Two in one:
[blender.git] / source / blender / src / resources.c
1 /**
2  * $Id$
3  *
4  * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
5  *
6  * This program is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU General Public License
8  * as published by the Free Software Foundation; either version 2
9  * of the License, or (at your option) any later version. The Blender
10  * Foundation also sells licenses for use in proprietary software under
11  * the Blender License.  See http://www.blender.org/BL/ for information
12  * about this.
13  *
14  * This program is distributed in the hope that it will be useful,
15  * but WITHOUT ANY WARRANTY; without even the implied warranty of
16  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
17  * GNU General Public License for more details.
18  *
19  * You should have received a copy of the GNU General Public License
20  * along with this program; if not, write to the Free Software Foundation,
21  * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
22  *
23  * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
24  * All rights reserved.
25  *
26  * The Original Code is: all of this file.
27  *
28  * Contributor(s): none yet.
29  *
30  * ***** END GPL/BL DUAL LICENSE BLOCK *****
31  */
32
33 #include <math.h>
34 #include <stdlib.h>
35 #include <string.h>
36
37 #ifdef HAVE_CONFIG_H
38 #include <config.h>
39 #endif
40
41 #include "MEM_guardedalloc.h"
42
43 #include "DNA_listBase.h"
44 #include "DNA_userdef_types.h"
45 #include "DNA_screen_types.h"
46 #include "DNA_space_types.h"
47
48 #include "IMB_imbuf.h"
49 #include "IMB_imbuf_types.h"
50
51 #include "BKE_utildefines.h"
52
53 #include "BIF_gl.h"
54 #include "BIF_resources.h"
55 #include "BIF_interface_icons.h"
56
57 #include "BLI_blenlib.h"
58 #include "blendef.h"    // CLAMP
59 #include "datatoc.h"
60
61 /* global for themes */
62 typedef void (*VectorDrawFunc)(int x, int y, int w, int h, float alpha);
63
64 static bTheme *theme_active=NULL;
65 static int theme_spacetype= SPACE_VIEW3D;
66
67
68 void BIF_resources_init(void)
69 {
70         BIF_icons_init(BIFICONID_LAST+1);
71 }
72
73 void BIF_resources_free(void)
74 {
75         BIF_icons_free();
76 }
77
78
79 /* ******************************************************** */
80 /*    THEMES */
81 /* ******************************************************** */
82
83 char *BIF_ThemeGetColorPtr(bTheme *btheme, int spacetype, int colorid)
84 {
85         ThemeSpace *ts= NULL;
86         static char error[4]={240, 0, 240, 255};
87         static char alert[4]={240, 60, 60, 255};
88         static char headerdesel[4]={0,0,0,255};
89         static char custom[4]={0,0,0,255};
90         
91         char *cp= error;
92         
93         if(btheme) {
94         
95                 // first check for ui buttons theme
96                 if(colorid < TH_THEMEUI) {
97                 
98                         switch(colorid) {
99                         case TH_BUT_OUTLINE:
100                                 cp= btheme->tui.outline; break;
101                         case TH_BUT_NEUTRAL:
102                                 cp= btheme->tui.neutral; break;
103                         case TH_BUT_ACTION:
104                                 cp= btheme->tui.action; break;
105                         case TH_BUT_SETTING:
106                                 cp= btheme->tui.setting; break;
107                         case TH_BUT_SETTING1:
108                                 cp= btheme->tui.setting1; break;
109                         case TH_BUT_SETTING2:
110                                 cp= btheme->tui.setting2; break;
111                         case TH_BUT_NUM:
112                                 cp= btheme->tui.num; break;
113                         case TH_BUT_TEXTFIELD:
114                                 cp= btheme->tui.textfield; break;
115                         case TH_BUT_TEXTFIELD_HI:
116                                 cp= btheme->tui.textfield_hi; break;
117                         case TH_BUT_POPUP:
118                                 cp= btheme->tui.popup; break;
119                         case TH_BUT_TEXT:
120                                 cp= btheme->tui.text; break;
121                         case TH_BUT_TEXT_HI:
122                                 cp= btheme->tui.text_hi; break;
123                         case TH_MENU_BACK:
124                                 cp= btheme->tui.menu_back; break;
125                         case TH_MENU_ITEM:
126                                 cp= btheme->tui.menu_item; break;
127                         case TH_MENU_HILITE:
128                                 cp= btheme->tui.menu_hilite; break;
129                         case TH_MENU_TEXT:
130                                 cp= btheme->tui.menu_text; break;
131                         case TH_MENU_TEXT_HI:
132                                 cp= btheme->tui.menu_text_hi; break;
133                         
134                         case TH_BUT_DRAWTYPE:
135                                 cp= &btheme->tui.but_drawtype; break;
136
137                         case TH_ICONFILE:
138                                 cp= btheme->tui.iconfile; break;
139                                 
140                         case TH_REDALERT:
141                                 cp= alert; break;
142                         case TH_CUSTOM:
143                                 cp= custom; break;
144                         }
145                 }
146                 else {
147                 
148                         switch(spacetype) {
149                         case SPACE_BUTS:
150                                 ts= &btheme->tbuts;
151                                 break;
152                         case SPACE_VIEW3D:
153                                 ts= &btheme->tv3d;
154                                 break;
155                         case SPACE_IPO:
156                                 ts= &btheme->tipo;
157                                 break;
158                         case SPACE_FILE:
159                                 ts= &btheme->tfile;
160                                 break;
161                         case SPACE_NLA:
162                                 ts= &btheme->tnla;
163                                 break;
164                         case SPACE_ACTION:
165                                 ts= &btheme->tact;
166                                 break;
167                         case SPACE_SEQ:
168                                 ts= &btheme->tseq;
169                                 break;
170                         case SPACE_IMAGE:
171                                 ts= &btheme->tima;
172                                 break;
173                         case SPACE_IMASEL:
174                                 ts= &btheme->timasel;
175                                 break;
176                         case SPACE_TEXT:
177                                 ts= &btheme->text;
178                                 break;
179                         case SPACE_OOPS:
180                                 ts= &btheme->toops;
181                                 break;
182                         case SPACE_SOUND:
183                                 ts= &btheme->tsnd;
184                                 break;
185                         case SPACE_INFO:
186                                 ts= &btheme->tinfo;
187                                 break;
188                         case SPACE_TIME:
189                                 ts= &btheme->ttime;
190                                 break;
191                         case SPACE_NODE:
192                                 ts= &btheme->tnode;
193                                 break;
194                         default:
195                                 ts= &btheme->tv3d;
196                                 break;
197                         }
198                         
199                         switch(colorid) {
200                         case TH_BACK:
201                                 cp= ts->back; break;
202                         case TH_TEXT:
203                                 cp= ts->text; break;
204                         case TH_TEXT_HI:
205                                 cp= ts->text_hi; break;
206                         case TH_HEADER:
207                                 cp= ts->header; break;
208                         case TH_HEADERDESEL:
209                                 /* we calculate a dynamic builtin header deselect color, also for pulldowns... */
210                                 cp= ts->header; 
211                                 headerdesel[0]= cp[0]>10?cp[0]-10:0;
212                                 headerdesel[1]= cp[1]>10?cp[1]-10:0;
213                                 headerdesel[2]= cp[2]>10?cp[2]-10:0;
214                                 cp= headerdesel;
215                                 break;
216                         case TH_PANEL:
217                                 cp= ts->panel; break;
218                         case TH_SHADE1:
219                                 cp= ts->shade1; break;
220                         case TH_SHADE2:
221                                 cp= ts->shade2; break;
222                         case TH_HILITE:
223                                 cp= ts->hilite; break;
224                                 
225                         case TH_GRID:
226                                 cp= ts->grid; break;
227                         case TH_WIRE:
228                                 cp= ts->wire; break;
229                         case TH_LAMP:
230                                 cp= ts->lamp; break;
231                         case TH_SELECT:
232                                 cp= ts->select; break;
233                         case TH_ACTIVE:
234                                 cp= ts->active; break;
235                         case TH_GROUP:
236                                 cp= ts->group; break;
237                         case TH_GROUP_ACTIVE:
238                                 cp= ts->group_active; break;
239                         case TH_TRANSFORM:
240                                 cp= ts->transform; break;
241                         case TH_VERTEX:
242                                 cp= ts->vertex; break;
243                         case TH_VERTEX_SELECT:
244                                 cp= ts->vertex_select; break;
245                         case TH_VERTEX_SIZE:
246                                 cp= &ts->vertex_size; break;
247                         case TH_EDGE:
248                                 cp= ts->edge; break;
249                         case TH_EDGE_SELECT:
250                                 cp= ts->edge_select; break;
251                         case TH_EDGE_SEAM:
252                                 cp= ts->edge_seam; break;
253                         case TH_EDGE_SHARP:
254                                 cp= ts->edge_sharp; break;
255                         case TH_EDGE_FACESEL:
256                                 cp= ts->edge_facesel; break;
257                         case TH_FACE:
258                                 cp= ts->face; break;
259                         case TH_FACE_SELECT:
260                                 cp= ts->face_select; break;
261                         case TH_FACE_DOT:
262                                 cp= ts->face_dot; break;
263                         case TH_FACEDOT_SIZE:
264                                 cp= &ts->facedot_size; break;
265                         case TH_NORMAL:
266                                 cp= ts->normal; break;
267                         case TH_BONE_SOLID:
268                                 cp= ts->bone_solid; break;
269                         case TH_BONE_POSE:
270                                 cp= ts->bone_pose; break;
271                         case TH_STRIP:
272                                 cp= ts->strip; break;
273                         case TH_STRIP_SELECT:
274                                 cp= ts->strip_select; break;
275                                 
276                         case TH_SYNTAX_B:
277                                 cp= ts->syntaxb; break;
278                         case TH_SYNTAX_V:
279                                 cp= ts->syntaxv; break;
280                         case TH_SYNTAX_C:
281                                 cp= ts->syntaxc; break;
282                         case TH_SYNTAX_L:
283                                 cp= ts->syntaxl; break;
284                         case TH_SYNTAX_N:
285                                 cp= ts->syntaxn; break;
286
287                         case TH_NODE:
288                                 cp= ts->syntaxl; break;
289                         case TH_NODE_IN_OUT:
290                                 cp= ts->syntaxn; break;
291                         case TH_NODE_OPERATOR:
292                                 cp= ts->syntaxb; break;
293                         case TH_NODE_CONVERTOR:
294                                 cp= ts->syntaxv; break;
295                         case TH_NODE_GROUP:
296                                 cp= ts->syntaxc; break;
297                                 
298                         case TH_SEQ_MOVIE:
299                                 cp= ts->movie; break;
300                         case TH_SEQ_IMAGE:
301                                 cp= ts->image; break;
302                         case TH_SEQ_SCENE:
303                                 cp= ts->scene; break;
304                         case TH_SEQ_AUDIO:
305                                 cp= ts->audio; break;
306                         case TH_SEQ_EFFECT:
307                                 cp= ts->effect; break;
308                         case TH_SEQ_PLUGIN:
309                                 cp= ts->plugin; break;
310                         case TH_SEQ_TRANSITION:
311                                 cp= ts->transition; break;
312                         case TH_SEQ_META:
313                                 cp= ts->meta; break;
314                                 
315                         }
316
317                 }
318         }
319         
320         return cp;
321 }
322
323 #define SETCOL(col, r, g, b, a)  col[0]=r; col[1]=g; col[2]= b; col[3]= a;
324
325 /* initialize
326    Note: when you add new colors, created & saved themes need initialized
327    in usiblender.c, search for "versionfile"
328 */
329 void BIF_InitTheme(void)
330 {
331         bTheme *btheme= U.themes.first;
332         
333         /* we search for the theme with name Default */
334         for(btheme= U.themes.first; btheme; btheme= btheme->next) {
335                 if(strcmp("Default", btheme->name)==0) break;
336         }
337         
338         if(btheme==NULL) {
339                 btheme= MEM_callocN(sizeof(bTheme), "theme");
340                 BLI_addtail(&U.themes, btheme);
341                 strcpy(btheme->name, "Default");
342         }
343         
344         BIF_SetTheme(NULL);     // make sure the global used in this file is set
345
346         /* UI buttons (todo) */
347         SETCOL(btheme->tui.outline,     0xA0,0xA0,0xA0, 255);
348         SETCOL(btheme->tui.neutral,     0xA0,0xA0,0xA0, 255);
349         SETCOL(btheme->tui.action,              0xAD,0xA0,0x93, 255);
350         SETCOL(btheme->tui.setting,     0x8A,0x9E,0xA1, 255);
351         SETCOL(btheme->tui.setting1,    0xA1,0xA1,0xAE, 255);
352         SETCOL(btheme->tui.setting2,    0xA1,0x99,0xA7, 255);
353         SETCOL(btheme->tui.num,                 0x90,0x90,0x90, 255);
354         SETCOL(btheme->tui.textfield,   0x90,0x90,0x90, 255);
355         SETCOL(btheme->tui.textfield_hi,0xc6,0x77,0x77, 255);
356         SETCOL(btheme->tui.popup,               0xA0,0xA0,0xA0, 255);
357         
358         SETCOL(btheme->tui.text,                0,0,0, 255);
359         SETCOL(btheme->tui.text_hi,     255, 255, 255, 255);
360         
361         SETCOL(btheme->tui.menu_back,   0xD2,0xD2,0xD2, 255);
362         SETCOL(btheme->tui.menu_item,   0xDA,0xDA,0xDA, 255);
363         SETCOL(btheme->tui.menu_hilite, 0x7F,0x7F,0x7F, 255);
364         SETCOL(btheme->tui.menu_text,   0, 0, 0, 255);
365         SETCOL(btheme->tui.menu_text_hi, 255, 255, 255, 255);
366         btheme->tui.but_drawtype= TH_SHADED;
367         
368         BLI_strncpy(btheme->tui.iconfile, "", sizeof(btheme->tui.iconfile));
369         
370         /* space view3d */
371         SETCOL(btheme->tv3d.back,       115, 115, 115, 255);
372         SETCOL(btheme->tv3d.text,       0, 0, 0, 255);
373         SETCOL(btheme->tv3d.text_hi, 255, 255, 255, 255);
374         SETCOL(btheme->tv3d.header, 195, 195, 195, 255);
375         SETCOL(btheme->tv3d.panel,      165, 165, 165, 127);
376         
377         SETCOL(btheme->tv3d.shade1,  160, 160, 160, 100);
378         SETCOL(btheme->tv3d.shade2,  0x7f, 0x70, 0x70, 100);
379
380         SETCOL(btheme->tv3d.grid,       92, 92, 92, 255);
381         SETCOL(btheme->tv3d.wire,       0x0, 0x0, 0x0, 255);
382         SETCOL(btheme->tv3d.lamp,       0, 0, 0, 40);
383         SETCOL(btheme->tv3d.select, 0xff, 0x88, 0xff, 255);
384         SETCOL(btheme->tv3d.active, 0xff, 0xbb, 0xff, 255);
385         SETCOL(btheme->tv3d.group, 0x10, 0x40, 0x10, 255);
386         SETCOL(btheme->tv3d.group_active, 0x55, 0xbb, 0x55, 255);
387         SETCOL(btheme->tv3d.transform, 0xff, 0xff, 0xff, 255);
388         SETCOL(btheme->tv3d.vertex, 0xff, 0x70, 0xff, 255);
389         SETCOL(btheme->tv3d.vertex_select, 0xff, 0xff, 0x70, 255);
390         btheme->tv3d.vertex_size= 2;
391         SETCOL(btheme->tv3d.edge,       0x0, 0x0, 0x0, 255);
392         SETCOL(btheme->tv3d.edge_select, 0xb0, 0xb0, 0x30, 255);
393         SETCOL(btheme->tv3d.edge_seam, 230, 150, 50, 255);
394         SETCOL(btheme->tv3d.edge_facesel, 75, 75, 75, 255);
395         SETCOL(btheme->tv3d.face,       0, 50, 150, 30);
396         SETCOL(btheme->tv3d.face_select, 200, 100, 200, 60);
397         SETCOL(btheme->tv3d.normal, 0x22, 0xDD, 0xDD, 255);
398         SETCOL(btheme->tv3d.face_dot, 255, 138, 48, 255);
399         btheme->tv3d.facedot_size= 4;
400         
401         SETCOL(btheme->tv3d.bone_solid, 200, 200, 200, 255);
402         SETCOL(btheme->tv3d.bone_pose, 80, 200, 255, 80);               // alpha 80 is not meant editable, used for wire+action draw
403         
404         
405         /* space buttons */
406         /* to have something initialized */
407         btheme->tbuts= btheme->tv3d;
408
409         SETCOL(btheme->tbuts.back,      180, 180, 180, 255);
410         SETCOL(btheme->tbuts.header, 195, 195, 195, 255);
411         SETCOL(btheme->tbuts.panel,  255, 255, 255, 40);
412
413         /* space ipo */
414         /* to have something initialized */
415         btheme->tipo= btheme->tv3d;
416
417         SETCOL(btheme->tipo.grid,       94, 94, 94, 255);
418         SETCOL(btheme->tipo.back,       120, 120, 120, 255);
419         SETCOL(btheme->tipo.header, 195, 195, 195, 255);
420         SETCOL(btheme->tipo.panel,  255, 255, 255, 150);
421         SETCOL(btheme->tipo.shade1,  172, 172, 172, 100);
422         SETCOL(btheme->tipo.shade2,  0x70, 0x70, 0x70, 100);
423         SETCOL(btheme->tipo.vertex, 0xff, 0x70, 0xff, 255);
424         SETCOL(btheme->tipo.vertex_select, 0xff, 0xff, 0x70, 255);
425         SETCOL(btheme->tipo.hilite, 0x60, 0xc0, 0x40, 255); 
426         btheme->tipo.vertex_size= 3;
427
428         /* space file */
429         /* to have something initialized */
430         btheme->tfile= btheme->tv3d;
431         SETCOL(btheme->tfile.back,      128, 128, 128, 255);
432         SETCOL(btheme->tfile.text,      0, 0, 0, 255);
433         SETCOL(btheme->tfile.text_hi, 255, 255, 255, 255);
434         SETCOL(btheme->tfile.header, 182, 182, 182, 255);
435         SETCOL(btheme->tfile.hilite, 0xA0, 0xA0, 0xD0, 255); // selected files
436
437         
438         /* space action */
439         btheme->tact= btheme->tv3d;
440         SETCOL(btheme->tact.back,       116, 116, 116, 255);
441         SETCOL(btheme->tact.text,       0, 0, 0, 255);
442         SETCOL(btheme->tact.text_hi, 255, 255, 255, 255);
443         SETCOL(btheme->tact.header, 182, 182, 182, 255);
444         SETCOL(btheme->tact.grid,  94, 94, 94, 255);
445         SETCOL(btheme->tact.face,  166, 166, 166, 255); // RVK
446         SETCOL(btheme->tact.shade1,  172, 172, 172, 255);               // sliders
447         SETCOL(btheme->tact.shade2,  84, 44, 31, 100);  // bar
448         SETCOL(btheme->tact.hilite,  17, 27, 60, 100);  // bar
449
450         /* space nla */
451         btheme->tnla= btheme->tv3d;
452         SETCOL(btheme->tnla.back,       116, 116, 116, 255);
453         SETCOL(btheme->tnla.text,       0, 0, 0, 255);
454         SETCOL(btheme->tnla.text_hi, 255, 255, 255, 255);
455         SETCOL(btheme->tnla.header, 182, 182, 182, 255);
456         SETCOL(btheme->tnla.grid,  94, 94, 94, 255);    
457         SETCOL(btheme->tnla.shade1,  172, 172, 172, 255);               // sliders
458         SETCOL(btheme->tnla.shade2,  84, 44, 31, 100);  // bar
459         SETCOL(btheme->tnla.hilite,  17, 27, 60, 100);  // bar
460         SETCOL(btheme->tnla.strip_select,       0xff, 0xff, 0xaa, 255);
461         SETCOL(btheme->tnla.strip, 0xe4, 0x9c, 0xc6, 255);
462         
463         /* space seq */
464         btheme->tseq= btheme->tv3d;
465         SETCOL(btheme->tseq.back,       116, 116, 116, 255);
466         SETCOL(btheme->tseq.movie,      81, 105, 135, 255);
467         SETCOL(btheme->tseq.image,      109, 88, 129, 255);
468         SETCOL(btheme->tseq.scene,      78, 152, 62, 255);
469         SETCOL(btheme->tseq.audio,      46, 143, 143, 255);
470         SETCOL(btheme->tseq.effect,     169, 84, 124, 255);
471         SETCOL(btheme->tseq.plugin,     126, 126, 80, 255);
472         SETCOL(btheme->tseq.transition, 162, 95, 111, 255);
473         SETCOL(btheme->tseq.meta,       109, 145, 131, 255);
474         
475
476         /* space image */
477         btheme->tima= btheme->tv3d;
478         SETCOL(btheme->tima.back,       53, 53, 53, 255);
479         SETCOL(btheme->tima.vertex, 0xff, 0x70, 0xff, 255);
480         SETCOL(btheme->tima.vertex_select, 0xff, 0xff, 0x70, 255);
481         btheme->tima.vertex_size= 2;
482         SETCOL(btheme->tima.face,   0, 50, 150, 40);
483         SETCOL(btheme->tima.face_select, 200, 100, 200, 80);
484
485         /* space imageselect */
486         btheme->timasel= btheme->tv3d;
487         SETCOL(btheme->timasel.back,    110, 110, 110, 255);
488         SETCOL(btheme->timasel.shade1,  0xaa, 0xaa, 0xba, 255);
489
490         /* space text */
491         btheme->text= btheme->tv3d;
492         SETCOL(btheme->text.back,       153, 153, 153, 255);
493         SETCOL(btheme->text.shade1,     143, 143, 143, 255);
494         SETCOL(btheme->text.shade2,     0xc6, 0x77, 0x77, 255);
495         SETCOL(btheme->text.hilite,     255, 0, 0, 255);
496         
497         /* syntax highlighting */
498         SETCOL(btheme->text.syntaxn,    0, 0, 200, 255);        /* Numbers  Blue*/
499         SETCOL(btheme->text.syntaxl,    100, 0, 0, 255);        /* Strings  red */
500         SETCOL(btheme->text.syntaxc,    0, 100, 50, 255);       /* Comments greenish */
501         SETCOL(btheme->text.syntaxv,    95, 95, 0, 255);        /* Special */
502         SETCOL(btheme->text.syntaxb,    128, 0, 80, 255);       /* Builtin, red-purple */
503         
504         /* space oops */
505         btheme->toops= btheme->tv3d;
506         SETCOL(btheme->toops.back,      153, 153, 153, 255);
507
508         /* space info */
509         btheme->tinfo= btheme->tv3d;
510         SETCOL(btheme->tinfo.back,      153, 153, 153, 255);
511
512         /* space sound */
513         btheme->tsnd= btheme->tv3d;
514         SETCOL(btheme->tsnd.back,       153, 153, 153, 255);
515         SETCOL(btheme->tsnd.shade1,  173, 173, 173, 255);               // sliders
516         SETCOL(btheme->tsnd.grid, 140, 140, 140, 255);
517         
518         /* space time */
519         btheme->ttime= btheme->tsnd;    // same as sound space
520         
521         /* space node, re-uses syntax color storage */
522         btheme->tnode= btheme->tv3d;
523         SETCOL(btheme->tnode.edge_select, 255, 255, 255, 255);
524         SETCOL(btheme->tnode.syntaxl, 150, 150, 150, 255);      /* TH_NODE, backdrop */
525         SETCOL(btheme->tnode.syntaxn, 129, 131, 144, 255);      /* in/output */
526         SETCOL(btheme->tnode.syntaxb, 127,127,127, 255);        /* operator */
527         SETCOL(btheme->tnode.syntaxv, 142, 138, 145, 255);      /* generator */
528         SETCOL(btheme->tnode.syntaxc, 120, 145, 120, 255);      /* group */
529
530 }
531
532 char *BIF_ThemeColorsPup(int spacetype)
533 {
534         char *cp= MEM_callocN(32*32, "theme pup");
535         char *str = cp;
536         
537         if(spacetype==0) {
538                 str += sprintf(str, "Outline %%x%d|", TH_BUT_OUTLINE);
539                 str += sprintf(str, "Neutral %%x%d|", TH_BUT_NEUTRAL);
540                 str += sprintf(str, "Action %%x%d|", TH_BUT_ACTION);
541                 str += sprintf(str, "Setting %%x%d|", TH_BUT_SETTING);
542                 str += sprintf(str, "Special Setting 1%%x%d|", TH_BUT_SETTING1);
543                 str += sprintf(str, "Special Setting 2 %%x%d|", TH_BUT_SETTING2);
544                 str += sprintf(str, "Number Input %%x%d|", TH_BUT_NUM);
545                 str += sprintf(str, "Text Input %%x%d|", TH_BUT_TEXTFIELD);
546                 str += sprintf(str, "Text Input Highlight %%x%d|", TH_BUT_TEXTFIELD_HI);
547                 str += sprintf(str, "Popup %%x%d|", TH_BUT_POPUP);
548                 str += sprintf(str, "Text %%x%d|", TH_BUT_TEXT);
549                 str += sprintf(str, "Text Highlight %%x%d|", TH_BUT_TEXT_HI);
550                 str += sprintf(str, "%%l|");
551                 str += sprintf(str, "Menu Background %%x%d|", TH_MENU_BACK);
552                 str += sprintf(str, "Menu Item %%x%d|", TH_MENU_ITEM);
553                 str += sprintf(str, "Menu Item Highlight %%x%d|", TH_MENU_HILITE);
554                 str += sprintf(str, "Menu Text %%x%d|", TH_MENU_TEXT);
555                 str += sprintf(str, "Menu Text Highlight %%x%d|", TH_MENU_TEXT_HI);
556                 str += sprintf(str, "%%l|");
557                 str += sprintf(str, "Drawtype %%x%d|", TH_BUT_DRAWTYPE);
558                 str += sprintf(str, "%%l|");
559                 str += sprintf(str, "Icon File %%x%d|", TH_ICONFILE);
560         }
561         else {
562                 // first defaults for each space
563                 str += sprintf(str, "Background %%x%d|", TH_BACK);
564                 str += sprintf(str, "Text %%x%d|", TH_TEXT);
565                 str += sprintf(str, "Text Highlight %%x%d|", TH_TEXT_HI);
566                 str += sprintf(str, "Header %%x%d|", TH_HEADER);
567                 
568                 switch(spacetype) {
569                 case SPACE_VIEW3D:
570                         str += sprintf(str, "Panel %%x%d|", TH_PANEL);
571                         str += sprintf(str, "%%l|");
572                         str += sprintf(str, "Grid %%x%d|", TH_GRID);
573                         str += sprintf(str, "Wire %%x%d|", TH_WIRE);
574                         str += sprintf(str, "Lamp %%x%d|", TH_LAMP);
575                         str += sprintf(str, "Object Selected %%x%d|", TH_SELECT);
576                         str += sprintf(str, "Object Active %%x%d|", TH_ACTIVE);
577                         str += sprintf(str, "Object Grouped %%x%d|", TH_GROUP);
578                         str += sprintf(str, "Object Grouped Active %%x%d|", TH_GROUP_ACTIVE);
579                         str += sprintf(str, "Transform %%x%d|", TH_TRANSFORM);
580                         str += sprintf(str, "%%l|");
581                         str += sprintf(str, "Vertex %%x%d|", TH_VERTEX);
582                         str += sprintf(str, "Vertex Selected %%x%d|", TH_VERTEX_SELECT);
583                         str += sprintf(str, "Vertex Size %%x%d|", TH_VERTEX_SIZE);
584                         str += sprintf(str, "Edge Selected %%x%d|", TH_EDGE_SELECT);
585                         str += sprintf(str, "Edge Seam %%x%d|", TH_EDGE_SEAM);
586                         str += sprintf(str, "Edge Sharp %%x%d|", TH_EDGE_SHARP);
587                         str += sprintf(str, "Edge UV Face Select %%x%d|", TH_EDGE_FACESEL);
588                         str += sprintf(str, "Face (transp) %%x%d|", TH_FACE);
589                         str += sprintf(str, "Face Selected (transp) %%x%d|", TH_FACE_SELECT);
590                         str += sprintf(str, "Face Dot Selected %%x%d|", TH_FACE_DOT);
591                         str += sprintf(str, "Face Dot Size %%x%d|", TH_FACEDOT_SIZE);
592                         str += sprintf(str, "Normal %%x%d|", TH_NORMAL);
593                         str += sprintf(str, "Bone Solid %%x%d|", TH_BONE_SOLID);
594                         str += sprintf(str, "Bone Pose %%x%d", TH_BONE_POSE);
595                         break;
596                 case SPACE_IPO:
597                         str += sprintf(str, "Panel %%x%d|", TH_PANEL);
598                         str += sprintf(str, "%%l|");
599                         str += sprintf(str, "Grid %%x%d|", TH_GRID);
600                         str += sprintf(str, "Window Sliders %%x%d|", TH_SHADE1);
601                         str += sprintf(str, "Ipo Channels %%x%d|", TH_SHADE2);
602                         str += sprintf(str, "Vertex %%x%d|", TH_VERTEX);
603                         str += sprintf(str, "Vertex Selected %%x%d|", TH_VERTEX_SELECT);
604                         str += sprintf(str, "Vertex Size %%x%d|", TH_VERTEX_SIZE);
605                         break;
606                 case SPACE_FILE:
607                         str += sprintf(str, "Selected file %%x%d", TH_HILITE);
608                         break;
609                 case SPACE_NLA:
610                         //str += sprintf(str, "Panel %%x%d|", TH_PANEL);
611                         str += sprintf(str, "%%l|");
612                         str += sprintf(str, "Grid %%x%d|", TH_GRID);
613                         str += sprintf(str, "View Sliders %%x%d|", TH_SHADE1);
614                         str += sprintf(str, "Bars %%x%d|", TH_SHADE2);
615                         str += sprintf(str, "Bars selected %%x%d|", TH_HILITE);
616                         str += sprintf(str, "Strips %%x%d|", TH_STRIP);
617                         str += sprintf(str, "Strips selected %%x%d|", TH_STRIP_SELECT);
618                         break;
619                 case SPACE_ACTION:
620                         //str += sprintf(str, "Panel %%x%d|", TH_PANEL);
621                         str += sprintf(str, "%%l|");
622                         str += sprintf(str, "Grid %%x%d|", TH_GRID);
623                         str += sprintf(str, "RVK Sliders %%x%d|", TH_FACE);
624                         str += sprintf(str, "View Sliders %%x%d|", TH_SHADE1);
625                         str += sprintf(str, "Channels %%x%d|", TH_SHADE2);
626                         str += sprintf(str, "Channels Selected %%x%d|", TH_HILITE);
627                         str += sprintf(str, "Long Key %%x%d|", TH_STRIP);
628                         str += sprintf(str, "Long Key selected %%x%d|", TH_STRIP_SELECT);
629                         break;
630                 case SPACE_IMAGE:
631                         str += sprintf(str, "%%l|");
632                         str += sprintf(str, "Vertex %%x%d|", TH_VERTEX);
633                         str += sprintf(str, "Vertex Selected %%x%d|", TH_VERTEX_SELECT);
634                         str += sprintf(str, "Vertex Size %%x%d|", TH_VERTEX_SIZE);
635                         str += sprintf(str, "Face %%x%d|", TH_FACE);
636                         str += sprintf(str, "Face Selected %%x%d", TH_FACE_SELECT);
637                         break;
638                 case SPACE_SEQ:
639                         str += sprintf(str, "Grid %%x%d|", TH_GRID);
640                         str += sprintf(str, "Window Sliders %%x%d|", TH_SHADE1);
641                         str += sprintf(str, "%%l|");
642                         str += sprintf(str, "Movie Strip %%x%d|", TH_SEQ_MOVIE);
643                         str += sprintf(str, "Image Strip %%x%d|", TH_SEQ_IMAGE);
644                         str += sprintf(str, "Scene Strip %%x%d|", TH_SEQ_SCENE);
645                         str += sprintf(str, "Audio Strip %%x%d|", TH_SEQ_AUDIO);
646                         str += sprintf(str, "Effect Strip %%x%d|", TH_SEQ_EFFECT);
647                         str += sprintf(str, "Plugin Strip %%x%d|", TH_SEQ_PLUGIN);
648                         str += sprintf(str, "Transition Strip %%x%d|", TH_SEQ_TRANSITION);
649                         str += sprintf(str, "Meta Strip %%x%d|", TH_SEQ_META);
650                         break;
651                 case SPACE_SOUND:
652                         str += sprintf(str, "Grid %%x%d|", TH_GRID);
653                         str += sprintf(str, "Window Slider %%x%d|", TH_SHADE1);
654                         break;
655                 case SPACE_BUTS:
656                         str += sprintf(str, "Panel %%x%d|", TH_PANEL);
657                         break;
658                 case SPACE_IMASEL:
659                         str += sprintf(str, "Main Shade %%x%d|", TH_SHADE1);
660                         break;
661                 case SPACE_TEXT:
662                         str += sprintf(str, "Scroll Bar %%x%d|", TH_SHADE1);
663                         str += sprintf(str, "Selected Text %%x%d|", TH_SHADE2);
664                         str += sprintf(str, "Cursor %%x%d|", TH_HILITE);
665                         str += sprintf(str, "%%l|");
666                         str += sprintf(str, "Syntax Builtin %%x%d|", TH_SYNTAX_B);
667                         str += sprintf(str, "Syntax Special %%x%d|", TH_SYNTAX_V);
668                         str += sprintf(str, "Syntax Comment %%x%d|", TH_SYNTAX_C);
669                         str += sprintf(str, "Syntax Strings %%x%d|", TH_SYNTAX_L);
670                         str += sprintf(str, "Syntax Numbers %%x%d|", TH_SYNTAX_N);
671                         break;
672                 case SPACE_TIME:
673                         str += sprintf(str, "Grid %%x%d|", TH_GRID);
674                         break;
675                 case SPACE_NODE:
676                         str += sprintf(str, "Wires %%x%d|", TH_WIRE);
677                         str += sprintf(str, "Wires Select %%x%d|", TH_EDGE_SELECT);
678                         str += sprintf(str, "%%l|");
679                         str += sprintf(str, "Node Backdrop %%x%d|", TH_NODE);
680                         str += sprintf(str, "In/Out Node %%x%d|", TH_NODE_IN_OUT);
681                         str += sprintf(str, "Convertor Node %%x%d|", TH_NODE_CONVERTOR);
682                         str += sprintf(str, "Operator Node %%x%d|", TH_NODE_OPERATOR);
683                         str += sprintf(str, "Group Node %%x%d|", TH_NODE_GROUP);
684                         break;
685                 }
686         }
687         return cp;
688 }
689
690 void BIF_SetTheme(ScrArea *sa)
691 {
692         if(sa==NULL) {  // called for safety, when delete themes
693                 theme_active= U.themes.first;
694                 theme_spacetype= SPACE_VIEW3D;
695         }
696         else {
697                 // later on, a local theme can be found too
698                 theme_active= U.themes.first;
699                 theme_spacetype= sa->spacetype;
700         
701         }
702 }
703
704 // for space windows only
705 void BIF_ThemeColor(int colorid)
706 {
707         char *cp;
708         
709         cp= BIF_ThemeGetColorPtr(theme_active, theme_spacetype, colorid);
710         glColor3ub(cp[0], cp[1], cp[2]);
711
712 }
713
714 // plus alpha
715 void BIF_ThemeColor4(int colorid)
716 {
717         char *cp;
718         
719         cp= BIF_ThemeGetColorPtr(theme_active, theme_spacetype, colorid);
720         glColor4ub(cp[0], cp[1], cp[2], cp[3]);
721
722 }
723
724 // set the color with offset for shades
725 void BIF_ThemeColorShade(int colorid, int offset)
726 {
727         int r, g, b;
728         char *cp;
729         
730         cp= BIF_ThemeGetColorPtr(theme_active, theme_spacetype, colorid);
731         r= offset + (int) cp[0];
732         CLAMP(r, 0, 255);
733         g= offset + (int) cp[1];
734         CLAMP(g, 0, 255);
735         b= offset + (int) cp[2];
736         CLAMP(b, 0, 255);
737         //glColor3ub(r, g, b);
738         glColor4ub(r, g, b, cp[3]);
739 }
740 void BIF_ThemeColorShadeAlpha(int colorid, int coloffset, int alphaoffset)
741 {
742         int r, g, b, a;
743         char *cp;
744         
745         cp= BIF_ThemeGetColorPtr(theme_active, theme_spacetype, colorid);
746         r= coloffset + (int) cp[0];
747         CLAMP(r, 0, 255);
748         g= coloffset + (int) cp[1];
749         CLAMP(g, 0, 255);
750         b= coloffset + (int) cp[2];
751         CLAMP(b, 0, 255);
752         a= alphaoffset + (int) cp[3];
753         CLAMP(a, 0, 255);
754         glColor4ub(r, g, b, a);
755 }
756
757 // blend between to theme colors, and set it
758 void BIF_ThemeColorBlend(int colorid1, int colorid2, float fac)
759 {
760         int r, g, b;
761         char *cp1, *cp2;
762         
763         cp1= BIF_ThemeGetColorPtr(theme_active, theme_spacetype, colorid1);
764         cp2= BIF_ThemeGetColorPtr(theme_active, theme_spacetype, colorid2);
765
766         if(fac<0.0) fac=0.0; else if(fac>1.0) fac= 1.0;
767         r= floor((1.0-fac)*cp1[0] + fac*cp2[0]);
768         g= floor((1.0-fac)*cp1[1] + fac*cp2[1]);
769         b= floor((1.0-fac)*cp1[2] + fac*cp2[2]);
770         
771         glColor3ub(r, g, b);
772 }
773
774 // blend between to theme colors, shade it, and set it
775 void BIF_ThemeColorBlendShade(int colorid1, int colorid2, float fac, int offset)
776 {
777         int r, g, b;
778         char *cp1, *cp2;
779         
780         cp1= BIF_ThemeGetColorPtr(theme_active, theme_spacetype, colorid1);
781         cp2= BIF_ThemeGetColorPtr(theme_active, theme_spacetype, colorid2);
782
783         if(fac<0.0) fac=0.0; else if(fac>1.0) fac= 1.0;
784         r= offset+floor((1.0-fac)*cp1[0] + fac*cp2[0]);
785         g= offset+floor((1.0-fac)*cp1[1] + fac*cp2[1]);
786         b= offset+floor((1.0-fac)*cp1[2] + fac*cp2[2]);
787         
788         r= r<0?0:(r>255?255:r);
789         g= g<0?0:(g>255?255:g);
790         b= b<0?0:(b>255?255:b);
791         
792         glColor3ub(r, g, b);
793 }
794
795 // get individual values, not scaled
796 float BIF_GetThemeValuef(int colorid)
797 {
798         char *cp;
799         
800         cp= BIF_ThemeGetColorPtr(theme_active, theme_spacetype, colorid);
801         return ((float)cp[0]);
802
803 }
804
805 // get individual values, not scaled
806 int BIF_GetThemeValue(int colorid)
807 {
808         char *cp;
809         
810         cp= BIF_ThemeGetColorPtr(theme_active, theme_spacetype, colorid);
811         return ((int) cp[0]);
812
813 }
814
815
816 // get the color, range 0.0-1.0
817 void BIF_GetThemeColor3fv(int colorid, float *col)
818 {
819         char *cp;
820         
821         cp= BIF_ThemeGetColorPtr(theme_active, theme_spacetype, colorid);
822         col[0]= ((float)cp[0])/255.0;
823         col[1]= ((float)cp[1])/255.0;
824         col[2]= ((float)cp[2])/255.0;
825 }
826
827 // get the color, in char pointer
828 void BIF_GetThemeColor3ubv(int colorid, char *col)
829 {
830         char *cp;
831         
832         cp= BIF_ThemeGetColorPtr(theme_active, theme_spacetype, colorid);
833         col[0]= cp[0];
834         col[1]= cp[1];
835         col[2]= cp[2];
836 }
837
838 // get the color, in char pointer
839 void BIF_GetThemeColor4ubv(int colorid, char *col)
840 {
841         char *cp;
842         
843         cp= BIF_ThemeGetColorPtr(theme_active, theme_spacetype, colorid);
844         col[0]= cp[0];
845         col[1]= cp[1];
846         col[2]= cp[2];
847         col[3]= cp[3];
848 }
849
850 void BIF_GetThemeColorType4ubv(int colorid, int spacetype, char *col)
851 {
852         char *cp;
853         
854         cp= BIF_ThemeGetColorPtr(theme_active, spacetype, colorid);
855         col[0]= cp[0];
856         col[1]= cp[1];
857         col[2]= cp[2];
858         col[3]= cp[3];
859 }
860
861 // blends and shades between two char color pointers
862 void BIF_ColorPtrBlendShade3ubv(char *cp1, char *cp2, float fac, int offset)
863 {
864         int r, g, b;
865         
866         if(fac<0.0) fac=0.0; else if(fac>1.0) fac= 1.0;
867         r= offset+floor((1.0-fac)*cp1[0] + fac*cp2[0]);
868         g= offset+floor((1.0-fac)*cp1[1] + fac*cp2[1]);
869         b= offset+floor((1.0-fac)*cp1[2] + fac*cp2[2]);
870         
871         r= r<0?0:(r>255?255:r);
872         g= g<0?0:(g>255?255:g);
873         b= b<0?0:(b>255?255:b);
874         
875         glColor3ub(r, g, b);
876 }
877
878 // get a 3 byte color, blended and shaded between two other char color pointers
879 void BIF_GetColorPtrBlendShade3ubv(char *cp1, char *cp2, char *col, float fac, int offset)
880 {
881         int r, g, b;
882         
883         if(fac<0.0) fac=0.0; else if(fac>1.0) fac= 1.0;
884         r= offset+floor((1.0-fac)*cp1[0] + fac*cp2[0]);
885         g= offset+floor((1.0-fac)*cp1[1] + fac*cp2[1]);
886         b= offset+floor((1.0-fac)*cp1[2] + fac*cp2[2]);
887         
888         r= r<0?0:(r>255?255:r);
889         g= g<0?0:(g>255?255:g);
890         b= b<0?0:(b>255?255:b);
891         
892         col[0] = r;
893         col[1] = g;
894         col[2] = b;
895 }