bff6d80e79dd1959f46cb8641296e41a486e956d
[blender.git] / SConstruct
1 #!/usr/bin/env python
2 #
3 # ***** BEGIN GPL LICENSE BLOCK *****
4 #
5 # This program is free software; you can redistribute it and/or
6 # modify it under the terms of the GNU General Public License
7 # as published by the Free Software Foundation; either version 2
8 # of the License, or (at your option) any later version.
9 #
10 # This program is distributed in the hope that it will be useful,
11 # but WITHOUT ANY WARRANTY; without even the implied warranty of
12 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 # GNU General Public License for more details.
14 #
15 # You should have received a copy of the GNU General Public License
16 # along with this program; if not, write to the Free Software Foundation,
17 # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
18 #
19 # The Original Code is Copyright (C) 2006, Blender Foundation
20 # All rights reserved.
21 #
22 # The Original Code is: all of this file.
23 #
24 # Contributor(s): Nathan Letwory.
25 #
26 # ***** END GPL LICENSE BLOCK *****
27 #
28 # Main entry-point for the SCons building system
29 # Set up some custom actions and target/argument handling
30 # Then read all SConscripts and build
31 #
32 # TODO: fix /FORCE:MULTIPLE on windows to get proper debug builds.
33 # TODO: directory copy functions are far too complicated, see:
34 #       http://wiki.blender.org/index.php/User:Ideasman42/SConsNotSimpleInstallingFiles
35
36 import platform as pltfrm
37
38 # Need a better way to do this. Automagical maybe is not the best thing, maybe it is.
39 if pltfrm.architecture()[0] == '64bit':
40     bitness = 64
41 else:
42     bitness = 32
43
44 import sys
45 import os
46 import os.path
47 import string
48 import shutil
49 import re
50
51 # store path to tools
52 toolpath=os.path.join(".", "build_files", "scons", "tools")
53
54 # needed for importing tools
55 sys.path.append(toolpath)
56
57 import Blender
58 import btools
59
60 EnsureSConsVersion(1,0,0)
61
62 # Before we do anything, let's check if we have a sane os.environ
63 if not btools.check_environ():
64     Exit()
65
66 BlenderEnvironment = Blender.BlenderEnvironment
67 B = Blender
68
69 VERSION = btools.VERSION # This is used in creating the local config directories
70 VERSION_RELEASE_CYCLE = btools.VERSION_RELEASE_CYCLE
71
72 ### globals ###
73 platform = sys.platform
74 quickie = None
75 quickdebug = None
76
77 ##### BEGIN SETUP #####
78
79 B.possible_types = ['core', 'player', 'player2', 'intern', 'extern']
80
81 B.binarykind = ['blender' , 'blenderplayer']
82 ##################################
83 # target and argument validation #
84 ##################################
85 # XX cheating for BF_FANCY, we check for BF_FANCY before args are validated
86 use_color = ARGUMENTS.get('BF_FANCY', '1')
87 if platform=='win32':
88     use_color = None
89
90 if not use_color=='1':
91     B.bc.disable()
92
93  #on defaut white Os X terminal, some colors are totally unlegible
94 if platform=='darwin':
95     B.bc.OKGREEN = '\033[34m'
96     B.bc.WARNING = '\033[36m'
97
98 # arguments
99 print B.bc.HEADER+'Command-line arguments'+B.bc.ENDC
100 B.arguments = btools.validate_arguments(ARGUMENTS, B.bc)
101 btools.print_arguments(B.arguments, B.bc)
102
103 # targets
104 print B.bc.HEADER+'Command-line targets'+B.bc.ENDC
105 B.targets = btools.validate_targets(COMMAND_LINE_TARGETS, B.bc)
106 btools.print_targets(B.targets, B.bc)
107
108 ##########################
109 # setting up environment #
110 ##########################
111
112 # handling cmd line arguments & config file
113
114 # bitness stuff
115 tempbitness = int(B.arguments.get('BF_BITNESS', bitness)) # default to bitness found as per starting python
116 if tempbitness in (32, 64): # only set if 32 or 64 has been given
117     bitness = int(tempbitness)
118
119 if bitness:
120     B.bitness = bitness
121 else:
122     B.bitness = tempbitness
123
124
125 # first check cmdline for toolset and we create env to work on
126 quickie = B.arguments.get('BF_QUICK', None)
127 quickdebug = B.arguments.get('BF_QUICKDEBUG', None)
128
129 if quickdebug:
130     B.quickdebug=string.split(quickdebug, ',')
131 else:
132     B.quickdebug=[]
133
134 if quickie:
135     B.quickie=string.split(quickie,',')
136 else:
137     B.quickie=[]
138
139 toolset = B.arguments.get('BF_TOOLSET', None)
140 vcver = B.arguments.get('MSVS_VERSION', '9.0')
141
142 if toolset:
143     print "Using " + toolset
144     if toolset=='mstoolkit':
145         env = BlenderEnvironment(ENV = os.environ)
146         env.Tool('mstoolkit', [toolpath])
147     else:
148         env = BlenderEnvironment(tools=[toolset], ENV = os.environ)
149         if env:
150             btools.SetupSpawn(env)
151 else:
152     if bitness==64 and platform=='win32':
153         env = BlenderEnvironment(ENV = os.environ, MSVS_ARCH='amd64', TARGET_ARCH='x86_64', MSVC_VERSION=vcver)
154     else:
155         env = BlenderEnvironment(ENV = os.environ, TARGET_ARCH='x86', MSVC_VERSION=vcver)
156
157 if not env:
158     print "Could not create a build environment"
159     Exit()
160
161 cc = B.arguments.get('CC', None)
162 cxx = B.arguments.get('CXX', None)
163 if cc:
164     env['CC'] = cc
165 if cxx:
166     env['CXX'] = cxx
167
168 if sys.platform=='win32':
169     if env['CC'] in ['cl', 'cl.exe']:
170         platform = 'win64-vc' if bitness == 64 else 'win32-vc'
171     elif env['CC'] in ['gcc']:
172         platform = 'win64-mingw' if bitness == 64 else 'win32-mingw'
173
174 if 'mingw' in platform:
175     print "Setting custom spawn function"
176     btools.SetupSpawn(env)
177
178 env.SConscriptChdir(0)
179
180 # Remove major kernel version from linux platform.
181 # After Linus switched kernel to new version model this major version
182 # shouldn't take much sense for building rules.
183
184 if re.match('linux[0-9]+', platform):
185     platform = 'linux'
186
187 crossbuild = B.arguments.get('BF_CROSS', None)
188 if crossbuild and platform not in ('win32-vc', 'win64-vc'):
189     platform = 'linuxcross'
190
191 env['OURPLATFORM'] = platform
192
193 configfile = os.path.join("build_files", "scons", "config", platform + "-config.py")
194
195 if os.path.exists(configfile):
196     print B.bc.OKGREEN + "Using config file: " + B.bc.ENDC + configfile
197 else:
198     print B.bc.FAIL + configfile + " doesn't exist" + B.bc.ENDC
199
200 if crossbuild and env['PLATFORM'] != 'win32':
201     print B.bc.HEADER+"Preparing for crossbuild"+B.bc.ENDC
202     env.Tool('crossmingw', [toolpath])
203     # todo: determine proper libs/includes etc.
204     # Needed for gui programs, console programs should do without it
205
206     # Now we don't need this option to have console window
207     # env.Append(LINKFLAGS=['-mwindows'])
208
209 userconfig = B.arguments.get('BF_CONFIG', 'user-config.py')
210 # first read platform config. B.arguments will override
211 optfiles = [configfile]
212 if os.path.exists(userconfig):
213     print B.bc.OKGREEN + "Using user-config file: " + B.bc.ENDC + userconfig
214     optfiles += [userconfig]
215 else:
216     print B.bc.WARNING + userconfig + " not found, no user overrides" + B.bc.ENDC
217
218 opts = btools.read_opts(env, optfiles, B.arguments)
219 opts.Update(env)
220
221 if sys.platform=='win32':
222     if bitness==64:
223         env.Append(CPPFLAGS=['-DWIN64']) # -DWIN32 needed too, as it's used all over to target Windows generally
224
225 if not env['BF_FANCY']:
226     B.bc.disable()
227
228
229 # remove install dir so old and new files are not mixed.
230 # NOTE: only do the scripts directory for now, otherwise is too disruptive for developers
231 # TODO: perhaps we need an option (off by default) to not do this altogether...
232 if not env['WITHOUT_BF_INSTALL'] and not env['WITHOUT_BF_OVERWRITE_INSTALL']:
233     scriptsDir = os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts')
234     if os.path.isdir(scriptsDir):
235         print B.bc.OKGREEN + "Clearing installation directory%s: %s" % (B.bc.ENDC, os.path.abspath(scriptsDir))
236         shutil.rmtree(scriptsDir)
237
238
239 SetOption('num_jobs', int(env['BF_NUMJOBS']))
240 print B.bc.OKGREEN + "Build with parallel jobs%s: %s" % (B.bc.ENDC, GetOption('num_jobs'))
241 print B.bc.OKGREEN + "Build with debug symbols%s: %s" % (B.bc.ENDC, env['BF_DEBUG'])
242
243 if 'blenderlite' in B.targets:
244     target_env_defs = {}
245     target_env_defs['WITH_BF_GAMEENGINE'] = False
246     target_env_defs['WITH_BF_CYCLES'] = False
247     target_env_defs['WITH_BF_OPENAL'] = False
248     target_env_defs['WITH_BF_OPENEXR'] = False
249     target_env_defs['WITH_BF_PSD'] = False
250     target_env_defs['WITH_BF_OPENMP'] = False
251     target_env_defs['WITH_BF_ICONV'] = False
252     target_env_defs['WITH_BF_INTERNATIONAL'] = False
253     target_env_defs['WITH_BF_OPENJPEG'] = False
254     target_env_defs['WITH_BF_FFMPEG'] = False
255     target_env_defs['WITH_BF_QUICKTIME'] = False
256     target_env_defs['WITH_BF_REDCODE'] = False
257     target_env_defs['WITH_BF_DDS'] = False
258     target_env_defs['WITH_BF_CINEON'] = False
259     target_env_defs['WITH_BF_FRAMESERVER'] = False
260     target_env_defs['WITH_BF_HDR'] = False
261     target_env_defs['WITH_BF_ZLIB'] = False
262     target_env_defs['WITH_BF_SDL'] = False
263     target_env_defs['WITH_BF_JPEG'] = False
264     target_env_defs['WITH_BF_PNG'] = False
265     target_env_defs['WITH_BF_BULLET'] = False
266     target_env_defs['WITH_BF_BINRELOC'] = False
267     target_env_defs['BF_BUILDINFO'] = False
268     target_env_defs['WITH_BF_FLUID'] = False
269     target_env_defs['WITH_BF_OCEANSIM'] = False
270     target_env_defs['WITH_BF_SMOKE'] = False
271     target_env_defs['WITH_BF_BOOLEAN'] = False
272     target_env_defs['WITH_BF_REMESH'] = False
273     target_env_defs['WITH_BF_PYTHON'] = False
274     target_env_defs['WITH_BF_3DMOUSE'] = False
275     target_env_defs['WITH_BF_LIBMV'] = False
276     target_env_defs['WITH_BF_FREESTYLE'] = False
277
278     # Merge blenderlite, let command line to override
279     for k,v in target_env_defs.iteritems():
280         if k not in B.arguments:
281             env[k] = v
282
283 if 'cudakernels' in B.targets:
284     env['WITH_BF_CYCLES'] = True
285     env['WITH_BF_CYCLES_CUDA_BINARIES'] = True
286     env['WITH_BF_PYTHON'] = False
287
288 # Configure paths for automated configuration test programs
289 env['CONFIGUREDIR'] = os.path.abspath(os.path.normpath(os.path.join(env['BF_BUILDDIR'], "sconf_temp")))
290 env['CONFIGURELOG'] = os.path.abspath(os.path.normpath(os.path.join(env['BF_BUILDDIR'], "config.log")))
291
292 #############################################################################
293 ###################    Automatic configuration for OSX     ##################
294 #############################################################################
295
296 if env['OURPLATFORM']=='darwin':
297
298     import commands
299     import subprocess
300
301     command = ["%s"%env['CC'], "--version"]
302     process = subprocess.Popen(command, stdout=subprocess.PIPE, stderr=None, shell=False)
303     line = process.communicate()[0]
304     ver = re.search(r'[0-9]+(\.[0-9]+)+', line)
305     if ver:
306         env['CCVERSION'] = ver.group(0)
307     frontend = re.search(r'gcc', line) or re.search(r'clang', line) or re.search(r'llvm-gcc', line)  or re.search(r'icc', line)
308     if frontend:
309         env['C_COMPILER_ID'] = frontend.group(0)
310
311     print B.bc.OKGREEN + "Using Compiler: " + B.bc.ENDC + env['C_COMPILER_ID'] + '-' + env['CCVERSION']
312
313     cmd = 'sw_vers -productVersion'
314     MAC_CUR_VER=cmd_res=commands.getoutput(cmd)
315     cmd = 'xcodebuild -version'
316     cmd_xcode=commands.getoutput(cmd)
317     env['XCODE_CUR_VER']=cmd_xcode[6:][:3] # truncate output to major.minor version
318     cmd = 'xcodebuild -showsdks'
319     cmd_sdk=commands.getoutput(cmd)
320     MACOSX_SDK_CHECK=cmd_sdk
321     cmd = 'xcode-select --print-path'
322     XCODE_SELECT_PATH=commands.getoutput(cmd)
323     if XCODE_SELECT_PATH.endswith("/Contents/Developer"):
324         XCODE_BUNDLE=XCODE_SELECT_PATH[:-19]
325     else:
326         XCODE_BUNDLE=XCODE_SELECT_PATH
327
328     print B.bc.OKGREEN + "Detected Xcode version: -- " + B.bc.ENDC + env['XCODE_CUR_VER'] + " --"
329     print B.bc.OKGREEN + "Available SDK's: \n" + B.bc.ENDC + MACOSX_SDK_CHECK.replace('\t', '')
330
331     if env['MACOSX_SDK'] == '': # no set sdk, choosing best one found
332         if 'OS X 10.9' in MACOSX_SDK_CHECK:
333             env['MACOSX_DEPLOYMENT_TARGET'] = '10.6'
334             env['MACOSX_SDK']='/Developer/SDKs/MacOSX10.9.sdk'
335         elif 'OS X 10.8' in MACOSX_SDK_CHECK:
336             env['MACOSX_DEPLOYMENT_TARGET'] = '10.6'
337             env['MACOSX_SDK']='/Developer/SDKs/MacOSX10.8.sdk'
338         elif 'OS X 10.7' in MACOSX_SDK_CHECK:
339             env['MACOSX_DEPLOYMENT_TARGET'] = '10.6'
340             env['MACOSX_SDK']='/Developer/SDKs/MacOSX10.7.sdk'
341         elif 'OS X 10.6' in MACOSX_SDK_CHECK:
342             env['MACOSX_DEPLOYMENT_TARGET'] = '10.6'
343             env['MACOSX_SDK']='/Developer/SDKs/MacOSX10.6.sdk'
344         elif 'OS X 10.5' in MACOSX_SDK_CHECK:
345             env['MACOSX_DEPLOYMENT_TARGET'] = '10.5'
346             env['MACOSX_SDK']='/Developer/SDKs/MacOSX10.5.sdk'
347     else:
348         env['MACOSX_SDK']='/Developer/SDKs/MacOSX' + env['MACOSX_SDK'] + '.sdk'
349
350     if env['XCODE_CUR_VER'] >= '4.3':  ## since version 4.3, XCode and developer dir are bundled ##
351          env['MACOSX_SDK'] = XCODE_BUNDLE + '/Contents/Developer/Platforms/MacOSX.platform' +  env['MACOSX_SDK']
352
353     print B.bc.OKGREEN + "Using OSX SDK :" + B.bc.ENDC + env['MACOSX_SDK']
354                 
355     if not env['WITH_OSX_STATICPYTHON'] == 1:
356         # python 3.3 uses Python-framework additionally installed in /Library/Frameworks
357         env['BF_PYTHON'] = '/Library/Frameworks/Python.framework/Versions/'
358         env['BF_PYTHON_INC'] = env['BF_PYTHON'] + env['BF_PYTHON_VERSION'] + '/include/python' + env['BF_PYTHON_VERSION'] + 'm'
359         env['BF_PYTHON_BINARY'] = env['BF_PYTHON'] + env['BF_PYTHON_VERSION'] + '/bin/python' + env['BF_PYTHON_VERSION']
360         env['BF_PYTHON_LIB'] = ''
361         env['BF_PYTHON_LIBPATH'] = env['BF_PYTHON'] + env['BF_PYTHON_VERSION'] + '/lib/python' + env['BF_PYTHON_VERSION'] + '/config-' + env['BF_PYTHON_VERSION'] +'m'
362         env['PLATFORM_LINKFLAGS'] = env['PLATFORM_LINKFLAGS']+['-framework','Python'] # link to python framework
363
364     #Ray trace optimization
365     if env['WITH_BF_RAYOPTIMIZATION'] == 1:
366         if env['MACOSX_ARCHITECTURE'] == 'x86_64' or env['MACOSX_ARCHITECTURE'] == 'i386':
367             env['WITH_BF_RAYOPTIMIZATION'] = 1
368         else:
369             env['WITH_BF_RAYOPTIMIZATION'] = 0
370         if env['MACOSX_ARCHITECTURE'] == 'i386':
371             env['BF_RAYOPTIMIZATION_SSE_FLAGS'] = env['BF_RAYOPTIMIZATION_SSE_FLAGS']+['-msse']
372         elif env['MACOSX_ARCHITECTURE'] == 'x86_64':
373             env['BF_RAYOPTIMIZATION_SSE_FLAGS'] = env['BF_RAYOPTIMIZATION_SSE_FLAGS']+['-msse','-msse2']
374
375     if env['MACOSX_ARCHITECTURE'] == 'x86_64' or env['MACOSX_ARCHITECTURE'] == 'ppc64':
376         ARCH_FLAGS = ['-m64']
377     else:
378         ARCH_FLAGS = ['-m32']
379
380     env.Append(CPPFLAGS=ARCH_FLAGS)
381
382     SDK_FLAGS=['-isysroot',  env['MACOSX_SDK'],'-mmacosx-version-min='+ env['MACOSX_DEPLOYMENT_TARGET'],'-arch',env['MACOSX_ARCHITECTURE']] # always used
383     env['PLATFORM_LINKFLAGS'] = ['-mmacosx-version-min='+ env['MACOSX_DEPLOYMENT_TARGET'],'-isysroot', env['MACOSX_SDK'],'-arch',env['MACOSX_ARCHITECTURE']]+ARCH_FLAGS+env['PLATFORM_LINKFLAGS']
384     env['CCFLAGS']=SDK_FLAGS+env['CCFLAGS']
385     env['CXXFLAGS']=SDK_FLAGS+env['CXXFLAGS']
386
387     #Intel Macs are CoreDuo and Up
388     if env['MACOSX_ARCHITECTURE'] == 'i386' or env['MACOSX_ARCHITECTURE'] == 'x86_64':
389         env['REL_CCFLAGS'] = env['REL_CCFLAGS']+['-msse','-msse2','-msse3']
390         if env['C_COMPILER_ID'] != 'clang' or (env['C_COMPILER_ID'] == 'clang' and env['CCVERSION'] >= '5.0'):
391             env['REL_CCFLAGS'] = env['REL_CCFLAGS']+['-ftree-vectorize'] # clang xcode 4 does not accept flag
392     else:
393         env['CCFLAGS'] =  env['CCFLAGS']+['-fno-strict-aliasing']
394
395     # Intel 64bit Macs are Core2Duo and up
396     if env['MACOSX_ARCHITECTURE'] == 'x86_64':
397         env['REL_CCFLAGS'] = env['REL_CCFLAGS']+['-mssse3']
398
399     if env['C_COMPILER_ID'] == 'clang' and env['CCVERSION'] >= '5.0':
400         env['CCFLAGS'].append('-ftemplate-depth=1024') # only valid for clang bundled with xcode 5
401
402     # 3DconnexionClient.framework, optionally install
403     if env['WITH_BF_3DMOUSE'] == 1:
404         if not os.path.exists('/Library/Frameworks/3DconnexionClient.framework'):
405             env['WITH_BF_3DMOUSE'] = 0
406             print B.bc.OKGREEN + "3DconnexionClient install not found, disabling WITH_BF_3DMOUSE" # avoid build errors !
407         else:
408             env.Append(LINKFLAGS=['-F/Library/Frameworks','-Xlinker','-weak_framework','-Xlinker','3DconnexionClient'])
409             env['BF_3DMOUSE_INC'] = '/Library/Frameworks/3DconnexionClient.framework/Headers'
410             print B.bc.OKGREEN + "Using 3Dconnexion"
411
412     # Jackmp.framework, optionally install
413     if env['WITH_BF_JACK'] == 1:
414         if not os.path.exists('/Library/Frameworks/Jackmp.framework'):
415             env['WITH_BF_JACK'] = 0
416             print B.bc.OKGREEN + "JackOSX install not found, disabling WITH_BF_JACK" # avoid build errors !
417         else:
418             env.Append(LINKFLAGS=['-F/Library/Frameworks','-Xlinker','-weak_framework','-Xlinker','Jackmp'])
419             print B.bc.OKGREEN + "Using Jack"
420
421     if env['WITH_BF_QUICKTIME'] == 1:
422         env['PLATFORM_LINKFLAGS'] = env['PLATFORM_LINKFLAGS']+['-framework','QTKit']
423
424     #Defaults openMP to true if compiler handles it ( only gcc 4.6.1 and newer )
425     # if your compiler does not have accurate suffix you may have to enable it by hand !
426     if env['WITH_BF_OPENMP'] == 1:
427         if env['C_COMPILER_ID'] == 'gcc' and env['CCVERSION'] >= '4.6.1': # strip down to version string if any
428             env['WITH_BF_OPENMP'] = 1  # multithreading for fluids, cloth, sculpt and smoke
429             print B.bc.OKGREEN + "Using OpenMP"
430         else:
431             env['WITH_BF_OPENMP'] = 0
432             print B.bc.OKGREEN + "Disabled OpenMP, not supported by compiler"
433
434     if env['WITH_BF_CYCLES_OSL'] == 1:
435         OSX_OSL_LIBPATH = Dir(env.subst(env['BF_OSL_LIBPATH'])).abspath
436         # we need 2 variants of passing the oslexec with the force_load option, string and list type atm
437         if env['C_COMPILER_ID'] == 'gcc' and env['CCVERSION'] >= '4.8': # strip down to version string if any
438             env.Append(LINKFLAGS=['-L'+OSX_OSL_LIBPATH,'-loslcomp','-loslexec','-loslquery'])
439         else:
440             env.Append(LINKFLAGS=['-L'+OSX_OSL_LIBPATH,'-loslcomp','-force_load '+ OSX_OSL_LIBPATH +'/liboslexec.a','-loslquery'])
441         env.Append(BF_PROGRAM_LINKFLAGS=['-Xlinker','-force_load','-Xlinker',OSX_OSL_LIBPATH +'/liboslexec.a'])
442
443     # Trying to get rid of eventually clashes, we export some symbols explicite as local
444     env.Append(LINKFLAGS=['-Xlinker','-unexported_symbols_list','-Xlinker','./source/creator/osx_locals.map'])
445     
446     #for < 10.7.sdk, SystemStubs needs to be linked
447     if  env['MACOSX_SDK'].endswith("10.6.sdk") or  env['MACOSX_SDK'].endswith("10.5.sdk"):
448         env['LLIBS'].append('SystemStubs')
449
450 #############################################################################
451 ###################  End Automatic configuration for OSX   ##################
452 #############################################################################
453
454 if env['WITH_BF_OPENMP'] == 1:
455         if env['OURPLATFORM'] in ('win32-vc', 'win64-vc'):
456                 env['CCFLAGS'].append('/openmp')
457         else:
458             if env['CC'].endswith('icc'): # to be able to handle CC=/opt/bla/icc case
459                 env.Append(LINKFLAGS=['-openmp', '-static-intel'])
460                 env['CCFLAGS'].append('-openmp')
461             else:
462                 env.Append(CCFLAGS=['-fopenmp'])
463
464 #check for additional debug libnames
465
466 if env.has_key('BF_DEBUG_LIBS'):
467     B.quickdebug += env['BF_DEBUG_LIBS']
468
469 printdebug = B.arguments.get('BF_LISTDEBUG', 0)
470
471 if len(B.quickdebug) > 0 and printdebug != 0:
472     print B.bc.OKGREEN + "Buildings these libs with debug symbols:" + B.bc.ENDC
473     for l in B.quickdebug:
474         print "\t" + l
475
476 # remove stdc++ from LLIBS if we are building a statc linked CXXFLAGS
477 if env['WITH_BF_STATICCXX']:
478     if 'stdc++' in env['LLIBS']:
479         env['LLIBS'].remove('stdc++')
480     else:
481         print '\tcould not remove stdc++ library from LLIBS, WITH_BF_STATICCXX may not work for your platform'
482
483 # check target for blenderplayer. Set WITH_BF_PLAYER if found on cmdline
484 if 'blenderplayer' in B.targets:
485     env['WITH_BF_PLAYER'] = True
486
487 if 'blendernogame' in B.targets:
488     env['WITH_BF_GAMEENGINE'] = False
489
490 if not env['WITH_BF_GAMEENGINE']:
491     env['WITH_BF_PLAYER'] = False
492
493 # build without elbeem (fluidsim)?
494 if env['WITH_BF_FLUID'] == 1:
495     env['CPPFLAGS'].append('-DWITH_MOD_FLUID')
496
497 # build with ocean sim?
498 if env['WITH_BF_OCEANSIM'] == 1:
499     env['WITH_BF_FFTW3']  = 1  # ocean needs fftw3 so enable it
500     env['CPPFLAGS'].append('-DWITH_MOD_OCEANSIM')
501
502
503 if btools.ENDIAN == "big":
504     env['CPPFLAGS'].append('-D__BIG_ENDIAN__')
505 else:
506     env['CPPFLAGS'].append('-D__LITTLE_ENDIAN__')
507
508 # TODO, make optional (as with CMake)
509 env['CPPFLAGS'].append('-DWITH_AUDASPACE')
510 env['CPPFLAGS'].append('-DWITH_AVI')
511 env['CPPFLAGS'].append('-DWITH_OPENNL')
512 env['CPPFLAGS'].append('-DWITH_BOOL_COMPAT')
513 if env['OURPLATFORM'] in ('win32-vc', 'win64-vc') and env['MSVC_VERSION'] == '11.0':
514     env['CPPFLAGS'].append('-D_ALLOW_KEYWORD_MACROS')
515
516 if env['OURPLATFORM'] not in ('win32-vc', 'win64-vc'):
517     env['CPPFLAGS'].append('-DHAVE_STDBOOL_H')
518
519 # lastly we check for root_build_dir ( we should not do before, otherwise we might do wrong builddir
520 B.root_build_dir = env['BF_BUILDDIR']
521 B.doc_build_dir = os.path.join(env['BF_INSTALLDIR'], 'doc')
522 if not B.root_build_dir[-1]==os.sep:
523     B.root_build_dir += os.sep
524 if not B.doc_build_dir[-1]==os.sep:
525     B.doc_build_dir += os.sep
526
527 # We do a shortcut for clean when no quicklist is given: just delete
528 # builddir without reading in SConscripts
529 do_clean = None
530 if 'clean' in B.targets:
531     do_clean = True
532
533 if not quickie and do_clean:
534     if os.path.exists(B.doc_build_dir):
535         print B.bc.HEADER+'Cleaning doc dir...'+B.bc.ENDC
536         dirs = os.listdir(B.doc_build_dir)
537         for entry in dirs:
538             if os.path.isdir(B.doc_build_dir + entry) == 1:
539                 print "clean dir %s"%(B.doc_build_dir+entry)
540                 shutil.rmtree(B.doc_build_dir+entry)
541             else: # remove file
542                 print "remove file %s"%(B.doc_build_dir+entry)
543                 os.remove(B.root_build_dir+entry)
544     if os.path.exists(B.root_build_dir):
545         print B.bc.HEADER+'Cleaning build dir...'+B.bc.ENDC
546         dirs = os.listdir(B.root_build_dir)
547         for entry in dirs:
548             if os.path.isdir(B.root_build_dir + entry) == 1:
549                 print "clean dir %s"%(B.root_build_dir+entry)
550                 shutil.rmtree(B.root_build_dir+entry)
551             else: # remove file
552                 print "remove file %s"%(B.root_build_dir+entry)
553                 os.remove(B.root_build_dir+entry)
554         for confile in ['extern/ffmpeg/config.mak', 'extern/x264/config.mak',
555                 'extern/xvidcore/build/generic/platform.inc', 'extern/ffmpeg/include']:
556             if os.path.exists(confile):
557                 print "clean file %s"%confile
558                 if os.path.isdir(confile):
559                     for root, dirs, files in os.walk(confile):
560                         for name in files:
561                             os.remove(os.path.join(root, name))
562                 else:
563                     os.remove(confile)
564         print B.bc.OKGREEN+'...done'+B.bc.ENDC
565     else:
566         print B.bc.HEADER+'Already Clean, nothing to do.'+B.bc.ENDC
567     Exit()
568
569
570 # ensure python header is found since detection can fail, this could happen
571 # with _any_ library but since we used a fixed python version this tends to
572 # be most problematic.
573 if env['WITH_BF_PYTHON']:
574     found_python_h = found_pyconfig_h = False
575     for bf_python_inc in env.subst('${BF_PYTHON_INC}').split():
576         py_h = os.path.join(Dir(bf_python_inc).abspath, "Python.h")
577         if os.path.exists(py_h):
578             found_python_h = True
579         py_h = os.path.join(Dir(bf_python_inc).abspath, "pyconfig.h")
580         if os.path.exists(py_h):
581             found_pyconfig_h = True
582
583     if not (found_python_h and found_pyconfig_h):
584         print("""\nMissing: Python.h and/or pyconfig.h in "%s"
585          Set 'BF_PYTHON_INC' to point to valid include path(s),
586          containing Python.h and pyconfig.h for Python version "%s".
587
588          Example: python scons/scons.py BF_PYTHON_INC=../Python/include
589               """ % (env.subst('${BF_PYTHON_INC}'), env.subst('${BF_PYTHON_VERSION}')))
590         Exit()
591
592
593 if not os.path.isdir ( B.root_build_dir):
594     os.makedirs ( B.root_build_dir )
595     os.makedirs ( B.root_build_dir + 'source' )
596     os.makedirs ( B.root_build_dir + 'intern' )
597     os.makedirs ( B.root_build_dir + 'extern' )
598     os.makedirs ( B.root_build_dir + 'lib' )
599     os.makedirs ( B.root_build_dir + 'bin' )
600 # # Docs not working with epy anymore
601 # if not os.path.isdir(B.doc_build_dir) and env['WITH_BF_DOCS']:
602 #     os.makedirs ( B.doc_build_dir )
603
604 ###################################
605 # Ensure all data files are valid #
606 ###################################
607 if not os.path.isdir ( B.root_build_dir + 'data_headers'):
608     os.makedirs ( B.root_build_dir + 'data_headers' )
609 if not os.path.isdir ( B.root_build_dir + 'data_sources'):
610     os.makedirs ( B.root_build_dir + 'data_sources' )
611 # use for includes
612 env['DATA_HEADERS'] = os.path.join(os.path.abspath(env['BF_BUILDDIR']), "data_headers")
613 env['DATA_SOURCES'] = os.path.join(os.path.abspath(env['BF_BUILDDIR']), "data_sources")
614 def data_to_c(FILE_FROM, FILE_TO, VAR_NAME):
615     if os.sep == "\\":
616         FILE_FROM = FILE_FROM.replace("/", "\\")
617         FILE_TO   = FILE_TO.replace("/", "\\")
618
619     # first check if we need to bother.
620     if os.path.exists(FILE_TO):
621         if os.path.getmtime(FILE_FROM) < os.path.getmtime(FILE_TO):
622             return
623
624     print(B.bc.HEADER + "Generating: " + B.bc.ENDC + "%r" % os.path.basename(FILE_TO))
625     fpin = open(FILE_FROM, "rb")
626     fpin.seek(0, os.SEEK_END)
627     size = fpin.tell()
628     fpin.seek(0)
629
630     fpout = open(FILE_TO, "w")
631     fpout.write("int  %s_size = %d;\n" % (VAR_NAME, size))
632     fpout.write("char %s[] = {\n" % VAR_NAME)
633
634     while size > 0:
635         size -= 1
636         if size % 32 == 31:
637             fpout.write("\n")
638
639         fpout.write("%3d," % ord(fpin.read(1)))
640     fpout.write("\n  0};\n\n")
641
642     fpin.close()
643     fpout.close()
644
645 def data_to_c_simple(FILE_FROM):
646         filename_only = os.path.basename(FILE_FROM)
647         FILE_TO = os.path.join(env['DATA_SOURCES'], filename_only + ".c")
648         VAR_NAME = "datatoc_" + filename_only.replace(".", "_")
649
650         data_to_c(FILE_FROM, FILE_TO, VAR_NAME)
651
652
653 def data_to_c_simple_icon(PATH_FROM):
654
655     # first handle import
656     import sys
657     path = "source/blender/datatoc"
658     if path not in sys.path:
659         sys.path.append(path)
660
661     # convert the pixmaps to a png
662     import datatoc_icon
663
664     filename_only = os.path.basename(PATH_FROM)
665     FILE_TO_PNG = os.path.join(env['DATA_SOURCES'], filename_only + ".png")
666     FILE_TO = FILE_TO_PNG + ".c"
667     argv = [PATH_FROM, FILE_TO_PNG]
668     datatoc_icon.main_ex(argv)
669
670     # then the png to a c file
671     data_to_c_simple(FILE_TO_PNG)
672
673
674 if B.targets != ['cudakernels']:
675     data_to_c("source/blender/compositor/operations/COM_OpenCLKernels.cl",
676               B.root_build_dir + "data_headers/COM_OpenCLKernels.cl.h",
677               "datatoc_COM_OpenCLKernels_cl")
678
679     data_to_c_simple("release/datafiles/startup.blend")
680     data_to_c_simple("release/datafiles/preview.blend")
681     data_to_c_simple("release/datafiles/preview_cycles.blend")
682
683     # --- glsl ---
684     data_to_c_simple("source/blender/gpu/shaders/gpu_shader_simple_frag.glsl")
685     data_to_c_simple("source/blender/gpu/shaders/gpu_shader_simple_vert.glsl")
686     data_to_c_simple("source/blender/gpu/shaders/gpu_shader_material.glsl")
687     data_to_c_simple("source/blender/gpu/shaders/gpu_shader_material.glsl")
688     data_to_c_simple("source/blender/gpu/shaders/gpu_shader_sep_gaussian_blur_frag.glsl")
689     data_to_c_simple("source/blender/gpu/shaders/gpu_shader_sep_gaussian_blur_vert.glsl")
690     data_to_c_simple("source/blender/gpu/shaders/gpu_shader_vertex.glsl")
691     data_to_c_simple("source/blender/gpu/shaders/gpu_shader_vsm_store_frag.glsl")
692     data_to_c_simple("source/blender/gpu/shaders/gpu_shader_vsm_store_vert.glsl")
693     data_to_c_simple("intern/opencolorio/gpu_shader_display_transform.glsl")
694
695     # --- blender ---
696     data_to_c_simple("release/datafiles/bfont.pfb")
697     data_to_c_simple("release/datafiles/bfont.ttf")
698     data_to_c_simple("release/datafiles/bmonofont.ttf")
699
700     data_to_c_simple("release/datafiles/splash.png")
701
702     # data_to_c_simple("release/datafiles/blender_icons16.png")
703     # data_to_c_simple("release/datafiles/blender_icons32.png")
704     data_to_c_simple_icon("release/datafiles/blender_icons16")
705     data_to_c_simple_icon("release/datafiles/blender_icons32")
706
707     data_to_c_simple("release/datafiles/prvicons.png")
708
709     data_to_c_simple("release/datafiles/brushicons/add.png")
710     data_to_c_simple("release/datafiles/brushicons/blob.png")
711     data_to_c_simple("release/datafiles/brushicons/blur.png")
712     data_to_c_simple("release/datafiles/brushicons/clay.png")
713     data_to_c_simple("release/datafiles/brushicons/claystrips.png")
714     data_to_c_simple("release/datafiles/brushicons/clone.png")
715     data_to_c_simple("release/datafiles/brushicons/crease.png")
716     data_to_c_simple("release/datafiles/brushicons/darken.png")
717     data_to_c_simple("release/datafiles/brushicons/draw.png")
718     data_to_c_simple("release/datafiles/brushicons/fill.png")
719     data_to_c_simple("release/datafiles/brushicons/flatten.png")
720     data_to_c_simple("release/datafiles/brushicons/grab.png")
721     data_to_c_simple("release/datafiles/brushicons/inflate.png")
722     data_to_c_simple("release/datafiles/brushicons/layer.png")
723     data_to_c_simple("release/datafiles/brushicons/lighten.png")
724     data_to_c_simple("release/datafiles/brushicons/mask.png")
725     data_to_c_simple("release/datafiles/brushicons/mix.png")
726     data_to_c_simple("release/datafiles/brushicons/multiply.png")
727     data_to_c_simple("release/datafiles/brushicons/nudge.png")
728     data_to_c_simple("release/datafiles/brushicons/pinch.png")
729     data_to_c_simple("release/datafiles/brushicons/scrape.png")
730     data_to_c_simple("release/datafiles/brushicons/smear.png")
731     data_to_c_simple("release/datafiles/brushicons/smooth.png")
732     data_to_c_simple("release/datafiles/brushicons/snake_hook.png")
733     data_to_c_simple("release/datafiles/brushicons/soften.png")
734     data_to_c_simple("release/datafiles/brushicons/subtract.png")
735     data_to_c_simple("release/datafiles/brushicons/texdraw.png")
736     data_to_c_simple("release/datafiles/brushicons/thumb.png")
737     data_to_c_simple("release/datafiles/brushicons/twist.png")
738     data_to_c_simple("release/datafiles/brushicons/vertexdraw.png")
739
740     data_to_c_simple("release/datafiles/matcaps/mc01.jpg")
741     data_to_c_simple("release/datafiles/matcaps/mc02.jpg")
742     data_to_c_simple("release/datafiles/matcaps/mc03.jpg")
743     data_to_c_simple("release/datafiles/matcaps/mc04.jpg")
744     data_to_c_simple("release/datafiles/matcaps/mc05.jpg")
745     data_to_c_simple("release/datafiles/matcaps/mc06.jpg")
746     data_to_c_simple("release/datafiles/matcaps/mc07.jpg")
747     data_to_c_simple("release/datafiles/matcaps/mc08.jpg")
748     data_to_c_simple("release/datafiles/matcaps/mc09.jpg")
749     data_to_c_simple("release/datafiles/matcaps/mc10.jpg")
750     data_to_c_simple("release/datafiles/matcaps/mc11.jpg")
751     data_to_c_simple("release/datafiles/matcaps/mc12.jpg")
752     data_to_c_simple("release/datafiles/matcaps/mc13.jpg")
753     data_to_c_simple("release/datafiles/matcaps/mc14.jpg")
754     data_to_c_simple("release/datafiles/matcaps/mc15.jpg")
755     data_to_c_simple("release/datafiles/matcaps/mc16.jpg")
756     data_to_c_simple("release/datafiles/matcaps/mc17.jpg")
757     data_to_c_simple("release/datafiles/matcaps/mc18.jpg")
758     data_to_c_simple("release/datafiles/matcaps/mc19.jpg")
759     data_to_c_simple("release/datafiles/matcaps/mc20.jpg")
760     data_to_c_simple("release/datafiles/matcaps/mc21.jpg")
761     data_to_c_simple("release/datafiles/matcaps/mc22.jpg")
762     data_to_c_simple("release/datafiles/matcaps/mc23.jpg")
763     data_to_c_simple("release/datafiles/matcaps/mc24.jpg")
764
765 ##### END DATAFILES ##########
766
767 Help(opts.GenerateHelpText(env))
768
769 # default is new quieter output, but if you need to see the
770 # commands, do 'scons BF_QUIET=0'
771 bf_quietoutput = B.arguments.get('BF_QUIET', '1')
772 if env['BF_QUIET']:
773     B.set_quiet_output(env)
774 else:
775     if toolset=='msvc':
776         B.msvc_hack(env)
777
778 print B.bc.HEADER+'Building in: ' + B.bc.ENDC + os.path.abspath(B.root_build_dir)
779 env.SConsignFile(B.root_build_dir+'scons-signatures')
780 B.init_lib_dict()
781
782 ##### END SETUP ##########
783
784 Export('env')
785
786 VariantDir(B.root_build_dir+'/source', 'source', duplicate=0)
787 SConscript(B.root_build_dir+'/source/SConscript')
788 VariantDir(B.root_build_dir+'/intern', 'intern', duplicate=0)
789 SConscript(B.root_build_dir+'/intern/SConscript')
790 VariantDir(B.root_build_dir+'/extern', 'extern', duplicate=0)
791 SConscript(B.root_build_dir+'/extern/SConscript')
792
793 # now that we have read all SConscripts, we know what
794 # libraries will be built. Create list of
795 # libraries to give as objects to linking phase
796 mainlist = []
797 for tp in B.possible_types:
798     if (not tp == 'player') and (not tp == 'player2'):
799         mainlist += B.create_blender_liblist(env, tp)
800
801 if B.arguments.get('BF_PRIORITYLIST', '0')=='1':
802     B.propose_priorities()
803
804 dobj = B.buildinfo(env, "dynamic") + B.resources
805 creob = B.creator(env)
806 thestatlibs, thelibincs = B.setup_staticlibs(env)
807 thesyslibs = B.setup_syslibs(env)
808
809 if 'blender' in B.targets or not env['WITH_BF_NOBLENDER']:
810     env.BlenderProg(B.root_build_dir, "blender", creob + mainlist + thestatlibs + dobj, thesyslibs, [B.root_build_dir+'/lib'] + thelibincs, 'blender')
811 if env['WITH_BF_PLAYER']:
812     playerlist = B.create_blender_liblist(env, 'player')
813     playerlist += B.create_blender_liblist(env, 'player2')
814     playerlist += B.create_blender_liblist(env, 'intern')
815     playerlist += B.create_blender_liblist(env, 'extern')
816     env.BlenderProg(B.root_build_dir, "blenderplayer", dobj + playerlist + thestatlibs, thesyslibs, [B.root_build_dir+'/lib'] + thelibincs, 'blenderplayer')
817
818 ##### Now define some targets
819
820
821 #------------ INSTALL
822
823 #-- binaries
824 blenderinstall = []
825 if  env['OURPLATFORM']=='darwin':
826     for prg in B.program_list:
827         bundle = '%s.app' % prg[0]
828         bundledir = os.path.dirname(bundle)
829         for dp, dn, df in os.walk(bundle):
830             if '.svn' in dn:
831                 dn.remove('.svn')
832             if '_svn' in dn:
833                 dn.remove('_svn')
834             if '.git' in df:
835                 df.remove('.git')
836             dir=env['BF_INSTALLDIR']+dp[len(bundledir):]
837             source=[dp+os.sep+f for f in df]
838             blenderinstall.append(env.Install(dir=dir,source=source))
839 else:
840     blenderinstall = env.Install(dir=env['BF_INSTALLDIR'], source=B.program_list)
841
842 #-- local path = config files in install dir: installdir\VERSION
843 #- dont do config and scripts for darwin, it is already in the bundle
844 dotblendlist = []
845 datafileslist = []
846 datafilestargetlist = []
847 dottargetlist = []
848 scriptinstall = []
849 cubininstall = []
850
851 if env['OURPLATFORM']!='darwin':
852     dotblenderinstall = []
853     for targetdir,srcfile in zip(dottargetlist, dotblendlist):
854         td, tf = os.path.split(targetdir)
855         dotblenderinstall.append(env.Install(dir=td, source=srcfile))
856     for targetdir,srcfile in zip(datafilestargetlist, datafileslist):
857         td, tf = os.path.split(targetdir)
858         dotblenderinstall.append(env.Install(dir=td, source=srcfile))
859
860     if env['WITH_BF_PYTHON']:
861         #-- local/VERSION/scripts
862         scriptpaths=['release/scripts']
863         for scriptpath in scriptpaths:
864             for dp, dn, df in os.walk(scriptpath):
865                 if '.git' in df:
866                     df.remove('.git')
867                 if '__pycache__' in dn:  # py3.2 cache dir
868                     dn.remove('__pycache__')
869
870                 # only for testing builds
871                 if VERSION_RELEASE_CYCLE == "release" and "addons_contrib" in dn:
872                     dn.remove('addons_contrib')
873
874                 # do not install freestyle if disabled
875                 if not env['WITH_BF_FREESTYLE'] and "freestyle" in dn:
876                     dn.remove("freestyle")
877
878                 dir = os.path.join(env['BF_INSTALLDIR'], VERSION)
879                 dir += os.sep + os.path.basename(scriptpath) + dp[len(scriptpath):]
880
881                 source=[os.path.join(dp, f) for f in df if not f.endswith(".pyc")]
882                 # To ensure empty dirs are created too
883                 if len(source)==0 and not os.path.exists(dir):
884                     env.Execute(Mkdir(dir))
885                 scriptinstall.append(env.Install(dir=dir,source=source))
886         if env['WITH_BF_CYCLES']:
887             # cycles python code
888             dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles')
889             source=os.listdir('intern/cycles/blender/addon')
890             if '__pycache__' in source: source.remove('__pycache__')
891             source=['intern/cycles/blender/addon/'+s for s in source]
892             scriptinstall.append(env.Install(dir=dir,source=source))
893
894             # cycles kernel code
895             dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles', 'kernel')
896             source=os.listdir('intern/cycles/kernel')
897             if '__pycache__' in source: source.remove('__pycache__')
898             source.remove('kernel.cpp')
899             source.remove('CMakeLists.txt')
900             source.remove('svm')
901             source.remove('closure')
902             source.remove('shaders')
903             source.remove('osl')
904             source=['intern/cycles/kernel/'+s for s in source]
905             source.append('intern/cycles/util/util_color.h')
906             source.append('intern/cycles/util/util_half.h')
907             source.append('intern/cycles/util/util_math.h')
908             source.append('intern/cycles/util/util_transform.h')
909             source.append('intern/cycles/util/util_types.h')
910             scriptinstall.append(env.Install(dir=dir,source=source))
911             # svm
912             dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles', 'kernel', 'svm')
913             source=os.listdir('intern/cycles/kernel/svm')
914             if '__pycache__' in source: source.remove('__pycache__')
915             source=['intern/cycles/kernel/svm/'+s for s in source]
916             scriptinstall.append(env.Install(dir=dir,source=source))
917             # closure
918             dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles', 'kernel', 'closure')
919             source=os.listdir('intern/cycles/kernel/closure')
920             if '__pycache__' in source: source.remove('__pycache__')
921             source=['intern/cycles/kernel/closure/'+s for s in source]
922             scriptinstall.append(env.Install(dir=dir,source=source))
923
924             # licenses
925             dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles', 'license')
926             source=os.listdir('intern/cycles/doc/license')
927             if '__pycache__' in source: source.remove('__pycache__')
928             source.remove('CMakeLists.txt')
929             source=['intern/cycles/doc/license/'+s for s in source]
930             scriptinstall.append(env.Install(dir=dir,source=source))
931
932     if env['WITH_BF_CYCLES']:
933         # cuda binaries
934         if env['WITH_BF_CYCLES_CUDA_BINARIES']:
935             dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles', 'lib')
936             for arch in env['BF_CYCLES_CUDA_BINARIES_ARCH']:
937                 kernel_build_dir = os.path.join(B.root_build_dir, 'intern/cycles/kernel')
938                 cubin_file = os.path.join(kernel_build_dir, "kernel_%s.cubin" % arch)
939                 cubininstall.append(env.Install(dir=dir,source=cubin_file))
940
941         # osl shaders
942         if env['WITH_BF_CYCLES_OSL']:
943             dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles', 'shader')
944
945             osl_source_dir = Dir('./intern/cycles/kernel/shaders').srcnode().path
946             oso_build_dir = os.path.join(B.root_build_dir, 'intern/cycles/kernel/shaders')
947
948             headers='node_color.h node_fresnel.h node_texture.h oslutil.h stdosl.h'.split()
949             source=['intern/cycles/kernel/shaders/'+s for s in headers]
950             scriptinstall.append(env.Install(dir=dir,source=source))
951
952             for f in os.listdir(osl_source_dir):
953                 if f.endswith('.osl'):
954                     oso_file = os.path.join(oso_build_dir, f.replace('.osl', '.oso'))
955                     scriptinstall.append(env.Install(dir=dir,source=oso_file))
956
957     if env['WITH_BF_OCIO']:
958         colormanagement = os.path.join('release', 'datafiles', 'colormanagement')
959
960         for dp, dn, df in os.walk(colormanagement):
961             dir = os.path.join(env['BF_INSTALLDIR'], VERSION, 'datafiles')
962             dir += os.sep + os.path.basename(colormanagement) + dp[len(colormanagement):]
963
964             source = [os.path.join(dp, f) for f in df if not f.endswith(".pyc")]
965
966             # To ensure empty dirs are created too
967             if len(source) == 0:
968                 env.Execute(Mkdir(dir))
969
970             scriptinstall.append(env.Install(dir=dir,source=source))
971
972     if env['WITH_BF_INTERNATIONAL']:
973         internationalpaths=['release' + os.sep + 'datafiles']
974
975         def check_path(path, member):
976             return (member in path.split(os.sep))
977
978         po_dir = os.path.join("release", "datafiles", "locale", "po")
979
980         # font files
981         for intpath in internationalpaths:
982             for dp, dn, df in os.walk(intpath):
983                 if '.git' in df:
984                     df.remove('.git')
985
986                 # we only care about release/datafiles/fonts, release/datafiles/locales
987                 if check_path(dp, "fonts"):
988                     pass
989                 else:
990                     continue
991
992                 dir = os.path.join(env['BF_INSTALLDIR'], VERSION)
993                 dir += os.sep + os.path.basename(intpath) + dp[len(intpath):]
994
995                 source=[os.path.join(dp, f) for f in df if not f.endswith(".pyc")]
996                 # To ensure empty dirs are created too
997                 if len(source)==0:
998                     env.Execute(Mkdir(dir))
999                 scriptinstall.append(env.Install(dir=dir,source=source))
1000
1001         # .mo files
1002         for f in os.listdir(po_dir):
1003             if not f.endswith(".po"):
1004                 continue
1005
1006             locale_name = os.path.splitext(f)[0]
1007
1008             mo_file = os.path.join(B.root_build_dir, "locale", locale_name + ".mo")
1009
1010             dir = os.path.join(env['BF_INSTALLDIR'], VERSION)
1011             dir = os.path.join(dir, "datafiles", "locale", locale_name, "LC_MESSAGES")
1012             scriptinstall.append(env.InstallAs(os.path.join(dir, "blender.mo"), mo_file))
1013
1014         # languages file
1015         dir = os.path.join(env['BF_INSTALLDIR'], VERSION)
1016         dir = os.path.join(dir, "datafiles", "locale")
1017         languages_file = os.path.join("release", "datafiles", "locale", "languages")
1018         scriptinstall.append(env.InstallAs(os.path.join(dir, "languages"), languages_file))
1019
1020 #-- icons
1021 if env['OURPLATFORM']=='linux':
1022     iconlist = []
1023     icontargetlist = []
1024
1025     for tp, tn, tf in os.walk('release/freedesktop/icons'):
1026         for f in tf:
1027             iconlist.append(os.path.join(tp, f))
1028             icontargetlist.append( os.path.join(*([env['BF_INSTALLDIR']] + tp.split(os.sep)[2:] + [f])) )
1029
1030     iconinstall = []
1031     for targetdir,srcfile in zip(icontargetlist, iconlist):
1032         td, tf = os.path.split(targetdir)
1033         iconinstall.append(env.Install(dir=td, source=srcfile))
1034
1035     scriptinstall.append(env.Install(dir=env['BF_INSTALLDIR'], source='release/bin/blender-thumbnailer.py'))
1036
1037 # dlls for linuxcross
1038 # TODO - add more libs, for now this lets blenderlite run
1039 if env['OURPLATFORM']=='linuxcross':
1040     dir=env['BF_INSTALLDIR']
1041     source = []
1042
1043     if env['WITH_BF_OPENMP']:
1044         source += ['../lib/windows/pthreads/lib/pthreadGC2.dll']
1045
1046     scriptinstall.append(env.Install(dir=dir, source=source))
1047
1048 textlist = []
1049 texttargetlist = []
1050 for tp, tn, tf in os.walk('release/text'):
1051     for f in tf:
1052         textlist.append(tp+os.sep+f)
1053
1054 # Font licenses
1055 textlist.append('release/datafiles/LICENSE-bfont.ttf.txt')
1056 if env['WITH_BF_INTERNATIONAL']:
1057     textlist += ['release/datafiles/LICENSE-droidsans.ttf.txt', 'release/datafiles/LICENSE-bmonofont-i18n.ttf.txt']
1058
1059 textinstall = env.Install(dir=env['BF_INSTALLDIR'], source=textlist)
1060
1061 if  env['OURPLATFORM']=='darwin':
1062         allinstall = [blenderinstall, textinstall]
1063 elif env['OURPLATFORM']=='linux':
1064         allinstall = [blenderinstall, dotblenderinstall, scriptinstall, textinstall, iconinstall, cubininstall]
1065 else:
1066         allinstall = [blenderinstall, dotblenderinstall, scriptinstall, textinstall, cubininstall]
1067
1068 if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'win64-vc', 'linuxcross'):
1069     dllsources = []
1070
1071     # Used when linking to libtiff was dynamic
1072     # keep it here until compilation on all platform would be ok
1073     # dllsources += ['${BF_TIFF_LIBPATH}/${BF_TIFF_LIB}.dll']
1074
1075     if env['OURPLATFORM'] != 'linuxcross':
1076         # pthreads library is already added
1077         dllsources += ['${BF_PTHREADS_LIBPATH}/${BF_PTHREADS_LIB}.dll']
1078
1079     if env['WITH_BF_SDL']:
1080         if env['OURPLATFORM'] == 'win64-vc':
1081             pass # we link statically already to SDL on win64
1082         else:
1083             dllsources.append('${BF_SDL_LIBPATH}/SDL.dll')
1084
1085     if env['WITH_BF_PYTHON']:
1086         if env['BF_DEBUG']:
1087             dllsources.append('${BF_PYTHON_LIBPATH}/${BF_PYTHON_DLL}_d.dll')
1088         else:
1089             dllsources.append('${BF_PYTHON_LIBPATH}/${BF_PYTHON_DLL}.dll')
1090
1091     if env['WITH_BF_ICONV']:
1092         if env['OURPLATFORM'] == 'win64-vc':
1093             pass # we link statically to iconv on win64
1094         elif not env['OURPLATFORM'] in ('win32-mingw', 'linuxcross'):
1095             #gettext for MinGW and cross-compilation is compiled staticly
1096             dllsources += ['${BF_ICONV_LIBPATH}/iconv.dll']
1097
1098     if env['WITH_BF_OPENAL']:
1099         dllsources.append('${LCGDIR}/openal/lib/OpenAL32.dll')
1100         if env['OURPLATFORM'] in ('win32-vc', 'win64-vc') and env['MSVC_VERSION'] == '11.0':
1101             pass
1102         else:
1103             dllsources.append('${LCGDIR}/openal/lib/wrap_oal.dll')
1104
1105     if env['WITH_BF_SNDFILE']:
1106         dllsources.append('${LCGDIR}/sndfile/lib/libsndfile-1.dll')
1107
1108     if env['WITH_BF_FFMPEG']:
1109         dllsources += env['BF_FFMPEG_DLL'].split()
1110
1111     # Since the thumb handler is loaded by Explorer, architecture is
1112     # strict: the x86 build fails on x64 Windows. We need to ship
1113     # both builds in x86 packages.
1114     if bitness == 32:
1115         dllsources.append('${LCGDIR}/thumbhandler/lib/BlendThumb.dll')
1116     dllsources.append('${LCGDIR}/thumbhandler/lib/BlendThumb64.dll')
1117
1118     if env['WITH_BF_OCIO']:
1119         if not env['OURPLATFORM'] in ('win32-mingw', 'linuxcross'):
1120             dllsources.append('${LCGDIR}/opencolorio/bin/OpenColorIO.dll')
1121
1122         else:
1123             dllsources.append('${LCGDIR}/opencolorio/bin/libOpenColorIO.dll')
1124
1125     dllsources.append('#source/icons/blender.exe.manifest')
1126
1127     windlls = env.Install(dir=env['BF_INSTALLDIR'], source = dllsources)
1128     allinstall += windlls
1129
1130 if env['OURPLATFORM'] == 'win64-mingw':
1131     dllsources = []
1132
1133     if env['WITH_BF_PYTHON']:
1134         if env['BF_DEBUG']:
1135             dllsources.append('${BF_PYTHON_LIBPATH}/${BF_PYTHON_DLL}_d.dll')
1136         else:
1137             dllsources.append('${BF_PYTHON_LIBPATH}/${BF_PYTHON_DLL}.dll')
1138
1139     if env['WITH_BF_FFMPEG']:
1140         dllsources += env['BF_FFMPEG_DLL'].split()
1141
1142     if env['WITH_BF_OPENAL']:
1143         dllsources.append('${LCGDIR}/openal/lib/OpenAL32.dll')
1144         dllsources.append('${LCGDIR}/openal/lib/wrap_oal.dll')
1145
1146     if env['WITH_BF_SNDFILE']:
1147         dllsources.append('${LCGDIR}/sndfile/lib/libsndfile-1.dll')
1148
1149     if env['WITH_BF_SDL']:
1150         dllsources.append('${LCGDIR}/sdl/lib/SDL.dll')
1151
1152     if(env['WITH_BF_OPENMP']):
1153         dllsources.append('${LCGDIR}/binaries/libgomp-1.dll')
1154
1155     if env['WITH_BF_OCIO']:
1156         dllsources.append('${LCGDIR}/opencolorio/bin/libOpenColorIO.dll')
1157
1158     dllsources.append('${LCGDIR}/thumbhandler/lib/BlendThumb64.dll')
1159     dllsources.append('${LCGDIR}/binaries/libgcc_s_sjlj-1.dll')
1160     dllsources.append('${LCGDIR}/binaries/libwinpthread-1.dll')
1161     dllsources.append('${LCGDIR}/binaries/libstdc++-6.dll')
1162     dllsources.append('#source/icons/blender.exe.manifest')
1163
1164     windlls = env.Install(dir=env['BF_INSTALLDIR'], source = dllsources)
1165     allinstall += windlls
1166
1167 installtarget = env.Alias('install', allinstall)
1168 bininstalltarget = env.Alias('install-bin', blenderinstall)
1169
1170 nsisaction = env.Action(btools.NSIS_Installer, btools.NSIS_print)
1171 nsiscmd = env.Command('nsisinstaller', None, nsisaction)
1172 nsisalias = env.Alias('nsis', nsiscmd)
1173
1174 if 'blender' in B.targets:
1175     blenderexe= env.Alias('blender', B.program_list)
1176     Depends(blenderexe,installtarget)
1177
1178 if env['WITH_BF_PLAYER']:
1179     blenderplayer = env.Alias('blenderplayer', B.program_list)
1180     Depends(blenderplayer,installtarget)
1181
1182 if not env['WITH_BF_GAMEENGINE']:
1183     blendernogame = env.Alias('blendernogame', B.program_list)
1184     Depends(blendernogame,installtarget)
1185
1186 if 'blenderlite' in B.targets:
1187     blenderlite = env.Alias('blenderlite', B.program_list)
1188     Depends(blenderlite,installtarget)
1189
1190 Depends(nsiscmd, allinstall)
1191
1192 buildslave_action = env.Action(btools.buildslave, btools.buildslave_print)
1193 buildslave_cmd = env.Command('buildslave_exec', None, buildslave_action)
1194 buildslave_alias = env.Alias('buildslave', buildslave_cmd)
1195
1196 Depends(buildslave_cmd, allinstall)
1197
1198 cudakernels_action = env.Action(btools.cudakernels, btools.cudakernels_print)
1199 cudakernels_cmd = env.Command('cudakernels_exec', None, cudakernels_action)
1200 cudakernels_alias = env.Alias('cudakernels', cudakernels_cmd)
1201
1202 cudakernel_dir = os.path.join(os.path.abspath(os.path.normpath(B.root_build_dir)), 'intern/cycles/kernel')
1203 cuda_kernels = []
1204
1205 for x in env['BF_CYCLES_CUDA_BINARIES_ARCH']:
1206     cubin = os.path.join(cudakernel_dir, 'kernel_' + x + '.cubin')
1207     cuda_kernels.append(cubin)
1208
1209 Depends(cudakernels_cmd, cuda_kernels)
1210 Depends(cudakernels_cmd, cubininstall)
1211
1212 Default(B.program_list)
1213
1214 if not env['WITHOUT_BF_INSTALL']:
1215         Default(installtarget)
1216