
381         layout.operator("wm.url_open", text="Release Log", icon='URL').url = "http://www.blender.org/development/release-logs/blender-264"
382         layout.separator()
383
384         layout.operator("wm.url_open", text="Blender Website", icon='URL').url = "http://www.blender.org"
385         layout.operator("wm.url_open", text="Blender e-Shop", icon='URL').url = "http://www.blender.org/e-shop"
386         layout.operator("wm.url_open", text="Developer Community", icon='URL').url = "http://www.blender.org/community/get-involved"
387         layout.operator("wm.url_open", text="User Community", icon='URL').url = "http://www.blender.org/community/user-community"
388         layout.separator()
389         layout.operator("wm.url_open", text="Report a Bug", icon='URL').url = "http://projects.blender.org/tracker/?atid=498&group_id=9&func=browse"
390         layout.separator()
391
392         layout.operator("wm.url_open", text="Python API Reference", icon='URL').url = bpy.types.WM_OT_doc_view._prefix
393         layout.operator("wm.operator_cheat_sheet", icon='TEXT')
394         layout.operator("wm.sysinfo", icon='TEXT')
395         layout.separator()
396         layout.operator("anim.update_data_paths", text="FCurve/Driver Version fix", icon='HELP')
397         layout.operator("logic.texface_convert", text="TexFace to Material Convert", icon='GAME')
398         layout.separator()
399
400         layout.operator("wm.splash", icon='BLENDER')
401
402 if __name__ == "__main__":  # only for live edit.
403     bpy.utils.register_module(__name__)